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Diamante: The brigantine Diamante is a 26-gun pirate vessel com-manded by Alexandre Horn.
Brigantine: A Brigantine is a swift and maneuverable ship preferred for piracy and espionage. It is generally larger than a Sloop or Schooner but smaller than a Brig.
Health Range
19-2514-1810-136-93-51-20
9+876543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 25
Point Cost: 50
6543210
011223456
CV
Combat Val. Fore-Aft
4433210
000112223
CV
Empress: The galley Empress is a 20-gun trade vessel commanded by Shin Donseuk.
Galley Rules: A Galley can gain one additional Movement action each turn by spending one Health.
Health Range
20-2615-1910-146-93-51-20
8+76543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 26
Point Cost: 45
6543210
01233455
CV
Combat Val. Fore-Aft
5433210
00011223
CV
Exchequer: The cutter Exchequer is a 10-gun private craft sailed by the scallawag known as Ten-Fingered Ford. She served in the Free-weather navy as a mortar ship and later as a coastal patrol boat.
Cutter: A Cutter is a small one-masted sailing vessel. It is quite maneu-verable and can row into the wind.
Health Range
11-167-105-63-41-20
7+6543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 16
Point Cost: 30
543210
0123344
CV
Combat Val. Fore-Aft
322110
0001122
CV
Freeweather: The frigate Freeweather is a 28-gun warship com-manded by Garrett Lodge.
Frigate: A Frigate is typically a square-rigged ship with light arma-ment, used for patrol and escort.
Health Range
22-3017-2111-167-104-61-30
10+9876543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 30
Point Cost: 65
6543210
0112234566
CV
Combat Val. Fore-Aft
4443210
0001112223
CV
Greensword: The sloop Greensword is a 6-gun merchant vessel commanded by Francis Coffin.
Note: A sloop’s guns have the same value in all directions.
Sloop: A sloop is generally smaller ship, with fewer guns than a frigate. They are commonly used for communications, spying, and and patrol.
Health Range
10-147-94-62-3
10
6+543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 14
Point Cost: 20
543210
012344
CV
Combat Val. Fore-Aft
222110
012344
CV
Minuteman: The sloop Minuteman is a 6-gun pirate ship com-manded by Genny Vail.
Note: A sloop’s guns have the same value in all directions.
Sloop: A sloop is generally smaller ship, with fewer guns than a frigate. They are commonly used for communications, spying, and and patrol.
Health Range
10-147-94-62-3
10
6+543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 12
Point Cost: 20
543210
012344
CV
Combat Val. Fore-Aft
222110
012344
CV
Koto: The galleon Koto is a 30-gun warship and trading vessel com-manded by Sinun Tso-De.
Galleon: Galleons are large square-rigged warships that can also be used as cargo ships, making them excellent for “treasure fleets.”
Health Range
31-4022-3014-218-134-71-30
11+109876543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 40
Point Cost: 80
6543210
01123344567
CV
Combat Val. Fore-Aft
4433220
00001122233
CV
Gypsy: The ketch Gypsy is an 8-gun trading vessel commanded by Hallison Braid.
Ketch: A ketch is a small two-masted warship, named after a fishing vessel (“Catch”), and sometimes used for carrying bombs and mortars.
Health Range
12-178-115-73-41-20
8+76543210
Actions Side
HEALTH (Crew) COMBAT
Starting Health: 17
Point Cost: 25
543210
01223344
CV
Combat Val. Fore-Aft
322110
00001122
CV