Harbour Engineering Cad Lab 1 Record

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    135, East Coast Road, Kanathur 603 112. Chennai, INDIA

    DEPARTMENT OF HARBOUR ANDOCEAN ENGINEERING

    COMPUTER AIDED DESIGN LABORATORY

    RECORD

    STUDENT NAME:_________________________________________________________________________

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    BONAFIDE CERTIFICATE

    Certified that this record HARBOUR ENGINEERING COMPUTER

    AIDED DESIGN LABORATORY-I is the Bonafide work done by

    .. Register no of the

    semester during the year

    ..

    Date:

    Submitted for the Examination held on

    Internal Examiner Sign

    K.SAMPATH RAJ

    Assistant Professor

    Faculty In charge

    AMET University, Chennai

    20

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    Content

    INTRODUCTION

    Work space

    Draw tools

    Modify tools

    Layer tools

    Annotation tools

    Property

    Utilities

    Clip board

    Exercises-1

    Exercises-2

    Exercises-3

    Exercises-4

    Exercises-5

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    Study of Capabilities of Software for Drafting and

    Coastal Modeling

    Aim: To study of capabilities of Autocad for Drafting and Modeling.

    Whether you're a novice user or an experienced CAD professional, you'll soon be

    creating drawings using the numerous productivity-enhancing features in the software. These

    features include:

    A familiar Microsoft Windows environment.

    The ability to work with multiple open documents.

    Unparalleled DWG compatibility.

    These are just a few of the many features that we've included in the program to make the

    transition into CAD-based drawing a smooth one for new users. We've also incorporated

    many features that experienced CAD users have been requesting for years in a drawing

    package. You have chosen an affordable, high-quality software program to produce your

    drawings. We think you'll be pleased with the results!

    We encourage you to take a few moments to familiarize yourself with the information in

    this Help system. We've organized the following quick-reference topics to give you an

    overview of some of the program's features and to assist you in using the DWGeditor Help

    system. Because DWGeditor can read, write, and display DWG files without conversion, it is

    an obvious choice for Autodesk AutoCAD users. But the program provides other

    compatibility and productivity features that you will find indispensable. DWGeditor is a

    powerful drawing program that gives you the ability to create professional two-dimensional

    drawings and three-dimensional designs. But don't take our word for it-see a few samples for

    yourself!

    DWGeditor is designed for anyone who wants a fast and efficient CAD program with the

    power and versatility of standard programs such as AutoCAD by Autodesk or MicroStation

    by Bentley Systems, Inc., at an affordable price. Using today's advanced technology,

    DWGeditor integrates the Microsoft Windows interface with a powerful CAD engine.

    Understanding DWGeditor

    DWGeditor is designed for anyone who wants a fast and efficient CAD program with

    all the power and versatility of standard programs such as AutoCAD by Autodesk, Inc., or

    MicroStation by Bentley Systems, Inc., at an affordable price. Using today's advanced

    technology, DWGeditor integrates the Microsoft Windows interface with a powerful CAD

    engine.

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    DWGeditor provides unparalleled compatibility with AutoCAD, using most of the

    same file formats including those for drawings (.dwg files), linetypes, hatch patterns, and text

    styles. You can also use AutoCAD menu files and run AutoLISP by Autodesk, Inc.,

    programs. If you have written your own ADS (AutoCAD Development System by Autodesk)

    programs, simply recompile them to link with the DWGeditor libraries provided on yourcompact disc. Many third-party ADS programs already support DWGeditor. If you have a

    program that is not already supported, ask your software vendor to provide an IntelliCAD-

    compatible version of their program.

    DWGeditor is more compatible with the AutoCAD program than any other CAD

    product, delivers additional tools with advanced CAD features, and has a seamless Microsoft

    Windows integration. This powerful program provides a superb combination of features for

    CAD users like architects, engineers, and designers.

    DWGeditor incorporates all the standard features found in other CAD programs,along with features and capabilities you won't find anywhere else. Its multiple-document

    interface (MDI) lets you open and work with several drawings at the same time. You can

    easily copy drawing entities between drawings. In addition, the powerful Drawing Explorer

    lets you manage information and settings and quickly copy layers, linetypes, and other

    information between drawings.

    DWGeditor greatly reduces the time and effort it takes to create and revise drawings.

    Not only can you produce accurate drawings faster, you can also reuse the information in

    your drawings. These are the primary reasons for making the transition to CAD fromtraditional, manual drafting on paper.

    As with any tool, however, to use it effectively, you need to be familiar with some of

    the special features, functions, and concepts of CAD. If you are familiar with manual

    drafting, you'll find some conceptual similarities in CAD as well as some differences.

    Drawing to scale

    In traditional, manual drafting, you usually determine the scale of the drawing before

    you even start to draw, because you are working with a sheet of paper of a fixed size. You

    may have to reduce or enlarge the entity you are drawing to fit within the confines of the

    paper. When you create a drawing in DWGeditor, you draw everything full-size. You

    determine the type of units in which your drawing is measured. If you are drawing a building,

    one drawing unit might equal one inch. If you are drawing a map, one drawing unit might

    equal one mile. Your drawing environment and the CAD drawing file itself are not limited to

    the size of a particular sheet of paper.

    As you draw, you can use commands such as Pan and Zoom to work on different

    portions of the drawing and to magnify the display of the drawing to view small details.

    These commands have no effect on the actual size of the entities in your drawing; they only

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    affect the way the drawing is displayed on your screen. Only when you print or plot your

    drawing do you need to set the scale so that the printed drawing fits within a specific paper

    size.

    Using tools

    In manual drafting, you use tools such as pencils, rulers, T-squares, templates, erasers,

    and so on. When you create a drawing in DWGeditor, you use a mouse instead of a pencil,

    and you use the mouse to select other toolscommand s you select from a menu or a toolbar.

    You use some tools to create basic entities, such as lines, circles, and arcs, and other

    tools to modify existing entities (for example, to copy or move them or to change properties

    such as color and linetype).

    Organizing informationIn traditional drafting, you often separate elements such as walls, dimensions,

    structural steel members, and electrical plans onto separate, translucent overlays. When you

    want to print the working drawings, you can create several different drawings by combining

    different overlays.

    When you create a drawing in DWGeditor, you use layers to organize elements in a

    similar manner. However, the layers feature in CAD offers numerous advantages over

    physical transparencies. The number of overlays you can combine to print a manually drafted

    drawing is limited by the printing process. There is no such limitation in CAD. WithDWGeditor, you can define an unlimited number of layers, any of which can be visible or

    invisible at any time. You can name each layer and assign each its own color and linetype.

    You can also lock individual layers to ensure that information on those layers isn't altered

    accidentally.

    Drawing accurately

    When you create a manual drawing, ensuring accuracy typically requires a lot of

    measuring and rechecking. By contrast, DWGeditor offers a number of drawing aids that

    assure accuracy from the start. For example, you create and modify entities based on an

    underlying Cartesian coordinate system. Every location in the drawing has its own x,y,z

    coordinates. You can also display a grid as a visual reference to your coordinate system.

    Every location in the drawing has its own x, y, z-coordinate within the underlying

    Cartesian coordinate system. Point 5, 2, 0 is 5 units to the right (along the x-axis), 2 units up

    (along the y-axis), and 0 units (along the z-axis) from the origin (the 0,0, 0 point).

    Settings such as snap and entity snaps allow you to draw accurately without

    specifying coordinates. The snap setting forces the selected points to adhere to the grid

    increment or to any other increment you set. Entity snaps let you snap to precise geometric

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    points on existing entitiesfor example, the end po int of a line or the center of a circle.

    Another setting, orthogonal, constrains lines so that they are drawn parallel to the vertical and

    horizontal axes.

    Paper-based drawings lack the highdegree of accuracy possible when

    using CAD. Lines often overlap or

    fail to meet adjacent lines.

    Snap and entity snap force the cursor to adhere to aspecified increment or attach to key geometric

    points on existing entities. You can also constrain

    lines to vertical and horizontal axes.

    Drawing efficiently

    In paper-based, manual drafting, you often have to redraw the same entity several

    times at different scales or from different vantage points. You may also need to redraw theborder and title block on each new sheet. One of the most powerful features of DWGeditor is

    that when you create a drawing, you can reuse individual entities, borders, and title blocks as

    often as you want. You need only draw an entity once; the final printed drawing can show the

    entity at several different scales and viewpoints.

    DWGeditor provides two drawing environments, or workspaces: model space and paper

    space. You usually begin working in model space, creating the drawing (a floor plan, a map, or a

    three-dimensional part) without regard to the final layout on paper. When you are ready to print

    your drawing, you have the option to switch to paper space, where you lay out the drawing as youwant it to appear on a sheet of paper. For example, you can insert a drawing file that contains the

    standard border and title block that you created. You can define and arrange multiple views of the

    drawing at appropriate scales and with specific portions visible or invisibleagain, without

    having to redra w the border and title block for each view.

    Reusing CAD drawings and entities

    When you create a paper drawing manually, you can draw repetitive symbols by

    tracing a plastic template. After you draw a symbol in DWGeditor, you can reuse that symbol

    without having to redraw it. You simply save the symbol as a block. You can then insertcopies of that block anywhere in your drawing. You can also save the symbol as a separate

    drawing for use in other drawings. You can draw a symbol one time, save it as a block, and

    then insert multiple copies of that symbol anywhere in your drawing.

    In addition, you can reuse entire drawings and insert individual drawings into other

    drawings. You can also use an external reference, which acts as a pointer to another drawing

    rather than a copy of the entire drawing. Using an external reference has an added advantage:

    when you update the externally referenced drawing, each drawing that references it can be

    automatically updated.

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    What's New in DWGeditor 4

    Multiple layouts

    In paper space, you can use multiple layouts for different paper sizes and settings.

    Unicode characters

    DWGeditor now supports the Unicode character encoding standard, which enables

    you to display and write text in different languages using different letters.

    Enhanced block insertion

    Using DWGeditor Explorer, you can insert blocks from any open drawing into

    another open drawing.

    New system variables

    New system variables include: DIMFRAC, DIMLUNIT, DIMATFIT, DIMLDRBLK,

    DIMTMOVE, and MTEXTED.

    ACIS Solids

    You can now create and edit true 3D (ACIS) entities, such as boxes, spheres,

    cylinders, and toruses. You can also import and export ACIS entities such as surfaces,

    regions, and solids to an ACIS file in ASCII (SAT) format.

    Using AutoCAD commands with DWGeditor

    Because DWGeditor supports hundreds of AutoCAD Release 14 commands, you use

    the commands you already know. For example, to draw a circle, use the circlecommand. To

    copy a circle, use the copycommand. When you press Enter or the spacebar, you activate the

    command-just like in AutoCAD. DWGeditor accepts the special characters used by

    AutoCAD, such as point filters (for example, .xy), relative coordinates (the @ symbol), and

    the apostrophe (the ' prefix) for transparent commands. DWGeditor function keys are also

    similar to those used in AutoCAD. Because you do not need to learn a new set of commands,

    you are immediately productive with DWGeditor.

    Using advanced CAD features

    In addition to being compatible with AutoCAD, DWGeditor goes several steps further

    by providing you with innovative features to increase your productivity.

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    Using the Drawing Explorer

    The Drawing Explorer has an interface similar to the Windows Explorer, allowing

    you to view and manage the elements of multiple, open drawings, such as layers, blocks,

    linetypes, views, user coordinate systems, and text styles.

    Editing multiple documents simultaneously

    With DWGeditor, you can open and edit multiple drawings simultaneously. You can

    also copy and paste elements between open drawings.

    Editing multiple entities

    DWGeditor allows you to change most of the properties of all selected entities using a

    single, tabbed dialog box.

    Using the Customize dialog box

    DWGeditor has a single, tabbed dialog box for changing toolbars, menus, keyboard

    shortcuts, and command aliases. You can also use the drag-and-drop method to customize

    toolbars, including fly-outs. The simple, point-and-click action lets you easily create new

    menu items and keyboard shortcuts-no programming or manual text editing required.

    Performing unlimited undo and redo

    DWGeditor increases your power with unlimited undo and redo of editing actions.

    Because DWGeditor supports hundreds of AutoCAD Release 14 commands, you use the

    commands you already know. For example, to draw a circle, use the circle command. To

    copy a circle, use the copycommand.

    When you press Enter or the spacebar, you activate the command-just like in

    AutoCAD. DWGeditor accepts the special characters used by AutoCAD, such as point filters

    (for example, .xy), relative coordinates (the @ symbol), and the apostrophe (the ' prefix) for

    transparent commands. DWGeditor function keys are also similar to those used in AutoCAD.

    Because you do not need to learn a new set of commands, you are immediatelyproductive with DWGeditor

    Using AutoCAD legacy drawings

    DWGeditor fully supports AutoCAD legacy drawings. DWGeditor reads and writes

    DWG files in their native format without any loss of data, from AutoCAD Release 14 back to

    version 2.5. Because DWGeditor uses DWG as its native file format, no translation is

    required.

    DWGeditor provides you with the appropriate tools for your experience level-whetheryou are a beginner, intermediate, or advanced CAD user. If you are just starting out with

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    CAD, you may want to use the beginner level, which provides toolbars containing the basic

    tools such as lines, arcs, and circles. As you become more experienced, you can move to the

    intermediate level and then to the advanced level, which gives you access to more than 300

    commands through toolbars, menus, and keyboard entry. When you install the program, the

    default setting is the intermediate level; you can change it to either beginner or advancedduring installation or you can change it from the Options dialog box on the Tools menu.

    DWGeditor supports three-dimensional wireframes and surfaces. When a drawing file

    contains an ACIS solid model, DWGeditor can display and print the 3D solids. When a

    drawing containing AutoCAD proxy entities is loaded into DWGeditor, the program displays

    the following message: "This drawing contains one or more entities that will not display.

    These entities WILL be stored and saved back into the drawing."

    It's easy to customize DWGeditor. You can modify menus and toolbars, create custom menus,

    dialog boxes, command aliases, and scripts, and add custom programs written in any ofseveral programming languages, including LISP (the program's Autodesk AutoLISP-

    compatible language) and SDS (Solutions Developmen t System, the program's

    Autodesk ADS-compatible language).

    You can run existing Autodesk AutoLISP applications in DWGeditor with little or no

    modification. DWGeditor uses the apploadcommand so you can easily load LISP programs.

    DWGeditor reads files that contain dialog control language (DCL) statements as well, which

    makes DWGeditor compatible with dialog boxes created for AutoCAD.

    Result:

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    Study of Coordinate systemsDate:

    Aim: To study of various coordinate systems in engineering Drawing.

    Coordinate system

    For accuracy in a drawing, you can locate specific points by entering coordinates as

    you draw or modify entities. When you create two-dimensional entities, you enter two-

    dimensional coordinates; for three-dimensional entities, you specify three-dimensional

    coordinates. You can also specify coordinates in relation to other known locations or entities

    in a drawing. In particular, when you work in three-dimensional drawings, it is often easier to

    specify coordinates in relation to a two-dimensional working plane, called a user coordinate

    system (UCS).

    This section explains how to work with coordinates, including how to:

    Use two-dimensional and three-dimensional coordinate systems.

    Specify absolute and relative coordinates.

    Specify polar, spherical, and cylindrical coordinates.

    Define and manipulate user coordinate systems.

    Using two-dimensional coordinates

    When working in two dimensions, you specify points on the xy plane. You can

    specify any point as an absolute coordinate (or Cartesian coordinate), using the exact x-

    coordinate and y-coordinate locations in relation to the origin (the 0,0 coordinate point at

    which the two axes intersect), or as a relative coordinate in relation to the previous point. You

    can also specify points using relative or absolute polar coordinates, which locate a point using

    a distance and an angle.

    Using three-dimensional coordinates

    Specifying coordinates in three-dimensional space is similar to working in two

    dimensions, except that you also use the z-axis to locate coordinates. Three-dimensional

    coordinates are represented in the format x,y,z (for example, 2,3,6).

    Using the right-hand rule

    To visualize how DWGEditor works with three-dimensional space, use a technique

    known as the right-hand rule. Hold up your right hand in a loose fist with your palm facing

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    you. Extend your thumb in the direction of the positive x-axis and your index finger upward

    in the direction of the positive y-axis. Then extend your middle finger straight toward you in

    the direction of the z-axis. These three fingers are now pointing in the positive x, y, and z

    directions, respectively. You can also use the right-hand rule to determine the positive

    rotation direction. Point your thumb in the positive direction of the axis about which youwant to rotate, and then curl the rest of your fingers toward your palm. These fingers are

    curling in the positive rotation direction.

    The right-hand rule helps you determine the positive direction of the x-, y-, and z-axes and

    the positive rotation direction.

    Entering absolute Cartesian coordinates

    To enter absolute Cartesian coordinates, type the coordinate location of the point inthe command bar. For example, to use absolute Cartesian coordinates to draw a line from the

    origin (0,0) to a point 3 units to the right and 1 unit above the origin, start the Line command

    and respond to the prompts as follows:

    Start of line: 0,0

    Angle ? Length ? : 3,1

    Drawing a line using the absolute Cartesian coordinate method.

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    When using absolute Cartesian coordinates, you need to know the exact point

    locations for anything you draw. For instance, to use absolute Cartesian coordinates to draw

    an 8.5-unit square with its lower left corner at 4,5, you must determine that the upper left

    corner is at coordinate 4,13.5, the upper right corner at 12.5,13.5, and the lower right corner

    at 12.5,5.

    Entering polar coordinates

    Using relative polar coordinates makes drawing a square tilted at a 45-degree angle a

    simple task. Polar coordinates base the location of a point on a distance and angle from either

    the origin (absolute coordinate) or from the previous point (relative coordinate).

    To specify polar coordinates, type a distance and an angle, separated by the open

    angle bracket (

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    Entering spherical coordinates

    When working in three-dimensional space, you can use spherical coordinates to

    specify a three-dimensional point by entering its distance from either the origin (absolutedistance) or the last point (relative distance), along with its angle in the xy plane and its angle

    up from the xy plane. In spherical format, you separate each angle with the open angle

    bracket (

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    When you draw a line from a start point (A) to an endpoint (B) using cylindrical

    coordinates, you specify its length (C, in this case 7.4750), the angle in the xy plane (D, in

    this case 27 degrees), and the distance in the z direction (E, in this case 3 units).

    Defining user coordinate systems

    When working in three-dimensional space, you can define a user coordinate system

    (UCS) with its own 0,0,0 origin and orientation separate from the World Coordinate System.

    You can create as many user coordinate systems as you want, and then save and recall them

    as you need them to simplify construction of three-dimensional entities.

    For example, you can create a separate UCS for each side of a building. Then, by switching

    to the UCS for the east side of the building, you can draw the windows on that side by

    specifying only their x- and y-coordinates. When you create one or more user coordinate

    systems, the coordinate entry is based on the current UCS.

    UCS aligned with the front wall of the house.

    Entering relative Cartesian coordinates

    Another, simpler method is to use relative Cartesian coordinates: you specify a

    location in the drawing by determining its position relative to the last coordinate you

    specified. To use relative Cartesian coordinates, type the coordinate values in the command

    bar, preceded by the atsymbol (@). The coordinate pair following the @ symbol represents

    the distance along the x-axis and the y-axis to the next point relative to the previous point.

    For example, to draw an 8.5-unit square with its lower left corner at 4,5 using relative

    Cartesian coordinates, start the Line command, and then respond to the prompts as follows:

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    Start of line: 4,5

    Angle ? Length ? : @8.5,0

    Angle ? Length ? Follow ? Undo ? : @0,8.5

    Angle ? Length ? Follow ? Close ? Undo ? : @-8.5,0

    Angle ? Length ? Follow ? Close ? Undo ? : C

    Drawing a square using the relative Cartesian coordinates method; enter Cto close.

    The first relative coordinate (@8.5,0) locates the new point 8.5 units to the right (along the x-

    axis) from the previous point of 4,5; the second relative coordinate (@0,8.5) locates the next

    point 8.5 units above (along the y-axis) the previous point, and so on. Entering C(for Close)

    draws the final line segment back to the first point specified when you started the Line

    command.

    Result:

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    Ex.No:1(c) Creation of Simple figures like polygon and general

    Date: multi-line figuresAim: To draw the simple figures like rectangle, pentagon, hexagon, circle, square triangleusing

    different coordinate system.

    Software: DWGeditor (AUTOCAD2013).

    List of Commands Used:

    1.Limits 6. Offset 11.Offset

    2.Zoom 7. Trim 12.Mirror

    3.Line 8. Arc 13.Delete

    4.Rectangle 9. Text 14.Print5.Explode 10.Circle

    Procedure:

    1.

    Limits is set corresponding to A4 paper size (297 mm x 210 mm).

    2.

    Screen is zoomed to A4 size using zoom command.

    3. Using line command, lines are drawn to get the required margins.

    4. Using rectangle, explode, offset, trim and line commands title block is drawn as per

    the specifications to accommodate in A4 paper.

    5. Commands like line, circle and trim are used to draw the first angle projection

    symbol.

    6. Use the dtext command to give the required details in the title block and diagram.

    7.

    Various command like line, rectangle, circle, offset, trim etc. are used to complete the

    given simple figures diagram in absolute, relative Cartesian and polar coordinate

    methods.

    8. Use the trim and delete commands to remove any unwanted lines.

    9. Use the dtext command to name the simple figures.

    10.The views are printed on A4 sheet using the print command.

    Result:

    Thus the required simple figures like rectangle, pentagon, hexagon, circle, square,

    triangle are drawn using different coordinate system with the help of DWGeditor(Solid

    Works2009).

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    Ex.No:2 Creation of Title Block with Projection symbolDate:

    Aim: TO create the title block with first angle projection symbol.

    Software Used: AUTOCAD 2013.

    List of Commands Used:

    1.Limits 7. Trim

    2.Zoom 8. Circle

    3.Line 9. Polygon

    4.Rectangle 10.Dtext

    5.Explode 11.Delete

    6.Offset 12.Print

    Procedure:

    1. Limits is set corresponding to A4 paper size (297 mm x 210 mm).

    2. Screen is zoomed to A4 paper size using zoom command.

    3. Using line command, lines are drawn to get the required margins.

    4.

    Using rectangle, explodes, offset trim and line commands title block si drawn as

    per the specifications.

    5.

    Command like line, circle and trim are used to draw the first angle projection symbol.6. Trim and delete commands are used to remove any unwanted lines.

    7. The dtext command is used to give the required details in the title block.

    8. The title block with first angle projection symbol is printed on A4 size sheet using

    the print command.

    Result:

    The required title block and first angle projection symbol is drawn with suitable dimensions

    suing DWG Editor (Solid Works2009).

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    Ex.No:3 Drawing of Curves Parabola, Involutes and

    Date: SpiralAim: To draw the curves like parabola, spiral, involutes using Bspline or cubic spline.

    Software Used: DWG Editor(AUTOCAD2013).

    List of Commands Used:

    1.Limits 5.Spline 9. Copy

    2.Zoom 6.Offset 10.Delete

    3.Line 7.Trim 11.Print

    4.Arc / Circle 8.Dtext

    Procedure:

    1.

    Limits is set corresponding to A4 paper size (297 mm x 210 mm).

    2. Screen is zoomed to A4 paper size using zoom command.

    3. Using line command, lines are drawn to get the required margins.

    4. Using rectangle, explode, offset trim and line commands title block is drawn as per

    the specifications to accommodate in A4 paper.

    5. Command like line, circle and trim are used to draw the first angle projection symbol.

    6.

    The dtext command is used to give the required details in the title block.7.

    Various commands like line, spline, arc, circle, offset trim, etc are used to draw the

    given curve.

    8. Trim and delete commands are used to remove any unwanted lines.

    9. The dtext command is used to give the name and other details of the curve.

    10.The drawing is printed on A4 size sheet using the print command.

    Result:

    Thus the required curve like parabola, spiral and involutes is drawn using DWG

    Editor

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    Ex.No:6 Draw the plan of Residential building with suitable

    Date: dimensioningAim: To draw the plan of residential building from the given line diagram.

    Software: DWG Editor (AUTOCAD2013).

    List of Commands:

    1.Limits 6. Dtext

    2.Zoom 7. Copy

    3.Line 8. Delete

    4.Offset 9. Circle

    5.Trim 10.Print

    Procedure:

    1.

    Limits is set corresponding to A4 paper size (297 mm x 210 mm).

    2. Screen is zoomed to A4 paper size using zoom command.

    3. Using line command, lines are drawn to get the required margins.

    4.

    Using rectangle, explode, offset, trim and line commands title block is drawn as per the

    specifications to accommodate in A4 paper.

    5. Commands like line, circle and trim are used to draw the first angle projection symbol.

    6.

    Use the dtext command to give the required details in the title block.

    7.

    Top view of the residential building is drawn as per given dimensions using commandslike line, offset, trim, etc from the line diagram.

    8. Using line and copy commands doors, windows, sunshades and ventilator are drawn to

    get the required size.

    9. Use the trim and delete commands to remove any unwanted lines.

    10.Dimensions are marked in all the rooms using dimension command.

    11.

    Rooms are named using dtext command.

    12.The views are printed on A4 size sheet using the print command.

    Result:Thus the required plan of the residential building is drawn using DWG Editro (AUTOCAD2009)

    for the given line diagram.

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    Ex.No:7 DRAW A STEEL TRUSS WITH SUITABLE

    Date: DIMENSIONING

    Aim: To draw a steel truss from the given diagram with suitable dimensions.

    Software: DWG Editor (AUTOCAD2013).

    List of Commands:

    1.Limits 6. Dimension 11.Arc

    2.Zoom 7. Dtext 12.Mirror

    3.Line 8. Copy 13.Print

    4.Offset 9. Delete

    5.Trim 10.Circle

    Procedure:

    1. Limits is set corresponding to A4 paper size (297 mm x 210 mm).

    2. Screen is zoomed to A$ paper using zoom command.

    3. Using line command, lines are drawn to get the required margins.

    4. Using rectangle , explode, offset, trim amd line command title block is drawn as per the

    specifications to accommodate in A$ paper.

    5.

    Commands like line, circle (or) arc and trim are used to draw the first angle projectionsymbol.

    6.

    The given steel truss is drawn as per dimensions using commands like line, offset, trim,

    mirror, etc are used to complete the steel truss.

    7.

    Use the trim and delete commands to remove any unwanted lines.

    8. Dimensions are marked using dimensions command.

    9. Name the steel truss using dtext command.

    10.

    The view are printed on A4 size sheet using the print command.

    Result:

    Thus the required steel truss is drawn using DWG Editor (AUTOCAD 2009) for the given steel

    truss diagram.

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    COMMANDS AUTOCAD 2014

    workspace

    If you are used to the workspace in older

    version, you can choose AutoCAD Classic

    Tabs

    Panels

    enter commands for drafting and other functions here (recommended way to draw because it

    is faster than clicking iron) This line will also show options within a tool. Please make a

    habit to constantly check the command line for what you can do with the tool you selected.

    When Tabs or Panels disappear sometime, you can right-clicking on the grey part of the menu bar to find them.

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    save

    When you open AutoCAD, there is an existing sheet called Drawing1.dwg. You can work on this sheet and then save it

    by either of these two ways.

    After the fi rst time save, you can click this button or

    use shortcut Ctrl+S to save your drawing. Itis a good

    habit to save your work frequently in case the software

    crashes or power off.

    The drawing is saved as AutoCAD 2010 Drawing as

    default. If you want to open it in othe

    softwares(like Sketch Up, Rhino) or lower version

    AutoCAD, you have to save it as a lower version.

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    set up a new sheet

    There are two ways to set up a new sheet

    The default format is acad.dwt. In practice field,

    you may be required to use a template.

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    drawing units (units)

    You can set the drawing units in Tools > Units. As a default, the

    measurements in the drawing is unitless. For example, when you draw a line

    with length 10, AutoCAD doesnt know if it is 10 miles or 10 millimeters

    until you set the unit. Remember to set it before you start drawing, or scale the

    drawn objects accordingly if you change the unit in the existing drawing.

    Architectural (i.e. 1-3 1/2) and engineering (i.e. 1-3.50) units are most

    frequently used in the states. Please note that you have to specify the type of

    units in Insertion Scale tab when it is set to decimal, scientifi c, or fractional

    units.

    For example, if you want to use millimeter: set Type in Length window to Decimal > set Insertion Scale to Millimeter

    cursors

    When you are not in command, the cursor looks like a

    cross with a square in the middle. When you are in

    drawing-related commands, the square disappear.

    When you are in modify-related commands, only the

    cross disappear. You can escape from a command by

    hitting Esckey.not in command in drawing command in modifying command

    select / deselect

    You can select the objects by clicking on an object or drawing a window around it. Drawing a window fromleft to

    right selects everything that the window crosses. Drawing a window from right to left selects everything that the

    window contains. You can deselect objects by doing the same operation while holdingdown Shiftkey, or deselect

    everything by hitting Esckey.

    general shortcuts

    Many general shortcuts are used in AutoCAD.

    For example:Ctrl+S saves the dwg fi le (qsave)Ctrl+Z undoes the previous action (u) and Ctrl +Y redose the undone action again (redo) Ctrl+C

    copies and Ctrl+V pastesCtrl+P opens the plot window (plot)

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    snap & tracking

    There are settings that help you draw accurately. Please pay attention to the tabs below the command line and click on

    them to turn on/off.

    Snap Mode: snaps to increments of the spacing that you specify. (i.e. if you set it to 2 in both x,y direction, it wil

    snap on 2,2:2,4:10,8 etc)Grid Display: displays grids with the spacing that you specify

    Ortho Mode: restricts movements to horizontal and vertical directions.

    Polar Tracking: tracks increments of the angle that you specify(i.e. if you set it to 30 degrees, it will track

    30,60,90,120 degrees etc.)

    Object Snap: snaps to existing objects on the screen. You can also activate specific Object Snap during

    drawing/inquiry operations by right clicking and selecting snap overrides.

    Show/Hide Lineweight: turns on/off the line width on display.It does not affect the line widths on plot.

    Quick Properties: displays the properties of selected object(s). Another way to show properties: After select a

    object/objects, right click and select Quick Properties. You can change the object(s) properties

    here(layers,color and linetype.)

    snap overrides right click quick properties

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    Draw

    There are two ways to draw

    type full or short name in command line(increase efficiency)

    Icon: Home/Draw

    short name

    LINE (l): draws a line from one point to another.

    POLYLINE (pl): draws a line/curve with multiple

    control points.

    Pay attention to the command line while using

    POLYLINE tool; it will show you variety of options for

    the next move you can take. Following are some of theexamples.

    If you hit Esc while drawing a polyline, the line terminates at the lastpoint you clicked.

    If you type cl while drawing a polyline, it draws a segment that

    connects the starting point and the last point you clicked (the line

    becomes a closed shape).

    You can also draw an object with arcs using POLYLINE tool.

    If you type a while drawing a polyline, your next segment wil l be an

    arc. It will continue to draw arc segments with tangent to the previous

    arc.

    line

    polyline

    drawing a polyline

    hitting Esc

    typing cl

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    If you type s while drawing an arc segment, you can define an arc angle

    by specifying three points that the arc goes through.

    If you type r while drawing an arc segment, you can define an arc

    radius.

    RECTANGLE (rec): draws arectangle by defi ning two corners.

    Click on the point where you want to place the first corner of a

    rectangle or type in x,y coordination for precise imput.

    If you type @ after defining the fi rst corner, you can specify the

    second corner by x,y coordination. For example, type @36,24 for 36 x

    24 box.

    If you type d after the fi rst corner, you can specify the second corner

    by the x and y distance from the first corner. For example, type d >

    space > 36 > space > 24 for 36 x 24 box.

    POLYGON: draws a polygon by number of edges.

    If you choose to inscribe in circle, it draws a polygon inside the

    circle with the radius you specify.

    If you choose to circumscribe about circle, it draws a polygon that

    contains the circle with the radius you specify.

    9

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    CIRCLE (c): draws a circle.

    First click will define center of the circle. define the radiusby

    typing it in or clicking.

    If you type d after the fi rst click, it will draw a circle with the

    diameter that you specify.

    If you type 2p or 3p beforeclicking the center, it will draw a

    circle that goes through the points you specify.

    SPLINE (spline): draws a spline connecting multiple points.

    Defi ne the points that a spline goes thgough by clicking.

    End the tool by hitting Esc (terminates the spline at the last point clicked)

    or typing cl (adds a curve back to the starting point).

    Spline has a tendency to increase the file size and may cause

    complecation when modify later. Excessive use of splines are not

    recommended especially when sharing a file with other people.

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    HATCH(h):fills an enclosed area or selected objects with a hatch pattern orfills.

    Type: usually predefined

    Pattern: choose the pattern from list (pull

    down) or clicking either of these.

    The window below pops up. ISO has basic

    patterns. Other predefined tab shows com-monly

    used patterns such as BRICK, EARTH,

    GRAVEL, CONC, SAND...

    You can modify the angle and scale of patterns

    When hatching a space defined by different ob-jects

    such as an overlapped zone of 2 circles, select Add

    Pick points. The more complex the area is the longer

    it takes to calculate. You get an error message when

    the area is too complicated to calculate. Zooming

    in/out to the hatching area sometimes helps. You can

    also maunally manipulate the selection areas by using

    buttons below: remove boundaries and recreate

    boundaries

    When hatching a complete object, such as circle,

    rectangle, or polygon, select Add select object.

    If you wish, you can pick multiple ob-jects at one

    time.

    Check Associative if thereis a

    possibility that the shape of the

    hatch may be modified later.

    You can copy/paste the exact

    hatch properties from existing

    hatches by clicking this.

    Once the selections are set, lets check how it looks by clicking preview button on the left corner. Modify angle

    and scale if necessary.

    You can also modify the property after you complete the command. Double click the hatch and the property window

    will pop up. Simply make changes.

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    DIVIDE (div): Divide an object into certain length or perimeter segment. You can draw from the node or you can

    place objects along the nodes. i.e. You want to place 5 trees equally on a line.

    Select object to divide, enter # of segments.

    MEASURE (me): Places point objects or blocks at measured intervals on an object. i.e. You want to place trees

    every 50 feet.

    2 150

    50 50

    3

    50

    4 50

    5 50

    As default,the cross nodes wont show up unless you type pdmode and change value to 2 or 3. It is not necessary to

    show them up. You can snap the nodes by choose Node in Object Snap setting. If you dont want to plot nodes, do

    not forgot to change pdmode value back to 0 before you plot.

    You can directly place blocks by specifying a block instead of #s.

    Divide or measure, select the object, (b) for block, type the name of block (must be exact name), define if you

    want the block to align the curves or not, enter # of segments or length of segments.

    Do not forget to place blocks at the ends.

    This may be useful for placing plants, light, etc...

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    Modify

    There are two ways to modify

    type full or short name in command line(increase efficiency)

    Icon: Home/Modify

    ERASE (e): erases the selected objects. You can get the same effect by selecting objects and hitting Delete key.

    COPY (cp): copies the selected objects from one place to another.Select objects, click/type the base point and the second point that you

    want to copy objects to.

    You can also copy+paste objects by selecting objects and right-

    clicking on them. It will save objects in clipboard and al-lows you to

    copy things from one file to another. Select copy with basepoint to

    copy things between files at precise loca-tions.

    MIRROR (mi): mirrors objects along the line that you defi ne. It will ask you whether you want to keep the original object or not

    after defining the mirror line. type y for yes or n for no.

    OFFSET(o): offsets objects to the distance you specify.

    It will ask you the distance to offset objects first . you canspecify it by

    typing the distance in or clicking two points on screen.

    After entering the distance, grab an object to offset and click on the side

    that you want to offset it to.

    You can offset an object multiple times in the same distance by

    repeating click.

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    MOVE (m): moves the selected objects from one place to another.

    Select objects, click/type a base point and the second point that you

    want to move objects to.

    SCALE (sc): scale objects by the ratio you specify.

    select objects, click/type a base point and click/type the scale

    numerically.

    you can also scale objects by the relative distances using

    Reference points.

    select objects, click/type a base point, then type r for Reference.

    click the base point again, then click the second point to define the

    original distance. click the third point at where you wish the previous

    point to be after scaling objects.

    In this way, it will scale the objects by the distance ratio of base

    point to the second point : base point to the third point. Position of

    the base point needs to be constant.

    TRIM (tr): trim objects along specified objects.

    Create objects that you want to use as trim edges.

    Click on Trim tool, select the trim edges and hit enter,

    click on the objects to trim on the side thatyou want

    to erase.

    You can trim multiple objects at once by using

    selection window or fence tool.

    To use selection window, draw a window after

    selecting trim edges instead of directly clicking on

    objects to trim.

    To use fence, type f after selecting trim edges and

    draw a line. It will trim everything that the line

    crosses.

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    EXTEND (ex): extend objects to reach specified

    objects.

    Basic operation is similar to trim. Select objects that

    you want to use as extend edges and hit enter, click on

    the objects that you want to extend.

    You can also extend multiple objects at once by using

    selection window or fence tool. For direc-tions,

    please see trim section.

    EXPLODE (x): break selected complex objects such as blocks and polylines down to lines and arcs.

    POLYLINE EDIT (pe): There are extensive options to edit polyline. Please pay attention to the command linefor the

    available options and directions.

    Useful options are:

    Close: adds a line to close an open polyline.

    Join: joins touching multiple polylines into one object

    AutoCAD does not join vertexes when overlapped. Make sure

    that the lines/arcs that you want to join are touch-ing at an

    exact point. If you are unsure, move one of the vertexes away

    and put it back together using end point snap.

    Edit Vertex: modifi es control points.

    After you select Edit Vertex, a little X appears at the end of a

    polyline. It will move to the next control point every time you

    hit Enter. You should navigate this X to the con-trol point that

    you want to modify.

    Adding a control point:Navigate X to the control point right beforethe segment that

    you waht to add a point. Type i to insert a vertex. click

    where you want to add a new point. Hit Esc to exit the option.

    Dividing a polyline at a control point:Navigate X to the point that you want to divide. Type b for

    break. Type g. Hit Esc to exit the option.

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    Spline: makes a selected polyline into B-spline curve.

    Decurve: makes a curved polyline into lines.

    BREAK (br): can make a cut in continuous line.Choice 1) select an object by clicking where you want to start the

    break, specify the second point.Choice 2) select an object, (f) for first point, then click the second

    point.

    When breaking a non-closed1shape, the break occurs sim-

    ply between two points. Whenbreaking a closed shape, the

    2break occurs between two

    points counterclockwise.

    FILLET (fillet): connects two objects with an arc that is tangent to the

    objects and has a specified radius.Select radius, type number,select firs object, and then the second one. If

    you dont enter a number, the two lines will extend to join each other.You can fillet:- rectangle - arcs

    11.

    circles

    12. ellipses

    13.

    different

    line types etc

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    Layers

    AutoCAD uses layer systems like Photoshop and SketchUp to

    organize a drawing.

    Layer palette shows your current layer name and state. To access Layer

    Manager, click on the highlighted icon or type layer on the command

    most useful layer icons, especially when you have a lot of layers.

    set the current layer to that of a selected object

    freeze the layer of selected objects

    isolate unisolate turn off layer of a selected object

    lock/unlock layer of a selected object

    Please make a habit to name and manage your layers appropriately. Generally, it is better to put the same objects in the same

    layer. For example, you can name them column, plant, building, road and etc. If you manage your layers

    appropriately, you can lock/turn off/freeze all the layers except for the layers you are working on easily. In this way, you can

    select the objects you want easily.

    right cross select all objects when all the layers are on right cross only select the blue fi sh when other layersare locked

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    Layer Manager (layer)

    makes the selected layer current

    deletes the selected layer

    makes a new layer

    indicates current layer

    you can select layer colors by

    clicking here

    changes layer line type (dotted,

    dashed etc.). You have to load theline type in a different window to

    be able to use it in the drawing

    changes line weight

    turns on/off on the plot. De-floints layer cannot be plotted by

    default

    turns on/off the layerturned-off layers become invisible on the screen

    but geometric information is still in the drawing

    freezes/defreezes the layerfrozen layers are invisible and geometric

    information is unavailablelocks/unlocks the layerlocked layers are visible but objects are not

    modifiable

    Rightclicking on the layer names gives you more options to

    manipulate layers such as fi lters and selections.

    Pulling down the layer name

    on the layer palette also allows

    you some control on layers.

    You can turn off/on, freeze/

    defreeze and lock/unlock layer

    easily here.

    6

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    To adjust settings, right click on any snap/tracking tabs. A setting window will pop up.

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    Annotate

    Dimension Style Manager

    First, set up a new dimension style in Dimension Style Manager by clicking

    choose new and set up a new style choose continue and then you can modify the settings.The most important ones are:

    Set the right style as current if there are several by choosing set current

    Modify dimension styles by choosing modify

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    Block

    or

    BLOCK: groups and objectifies selected lines as one entity.

    Give a name easy to remember

    Draw/move lines into layer 0 (or create block in new

    sheet, then later import the dwg file itself) select them, block (b), pick base point by clicking pick

    point, later this point is used as insertion point.Make sure convert to block is checked

    Once the block is saved, you can insert from the

    saved location

    You can modify a block in block editorOr explode, modify, then re-create the block.

    BCOUNT: count the number of objects made by the same block. The computer will ask select objects after you type

    bcount. i.e. You can simplily count the number of the blocks named Tree -6ft by selecting any Tree-6ft block. If you

    typeall and press Enter button, it will count all the blocks.

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    Properties

    You can change main properties. Auto CAD 2011

    adds Transparency feature here

    Detailed properties list will pop up once right click

    Detailed properties list will also pop up if you select

    a object/objects, right click and then select Properties.

    Properties can be overridden in this list

    LIST (li): pops up a window with information of the

    selected geometry.

    List, select object.

    When you want to know the length of an arc or

    polyline, you should use either list of property.

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    Utilities

    MEASUREdistance(di): measure the distance between two points. click thefirst point and then the second one.

    FLATTEN when you cant measure the distance correctly, check the elevation or z-value in list or property. If that is

    a file that does not require to have 3 dimensional information, create 2D file by flattening. The command is also

    useful to export sections and perspectives as 2D drawings.

    QUICKSELECT (qselect): allows you to select by different property

    values.

    This is a useful tool expecially when modifying a large amount

    of segments or small scale objects dispersed in a large area

    with particular property.

    For example, you want to erase all blocks named tree2 but

    not other tree blocks:

    9. Select Entire drawing on the top tab.

    10.

    Select Block on Object type tab.

    11.

    Select Name on Properties

    12.

    Change Value to tree2 and click on OK button.

    13.

    It should bring you back to the drawing screen with

    all tree2 blocks highlighted. Hit Delete to erase them.

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    Clipboard

    MATCH PROPERTY applies the properties of a se-lected object to

    other objects (layer, color, line type...).

    Matchprop, select the source object - the object you want to copy from,

    click the lines/objects that you want to paste the property.

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    View

    zoom (z)

    There are three ways to zoom:

    1.The middle wheel on the mouse allows you to easily zoom in and out.

    2.type zoom(z in short) in command line.

    3. View/Extents

    (type E or e if use command line) allows you to zoom in/out to the whole area that you have any objects

    (type W or w if use command line) allows you to draw a

    window around the area you want to zoom in

    (type P or p if use command line) go back to last zoom

    area

    the same function as middle wheel on the mouse

    (type A or a if use command line) allows you to zoom out to

    the entire drawings are

    (type S or s if use command line) allows you to zoom in/ out

    in certain scale

    PAN(p) move the view

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    Insert reference

    You can insert files in CAD, like image, other CAD drawing, excel form, pdf and etc.

    ATTACH: Click attach and choosethe

    file you want to insert. Make sure you

    choose the right file format.

    insert image

    You can trace images, like hand sketch, after you insert them in CAD.

    Create new layer image and set it as the current layer. Insert the image in this layer.

    If you know the scale of the image,

    type value in Scalei.e.1=10 drawing in the dwg with

    inchunit setting - 120 (10 x 12)

    1=200drawing - 2400 (200 x 12)

    If you dont know the scale of the image,

    guess and type an appropriate scale or

    check specify on-screen.

    Keep Specify on screen checked unless

    you know the exact values of x and y

    coordinates.

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    Select the image, and the adjust options will show up at the top.

    If the image is over other lines that you want to see, adjust the draw order by selecting the image, right clicking

    Draw Order > Send to Back

    ALIGN: Align the image to the existing

    source point

    destination point

    destination point source point

    For third point, normally just press enter. Whether scale object based on alignment points is based on case by case.

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    SCALE(sc)

    You can scale the image if you know a

    dimension of an object.

    i.e. You know the length of the yellow edge is 2.

    You can scale the entire image based on it.

    press enter after finishing selecting

    If you know the scale, type it here. If you know a

    dimension of an object in your image, type R

    click one end of the edge and then the other type

    the new length

    DRAWING VIEWS

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    GEOMETRIC CONSTRUCTION WITH AUTOCAD

    Geometric construction is based on plane geometry, including; points, lines, circles, arcs

    and polygons.

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