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Games or Robots? Restoring Excitement to Introductory Computing Michael D. Dumont Ian C. Tewksbury Jessica D. Bayliss Rajendra K. Raj

Games or Robots? Restoring Excitement to Introductory Computing

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Games or Robots? Restoring Excitement to Introductory Computing. Michael D. Dumont Ian C. Tewksbury Jessica D. Bayliss Rajendra K. Raj. Goals. Develop an effective way to interest students. Use existing knowledge to teach new concepts Encourage students to want to learn. - PowerPoint PPT Presentation

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Page 1: Games or Robots? Restoring Excitement to Introductory Computing

Games or Robots? Restoring Excitement to Introductory Computing

Michael D. DumontIan C. TewksburyJessica D. BaylissRajendra K. Raj

Page 2: Games or Robots? Restoring Excitement to Introductory Computing

Goals Develop an effective way to interest

students. Use existing knowledge to teach new

concepts Encourage students to want to learn

Page 3: Games or Robots? Restoring Excitement to Introductory Computing

Reality and Programming Together (RAPT) Replacement sequence for Comp. Sci.

1-3 Used video games as an application

domain Accelerated Sequence College Freshmen

Page 4: Games or Robots? Restoring Excitement to Introductory Computing

NOVA Robotics Program Lego NXT Robotics Platform 8 day workshop series Self Teaching 6th-12th Grade

Page 5: Games or Robots? Restoring Excitement to Introductory Computing

Golf-Bot

Page 6: Games or Robots? Restoring Excitement to Introductory Computing

Hokey Pokey Bot

Page 7: Games or Robots? Restoring Excitement to Introductory Computing

Advantages of RAPT Low Cost Abstract Concepts High degree of creativity

Page 8: Games or Robots? Restoring Excitement to Introductory Computing

Disadvantages of RAPT Faster paced, more challenging Not self paced Works good if the interest is there

Page 9: Games or Robots? Restoring Excitement to Introductory Computing

Advantages of NOVA Self Paced NXT-G is simple Easy to teach algorithms Tactile

Page 10: Games or Robots? Restoring Excitement to Introductory Computing

Disadvantages of NOVA Cost increases per student Less creative Abstract concepts are more difficult to

teach

Page 11: Games or Robots? Restoring Excitement to Introductory Computing

Future Work Run more NOVA Programs (Games

and Robots) Attempt to bridge the gap Use robots for older students

Page 12: Games or Robots? Restoring Excitement to Introductory Computing

Acknowledgements Rajendra K. Raj, Ian C. Tewksbury, and

Jessica D. Bayliss for working on these projects

The students in the RAPT and NOVA programs.