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UIE Virtual Seminar 1 Page 1 Field Studies The Ultimate Tool in Your Usability Toolbox UIE Virtual Seminar 20 March 2007 Kate Gomoll 1 understanding the problem identifying users identifying the work preparing for the visits conducting observations and interviews analyzing the data the process

Field Studies Virtual Seminar · 2015-05-04 · Field Studies The Ultimate Tool in Your Usability Toolbox UIE Virtual Seminar 20 March 2007 Kate Gomoll 1 understanding the problem

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Page 1: Field Studies Virtual Seminar · 2015-05-04 · Field Studies The Ultimate Tool in Your Usability Toolbox UIE Virtual Seminar 20 March 2007 Kate Gomoll 1 understanding the problem

UIE Virtual Seminar 1

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Field StudiesThe Ultimate Tool in Your Usability Toolbox

UIE Virtual Seminar20 March 2007

Kate Gomoll

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understanding the problem

identifying users

identifying the work

preparing for the visits

conducting observations and interviews

analyzing the data

the process

Page 2: Field Studies Virtual Seminar · 2015-05-04 · Field Studies The Ultimate Tool in Your Usability Toolbox UIE Virtual Seminar 20 March 2007 Kate Gomoll 1 understanding the problem

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the philosophy

be flexible in your methods

a little can go a long way

quantify what’s quantifiable

respect the experiential

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selecting the right project

you have some ownership

customers want it

management wants it

it has visibility

it’s manageable

there is little organizational resistance

it’s easy to identify, contact, and travel to users

it’s new or ready for changes

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convincing management

the competition is using these techniques

customers are demanding usable products

there are more discretionary users

this approach saves time and moneysupport callstrainingcostly re-designlost saleserrors

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knowing your team

people you might want on your team:

domain expert

software engineer

interface designer

product manager

technical writer

product marketer

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determining the user groups

are there different roles?

how might demographics correlate with behavior?

rule of thumb: 5 – 8 participants per distinct user group

develop a matrix of criteria and get buy-in from stakeholders.

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developing a screener

disqualifiers at the beginning

demographics from matrix

criteria:job roleagework experienceeducationtrainingcomputer experience

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finding people to study

marketing leads

customer registration databases

sales force leads

alpha and beta test sites

people who bought competitors’ products

market research firms

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cataloging tasks

ask domain experts

use the product specification

conduct surveys or interviews

conduct “day-in-the-life” studies

group resulting tasks into categoriesask users to rank the tasks by frequencyask managers to rank the tasks by importancelater, you’ll create a “top-ten” list

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developing forms and surveys

screener

demographic questionnaire

voluntary participation, video/photo release, NDA (if needed)

interview scripts

task-ranking forms

note-taking form for observation

logging forms for long-term studies

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determining participant incentives

give people something you know they want

make sure management approves of the incentive

give a gift to people who helped arrange the visits

new versions of the product are often attractive

money may be appropriate

free service might be motivating

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setting up the visitsget managerial approval

schedule when work is happening

prepare people for your arrival

save typical taskscollect artifactsdon’t clean your deskconfidentiality

send a letter

call to confirm

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the power of observation . . .

watch people doing an activity in the setting where they actually do that activity.

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observing tasks

process steps

verbalized frustrations, problems,and thoughts

physical movement

use of tools

communications with other people

papers, forms, or online references

decision points

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capture it all

work with a team membertake turns watching and recordingor, take different roles

collect forms and other workplace artifacts

videotape or audiotape

take photographs

take notes and sketch

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conducting interviews

ask open-ended questions

get answers to pre-determined questions:goals

front-line peoplemanagers

likes and dislikeswhere attitudes conflict with business goalswhere the process breaks down

problem spots

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tips for the visit

watch the time

consider a pilot

warm up the users

observe, don’t design

try tag-team interviewing

expect the unexpected

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analysis activities

organize your data

illustrate the current state

identify opportunities for improvement

prioritize problems & opportunities

make recommendations

illustrate improvements

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communicating “what is”

illustrated stories

day-in-the-life scenarios

profiles, audience summaries & personas

storyboards

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illustrating improvement ideas�

scenarios . . . . . . . . . . . . . . . . . . . future user experiences

storyboards . . . . . . . . . . . . . . . . . future task flows

affinity diagrams . . . . . . . . . . . . . types of improvements

flowcharts . . . . . . . . . . . . . . . . . . . process improvements

UI sketches . . . . . . . . . . . . . . . . . design concepts

timelines . . . . . . . . . . . . . . . . . . . . improved speed / efficiency

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before + after timelines�

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consolidating your materials

create a series of one-pagers, such as:

a collage of photographs

a summary of user goals

the list of top-ten tasks

a summary of user demographics

a big-picture storyboard

a combination:“what is” storyboardtoday’s flowchart“what could be” storyboardfuture flowchart

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gaining visibility

include key stakeholders in the field visits

make presentations

show videosuser frustrationuser enthusiasm

show prototypes as soon as you can

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a final word

your goal is to meet real users, immerse yourself in their world, and gather as much detail as you can about their tasks

you are bound to enjoy the process, because you will have formed a personal connection with your audience, and you will be able to design from a position of knowledge