7
LAWFUL CHAOTIC GOOD EVIL Max Ranks Effective Character Level CLASSES Level Other skills: Craft - INT Perform - CHA Knowledge - INT Profession - WIS Ranks Racial, Feats, Synergy Skill Bonus Misc Armour Check Penalty Favoured Enemy Bonus Skill Ranks Level Adjustment Hit Die / Untrained = ECL + 3 Appraise INT - Balance DEX Bluff CHA - Climb STR Concentration CON Decipher Script INT Diplomacy CHA Disable Device INT Disguise CHA - Escape Artist DEX Forgery INT Gather Information CHA Handle Animal CHA Heal WIS - Hide DEX + Size diff x4 - Size mod x4 Intimidate CHA - Jump STR Listen WIS - Move Silently DEX Open Lock DEX Ride DEX Search INT Sense Motive WIS - Sleight of Hand DEX Spellcraft INT INT Spot WIS Survival WIS × 2 - Swim STR - Tumble DEX Use Magic Device CHA Use Rope Knowledge: DEX d d d d d d d 1 2 3 4 5 6 7 1 3 4 5 6 7 2 Track Class Skills SURVIVAL Name Race Size Size Modifier FEMALE MALE CHARACTER SKILLS - 1 per 5lb carried Campaign Player XP Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down) Ability Score Ability Modifier Item Bonus Temp Bonus Temp Modifier STR STR STR CON CON CON DEX DEX DEX INT INT INT WIS WIS WIS CHA CHA CHA ABILITIES LANGUAGES FEATS & SPECIAL ABILITIES © Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and their distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Incarnate

Embed Size (px)

DESCRIPTION

incarnate test character sheet for d&d 3.5

Citation preview

Page 1: Incarnate

LAWFUL

CHAOTIC

GOOD

EVIL

MaxRanks

EffectiveCharacter

Level

CLASSES Level

Othe

r ski

lls:

Craf

t - IN

TPe

rfor

m -

CHA

Know

ledg

e - I

NTPr

ofes

sion

- W

IS

RanksRacial,Feats,

SynergySkill

BonusMisc

ArmourCheck

Penalty

FavouredEnemyBonus

Skill RanksLevel

Adjustment

Hit Die

/Untrained

= ECL + 3

Appraise INT-Balance DEX

Bluff CHA-Climb STR

Concentration CONDecipher Script INTDiplomacy CHADisable Device INTDisguise CHA

-Escape Artist DEXForgery INTGather Information CHAHandle Animal CHAHeal WIS

-Hide DEX+ Size diff x4

- Size mod x4

Intimidate CHA-Jump STR

Listen WIS-Move Silently DEX

Open Lock DEXRide DEXSearch INTSense Motive WIS

-Sleight of Hand DEXSpellcraft INT

INT

Spot WISSurvival WIS

× 2-Swim STR-Tumble DEX

Use Magic Device CHAUse Rope

Knowledge:DEX

ddddddd

1

2

3

4

5

6

7

1 3 4 5 6 72

Track

Class Skills

SURVIVAL

Name

Race Size SizeModifier

FEMALEM

ALE

CHARACTER

SKILLS

- 1 per 5lb carried

Campaign

Player

XP

Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)

AbilityScore

AbilityModifier

ItemBonus

TempBonus

TempModifier

STRSTR STR

CONCON CON

DEXDEX DEX

INTINT INT

WISWIS WIS

CHACHA CHA

ABILITIES

LA

NG

UA

GE

S

FEATS & SPECIAL ABILITIES

© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 2: Incarnate

DEX +10 +

Armour AC Shield ACSize

Modifier

+ -

NaturalArmour

DeflectionModifier

+

Misc

++=

HIT POINTS Stable UnconciousDyingWounds Non-lethal

hp hp hp

TOUCH ARMOUR CLASS

FLAT-FOOTED ARMOUR CLASS

ARMOUR CLASS

Special AmmoAmmo

Range Type

ft sq

# #

Attack Bonus CriticalDamage

×d

Range Type

ft sq

Attack Bonus CriticalDamage

×d

Range Type

ft sq

Attack Bonus CriticalDamage

×d

Range Type

ft sq

Attack Bonus CriticalDamage

×d

Special AmmoAmmo# #

Special AmmoAmmo# #

Range Type

ft sq

Attack Bonus CriticalDamage

×d

AC

10 + - + ++=AC

DEX

+/

10 + - +/ / / +=AC

Spell Resistance Conditional Modifiers

Damage Reduction

Temp AC

AC

/

INITIATIVE BONUS Feats

+

Misc

+= DEXINIT

Speed with Armour Temp SpeedSPEED

ft sq

Swim Speed

ft sq

Fly Speed

ft sq

Climb Speed

ft sq

ft sq ft sq

BASEATTACK BONUS

MELEEATTACK

RANGEDATTACK

GRAPPLE BONUS

STR× 4 += +

Size Modifier× 4

+Base

Atta

ck

Misc

CONFORTITUDE SAVE

+=

Temp

+

Racial

+

Base

Evasion Endurance TrapSense

ImprovedEvasion

Misc

+= ++

+= +

+

+

++

REFLEX SAVE

WILL SAVE

WIS

FORT

DEXREF

WILL

INITIATIVE

SPEED

BASE ATTACK

GRAPPLE

SAVES

METAMAGIC COMBAT ABILITIES

ATTACKS

HEALTH

ARMOUR CLASS

BuffsMoraleBonus Nerfs

+ -

PowerAttack

-=

BuffsMoraleBonus Nerfs

+ -

PowerAttack

+=

Temp AttackBonus

+Temp DamageBonus

+

EFFECTS

© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 3: Incarnate

WeightValue

Check Penalty

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Hat / Mask

Properties

Properties

Properties

Hands

Headband

Eyes

Neck / Throat

Shoulders

Chest

Belts

Clothes / Body

Ring Arms / Wrists

Ring Feet

Type Max AC DEX

sqft

Max Speed

Armour ACWeight

lb ACSpell Failure

%

Check Penalty Shield ACWeight

lb ACSpell Failure

%

Properties

Properties

INVENTORY ARMOUR

SHIELD

EQUIPMENT

SCROLLS POTIONS

lb

Light Load

lb

Medium Load

lb

Heavy Load

lb

lb

lbCarried Items

Weapons, Ammo

Armour, Shield

lb

lbWorn ItemsScrolls, Potions,

Wands, Components

Total Weight lb

WANDS

#

CHAR

GES

#

CHAR

GES

#

CHAR

GES

#

CHAR

GES

#

#

#

#

MONEY

Copper cp,

Silver sp,,

Gold gp,,

ppPlatinum ,,

Total .,,,

© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 4: Incarnate

SoulmeldSave DC

InvestedEssentia

Crown

Feet

Hands

Arms

Brow

SOULMELDSHAPESPER DAY

CHAKRABINDS

CHAKRAS

You cannot wear a magical item over a chakra with a bound soulmeld.

IncarnateLevel

IncarnateLevel

IncarnateLevel

RapidMeldshaping

MeldshaperLevel

Shoulders

Throat

Waist

Heart

Soul

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

1

2

3

4

5

6

7

8

9

10

11

2

IncarnumRadiance

ExtendedCapacity

1 Aura, detect opposition

2 Chakra bind: Crown

3 1/day+1

4 Chakra binds: Feet, Hands

5 1/day

6

7 Share Incarnum Radiance

8 2/day

9 Chakra binds: Arms, Brow, Shoulders

10

12

13 3/day

14 Chakra binds: Throat, Waist

15 +216 Chakra bind: Heart

17 3/dayShare Incarnum Radiance (no fatigue)

18 4/day

19 Chakra bind: Soul

20 Perfect Meldshaper, True Incarnation

9 1/day1/day1/day

10 1/day1/day1/day

11 2/day

4 9 14 16 19INCARNATE

10 += WIS

Misc

+SoulmeldSave DC +Invested

Essentia

MAGIC ITEMS

+LevelBonus

SOULMELDS

ESSENTIAPOOL

- 10MAX SOULMELDS

=

RacialBonus Misc

+

BaseEssentia

SoulmeldAllowance

ConstitutionScore

+=

ESSENTIACAPACITYPER SOULMELD Misc

MeldshaperLevel

= ( +÷ 6 ) +

Capacity + 1

The lower of:

From level 3: Capacity + 2From level 15:

ExpandedCapacity

(Round down)

{

INCARNUM

INCARNATE

3 +

DURATION ROUNDS

= CON

RADIANT USESPER DAY

IncarnateLevel

= ( + 2 ) ÷ 5

RADIANCE BONUS:Incarnate

LevelAlignment

Bonus= ( ÷ 5 ) ×

AC +1

Speed +10 ft

Melee Attack +1

Melee Damage +2

(Round down)

(Round down)

(Minimum 1)

LAWFUL

CHAOTIC

GOOD

EVIL

+

INCARNUM RADIANCE

© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 5: Incarnate

Name

Origin

Age Height Weight

Defining Features

Preferred Clothing

Motivations

Fears

Likes

Dislikes

Quirks

Eyes Hair

Race FEMALEM

ALE

CHARACTERBACKGROUND

Religion

Employer

Parents

Country / Region / Town

/ Region / TownCurrent Country

Affiliation

AffiliationLAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

LAWFUL

CHAOTIC

GOOD

EVILFRIENDLY

HOSTILE

PORTRAIT

APPEARANCE

PERSONALITY

ORIGINS

AFFILIATIONS

FRIENDS AND FOES

© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 6: Incarnate

Item Carried by / given toAttained

lb

lb

Weight

lb

lb

WeightValue

Total Weight

lbTotal Weight

Max Weight

Value

Total Weight

Max Weight

PARTY FUNDSWeightValuePARTY INVENTORY

CONTAINER CONTAINER

QUEST ITEMS

NOTES

Copper cp,

Silver sp,,

Gold gp,,

ppPlatinum ,,

Total ,,, Total .,,,

Other items .,,

Valuables .,,

Debts .,,

Inventory .,,

Cash .,,

© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 7: Incarnate

AbilityScore

AbilityModifier

ItemBonus

TempBonus

CreatureLevel Ranks

LevelAdjustment

EffectiveLevel

STRSTR

CONCON

DEXDEX

INTINT

WISWIS

CHACHA

CON

DEX

FORTITUDE SAVE

+

Temp

+

Base Save Misc

++

++

REFLEX SAVE

WILL SAVE

WIS

=

=

=

FORT

REF

WILL

FAMILIAR ANIMAL COMPANION SUMMONED CREATURECreature Name

XP

Creature Type

Size

Subtype Weight

Height

Age

lb Hit die

d

Balance

Climb

Escape Artist

Hide

Jump

Listen

Move Silently

Search

Sense Motive

Spot

Survival

Ranks

DEXSTRDEXDEXSTRWISDEXINTWISWISWIS

Swim STR

Racial, Feats

Ability Modifier = (Total Ability Score - 10) ÷ 2

DEX10 +

SizeModifier

-

NaturalArmour

MiscModifier

++

10 - ++

DEX10 + - +

=AC

=AC

=AC

Temp AC

AC

HIT POINTS Stable UnconsciousDyingWounds Non-lethal

hp hp hp

TOUCH ARMOUR CLASS

FLAT-FOOTED ARMOUR CLASS

ARMOUR CLASS

Spell Resistance Damage Reduction

/

/

/

GRAPPLE BONUS

STR x 4= +

SizeModifier

BASE ATTACK

INITIATIVE BONUS Misc

+= DEXINIT

BASIC SPEED

ft sq

Temp Attack

+Temp Damage

+

ft sq

Swim Speed

ft sq

Fly Speed

++Base

Atta

ck

Misc

LAWFUL

CHAOTIC

GOOD

EVIL SizeModifier

FEMALEM

ALE

ABILITIES

INITIATIVE

SPEED

BASE ATTACK

GRAPPLE

SAVES

EFFECTS

EQUIPMENT

Attack Bonus CriticalDamageRange

ft sq

CriticalDamageAttack BonusRange

ft sq

Attack BonusRange

ft sq

CriticalDamage

Attack BonusRange

ft sq

CriticalDamage

ATTACKS

ARMOUR CLASS

HEALTH

SPECIAL ABILITIES

SKILLS

FEATS

Track Trained SURVIVAL

PORTRAIT

© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.