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Gilese 581. (GLEE-ZA) Presentation: Jan Horjus , Abebe Woreta , Neil Chu, Ritik Ray & Patrick Logan CS673 – Introduction to Software Engineering – Tues. February 12 th 2013. Project overview:. Two player, strategic battle game Multiple options for customization - PowerPoint PPT Presentation
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Gilese 581
(GLEE-ZA)
Presentation:Jan Horjus, Abebe Woreta, Neil Chu, Ritik Ray & Patrick Logan
CS673 – Introduction to Software Engineering – Tues. February 12th 2013
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Project overview:
• Two player, strategic battle game– Multiple options for customization– Various conditions for game victory– Turn based– Scalable – Focused on Player versus Player (PvP)– Hot seat configuration for initial release– Core engagement is competition
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Application features
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Main Menu
–New Game–Continue–Options–Quit
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Game Setup / Play Management
• Selecting a victory condition• Selecting two players to participate in match• Customizing player forces• Starting the Game
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Main Game Screen
• The Game Map• Player Status Displays• Unit Status Displays• The “escape” pop-up menu• What if the user closes the application?
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Proposed Game Mechanics
• One on One PvP Battles– Elimination– Assassination– AI and PvE play not planned for initial release
• Custom Armies – “Credit Buy” mechanism• Starting Unit Positions
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Proposed Game Mechanics
• Taking a Turn: Move One Unit – “Recharge Mechanism”
– Move 1 unit on your turn, may attack before or after movement
– Unit must “recharge” for n turns before moving again
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Proposed Game Mechanics
(art is not finalized)
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Proposed Game Mechanics
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Proposed Game Mechanics
• Attack– Range– Damage– Template Type
(art is not finalized)
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Proposed Game Mechanics
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Proposed Game Mechanics
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Proposed Game Mechanics
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Proposed Game Mechanics
• Other notes– Scoring• Win• Lose• Draw
– Difficulty• Choose an easily beatable friend
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References
• Robin Hunicke, M. L. (2004). MDA: A Formal Approach to Game Design and Game Research.
• Wikipedia. (n.d.). Wargaming - Unit or Map Scale. Retrieved 2 6, 2013, from Wikipedia: http://en.wikipedia.org/wiki/Wargaming#Unit_or_map_scale
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Questions?