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SOCIAL NETWORKING
How Facebook became the newest form of communication and
entertainment while making money!
FACEBOOK FACTS Facebook was launched in 2004 by Mark Zuckerberg.
Created with the help of fellow students Eduardo Saverin, Dustin Moskovitz and Chris Hughes
While the site remains free, it generates revenues through advertising
Site currently valued at $82.9 billion dollars ($136 billion if valued at secondary stock sale values of $60) jumping more than 40% since December. Now Tops Amazon valued at $77.2 billion and eBay.
The name Facebook comes from a document given to Harvard freshmen to help them navigate campus
Facebook features the ability to share photos, email and instant message other members. It also enables members to play games and respond to requests and ads.
Ad spending at $4.05 billion by year’s end
FACEBOOK BASICS Initially offered to Harvard students but expanded
to other campuses in the US and abroad, then offered to high school students and in 2006 open to anyone. It also added a news feature to report when members update their pages.
2007 Facebook opened its platform to outside vendors to develop applications, games have become the most popular
Later in 2007 Facebook introduced its Beacon social advertising program which tracks users who visit their sites and then targets their friends to announce when they purchase a product, rented a movie, etc.
Beacon was introduced as “opt out” but changed to “opt in.”
FACEBOOK STATISTICS 50% of active users log on to FB
everyday Average User has 130 friends People spend over 700 billion minutes a
month on FB More than 30 billion pieces of content
shared each month (pics, news stories, blog posts,etc.)
Users may join groups with common interests such as college groups, hobby groups, etc.
41.6% of US has an account
FACEBOOK STRUCTURE Ads and Fan pages allow members to “like” products and services and receive updates from those pages for sales, coupons, current happenings, etc.
FACEBOOK BASICS Members may
also “ignore” friend requests or “defriend” individuals at any given time.
Popular terms now include “facebook me,” did you get “defriended?”
Microsoft powers the server
Goldman Sachs and Digital Sky Technologies are among the investors
FACEBOOK Facebook shares
information with other sites such as Twitter, MySpace, etc. to minimize the information the user must provide
Users download 20 million applications per day
Entrepreneurs and developers from more than 190 countries build with FB Platform
200 million FB users access their account with mobile devices Mobile users twice as
active as non mobile users
200+ mobile operators in 60 countries
More than 10,000 new websites integrate with FB per month
FACEBOOK PLATFORM Facebook Platform was
launched in May 2007 Facebook Platform is the
language and coding system initially developed for use with the Facebook applications
Facebook Platform now enables applications to be developed by outside vendors
Facebook Platform now enables applications to be developed and supported across the Web
Facebook Applications from outside vendors are often seen as annoying by users … not a great business strategy!
Facebook Platform Statistics as of May 2010:[2]
More than one million developers and entrepreneurs from more than 180 countries
More than 550,000 active applications currently on Facebook Platform
Every month, more than 70% of Facebook users engage with Platform applications
More than 250,000 websites have integrated with Facebook Platform
More than 100 million Facebook users engage with Facebook on external websites every month
FACEBOOK GAMES Farmville by Zynga 62 million people
currently play Farmville (active users)
Microsoft also supports mobile applications of Farmville
Zynga incorporates the portion
Zynga valued at $5.7 billion
FARMVILLE AND OTHER APPS FarmVille had offered users "farm cash" for completing various
advertising surveys or signing up for services: for instance, the player would get some virtual currency for signing up for Netflix.
FarmVille has been accused of scamming its users through misleading offers, such as filling in bogus survey or IQ tests which in fact subscribe the users to an unwanted service which appears on their phone bill or sending them advertisements through email.[13][14]
In a video posted November 9, 2009, Zynga CEO Mark Pincus says "I did every horrible thing in the book too, just to get revenues right away. I mean we gave our users poker chips if they downloaded this Zwinky toolbar which was like, I don't know, I downloaded it once and couldn't get rid of it," in regard to criticism about business practices.[15]
Michael Arrington of TechCrunch accused Facebook of allowing Zynga's FarmVille to continue these practices because a great deal of the money it gets from such leads is reinvested in ads inside the Facebook network.[14] In response to this negative publicity, Zynga removed all virtual cash offers on 8 November 2009 only on those pages on the main farmville.com website, but at least since July 12, 2010, farmville.com has still offered its virtual cash.[16] Players accessing the game from within Facebook also may see these offers.
More recently, Zynga has been accused of sharing information with advertisers and other internet tracking companies about their users, however, Zynga had denied these accusations.