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Did Tom Cruise indeed ruin Interaction Design? These are my slides of the UXCampBrighton redux at UXBrighton
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Manual for aStranger World
Sjors Timmer
The future of interaction design
Tom Cruise ruined the future of interaction design. Ever since Minority report came out, our official future has been clear.
Minority Report
Microsoft
Nokia
CorningCorning
I call this technology Pictures Under Glass [...] an interaction paradigm of permanent numbness’ – Bret Victor
Bret Victor A brief rant on the future of interaction design
Constant
The future doesn’t have to be that way. One of my favourite artists is Constant, originally a painter in the Cobra movement, later a writer/painter with the Situationist and eventually an architect of supposed realities. He is best known for New Babylon, a fifteen year long project exploring new ways of being.
New Babylon
New Babylon is based on the premises that through automatisation nobody will have to work, and being freed from work, you are also liberated from living close to work. This leaves humanity free to roam the planet, free to unleash unbounded creativity and become Homo Ludens - the playing human.
New Babylon
Constant created a world that leaves anyone free to imagine their own world.
ARCHITECTUREART
He placed himself in a grey borderland between art and architecture; giving you enough to start thinking but never enough to come to a conclusion.
New Babylon, perhaps, is not so much a picture of the future as a leitmotif – Constant
Rather than stipulating building forms, [...] it suggests possibilities – Constant
Most companies take a point in the future
now future
now future
Focus on it, and ignore all other options
now future
Where instead, we should pick a point in the future
And open things up
now future
‘Reason can only follow paths that the imagination has !irst broken.’ — Richard Rorty
For a stranger world, we need a lot more ideas than massive touch screens
Timo Arnall – Nearness
Visions of a stranger world
1. make it
Personal
Any interesting change comes from real people who personally and passionately feel that things can and should be different. It is up to us, the people, to imagine our own futures.
2. make it
Thoughtful &VisualThere's no shortage of opinions, nor is there a shortage of pretty pictures. What we need though are thoughtful ideas presented in a visual manner.
3. make it
Open
Since we cannot think any further than our current culture, we should give our future selfs as many options as possible. Building blocks for thought, ready for endless recombinations in ever stranger ways.
Find moreSlide 1, 13, 14, 15, 16, 17, 18, 20, 22: Constant's New Babylon: The Hyper-architecture of Desire By Mark Wigleypage 33, 108, 121, 198http://books.google.co.uk/books?id=L7P_IXPXt98C check also: http://www.youtube.com/watch?v=qJsD6RvuPfI
Slide 4: Microsoft Future Vision: http://www.microsoft.com/office/vision/
Slide 5: Nokia Future Vision: http://www.youtube.com/watch?v=A4pDf7m2UPE
Slide 7: Bret Victor A brief rant on the future of interaction design
Slide 23: De verloochening van Petrus, Rembrandt Harmensz. van Rijn, 1660: https://www.rijksmuseum.nl/en/
collection/SK-A-3137
Slide 14: New Babylon: the world of Homo Ludens - Constant: http://www.notbored.org/homo-ludens.html
Slide 16: New Babylon: 10 years on - Constant: http://www.notbored.org/ten-years-on.html
Slide 22: Nearness: http://www.nearfield.org/2009/09/nearness