GRAPHIC NOVELS Graphic Novels and the Common Core: Using Graphic Novels Across the Middle School Curriculum

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Slide 2 GRAPHIC NOVELS Graphic Novels and the Common Core: Using Graphic Novels Across the Middle School Curriculum Slide 3 Definition Fictional story presented in comic strip format and published as a book (Merriam Webster Dictionary). Slide 4 Curriculum Connections Connect to all content areas Suitable for all skill levels Provide introductions to new content and vocabulary Engage students in challenging curriculum concepts Slide 5 Curriculum Connections Give students a chance to explore visual literacy and develop critical thinking skills Present content information in ways that appeal to reluctant readers Slide 6 Connecting to the Common Core State Standards Graphic Novels can be used in classroom to support CCSS Anchor Strands o Reading o Writing o Speaking & Listening o Language Slide 7 Connecting to the Common Core State Standards Graphic novels provide and support the following: Informational texts in a variety of formats Use information gained from illustrations Slide 8 Connecting to the Common Core State Standards Analyze visual elements from graphic novels Complexity of student reading Slide 9 Content Area-ELA / Reading Slide 10 Slide 11 Content Area-Math Slide 12 Content Area-Science Slide 13 Content Area-Social Studies Slide 14 Activity What is a Graphic Novel? Graphic Novels Versus Comic Books? What are the parts and devices of a graphic novel? Slide 15 Ticket out the Door How can you use graphic novels in your classroom to support student learning of performance verbs and mastery of Common Core standards Slide 16 Questions