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Games Without Frontiers

Games W ithout F rontiers

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Games W ithout F rontiers. HISTORY:. Jeux Sans Frontières (English: Games Without Frontiers or Games Without Borders) was a Europe-wide television game show . - PowerPoint PPT Presentation

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Page 1: Games  W ithout  F rontiers

Games Without Frontiers

Page 2: Games  W ithout  F rontiers

Jeux Sans Frontières (English: Games Without Frontiers or Games Without Borders) was a Europe-wide television game show.In its original conception, it was broadcast from 1965 to 1999 and consisted of teams from different European countries in strange costumes (often large latex suits) competing to complete bizarre tasks in funny games.

The idea of the show came from French President Charles de Gaulle, whose wish was that French and German youth would meet in a series of funny games to reinforce the friendship between France and Germany. In 1965, three French men spread the idea of the games to other European countries.

Teams representing France, Germany, Belgium, and Italy took part in the first edition of the show called Inter Nations Games.Each participating country hosted one round of the games, presented by the host broadcaster. Every game was umpired by one or two "international" judges.

HISTORY:

Page 3: Games  W ithout  F rontiers

instructions• All players are divided into 6 teams composed of a mix of

Dutch, Italian and German students (names are in the booklet).

• Every team chooses a color and a name and tells them to the organizers of the games.

• Every game will be played by 2 teams. When the organizers stop the time, teams move to another game.

• Every team has a jolly which will double its score. Teams have to choose which one of the game they want to use the jolly for.

• The winner will be announced at the comenius party and will receive a prize.

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Games

Page 5: Games  W ithout  F rontiers

The human table soccer

Players: every team chooses 11 players.How to play:• Players arrange in

raws, following the traditional formation of a table soccer and holding their teammates’ hands.

• Every team has to try to score a goal in the other team’s goal WITHOUT LEAVING their teammates’ hands.

Page 6: Games  W ithout  F rontiers

The clock• Players form a around a

judge. The judge has a rope with a tennis ball at its end.

• The judje starts to spin and players have to jump to avoid the ball.

• Players whose feet are hit by the ball are eliminated. The game goes on until only one player is left.

Page 7: Games  W ithout  F rontiers

The eggs race

• Every team forms a long raw.• An egg is given to every team and players have

to pass the egg to the teammate in front of them as fast as possible. The aim is to take the egg to the finish line before the other team does, but it must be intact!

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The militaryPlayers have to go through an «assault» course made of obstacles and difficulties, but all this crawling on their belly.

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The webPlayers have to go through a web made of ropes as quickly as possible.

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Spinning top• A stick is placed in a cone. • Players have to lay their front on

the stick and start spinning until they feel sick.

• Then they stop and they follow a route trying to be faster than the other team.

• Once one player has completed the route, the next player starts.

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Mr. «chair»- man• Every team forms a raw. • Two players of every team cross their arms so as

to form a chair. Every team chooses 3 people to be carried.

• The carriers have to carry their teammates one by one to the end of the course. The first team that brings all of them to the finish line is the winner.

• Two other carriers and three other teammates are chosen and anoher round begins.

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The equilibrist• A long bench is set on the ground. • Team A lines up at one side of the bench while

team B is divided into two groups, one to the right of the bench, the other one to the left.

• Players from team A have to walk on the bench trying not to fall while players fom team B throw balls at them.

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Bag race• Every team forms a raw.• A bag is given to each team.• Players have to «wear» the bag and jump to

the end of the course trying to reach the finish line before the other team does.