Game Sense Training With Pics

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by NEGI

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  • Game Sense Cricket Training Options

  • GAME SENSE PHILOSOPHYThere must be measurable outcomes for coaches, and accountable outcomes for players

    Players and Coaches must be able to differentiate between PERFORMANCE scenarios [runs and wickets], and PROCESS scenarios [tactics and methods]

  • GAME SENSE PHILOSOPHYBATTING is aboutScoring runsPreserving wickets

    BOWLING is aboutTaking wicketsRestricting runs

  • GAME SENSE PHILOSOPHY Every scenario must be predicated by this coaching strategy and made clear to participants so a cricket evaluation is possible after each session

  • PRE-REQUISITESOval and centre wicketStumps and bailsOfficial umpire/sMinimum 16 playersScoreboard

  • AIMSTo simulate as closely as possible competitive match situations

  • RULESUmpires decision in finalOnly 11 fielders on field at a timeTwo batsmen at a time/one bowlerOne Captain is in chargeThegame is over when there is a winnerCoaches brief and de-brief, before/after matches

  • SHARJAH INTERNATIONAL STADIUM

  • CONTROLLABLESCondition of pitch, wet/dry/greenCondition of ballQuality of opposition players

  • MATCH SCENARIOSOpening Batsmen v Opening BowlersChange run targets per overChange overs to surviveChange match situation, time of dayConcentrate on singlesEliminate lofted shotsBatting on green wicketsBatting against short bowlingBatting against swing bowlingBatting against left hand bowlersScoring with the field upReaction to sledging

  • MATCH SCENARIOSTop Order BatsmenApproaching a breakResuming after a breakResponding to a run outReaching a target after a break, lunch/teaComing in after 3 quick wickets or partnership

  • MATCH SCENARIOSMiddle Order BatsmenChasing a target overs/runs to winChasing a target v spinners 90 in 16 oversBatting v spinners with no padsBatting v spinners, no sweeping or lofted shotsBatting with the tail to win a game to save a gameBatting to survivetime, overs

  • MATCH SCENARIOSOther Variations2 tail enders batting togetherBatting with a runner2 left handers togetherFrequent bowling changes and field placingVery wide negative bowlingSecond new ball

  • MATCH SCENARIOSExamplesNew ball, start of play, 10 overs 1-3510 overs after lunch, advance from 2-70 to 2-11010 overs after tea, advance from 4-160 to 5-22015 overs to stumps, target out of reach, 2 wickets in handLast 17 overs, 7 an over needed, 4 wickets in hand12 overs to stumps 9/10 batting, second new ball

  • COACHING POINTSCoaching AdvantagesScenarios are applicable to both Bowlers and Batsmenlevel of competition can be regulated by inserting quality players into gamesPlayers learn a lot more about the game than just cricketCoaches see players in natural situationsCaptains can be given real experience and learn by outcomesThe greatest performance measure, the scoreboard, provides instant feedback to playersThe enthusiastic fielders at drill sessions must replicate the same effort on the field in a match

  • GAME SENSE TRAINING PLAN SQUAD:DATE:

    STARTING MATCH SCORE:______ off ______

    SCENARIO TARGET:______ off ______(and match conditions)

    MATCH TARGET:

    BATTERS: CAPTAIN:RESULT: