Guia de Uso 3D Home Architect

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    USER’S GUIDE

    www.broderbund.com

    380865-MAN/I031kg

    Go to Contents

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    © 2001 TLC Productivity Properties LLC, and its licensors and Advanced RelationalTechnologies. A portion of texture files © 1989-01 IMAGETECTS™. All rights reserved. 3DHome Architect is a registered trademark and Broderbund and the Broderbund logo are

    trademarks of TLC Productivity Properties LLC. ImageCELs® is a registered trademark of IMAGETECTS™. Windows and Windows NT are either registered trademarks or trademarksof Microsoft Corporation in the United States and/or other countries. All other trademarksare the property of their respective owners.

    In the interest of product improvement, information and specifications represented here aresubject to change without notice.

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    Table of Contents (Click on a topic to go to that section)

    Preface ...........................................................................................................................v

    Chapter 1: Getting Started with 3D Home Architect Deluxe................................1

     What’s in the Box .........................................................................................................2System Requirements ................................................................................................... 2Installing 3D Home Architect Deluxe............................................................................3Starting 3D Home Architect Deluxe .............................................................................3Removing 3D Home Architect Deluxe ..........................................................................4

    Chapter 2: An Overview of 3D Home Architect Deluxe.........................................5

     What 3D Home Architect Deluxe Does.........................................................................6 What 3D Home Architect Deluxe Doesn’t Do...............................................................6Using the Build House Wizard ...................................................................................... 7Getting Around 3D Home Architect Deluxe ................................................................. 8

     Windows .................................................................................................................. 8 Views........................................................................................................................8Modes....................................................................................................................13Menu Commands ..................................................................................................13Toolbar ...................................................................................................................14

    Understanding Objects...............................................................................................15Manipulating Objects .............................................................................................15

    Drawing a Plan...........................................................................................................17 Adding Walls ..........................................................................................................17 Adding Doors.........................................................................................................17 Adding Windows....................................................................................................18 Adding Cabinets.....................................................................................................18 Working with Fixtures, Furniture, and Outdoor Objects .........................................18 Working with Roofs ................................................................................................19 Working with Electrical Outlets...............................................................................19

    Understanding Default Settings..................................................................................19Dealing with Multiple Floors ......................................................................................19Understanding Text....................................................................................................19

    Understanding Dimensions ........................................................................................20

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    Chapter 3: Cabin Design Tutorial ............................................................................21

    Getting Started ..........................................................................................................22

    Removing All Plans from Memory ..........................................................................22Using the Default Modes........................................................................................23Drawing Walls ............................................................................................................24

    Creating Dimension Lines.......................................................................................26Naming Rooms ..........................................................................................................28Placing Doors and Windows.......................................................................................30Placing Cabinets.........................................................................................................33Placing Fixtures ..........................................................................................................35

     Adding a Window Above the Sink ..........................................................................38 Working in Three Dimensions.....................................................................................39

    Editing in 3D Views ................................................................................................42

    Placing Furniture ........................................................................................................43 Adding a Bathroom....................................................................................................45 Adding Bathroom Fixtures......................................................................................47

     Applying Materials .....................................................................................................50 Adding Landscaping...................................................................................................51 Adding a Roof  ............................................................................................................53 Adding Electrical Items ...............................................................................................57 Adding Outdoor Images.............................................................................................57Checking for Design Errors .........................................................................................59Creating a Materials List .............................................................................................60

    Chapter 4: Basic Techniques Tutorial......................................................................61

    Planning a Project ......................................................................................................63Getting Started ..........................................................................................................63Creating the Exterior of a House ................................................................................63

    Selecting Material for Exterior Walls .......................................................................66Drawing Interior Walls................................................................................................66

    Using Invisible Walls to Create an Open Plan .........................................................67Using Wide Doorways to Create an Open Plan.......................................................69Naming Rooms ......................................................................................................69

    Placing Doors .............................................................................................................70Creating the Front Door .........................................................................................71

    Creating Interior Doors...........................................................................................71Placing Windows ........................................................................................................74Using the Window Specification Dialog Box ...........................................................76Using the Copy Tool to Copy the Changes ............................................................77Placing Special Windows ........................................................................................78

    Cleaning Up the Display.............................................................................................80

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    Placing Cabinets.........................................................................................................81 Adding Cabinets.....................................................................................................83Creating Cabinet Soffits..........................................................................................84

    Creating an Island with Cabinets............................................................................85Placing Fixtures ..........................................................................................................87

     Adding Fixed Fixtures .............................................................................................87 Adding Movable Fixtures........................................................................................88

    Looking at a Room.....................................................................................................89Placing Furniture ........................................................................................................94

    Selecting Colors and Materials for Furniture ...........................................................94Placing Fireplaces .......................................................................................................95Building Decks and Porches........................................................................................98

    Creating a Porch ..................................................................................................100Creating Stairs..........................................................................................................101

    Creating an Interior Staircase ...............................................................................101Fixing Staircase Problems .....................................................................................104Creating an Exterior Staircase ...............................................................................106

     Adding Additional Floors ..........................................................................................109Using Reference Plans...........................................................................................111Showing the Second Floor View of the Staircase ..................................................113

    Fine-Tuning Rooms...................................................................................................114 Adding Colors ......................................................................................................115

    Getting Wired ..........................................................................................................116Making a List and Checking It Twice ........................................................................120

    Using Plan Check .................................................................................................120

    Checking the Budget ...........................................................................................121Making Your Plan a Reality ...................................................................................122

    Creating a 3D Walkthrough .....................................................................................122

    Chapter 5: Advanced Roofing Techniques Tutorial ............................................123

    Hip Roof ...................................................................................................................124Gable Roof  ...............................................................................................................126Shed Roof  ................................................................................................................127Saltbox Roof .............................................................................................................128Gambrel Roof ...........................................................................................................129Gull Wing Roof .........................................................................................................130Half Hip Roof ............................................................................................................131Mansard Roof ...........................................................................................................132Roof Type Quick Reference.......................................................................................133Gables over Doors and Windows..............................................................................134

    Placing Dormers in a Gable Roof ..........................................................................134Using the Break Wall Tool with Automatic Roof Designer .........................................139

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    Chapter 6: Reference: Toolbar Commands ..........................................................143

    Mode Buttons ......................................................................................................144

    Dialog Box Buttons ..............................................................................................144Tool Selection Buttons..........................................................................................144Tool Button Descriptions ......................................................................................144

    Chapter 7: Reference: Menus .................................................................................167

    File Menu .............................................................................................................168Edit Menu ............................................................................................................177Build Menu ..........................................................................................................179

     Wall Submenu.................................................................................................179Door Submenu ...............................................................................................188 Window Submenu ..........................................................................................195

    New Floor Command .....................................................................................204Foundation Command....................................................................................205Roof Submenu ................................................................................................206Stairs Command .............................................................................................208Cabinet Submenu ...........................................................................................214Fireplace Command........................................................................................221Electrical Submenu..........................................................................................224Fixtures Command..........................................................................................228Furniture Command........................................................................................231Dimension Lines Submenu..............................................................................232Text Command...............................................................................................234

    Outdoor Objects Command ...........................................................................236Outdoor Images Command ............................................................................238Ground Covering Command ..........................................................................239Build Lot Command........................................................................................240

     About Rooms .......................................................................................................241Options Menu......................................................................................................2473D Menu..............................................................................................................259Tools Menu ..........................................................................................................265Internet Menu ......................................................................................................270 Window Menu .....................................................................................................270Help Menu ...........................................................................................................271

    Appendix...................................................................................................................273

     Appendix A: Introduction to Residential Design .......................................................274 Appendix B: Questions and Answers ........................................................................279

    Contacting Technical Support ..............................................................................281 Appendix C: Printing Blueprints ...............................................................................282

    Index ..........................................................................................................................285

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    v

    PrefaceCongratulations on your purchase of 3D Home Architect 

    ® 

    Deluxe 4, the complete softwaresolution for easy home design. With 3D Home Architect Deluxe 4, you can quickly and easilyproduce accurate and complete floor plans for a remodel, an addition, or even an entirehome. The program will handle multiple floors, check your design for obvious errors,determine the building materials you need, and let you see and work with your design inthree dimensions. The program automatically lines up walls, measures and adds dimensions,and does most of the other tedious work necessary to create building plans. It frees you todo the creative work.

    About This Manual

    The Getting Started chapter covers hardware and software requirements, and installation.The Overview shows you around the program and introduces basic concepts.

    The Cabin Tutorial takes you through the creation of a basic plan. You will learn to edit aplan in different views. Finally, you will see how to use special features like automaticdimensions, electrical outlet placement, Plan Check and how to create a Materials List for estimating cost.

    The Basic Techniques Tutorial shows you how to create staircases, custom windows, cabinetry,decks, and multiple stories.

    The Advanced Roofing Techniques Tutorial teaches you how to build eight different roof structures. You can combine any of these styles to create your own custom roofs. This

    chapter also introduces two tools that help in the roof creation process, and includes anintroduction to placing dormers in your roof.

    The Reference provides an item-by-item explanation of each program feature, organized bythe toolbar and menus.

    The Introduction to Residential Design provides a brief overview of the aspects of residentialbuilding design relevant to the home architect.

     At the end of the manual you will find answers to common questions and information oncontacting Technical Support.

    A Word about Windows

    ®

    This manual assumes you are familiar with Windows and basic Windows techniques, such asusing the mouse and menus. If you are new to computers, or unfamiliar with Windows,consult the Microsoft Windows documentation.

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    1

    Chapter  1Getting Started with 3D HomeArchitect® Deluxe 4

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    This chapter walks you through setting up the program. You’ll learn:

    • What’s in the box

    • System requirements• How to install the program

    • How to start the program

    • How to remove the program

    What’s in the Box Your 3D Home Architect ®  Deluxe 4 package should include the following:

    • 3D Home Architecture Deluxe 4 Program CD-ROM

    • Home Styles 1500 Best-Selling Home Plans

    • User’s Manual

    • Registration Card

    System RequirementsTo install and run 3D Home Architect Deluxe 4, your system must include the following:

    • 100% IBM-compatible computer with a 166MHz processor or better (300MHzrecommended).

    • Windows 95B/C, Windows NT 4.0 (Service Pack 3 or higher), Windows 98, Windows2000 or Windows Me (Millennium Edition).

    • 150MB free of hard-disk space.

    • 32MB of RAM (64MB recommended). 64MB minimum for Windows NT.

    • CD-ROM Drive.

    • Two-button mouse supported by Windows.

    • Color VGA, SuperVGA, or higher-resolution monitor that supports 256 colors. (We highlyrecommend a video card that supports OpenGL and hardware acceleration.)

    Optional:• Printer 

    • 14.4 Kbps modem for Internet access*• 19.5MB free hard-disk space for AT&T WorldNet® Service software installation

    User is responsible for all Internet access fees and phone charges.

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    Installing 3D Home Architect Deluxe 4These instructions assume you are at the Windows® desktop.

    To install 

    1. Insert the CD-ROM into your CD drive.

    The 3D Home Architect Deluxe 4 startup window appears. If it doesn’t, use the stepsbelow these to install the program manually.

    2. Click the Install button.

    3. Follow the on-screen instructions to install the program.

    To install manually 

    If the 3D Home Architect Deluxe 4 startup window doesn’t appear automatically, use these

    steps to install the program manually.1. Insert the CD-ROM into your CD drive.

    2. Click the Start button on the taskbar and choose Run.

    3. Type D:\LAUNCHER.EXE in the line labeled Open.

    If your CD drive uses a letter other than D, substitute that letter for D.

    4. Click OK and follow the on-screen instructions to install 3D Home Architect Deluxe 4.

    Starting 3D Home Architect Deluxe 4 You can run 3D Home Architect Deluxe 4 from its startup window or from the Start button

    on your Windows desktop.To run 3D Home Architect Deluxe 4 from its startup window 

    1. After successfully installing the program, insert the 3D Home Architect Deluxe 4 CD-ROMinto the CD drive.

    2. Click the Run button on the 3D Home Architect Deluxe 4 startup window.

    If the 3D Home Architect Deluxe 4 startup window does not appear, you can run theprogram from the Windows desktop.

    To run 3D Home Architect Deluxe 4 from the desktop

    1. Insert the 3D Home Architect Deluxe 4 CD-ROM into the CD drive.

    2. Click the Start button.

    3. Point to Programs, and then to 3D Home Architect Deluxe 4.

    4. Click the 3D Home Architect Deluxe 4 menu item to start the program.

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    Removing 3D Home Architect Deluxe 4If you need to remove 3D Home Architect Deluxe 4, begin at the Windows® desktop.

    To remove 3D Home Architect Deluxe 4

    1. Click the Start button on your Windows desktop.

    2. Point to Programs, then to 3D Home Architect Deluxe 4.

    3. Click Uninstall 3D Home Architect menu item to uninstall the program.

    Starting Homestyles 1500 Best-Selling Home Plans

    To Install:

    1. Insert the HomeStyles 1500 Best-Selling Home Plans CD-ROM into your CD drive.

    2. Click the Start button on the task bar and choose Run.

    3. Type D:/SETUP.EXE in the line labeled Open.

    If your CD drive uses a letter other than D, substitute that letter for D.

    4. Click OK and follow the on-screen instructions to install Homestyles 1500 Best-SellingHome Plans.

     You can run the Homestyles 1500 Best-Selling Home Plans  from the shortcut icon on your desktop, or from the Windows Start button.

    To start the Homestyles 1500 Best-Selling Home Plans from your desktop.Note: After successfully installing the Homestyles 1500 Best-Selling Home PlansCD a shortcut icon will be automatically installed to your desktop.

    1. Insert the Homestyles 1500 Best-Selling CD-ROM into the CD drive.

    2. Double click the Homestyles 1500 Best-Selling Home Plans icon on your desktop tostart the program.

    To start the Homestyles 1500 Best-Selling Home Plans from the Windows Start button.

    1. Insert the Homestyles 1500 Best-Selling Home Plans CD-ROM into the CD drive

    2. Click the Windows® Start button

    3. Point to Programs, 1500 Best-Selling Home Plans, and then to 1500 Best-SellingHome Plans.

    4. Click the 1500 Best-Selling Home Plans menu item to start the program.

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    5

    An Overview of 3D HomeArchitect® Deluxe

    2Chapter 

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    This chapter gives you an overview of the program. You’ll learn:

    • What 3D Home Architect ®  Deluxe 4 does and doesn’t do

    • How to use the Build House Wizard• How to use the windows, views, modes, menus, and tools in the program

    • How to work with 3D Home Architect Deluxe 4 objects

    • How to work with multiple floors

    • How to use text

    • How to use dimensions

    What 3D Home Architect Deluxe 4 Does3D Home Architect Deluxe 4 creates complete, professional-looking residential floor plans. Theprogram simplifies the task of accurately drawing plans, letting you experiment with possiblealternatives and convey your ideas to others.

    Using 3D Home Architect Deluxe 4, you can:

    • View and edit your plan in three dimensions.

    • Record and show walkthroughs (animated 3D representations) of your house.

    • Add exterior landscaping objects like trees, shrubs, and flowers.

    • Start your plan with an existing one, and then modify it for your needs.

    • Create accurate dimensions and other details automatically.

    • Create itemized lists of materials to help you estimate material costs.• Print your plan to any scale as a floor plan, a 3D view, or an interior elevation.

    • Check your plans for compliance with certain building standards and rules.

    • Experiment with how you want your home to look, without agonizing over every line andmeasurement.

    What 3D Home Architect Deluxe 4 Doesn’t Do3D Home Architect Deluxe 4 cannot determine the building codes and practices for your area,so consult a licensed contractor to see what works and what is required.

    This program assumes standard construction techniques. For designs that require specializedconstruction, like multiple-story homes on steep sites, consult professional architects andbuilders.

    3D Home Architect Deluxe 4 cannot design your home for you, but it frees you to experimentwith different design ideas. You must decide room size and location, and how light, air, andpeople will move about within your home. Study different designs, try them out, and thinkabout how you and your family will really live in and use the home you design.

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    Using the Build House WizardThe Build House Wizard is a shortcut to starting a new plan. When you first start 3D Home 

    Architect Deluxe 4, the wizard displays:

    Build House Wizard 

    If you don’t want the wizard to display in the future, clear the Automatically bring up thiswizard when the program launches check box. You can still run the wizard by choosing

    House Wizard on the Tools menu.

    The Build House Wizard has three options:

    • You can start with a sample plan and modify it for your needs.

    The wizard prompts you for the style and size house you want, and then displays a list of plans that match your criteria. You can see a preview of each sample plan and choose oneto start with. When you click Finish, the wizard displays the sample plan so you can editit.

    • You can have the wizard generate rooms that you arrange to form your house.

    The wizard prompts you for the number of floors you want, and whether you want

     features like a garage, deck, porch, or laundry room. You specify which kinds of rooms you want on the first floor. When you click Finish, the wizard creates a box for each room you requested. You arrange the rooms, and then re-run the wizard from the Tools menuto specify the remaining floors.

    • You can use the Wall tool to define your plan manually.

    This option bypasses the wizard and lets you build a plan manually. Manual techniquesare covered in detail in the tutorials and reference chapters.

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    Getting Around 3D Home Architect® Deluxe 43D Home Architect Deluxe 4 uses multiple application windows to display different views of 

     your plan. All the menus and commands in the program are available via the toolbar or menu.

    Windows3D Home Architect Deluxe 4 displays multiple, independent application windows, so you canhave several views of a single plan open at once (for example, Plan, Cross Section/Elevation, and Camera views), plus several versions of each view (for example, Cameraviews from two angles), and even several different plans (to compare designs).

    Views

     Views in 3D Home Architect Deluxe 4 are different ways of looking at your design: each showsa different aspect of your design, each has a different use, and each is displayed in adifferent window. You can move, resize, open, close, and print each window separately. Tomake a window active, click it. You can open a maximum of ten windows at any given time.

     You can change, add objects, and change walls only in the Plan window. Once you’veadded an object, you can change it in any window but Materials. You can resize objectsonly in Cross-Section/Elevation view. All views except Materials reflect changes in other windows.

     Views are available via the View Mode button or the commands on the 3D menu.

    View Mode button

    View Mode options 

    Plan ViewMost views are opened from Plan view, which is the view displayed when you first opena file.

    Plan view shows you a two-dimensional blueprint view of your design. Here you can add,edit, and see all the elements of your plan, from walls and doors to furniture, dimensions,and labels.

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    Plan View 

    Cross Section/Elevation ViewCross Section/Elevation view shows a cross-section view of your design, including roofs,but of the vertical plane so it shows width and height.

     Although you cannot add objects or change walls in this view, you can change objects likedoors, windows, cabinets, and furniture. This view lets you line up objects precisely, because you can see them straight on and view their height relative to one another.

    Cross Section/Elevation View Cross Section/Elevation tool 

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    Camera ViewCamera view shows a three-dimensional perspective of the interior of your design. Cameraview shows you how the plan will look when finished, complete with fixtures and furniture.

    Camera View Camera tool  

    Full OverviewFull Overview shows a bird’s-eye view of the entire plan, including multiple-level designs

    with roofs.

    Full Overview Full Overview tool  

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    Floor OverviewFloor Overview opens a three-dimensional, bird’s-eye view of the entire plan, includingmultiple level designs. No roofs display.

    Floor Overview Floor Overview tool  

    Framing OverviewFraming Overview displays only the frames, studs, and walls that comprise your plan.

    Framing Overview Framing Overview tool  

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    Final ViewFinal View is available from the 3D menu and from the toolbars in the Camera and FullOverview views. The Final View shows you the same views as the Camera view, but itsmoothes out textures and makes sure they are accurate where different planes meet (for example, where a countertop meets the wall). You can save this view as a bitmap graphicimage.

    Final View 

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    MaterialsThe Materials window is available from the Options menu. The Materials window shows alist of the materials needed to construct your plan. You can also use the Materials windowto generate a cost of materials based on unit costs that you enter.

    Materials Window 

    ModesModes let the program create objects or carry out commands, like drawing walls, placingwindows, and changing views. You select a mode, and then you select a tool within thatmode, and then you execute a command by clicking the tool.

    For instance, to build a wall, first you select Wall from the Build menu, and then you select

    a type of wall (for example, Beam), and then you click and drag to create a beam in your plan.

    Menu Commands All commands in 3D Home Architect ® Deluxe 4 are available from its menus. To display amenu, click its title. For a complete discussion of the menus, see the Reference chapter.

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    ToolbarThe toolbar provides shortcuts to the most commonly used commands. You can use the

    toolbar for most of your work. However, there are commands and options available in themenus for which there are no toolbar equivalents.

    Each toolbar button represents one command. For example, the Wall command on theBuild menu is equivalent to the Wall button.

    Mode buttons are on the left side of the toolbar and tool buttons are on the right side. When you press a mode button on the left side, the tool buttons for that mode aredisplayed on the right. The first tool button is depressed by default, since it is the mostcommonly used. For example, when you click the Wall Mode button, the Wall tool isautomatically selected and you can begin to draw standard walls.

    Mode Buttons Tool Buttons

    Toolbar 

     When the pointer passes over a button, its name pops up in a small window called a tooltip.The toolbar changes as you make different windows active, reflecting what you can do ineach window.

    The toolbar includes buttons for Fixtures, Furniture, Outdoor Objects, Outdoor Images,

    and Stairs. These tools display dialog boxes where you can choose items to place in your plan.

    The Fireplace, Text, and Stairs tools let you click in the Plan window to add a fireplace,text, or stairs.

    For a full description of all toolbar options, see the Reference chapter.

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    Understanding ObjectsMost CAD and general-purpose drawing programs create simple geometric objects like lines

    and arcs, and then associate these to each other to create more complex entities. Thisprogram uses objects that include information on how they are shaped, what they are, howthey relate to other objects, and what they can do.

    Instead of carefully drawing lines and calling them walls, you just click and drag a wall. When you connect this wall to other walls, or add doors and windows to it, or attachcabinets, the program recognizes the objects you are using and what you are doing andresponds accordingly. Much of your drawing is done automatically; you do not have toposition and size things exactly. The program warns you when you are breaking the rules . You spend less time drawing and more time designing.

    Manipulating ObjectsOnce you place an object in your plan, you click it to change it in different ways.

    Using Handles Walls, text, and outdoor images display three squares, called handles. There is one handle ateach end and one in the middle. Other objects, like cabinets and furniture, have at least twohandles: a triangle on one end and a square in the middle. Cabinets display four squares, atriangle, and an arrow. The arrow indicates which way the cabinet is facing.

    Cabinet selected 

    To move an object 

    1. Click the object to select it.

    2. Move the pointer over the middle or square handle to change the arrow pointer todouble-sided arrows.

    3. Drag the pointer to move the object.

    Objects with a square and triangle can be moved only vertically and horizontally. Tomove objects freely, hold down the Ctrl key and drag.

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    To resize an object 

    • Drag one of the end handles in or out.

    To rotate an object 1. Move the pointer over a triangle handle to change the arrow pointer to a circling arrow.

    2. Drag to rotate the object.

    Selecting, Copying, and Deleting Objects You can select single and stacked objects, open a dialog box to change the object, and copyor delete objects.

    To select an object 

    • Click the Select Items button on the toolbar, or Select Items on the Edit menu.

    Select Items button

    This switches the program to Select Items. When you select an object, as many as four right-hand tools will appear in the toolbar, depending on the type of object selected: theNext, Open, Copy, and Delete tools.

    To select a stacked object 

    1. Select the object.

    2. Click the Next tool.

    Next tool 

    The Next tool lets you select items that are stacked, like staircases, or incorporated intoother objects, like standard windows within bay and bow window structures.

    To change an object

    1. Select the object.

    To select a room, click inside it anywhere except on an object; the room will then be

    outlined.2. Click the Open tool or double-click the object.

    Open tool 

     You can open almost every item in your plan in almost every view.

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    To copy an object 

    1. Select the object.

    2. Click the Copy tool.

    Copy tool 

    The pointer changes to a Copy pointer.

    3. Click to place the copy.

    To delete an object 

    • Use the Delete command on the Edit menu, the Delete key, or the Delete tool.

    Delete tool 

    Drawing a PlanThere are three things to remember when drawing a plan:

    • You define the rooms in your plan with walls. If a space is not completely surrounded bywalls, it is not a separate space.

    • Openings in walls are best made by placing doors in the walls, and not by leaving out asection of wall.

    • The program will measure and align walls for you, and will even move and resize walls tomake them connect. You can sketch out the general shape first, and fine-tune later.

    Adding Walls You create walls using the Wall mode tools in the toolbar or by selecting the Wallcommands on the Build menu. The tutorials and the Reference chapter provide detailedinformation about walls.

    Adding DoorsDoors, like windows, are openings in walls that you create by selecting the appropriatecommand or tool, and then clicking the area of the wall where you want the opening.

    Once you place the door, you can change it by moving and resizing or opening it to changeits specifications. The tutorials and the Reference chapter provide detailed information aboutdoors.

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    Adding Windows You create windows using Window mode and commands. Select the kind of window you

    want and click where you want it. You can change the width of a window, and adjust its height. The tutorials and the Reference chapter provide detailed information about windows.

    Adding Cabinets You can place a cabinet anywhere in a plan where there is room for it. If you click a Cabinettool near a wall, the cabinet automatically attaches to that wall.

    Cabinets are considered modules that fit together, so when you create several in a row theyseem to join into one. As modules, they are also a standard size (which you can set andchange).

    The size of the cabinet, its orientation, and its type can change automatically depending onwhere you put it. For example, if you place a cabinet in a corner, it automatically becomes acorner cabinet.

    The tutorials and the Reference chapter provide detailed information about cabinets.

    Working with Fixtures, Furniture, and Outdoor ObjectsThe Library Browser lets you find and place fixtures, furniture, and outdoor objects.

    Library Browser 

    Some fixtures, like sinks, are placed in cabinets. You can place one fixture per cabinet, andthe fixture is always placed in the middle of the cabinet. Some fixtures, like refrigerators, are freestanding. Fixtures placed in cabinets are edited with the cabinets, while freestanding fixtures, furniture, and outdoor objects are edited individually.

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    Working with RoofsCreate your roofs after you complete all other design aspects, but before you place electrical

    items in the plan.By using the appropriate roofing tools, you can add gables above doors and windows andplace dormers in the attic of your plan.

    3D Home Architect ®  Deluxe 4 uses Automatic Roof Designer to generate roof structures. Thedefault is a hip roof, but you can modify this. Go through the Advanced Roofing Techniques Tutorial to learn more about roofs.

    Working with Electrical Outlets You select and place electrical outlets (both 110V and 220V), switches, and light fixtures as you do cabinets. You can’t see electrical items in 3D views and you can’t change their 

    specifications, but they are included in the Materials List.

    Understanding Default SettingsFor most object types, default settings are derived from the plan-wide defaults for thatobject type. You set defaults for different types of items on the Defaults Setup submenu of the Options menu.

    Default values are useful because, in the case of windows, you usually want them to be thesame size. Initial values ensure that all windows are the same dimensions when first placed. You can tweak them individually.

    Dealing with Multiple Floors3D Home Architect ®  Deluxe 4 can handle up to three separate floors in a plan, plus an atticand a foundation, which is a special case.

     You work on floors one at a time. However, you can superimpose one floor, called areference floor, on your current (working) floor to keep things lined up, and you can easilyswap the current and reference floors back and forth. See the section on the Tools menu inthe Reference chapter for more information.

    Understanding TextText is drawn as an object, so it scales up or down as you zoom in or out of the plan. Text issized in plan inches, as in CAD programs, not in points, as in word processors.

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    Understanding DimensionsDimension lines locate walls and openings in walls by showing how far one wall is from

    another, or how far an opening is down a wall. You can create interior and exterior dimension lines. Manual, interior dimension lines are built like walls.

    Once created, dimension lines can be moved, but not resized. Their ends moveautomatically when the associated walls move.

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    Cabin Design Tutorial

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    Cabin Design TutorialThis tutorial walks you through the design of a two-room cabin. You’ll learn how to:

    • Draw walls

    • Name rooms

    • Place doors and windows

    • Add fixtures and furniture

    • Add a bathroom

    • Apply materials to items in the plan

    • Put in landscaping

    • Add a roof 

    • Add electrical switches, outlets, and other items• Check your plan

    • Generate a materials list for the design

    Getting Started You should start the tutorial with a blank slate.

    Removing All Plans from MemoryStart the program. Make sure no plans are open.

    To start 3D Home Architect Deluxe 4

    1. Click the Windows® Start button.

    2. Point to Programs.

    3. Point to 3D Home Architect Deluxe 4.

    4. Click the 3D Home Architect Deluxe 4 menu item to start the program.

    To close any open plans 

    1. On the File menu, click Close All.

    Using the Close All command instead of Close removes all plans from memory.

    2. On the File menu, click New.

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    Using the Default Modes A Plan view window opens, ready for you to start drawing.

    Empty Plan View window 

     When you start a new plan, Wall mode is the default mode, and the Wall tool is the defaulttool. This means you can start drawing standard walls immediately.

    Wall Mode button

    Wall tool 

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    Drawing WallsStart by making a wall approximately 20 feet in length. Don’t worry about being exact.

    To draw a wall:

    1. Move the pointer to the top left of the screen.

    2. Click and drag out a wall to the right.

    Plan with 20-foot wall 

     As you drag, the status box in the toolbar indicates how long the wall is. You can drawangled walls, but the angle is restricted to increments of 15 degrees. This ensures thatparallel walls will be parallel, which is important if you export your plans to other CADprograms. Also, your builders will thank you, because simple angles are easier to build.

    3. Use the same technique to drag out another 20-foot wall, perpendicular to the first one,on the right side.

     You do not need to begin this wall exactly where the other wall ends—just get it close,and the new wall will automatically snap to the existing wall.

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    4. When the second wall is finished, draw two more walls to make a box.

    Plan with box drawn

    If you make a mistake, draw over a wall again, or click the wall with the pointer, and thenpress the Delete key. To start over, select Close from the File menu and then New.

    To adjust the spacing of the walls 

    1. Click a wall.

     You will see a dimension line stretching out to the opposite wall, and three handles: onein the middle of the selected wall, and one at either end.

    2. To move a wall, click the wall, and then drag its center handle outwards.

     When you move a wall, the lengths of all connected walls are adjusted automatically,

    keeping them connected. This makes it very easy to sketch out a rough design, which you can adjust for precise dimensions later.

    3. To resize a wall, click the wall, and then drag one of its end handles.

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    Creating Dimension LinesDimension lines locate walls and openings in walls by showing how far one wall is from

    another, or how far an opening is down a wall. You can add automatic exterior dimensionlines, as well as manual interior dimension lines.

    To create dimension lines 

    1. Click the Dimension Mode button on the toolbar.

    Dimension Mode button

    Two additional tools are now available on the right side of the toolbar. The first toolcreates manual dimension lines. The second tool, the Exterior Dimension tool, creates

    exterior dimension lines automatically.

    2. Click the Exterior Dimension tool and see what happens.

    Exterior Dimension tool 

    Plan with dimension lines 

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    3. For a closer view, click the Zoom Mode button.

    Zoom Mode button

    4. Drag a box around the area you want to see in detail. The area fills the screen.

    5. To return to the original view, click the Undo Zoom button.

    Undo Zoom button

    6. If you can’t see all the exterior dimension lines at once, click the Fill Window button.

    Fill Window button

    7. Divide the room into two rooms by drawing another wall within the enclosure, using theWall tool again.

    The plan should look something like this:

    Plan with two rooms 

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    Naming RoomsRooms in 3D Home Architect ®  Deluxe 4 have special qualities that are not available until they

    are named.To name your room

    1. Click the Select Items button.

    2. Double-click the room on the left.

    The Room Specification dialog box appears.

    Room Specification dialog box 

    3. Click the arrow next to Room Name.

    4. In the list that appears, click Kitchen.

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    5. Click OK to leave the dialog box and return to the Plan view.

    Plan with Kitchen labeled 6. Double-click the room on the right.

    7. Select Bedroom in the Room Name list.

    8. Click OK.

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    Plan with both rooms labeled 

    Placing Doors and WindowsNow you’ll add some doors and windows to the cabin.

    To add a door 

    1. Click the Door Mode button.

    Door Mode button

     A number of tools appear on the right side of the toolbar. They represent different typesof door commands. By default, the active tool is the Door tool.

    Door tool 

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    2. To put a standard door in the cabin, move the pointer to the bottom wall at themidpoint of the bedroom and click.

     A doorway is placed in the wall. No door appears in the doorway until you indicatewhich way the door should open.

    3. Click the doorway.

    Three handles appear, just as they do when you click a wall.

    4. Click an end handle, and then drag in the direction that you want the door to open.

    5. Now place a doorway from the bedroom into the kitchen.

    The plan should look like this:

    Plan with two doorways 

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    To add a window 

    1. Click the Window Mode button to change to Window mode.

    Window Mode button

     As with Door mode, a number of tools appear on the right side of the toolbar that arespecific to Window mode. By default, the Window tool is active.

    Window tool 

    The other tools let you place other types of windows, such as bay windows. You can alsouse the Window Library button, which gives you an even wider assortment.

    2. To place a standard window, click the top wall at the midpoint of the bedroom.

    Plan with a window in the Bedroom

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    Placing CabinetsNow you’ll place some cabinets.

    To add a cabinet 

    1. Click the Cabinet Mode button.

    Cabinet Mode button

    Tools specific to cabinets appear on the right-hand side of the toolbar. These tools placedifferent types of cabinets: base cabinet, wall cabinet, full height cabinet, and shelving.By default, the Base Cabinet tool is active.

    Base Cabinet tool 

    2. Place some cabinets against the left wall in the kitchen.

    3. If you put a cabinet in the wrong place, click it again to make it active and move it, or delete it and start over.

    Don’t worry about orienting the cabinets correctly. A cabinet automatically movesagainst the wall with its front facing out when you place it near a wall. Also, when youplace cabinets next to each other, they attach to form an extended cabinet, since

    cabinetry in a modern kitchen is made up of modular units linked together.The arrow on the cabinet tells you which way the cabinet is facing.

    4. To rotate a cabinet, click the Select Items button, and then click the cabinet. Click thered arrow at the rear of the cabinet, and then drag in a circular motion.

    5. Use the side and center handles to move and resize the cabinet.

    By default, you can move a cabinet up, down, left, and right. To have unrestrictedmovement, click the cabinet, press Ctrl, and then drag the cabinet.

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     Your plan should now look like this:

    Plan with cabinets placed in Kitchen

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    Placing Fixtures You place some objects, such as sinks and some appliances, within cabinets. Add a sink to

    one of your cabinets, and then add a dishwasher to a different cabinet.To add a sink to a cabinet 

    1. Click the Fixtures Mode button.

    Fixtures Mode button

    The Library Browser appears.

    Library Browser for Fixtures 

    2. Click the plus sign next to the item labeled Fixtures to see items in the Fixture Library.

    3. Click the plus sign next to the item labeled Plumbing_3DHA

    4. Click the plus sign next to the item labeled Sinks.

    5. Click the plus sign next to Kitchen Sinks.

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    6. Click 24" Single Kit. Sink .

    Library Browser with 24" Single Kit. Sink selected 7. Double-click the picture of the sink in the bottom of the window.

    The pointer is shaped like a toilet. This means you can place fixtures in the plan.

    8. Click in the middle of the Kitchen, away from the cabinets.

     A warning message tells you that you must place this fixture in a cabinet. The programwill not let you place the sink anywhere but in a cabinet.

    9. Move the pointer over the cabinet that is closest to the center of the wall and click.

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     A sink has appeared in the center of the cabinet.

    Plan with 24-inch sink placed in cabinet 

    To add a dishwasher to a different cabinet 

    1. Click the Fixtures Mode button.

     You must click this button each time you want to place a different fixture.

    2. A dishwasher is an appliance, so open Appliance_3DHA, and then open Kitchen.

    3. Click Dishwasher, and then double-click its picture in the bottom of the window.

    4. Click in the plan to place the dishwasher into a cabinet.

    Make sure you don’t click the same cabinet where you placed the sink. If you do, thedishwasher will replace the sink.

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    Cabinets containing fixtures must be large enough to accommodate them. Create thecabinet, adjust its size if necessary, and then place the fixture in it.

    Plan with dishwasher placed in cabinet next to sink 

    Adding a Window Above the Sink Now that you have a sink in your kitchen, add a window above it.

    To add a window over the sink 

    1. Click the Window Mode button, as you did earlier.

    Window Mode button

    By default, the standard Window tool is active.

    2. Click the wall above the cabinets and sink.

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     A window appears above the sink.

    Plan with window placed above sink 

    Working in Three DimensionsTake a look at the cabin in three dimensions.

    To view the plan in three dimensions 

    1. Click the View Mode button.

    View Mode buttonBy default, the Camera tool is selected.

    Camera tool 

    The pointer looks like a camera.

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    2. To look through the doorway into the kitchen, click just inside the doorway and thendrag toward the kitchen about an inch on the screen.

    3. Release the mouse button.

    The camera can be moved and rotated like any other object in the Plan view.

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     A new Camera window appears. It shows a three-dimensional view of the kitchen.

    Resulting view 

    4. To return to the Plan View, click the Window menu, and then click the name of the file.In this case, Untitled.PL1: Plan.

     A red camera appears on the plan where you clicked, pointing into the kitchen.

    5. To change the view in the Camera window, make the Camera window active.

    To make a window active, click its name on the Window menu, or press Ctrl+Tab tocycle through all open windows. To see all open windows at the same time, choose theTile command on the Window menu. To go back to seeing one window at a time,maximize the windows.

    6. In the Camera window, click one or more of the arrow tools in the toolbar.Each time you click a tool, the scene in the Camera window changes. If you want toclick several times before seeing the change, hold down the Shift key when you click.

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    Placing FurniturePlacing furniture is similar to placing fixtures.

    To place furniture 

    1. Make the Plan window active.

    2. Click the Furniture Mode button.

    Furniture Mode button

    The Library Browser appears. Like fixtures, furniture items are arranged in a hierarchy.

    3. To place a queen-size bed in the bedroom, go to the Furniture category, then click on

    Bedroom_3DHA.4. Open Beds.

    5. Open Traditional.

    6. Click Queen Bed, and then double-click its picture in the bottom of the window.

    7. Click in the bedroom to place the bed.

    Bedroom with Queen Bed 

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    Once you have placed an object, you can place as many objects of that type as you wantby clicking again and again in the plan.

    8. To change the type of object that you are placing, click again on the depressedFurniture Mode button.

    This reopens the Library Browser, and you can choose a different furniture object.

    9. To delete a furniture object, click the Select Items button, click the object, and thenpress the Delete key.

    Here’s an example of what your plan might look like with more furniture:

    Plan view with additional furniture objects 

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    Adding a BathroomThere’s no bathroom in the cabin plan. If you use 3D Home Architect ®  Deluxe 4 to remodel or 

    add an addition to your existing home, it is best to recreate your existing floor plan in 3DHome Architect Deluxe 4 and then modify it from there. Adding a bathroom to the existingcabin is a typical example.

     You’ll place a bathroom next to the bedroom. Walls are the first step in any project.

    To add the walls for a new bathroom

    1. Switch to the Plan window by clicking Plan on the Window menu.

    2. Click the Zoom Mode button.

    Zoom Mode button

    3. Zoom out by clicking the Zoom Out tool.

    Zoom Out tool 

    This gives you more room to work with.

    4. Add the walls with the Wall mode tools as you did earlier.

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    The plan should look like this:

    Plan view with bathroom walls added 

    Remember that it’s easy to move walls around once you place them. When you move awall, the walls connected to either end get longer or shorter to maintain the connection.If you place cabinets against a wall and then move the wall, the cabinets move with thewall. This means you don’t have to be precise when you first add walls, because it is easyto adjust them to the dimensions you want later.

    Now that you’ve added the walls, name the room.

    5. Click the Select Items button, and then double-click inside the room to open the RoomSpecification dialog box.

    6. Click the Room Name list box, click Bath, and then click OK to return to the plan.

    7. Place a doorway between the bedroom and the bathroom.Start by selecting the Door Mode button, as you did earlier.

    8. Click the wall between the bedroom and bathroom.

    9. To make the doorway into a door, click the doorway once.

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    10.Click the top handle of the door, and then drag into the bathroom.

    Door opening into bathroom from bedroom

    Adding Bathroom FixturesNow you’ll place some bathroom fixtures. Add a toilet first, and then a sink and a shower.

    To add a toilet 

    1. Click the Fixture tool.

    2. In the Library Browser, open Fixtures, Plumbing_3DHA, and Toilets.

    3. Click a toilet and then double-click its picture in the bottom of the window.

    4. In the bathroom, click the location for the toilet.

    To add a sink 

    1. Click the depressed Fixtures Mode button.

    2. In the Library Browser, open Fixtures, Plumbing_3DHA, Sinks, and Bathroom Sinks.

    3. Click the Oval Free Standing bathroom sink, and then double-click its picture in thebottom of the window.

    This fixture does not require a cabinet.

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    4. In the bathroom, click the location for the sink.

     Your plan should look something like this:

    Plan with bathroom fixtures placed 

    To add a shower 

    1. Click the depressed Fixtures Mode button.

    2. In the Library Browser, open Fixtures, Plumbing_3DHA, Showers, and RectangularShowers.

    3. Click the 33x42" Shower.

    4. Double-click its picture in the bottom of the window.

    5. Place the shower by clicking the bathroom in the location you want.

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    Here’s how the bathroom should look:

    Plan with shower placed in bathroom

     You’re done with the bathroom. Since you made substantial changes to the plan, reset all3D views.

    To reset the views 

    1. On the 3D menu, click Remove 3D to close all open 3D views.

    2. To get a bird’s-eye overview of the entire plan, click the View Mode button and thenclick the Floor Overview tool in the right-hand tools.

    View Mode button

    Floor Overview tool 

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    3. To change the view angle, use the tools on the left side of the tool bar.

    View Angle tools 

    Floor Overview of plan

    4. When you’re finished experimenting with the Floor Overview window, close it byselecting Close on the File menu.

    Applying Materials You can add to the realistic look of your cabin by applying a material to the items in your kitchen.

    To apply a material 

    1. Change to a 3D view.

    2. On the 3D menu, click Select Material.

    3. Click an item in your kitchen.

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     You can click any object, even those you can’t usually select as individual items, like thebase molding on a wall, or the frame of a window.

    In the Define Materials dialog box, the Name list shows you the type of item youclicked. When you make your changes, all items of this type will use the new settings.

    4. In the Group box, select the type of material you want.

    5. Specify whether you want a solid color or a texture.

    6. Specify whether to make the surfaces dull, normal, or shiny.

    7. Click the Select button to choose a color or texture.

    If you specified Texture, rather than Color, use the Library Browser to choose from ahierarchical set of textures. You can use your own images as textures—see the section onthe Define Material command on the Options menu in the Menus chapter of this book.

    If you specified Color, you can choose a defined color or create a custom color.

    • To choose a defined color on the left side of the dialog box, click it and click OK.

    • To create a custom color, click a color in the color display that’s close to what youwant, and then use the gray slider, the Hue, Saturation, Luminosity settings, as wellas the Red, Green, and Blue settings, to adjust it to what you want.

    One hundred percent each of red, green, and blue becomes white. Setting all thecolors to zero creates black. Equal values for each primary color create shades of gray.

    8. To accept your changes, click OK.

    Adding Landscaping You can build the lot for your cabin and add a ground covering to the ground surrounding your cabin.

    To build the lot for your cabin

    1. Change back to Plan view.

    2. On the Build menu, click Build Lot.

    This creates a 50x100-foot lot.

    3. To see the boundaries of the lot, click the Zoom Mode button, and then click the ZoomOut tool.

    4. To reset the view, click the Zoom In tool when you are finished.5. To turn off the dimension lines, on the Options menu, click Show Items. Click the check

    box next to Automatic Dimensions to clear it. Click OK to exit the dialog box.

    6. Make sure your ground covering will be visible. On the Options menu, click Show Itemsand then make sure Beam/Soffit & Groundcoverings is selected. Click OK to exit thedialog box.

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    7. To place a 3x3-foot ground covering, on the Build menu, click Ground Covering, andthen click in the upper-left corner of the lot.

    8. To make the ground covering larger, click the ground covering, and then click the redhandle located on its right side, and then drag to the right edge of the lot.

    9. Click the ground covering again, and drag the lower red handle to the north wall of thecabin.

    The ground covering should now cover a large portion of your backyard.

    Plan with ground covering 

    To make the ground covering look like a lawn

    1. Create a Camera view of the back yard.

    • Click the Camera mode button.

    • Click and drag in a corner of the back yard to place a camera.

    2. Double-click the ground cover and click the Materials tab.

    3. Make your changes and click OK.

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    4. Turn the Dimension marks back on.

    • On the Options menu, click Show Items.

    • Click the check box next to Automatic Dimensions to select it.• Click OK to exit the dialog box.

    Adding a Roof Now you’ll add a roof to the cabin.

    To add a roof 

    1. In the Plan window, click the Roof Mode button.

    Roof Mode button

    The Gable Over Opening tool (the default), the Build Roof tool, and the Delete AllRoofs tool appear on the right side of the toolbar.

    Roof tools 

    2. Click the Build Roof tool on the right side of the toolbar.

    Build Roof button

    The Build Roof dialog box appears.

    The Automatic Roof Designer takes the information on roof pitch, overhang, and rafter thickness and translates it into a roof. For your first attempt, accept the defaults.

    3. Click OK to build the roof.

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    By default, 3D Home Architect Deluxe 4 builds a hip roof. Your plan should look somethinglike this:

    Plan view of roof 

    To view the cabin in a three-dimensional view

    1. Click the View Mode button.

    View Mode button

    2. Select the Full Overview tool from the right-hand tools.

    Full Overview tool 

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     Your plan appears in the Full Overview window.

    Full Overview view of roof 

    3. Use the tools on the left side of the toolbar to change the angle of the view.

    4. When you’re done experimenting with the Full Overview window, close it by selectingClose on the File menu.

    5. To view the cabin with in a Camera window, click the View Mode button. Then click theCamera tool on the right-hand side.

    View Mode button

    Camera tool 

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    6. To change the view to look toward the front door, looking at the front of the cabin, clickabout five inches outside the doorway and drag toward the door about an inch onthe screen.

     Your plan appears in a Camera window that looks something like this:

    Camera view of roof 

    7. You can move around the view by using the tools available in the menu bar. When you’re done experimenting, close the view by selecting Close on the File menu.

    For more detailed information on creating roofs, including instructions for creating other roof styles, placing gables over doors and windows, and placing dormers in your roof,see the Advanced Roofing Techniques tutorial.

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    Adding Electrical Items You’ll specify where switches, outlets, and lights are located, and how switches are wired.

     You’ll place some electrical outlets.To place electrical outlets 

    1. In the Plan window, click the Electrical Mode button.

    Electrical Mode button

    2. Click the Place Outlets tool.

    Place Outlets tool 

    3. Click each of the three rooms in the plan.

     With each click, 110-volt electrical outlets appear at standard intervals in one of the rooms.Light fixtures appear over the sinks.

    Adding Outdoor Images You’ve completed the inside of the plan. Finish the landscaping on the outside of the houseby adding images for flowers, rockery, shrubs, and trees.

    To add images to the landscaping 

    1. Zoom out and click the Outdoor Images button.

    Outdoor Images button

    2. In the Library Browser, open Images, Flowers, and Yellow.

    3. Click margdisy, and then double-click its picture in the bottom of the window.

    4. In the Plan window, click outside the house next to the north wall five times.

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     Your plan should look like this:

    Plan with flowers 

    5. Click the Outdoor Images button again.

    6. In the Library Browser, open Images and Large Trees.

    7. Click Sweetgum, and then double-click its picture in the bottom of the window.

    8. Click above the flowers twice to place two trees.

    To view the plan with outdoor images in 3D

    1. Click the View Mode button, and then click the Full Overview button.

    2. Use the right-hand tools to rotate and move the camera angle.

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     Your plan should look something like this:

    Full Overview of plan with flowers and trees 

    3. To close the Full Overview window, click the Exit button (X ) in the upper-right corner of the window.

    Checking for Design ErrorsPlan Check checks your plan for design errors. It cannot verify that the plan is up to code,because codes vary greatly depending on local ordinances. Plan Check alerts you to anyrules of thumb that you may have violated, and gives you some design tips.

    To check the plan for design errors 

    1. Make sure the Plan window is active.

    2. Click on the Zoom Window button on the tool bar, then click on Fill Window.

    3. On the Tools menu, click Plan Check . The Plan Check dialog box appears.

    4. Read any message that is displayed, and then click Next to see the next message.

    5. When you’re finished, click the Done button.

    Note: Plan Check must be run on each floor separately.

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     You can now make corrections to the plan. For example, Plan Check noted that the lightabove the kitchen sink, which was placed there automatically by the Place Outlets tool,is not wired to a switch.

    6. To wire the light, make sure the Electrical Mode button is selected, and then click theSwitch tool.

    Switch tool 

    7. To place the switch, click the inner surface of a kitchen wall where the switch should be.

    8. To connect the switch to the light, click the Connect Electrical tool.

    Connect Electrical tool 

    9. Click the switch, and then drag to the light.

     When you release the mouse button, a curved line appears between the switch and thelight to indicate the connection.

    Creating a Materials ListTo conclude this tutorial, you’ll generate a Materials List for the cabin. You can generate aMaterials List for the whole plan, an area of the plan, or a single room. You’ll build a list for the whole plan.

    To create a Materials List for the whole plan

    1. On the Options menu, choose Materials, and then Calculate From All Floors.

     A window lists the major components of the plan. You can enter material costs in thePrice column. The total cost of all materials you enter appears automatically at thebottom of the spreadsheet.

    To learn more about the Materials window, see Materials in the section on the Optionsmenu in the Reference chapter.

    2. Close the Materials List and then the plan using the Close command on the File menu.

     A dialog box appears asking if you wish to save the plan before closing.

    3. Save it if you like, or click No.

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    Basic Techniques Tutorial

    4Chapter 

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    This tutorial walks you through the design of a house. You’ll learn how to:

    • Plan a project

    • Create the exterior of the house• Create the interior of the house

    • Place doors and windows

    • Place cabinets

    • Add fixtures

    • Place furniture

    • Build fireplaces

    • Build decks and porches

    • Create stairs

    • Add additional floors

    • Fine-tune rooms

    • Add electrical outlets and switches

    • Check your plan and your budget

    • Create a 3D walkthrough

    The finished plan, called TUTORIAL.PL1, is located in the My Plans directory. To look atthe plan in 3D, use the Camera tool. Use the Up One Floor and Down One Floorbuttons to see the foundation and second floor.

    Up One Floor button

    Down One Floor button

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    Planning a Project When you start drawing your plan, don’t think in terms of drawing lines. Think in terms of 

    building things. Here is a good sequence to follow:1. Draw walls.

    2. Name rooms.

    3. Put in doorways and windows.

    4. Place cabinets in the kitchen and bathrooms.

    5. Place fixtures and appliances.

    6. Place furniture.

    7. Build the roof.

    8. Place electrical outlets, light fixtures, and switches.

    9. Create a lot.

    10.Place landscaping and outdoor objects.

    Getting Started You should start the tutorial with a blank slate.

    To close any open plans 

    1. If any plans are open, click Close All on the File menu.

    2. On the File menu, click New.

    Creating the Exterior of a HouseFirst you’ll draw exterior walls to completely enclose your plan. This will make it clear what isinside and what is outside.

    To draw the exterior walls 

    1. Select Wall mode, either on the Build menu or from the toolbar.

    Wall Mode button

    2. Click the Wall Thickness button, at the right end of the toolbar, until it reads 6".

    The default thickness for standard walls is four inches, because standard walls are interior walls. A four-inch wall represents two-by-four studs with a half-inch of sheetrock andplaster on each side. Exterior walls are usually thicker.

    3. Use the techniques you learned in the first tutorial to drag out the exterior walls.

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    Make two rooms . One will be a garage, separated from the rest of the house by exterior walls because the garage is usually at outside temperature.

    Plan with two rooms

    Once you have drawn the walls, make sure they are the right length. To do so, placeautomatic exterior dimension lines on the plan.

    4. Click the Dimension Mode button, and then the Exterior Dimension tool.

    Dimension Mode button

    Exterior Dimension. tool 

    Dimension lines are drawn around the plan, locating all the walls automatically.

     As you move walls, the exterior dimension lines may fail to update. Select the commandagain to redraw them.

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    Because the plan is already completely enclosed, you could check each wall’s length byclicking a wall and then clicking its center handle. This would display a temporarydimension line showing the distance from one perpendicular wall to the next. Exterior 

    dimensions let you see everything at once.

    To turn off exterior dimension lines, clear the Automatic Dimensions check box in theShow Items dialog box on the Options menu.

    5. If you cannot see the whole plan on screen, select Zoom mode and click either the FillWindow tool or the Zoom Out tool to increase the visible portion of the plan.

    Fill Window tool 

    Zoom Out tool 

    6. Make any necessary adjustments so the dimensions match those in the illustration below.

    Plan with dimensions displayed 

    For example, the wall across the top should be exactly 40 feet long.

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    7. To adjust the length of the top and bottom walls, move either of the vertical wallsattached to their end points.

    Note: The plan illustrations in this tutorial may not show all exterior dimension lines.

    Selecting Material for Exterior Walls You can specify a texture and material for an exterior wall.

    To specify the texture and material for an exterior wall

    1. Create a Camera view outside the house.

    • Select Camera mode.

    • Click anywhere outside the exterior walls and drag towards the house.

    • Use the tools on the left side of the toolbar to adjust the view.

    2. Choose Select Material from the 3D menu.

    3. Click the exterior wall.

    4. In the Define Material dialog box, click the Select button.

    5. Choose a color for the exterior walls.

    6. Click OK two times to exit the dialog boxes and apply the material.

    Drawing Interior Walls As exterior walls define the basic shape of the house, interior walls define individual rooms.Then you can assign special properties to each room and its contents. Create these walls justlike exterior walls, but first change the wall thickness to four inches.

    To create the interior walls 

    1. Redisplay the Plan window by choosing it from the Window menu.

    2. Click the Wall Mode button.

    3. Click the Thickness button until it reads 4".

    4. Draw the horizontal wall below the top exterior wall of the plan.

    If you draw the long horizontal wall first, it will be one wall all the way across the house.

    5. Draw the remaining interior walls.

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    Wall Specification dialog box 

    2. Check the No Locate and Invisible options.

    3. Click OK.

    Dotted lines represent a wall that defines an area that is not really enclosed.

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    Using Wide Doorways to Create an Open Plan Another way to create an open plan is to use a real wall, but place a wide doorway in it.

    To create a wide doorway 

    1. Change to Door mode by clicking the Door Mode tool.

    The Door tool should be selected, as it is the default tool for that mode.

    2. Click the first vertical interior wall on the left, in the section nearest the top exterior wall.

    3. Drag the end handles to make the door 10 feet, but do not drag open a door.

    Naming RoomsNow that you’ve defined rooms with walls of different kinds, give them names.

    To name a room1. Click the Select Items button.

    Select Items button

    2. Click anywhere inside the top-left room.

    The walls defining this room are outlined.

    3. Use the Open tool on the right side of the application window to display the RoomSpecification dialog box.

    Open tool 

     You can also display the Room Specification dialog box by double-clicking the room.

    4. Click the arrow next to Room Name.

    5. In the list that appears, click Kitchen.

     You can use this dialog box to make other changes to rooms.

    6. Click the Material tab and choose Walls in the left-hand list.

    7. Click Select Material and choose Color 40 as the new color for the walls in this room.

    8. Click OK twice to exit the dialog boxes.

    Text showing the room name (KITCHEN ) and the room’s dimensions now appear inthe room.

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    9. Double-click and name all the rooms in the plan so that the plan looks like this:

    Room-name labels are text objects that can be repositionedwith the pointer, as shown here for the Hall.

    10.To hide the room dimensions, on the Options menu, click Show Items, and then under Room Labels, clear the Size option.

    Placing DoorsNow you can determine how people will get from room to room in your plan.

    First create the doorway…

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    …then create the door by swinging out one of the end handles.

    Creating the Front DoorStart by adding a front door to the bottom wall of the plan.

    To create the front door 

    1. Click the Door Mode button.

    On the right side of the toolbar, the default tool, Door, should be selected.

    2. Add a new doorway to the bottom wall, centered in the entrance, with 2 feet, 9 inchesto either side.

    The dimensions display while you place this doorway. The four-digit number indicatesthe width and height of the doorway. The width is automatically 3 feet and the height is6 feet, 8 inches, which is standard for an exterior doorway. The other figures locate thecenter of the doorway relative to the adjacent walls.

    3. Click the doorway to make it active.

    4. Click and hold on either the left or right handle and drag in the direction that the door opens.

    Exterior doors open in. Traffic patterns affect how most doors open, and to which side,but be sure to check for any regulations or standards.

    Creating Interior DoorsNow that you have placed a standard door, try some special items.

    To add a double-pocket door

    1. Select the Pocket Door tool.

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    Pocket Door tool 

    2. Place the door so it is centered in the wall between the dining and living rooms.

    Check the locate dimensions. You will have a door when you are done, but instead of adouble-door, it is a single door.

    3. To make the door a double, select it with the Pocket Door tool, click a side handle, andthen drag the doorway out to six feet.

    Widening a single pocket door automatically creates a double pocket.

     When you release, a double-door displays. Pocket doors cannot be pulled open, but you candetermine the side that a single door opens from by dragging that side out from the wall.

    Next, add a door to the doorway between the kitchen and family room.

    To add a door using the Door Specification dialog box 

    1. Double-click in the doorway.

    Door Specification dialog box 

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    2. If the doorway width is not already 10 feet (120 inches), type 120 in the Width box.

    3. Change the door type and style by picking bifold from the Door Type list box.

    This places folding doors in the doorway, which is wide enough to need double folds.4. Select glass from the Door Style list box.

    5. Check the preview.

    6. Click OK.

     You can also change the style of the pocket door in the dining room to glass to provideprivacy and quiet, while keeping the kitchen and adjacent rooms full of light.

    To add the remaining interior doorways and doors 

    1. With the Door tool, first place the doorway, and then create the