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8/14/2019 Glazier Clinic Indy 2
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Glazier Clinic Indy 2/18 -2/20 /10
QB TRAINING
Nick Hart OC Warren Central High School (IN)
The two biggest point I got from Coach Hart was:
1) If you have an experiencedQB, you can allow him to check form a good play to a better play.
If you have an inexperiencedQB, you only allow him to check from a bad play to a good play.
2) Focus on fundamental techniques during only during INDY. Focus on the play during Pass
Skelly and Team.
QB PLAY
1) Qualifications of a Warren QB
Must be unselfish
Must be a great leader on and off the field
Develop strong mental and physical toughness
Must be the hardest worker on the team
Must be a gym rat
Must want to make a play
1) Game Management
Know the play, so you help solve confusion
It is your responsibility to get us into the right play
Identify the coverage
Prepare yourself all week to be successful on Friday night
1) Handling the QB
Know how your QBs respond to different types of coaching
YOU CAN OVER COACH QBS! (Especially techniques) Find the coaching style you QB prefers and USE IT!
TOP THREE QB DRILLS (used at their school) All focus on pocket pressure.
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1) WAVE DRILL
Coach points to direct that the QB must move to.
Key Coaching Point: QBs first step is always with back foot. This insures better
balance and quicker release.
2) POCKET ESCAPE
Coach stands behind QB and sends a rusher toward the QB.
Key Coaching Point: QBs escapes from pressure TOWARD the rusher. He
must dip in to draw rusher in THEN sprint around him.This forces the rusher to change his direction making it harder on him, instead
just a dead sprint at the QB.
3) DUCK and TUCK DRILL
Coach stands behind QB and sends a rusher toward the QB. Coach tries to swat ball from
QB. This trains the QB to keep the ball high.
Key Coaching Point: Coach swats at the ball, no one else. This eliminates the
chance of injury.
Other QB drills
WALL DRILL: Have the QB stand near a wall and extend the ball back so the back tip is touching the
wall. This a great drill to remind the QB to keep the elbow high and chest expanded. QB throws from
this position.
ROPE DRILL: QBs are facing each other, throwing the ball at his partner keeping the motion and
follow, so that it carries DIRECTLY to the partner. This helps train the QB to keep it on a line.
RAPID FIRE: Coach or extra person has multiple balls. They gun snap to the QB. QB must catch
throw and reload quickly. Coach may advance this drill by yelling where to go with the throw (pre or
post snap).
BAG DRILL: QB takes drop, Coach, managers toss bags at him. It is best to have coaches and
managers throwing th bags to insure safety.
Throwing warm-ups
These can be done without supervise after proper technique has been taught.
1) Shoulder rotation from knee: make sure a rotation of shoulders occur.
2) Shoulder rotation standing: make sure a rotation of shoulders occur.
3) Wrong Shoulder throws
4) Baby drops. More focus is on upper body and not the proper depth steps.
5) Wrong Foot: best way to teach throwing on the run
RED ZONE PACKAGE
Blaine Bennett HC Central Washington University
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THE PASS GAME
General considerations
One Man Game: Look for your best match-up
Two Man Game: Quick pass concept. Horizontal Stretch.
Two Man Game: Intermediate pass concept
Three Man Game: CWU Delta Concept.
HAVE A PLAN!
VERSUS:
MAN
ZONE PRESSURE
GOALLINE ZONE
DROP EIGHT
BASE FRONT and COVERAGE
GOALLINE FRONTS
PASS GAME VS. ALL FORMATIONS
MAN or ZONE
GROUPINGS ADVANTAGE
BEST MATCH-UP
PLAY ACTION/QUICK GAME/DELTA CONCEPT
THE RUN GAME
HAVE A PLAN!
VERSUS:
ZONE PRESSURE
DROP EIGHT
BASE FRONT and COVERAGE
GOALLINE FRONTS
RUN GAME VS. ALL GROUPINGS
VIDEO REVIEW
BEST NUMBERS
BEST MATCH-UP
SHIFT or MOTION
QB DRAW or LEAD DRAW is great inside 8 yard line
PRACTICE
Call in the game what you practice
Be Simple
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Take Advantage of the Best Match-ups
RED ZONE
When using a ONE MAN WINALWAYS use your best players!
Ideas
1) TE vs CB (backside of TRIPS)
2) BUBBLE PUMP (#2 WR must control Safety)
3) EMPTY VERTICALS (H Option)
4) Best WR isolated
Jump Ball
Back Shoulder Fade
Studder and Go
CWU Two Man concepts
1) SHALLOW and DIG
2) BUBBLE and SLANT3) SMASH-FADE
Vs Man: the hitch becomes an occupy route, stay low & wide to open window for Corner
route
1) DIAGONAL SLANT and 10 yd OUT
VS Press Man: Read #2 to #1
VS Zone: Read #1 to #2
RED ZONE DELTA CONCEPT
This concept involves three routes
1) CALLED ROUTE (usually the outside WR running a FADE)
2) CONTROL ROUTE (usually the inside WR running a SNAG to the hash)
3) WIDE ROUTE (usually RB running directly to the sideline getting outside of the numbers)
RED ZONE RUN GAME
1) TOSS SWEEP with crack blocks
2) ZONE READ
3) BIG/HEAVY PERSONNEL
TOSS or OUTSIDE ZONE
QB Techniques
Footwork is most important
1) For each launch point
2) Screens
3) Under Center
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4) Gun
5) Run Game
6) Short Yardage/ Goallineoften overlooked aspect
Handling the GUN Snap
1) Start with balanced feet
2) Focus on catching the laces
3) Lower Body starts moving right before catching the snap
Expose the QB to different situations
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