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7/25/2019 Fight Klub Demo Decks V1.0
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DEMO DECKS
VER 1.0
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FIGHT KLUB DEMO DECKS
ear Players,
hese demo decks are designed to give a broad sampling of the gameplay available in Fight Klub. Each
-card deck is designed to play two turns, so each player gets The Drop once. However, you can
ontinue to recycle the fight stack and draw stack to continue past two turns if you like. Keep in mind,
ough, the number of cards (and the resources generated by them) for each deck is geared for a
wo-turn demo.
nce these are demo decks, they are built to try and touch on all aspects of the game. As such, there
e cards that give access to all the phase actions (setup, enhance, score, etc.) and as many examples of
ameplay as possible, such as reward tabs on fight cards that range from adding energy to drawing cards
destroying cards. Each draw stack has support cards (conditions, gear, instants) and effects to help you
n your fights.
couple of notes about the decks:
ambo has a clash fight card in his fight stack so you can see how clash fight cards work in the game.ambos fight stack has lots of built-in enhance actions so you are not so dependent on effects to
odify your skirmish numbers. By contrast, Sils fight stack has lots of built-in score actions so youve got
good chance of taking advantage of that phase action without having to spend card draws and energy
get them into play. Sil gets her enhance action support from conditions that play during the setup
hase, while Rambos score actions are largely supplied by instants, so youre going to want to make sure
ou draw cards as often as possible.
nally, Rambo has a really strong score action on his character card. But use it wisely, since it burns a lot
resources and can make winning other fights in the turn difficult. Sil counters that with a great setuption of being able to search for an instant to take into hand. That will come in handy, as hand-size plays
role in these two decks.
eep in mind that these demo decks are designed to showcase game elements and functionality, and
ave a limited number of cards. You should be able to get a feel for the game, and start to see how you
n hone in on your own deck strategies to build decks that suit your style of play.
Tim Ellington
dGameDesigner
, TM, and Decipher Inc. legal notices at decipher.com/legal.
7/25/2019 Fight Klub Demo Decks V1.0
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FEARLESSNESS
First Setup:Add .Score (burn , discard 3):Ifwon this fight,exhausts fight card instead of scoring it. You mayplay this action only once per turn.
7 LIFE
John Rambo
5 HAND 1 HOLD
J1-R-27Rambo
TM&
DECIPHERINC.
S
TUDIOCANALS.A.
LOYALTY
GUERILLATACTICS
1
J1-U-37
SPIRITUALSURVIVALPHYSICAL
Enhance (burn , choose a skirmish):You are+X in that skirmish.
They Drew First Blood
ADD
TM&
DECIPHERINC.
STUDIOCANALS.A.
Rambo
1
J1-U-37
SPIRITUALSURVIVALPHYSICAL
Enhance (burn , choose a skirmish):You are+X in that skirmish.
They Drew First Blood
ADD
TM&
DECIPHERINC.
STUDIOCANALS.A.
Rambo
You wont hear Rambo coming. But you will feel the pain.
X = 1. If enhancing a survival skirmish, X=2.Enhance:Activate this card. Destroy this card when fight
resolves. You may burn or discard 1 to return thiscard to support area instead when fight resolves.
Gear Weapon
Hoyt/Easton Compound Bow
J1-U-33Rambo
TM&
DECIPHERINC.
S
TUDIOCANALS.A. Rambo is a one-man special operations force. If you push
him, youll find out hes more than capable of pushing back.
discards 1 random selection. OR Ifhas TheDrop,places a scored fight card showing 1 damageinto raise the stakes. Then place a scored fight cardshowing 1 damage into raise the stakes. You may playthis ability only once per turn.
J1-U-32Rambo
TM&
DECIPHERINC.
S
TUDIOCANALS.A.
Dont Push It
Instant Score Condition
Target Dummies
Score:Ifscored this fight, either add oradd . ORDraw 1.
We are Americans. Stay Down! Major Scott McCoy
J2-R-15The Delta Force
TM&
DECIPHER.
TM&
1986-
2009MGM.
Effect
*Spota
gear.
Areyoutellingmethattwohundredmenagainstyourboyisano-w
in
situation?SheriffWillTeasle
A Good Supply of Body Bags
J1-C-28Rambo
TM&
DECIPHERINC.
STUDIOCANALS.A.
Effect
*Spota
gear.
Areyoutellingmethattwohundredmenagainstyourboyisano-w
in
situation?SheriffWillTeasle
A Good Supply of Body Bags
J1-C-28Rambo
TM&
DECIPHERINC.
STUDIOCANALS.A.
Condition
Youre Finished!
Setup (return this card to hand):discards 1 random selection.Setup (burn , discard 1, return this card to
hand):discards 2. You may play this action onlyonce per turn.
Youve gone as far as youre gonna go! You hear me? Sheriff Will Teasle
J1-C-38Rambo
TM&
DECIPHERINC.
S
TUDIOCANALS.A.
7/25/2019 Fight Klub Demo Decks V1.0
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Effect
Youmayplayanotherenhance
action.
Like,whatamIsupposedtodo?
Takeonebook
,orallbooks,orwhat?
AshWilliams
Wrong Book
J1-C-12Army of Darkness
TM&
DECIPHER.
TM&
1993ORION.
2
009MGM.
Effect
Youmayplayanotherenhance
action.
Like,whatamIsupposedtodo?
Takeonebook
,orallbooks,orwhat?
AshWilliams
Wrong Book
J1-C-12Army of Darkness
TM&
DECIPHER.
TM&
1993ORION.
2
009MGM.
Effect
*Spotas
upportcard.
Imgoingup!
GoodAsh
Youre Going Down!
J1-U-13Army of Darkness
TM&
DECIPHER.
TM&
1993ORION.
2
009MGM.
Ifscored 2 or more fight cards this turn, choose one:Destroy a condition and spot to score this card. ORBurn to search draw stack and reveal a condition. Youmay play that condition for free. Then shuffle draw stack.
Im sorry I got you into this Johnny. Colonel SamuelTrautman
J1-U-35Rambo
TM&
DECIPHERINC.
S
TUDIOCANALS.A.
Preparation
Instant Cooldown
Effect
*Spotas
upportcard.
Ifyouwinthisfight,
add
oradd
or
burns
.
DearGod
,itsgrowingbigger!
AshWilliams
An Eye on My Shoulder
J1-C-2Army of Darkness
TM&
DECIPHER.
TM&
1993ORION.
2
009
MGM.
Effect
*Spot
.
IttookLinda,andthenitcameforme.
AshWilliams
Something Dark in the Woods
J1-U-8Army of Darkness
TM&
DECIPHER.
TM&
1993ORION.
2
009
MGM.
1
J1-C-43
SPIRITUALMENTALPHYSICAL
ADD
P-1
TM&
DECIPHERINC.
1
J1-C-44
MENTALPHYSICALPHYSICAL
DRAW2
P-2
TM&
DECIPHERINC.
300
*Spot .Reveal top 3 cards of draw stack. Choose 2 to take intohand and discard the other.
Where did they take the Americans? Pete ButchPeterson
J2-R-14The Delta Force
TM&
DECIPHER.
TM&
1986-
2009MGM.
Something to Say
Instant Score
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1
J1-U-40
FATESPIRITUALMENTAL
X =cards in hand.Enhance (discard 1):Rotate this card.
DRAW1
M-2
TM&
DECIPHERINC.
Theplayerwiththemostcardsinhandwinsthisfight.IfyouhaveTheDrop,youmaydraw1
whenthiscardisrotated.
The Drop1
J1-R-101
TM&
DECIPHERINC.
1
J1-U-46
SPIRITUALMENTALPHYSICAL
x
ADD
P-4
TM&
DECIPHERINC.
ADD
OTHERWORLDLYSTRENGTH
DESPERATION
SUPERMODELGOODLOOKS
First Setup:Add .Setup (burn ):Search draw stack for a n instant,then reveal it. Take it into hand, then shuffle drawstack. You may play this a ction only once per turn.
8 LIFE
Sil
5 HAND 0 HOLD
J2-R-80Species
TM&
DECIPHER.
TM&
1995
2009MGM.
2
J2-U-87
INHUMANMENTAL PHYSICAL
Score:If you won this fight,destroys 1 condition.
Im Foreign
DRAW1
TM&
DECIPHER.
TM&
1995
2009MGM.
Species
2
J2-U-87
INHUMANMENTAL PHYSICAL
Score:If you won this fight,destroys 1 condition.
Im Foreign
DRAW1
TM&
DECIPHER.
TM&
1995
2009MGM.
Species
Condition
New Life
Scientists created an alien/human hybrid by mixing DNA.Life will find a way to survive, even at your expense.
Enhance:You are Inhuman +2.
Score (destroy this card):Ifadded energy eitherfrom a result tab this fight or from scoring this fight,add double that amount of energy to energy pool.
J2-U-90Species
TM&
DECIPHER.
TM&
1995
2009MGM.
300
Sil is a combination of alien and human DNA. Beautiful anddeadly, she uses both sides to get what she wants from you.
destroys 1 support card. ORSearch discard stack
for a support card, then reveal it. Then place it on topof draw stack.
J2-U-83Species
TM&
DECIPHER.
TM&
1995
2009MGM.
Docile and Controllable
Instant CooldownCondition
New Life
Scientists created an alien/human hybrid by mixing DNA.Life will find a way to survive, even at your expense.
Enhance:You are Inhuman +2.
Score (destroy this card):Ifadded energy eitherfrom a result tab this fight or from scoring this fight,add double that amount of energy to energy pool.
J2-U-90Species
TM&
DECIPHER.
TM&
1995
2009MGM.
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300
You are physical +2. ORBurn . You are physical +3.ORDraw 1.
Sir, we found what looks like a severed thumb in thepocket of one of the doors that got ripped off... Aide
J2-C-91Species
TM&
DECIPHER.
TM&
1995
2009MGM.
Regeneration
Instant Enhance
Effect
*Spotac
ondition.
YouvecreatedamonsterwithsomekindofformulayougotfromOuter
Space,andthedamnedthinggot
away
.
PrestonLennox
Formula From Outer Space
J2-U-85Species
TM&
DECIPHER.
TM&
1995
2009MGM.
Effect
*Spotas
upportcard.
Ifyoucanspotatleast2cardsin
discardstack,
retrieve2cards
1to
handandtheothertotopofdrawstack.
Cyanide Gas
J2-C-82Species
TM&
DECIPHER.
TM&
1995
2009MGM.
Effect
Youmayplayanotherenhanceaction.
Sir!Shesbreakingo
ut!
Aide
Escape
J2-R-84Species
TM&
DECIPHER.
TM&
1995
2009MGM.
Effect
Youmayplayanotherenhanceaction.
Havesomefire,Scarecrow
.
Mr.Blonde
Gasoline, Danger
J2-R-70Reservoir Dogs
TM&
DECIPHER.
L
GF.
Effect
*Spot
.
Youknowwhathappenstothekidattheendofthatstory?OfficerBracke
Possible Homicide
J1-U-71Friday the 13th
TM&
DECIPHER.
FRIDAYTHE13th:TM&
NLP,Inc.(s09)
Effect
*Spota
gear.
we
areplayinonalevelthatmostwillneversee
.
SheriffJohnQuincyWydell
Nailed
J2-U-57The Devils Rejects
TM&
DECIPHER.
L
GF.
300
*Spot .exhausts a scored fight card with the fewestdamage markers.
Somebody help me! Wendy Banjo
J2-R-64The Devils Rejects
TM&
DECIPHER.
L
GF.
Two-faced
Instant Cooldown
Enhance (discard 1):Activate this card. Return thiscard to support area when fight resolves. If you score
this fight, add .Hope it doesnt rust the barrel. Otis B. Driftwood
Gear Weapon
Otis Six-shooter
J2-C-60The Devils Rejects
TM&
DECIPHER.
L
GF.
7/25/2019 Fight Klub Demo Decks V1.0
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Effect
*Spot
.
Foryearsyouhaveburnedthose
aroundyouwithyourlies,cons
,and
deceits
.
Jigsaw
Furnace Trap
J1-U-78Saw II
TM&
DECIPHER.
L
GF.
2
J2-C-97
PHYSICALMENTALPHYSICAL
ADD
P-11
TM&
DECIPHERINC.
2
J2-C-97
PHYSICALMENTALPHYSICAL
ADD
P-11
TM&
DECIPHERINC.
The Drop1
J1-R-101
TM&
DECIPHERINC.
2
J2-C-98
MENTALFATE PHYSICAL
DRAW1
P-12
TM&
DECIPHERINC.
X =center skirmish value.Score:If you won this fight, discard up to 2 cards.Add for each card discarded this way.
1
J1-U-94
FATESPIRITUAL PHYSICAL
X = cards in hand.Score (reveal top card of fight stack):If youwon this fight, you may place revealed card beneathfight stack.
ADD
P-6
TM&
DECIPHERINC.
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