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Monster Hunter Tri Quest Walkthrough
=PrologueChapter 1Chapter 2Chapter 3Chapter 4Chapter 5
Monster Hunter Tri isn't divided into proper chapters, but there are general points where the difficulty ramps up, where you fight major monsters and where new classes of Guild quests become available. We'll use those as dividing points so that we can break the walkthrough into reasonably-sized chunks. If you're looking for help
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
with a given quest, skip to the chapter number that corresponds to the number of stars that the game has designated for that quest, or follow along from beginning to end for the most assistance as you work through the game.
Prologue - Before the Quests
Fix Up the Camp!
Chapter 1 - The Quest Begins
Harvest 'Shroom
Prescription Pick-up
Goldenfish Opportunity
Farm Aid
Guts: It's What's for Dinner
Sunken Treasures
No Love for Ludroth
Chapter 2 - Enter Cha-Cha
Bug Hunt
Secret of the Crystal Bones
No Guts, No Glory
Big Game Hunting
Who's the Boss?
Shakalaka Savior!
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
Chapter 3 - A Bird, a Lizard and Something Else
Rhenoplos Rampage!
Herbivore Egg Hunt!
Pest Control
The Deadliest Catch
Playing with Fire
Trapping a Trickster
Save Our Boat
Leading the Charge
A Royal Pain
Accident Investigation
Chapter 4 - The Hunt for the Lagiacrus
Lost in Blue
Leader of the Icepack
Cold Stones
Hunter Killer
Harvest Tour: Sandy Plains
Harvest Tour: Flooded Forest
Trial of the Sea Dragon
Dragon Lady
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
The Creeping Venom
A Royal Rumble
Poached Wyvern Eggs
Fell the Lagiacrus!
Chapter 5 - Village Savior
Best the Lava Beasts!
Heat Exhaustion
The Lord of the Seas
Harvest Tour: Tundra
The Wrath of Rathalos
A Bard's Tale
The Horned Dragon
The Omen
The Volcano's Fury
Uragaan's Trail
Denizen of the Molten Deep
Save Moga Village!
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Monster Hunter Tri Combat, Upgrades & Places
Combat & Character UpgradesMoga Village PlacesEnvironment Overview
As you delve into Monster Hunter Tri, you'll likely find it to be a more complex game than is immediately evident. It's possible to make some good progress in the game without really knowing what you're doing, but eventually you'll come to a roadblock. The result can be frustration until you figure out what you're doing
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
wrong. This section of the guide is designed to let you know what you might do wrong before you even do it and to give you some information on best practices. We recommend reading through it before you get too far into the game, and we also encourage you to read through the instruction manual. Doing so can save you a lot of potential frustration down the road, particularly if you're new to the series.
Combat
There are two types of warrior in Monster Hunter Tri: bowgun users and blademasters.
Blademasters are your basic melee fighters. Though it might not seem like it at first, they'll likely have an easier time clearing the game because they can equip more powerful armor that makes it safe to get in close and really sock it to any monsters that happen to cross their paths. There are numerous weapon types at their disposal. Of particular interest are lances, which have a long range and allow for good defensive play, and switch axes that can charge up and change to a sword on the fly. Basic swords are also useful, since they allow for improved mobility, and hammers prove worthwhile because they make it easier to break certain parts of the enemy anatomy for item drops.
Character Upgrades
The character upgrade system in Monster Hunter Tri is unique and some of its elements can be easy to miss if you're not paying attention. The most important thing to keep in mind is that stats aren't necessarily what they seem. Instead of going up levels from fighting monsters, as you would in a typical game of this sort, you'll rely on gear forged by the Wyverian Artisian to make you stronger. Each piece of armor has attributes that it ads or subtracts from your core setup. For instance, a piece of armor might improve your ice resistance by three but subtract one point's worth of fire resistance. If you assemble an entire suit of armor from that one type, you could wind up with powerful armor that adds 15 defense to ice but subtracts 5 defense from fire. So, what do those defense points mean? When an attack lands, the defense points could mean nothing. A dragon might breathe fire on you, for instance, and he might not do any more damage to you when you have -5 fire resistance than he would if you had 0 fire resistance. Suppose that you have -10 fire resistance, though. Then you could be in a world of hurt because the game applies thresholds to your elemental resistance. If you're a point shy of a threshold, you'll see no discernible effect at all, while meeting or exceeding the threshold will suddenly find you with greater (or worse) defense against a given element. Elemental resistance isn't the only area where that concept applies, either. There are various skills and boosts to other stats that you need to keep in mind. If you equip enough
Bowgun users appear to have things simpler at first. They can remain at a distance in many cases (though not too far) and pick off their enemies with elementally-charged shots. Weapons are assembled from three components: frame, shaft and stock. You can mix and match the pieces to create the desired effect, which will affect everything from rate of fire to the number of bullets that can be chambered at one time. Default ammunition is effective, but to get the most from a bowgun you'll need to purchase ammunition or combine common items to make it on your own. Heated battles also include frequent moments where you must stop and reload. This results in a defensive type of play that can make it difficult to quickly inflict enough damage to fell some boss monsters that you encounter later in the game.
Beginning players are encouraged to stick with the blademaster character type, even early in the game where it's not as obviously dominant. This guide assumes that you'll be using melee weapons and suggest that you become intimate with lance-type weapons in particular.
Once you settle on a weapon, the next challenge is to master available combination attacks. Your bowgun is capable of firing some bullet types in a rapid-fire manner if you mash the button, for instance. The lance can often produce three thrusts in rapid succession if you are quick with the buttons, plus the switch ax can produce a whole range of strikes that you'll need to see
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
Vitality-improving charms, for instance, you can increase the size of your life meter while that gear is equipped. Or perhaps you'll do something else and improve your ability to carry around heavy objects or to swim more quickly underwater or to run further without draining your stamina as much. There are dozens of potential boosts and all are determined by armor, talismans and decorations. Always pay close attention to stats. If you ever wonder what a threshold is for one attribute or another, by the way, just press and hold the 'B' button on your Wii Remote as you hover over '?' icons on the equipment screens. You will see a list of potential boosts and penalties. It gives you an idea of what to aim for, and potentially lets you know what you need to change so that the dragon you're fighting stops doing so much damage with his blazing breath.
in action to believe. Once you start a combo, though, you will often find yourself forced to ride it out even if you stop pressing the button and see a monster charging you that you would very much like to dodge. Before you start stringing together a bunch of attacks, make sure that you've aimed properly and that your foe will still be in place to take all of the damage that you are theoretically going to deal.
Combat comes down to a lot more than just dealing damage, however; you also need to be ready to go on the defensive when the situation calls for it (a frequent occurrence, you'll find). Your character moves fairly quickly when he doesn't have a weapon actively in use, but he slows significantly if you are dragging a lance, hammer, great sword or other such item around. You have to stop and put your gear away if you want to quickly retreat, a time expenditure that can be enough to leave you open for vicious attack by powerful monsters from which you may wish to flee. Quick movement, therefore, is best reserved for moments where you're trying to rush to get into position to attack. If you are trying to run from a battle, you'll want to wait until your foe is momentarily distracted, then put away your weapon and make a break for it. If you're near the edge of an area when you decide to do that, so much the better!
As you battle, you'll find that certain actions deplete your stamina meter. Stamina is indicated by the yellow bar along the top of the screen. It drains if you run while weapons aren't equipped, it drains when you attack and it drains when you block attacks from powerful enemies. You can refill it by walking around at normal speed or by standing still. Your maximum stamina will slowly deplete as battles continue and can be refilled using items such as the Ration, or by using your grill to cook Raw Meat that you obtain by hacking up monsters that you have defeated. Even if you have a full and lengthy life meter, combat with particularly powerful monsters can be close to impossible if you let your stamina drop too low. Mind it carefully.
Finally, you need to keep in mind that you have a shield. Know how to use it and know when to dodge instead. For most of the game's duration, your answer is to use the shield. If you hold it upright and face in the direction from which an attack is coming, your trusty shield can block almost anything that your enemies might throw at you. Skills are available to increase your defensive prowess, as well. Though you can dodge any attack that you face in the game, sometimes the best thing to do is stand your ground and then counter after you've deflected a lunge or other attack. Save dodges for sustained series of blows, such as a barrage of fireballs or a cloud of poisonous gas.
As long as you put the above to good use and become a master of fleeing from battle when it isn't going your way (a lengthy run back to your base camp or just to the next screen to safely consume healing items is always preferable to a quick and painful death), you should be able to triumph over every last monster that you encounter. It won't necessarily be easy, just easier.
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
To get far in Monster Hunter Tri, you'll have to do more than just kill monsters. You'll also need to gather items. It's true that many of those can be found by killing weaker monsters and looting their corpses, or by capturing or killing tougher monsters for rewards as you complete quests. We've listed what standard enemies tend to carry below for your convenience.
Altaroth Altaroth Stomach, Insect Husk, Monster Fluid
Aptonoth Monster Bone S, Raw Meat, Super-sized Dung
Baggi Baggi Hide, Baggi Scale, Bird Wyvern Fang, Monster Bone M
Bnahabra Monster Fluid
Catfish Monster Guts, Raw Meat, Velvety Hide
Delex Big Fin, Monster Guts, Sharpened Fang
Epioth Monster Guts, Hydro Hide, Raw Meat
Felyne First-aid Med, Mini Oxy Supply, Ration
Melynx EZ Shock Trap, First-aid Med, Mini Oxy Supply, Ration
Giggi Giggi Stinger, Monster Fluid, Velvety Hide
Jaggi Bird Wyvern Fang, Jaggi Hide, Jaggi Scale
Jaggia Bird Wyvern Fang, Jaggi Hide, Jaggi Scale
Kelbi Blue Kelbi Horn, Firedouse Berry, Kelbi Horn, Raw Meat, Warm Pelt
Ludroth Hydro Hide, Immature Sponge
Popo Popo Tongue, Raw Meat, Warm Pelt
Rhenoplos Monster Bone M, Raw Meat, Rhenoplos Scalp, Rhenoplos Shell
Sharq Immunizer, Sharpened Fang, Sharqskin
Uroktor Dragonfell Berry, Monster Bone M, Uroktor Scale
Boss monsters carry other parts that should be self-evident by the item names. For instance, you'll know to look for a Royal Ludroth if you're trying to build a weapon and it calls for the R Ludroth Scale. Monster corpses
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
aren't the only place to find great items, either. You'll also want to bring a selection of pickaxes, nets, harpoons and bait with you as you explore regions. They allow you to find items through other means.
Mining
Mining is one of the most useful types of item gathering. You'll need a pickaxe of some sort. The material that you're working with is rough, so it's a good idea to bring along a lot of the iron ones (easily purchased in the market) or even some mega ones. Otherwise, you could run out of tools in the middle of your run. Generally, you'll find places to dig along walls in caves, or where you see lumps of rock out in the open. You'll probably have the most likely places memorized within a few hours. As you dig, you'll likely find a variety of items that can be used to produce powerful weapons. Some of the core ingredients can be quite rare. You might need to make 2 or 3 trips to an area to gather enough, and there might be only a point or two in a certain cave that yields what you're hoping to find.
Bug Catching
Though you might not suppose that insects would be very important, they actually serve as a core ingredient for various potions and such that you'll very likely want to have with you on tough quests. Some powerful equipment also requires you to find insects. As you move through a given area, just watch for butterflies hovering over patches of grass and shrubbery. You can dash over to where they are and use your net until they vanish. You'll usually get three to five insects from a given point. Many points in the game will yield the same few bugs, but there are special exceptions.
Digging
Digging requires no items and is easy. For the most part, you can dig where you see bone piles, either on ground or below the surface of the water. Monster dens often are a good place to dig, or along the side of fallen logs. Mushrooms also indicate a good place to dig, or flowers and cactus plants in the Sandy Desert area.
Fishing
There are two ways to fish. The most common method involves tackle, such as worms and crickets (both items that can often be found by digging). You can fish in shallow pools of water in the right environments, or by standing along the ocean shore. Underwater fishing is more like standard hunting. Certain swimming monsters (such as the Sharqs found in the Deserted Island environment) can be hit with your weapons to kill them. However, a better technique is to almost kill monsters using conventional means, then to skin them using the harpoon to deal a death blow. The harpoon can also be used throughout a fight to slowly inflict damage, but it's far less conventional than standard weapons. It also tends to break fairly quickly.
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
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Common questions...
We appreciate that clearing the offline mode in Monster Hunter Tri can be a daunting task. Though you're strongly encouraged to read through our 'Handbook' section and also the 'Walkthrough' portion, sometimes all you want is a quick answer to a common question. Monster Hunter Tri poses many, many questions, but we'll
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
touch on the most common ones here. If you need additional information, check out the afore-mentioned sections for the full scoop.
Is your question not answered?
How do I make more missions available?
There are a number of points in the game where it can seem like there's no way to progress beyond your current point. However, the answer is almost always found by simply talking to a few of the usual suspects: Junior, the Guild Sweetheart, the Chief and Cha-Cha. Usually, they'll have text bubbles overhead if they have something important to say. Make sure that you read carefully when you see that indicator. You'll usually receive a hint about how you should proceed. If you're given details on how to turn resources into a camp, make sure that you do so to access new quests. The same is true if you have the option of assembling the Ancient Mask. If you've talked to everyone in the village and you've taken care of any available tasks but still have no new options, then it's possible that you just haven't cleared a critical quest yet. Critical quests most often require you to hunt or capture a monster. Not all of them are required, but most are. Clear any remaining quests that are already available and you should unlock new ones.
How can I capture monsters?
Capturing monsters can be easier than just defeating them outright, but at first that's not necessarily obvious. When you are going up against a powerful monster, inflict damage until it is visibly weakened. It will usually start limping and bellowing. Now you need to proceed cautiously. Allow it to lead you to its lair and allow it to move ahead of you so that by the time you arrive where it is waiting at its lair, the beast has fallen asleep and is resting. Move in, place a trap (the Shock Trap works especially well), then throw a Tranq Bomb. That should hit your target and awaken it. Now quickly run to the other side of the trap that you placed and lure the monster over to it. As it starts across, it will become caught in the trap. Then you can throw another Tranq Bomb or two. The monster should be captured at that point and you will receive your reward.
Is it better to kill monsters or capture them?
The answer to that question depends on your purpose. If you're looking for monster pieces to assemble some useful armor or weapons, then you should generally capture a monster within a quest (meaning that you don't want to do it in 'Free Hunt' mode). Monsters tend to net you more resources when they're captured. If you're looking for resources that you can trade with the Argosy captain, however, then you should hunt monsters in the 'Free Hunt' mode and you should make sure to kill them. When they fall in battle, you'll be able to carve them for a few goodies, plus you can report your hunt to Junior back at Moga Village for rewards. A final note: when a quest calls for you to kill a monster, you can bring along a trap and capture it instead. You'll still complete the quest and you'll still receive significant rewards. If a quest calls for you to capture a monster and you kill it instead, however, you'll fail the quest.
I've upgraded my armor and talisman, why no elemental defense upgrade?
Remember that any effects you want to see will take place only when certain conditions are met. If you start with an ice resistance of 0 and you add 9 points, for instance, you won't see any difference whatsoever. You have to meet certain thresholds to see benefits. As an example, you can add 15 Vitality points to add 50HP to your life meter as long as the appropriate gear is equipped. That's quite the boost, but a few points less will only boost it by 20HP and a point or two below that won't boost it at all. This upgrade system prevents players from making their characters too powerful, since it's difficult to
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
manage more than 2 or 3 effects with any equipment set. If you're wondering what the threshold is for a desired character boost, by the way, you can press and hold the 'B' button while looking at status and equipment screens to see '?' symbols appear. Hover over the mark that appears next to a stat that interests you and you'll see a list of the available upgrades (and downgrades, which are something else to keep in mind as you tinker with your gear).
What's a quick way to earn some money?
If you're having money trouble, your answer is the Farm. You can head there to plant things, to increase your supply of insects and to produce exports that other lands will pay good money to import from Moga Village. The easiest way to make money around the halfway point in the game (which is when you are most likely to need it) is to obtain some Funky Pheromones by defeating a lot of insect-type critters in 'Free Hunt' mode. The Altaroth and Bnahabra enemies should be your focus. Report back to Junior after finishing up a hunt and you'll quite possibly receive the desired item. Now take your nets to a region such as the Sandy Plains, the Tundra or the Volcano. Use them to capture a Godbug or two. Finally, take that insect and the Funky Pheromones to your farm, which you've hopefully been upgrading at every opportunity. Have one or more cats take the Godbug and Funky Pheromones and plant the bug for the longest cycle you can afford. Check in periodically to find that your supply has multiplied and can be sold in large quantities for serious cash!
Where did Cha-Cha go? I completed a quest and he disappeared!
Cha-Cha is an extremely useful ally, but late in the game you'll need to complete a few quests without him. He'll eventually return, full of vigor and happy to be alive. From then on out, he'll fight by your side (and will play an important role in the final encounter). Just be patient and do your best to fight the tough beasts without the welcome support that Cha-Cha usually provides.
Where do I find the Jumbo Pearl?
The Jumbo Pearl is located in the Deserted Island area (also known as Moga Woods if you are in 'Free Hunt' mode). You can swim to the bottom of the ocean area and check bone piles to find the pearl, though it seems to appear roughly one in fifty times. You may have to make several trips.
Where do I find the Pelagicite Ore?
The Pelagicite Ore is obtained by mining in areas 5 and 6 of the Flooded Forest. There are crimson crystals that form along the walls there. You can pick at them to find the ore, but it appears rather infrequently. You may get two or three on one trip to the region and none on your next.
How do I get the Sharqskin?
The Sharqskin is gathered from sharqs that you kill, but you have to be careful not to kill them the wrong way. Fight one and deal a few blows with a standard weapon so that the animal is weakened and about to die. Then take out a harpoon to finish the job. Investigate the corpse to obtain the Sharqskin.
Where can I find the Firedouse Berry?
Kelbi animals carry the Firedouse Berry around with them for reasons unknown. You won't find it by killing them in the usual manner, however. Instead, you need to stun them so that they fall on the ground in a daze. Hitting them with a weak blow from your shield (while equipped with a sword) seems to work most dependably. When the kelbi falls to the ground, quickly investigate its dazed body and you'll
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
sometimes obtain the desired berry.
How do I get the Super-sized Dung?
You can obtain the Super-sized Dung by defeating an aptonoth in the Moga Woods. Check the forecast before you leave Moga Village. If you see that herbivores are breathing, it's a good time to make a run to the area. Battle aptonoths and watch for a particularly large and aggressive one. When you defeat it and check its body, you may score the dung, which is useful for a Farm upgrade that you'll want to make.
What am I supposed to do when fighting Ceadeus? My quest ended in failure.
You have to hit Ceadeus for pretty significant damage as you swim along an underwater passage with him. He doesn't do much to attack, so stay below his beard and keep hacking at him with your weapon of choice. If you inflict enough damage, he'll thrash about wildly in the water ahead of the blocked passage leading from Area 2 to Area 3, then break it down. Then you can follow him to that area for the second portion of the fight. If you didn't do enough damage in time, you'll simply fail the quest and will need to try again. Once you clear the first portion of the battle, though, you can skip directly to the second one on subsequent attempts (just jump down from the ledge behind and to the left of the tent in base camp).
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
Step 1 Download the PSP strategy guide onto your computer hard drive. Open the ZIP and remove the "monstertri" file.
Step 2 Move the "monstertri" file from your computer hard drive to your PSP memory stick. To do this:
Connect your PSP to your computer using a USB cable. Turn on the PSP and select "USB Connection" from the main menu. On your computer, open My Computer and move through the folders in this order: Removable Disk > PSP > COMMON drag and drop the "monstertri" file into the COMMON folder, then disconnect your PSP from the computer. OR
Connect your Memory Stick PRO to your computer and open My Computer. Move through the Memory Stick PRO folders in this order: PSP > COMMON drag and drop the "monstertri" file into the COMMON folder. Eject the Memory Stick PRO from your computer and re-insert it into your PSP.
Step 3 Select the Internet Browser on the PSP main menu. Open the following Address to access the IGN strategy guide: file:/psp/common/monstertri
Once you've opened the guide, make a bookmark so you can easily access it at a later time. Also be sure to set your browser Display Mode to "Just-Fit" or "Smart-Fit" for best viewing.
Common questions...
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IGN has two levels of login accounts: 1) Free logins that let you track your game collections, post on our boards, and create a free blog, and 2) IGN Insider subscriptions that give you access to HD video downloads, exclusive editorial articles, and downloadable PDF and PSP strategy guides. If you've just recently subscribed to IGN Insider and have trouble with the downloads, try clearing your browser's cookies and then logging back insome browsers hang onto old login information that needs purging. If you still have trouble, please contact IGN Customer Support.
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
After some character creation and a cutscene, you'll appear in the Moga Village at the start of a conversation with the chief. He explains that a Lagiacrus is terrorizing the village. You'll receive 1500z and instructions to find the chief's son, Junior.
From where you first meet with the chief, head toward the lower right and up some planking to meet with the Carefree Lad and receive a Whetstone item. Talk to him again and he'll reveal that the chief's son went east, into the woods. You should follow, but only after you've purchased protective gear from the nearby armory. You can't afford a lot just yet, but some good armor and a decent weapon are a good idea. You can come back for more equipment shortly.
(Above Left) Buy some equipment before you leave Moga Village. (Above Right) Battle the Aptonoth monsters to pick up some Raw Meat for Junior, whom you'll meet soon after.
Once you're properly equipped, head outside the village along the path leading east to the Moga Woods. When you first arrive in the new location, your goal is to find the chief's son, Junior. An icon of the chief will appear on-screen to remind you of the fact and will direct you to the camp, located on the east side of the area. You can track your movement (indicated by the red arrow) to reach the hut on the map, which represents the base camp. Head there now while the chief briefs you on play control.
As you proceed, you'll come across a field of Aptonoth monsters. They're herbivores. You'll fight them to learn about gathering materials. Specifically, you need to collect some Raw Meat from the first of the Aptonoth critters that you slay. You can and should carve multiple times. Then continue east along the map to find Junior. Talk to him twice, once for information and a second time to hand over a Raw Meat. You'll be instructed to return to the village now, which you should do.
Once you arrive back in the village, meet with Junior just left from the entrance. He'll give you the BBQ Spit and your first proper quest. He also tells you to meet with his father, which you should do for the 1000z. Now it's time to purchase any gear that pleases you, then you're free to tend to that first quest that Junior gave you!
Fix Up the Camp!
Client Junior
Main Quest Res (30p)
In Moga Woods, head to Area 6 to find and defeat some carnivores. Take the items that you carve from them http://au.guides.ign.com/guides/14209897/page_12.html (2 of 3) [2/1/2011 7:51:27 PM]
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
back with you when you return to Moga Village. You should have 30p or more worth of resources, enough to receive your reward.
As you tend to that first quest, which involves walking around the Moga Woods area in search of resources, you'll be walked through some general game options. You can barbecue meat on the spit that Junior gave you to increase your stamina bar, for instance. You'll also notice that the map of the area has expanded. You need to head to Area 6 to find some carnivores to defeat, but along the way make sure to find some healing items. If you start by heading toward Area 7 on the map, which is off toward the left, you can find the Blue Mushroom and some Honey by heading to the right along a stream bed. Then backtrack left and continue toward Area 7 on the map.
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
After a rest at your house to save your progress (if you haven't already) and to make any necessary preparations, you should make your way to the Guild.
Talk to the Guild Sweetheart and she will present you with a potential first quest. As she notes, you won't be able to save your progress while you are attempting the quest unless you abandon it by talking to her again, so make double sure that you've done so ahead of time and then make a solid effort to complete it in one attempt.
Harvest 'Shroom
Client Clan Matriarch
Main Quest Deliver 5 Unique Mushrooms (500z)
Subquest A Deliver 2 Ripened Mushroom (500z)
Subquest B Deliver 1 Choice Mushroom (500z)
Deliver Unique Mushrooms, Ripened Mushrooms and Choice Mushrooms to the Red Box on the Deserted Island. You can find the mushrooms throughout the Deserted Island area where the quest takes place. Make sure to dig up every last mushroom at each harvest point.
After accepting your first quest from the guild, you'll find that you have been given 50 minutes with which to complete it. Start by heading just left from the Guild, along the dock. There's an opening in the back fence that you can use to get in a small boat. It will take you to your destination, Deserted Island. This area is the same as Moga Woods, except that you can't exit to the village.
As you arrive on the island, you'll hear from the Guild Sweetheart. She explains the purpose of three items on the island where you find yourself. You need to touch each attraction to hear the explanation. The Red Box, just to your left, is reserved for deliveries after you have found the items that are needed for a given quest. The Blue Box contains supplies that have been provided by the Guild to help you complete your quest. Finally, the bed is located in the tent to the left. You can use it to restore your status and health if you're poisoned or otherwise weakened by combat, though stamina is not restored.
(Above Left) Dig multiple times at any mushroom harvesting spot that you find to make sure that you don't miss anything good. (Above Right) When you've gathered all of the desired 'shrooms, bring them back to the Red Box to complete your mission.
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Now that you know where everything is, it's time to get to work on that first proper quest. Grab any goodies that you need from the supplied chests, including the area Map so that you can easily make your way to prime locations. Even when you have areas memorized, it's not a bad idea to bring along that map to make things easier for yourself.
Head down the main trail to arrive at a clearing. From there, you can explore the region. You'll find Unique Mushroom items by digging at the mushrooms scattered around the map. There are plenty of them all over the place if you look hard enough, so you shouldn't find any trouble quickly finding them. Otherwise, the main area of interest is a deep pool of water along the far northeast portion of the map. There you can find precious Red Coral Stone and other objects underwater (they'll automatically be turned in for precious funds once you complete the quest), or swim through a tunnel to find easy access to a bunch of rare metals. Explore those places thoroughly if you have the time, and search for mushrooms in each of the main areas. You should be able to find the Choice Mushroom item that you need easily enough if you hit up all of the various mushrooms in the zone and harvest at each spot until there's nothing left. Just make sure that you leave yourself time to return to the Red Box and claim your prize.
Once you return to Moga Village after successfully completing that first quest, a bunch of new ones will become available. The game has now fallen into its regular flow!
Note that while you're back in town, you should talk to the Future Alpha Male to receive two Firefly items. Talk to the Carefree Lad, as well, who stands near the gate leading to Moga Woods. He will give you the Snakebee Larva. You can combine that with the other item and if all goes well, you will receive the Goldenfish Bait. Now you're ready to get back to some quests! Completing these should be easy, and you can use any knowledge that you may have gleaned from exploring the Deserted Island area while completing the first quest in that region.
Prescription Pick-up
Client Medicine Man
Main Quest Deliver 2 Kelbi Horns (600z)
Subquest A Slay 5 Kelbi (500z)
You can satisfy this mission by simply killing a bunch of Kelbi creatures. They hang around on the west side of the map in Area 3 and Area 7. You'll most likely have to kill far more than 5 of them as you work to obtain the Kelbi Horn items that you need for your main quest, which means that satisfying the terms of the subquest should be a piece of cake.
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
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Monster Hunter Tri Quest Walkthrough
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
Because of your success on the Deserted Island, you have a new area available for quests: the Sandy Plains. Several new quests have also become available.
Bug Hunt
Client Brainy Biologist
Main Quest Slay 12 Altaroth (600z)
Subquest A Deliver 2 Ripened Mushroom (550z)
Subquest B Deliver 1 Choice Mushroom (550z)
You'll head to the Deserted Island for this quest, in search of some insects that you can slay. There are some located directly ahead of where you first appear in Area 2, near a rotting log along the ground. Next make your way to Area 3 and you should find a log along the left side from which the insects march. You can find several of them at that location, along with some felynes in the area that will likely make your life difficult as they try to pick your pockets. Eliminate them and take care of the insects, then backtrack to Area 2 and from there proceed to Area 7 to find several more insects that you can defeat to receive your reward automatically. If you are worried about the side quests, just make sure to thoroughly examine every mushroom throughout the map to obtain the ones you need for your bonus zenny.
Secret of the Crystal Bones
Client Archaeologist
Main Quest Deliver 4 Crystal Bones (600z)
Subquest A Slay 4 Giggi (200z)
This will likely be the quest that marks your arrival at the Sandy Plains area, but there's no need to change up your routine just because of the new locale. Talk to the Veggie Elder to receive the Goldenfish Bait, then check your supply chest for a Map, some Old Pickaxe and Torch items and other supplies. Your starting point is along the northeast portion of the region. If you want to complete the subquest, head to Area 7 and you'll find plenty of Giggi creatures that leap around near the large trees there, alongside the Kelby animals. To find the Crystal Bone items for the main quest, you need to use the pickaxe in some of the caves in the region. Area 6 works well for that. Check along the right side of the trail, just past the pile of supplies that should be visible along the cave's left side as you enter from Area 7. You should equip the Torch as you dig to keep nasties away so that you're not constantly being distracted. Don't go too far in or felynes will make your dig miserable. The good news is that you'll find the Crystal Bone item almost every time you attempt a dig.
No Guts, No Glory
Client Caravan Leader
Main Quest Deliver 3 Monster Guts (800z)
Subquest A Slay 8 Delex (800z)
This is a relatively easy mission. Make sure that you grab both the Map and the appropriate drink to keep your temperature even (the desert environment is cool in the evening and roasting hot by daylight). Head to Area 9
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Monster Hunter Tri Guide/Walkthrough - Wii, Wii Walkthrough - IGN
and Area 10. There, you'll battle the Delex enemies. They look like swordfish and they move around along the surface of the sand. You'll have the easiest time hitting them when they draw back in advance of a charge or to breathe projectile attacks. Wait for that, then move in for the kill before they attack. You'll get Monster Guts items only occasionally, but you should have enough to complete your quest by the time you clear both areas of monsters (and should also receive credit for the subquest in the process).
Big Game Hunting
Client Head Village Guard
Main Quest Hunt a Great Jaggi (1000z)
Subquest A Wound Great Jaggi's head (300z)
Subquest B Stun Great Jaggi (300z)
Your target in this quest is a Great Jaggi. The Great Jaggi is a powerful creature who will run away when injured, so make sure that you do as the Guild Sweetheart advises and grab the paintball item from the supply chest. You can use it to ensure that you can track the Great Jaggi if it does decide to run. As for the little matter of finding the beast, it will make its first appearance in Area 6. When you attack, you'll find yourself facing the beast itself and numerous helpers. You should focus on the main target and hit it hard with your most powerful shells, but don't dare stand around in one place. You need to be ready to keep moving so that you're not cornered and hammered by the Great Jaggi's powerful tail. It can take a lot of damage, so make sure that you are properly prepared. Otherwise, hit it with everything you've got and you should take it out before it does the same to you!
Of the new missions that you've received, the most important one is the 'Big Game Hunting' one. However, there's a good chance that you're not ready for it just yet. First, you should probably complete the other ones for items that you can potentially use to improve your gear.
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