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1 Report on the progress of In association with The Lakshya Foundation Innovation Garage-NITW

Innovation garage report jan to apr 2015

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Page 1: Innovation garage report   jan to apr 2015

1

Report on the progress of

In association with

The Lakshya Foundation

Innovation Garage-NITW

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Contents

Introduction ...................................................................................................................................................... 03

Timeline ............................................................................................................................................................ 04

Events ............................................................................................................................................................... 05

Electronics weekend .............................................................................................................................. 06

Gaming weekend .................................................................................................................................. 07

NITW all girls meet up ........................................................................................................................... 08

Samsung Appathon ............................................................................................................................... 09

Innovation Garage Awards ................................................................................................................................. 10

Innovation Garage Awards ..................................................................................................................... 11

Key Projects ....................................................................................................................................................... 12

Augmented reality app........................................................................................................................... 12

Single axis solar tracking system ............................................................................................................. 12

Bluetooth controlled bot ....................................................................................................................... 13

Self balancing bot .................................................................................................................................. 13

Support received................................................................................................................................................ 14

Administration ....................................................................................................................................... 14

Alumni ................................................................................................................................................... 15

Outcomes .......................................................................................................................................................... 16

Testimonials ...................................................................................................................................................... 17

Contact details ................................................................................................................................................... 18

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INTRODUCTION:

The world is rapidly moving from the knowledge based economy to the

innovation economy. Success in this dynamic global environment requires an

enlightened cadre of engineers, scientists and managers who have depth in

their specific disciplines, as well as a keen understanding of how their work

meets the needs of society, business, industry and government. This will be the

e ge eratio of i o ators a d e trepre eurs ho e o e to orro ’s faculty and leaders in business, industry and government.

Arguably the single most powerful force to create economic and social stability

is to innovate and is a competence for all, given that their energies are

channelled in right direction from early stages and universities play a crucial

role in this.

The ultimate aim of any university is to make student realize his/her creative

potential through a process which should encourage the freedom of

experimentation and accept the scope of failure which by itself is learning

experience.

This kind of process needs a flexible atmosphere which promotes innovation by

acting as hub, bringing students with ideas across disciplines to collaborate and

enabling them to convert their ideas into reality.

Innovation Garage aims to cater this need through catalysing the existing

system of innovation, by providing students, access to latest tools and

equipments enabling them to build new products and technologies with

assistance from faculty and alumni mentors.

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Timeline

January 26th

• Inaugural of Innovation Garage by Prof.T.S.Rao

March

8th

• First student-faculty meet up

March

14th

• Electronics weekend

March

21st

• Gaming weekend

April 4th

• NITW all girls meet up

April

10th

• Innovation garage awards

April

12th

• Virtual reality weekend

April

18th

• Power tools procured for Innovation Garage

May 3rd

• Eye tracking device for Innovation Garage

Page 5: Innovation garage report   jan to apr 2015

EVENTS

5

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Electronics Weekend

Date of conduction: March 14th

, 2015

No. of Participants: 60

Mentor(s): Vaibhav Awachat (ECE, 4/4), Gajendra Arya (EEE, 4/4)

Partner: Electrical and Electronics Engineering Association, NITW

Objective: Enable hands on learning and accelerate project development

Description:

During the undergraduate course study, students learn a great deal about electrical circuits

involving transistors, diodes and integrated circuits. While the traditional lab courses cover

related experiments, there is great need to create alternate sources of learning to

understand and implement the rapidly changing technology being developed.

Electronics weekend is conceived to cater this need by providing students with required

equipment to work with and necessary mentorship through faculty and senior students.

While students were allowed to work on ideas of their interest, the action plans of

respective projects were refined after thorough discussion with the mentors.

Outcome: Development of four functional prototypes.

-Bluetooth controlled bot -Propeller clock

-LED Cube -Obstacle detector

Highlights:

All the participants are from second year and despite their limited knowledge,

students made great efforts in building a functional prototype. Final year students

provided technical assistance throughout and helped them navigate through major

road blocks during implementation of their idea. This has created a very supportive

mentorship ecosystem.

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Gaming Weekend

Date of conduction: March 22nd, 2015

No. of Participants: 55

Mentor(s): M.Sai Krishna, PhD candidate, IIIT-H

Partner: Google student community, NITW

Objective: Expose students to game design, development, and gamification

using Unity Game Engine.

Description:

Video games are a unique form of entertainment because they encourage players to become

a part of the game's script. Not only for entertainment but video games are also used for

educational, awareness and rehabilitation purposes mainly because of the level of

involvement of users. There are multiple platforms to create games and one of them is Unity,

a cross-platform game engine developed by Unity Technologies to develop video games for

PC, consoles, mobile devices and websites.

The event aimed to familiarize students about Unity and encourage them to build basic games

of their interest. From installing the software to usage of its key features students were taught

everything which was needed their build basic prototype of a game. Participants worked on

the Unity Game Engine while being hand-held by experienced mentors. During the first half,

students worked their way around by developing basic 2D Ping Pong on PC. The latter half

involved students designing and developing their own game.

Outcome: Three teams successfully managed to build their own game (basic version)

Highlights:

The formation of teams was also very dynamic which consisted of students from

across years and branches. 55 students successfully completed the workshop by

building at least one game in 24 hours. Three teams built their own, second game.

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NITW all girls meet up

Date of conduction: April 2nd

, 2015

No. of Participants: 50

Mentor(s): Arti Sengar (Mech, 4/4), Jyostna Pb (EEE, 4/4)

Partner: Wo e ’s prote tio ell, NITW

Objective: Solidify the maker culture among the NITW girl students

Description:

All girls meet up is an effort to facilitate interaction among like-minded girls and inspire

the y prese ti g role odels fro withi NITW girl’s o u ity. This was o du ted i

olla oratio with wo e ’s ell, NITW. Girls were ade aware about the various facilities

available on and off-campus. They were also encouraged to translate their positive intent

into tangible action and come up with an actual product.

Few projects like Spa Robo, Automated door lock, Line follower bot, Coil gun, Propeller

display, Java/Python game development and App development were discussed. Jyothsna

and Arti shared their experience of working with MIT Media Labs, India and Heat transfer

lab, UCLA.

Later, the attendees were presented with 4 absolutely beginner level problem statements,

out of which they had to work on one. Experienced girls in each domain participants

through the session.

Highlights:

This is a first of its kind event brining all the enthusiastic girls on a single platform.

The number of participants increased during Phase-II due to the positive peer-to-

peer feedback of Phase-I. Almost all the participants were beginners, but

successfully completed their problem statements.

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Samsung Appathon

Date of conduction: April12th

, 2015

No. of Participants: 30

Mentor(s): Chirag Patel, Software Engineer, Samsung

Partner: Samsung Research India, Bangalore

Objective: Provide students an experience of augmented reality and

encouragedevelopmentofappsforthesame.

Description:

Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment

whose elements are augmented (or supplemented) by computer-generated sensory input

such as sound, video, graphics or GPS data.

The event started off with gadget expo during which students experienced augmented

reality atmosphere through Samsung Gear. They were also provided a demo of smart

watch and recently developed group play feature on Samsung tablets. Later half was

dedicated for app development. Students were provided with the Remote Sensor SDK and

a demo App - Os illos ope-Demo . This was the ase app on which students based their

prototypes.

Outcome: Three teams successfully built applications with basic functionality.

Highlights:

Students got early access to the devices which are still in prototyping stage at

Research Centre in Bangalore. This gives them a head start among the developer

community with a huge advantage. All participants were provided with cool

goodies and winner was awarded cash prize worth Rs 25,000/-.

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Innovation Garage Awards

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Innovation Garage Awards

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Witnessing the enthusiasm and creativity of

the students at the innovation expo during

the inaugural function, Director

Prof.T.S.Rao proposed to award the best

student project.

This was coupled with tremendous support

from the alumni fraternity. Mr.Prabhakar

Puvvada (NITW, EE, 80) came forward to

sponsor the prize money for the best

project.

Back to back events, with comfortable place

for collaboration and mentorship helped

students to gear up with their ideas.

March 25th

- Call for applications

April 1st

- Last date for submission

April 7th

- Screening round

April 10th

-Presentations& Awards

Students were asked to submit a video of

their product demo along with the

application. It received a great response

with 16 promising entries from students of

second year to final year.

Screening round was conducted on April 7th

by the faculty advisors Dr.L.Anjaneyulu and

Dr.K.Padma after which eight best projects

were shortlisted for final presentation.

Dr.V.A.Sastry (NITW, EE, 64), former

director Infosys and funder of the Centre

for Innovation & Development, Mr.Anil

Puglia (NITW, CSE, 97), CEO, and e-Srijan

innovations, kindly consented to be the

chief guests for the event.

The final event was conducted in two

phases

Phase-1: Presentations

It began in the innovation garage at 2.30

pm and continued till 4.30 pm. Each team

was given ten minutes time for

presentation and two minutes for demo of

their product. The high level judging criteria

included:

-Creativity

-Working proof

-Impact

-Presentation skills

-Enthusiasm

Phase-2: Awards Ceremony

The awards distribution was scheduled in

the auditorium during the institute day

celebrations. All students were provided

with certification of appreciation and the

best project team was awarded with

specially designed memento and cash prize

by Prof.T.S.Rao and Dr.V.A.Sastry.

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Key Projects

Augmented reality application

Augmented reality (AR) is a live direct or

indirect view of a physical, real-world

environment whose elements

are augmented (or supplemented) by

computer-generated sensory inputs.

The core objective is to design an Online

Shopping Store that could provide a virtual

view of the Shopping items. It is implemented

using augmented view which is controlled by

other device. The devices used are gyroscope

to align the object in a 360 view.

It is implemented on a non-uniform object so that it would complement to every other

object. The customers visiting the online stores can make use of the advantage of

viewing the object in every possible dimension.

Single axis solar tracking system

Two Geneva driven wheels are connected to

two mutually perpendicular lead-screws

respectively. Mechanism is designed such

that, it has two degree of freedom.

Depending upon the two independent rotary

motion of lead screws, orientation of PV

panel or solar collector is determined. The

power source (motor) is connected to

Ge e a e ha is ’s dri i g heel. O e small linear actuator is used to control

positio s of pi s i side Ge e a dri i g heel. O the asis of pi s’ lo atio s, either o e of the driven wheels are engaged, thus providing both lead-screws independent motion.

At a specified location and time, position of sun is calculated in microcontroller and

corresponding required movement of lead-screws is evaluated. This information is

processed in micro-controller and suitable commands are given to motor and linear

actuator.

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Key Projects

Bluetooth Controlled bot

This is a differential steering robot that can be

controlled from an Android phone via

Bluetooth. The robot’s brain is Arduino Uno compatible board. The robot uses a JY-MCU

Bluetooth module for communication with the

Android phone. A custom Android app acts as a

remote control, sending commands to the

Arduino that tell the robot to move forward,

reverse, stop or rotate.

The communication between the phone and the Arduino board is very basic at the

moment. When a button is pressed on the phone, it sends a byte over the Bluetooth

connection (currently the numbers 0 to 5 are used). The Arduino sketch reads the data on

the serial port and acts based on the command (0 is stop, 1 is move forward etc)

Self Balancing bot

The goal of this project is to make a self

balancing robot, also called an inverted

pendulum. The basic idea is that you have a

mass located above its pivot point. This causes

the robot to be unstable, and without any help,

it will quickly fall over. Sensors on the robot will

take acceleration and gyroscope

measurements, which are sent to a control

algorithm.

As the robot starts to fall, the control algorithm will send a signal to the motor, telling it

which direction and how much to move in order to keep the robot upright. This project

involves a range of knowledge from mathematics, mechanics, and programming.

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Support received

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The proposal for Innovation Garage has been presented to the Board of Governors on 26th

December, 2014. Impressed with the vision of the initiative, the board gave its acceptance

and pledged their full support for its growth and sustenance.

Thanks to the Chairman Dr.Krishna Ella and all the board members, Innovation Garage was

allotted a space of 2000 sq ft in second floor of Dr.V.A.Sastry Centre for Innovation and

Incubation.

To ensure smooth functionining and meet the expectations, Prof.T.S.Rao, appointed three

faculty members, as advisors for the Innovation Garage with one of them as point of

contact between Lakshya Foundation and NIT Warangal.

Apart from helping streamline the activities planned immediately after inception, faculty

also provided necessary assistance in drafting the memorandum of understanding between

the two organisations and procurement of required equipment for Innovation Garage.

This synergic collaboration and active functioning helped immensely in garnering support

from the alumni as well industry to realize the vision of the board members and NITW

administration in developing the institute as a hub of Innovation and technical excellence.

Dr.Krishna Ella

Chairman, Board of Governors, NITW Prof.T.Srinivasa Rao

Director, NITW

Prof.A.Venugopal Dept. of Mech Engg

Faculty Advisor

Dr.L.Anjaneyulu

Dept.of ECE

Faculty Advisor

Dr.K.Padma

School of Management

Faculty Advisor&

Point of Contact

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Support received

15

Alumni across the batches i.e. from 1964-2014 supported in various forms.

Dr.V.A.Sastry (NITW, EE, 64)

Former Director, Infosys Judge for Innovation Garage Awards

Mr.Vasant Roy (NITW, Mech, 80)

CEO, EFCO Maschinenbau Pvt.Ltd Sponsored power tools equipment

Mr.Anil Pugalia (NITW, CSE, 97)

CEO, e-srijan innovations Pvt.Ltd Judge for Innovation Garage Awards

Mr.Chakravarthy Gudla (NITW, MME, 07)

PhD Candidate, Technical University of Denmark (DTU) Sponsored Eye tracking device

Mr.M.Sai Krishna (NITW, ECE, 09)

PhD Candidate, IIIT-Hyderabad Mentor for Gaming weekend

Mr.Chirag Patel (NITW,CSE, 2014)

Software Engineer, Samsung R&D, Bangalore Mentor for Virtual reality weekend

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Message to students from thought leaders

Quite fas i ated the o ept, er i teresti g. It has all the basic fundamentals for creating an innovation

e os ste . I’ really excited to know that alumni are also

greatly involved in this. Let this be a blue print for other

colleges and universities.

-Sijo Kuruvilla George, CEO Start up village

(India’s largest public private incubator)

I’ trul e ited to k o that ou gu s are doi g a lot of stuff at Innovation Garage. I’d like to ish ou a lot of lu k a d all the est.

-Ishita Anand, Co-founder Bit giving

(One of the leading crowd funding platform in India)

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A d d r e s s

L e v e l - 2

C e n t r e f o r I n n o v a t i o n a n d

D e v e l o p m e n t

N I T W a r a n g a l , T e l a n g a n a

P i n : 5 0 6 0 0 4

WEBSITE:

http://www.thelakshyafoundation.org/innovationgarage

YOUTUBE:

https://www.youtube.com/channel/UCDa0Zx5M5g5Ji96GoeSYWJw

FACEBOOK:

https://www.facebook.com/TheInnovationGarage

WRITE TO US:

[email protected]

Thank You