Flipside Gaming Tournament Packet

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    Flipside Gaming Warhammer 40,000 Event Packet 

    Event Title 

    Game Setup:

    1.   Fist Bump: Exchange army lists with your opponent and discuss models as needed.2.   Discuss Terrain: Ensure that the terrain features are worked out in an equitable manner. Discuss with a

    Judge any insurmountable disagreements you may have.3.   Initiative: Roll off to determine which Player will go first.4.   Pick Sides: The Player going first picks their home table edge and, if necessary, the diagonal for Vanguard

    Strike.5.   Generate Abilities:  Generate pre-game abilities such as Warlord Traits and Psychic Powers.6.   Place Objectives: Starting with the Player going first, place all objectives according to the individual

    scenario rules. Objectives must be placed on the ground level.7.   Night Fight?:  Roll to determine Night Fight as per The Rules.8.   Deploy Armies: Starting with the Player going first, deploy armies. If you have any Fortifications, they must

    be placed first and, unless they are an Aegis Defense Line or Promethium Relay Pipes, a piece of terrainmust be removed from your deployment zone before you deploy it. Nudge other terrain as needed to fit very

    large Fortifications. If you and your opponent cannot get your Fortification placed in an equitable way, contacta Judge.9.   Seize the Initiative:  The Player going second may attempt to seize the initiative.10.   Have fun! 

    Additional Mission Rules: 

    Wipeouts: 

    If you destroy all of your opponent’s units, this is considered a Wipeout. The surviving player wins the

    primary and the secondary mission. Score tertiary objectives as normal. 

    Minimum Game Length: 

    For games which do not reach Turn 4, both players score zero points for all missions. If you have notreached turn 4 when 15 minutes are left in the game, please alert a T.O. so that we may help you move

    models and count dice. If you have reached turn 4, you will finish out your game which will eat into your

    break time and you must be punctual for the next game. Be prepared for any game to be extended past the

    maximum time… do not play for a specific game length.

    Missions: 

    Each game, or “Scenario” will feature certain missions. Some Missions have “  Victory Points”. These

    Victory Points determine if the player wins that specific mission, but are not used to determine final game

    score. If you win that mission, you get a specific and set number of Battle Points which determines whether

    you win the game as a whole.

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    Scenario 1 - Crusade 

    Objectives: Place 1 Objective  in the center of the play area. After that, players take turns placing 1

    Objective each 12” from the center Objective, then they take turns placing 1 last objective each 18” from

    the center Objective, all using the normal Objective placement rules for a total of 5 Objectives. 

    Special Mission Rules: 

    ● Deepstrike

    ● Scout

    ● Infiltrate

    ● Night Fight

    ● Mysterious Objectives

    Your Name: ___________________________________________  

    Your Opponents’ Name: ___________________________________________  

    Turn game ended: _______

    Missions:

    Circle if scored 

     You  Your

    Opponen

    Purge

    Score 1 Victory Point for each destroyed enemy unit at the end of thegame and for every 4 complete Hull Point damage and Wounds dealt toenemy Superheavies and Gargantuan Monstrous Creatures. Additionally,bonus points from special abilities are applied to this mission’s Victory Pointtotal.  The player with the most Victory points for this mission winsthis mission and scores 9 Battle Points. Players score zero points for a

    tie. 

    9pts  9pts 

    Hold Objectives 

    The player holding the most uncontested Objectives at the end of thegame wins this mission and scores 9 Battle Points. Players score zeropoints for a tie. 

    9pts 

    9pts 

    Slay the Warlord As per the core rulebook.   Both players score zero points if no Warlordsare slain during this game, though both players score this mission if both oftheir Warlords were slain during this game. 

    3pts  3pts 

    Breakthrough 

    The player with the most units at least partially within 12" of theiropponent's board edge at the end of the game wins this mission. BothPlayers score zero points if neither has at least one unit 12” from theiropponent’s board edge, though both players score this mission in the eventof any other kind of tie. 

    2pts  2pts 

    Big Game Hunter  

     At the end of the game, the player with the most expensive destroyed

    unit 

    loses this mission and their opponent wins. If both players’ mostexpensive destroyed unit is worth the same amount of points, they both winthis mission. If no units were destroyed, then neither player wins thismission. 

    2pts  2pts 

    Total Battle Points 

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    Scenario 3 - Cleanse and Control 

    Objectives: Players take turns placing 1 Objective each  in their own Deployment Zone, then 1 Objective

    each 18” from any battlefield edge, then  1 Objective each inside their   opponent’s deployment zone, all

    using the normal Objective placement rules for a total of 6 Objectives. 

    Special Mission Rules: 

    ● Deepstrike

    ● Scout

    ● Infiltrate

    ● Night Fight

    ● Mysterious Objectives

    Your Name: ___________________________________________  

    Your Opponent’s Name: ___________________________________________  

    Turn game ended: _______

    Missions:

    Circle if scored 

     You  Your

    Opponen

    Hold Objectives The player holding the most uncontested Objectives at the end of thegame wins this mission and scores 9 Battle Points. Players score zeropoints for a tie. 

    9pts  9pts 

    Tactical Objectives 

    At the end of each of your player turns, score 1 Victory Point for eachuncontested Objective you’re holding. Additionally, bonus points fromspecial abilities are applied to this mission’s Victory Point total.   The playerwith the most Victory Points for this mission at the end of the gamewins this mission and scores 9 Battle Points.   Players score zero points

    for a tie. Turn: 1 2 3 4 5 6 7 Total

    Your Points:

    Opponent’s Points:

    9pts 

    9pts 

    Hold Ground Any player holding at least 2 Objectives at the end of the game scoresthis mission. 

    3pts  3pts 

    Slay the Warlord As per the core rulebook.   Both players score zero points if no Warlordsare slain during this game, though both players score this mission if both oftheir Warlords were slain during this game. 

    2pts  2pts 

    Big Game Hunter  

     At the end of the game, the player with the most expensive destroyedunit   loses this mission and their opponent wins. If both players’ mostexpensive destroyed unit is worth the same amount of points, they both win

    this mission. If no units were destroyed, then neither player wins thismission. 

    2pts  2pts 

    Total Battle Points 

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    Scenario 4 - Big Guns Never Tire 

    Objectives: Players place 1 Objective in each corner of the battlefield, 12” from the long table edge

    and 18” from the short table edge for a total of 4 Objectives. 

    Special Mission Rules: 

    ● Deepstrike

    ● Scout

    ● Infiltrate

    ● Night Fight

    ● Mysterious Objectives

    ●   Big Guns Never Tire: For Purge, all Heavy Support units are worth 1 extra victory point.

    Your Name: ___________________________________________  

    Your Opponents’ Name: ___________________________________________  

    Turn game ended: _______

    Missions:

    Circle if scored 

     You  Your

    Opponen

    Purge

    Score 1 Victory Point for each destroyed enemy unit at the end of thegame and for every 4 complete Hull Point damage and Wounds dealt toenemy Superheavies and Gargantuan Monstrous Creatures.   Additionally,bonus points from special abilities are applied to this mission’s Victory Pointtotal.  The player with the most Victory points for this mission wins thismission and scores 9 Battle Points. Players score zero points for a tie. 

    9pts  9pts 

    Hold Objectives The player holding the most uncontested Objectives at the end of thegame wins this mission and scores 9 Battle Points. Players score zeropoints for a tie. 

    9pts  9pts 

    Big Game Hunter  

     At the end of the game, the player with the most expensive destroyedunit   loses this mission and their opponent wins. If both players’ mostexpensive destroyed unit is worth the same amount of points, they both winthis mission. If no units were destroyed, then neither player wins thismission. 

    3pts  3pts 

    Slay the Warlord As per the core rulebook.   Both players score zero points if no Warlordsare slain during this game, though both players score this mission if both oftheir Warlords were slain during this game. 

    2pts  2pts 

    Breakthrough 

    The player with the most units at least partially within 12" of theiropponent's board edge at the end of the game scores this mission.

    Both Players score zero points if neither has at least one unit 12” from theiropponent’s board edge, though both players score this mission in the eventof any other kind of tie.

    2pts 

    2pts 

    Total Battle Points 

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    Scenario 5 - The Scouring 

    Objectives: Players take turns placing 3 Objectives each outside  their own Deployment Zone  and within

    the normal Objective placement rules for a total of 6 Objectives. 

    Special Mission Rules: 

    ● Deepstrike

    ● Scout

    ● Infiltrate

    ● Night Fight

    ● Mysterious Objectives.

    ●   The Scouring: For Purge, all Fast Attack units are worth 1 extra victory point.

    Your Name: ___________________________________________  

    Your Opponents’ Name: ___________________________________________  

    Turn game ended: _______

    Missions:

    Circle if scored 

     You  Your

    Opponen

    Purge

    Score 1 Victory Point for each destroyed enemy unit at the end of thegame and for every 4 complete Hull Point damage and Wounds dealt toenemy Superheavies and Gargantuan Monstrous Creatures. The playerwith the most Victory points for this mission wins this mission andscores 9 Battle Points. Players score zero points for a tie. 

    9pts 

    9pts 

    Tactical Objectives 

    At the end of each of your player turns, score 1 Victory Point for eachuncontested Objective you’re holding. Additionally, bonus points fromspecial abilities are applied to this mission’s Victory Point total.   The player

    with the most Victory Points for this mission at the end of the gamewins this mission and scores 9 Battle Points Players score zero pointsfor a tie. 

    Turn: 1 2 3 4 5 6 7 Total

    Your Points:

    Opponent’s Points:

    9pts  9pts 

    Hold Ground Any player holding at least 2 Objectives at the end of the game scoresthis mission. 

    3pts  3pts 

    Slay the Warlord As per the core rulebook.   Both players score zero points if no Warlordsare slain during this game, though both players score this mission if both oftheir Warlords were slain during this game. 

    2pts  2pts 

    Bloodlust &Vengeance

     

    The first player to destroy an enemy unit scores this mission. If the

    other player also destroys an enemy unit on their next turn, bothplayers score this mission. If no units are destroyed throughout the game,neither player scores this mission.

    2pts 

    2pts 

    Total Battle Points 

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    Scenario 6 - The Relic 

    Objectives: Place 1 Objective  in the center of the play area. After that, players take turns placing 1 more

    Objective each not within 6" of any Deployment Zone for a total of 3 Objectives. 

    Special Mission Rules: 

    ● Deepstrike

    ● Scout

    ● Infiltrate

    ● Night Fight

    ● Mysterious Objectives

    ●   The center objective is The Relic. Remember that The Relic counts as an Objective in all Missions,

    though it cannot be turned into a Mysterious Objective.. For the purposes of this tournament, if the

    Relic is being actively carried by a unit, it cannot be contested by another unit. 

    Your Name: ___________________________________________  

    Your Opponents’ Name: ___________________________________________  

    Turn game ended: _______

    Missions:

    Circle if scored 

     You  Your

    Opponen

    Tactical Objectives 

    At the end of each of your player turns, score 1 Victory Point for eachuncontested Objective you’re holding. Additionally, bonus points fromspecial abilities are applied to this mission’s Victory Point total.   The playerwith the most Victory Points for this mission at the end of the gamewins this mission and scores 9 Battle Points Players score zero pointsfor a tie. 

    Turn: 1 2 3 4 5 6 7 Total

    Your Points:Opponent’s Points:

    9pts  9pts 

    Purge 

    Score 1 Victory Point for each destroyed enemy unit at the end of thegame and for every 4 complete Hull Point damage and Wounds dealt toenemy Superheavies and Gargantuan Monstrous Creatures. The playerwith the most Victory points for this mission wins this mission andscores 9 Battle Points. Players score zero points for a tie. 

    9pts  9pts 

    King of the Hill 

    The player with the most units at least partially within 6" of The Relicscores this mission. Both Players score zero points if neither has at leastone unit 6” from The Relic, though both players score this mission in theevent of any other kind of tie. 

    3pts  3pts 

    Slay the Warlord 

    As per the core rulebook.   Both players score zero points if no Warlords

    are slain during this game, though both players score this mission if both oftheir Warlords were slain during this game. 

    2pts 

    2pts 

    Breakthrough 

    The player with the most units at least partially within 12" of theiropponent's board edge at the end of the game scores this mission.Both Players score zero points if neither has at least one unit 12” from theiropponent’s board edge, though both players score this mission in the eventof any other kind of tie. 

    2pts  2pts 

    Total Battle Points 

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    Appearance and Sportsmanship Ballot 

    Memory Helper: 

    Game 1 Opponent _____________________________________________________  

    Game 2 Opponent _____________________________________________________  

    Game 3 Opponent _____________________________________________________  

    Game 4 Opponent _____________________________________________________  

     Your Votes: 

    Favorite Army: _______________________________________________

    Favorite Unit: _______________________________________________

    Favorite Player: _______________________________________________  

    Second Favorite Player: _______________________________________________