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Ian Sommerville 2000 Software Engineering, COMP201 Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

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Page 1: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 1

Architectural Design, Distributed Systems Architectures

Lectures 17 and 18

Page 2: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 2

Architectural Design - Establishing the overall structure of a software system

Topics covered: System structuring Control models Modular decomposition

Multiprocessor architectures Client-server architectures Distributed object architectures

Architectural Design

Distributed Systems Architectures

Page 3: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 3

Software architecture

The design process for identifying the sub-systems making up a system and the framework for sub-system control and communication is architectural design

The output of this design process is a description of the software architecture

Page 4: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 4

Architectural design

An early stage of the system design process Represents the link between specification and

design processes Often carried out in parallel with some

specification activities It involves identifying major system components

and their communications

Page 5: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 5

Architectural design process

System structuring• The system is decomposed into several principal sub-systems

and communications between these sub-systems are identified

Control modelling• A model of the control relationships between the different parts

of the system is established

Modular decomposition• The identified sub-systems are decomposed into modules

Page 6: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 6

Sub-systems and modules

A sub-system is a system in its own right whose operation is independent of the services provided by other sub-systems.

A module is a system component that provides services to other components but would not normally be considered as a separate system

Page 7: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 7

Architectural models

Different architectural models may be produced during the design process

Each model presents different perspectives on the architecture:• Static structural model • Dynamic process model• Interface model• Relationships model

Page 8: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 8

Architectural models

Static structural model that shows the major system components

Dynamic process model that shows the process structure of the system

Interface model that defines sub-system interfaces

Relationships model such as a data-flow model

Page 9: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 9

System structuring

Concerned with decomposing the system into interacting sub-systems

The architectural design is normally expressed as a block diagram presenting an overview of the system structure• (More specific models showing how sub-systems share data,

are distributed and interface with each other may also be developed)

Page 10: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 10

Packing robot control systemVisionsystem

Objectidentification

system

Armcontroller

Grippercontroller

Packagingselectionsystem

Packingsystem

Conveyorcontroller

Page 11: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 11

The repository model

Sub-systems must exchange data. This may be done in two ways:• Shared data is held in a central database or repository and

may be accessed by all sub-systems• Each sub-system maintains its own database and passes data

explicitly to other sub-systems

When large amounts of data are to be shared, the repository model of sharing is most commonly used (WHY???)

Page 12: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 12

Repository model characteristics

Advantages• Efficient way to share large amounts of data

• Sub-systems need not be concerned with how data is produced

• Centralised management e.g. backup, security, etc.

• Sharing model is published as the repository schema

Disadvantages• Sub-systems must agree on a repository data model. Inevitably a

compromise

• Data evolution is difficult and expensive

• No scope for specific management policies

• Difficult to distribute efficiently

Page 13: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 13

Client-server architecture Distributed system model which shows how data and

processing is distributed across a range of components Set of stand-alone servers which provide specific

services such as printing, data management, etc. Set of clients which call on these services Network which allows clients to access servers

Page 14: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 14

Film and picture library

Catalogueserver

Catalogue

Videoserver

Film clipfiles

Pictureserver

Digitizedphotographs

Hypertextserver

Hypertextweb

Client 1 Client 2 Client 3 Client 4

Wide-bandwidth network

Page 15: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 15

Client-server characteristics Advantages

• Distribution of data is straightforward• Makes effective use of networked systems. May require

cheaper hardware• Easy to add new servers or upgrade existing servers

Disadvantages• No shared data model so sub-systems use different data

organisation. data interchange may be inefficient• Redundant management in each server• No central register of names and services - it may be hard to

find out what servers and services are available

Page 16: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 16

Abstract machine model

- Used to model the interfacing of sub-systems Organises the system into a set of layers (or

abstract machines) each of which provide a set of services

Supports the incremental development of sub-systems in different layers. When a layer interface changes, only the adjacent layer is affected

However, often difficult to structure systems in this way

Page 17: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 17

ISO/OSI network model

Application

Presentation

Session

Transport

Network

Data link

Physical

7

6

5

4

3

2

1

Communica tions medium

Network

Data link

Physical

Application

Presentation

Session

Transport

Network

Data link

Physical

Application

Page 18: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 18

Control models

Are concerned with the control flow between sub systems. Distinct from the system decomposition model

Centralised control• One sub-system has overall responsibility for control and starts

and stops other sub-systems

Event-based control• Each sub-system can respond to externally generated events

from other sub-systems or the system’s environment

Page 19: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 19

Centralised control A control sub-system takes responsibility for

managing the execution of other sub-systems Call-return model

• Top-down subroutine model where control starts at the top of a subroutine hierarchy and moves downwards. Applicable to sequential systems

Manager model• Applicable to concurrent systems. One system component

controls the stopping, starting and coordination of other system processes. Can be implemented in sequential systems as a case statement

Page 20: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 20

Call-return model

Routine 1.2Routine 1.1 Routine 3.2Routine 3.1

Routine 2 Routine 3Routine 1

Mainprogram

Page 21: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 21

Real-time system control

Systemcontroller

Userinterface

Faulthandler

Computationprocesses

Actuatorprocesses

Sensorprocesses

Page 22: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 22

Event-driven systems

Driven by externally generated events where the timing of the event is out with the control of the sub-systems which process the event

Two principal event-driven models• Broadcast models. An event is broadcast to all sub-systems.

Any sub-system which can handle the event may do so• Interrupt-driven models. Used in real-time systems where

interrupts are detected by an interrupt handler and passed to some other component for processing

Page 23: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 23

Broadcast model

Effective in integrating sub-systems on different computers in a network

Sub-systems register an interest in specific events. When these occur, control is transferred to the sub-system which can handle the event

Control policy is not embedded in the event and message handler. Sub-systems decide on events of interest to them

(!!!) However, sub-systems don’t know if or when an event will be handled

Page 24: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 24

Selective broadcasting

Sub-system1

Event and message handler

Sub-system2

Sub-system3

Sub-system4

Page 25: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 25

Interrupt-driven systems Used in real-time systems where fast

response to an event is essential There are known interrupt types with a handler

defined for each type Each type is associated with a memory location

and a hardware switch causes transfer to its handler

(!!!) Allows fast response but complex to program and difficult to validate

Page 26: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 26

Interrupt-driven control

Handler1

Handler2

Handler3

Handler4

Process1

Process2

Process3

Process4

Interrupts

Interruptvector

Page 27: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 27

Modular decomposition

Another structural level where sub-systems are decomposed into modules

Two modular decomposition models covered• An object model where the system is decomposed into

interacting objects• A data-flow model where the system is decomposed into

functional modules which transform inputs to outputs. Also known as the pipeline model

If possible, decisions about concurrency should be delayed until modules are implemented

Page 28: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 28

Object models Structure the system into a set of loosely

coupled objects with well-defined interfaces Object-oriented decomposition is concerned

with identifying • object classes, • their attributes and • operations

When implemented, objects are created from these classes and some control model used to coordinate object operations

Page 29: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 29

Invoice processing system

issue ()sendReminder ()acceptPayment ()sendReceipt ()

invoice#dateamountcustomer

Invoice

invoice#dateamountcustomer#

Receipt

invoice#dateamountcustomer#

Payment

customer#nameaddresscredit period

Customer

Page 30: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 30

Data-flow models

Functional transformations process their inputs to produce outputs

May be referred to as a pipe and filter model (as in UNIX shell)

Variants of this approach are very common. When transformations are sequential, this is a batch sequential model which is extensively used in data processing systems

Not really suitable for interactive systems

Page 31: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 31

Invoice processing system

Read issuedinvoices

Identifypayments

Issuereceipts

Findpayments

due

Receipts

Issuepaymentreminder

Reminders

Invoices Payments

Page 32: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 32

Distributed Systems Architectures

Architectural design for software that executes on more than one processor

Page 33: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 33

Distributed systems

Virtually all large computer-based systems are now distributed systems

Information processing is distributed over several computers rather than confined to a single machine

Distributed software engineering is now very important

Page 34: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 34

System types Personal systems that are not distributed and

that are designed to run on a personal computer or workstation.

Embedded systems that run on a single processor or on an integrated group of processors.

Distributed systems where the system software runs on a loosely integrated group of cooperating processors linked by a network.

Page 35: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 35

Distributed system characteristics

Resource sharing Openness Concurrency Scalability Fault tolerance Transparency

Distributed system disadvantages :

Complexity Security Manageability Unpredictability

Page 36: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 36

Distributed systems archiectures

Client-server architectures• Distributed services which are called on by clients. Servers

that provide services are treated differently from clients that use services

Distributed object architectures• No distinction between clients and servers. Any object on the

system may provide and use services from other objects

Page 37: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 37

Middleware

Software that manages and supports the different components of a distributed system. In essence, it sits in the middle of the system

Middleware is usually off-the-shelf rather than specially written software

Examples• Transaction processing monitors• Data converters• Communication controllers

Page 38: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 38

1. Multiprocessor architectures Simplest distributed system model System composed of multiple processes which

may (but need not) execute on different processors

Architectural model of many large real-time systems

Distribution of process to processor may be pre-ordered or may be under the control of a dispatcher

Page 39: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 39

A multiprocessor traffic control system

Traffic lights

Lightcontrolprocess

Traffic light controlprocessor

Traffic flowprocessor

Operator consolesTraffic flow sensors

and cameras

Sensorprocessor

Sensorcontrolprocess

Displayprocess

Page 40: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 40

2. Client-server architectures

The application is modelled as a set of services that are provided by servers and a set of clients that use these services

Clients know of servers but servers need not know of clients

Clients and servers are logical processes The mapping of processors to processes is not

necessarily 1 : 1

Page 41: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 41

A client-server system

s1

s2 s3

s4c1

c2 c3 c4

c5

c6c7 c8

c9

c10

c11

c12

Client process

Server process

Page 42: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 42

Computers in a C/S network

Network

SC1SC2

CC1 CC2 CC3

CC5 CC6CC4

Servercomputer

Clientcomputer

s1, s2 s3, s4

c5, c6, c7

c1 c2 c3, c4

c8, c9 c10, c11, c12

Page 43: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 43

Layered application architecture

Presentation layer• Concerned with presenting the results of a computation to

system users and with collecting user inputs

Application processing layer• Concerned with providing application specific functionality e.g.,

in a banking system, banking functions such as open account, close account, etc.

Data management layer• Concerned with managing the system databases

Page 44: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 44

Application layers

Presentation layer

Application processinglayer

Data managementlayer

Page 45: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 45

Thin and fat clients

Thin-client model • In a thin-client model, all of the application processing and

data management is carried out on the server. The client is simply responsible for running the presentation software.

Fat-client model • In this model, the server is only responsible for data

management. The software on the client implements the application logic and the interactions with the system user.

Page 46: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 46

Thin and fat clients

Thin-clientmodel

Fat-clientmodel Client

Client

Server

Data managementApplicationprocessing

Presentation

Server

Datamanagement

PresentationApplication processing

Page 47: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 47

Thin client model

Used when legacy systems are migrated to client server architectures. • The legacy system acts as a server in its own right with a

graphical interface implemented on a client

A major disadvantage is that it places a heavy processing load on both the server and the network

Page 48: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 48

Fat client model

More processing is delegated to the client as the application processing is locally executed

Most suitable for new C/S systems where the capabilities of the client system are known in advance

More complex than a thin client model especially for management. New versions of the application have to be installed on all clients

Page 49: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 49

A client-server ATM system

Account server

Customeraccountdatabase

Tele-processing

monitor

ATM

ATM

ATM

ATM

Page 50: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 50

Three-tier architectures

In a three-tier architecture, each of the application architecture layers may execute on a separate processor

Allows for better performance than a thin-client approach and is simpler to manage than a fat-client approach

A more scalable architecture - as demands increase, extra servers can be added

Page 51: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 51

A 3-tier C/S architecture

Client

Server

Datamanagement

PresentationServer

Applicationprocessing

Page 52: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 52

An internet banking system

Database server

Customeraccountdatabase

Web server

Client

Client

Client

Client

Account serviceprovision

SQLSQL query

HTTP interaction

Page 53: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 53

3. Distributed object architectures

There is no distinction in a distributed object architectures between clients and servers

Each distributable entity is an object that • provides services to other objects and • receives services from other objects

Object communication is through a middleware system called an object request broker (software bus)

However, more complex to design than C/S systems

Page 54: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 54

Distributed object architecture

Software bus

o1 o2 o3 o4

o5 o6

S (o1) S (o2) S (o3) S (o4)

S (o5) S (o6)

Page 55: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 55

Advantages of distributed object architecture

It allows the system designer to delay decisions on where and how services should be provided

It is a very open system architecture that allows new resources to be added to it as required

The system is flexible and scaleable It is possible to reconfigure the system

dynamically with objects migrating across the network as required

Page 56: ©Ian Sommerville 2000 Software Engineering, COMP201Slide 1 Architectural Design, Distributed Systems Architectures Lectures 17 and 18

©Ian Sommerville 2000 Software Engineering, COMP201 Slide 56

Uses of distributed object architecture

As a logical model that allows you to structure and organise the system. In this case, you think about how to provide application functionality solely in terms of services and combinations of services

As a flexible approach to the implementation of client-server systems. The logical model of the system is a client-server model but both clients and servers are realised as distributed objects communicating through a software bus