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FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
http://youtu.be/u7k5IxsixO4
Current Countries with FIRST Programs
★ Argentina
Austria ★
★Bahrain
Belgium ★
Chile ★
Columbia ★
★ Czech Republic
Denmark ★
★ Egypt
★ Faroe Islands
France ★
Germany ★
★Haiti
★Hong Kong
Hungary ★
Iceland ★
Ireland ★
★ Israel
★Japan
Jordan ★
★ Kuwait
Lebanon★
★Malaysia
Mexico ★
New Zealand ★
★ Norway
Palestine★
Peru ★
Portugal ★
★ Qatar
★Saudi Arabia ★Singapore
★South Africa
★South Korea
Spain★
Sudan ★
★ Switzerland
★ Syria
★ Taiwan, R.O.C.
★ Thailand
Tunisia ★
★Turkey
★United Kingdom
★Yemen ★Indonesia
★Scandinavia
Benelux ★
★ Brazil
★United States
★India
★ Canada
★Australia
★ Sweden ★Netherlands ★Lithuania ★Luxembourg ★Poland ★Slovakia ★Romania ★Bosnia/
Herzegovina
★Russia
★ China ★Philippines
★ Estonia
★ Slovenia
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
It’s a competitive sport.
It’s a life experience.
It’s opportunity.
It’s community.
It’s amazing.
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
The New Cool – The Power of Active Creation
Amir Abo-Shaeer had in mind a different vision for education, one based not on rote learning -- on absorbing facts and figures -- but on active creation. In his mind’s eye, he saw an even more robust academy within Dos Pueblos that would make science, technology, engineering, and math (STEM) cool again…He imagined that one day there would be a nation filled with such academies, and a new popular veneration for STEM – a “new cool” – that would return America to its former innovative glory.
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Why We Need a “New Cool”
• In 2009, just 34 percent of U.S. 8th graders were rated proficient or higher in a national math assessment, and more than one in four scored below the basic level.
• In an international exam given to 15 year olds in 2009, U.S. high school students ranked significantly behind 12 industrialized nations in science and 17 in math. Students in only 4 industrialized nations scored lower in math.
• Only 45 percent of U.S. high school graduates in 2011 were ready for college work in math and 30 percent were ready in science. (Data sources)
http://nces.ed.gov/nationsreportcard/pdf/main2011/2012465.pdf
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Founded in 1989 by inventor Dean Kamen
Devoted to helping young people discover
and develop a passion for Science,
Technology, Engineering and Math (STEM).
294,600 Students
90,000+ Mentors/Volunteers/Adult
Supporters
More than 50 countries
2011/12
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Who is it for?
For students (ages 6-18):
the hardest fun you’ll ever have.
For Mentors, Coaches, Volunteers:
the most rewarding adventure
you’ll ever undertake.
For Sponsors:
the most enlightened investment
you could ever make.
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST learning…
… never stops building upon itself, starting at age 6 and continuing
through middle and high-school levels up to age 18. Young people
can join at any level. Participants master skills and concepts to aid
in learning science and technology through innovative projects and
robotics competitions, while gaining valuable career and life skills.
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Elementary & Middle School Programs
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
What is Jr.FLL®?
Junior FIRST® LEGO® League
INTRODUCES 6 TO 9 YEAR-OLDS to the fun of science and technology
CHALLENGE based on annual FLL real-world real-world theme
EXPLORE, investigate, design and build model made with LEGO bricks & moving parts
CREATE “Show Me” poster depicting team’s experience
LEARN from and interact with adult mentors
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Jr.FLL impact: growth
Team Growth
2011 Projected
2010
2,600 teams (projected)
15,600 children, ages 6 to 9 (Grades
K-3)
80+ local Expos, 1 World Festival
Expo
U.S., Canada, Belgium, Israel,
Netherlands, and U.K.
Junior FIRST® LEGO® League (Jr.FLL®):
2011 Season
125 327
702
1,004 1,203
1,448
2,147
2,600
0
500
1000
1500
2000
2500
3000
2004 2005 2006 2007 2008 2009
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Get involved: Jr.FLL teams
Organizations
Any group can create a team: schools, community groups, churches, neighborhoods
Up to 6 children, ages 6 to 9, and at least one adult coach
Cost
$150
Season
August – June ……...………....On-line registration
Early September ….…………..Challenge is revealed
October – November …………Build & research
November – June ……………..Expo season
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FLL Teams
APPLY math and science concepts to research, design, build and program autonomous robots
USE LEGO MINDSTORMS® technologies
GAIN hands-on experience solving real-world problems
• Robot Game
• Research Project
LEARN from and interact with adult mentors
WORK as a group to overcome obstacles and meet challenges
ENGAGE with their community
What is FLL?
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FLL impact: growth
Team Growth
FIRST® LEGO® League (FLL®):
2011 Season
19,800 teams (North America)
198,000 children, ages 9 to 16; 9 to 14 in the U.S., Canada and Mexico (Grades 4-8)
50+ countries
560 Qualifying Tournaments; 117 Championship Tournaments; 3 Open Championships; 1 World Festival
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Organizations
Any group can create a team: schools, community groups, churches, neighborhoods
Up to 10 children, ages 9 to 16 (9 to 14 in the U.S., Canada, and Mexico), and at least one adult Coach
Cost
$850 for new teams; $450 for returning teams (U.S.)
Season
May – September ……………. On-line registration (subject to availability)
Early September ………………Challenge is revealed
October – November ….. …….Build & research
November – January …………Tournament season
April ……………………………..World Festival
Get involved: FLL teams
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Middle & High School Programs
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FTC is a widely accessible, hands-on high school robotics program
INSPIRES children in grades 7-12 to participate in science and technology
DESIGN, BUILD AND PROGRAM robots
GET hands-on programming and rapid prototyping experience
APPLY real-world math and science concepts
TEACHES the engineering process
DEVELOPS strategic problem-solving, organizational and team-building skills
LEARN about Gracious Professionalism™
What is FTC®?
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FTC Impact
Proven Results
78% of FTC participants believe
their desire to do better in school
is a direct result of their
participation in FTC
With FTC, interest in majoring in
math and science - and pursuing
those fields - has risen by 84%
FTC is unlocking interest in math
and science (90% of participants
cite FTC directly responsible)
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
2,300 U.S. teams (projected)
21,000 middle and high school-age
students
100+ Qualifying and Championship
Tournaments; 1 World Championship
U.S., Canada, Mexico, Australia, China,
India, Netherlands, New Zealand,
Romania, Russia, Saudi Arabia,
Singapore, South Korea, Taiwan
Pilot programs in Germany and Spain
FIRST® Tech Challenge (FTC®):
2012-2013 Season
What is FTC®?
53 130
554 799
986 1,111
1,607
1,997
2,500
0
500
1000
1500
2000
2500
3000
Team Growth
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Organizations
Any group can create a team: schools, community groups, churches, neighborhoods
Up to 10 students, grades 7-12, and 2 to 3 adult Mentors per team
Cost
$2,500 for new teams; $1,200 for returning teams (U.S.)
Season Overview
May – October ………………...Online registration
Early September ………………..Game is revealed
September – October………..…….Design & build
November – March...…………Tournament season
April …………………………..World Championship
What is FTC®?
FTC® Season
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
✔Varsity Sport for the Mind™
✔Strict rules, limited resources, time limits
✔Students mentored by professional engineers
✔Teams learn, use sophisticated hardware and
software
✔Build and compete with robots of their own
design
✔Qualify for nearly $14 million in scholarships
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
2012 FRC Season
28
151199
271372
515
642
787
927991
1,133
1,307
1,501
1,6831,808
2,072
2,343
0
500
1000
1500
2000
2500
'92 '97 '98 '99 '00 '01 '02 '03 '04 '05 '06 '07 '08 '09 10 '11 12
FIRST® Robotics Competition (FRC®):
2012 Season
2,340+ teams
58,000+ high-school-age students
Average 25 students per team
52 Regionals; 1 State Championship;
1 Region Championship; 14 District
Competitions
340 teams advance to FIRST
Championship
Team Growth
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Compared to their matched peers, FIRST Alumni are:
✔50% more likely to attend college.
✔3x more likely to major in engineering.
✔9x more likely to have an internship in Freshman year.
✔ 4x more likely to pursue a career in Engineering.
✔ 2.5x more likely to volunteer in the community.
Brandeis University Study
“More Than Robots”
(Funded by Ford Foundation)
FRC Impact
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Brandeis University Study
“More Than Robots”
(Funded by Ford Foundation)
✔Female FIRST Alumni are 4x (400%) more likely to pursue
Technology and Engineering majors in college.
✔Minority FIRST Alumni are 2x (200%) more likely to
pursue Technology and Engineering majors in college.
FRC Impact
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
“This is the only sport I know of where everybody
who plays can become a pro.” Walter P. Havenstein
Chief Executive Officer
“I can attest personally to the power of FIRST.
President Obama has invited FIRST teams to the
White House on more than one occasion. It is
something we care deeply about.” Aneesh Chopra, United States Chief Technology Officer
FRC Impact
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Stated mission is to INSPIRE, not pointedly educate BUT look at the learning that’s inspired!
• Math (algebra, geometry, trig, calculus)
• Science (physics, chemistry, experimentation)
• Language arts (writing, public speaking)
• Business (marketing, PR, fundraising)
• Finance (accounting)
• Computer Science (programming, 3D animation)
• Fabrication (woodworking, metalworking)
• Mentorship: Working side-by-side with professionals
• Teamwork
• Gracious ProfessionalismTM
• CoopertitionTM
FIRST® Robotics Competition:
Academic Impact
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Workplace Readiness Skills, Equity, Technology & Research
• Ability to organize, and communicate and work with team members
• Ability to write business letters suitable for favorable responses from industrial partners
• Skills in creative design and development of items for the purpose of publicity
• Ability to build to specifications
• Ability to create working CAD drawings
• Ability to test prototypes and make adjustments and redesigns as needed
• Ability to use hand and power tools
• Ability to create a budget and work within it
• Skills at selling and raising funds
• Ability to keep financial records
• Ability to program electronics
• Ability to present data to others in a logical and understandable manner
• Ability to convert and make graphics ready for media
Examples of Skills Acquisitions, From Robotics
Curriculum Guide
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Whole School Integration Possibilities
http://www.ptc.com/WCMS/files/138915/en/FIRST_Robotics_STEM_Curriculum.pdf
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Computer Aided Design - CAD
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Programming
Students interested in
coding can expand FIRST skill base
through things like CodeCamp,
Summer of Code, Cyberpatriot &
other coding for kids resources.
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Entrepreneurship
Entrepreneurial Skillset: • Team Budget &
Financial Management • Website & Social
Media • Team Information
Packet • Robot (Product) specs • Corporate networking
for sponsorships & mentoring
• PSAs • Grant writing • Community Outreach
FIRST Entrepreneurship Award
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Case History: Chatsworth High School,
Los Angeles, CA
60% students graduate
Less than 50% go on to college
Every FIRST participant graduated on
time, attended college and many enrolled
in honors and advanced placement
course
Academic Success Impact:
Case Histories
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Case History: East Technical High School,
Cleveland, OH
“Just 5 years ago…an urban school…slated for
closing. We’ve become the science/engineering
magnet school… More students try out for
FIRST team than football and basketball
combined.”
Enrollment from 900 to 1400
Attendance rates from 60% to 82%
FIRST team (includes 5 females) all graduated,
all received scholarships including Case
Western Reserve, Cornell, MIT, Air Force
Academy, Ohio State, Georgetown
Academic Success Impact:
Case Histories
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Scholarships
Over $16 million in scholarship opportunities from more than 140 providers
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Why FIRST in Your School?
* Dade – 17 teams – 15% Title I
*
Seminole – 22 schools with FIRST programs – 20% Title I Broward – 34 schools with FIRST programs – nearly 50% Title I schools
FIRST programs in 280+ FL public schools
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Bringing Robotics to Your School
ENGAGING YOUR SCHOOL BOARD Here is a laundry list of requirements that teachers need to develop for their school board for course approval: • List of academic standards that
robotics addresses • Course outline and curriculum • Textbooks that can be used as
primary or secondary resources • Estimated budget for running
the course (buying the robots) • Good pedagogical rational for
upsetting the status quo
The Honorable Donald L. Carcieri Governor of Rhode Island, "This program will provide young people with an extraordinary opportunity to get hands-on, real-world science and engineering experience in a way that brings true excitement to learning. I am pleased to make this program an important part of our plan for educating Rhode Island's next generation of science, technology, and engineering leaders."
Bot Magazine, Jan. 2006
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Bringing Robotics to Your School
http://bec.orvsd.org/sites/bec.orvsd.org/files/Amity%20Robotics%20CTE%20Curiculum%20RevE%20%283%29.pdf
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Bringing Robotics to Your School
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Bringing Robotics to Your School
Lyman High School
Longwood
Science & Technology Innovations, Fall 2012 issue, published by Active Labs UCF http://active.ist.ucf.edu/Media/PrintedMaterials/tabid/430/Default.aspx
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Sponsorship
Get involved: Sponsors
FIRST Sponsorship:
Builds technological literacy in youth
Strengthens company reputation in the community
Provides renewed inspiration to company engineers and employees
Engages employees in volunteerism opportunities
Provides employee team building and training opportunities
Inspires future careers in STEM area
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Sponsorship
Get involved: Sponsors
Become a Sponsor:
Provide financial support to teams
Involve employees as Mentors, Coaches and/or Volunteers
Provide equipment, facilities and/or training
Help host a tournament for your community
“FLL enables us to be a player in the community. The kids enjoy it and our employees get a kick out of it as volunteers. The feeling is that we’re all in this together.”
Tom Pirelli, Chairman, ArialPhone Corporation
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Sponsorship
Get involved: Volunteers
Become a Volunteer:
Help children discover the fun in science and technology
Have a positive impact on the lives of children
Help celebrate science and technology
Network with like-minded professionals
Be inspired and energized through your participation
Have fun
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Sponsorship
Get involved: Volunteers
Volunteer Opportunities:
Coach or Mentor a team
Coordinate a team
Help with fundraising
Recruit new teams
Volunteer at an event
e.g. Judge or Reviewer/Referee, field tech
“There’s something about changing a young person’s life and giving them direction that keeps me going.”
General Motors FIRST Volunteer
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Sponsorship
Get involved: Mentors
Become a Coach or Mentor:
Empower children with a sense of accomplishment
Provide valuable one-on-one interaction
Be respected and admired by team members
Be inspired and energized through your participation
“I love working with these kids! I’m amazed and inspired by what they can accomplish, and their enthusiasm and energy is contagious.” Kristen Kelso, FLL Coach and Judge, former FIRST Robotics Competition participant
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Founding Sponsors
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
FIRST Strategic Partners
FOR INSPIRATION AND RECOGNITION OF SCIENCE AND TECHNOLOGY
Resources
http://stemrobotics.cs.pdx.edu
www.docstoc.com/docs/89301391/Team-Robotics-Curriculum-Outlinepptx---PyroTechPlanning
www.cteonline.org
www.hightechkids.org/5-week-lesson-plans
www.irvingisd.net/robotics/curriculum.htm
www.education.rec.ri.cmu.edu
www.robo-works.net/roboeducators.html
changetheequation.org
myawesomefloridacareer.com
http://FIRSTinFlorida.wordpress.com
Chuck Kennedy Terri Willingham Sandra Contreras
Gulf Coast (incl. N. FL) Regional Director Regional Director, Central FL Regional Director, South FL
[email protected] [email protected] [email protected]
For more information about FIRST programs in Florida, contact the Regional Director in your area.