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Information Processing Theories of Development [Connectivist and Evolutionary] *Jesse Wilkinson*

Information Processing Theories of Development [ Connectivist and Evolutionary]

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Information Processing Theories of Development [ Connectivist and Evolutionary]. *Jesse Wilkinson*. A general note…. Connectivism and Evolutionary Cognitive Development are two approaches to development that rely on analogies to biological phenomena Connectivism : brain structure - PowerPoint PPT Presentation

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Page 1: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Information Processing Theories of Development

[Connectivist and Evolutionary]*Jesse Wilkinson*

Page 2: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Connectivism and Evolutionary Cognitive Development are two approaches to development that rely on analogies to biological phenomena Connectivism: brain structure Evolutionary Cognitive Development:

evolution/natural selection [We will examine some parallels between these

approaches and their biological counterparts throughout…]

A general note…

Page 3: Information Processing Theories of Development [ Connectivist  and Evolutionary]

An approach to explain mental phenomena via computer simulations of thinking, which resemble the brain’s basic structure

This is appealing and powerful because “building a model” allows us to test theories

Connectivism

= ?

Page 4: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Connectivist Model in Action*Spreading Activation*

Page 5: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Simple information processing units [neurons]

Units organized in layers [as are neurons in the brain- example: cerebral cortex contains 6 layers]

Input units: contain information about the initial representation [sensory neurons]

Hidden: combine units of evaluation criteria [all other neurons]

Output: determine response [motor neurons]

Units are interconnected [synapses]

Organization of Connectivist Models [and how it corresponds to the brain]

Page 6: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Output depends on two things: (1) Combined activation received from each interconnecting unit (parameters for

processing are set by researcher) (2) Connection strength: how strongly or weakly this connection should be tied to the

output (based on the model’s past experience)

In order for output to be propagated, a threshold must be met, which is pre-determined by researcher.

Exact value of the output activation can fall anywhere within the range of 0 to 1, 1 being strongest.

[Note: this not totally analogous to action potentials (neural output signals) because not “all or none”]

Many units are activated simultaneously (or in parallel) [as is the case with neural processing]

Information is distributed throughout the units (i.e., no single location corresponds to a particular piece of knowledge).

Propagation of Information via Connectivist Models

[brain considerations]

Page 7: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Tested a system’s ability to chose one of six correct articles (“the”) in German which change depending on the corresponding noun and context

Input layer: 35 units Features of the noun: aspects of its sound, meaning, and

context

Hidden layer: combinations of the 35 input units

Output layer: the 6 articles (der, die, das, etc…)

MacWhinney model

Page 8: Information Processing Theories of Development [ Connectivist  and Evolutionary]

102 common German nouns

presented

Model responde

d

Correct answer

presented

Model adjusted connectio

n strengths

to optimize

future accuracy

Training explained via MacWhinney

Page 9: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Maybe…. Over-uses articles that accompany feminine nouns

(more common), just like German-speaking children.

Combinations hardest to learn for kids were hardest to learn for model.

> 90% correct responses, but is it really human-like?

Page 10: Information Processing Theories of Development [ Connectivist  and Evolutionary]

*Learning occurs through comparing correct responses with incorrect responses and adjusting the strength of associated connections until eventually the model captures complex patterns of multiple, interacting cues.*Another example: Deep Blue

Generalization of the system’s knowledge is based on how similar a new situation is to ones the system has encountered previously.

Connectivist Models & Learning

Page 11: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Object Permanence Understanding time-speed-distance

problems Early reading acquisition Second language learning (and the

critical period) Category learning Grammar

Connectivist models have successfully mimicked many developmental phenomena

Page 12: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Influenced the field’s general conceptualization of developmental disorders by distinguishing them from adult brain damage

Dyslexia has been simulated in a number of ways: reducing the number of hidden units slower rate of connection weight change Constraining the size of weights in learning Eliminating connections Simply exposing the system to less training

Features of Autism have been simulated: Decreases in the number of hidden units (failure to learn in

complex domains) Or Increases! (fast initial learning that later regresses)

Some Clinical Applications

Page 13: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Generally such models simulate learning, as opposed to development Highly task-specific

Over-simplified/Reductionist (Biology is NOT math!) Structure not really analogous to the brain No mention of chemical activity (neurotransmitters) all cognition can’t be explained by neural activity

The “Behavior” of models is not really human-like: Require more exposures than humans Do not show insight Do not learn symbolic rules (like mathematical formulas)

Limitations

Page 14: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Cognitive Evolutionary Theory

=Age

Corre

ct

resp

onse

s ?

This is an approach to explain cognitive processes following basic ideas of Darwinian evolution.

In studying evolution and development, the fundamental question is the same: How does change occur?

Siegler’s Answer: There is competition is among ideas/strategies and this leads to adaptive outcomes over time.

Page 15: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Siegler’s overlapping waves model of cognitive development

At any one time children have many (competing) ways of thinking about most topics

With experience, some become more/less frequent

NOT a series of distinct steps With time, more advanced

strategies prevail

Page 16: Information Processing Theories of Development [ Connectivist  and Evolutionary]

* Experience is key…* Provides not only answers to the problems, but also information about

speed and accuracy of strategy utilized. This information “feeds back” to provide increasingly detailed

knowledge for future strategy selections.

* With experience…* Children tend to use each strategy most often on problems where it works

especially well compared with alternative approaches [strategies “find their niches”]

* The more effective something has been in the past, the more often it will be chosen in the future [“survival of the fittest”]

ULTIMATE GOAL… Retrieval (i.e., to get to a point where using a strategy is

unnecessary). It is faster and just as accurate!

Strategy Selection

Page 17: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Any number of possibilities: Via teaching Via imitating others Via Spontaneous Strategy

Discovery

How do children learn new strategies?

Page 18: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Because he rejects the stage-approach, Siegler also feels that typical methods used to study development are inadequate.

Siegler advocates that to observe cognitive change, we need data collected at brief periods, repeatedly from the same individuals.

This yields richer, more meaningful data.

Siegler’s Approach

Page 19: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Counting from one on their fingers Putting appropriate # of fingers up and then

counting them to arrive at an answer Using memory Guessing! “Counting on” (by choosing the larger

number first and counting up with the smaller number)

What are some examples of strategies kids use to help them with addition problems?

Page 20: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Subjects were four- and five-year-olds (N = 8) with some skill in adding numbers, but did not yet know or utilize “counting on” strategy

11 week practice period where the children were presented with addition problems, three times per week

Initial problems used only numbers 1-5 (Case), but challenge problems (e.g., 21+3) were added to create problems where “counting on” was necessary.

Siegler’s Study

Page 21: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Variability was noteworthy: Every child used at least 5

strategies [competition exists!] Reliance on particular

strategies varied greatly by individual

This was not fully explained by more knowledgeable kids using more advanced strategies (the kid with highest ranking correct ranked 4th on use of retrieval).

What strategies did the kids use?

(Note: “Counting on” is also known as the “min method”)

Page 22: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Siegler observed what led up to strategy discovery: The only distinguishing characteristic prior to discovery

was a long solution time compared to child’s mean solution time.

Discovery also accompanied by indicators of cognitive confusion: false starts, pauses, and odd statements

7/8 children eventually discovered “counting on”

Page 23: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Discoveries occur in response to impasses or failures? Nope! Most discoveries were made on problems the kid had previously solved without

difficulty; preceding problems were not unusually difficult Transition strategies lead to discovery (which contain

some but not all of the elements of the ultimate strategy)? Short-cut sum strategy 4+2 = “1, 2, 3, 4…5, 6”; as opposed to 4+2 = “1, 2, 3, 4… 1, 2,

…1, 2, 3, 4, 5, 6” Yes indeed- this strategy emerged in close proximity BEFORE discovering “counting

on” in all 7

Possible mechanisms

Page 24: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Contrasting examples…Brittany & Whitney

Siegler & Crowley, American Psychologist, 1991

“Eureka!” “Huh?”

Once discovered, there were large individual differences in level of insight, awareness, and affective reactions…

Page 25: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Some lacked insight, but even children who clearly articulated the strategy did not immediately apply it. The two children who ended up using it most only “counted on”

for 7/84 and 2/49 or their trials following their discovery. Children’s emerging knowledge may be implicit and not accessible

to verbal report.

Experience may be necessary both before children fully utilize strategies and are able to articulate them.

This supports “Wave theory”: change does not occur immediately following discovery.

Generalization of the Strategy

Page 26: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Siegler used a computer model that: Analyzes the sequence of operations involved in executing strategies Identifies potential improvements (e.g., redundancies) Generates new strategies by combining old ones

It worked! The computer model discovered the “counting on” strategy! The model’s behavior was similar to children:

Sometimes discovered strategy following incorrect performance, sometimes correct

Generalized new strategies in a similar fashion

Testing the transition mechanism and generalization

Page 27: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Time-telling Reading Spelling Tool use Problem-solving Memory tasks

Siegler’s findings have been replicated in explaining the acquisition of other developmental

skills:

Page 28: Information Processing Theories of Development [ Connectivist  and Evolutionary]

Limited applicability: Theory is most applicable to domains in which

children use clearly defined strategies

Says little about how the social world influences cognitive development

Limitations

Page 29: Information Processing Theories of Development [ Connectivist  and Evolutionary]

THANK YOU!!