24
Target Market Fans of story-heavy tabletop RPGs Fans of existing Fate-system games like Spirit of the Century and the Dresden Files RPG Fans looking for a game based on their favorite book/movie/tv show that isn’t yet available Up-Sells & Cross-Sells Fate Accelerated Edition (EHP0002), Fate Worlds (EHP0003 & EHP0004), Fate System Toolkit (EHP0005), Atomic Robo: The Roleplaying Game (EHP0006) The Dresden Files RPG: Your Story and Our World (EHP3001 & EHP3002), Spirit of the Century (EHP2000), Diaspora (EHP7004) Fate Dice™, Deck of Fate™, and Fudge Dice Selling Points For 3-6 players, ages 12 and up Flexible system that works with any setting of your choice Character generation system creates instant group dynamics and story hooks System allows for pick-up games with little advance planning Ties together with existing Fate- system games like Spirit of the Century and the Dresden Files RPG Strong online community support— over 10,000 confirmed members and growing The Ten-Second Pitch Fate Core is a tabletop roleplaying game with a flexible yet strong system designed to support your setting of choice. FATE CORE Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti west- ern with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. Create your characters and develop instant group dynamics with our unique phased char gen system. Use those characters as a springboard to storytelling in our GM worldbuilding chapters. For the Fate-familiar, take advantage of the new and improved ap- proaches to character actions, aspects, compels, and more. With Fate Core, your story is up to you. But whatever you choose, you can expect a fun storytelling experience full of twists…of fate. THIS FILE WAS LAST UPDATED DECEMBER 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved. All other product titles and logos are trademarks of Evil Hat Productions. Fate: Core System Role Playing Game ISBN 978-1-61317-029-8 MSRP $25.00 Format 6”x9” black & white hardcover, 308 pages Product# EHP0001 Release July 2013 EHP0001 LEONARD BALSERA BRIAN ENGARD JEREMY KELLER RYAN MACKLIN MIKE OLSON FATE • CORE SYSTEM EHP0001 Fate Core is a popular tabletop roleplaying game designed to support your setting of choice.

Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

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Page 1: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of story-heavy tabletop RPGs• Fans of existing Fate-system games

like Spirit of the Century and the Dresden Files RPG

• Fans looking for a game based on their favorite book/movie/tv show that isn’t yet available

Up-Sells & Cross-Sells• Fate Accelerated Edition (EHP0002),

Fate Worlds (EHP0003 & EHP0004), Fate System Toolkit (EHP0005), Atomic Robo: The Roleplaying Game (EHP0006)

• The Dresden Files RPG: Your Story and Our World (EHP3001 & EHP3002), Spirit of the Century (EHP2000), Diaspora (EHP7004)

• Fate Dice™, Deck of Fate™, and Fudge Dice

Selling Points• For 3-6 players, ages 12 and up• Flexible system that works with any

setting of your choice• Character generation system creates

instant group dynamics and story hooks

• System allows for pick-up games with little advance planning

• Ties together with existing Fate-system games like Spirit of the Century and the Dresden Files RPG

• Strong online community support—over 10,000 confirmed members and growing

The Ten-Second PitchFate Core is a tabletop roleplaying game with a flexible yet strong system designed to support your setting of choice.

FATE COREGrab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up.

Have you always wanted to play a post-apocalyptic spaghetti west-ern with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer.

Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. Create your characters and develop instant group dynamics with our unique phased char gen system. Use those characters as a springboard to storytelling in our GM worldbuilding chapters.

For the Fate-familiar, take advantage of the new and improved ap-proaches to character actions, aspects, compels, and more. With Fate Core, your story is up to you. But whatever you choose, you can expect a fun storytelling experience full of twists…of fate.

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate: Core SystemRole Playing GameISBN 978-1-61317-029-8MSRP $25.00Format 6”x9” black &

white hardcover, 308 pages

Product# EHP0001Release July 2013

EHP0001

LEONARD

BALSERABRIAN

ENGARDJEREMY KELLER

RYAN MACKLIN

MIKE OLSON

CHARACTERS LIVE AT THE

CORE OF FATEA High Priestess of the barbarian hordes,

an undead Wild West gunslinger, and a

Second Lieutenant of the Intergalactic

Security Forces are about as diff erent

as they come, but they’ve got one thing

in common: they need a strong engine

to drive their stories.

Fate Core is that engine.

Fate Core is the latest evolution of the

award-winning Fate roleplaying game

system from Evil Hat Productions.

We’ve streamlined and clarifi ed the

rules while maintaining the system’s

trademark fl exibility. Name your game;

Fate Core can make it happen.

Inside, you’ll discover:

➤ Easy-to-follow rules for character

and world creation.

➤ Rock-solid storytelling advice for

players and GMs to produce the best

play experience.

➤ Clearly-defi ned systems to guide

players both new and old.

➤ New and improved approaches to

character actions, aspects, compels…

and more!

TELL YOUR TALE. ROLL THE DICE.

EMBRACE YOUR FATE!

FATE • C

OR

E SYSTEM

EHP0

00

1

EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

Fate Core is a popular tabletop roleplaying game designed to support your setting of choice.

Page 2: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of Fate Core• New gamers looking for an easy in to

the hobby• Experienced gamers looking to

introduce their kids to RPGs• Consumers looking for a grab-and-go

game at a great price

Up-Sells & Cross-Sells• Fate Core (EHP0001), Fate Worlds

(EHP0003 & EHP0004), Fate System Toolkit (EHP0005)

• Atomic Robo: The Roleplaying Game (EHP0006), The Dresden Files RPG: Your Story and Our World (EHP3001 & EHP3002), Spirit of the Century (EHP2000), Diaspora (EHP7004)

• Fate Dice, Deck of Fate, Fudge Dice

Selling Points• For 3-6 players, ages 8 and up• Super affordability: only five bucks• 48 page core book allows for quick

reading and startup• System built for pick-up games with

little advance planning• Flexible system that works with any

setting of your choice• Fast, fun character generation system

creates instant group dynamics and story hooks

• Family friendly art and accessible language make this ideal for young gamers

• Strong online community support—over 10,000 confirmed members and growing

The Ten-Second PitchFate Accelerated Edition is a condensed version of the popular Fate Core System that allows for a fast, fun play experience.

FATE ACCELERATED EDITIONLet’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but what if you don’t? What if you’re looking for a last minute game? What if you’re new to the RPG world and want a no hassle way to try one out? What if you’re introducing your kids to RPGs and want some-thing easily accessible for them that won’t bore you to tears? We’ve got a solution: Fate Accelerated Edition.

Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible—and quickly read—package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple—you can be playing in minutes. Whether you’re new to RPGs or an expert gamer, FAE brings something special to the table.

Fate Accelerated Edition. Your story—full speed ahead.

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate AcceleratedRole Playing GameISBN 978-1-61317-047-2MSRP $5.00Format 6”x9” black &

white softcover, 48 pages

Product# EHP0002Release July 2013

EHP0002

CLARKVALENTINE

LEONARD

BALSERA

FRED HICKS

MIKEOLSON

AMANDA

VALENTINE

ONLY$5

With only a few minutes of prep,

you could be exploring the universe

with your favorite sci-fi characters,

fi ghting the forces of evil with a

party of talking chimps, or

setting up shop as a modern

day sorceress specializing in

love potions. Maybe you’re looking

for the ideal pickup roleplaying

game. Or you’re a fi rst-time gamer

looking to try something new

without investing hours of your

time. Regardless, Fate Accelerated

Edition will bring something special

to your table.

Fate Accelerated, or FAE, is a

condensed version of the popular

Fate Core roleplaying game that

brings all the fl exibility and power

of Fate in a shorter format. Inside,

you’ll fi nd a method for making fast,

fun characters and simple systems

to support whatever story you can

dream up on the fl y. With FAE, you

can be playing in minutes.

3… 2… 1… GAME ON!

YOUR STORYFULL SPEED AHEAD!

EHP0002 • ISBN 978-1-61317-047-2 • $5.00 US

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

EH

P0

00

2

FAT

E A

CC

EL

ER

AT

ED

EV

IL H

AT

PR

OD

UC

TIO

NS

Fate Accelerated Edition is a super-affordable entry point to the Fate roleplaying system using any setting.

Page 3: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fate Core fans looking for the option

of a more grab-and-go gaming experience

• Fate Accelerated Edition fans• Gamers looking for one of the

covered genres

Up-Sells & Cross-Sells• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Worlds Volume 2: Worlds in

Shadow (EHP0004)• Fate System Toolkit (EHP0005)• Fate Dice, Deck of Fate, Fudge Dice

Selling Points• Offers story starters to inspire Fate

Core/FAE games• Allows grab-and-go gaming in a

variety of favorite genres• Great choice for people looking for

variety in their games• Covers the following topics for

people looking for a specific type of game:

• High fantasy adventure• Witches and witchcraft• Firefighting/modern day heroism• Alt-history/wargame• Post-apocalyptic survival• Paranormal western

• Strong online community support—over 10,000 confirmed members and growing

The Ten-Second PitchFate Worlds: Worlds on Fire is the first in a two volume series of story settings designed to support your Fate Core campaign

FATE WORLDS: WORLDS ON FIREFlexible RPG systems like Fate Core are terrific if you have the time and en-

ergy to put into building a world. But we also realize that sometimes extensive

prep just isn’t feasible. The good news? You can still experience the Fate awe-

someness with the help of the Fate Worlds expansion.

Fate Worlds Volume 1: Worlds on Fire is the first in a two-volume set. In

Worlds on Fire, you get six rich story settings. Each setting includes custom

mechanics, NPCs, and story elements—all ready to go using the system pro-

vided in Fate Core. We’ve got you covered regardless of your flavor of RPG

choice. Divest an evil cult of a powerful idol in Tower of the Serpents, or

experience the small town supernatural in White Picket Witches. Explore

the lives, loves, and losses of fire fighters in Fight Fire, or take on a horde

of WWI mechanical monstrosities in Kriegszeppelin Valkyrie.

Whether you stick with one world or go on a grand tour, Fate Worlds

will provide everything you need to develop your Fate Core adventure

except the snacks.

Fate Worlds. All the worlds. Your stage.

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Worlds Volume 1: Worlds on Fire

Role Playing SupplementISBN 978-1-61317-048-9MSRP $15.00Format 6”x9” black &

white softcover, 280 pages

Product# EHP0003Release November 2013

EHP0003

JOHN ADAMUS

LEONARD BALSERA

TOM CADORETTE

AMANDA VALENTINE

MATTHEW BOWMAN

VOLUME ONE: WORLDS ON FIRE

BRENNAN TAYLOR

FILAMENA YOUNG

JASON

MORNINGSTARCLARK

VALENTINESARAH

NEWTON

BRIAN ENGARD

Flexible RPG systems like Fate Core are

terrifi c if you have the time and energy

to put into building a world. But we also

realize that sometimes extensive prep just

isn’t feasible. The good news? You can still

experience the Fate awesomeness with

the help of the Fate Worlds expansion.

Fate Worlds Volume 1: Worlds on Fire is

the fi rst in a two-volume set. In Worlds

on Fire, you get six rich story settings.

Each setting includes custom mechanics,

NPCs, and story elements—all ready to

go using the system provided in Fate

Core. We’ve got you covered regardless

of your fl avor of RPG choice. Divest an

evil cult of a powerful idol in Tower of the

Serpents, or experience the small town

supernatural in White Picket Witches.

Explore the lives, loves, and losses of fi re

fi ghters in Fight Fire, or take on a horde

of WWI mechanical monstrosities in

Kriegszeppelin Valkyrie.

Whether you stick with one world or go

on a grand tour, Fate Worlds will provide

everything you need to develop your

Fate Core adventure except the snacks.

Fate Worlds. All the worlds. Your stage.LEONARD

BALSERA

BRIAN

ENGARD

JEREMY

KELLER

RYAN

MACKLIN

MIKE

OLSON

FATE • C

OR

E SYSTEM

EHP0

00

1

CHARACTERS LIVE AT THE

CORE OF FATE

A High Priestess of the barbarian hordes,

an undead Wild West gunslinger, and a

Second Lieutenant of the Intergalactic

Security Forces are about as diff erent

as they come, but they’ve got one thing

in common: they need a strong engine

to drive their stories.

Fate Core is that engine.

Fate Core is the latest evolution of the

award-winning Fate roleplaying game

system from Evil Hat Productions.

We’ve streamlined and clarifi ed the

rules while maintaining the system’s

trademark fl exibility. Name your game;

Fate Core can make it happen.

Inside, you’ll discover:

➤ Easy-to-follow rules for character

and world creation.

➤ Rock-solid storytelling advice for

players and GMs to produce the best

play experience.

➤ Clearly-defi ned systems to guide

players both new and old.

➤ New and improved approaches to

character actions, aspects, compels…

and more!

TELL YOUR TALE. ROLL THE DICE.

EMBRACE YOUR FATE!

EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

FOR USE WITH

FATE CORE

EHP0003 • ISBN 978-1-61317-048-9 • US $15.00

www.evilhat.com • @EvilHatO� cial

facebook.com/EvilHatProductions

FATE W

OR

LDS • W

OR

LDS O

N FIR

E

EHP0

00

3

Fate Worlds Volume 1: Worlds on Fire is a 6-setting supplement for Fate Core.

Page 4: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fate Core fans looking for the option

of a more grab-and-go gaming experience

• Fate Accelerated Edition fans• Gamers looking for one of the

covered genres

Up-Sells & Cross-Sells• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Worlds Volume 1: Worlds on

Fire (EHP0003)• Fate System Toolkit (EHP0005)• Fate Dice, Deck of Fate, Fudge Dice

Selling Points• Offers story starters to inspire Fate

Core/FAE games• Allows grab-and-go gaming in a

variety of favorite genres• Great choice for people looking for

variety in their games• Covers the following topics for

people looking for a specific type of game:

• Crime caper• Time travel• Historical spy adventure• Psychological horror• Court politics or aliens• Arthurian myth or mechs

• Strong online community support—over 10,000 confirmed members and growing

The Ten-Second PitchFate Worlds: Worlds in Shadow is the second in a two volume series of story settings designed to support your Fate Core campaign

FATE WORLDS: WORLDS IN SHADOWFlexible RPG systems like Fate Core are terrific if you have the time and en-

ergy to put into building a world. But we also realize that sometimes exten-

sive prep just isn’t feasible. The good news? You can still experience the Fate

awesomeness with the help of the Fate Worlds expansion.

Fate Worlds Volume 2: Worlds in Shadow is the second in a two-volume

set. In Worlds on Fire, you get six rich story settings. Each setting includes

custom mechanics, NPCs, and story elements—all ready to go using the

system provided in Fate Core. We’ve got you covered regardless of your

flavor of RPG choice. Be a knight in a giant robot suit in Camelot Trigger,

or get on the grift with CrimeWorld. Fight off alien invaders in the court

of Louis  XV in Court/Ship, or indulge your time travel fantasies in

Timeworks.

Whether you stick with one world or go on a grand tour, Fate Worlds

will provide everything you need to develop your Fate Core adventure

except the snacks.

Fate Worlds. All the worlds. Your stage.

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Worlds Volume 2: Worlds in Shadow

Role Playing SupplementISBN 978-1-61317-049-6MSRP $15.00Format 6”x9” black &

white softcover, 264 pages

Product# EHP0004Release November 2013

EHP0004

JOHN ADAMUS

TOM CADORETTE

MANDACOLLIS

SEAN NITTNER

KAREN TWELVES

BRIANENGARD

MIKEOLSON

VOLUME TWO: WORLDS IN SHADOW

JOHNROGERS

MARK DIAZ TRUMAN

LISASTEELE

SHOSHANA KESSOCK

J.R. BLACKWELL

ROBERTWIELAND

Flexible RPG systems like Fate Core are

terrifi c if you have the time and energy

to put into building a world. But we

also realize that sometimes extensive

prep just isn’t feasible. The good

news? You can still experience the Fate

awesomeness with the help of the Fate

Worlds expansion.

Fate Worlds Volume 2: Worlds in

Shadow is the second in a two-volume

set. In Worlds in Shadow, you get

six rich story settings. Each setting

includes custom mechanics, NPCs, and

story elements—all ready to go using

the system provided in Fate Core.

We’ve got you covered regardless of

your fl avor of RPG choice. Be a knight

in a giant robot suit in Camelot Trigger,

or get on the grift with CrimeWorld.

Fight o� alien invaders in the court of

Louis XV in Court/Ship, or indulge your

time travel fantasies in Timeworks.

Whether you stick with one world or go

on a grand tour, Fate Worlds will provide

everything you need to develop your

Fate Core adventure except the snacks.

Fate Worlds. All the worlds. Your stage.

EHP0004 • ISBN 978-1-61317-049-6 • US $15.00

www.evilhat.com • @EvilHatO� cial

facebook.com/EvilHatProductions

FATE W

OR

LDS • W

OR

LDS IN

SHA

DO

W

EHP0

00

4

LEONARD

BALSERA

BRIAN

ENGARD

JEREMY

KELLER

RYAN

MACKLIN

MIKE

OLSON

FATE • C

OR

E SYSTEM

EHP0

00

1

CHARACTERS LIVE AT THE

CORE OF FATE

A High Priestess of the barbarian hordes,

an undead Wild West gunslinger, and a

Second Lieutenant of the Intergalactic

Security Forces are about as diff erent

as they come, but they’ve got one thing

in common: they need a strong engine

to drive their stories.

Fate Core is that engine.

Fate Core is the latest evolution of the

award-winning Fate roleplaying game

system from Evil Hat Productions.

We’ve streamlined and clarifi ed the

rules while maintaining the system’s

trademark fl exibility. Name your game;

Fate Core can make it happen.

Inside, you’ll discover:

➤ Easy-to-follow rules for character

and world creation.

➤ Rock-solid storytelling advice for

players and GMs to produce the best

play experience.

➤ Clearly-defi ned systems to guide

players both new and old.

➤ New and improved approaches to

character actions, aspects, compels…

and more!

TELL YOUR TALE. ROLL THE DICE.

EMBRACE YOUR FATE!

EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

FOR USE WITH

FATE CORE

Fate Worlds Volume 2: Worlds in Shadow is a 6-setting supplement for Fate Core.

Page 5: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of Fate Core, the Dresden Files

RPG, or Spirit of the Century• Fans of system-heavy RPGs• Fans looking for inspiration or advice

on how to design their Fate campaign• Fans looking to answer the question,

“How do I do X with Fate Core?”

Up-Sells & Cross-Sells• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Worlds Volume 1: Worlds on

Fire (EHP0003)• Fate Worlds Volume 2: Worlds in

Shadow (EHP0004)• Fate Dice, Deck of Fate, Fudge Dice

Selling Points• Offers a variety of rules and system

advice useful in any Fate Core game• Provides system hack advice for

gamers who like to tweak their RPGs• Offers general system advice

(on aspects, compels, character generation, etc.) as well as genre-specific ideas (on magic systems, gear and technology, building races, etc.)

• Can be combined with the Fate Worlds supplements to create a true grab-and-go Fate experience

• Strong online community support—over 10,000 confirmed members and growing

The Ten-Second PitchFate System Toolkit is a system-rich resource full of optional rules and guidelines to be used with the Fate Core book. FATE SYSTEM TOOLKIT

Rules, glorious rules!

The Fate Core system is flexible, hackable, and adaptable to any world you

can dream up. This Fate System Toolkit is packed with system ideas to bring

those dreams to life.

Learn how to hack the skill system to better suit your terraforming campaign.

Get ideas on how to create races and societies for your woodland elves,

subterranean aliens, or afterlife police force. Customize our magic starters

to create your own system, and use our gadget starters to bring your gear to

life (only not literally).

Whatever genre you’re gaming, you’ll find a wide array of customizable

concepts and optional rules in the Fate System Toolkit to take your

campaign to the next level.

Fate System Toolkit.

Raise your game!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate System ToolkitRole Playing SupplementISBN 978-1-61317-050-2MSRP $20.00Format 6”x9” black &

white hardcover, 184 pages

Product# EHP0005Release November 2013

EHP0005

ROBERT

DONOGHUE

BRIAN ENGARD

MIKE OLSON

BRENNAN

TAYLOR

MARK DIAZ

TRUMAN

MATTHEW

GANDY

RULES, GLORIOUS RULES!

The Fate Core system is fl exible,

hackable, and adaptable to

any world you can dream up.

This Fate System Toolkit is

packed with system ideas to

bring those dreams to life.

Learn how to hack the skill system

to better suit your terraforming

campaign. Get ideas on how to

create races and societies for your

woodland elves, subterranean

aliens, or afterlife police force.

Customize our magic starters to

create your own system, and use

our gadget starters to bring your

gear to life (only not literally).

Whatever genre you’re gaming,

you’ll fi nd a wide array of custom-

izable concepts and optional rules

in the Fate System Toolkit to take

your campaign to the next level.

Fate System Toolkit.

Raise your game!

EHP0005 • ISBN 978-1-61317-050-2 • $20.00 US

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

LEONARD

BALSERA

BRIAN

ENGARD

JEREMY

KELLER

RYAN

MACKLIN

MIKE

OLSON

FATE • C

OR

E SYSTEM

EHP0

00

1

CHARACTERS LIVE AT THE

CORE OF FATE

A High Priestess of the barbarian hordes,

an undead Wild West gunslinger, and a

Second Lieutenant of the Intergalactic

Security Forces are about as diff erent

as they come, but they’ve got one thing

in common: they need a strong engine

to drive their stories.

Fate Core is that engine.

Fate Core is the latest evolution of the

award-winning Fate roleplaying game

system from Evil Hat Productions.

We’ve streamlined and clarifi ed the

rules while maintaining the system’s

trademark fl exibility. Name your game;

Fate Core can make it happen.

Inside, you’ll discover:

➤ Easy-to-follow rules for character

and world creation.

➤ Rock-solid storytelling advice for

players and GMs to produce the best

play experience.

➤ Clearly-defi ned systems to guide

players both new and old.

➤ New and improved approaches to

character actions, aspects, compels…

and more!

TELL YOUR TALE. ROLL THE DICE.

EMBRACE YOUR FATE!

EHP0001 • ISBN 978-1-61317-029-8 • $25.00 US

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

FOR USE WITH

FATE CORE

FAT

E SY

STE

M TO

OLK

IT

EHP0

00

5

Fate System Toolkit is a rules-expanding supplement for the Fate Core system.

Page 6: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of Freeport looking to

experience a new take on the City of Adventure

• Fate Core gamers looking for a fully developed fantasy world

Up-Sells & Cross-Sells• Green Ronin’s entire Freeport

product line• Fate Core System (EHP0001)• Fate Accelerated Edition (EHP0002)• Fate Dice, Deck of Fate, Fudge Dice

Selling Points• Merges two very popular games into

one complete product• Provides Fate Core gamers all the

support they need to run a fantasy game with a well supported setting

• Fate Core system hacks for magic, character races, armor, and more!

• Adventure! Monsters! Lovecraftian insanity!

• Includes Fury of Freeport, a starter adventure

• Strong online community support—over 10,000 confirmed members and growing

The Ten-Second PitchThe Fate Freeport Companion is a supplement that merges Green Ronin’s Freeport setting with the Fate Core system.

Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood

as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, ter-

rifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians,

Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic

horror.

Inside these packed covers, you’ll find:

• Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.

• A new skill system for Fate Core that utilizes six base skills: Strength, Dexter-

ity, Constitution, Intelligence, Wisdom, and Charisma.

• A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.

• An all-new sanity and madness system to evoke the popular Lovecraftian overtones of the City of

Adventure.

• Rules for using weapons, armor, magic items, and even firearms!

• Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.

• Details on the core races and how they fit in the city, as well as rules for implementing character race in

Fate Core.

• Statistics for over 75 heroic allies and terrible villains described in The Pirate’s Guide to Freeport.

• Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!

The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing’s Freeport, whether

as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is

an indispensible accessory for fans of both Freeport and the Fate Core system!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved. Freeport Companion, Green Ronin, Freeport, and their associated logos are

trademarks of Green Ronin Publishing, LLC. All other product titles and logos are trademarks of Evil Hat Productions.

Fate Freeport Companion

Role Playing SupplementISBN 978-1-61317-078-6MSRP $20.00Format 6”x9” black &

white softcover, 192 pages

Product# EHP0007Release January 2014

EHP0007

Fate FreeportFate Freeport

FA

TE

• FR

EE

PO

RT

CO

MP

AN

ION

Welcome to the Fate Freeport Companion! For

over a decade, Freeport has stood as one of fantasy

gaming’s most distinctive cities. Home to pirates, foul

cults, terrifying monsters, vicious gangs, crime lords,

and a whole host of corrupt politicians, Freeport is

a dynamic setting, offering a unique blend of high

adventure and cosmic horror. Inside these packed

covers, you’ll find:

• Rules design by noted Fate Core

authorities Brian Engard and Clark

Valentine.

• A new skill system for Fate Core that

utilizes six base skills: Strength, Dexterity,

Constitution, Intelligence, Wisdom, and

Charisma.

• A brand-new magic system that melds

classic fantasy RPG flavor with Fate Core

rules.

• An all-new insanity and madness system

to evoke the popular Lovecraftian

overtones of the City of Adventure.

• Rules for using weapons, armor, magic

items, and even firearms!

• Fate Core stats for Freeport monsters,

including the freakish blemmyae and the

dreaded burnlings.

• Details on the core races and how

they fit in the city, as well as rules for

implementing player character race in

Fate.

• Statistics for over 75 heroic allies and and

terrible villains described in The Pirate’s

Guide to Freeport.

• Fury in Freeport: A new adventure to

help you launch a brand-new Freeport

campaign!

The Fate Freeport Companion is your rules guide

to exploring Green Ronin Publishing’s Freeport,

whether as a daring hero looking for adventure, or

as a Gamemaster seeking new worlds to explore,

this sourcebook is an indispensable accessory for

fans of both Freeport and the Fate Core System!

THE CITY OF ADVENTURE SOURCEBOOK FOR THE FATE CORE SYSTEM

BY BRIAN ENGARD AND CLARK VALENTINE

TheThe

companioncompanionCLASSIC FREEPORT ADVENTURE

FATE CORE STYLE

EHP0007 • ISBN 978-1-61317-078-6 • $20.00 US

www.evilhat.com • @EvilHatOfficial

facebook.com/EvilHatProductions

EH

P0

00

7

Fate Freeport Companion contains all the rules you need to run the Freeport setting with the Fate Core system.

Page 7: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fiction fans interested in

psychological or surreal urban fantasy and horror.

• Gamers interested in fiction tie-ins.• Customers who’ve previously bought

Don’t Rest Your Head ... or are looking for an intro to its world.

Up-Sells & Cross-Sells• Don’t Rest Your Head [EHP1000]• Don’t Lose Your Mind [EHP1001]• Other horror-themed books and

games, particularly those concerned with madness.

Selling Points• Offers a unique setting that resonates

with the “geek” set: Insomnia gives you superpowers. Nightmares can eat your face.

• Impressive list of authors (see description below) from both inside and outside of gaming.

• Backed by Bits & Mortar initiative: buy the softcover from a brick & mortar retailer, customer gets the e-books as well free of charge. (Visit www.bits-and-mortar.com for more.)Compatibility

Don’t Rest Your Head uses an original system. It has one supplement, Don’t Lose Your Mind [EHP1001], which expands on the setting and the game’s idea of madness.

Down a lonely alleyway, under a starless sky, lies a city that never was, yet is: the Mad City, where nightmares walk the streets, and a good night’s sleep can get you killed.

Here, then, is a book from that place. Within these recovered pages are the tales of the Awake, insomniacs who’ve walked those perilous streets, bringing a bit of the power of dream with them to fight back the night—always at a terrible cost.

For many, it will not end well. For a few, they might just become heroes—or at least find their way back home.

For you, a choice. Turn away. Don’t read this book. And maybe you’ll con-tinue to rest easy. Or open the cover and enter a world unlike any you’ve ever dared to imagine...

Edited by Chuck Wendig and featuring the stories of...

Stephen Blackmoore

Harry Connolly

Rich Dansky

Matt Forbeck

Laura Anne Gilman

Will Hindmarch

Mur Lafferty

Robin D. Laws

Ryan Macklin

C. E. Murphy

Josh Roby

Greg Stolze

Monica Valentinelli

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.

All product titles and logos are trademarks of Evil Hat Productions.

Don’t Read This BookFiction BookISBN 978-1-61317-012-0MSRP $15.00Pages 200

[softcover, 5.5”x8.5”]Product# EHP1002 Release June 2012

EHP1002

EHP1002 • ISBN 978-1-61317-012-0

$15.00 USD • WWW.EVILHAT.COM

EDITED BY

CHUCK WENDIG

AND FEATURING

THE STORIES OF

STEPHEN BLACKMOORE

HARRY CONNOLLY

RICH DANSKY

MATT FORBECK

LAURA ANNE GILMAN

WILL HINDMARCH

MUR LAFFERTY

ROBIN D. LAWS

RYAN MACKLIN

C. E. MURPHY

JOSH ROBY

GREG STOLZE

MONICA VALENTINELLI

don’t REaD

This BoOKBoOK13 FORBIDDEN TALES

FROM THE MAD CITY

Down a lonely alleyway, under a starless sky, lies

a city that never was, yet is: the Mad City, where

nightmares walk the streets, and a good night's

sleep can get you killed.

Here, then, is a book from that place. Within

these recovered pages are the tales of the Awake,

insomniacs who've walked those perilous streets,

bringing a bit of the power of dream with them

to fi ght back the night—always at a terrible cost.

For many, it will not end well. For a few, they

might just become heroes—or at least fi nd their

way back home.

For you, a choice. Turn away. Don't read this

book. And maybe you'll continue to rest easy.

Or open the cover and enter a world unlike any

you've ever dared to imagine...

DO

N’T

RE

AD

TH

IS B

OO

KE

DIT

ED

BY

CH

UC

K W

END

IG

EHP1002

Cover.indd 1

4/20/2012 10:45:22 AM

Don’t Read This Book is a fiction anthology set in the world of the Don’t Rest Your Head role-playing game.

Page 8: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that

ties into their favorite games.• Spirit of the Century™ fans.

Up-Sells & Cross-Sells• The Spirit of the Century™ RPG

[EHP2000].• The Race to Adventure!™ board

game, coming soon from Evil Hat.• Other pulp-themed books and games.

Selling Points• Dinosaurs!• Talking apes!• Flying jet-men!• Stalwart heroes and clever heroines!• Ties together with the Spirit of the

Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.

• A great way to get your gaming group “on the same page” with the setting.

CompatibilityDinocalypse Now is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.

Spirit of the Century™ presents: Dinocalypse NowWhen the Century Club is called in to prevent the assassination of FDR, it’s just another day on the job—but what they discover puts not just the President, but the entire world in jeopardy.

With psychic dinosaurs taking over Manhattan and beyond, it’s up to Sally Slick, Jet Black, Mack Silver, and the other Centurions to save humanity—from extinction!

“A fun pulp-style romp. Wish I’d thought of it first!”

— Brian Clevinger author of Atomic Robo

“Thrills! Chills! Stalwart heroes! Mad geniuses! A Conqueror Ape! And a whole lotta dinosaurs! Chuck Wendig’s Dinocalypse Now takes on the Golden Age of pulps and beats it at its own game.”

— Stephen Blackmoore, author of City of the Lost

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Dinocalypse NowFiction BookISBN 978-1-61317-003-8MSRP $15.00Pages 240

[b&w, softcover, 6”x9”]Product# EHP2002 Release June 2012

EHP2002

NOW

SPIRIT OF THE CENTURY™

PRESENTS

CHUCK WENDIG

When the Century Club is called in to prevent the

assassination of FDR, it’s just another day on the job—

but what they discover puts not just the President,

but the entire world in jeopardy.

With psychic dinosaurs taking over Manhattan and

beyond, it’s up to Sally Slick, Jet Black, Mack Silver,

and the other Centurions to save humanity—from

extinction!

“Thrills! Chills! Stalwart heroes! Mad

geniuses! A Conqueror Ape! And a

whole lotta dinosaurs! Chuck Wendig’s

Dinocalypse Now takes on the Golden

Age of pulps and beats it at its own

game.”— Stephen Blackmoore,

author of City of the Lost“A fun pulp-style romp.

Wish I’d thought of it � rst!”

— Brian Clevinger,

author of Atomic Robo

AN INVASION... FROM PREHISTORY!

EHP2002 • ISBN 978-1-61317-003-8 • US $15.00

www.evilhat.com

Dinocalypse Now is the first novel in a trilogy set in the Spirit of the Century universe.

Page 9: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Board game fans looking for a family-

friendly light strategy game.• Fans of the pulp genre.• Spirit of the Century™ fans.

Up-Sells & Cross-Sells• The Spirit of the Century™ RPG

[EHP2000].• The Sprit of the Century™ Presents

novels such as Dinocalypse Now [EHP2002].

• Other pulp-themed books and games.

Selling Points• For 2-5 players, ages 8 & up• Family-friendly: Light strategy rules

easily learned by the whole family.• Modular board means the game never

plays the same way twice.• Gorgeously detailed art on every

component.• Jet packs! Biplanes! Zeppelins!

Lightning Guns! Global travel!• Ties together with the Spirit of the

Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.

The Ten-Second PitchRace to Adventure!™ is a light strategy, modular board, variable phase order, pulp-themed board game with a family friendly feel, for players ages 8 & up!

RACE TO ADVENTURE!™The Spirit of the Century™ Exploration Game

Strap on your rocket pack and get your biplane ready for flight! It’s time to embark on a whirl-wind scavenger hunt adventure with members of the famed Century Club. Every year, the greatest heroes travel the world in search of excitement and treasure, while evading and outsmarting the evil Shadow Cen-turions along the way. Be the first to get your passport stamped and cross the finish line in Race to Adventure!

Race to Adventure! is a family-friendly pulp-themed board game that can be played in 20-30 minutes. Choose from six items to help you on your journey as you race around the globe, visiting ex-otic locales and battling hidden villainy. Your goal: be the first to return to the Empire State Building with your passport fully stamped! Where will you begin your Race? Seeking the gold-en eagle egg in the snowy Himalayas? Saving your friend from the dungeons of Atlantis? Each game brings a new map, new obstacles, and tons of fun for family and friends!

LEARN HOW TO PLAY IN JUST TEN MINUTES!

http://youtu.be/ViJZkpuz1E8

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2012 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Race to Adventure!™

Board GameISBN 978-1-61317-008-3MSRP $30.00Format 8”x6”x2” box

1.5 poundsProduct# EHP2003Release April 2013

EHP2003

Race to Adventure!™ is a light strategy modular board game from the Spirit of the Century™ universe.

Page 10: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that

ties into their favorite games.• Spirit of the Century™ fans.

Up-Sells & Cross-Sells• Dinocalypse Now [EHP2002].• The Spirit of the Century™ RPG

[EHP2000].• The Race to Adventure!™ board

game [EHP2003].

Selling Points• Dinosaurs! Talking apes!• Flying jet-men! Stalwart heroes and

clever heroines!• Ties together with the Spirit of the

Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.

• Pulse-pounding sequel to Dinocalypse Now!

• A great way to get your gaming group “on the same page” with the setting.Compatibility

Beyond Dinocalypse is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.

Spirit of the Century™ presents: Beyond DinocalypseThrown through time and space, Jet Black and his friends find themselves in a future that has changed everything they’ve ever known.

Hunted, exhausted, and desperate to return home, they must stay one step ahead of the conquering psycho-saurs who have taken over the world and enslaved humanity!

But as the world changed, so did the people they left behind. Bitter enemies turn into vital allies and old friends sacrifice their ideals to seek victory by any means necessary in this fast-paced sequel to Dinocalypse Now!

“A fun pulp-style romp. Wish I’d thought of it first!”

— Brian Clevinger author of Atomic Robo

“Thrills! Chills! Stalwart heroes! Mad geniuses! A Conqueror Ape! And a whole lotta dinosaurs! Chuck Wendig’s Dinocalypse Now takes on the Golden Age of pulps and beats it at its own game.”

— Stephen Blackmoore, author of City of the Lost

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Beyond DinocalypseFiction BookISBN 978-1-61317-016-8MSRP $15.00Pages 240

[b&w, softcover, 6”x9”]Product# EHP2004 Release June 18, 2013

EHP2004

BEYONDSPIRIT OF THE CENTURY™

PRESENTS

CHUCK WENDIG

Thrown through time and space, Jet Black and

his friends � nd themselves in a future that has

changed everything they’ve ever known. Hunted,

exhausted, and desperate to return home, they

must stay one step ahead of the conquering

psychosaurs who have taken over the world and

enslaved humanity!

But as the world changed, so did the people they

left behind. Bitter enemies turn into vital allies and

old friends sacri� ce their ideals to seek victory by

any means necessary in this fast-paced sequel to

Dinocalypse Now!

NOW

SPIRIT OF THE CENTURY™

PRESENTS

CHUCK WENDIG

When the Century Club is called in to prevent the

assassination of FDR, it’s just another day on the job—

but what they discover puts not just the President,

but the entire world in jeopardy.

With psychic dinosaurs taking over Manhattan and

beyond, it’s up to Sally Slick, Jet Black, Mack Silver,

and the other Centurions to save humanity—from

extinction!

“Thrills! Chills! Stalwart heroes! Mad

geniuses! A Conqueror Ape! And a

whole lotta dinosaurs! Chuck Wendig’s

Dinocalypse Now takes on the Golden

Age of pulps and beats it at its o

wn

game.”— Stephen Blackmoore,

author of City of the Lost

“A fun pulp-style romp.

Wish I’d thought of it � rst!”

— Brian Clevinger,

author of Atomic Robo

AN INVASION...

FROM PREHISTORY!

EHP2002 • ISBN 978-1-61317-003-8 • US $15.00

www.evilhat.com

DIN

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EHP2002

THE

DINOCALYPSE TRILOGY

BEGINS WITH

DINOCALYPSE NOW!

ON THE RUN IN A

TERRIFYING FUTURE!

EHP2004 • ISBN 978-1-61317-016-8 • US $15.00

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

BE

YO

ND

DIN

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EHP2004

BOOK TWO OF THE

DINOCALYPSE TRILOGY

“A raging � ood of

heroic pulp action!”

— GeekDad,

Wired Magazine

Beyond Dinocalypse is the second novel in a trilogy set in the Spirit of the Century universe.

Page 11: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that

ties into their favorite games.• Spirit of the Century™ fans.

Up-Sells & Cross-Sells• Dinocalypse Now [EHP2002],

Beyond Dinocalypse [EHP2004].• The Spirit of the Century™ RPG

[EHP2000].• The Race to Adventure!™ board

game [EHP2003].

Selling Points• Talking apes! Planetary romance!

Martians! Ray-guns! Wild adventure!• Flying jet-men! Stalwart heroes and

clever heroines!• Ties together with the Spirit of the

Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.

• Spins off a fan-favorite character from Dinocalypse Now!

• A great way to get your gaming group “on the same page” with the setting.

CompatibilityKhan of Mars is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.

Spirit of the Century™ presents:

Khan of MarsLOST ON THE RED PLANET!

When erudite ape Professor Khan and rough-and-

tumble cowboy Bulls-Eye Gutierrez are zapped away

on a one way trip to Mars they are thrown into a world in chaos.

Under the malevolent gaze of the Weather Witch, Princess Cyclone, our

heroes face the intrigue and war raging across an alien world.

Will they survive long enough for the other Centurions to build a way

back home, or will they perish upon the shifting sands of the Red Planet,

never to be seen again?

“Who would have thought a four hundred pound gorilla could be so agile?

Khan of Mars moves with the speed and whiplash reverses of a hunting

hawk, yet packs the punch of a rampaging Yeti. Engaging characters,

endless invention, and a breakneck plot that never lets you catch your

breath —Stephen Blackmoore must have that ape by the short hairs to

make him hop around like that.”

— Nathan Long, author of Jane Carver of Waar

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Khan of MarsFiction BookISBN 978-1-61317-018-2MSRP $15.00Pages 224

[b&w, softcover, 6”x9”]Product# EHP2005 Release August 20, 2013

EHP2005

SPIRIT OF THE CENTURY™

PRESENTS

When erudite ape Professor Khan

and rough-and-tumble cowboy Bulls-

Eye Gutierrez are zapped away on

a one way trip to Mars they are

thrown into a world in chaos.

Under the malevolent gaze of the

Weather Witch, Princess Cyclone,

our heroes face the intrigue and war

raging across an alien world.

Will they survive long enough for

the other Centurions to build a way

back home, or will they perish upon

the shifting sands of the Red Planet,

never to be seen again?

LOST ON THE RED PLANET!

EHP2005 • ISBN 978-1-61317-018-2 • US $15.00

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

KH

AN

OF M

AR

SST

EP

HE

N B

LAC

KM

OO

RE

EHP2005

“Who would have thought a four hundred pound gorilla could

be so agile? Khan of Mars moves with the speed and whiplash

reverses of a hunting hawk, yet packs the punch of a rampaging

Yeti. Engaging characters, endless invention, and a breakneck plot

that never lets you catch your breath —Stephen Blackmoore must

have that ape by the short hairs to make him hop around like that.”

— Nathan Long, author of

Jane Carver of Waar

KHAN OF MARS

STEPHEN BLACKMOORE

“Engaging characters,

endless invention, and a

breakneck plot that never

lets you catch your breath ...”

— Nathan Long

NOW

SPIRIT OF THE CENTURY™

PRESENTS

CHUCK WENDIG

When the Century Club is called in to prevent the

assassination of FDR, it’s just another day on the job—

but what they discover puts not just the President,

but the entire world in jeopardy.

With psychic dinosaurs taking over Manhattan and

beyond, it’s up to Sally Slick, Jet Black, Mack Silver,

and the other Centurions to save humanity—from

extinction!

“Thrills! Chills! Stalwart heroes! Mad

geniuses! A Conqueror Ape! And a

whole lotta dinosaurs! Chuck Wendig’s

Dinocalypse Now takes on the Golden

Age of pulps and beats it at its o

wn

game.”— Stephen Blackmoore,

author of City of the Lost

“A fun pulp-style romp.

Wish I’d thought of it � rst!”

— Brian Clevinger,

author of Atomic Robo

AN INVASION...

FROM PREHISTORY!

EHP2002 • ISBN 978-1-61317-003-8 • US $15.00

www.evilhat.com

DIN

OC

ALY

PSE

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EHP2002

SPINNING OFF FROM THE

ADVENTURES OF THE

DINOCALYPSE TRILOGY!

Khan of Mars is a spin-off, stand-alone novel set in the Spirit of the Century universe.

Page 12: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Spirit of the Century™ presents:

King Khan by Harry Connolly, author of CHILD OF FIRE, a

Publishers Weekly Book of the Year

THIS TOWN’S GOING APE!

Professor Khan, learned ape, has traveled through time, fought psychic dinosaurs and shark-men, visited Atlantis, and battled across the sands of Mars.

He has seen it all—until an arrow shooting out of the sky sends him to the strangest place yet…

Hollywood!

Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that

ties into their favorite games.• Spirit of the Century™ fans.

Up-Sells & Cross-Sells• The Spirit of the Century Presents

novel series.• The Spirit of the Century™ RPG

[EHP2000].• The Race to Adventure!™ board

game [EHP2003].

Selling Points• Talking apes! Noir Hollywood!

Luchadores! Walking dead! Super-science gadgetry!

• Ties together with the Spirit of the Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.

• Part of a series, but stands alone for people who haven’t read Khan of Mars

• Spins off a fan-favorite character from Dinocalypse Now!

• A great way to get your gaming group “on the same page” with the setting.

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

King KhanFiction BookISBN 978-1-61317-019-9MSRP $15.00Pages 264

[b&w, softcover, 6”x9”]Product# EHP2006 Release October 8, 2013

EHP2006

KINGKHANSPIRIT OF THE CENTURY™

PRESENTS

HARRY CONNOLLY

Professor Khan, learned ape, has traveled through time,

fought psychic dinosaurs and shark-men, visited Atlantis,

and battled across the sands of Mars.

He has seen it all —until an arrow shooting out of the sky

sends him to the strangest place yet...

Hollywood!

THIS TOWN’S GOING APE!

EHP2006 • ISBN 978-1-61317-019-9 • US $15.00

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

KIN

G K

HA

NH

AR

RY

CO

NN

OLLY

EHP2006

AUTHOR OF CHILD OF FIRE

A PUBLISHERS WEEKLY BEST BOOK OF THE YEAR

NOW

SPIRIT OF THE CENTURY™

PRESENTS

CHUCK WENDIG

When the Century Club is called in to prevent the

assassination of FDR, it’s just another day on the job—

but what they discover puts not just the President,

but the entire world in jeopardy.

With psychic dinosaurs taking over Manhattan and

beyond, it’s up to Sally Slick, Jet Black, Mack Silver,

and the other Centurions to save humanity—from

extinction!

“Thrills! Chills! Stalwart heroes! Mad

geniuses! A Conqueror Ape! And a

whole lotta dinosaurs! Chuck Wendig’s

Dinocalypse Now takes on the Golden

Age of pulps and beats it at its o

wn

game.”— Stephen Blackmoore,

author of City of the Lost

“A fun pulp-style romp.

Wish I’d thought of it � rst!”

— Brian Clevinger,

author of Atomic Robo

AN INVASION...

FROM PREHISTORY!

EHP2002 • ISBN 978-1-61317-003-8 • US $15.00

www.evilhat.com

DIN

OC

ALY

PSE

NO

WC

HU

CK

WE

ND

IG

EHP2002

SPINNING OFF FROM THE

ADVENTURES OF THE

DINOCALYPSE TRILOGY!

SPIRIT OF THE CENTURY™

PRESENTS

When erudite ape Professor Khan

and rough-and-tumble cowboy Bulls-

Eye Gutierrez are zapped away on

a one way trip to Mars they are

thrown into a world in chaos.

Under the malevolent gaze of the

Weather Witch, Princess Cyclone,

our heroes face the intrigue and war

raging across an alien world.

Will they survive long enough for

the other Centurions to build a way

back home, or will they perish upon

the shifting sands of the Red Planet,

never to be seen again?

LOST ON THE RED PLANET!

EHP2005 • ISBN 978-1-61317-018-2 • US $15.00

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

KH

AN

OF M

AR

SST

EP

HE

N B

LAC

KM

OO

RE

EHP2005

“Who would have thought a four hundred pound gorilla could

be so agile? Khan of Mars moves with the speed and whiplash

reverses of a hunting hawk, yet packs the punch of a rampaging

Yeti. Engaging characters, endless invention, and a breakneck plot

that never lets you catch your breath —Stephen Blackmoore must

have that ape by the short hairs to make him hop around like that.”

— Nathan Long, author of

Jane Carver of Waar

KHAN OF MARS

STEPHEN BLACKMOORE

“Engaging characters,

endless invention, and a

breakneck plot that never

lets you catch your breath ...”

— Nathan Long

NOWSPIRIT OF THE CENTURY™

PRESENTS

CHUCK WENDIG

When the Century Club is ca

lled in to prevent the

assassination of FDR, it’s just another day on the job—

but what they discover puts not just the President,

but the entire world in jeopardy.

With psychic dinosaurs taking over Manhattan and

beyond, it’s up to Sally Slick, Jet Black, Mack Silver,

and the other Centurions to save humanity—from

extinction!

“Thrills! Chills!

Stalwart heroes! Mad

geniuses! A Conqueror Ape! And a

whole lotta dinosaurs! Chuck Wendig’s

Dinocalypse Now takes on the Golden

Age of pulps and beats it at its

own

game.” — Stephen Blackmoore,

author of City of the Lost

“A fun pulp-style romp.

Wish I’d thought of it � rst!”

— Brian Clevinger,

author of Atomic Robo

AN INVASION...

FROM PREHISTORY!

EHP2002 • ISBN 978-1-61317-003-8 • US $15.00

www.evilhat.com

DIN

OC

ALY

PSE NO

WC

HU

CK

WEN

DIG

EHP2002

SPINNING OFF FROM THE

ADVENTURES OF THE

DINOCALYPSE TRILOGY!

CONTINUING THE SAGA OF

PROFESSOR KHAN FROM

KHAN OF MARS!

King Khan is a spin-off, stand-alone novel set in the Spirit of the Century universe.

The Ten-Second PitchKing Khan is a novel set in the Spirit of the Century™ universe. Spirit of the Century™ is a roleplaying game published by Evil Hat.

SPIRIT OF THE CENTURY™PRESENTS

When erudite ape Professor Khan

and rough-and-tumble cowboy Bulls-

Eye Gutierrez are zapped away on

a one way trip to Mars they are

thrown into a world in chaos.

Under the malevolent gaze of the

Weather Witch, Princess Cyclone,

our heroes face the intrigue and war

raging across an alien world.

Will they survive long enough for

the other Centurions to build a way

back home, or will they perish upon

the shifting sands of the Red Planet,

never to be seen again?

LOST ON THE RED PLANET!

EHP2005 • ISBN 978-1-61317-018-2 • US $15.00

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

KH

AN

OF M

AR

SST

EP

HE

N B

LAC

KM

OO

RE

EHP2005

“Who would have thought a four hundred pound gorilla could

be so agile? Khan of Mars moves with the speed and whiplash

reverses of a hunting hawk, yet packs the punch of a rampaging

Yeti. Engaging characters, endless invention, and a breakneck plot

that never lets you catch your breath —Stephen Blackmoore must

have that ape by the short hairs to make him hop around like that.”

— Nathan Long, author of

Jane Carver of Waar

KHAN OF MARS

STEPHEN BLACKMOORE

“Engaging characters,

endless invention, and a

breakneck plot that never

lets you catch your breath ...”

— Nathan Long

NOW

SPIRIT OF THE CENTURY™

PRESENTS

CHUCK WENDIG

When the Century Club is called in to prevent the

assassination of FDR, it’s just another day on the job—

but what they discover puts not just the President,

but the entire world in jeopardy.

With psychic dinosaurs taking over Manhattan and

beyond, it’s up to Sally Slick, Jet Black, Mack Silver,

and the other Centurions to save humanity—from

extinction!

“Thrills! Chills! Stalwart heroes! Mad

geniuses! A Conqueror Ape! And a

whole lotta dinosaurs! Chuck Wendig’s

Dinocalypse Now takes on the Golden

Age of pulps and beats it at its own

game.”— Stephen Blackmoore,

author of City of the Lost “A fun pulp-style romp.

Wish I’d thought of it � rst!”

— Brian Clevinger,

author of Atomic Robo

AN INVASION... FROM PREHISTORY!

EHP2002 • ISBN 978-1-61317-003-8 • US $15.00

www.evilhat.com

DIN

OC

ALY

PS

E N

OW

CH

UC

K W

EN

DIG

EHP2002

SPINNING OFF FROM THE

ADVENTURES OF THE

DINOCALYPSE TRILOGY!

CONTINUING THE SAGA OF

PROFESSOR KHAN FROM

KHAN OF MARS!

Page 13: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of pulp fiction, both old and new.• Gamers who like to read fiction that

ties into their favorite games.• Spirit of the Century™ fans.• Parents looking to get their kids into

RPGs by way of tie-in fiction.

Up-Sells & Cross-Sells• The Spirit of the Century Presents

novel series.• The Spirit of the Century™ RPG

[EHP2000].• The Race to Adventure!™ board

game [EHP2003].• The Fate Accelerated Edition RPG

[EHP0002] and the upcoming Young Centurions RPG.

Selling Points• Begins a new line of pulp-themed

young adult novels in the Young Centurions series.

• Teenage hero Sally Slick and her friend Jet Black are smart, brave role-models as kids who will some day change the world for the better.

• Author Carrie Harris is an established author in the young adult field with novels like Bad Taste in Boys, Bad Hair Day, and more.

• Ties together with the Spirit of the Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat.

A Tale of the Young Centurions Sally Slick and the Steel SyndicateEvery hero has a story. This one starts with a girl and a racing tractor.

Sally Slick knows she’s meant to be more than a Midwestern farm girl. What she wants more than anything is to be an inventor when she grows up—and she has the custom-built racing tractor to prove it.

But good girls in 1914 don’t go off to the city in search of adventure. Every-thing changes when Sally’s big brother comes back from Chicago with a robot in hand and mobsters on his heels.

With the help of her friend, wannabe hero Jet Black, Sally will risk everything to protect the people she loves.

Those big-city bad guys are about to get a giant wrench thrown right into their plans.

“Sally Slick is a pulp hero for all ages! Whether she’s hauling her brothers out of trouble, cracking-wise with gangsters or fighting alongside kung-fu masters, Sally never fails to deliver adventure. Carrie Harris has crafted a story full of heart, intrigue and a healthy heaping of two-fisted justice!”

— Matthew Cody, author of POWERLESS and WILL IN SCARLET

The Ten-Second PitchSally Slick and the Steel Syndicate is the first in a series of middle-grade/young-adult fiction novels set in the Spirit of the Century universe.

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Sally Slick and the Steel Syndicate

Fiction BookISBN 978-1-61317-063-2MSRP $15.00Pages 192

[b&w, softcover, 6”x9”]Product# EHP2010 Release December 2013

EHP2010

Every hero has a story.

� is one starts with a girl

and a racing tractor.

Sally Slick knows she’s meant to be more

than a Midwestern farm girl. What she wants

more than anything is to be an inventor when

she grows up—and she has the custom-built

racing tractor to prove it.

But good girls in 1914 don’t go o� to

the city in search of adventure. Everything

changes when Sally’s big brother comes

back from Chicago with a robot in hand and

mobsters on his heels.

With the help of her friend, wannabe

hero Jet Black, Sally will risk everything to

protect the people she loves.

� ose big-city bad guys are about to get a

giant wrench thrown right into their plans.

“Sally Slick is a pulp hero for all ages!

Whether she’s hauling her brothers out of

trouble, cracking-wise with gangsters or � ght-

ing alongside kung-fu masters, Sally never

fails to deliver adventure. Carrie Harris has

cra� ed a story full of heart, intrigue and a

healthy heaping of two-� sted justice!”

— Matthew Cody, author of

POWERLESS and WILL IN SCARLET

EHP2010 • ISBN 978-1-61317-063-2 • US $15.00

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

SaLLY SLIC

K aN

D THE ST

EEL SY

NDIC

aTE

CaR

RIE

HaR

RIS

EHP2010

Sally Slick and the Steel Syndicate is a young adult novel set in the Spirit of the Century universe.

Page 14: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Spirit of the Century™ fans• Fan of classic pulp fiction or new pulp• Fate gamers looking for new

inspiration for a campaign

Up-Sells & Cross-Sells• The Spirit of the Century™ RPG

[EHP2000].• The Race to Adventure!™ board

game [EHP2003] and expansion [EHP2008]

• The Spirit of the Century Presents series of novels.

• Fate Core System [EHP0001]• Fate Accelerated Edition [EHP0002]• Fate Dice

Selling Points• Ties together with the Spirit of the

Century™ role-playing game, as well as other Spirit of the Century™ products from Evil Hat

• Also compatible with Fate Core or Fate Accelerated Edition

• Written by superstar historian Jess Nevins, whose titles include the Encyclopedia of Fantastic Victoriana, Encyclopedia of Pulp Heroes, and Encyclopedia of Golden Age Superheroes

• Offers a general introduction to pulp as well as campaign resources that include a world overview, character concepts, and new pulptastic stunts

• Strong online community support—over 10,000 confirmed members and growing

Strange Tales of the CenturyTRAVEL THE GLOBE... UNCOVER HIDDEN EVILS... THEN PUNCH THEM!

Join superstar pulp historian Jess Nevins as he takes you on a wild tour through the early decades of the Spirit of the Century world... and our own!

Inside this book you’ll find the condensed history of the world, 1935-1951, with story hooks for high-flying global adventure at every turn. Across the world and through the years, you’ll discover a rogue’s gallery of pulp hero archetypes ripe for populating your own worlds of imagination —from the Brain in a Jar to the Über-mensch and everything in between. Then round it out with dozens of new stunts to add to your Spirit of the Century or Fate Core games.

Wheels up, folks—it’s time to tell your own strange tale ... of adventure!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Strange Tales of the Century

RPG SupplementISBN 978-1-61317-064-9MSRP $40.00Pages 520

[b&w, softcover, 6”x9”]Product# EHP2011 Release November 2013

EHP2011

NOW WITH

MORE APES!SPIRIT O

F THE CENTURY™ PRESENTS

AN EXPLORATION OF PULP ACROSS THE

GLOBE

AND THROUGH THE DECADES WITH

JESS NEVINS

TRAVEL THE GLOBE...

UNCOVER HIDDEN EVILS...

THEN PUNCH THEM!

JESS NEVINS STRANGE TALES OF THE CENTURY

EHP2011

EHP2011 • ISBN 978-1-61317-064-9 • $40.00 US

www.evilhat.com • @EvilHatOffi cial

facebook.com/EvilHatProductions

Join superstar pulp historian

Jess  Nevins as he takes you on a

wild tour through the early decades

of the Spirit of the Century world...

and our own!

Inside this book you’ll � nd the

condensed history of the world,

1935-1951, with story hooks for

high-� ying global adventure at

every turn. Across the world and

through the years, you’ll discover

a rogue’s gallery of pulp hero

archetypes ripe for populating

your own worlds of imagination —

from the Brain in a Jar to the

Übermensch and everything in

between. Then round it out with

dozens of new stunts to add to

your Spirit of the Century or Fate

Core games.

Wheels up, folks—it’s time to

tell your own strange tale ... of

adventure!

Strange Tales of the Century is a world-spanning pulp setting supplement for the Spirit of the Century RPG.

The Ten-Second PitchStrange Tales of the Century is a massive setting expansion for use with the Spirit of the Century RPG. An appendix ensures compatibility with Fate Core.

Page 15: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of NYT bestselling author Jim

Butcher’s Dresden Files series.• Any role-playing gamers interested in

modern, urban-fantasy gaming.• Current Spirit of the Century players

and gamemasters.

Up-Sells & Cross-Sells• The Dresden Files RPG Volume Two:

Our World [EHP3002]. Customers wanting a “complete game” should get both EHP3001 and EHP3002.

• Spirit of the Century [EHP2000]• Fudge Dice

(from Grey Ghost Games)• Dresden Files books, comics, and

graphic novels.• Fate Dice

Selling Points• Offers a fun and gameable setting

based on the Dresden Files, a popular series of novels with tie-ins to a comic book and TV series.

• Provides rules for players to play normal and supernatural heroes of all varieties: wizards, werewolves, holy warriors, changelings, vampires, and more.

• Drives play with combat system that is fast, dangerous, and gritty, and a spellcasting system ripped straight from the source material.

• Details rules for transforming any city into a supernatural setting ripe for adventure.

• Updates and improves the Fate system from Spirit of the Century.

• Gives all the rules for play in Vol. 1 for system-focused customers.

CompatibilityThe Dresden Files RPG is based on the Fate system, which is also based on Fudge. Fate is an open system found in several other products on the market.

Beneath the “normal” surface of the world are things and people which most of us don’t want to know about, and will do our best to forget about if we ever come near them. People won’t see what they don’t want to see.

But that’s most of us. And you—you’re not most of us.

What’s Your Story?

Whether you’re a champion of God, changeling, vampire, werewolf, wizard, or plain “vanilla” mortal human being, this volume of The Dresden Files RPG gives you all the rules you need to build characters and tell your own stories in the Dresdenverse. Inside, you’ll uncover the secrets of spellcasting, the extents of mortal and supernatural power, and the hidden occult reality of the unfamiliar city you call home.

Together with Volume Two: Our World, The Dresden Files RPG: Your Story gives you everything you need to make your own adventures in the thrilling and dangerous world of New York Times best-selling author Jim Butcher’s Dresden Files series!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved. Fudge Dice are a trademark of

Grey Ghost Games. All other product titles and logos are trademarks of Evil Hat Productions. Based on the original works in the Dresden Files series by Jim Butcher as published by the Roc imprint of

Penguin Group (USA) Inc. Arranged through the author’s agent: Jennifer Jackson, Donald Maass Literary Agency. The Dresden Files, all of the Dresden Files book titles, all of the characters, descriptions, and plots from the Dresden Files

books and stories, and all quoted material from the Dresden Files books are ©2000-2010 Jim Butcher.

The Dresden Files Roleplaying GameVolume One: Your StoryRole Playing GameISBN 978-0-9771534-7-3MSRP $49.99Pages 400

[est, color, hardcover]Product# EHP3001Release Late June 2010

EHP3001

Your Story is the first of two core books for the Dresden Files RPG. The second core book is Our World [EHP3002].

Page 16: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of NYT bestselling author Jim

Butcher’s Dresden Files series.• Any role-playing gamers interested in

modern, urban-fantasy gaming.• Current Spirit of the Century players

and gamemasters.

Up-Sells & Cross-Sells• The Dresden Files RPG Volume One:

Your Story [EHP3001]. Customers wanting a “complete game” should get both EHP3001 and EHP3002.

• Spirit of the Century [EHP2000]• Fudge Dice

(from Grey Ghost Games)• Dresden Files books, comics, and

graphic novels.

Selling Points• Contains an extensive “setting

bible” for fans of the Dresden Files, covering multiple short stories, comic books, & the first 10 novels. This makes it a good sell to series fans who are not “gamers”.

• Provides over 200 creature and character write-ups, including “stat blocks” for popular series characters.

• Offers a detailed chapter on Occult Chicago written by Kenneth Hite.

• Explores the complex politics and factions of the Dresden Files supernatural community.

• Gives the majority of setting information in Vol. 2 for setting-focused customers.

CompatibilityThe Dresden Files RPG is based on the Fate system, which is also based on Fudge. Fate is an open system found in several other products on the market.

We are wizards, cops, mechanics, werewolves, doctors, fairies, mobsters, report-ers, holy warriors, and vampires.

We call upon the dark powers of the Never never—or the darkness in human nature.

We are the monsters living next door or lurking behind a friendly face.

This is the Dresdenverse.

This is Our World.

This volume of The Dresden Files RPG gives you extensive detail on the factions, creatures, foes, and allies of the Dresdenverse. You’ll find over 200 creatures and characters complete with all the information you’ll need to bring them into your own game, as well as a detailed chapter on modern-day Occult Chicago and an original short story by Jim Butcher.

Together with Volume One: Your Story, The  Dresden Files RPG: Our World gives you everything you need to make your own adventures in the thrilling and dangerous world of New York Times best-selling author Jim Butcher’s Dresden Files series!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. © 2010 Evil Hat Productions, LLC. All Rights Reserved. Fudge Dice are a trademark of

Grey Ghost Games. All other product titles and logos are trademarks of Evil Hat Productions. Based on the original works in the Dresden Files series by Jim Butcher as published by the Roc imprint of

Penguin Group (USA) Inc. Arranged through the author’s agent: Jennifer Jackson, Donald Maass Literary Agency. The Dresden Files, all of the Dresden Files book titles, all of the characters, descriptions, and plots from the Dresden Files

books and stories, and all quoted material from the Dresden Files books are ©2000-2010 Jim Butcher.

The Dresden Files Roleplaying GameVolume Two: Our World

Role Playing SupplementISBN 978-0-9771534-8-0MSRP $39.99Pages 270

[est, color, hardcover]Product# EHP3002 Release Late June 2010

EHP3002

Our World is the second of two core books for the Dresden Files RPG. The first core book is Your Story [EHP3001].

Page 17: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game

(EHP0006)• The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Spirit of the Century (EHP2000)• Diaspora (EHP7004)

FATE DICE: CORE DICETwelve iridescent dice in three cool colors, inspired by the Fate Core system.

• 4 iridescent blue Fate Dice with white ink

• 4 iridescent green Fate Dice with white ink

• 4 iridescent purple Fate Dice with white ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Core DiceDice AccessoryISBN 978-1-61317-040-3MSRP $15.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9003Release September 2013

EHP9003

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.

Page 18: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Atomic Robo: The Roleplaying Game (EHP0006)

• Spirit of the Century (EHP2000)• Diaspora (EHP7004)

FATE DICE: DRESDEN FILES: WINTER KNIGHT DICETwelve dice inspired by the Dresden Files novel series and RPG.

• 4 pearlized “winter chill” blue Fate Dice with silver ink

• 4 pearlized “pyrofuego” orange Fate Dice with yellow ink

• 4 iridescent “winter ice” pale blue Fate Dice with white ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Dresden Files: Winter Knight Dice

Dice AccessoryISBN 978-1-61317-041-0MSRP $18.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9004Release September 2013

EHP9004

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.

Page 19: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • Spirit of the Century (EHP2000)• Atomic Robo: The Roleplaying Game

(EHP0006)• The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Diaspora (EHP7004)

FATE DICE: CENTURION DICETwelve pearlized dice in three high contrast, high flying styles, inspired by Spirit of the Century™.

• 4 pearlized black Fate Dice with yellow ink

• 4 pearlized burgundy Fate Dice with white ink

• 4 pearlized golden yellow Fate Dice with black ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Centurion Dice

Dice AccessoryISBN 978-1-61317-042-7MSRP $15.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9005Release September 2013

EHP9005

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.

Page 20: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Atomic Robo: The Roleplaying Game

(EHP0006)• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Spirit of the Century (EHP2000)• Diaspora (EHP7004)

FATE DICE: ATOMIC ROBO DICETwelve dice inspired by the Atomic Robo graphic novel series and RPG.

• 4 translucent “Robo eyes” blue Fate Dice with white ink

• 4 pearlized “Robo armor” grey Fate Dice with blue ink

• 4 translucent “action science” green Fate Dice with white ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Atomic Robo Dice

Dice AccessoryISBN 978-1-61317-043-4MSRP $15.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9006Release September 2013

EHP9006

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.

Page 21: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game

(EHP0006)• The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games

FATE DICE: VALENTINE DICETwelve dice in three styles for that special character in your life.

• 4 translucent magenta Fate Dice with white ink

• 4 pearlized white Fate Dice with red ink

• 4 translucent purple Fate Dice with white ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Valentine DiceDice AccessoryISBN 978-1-61317-059-5MSRP $15.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9010Release December 2013

EHP9010

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.

Page 22: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game

(EHP0006)• The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games

FATE DICE: VAMPIRE DICETwelve dice in three lurid colors, inspired by the Fate Core system.

• 4 pearlized purple Fate Dice with white ink

• 4 pearlized red Fate Dice with black ink

• 4 pearlized black-purple Fate Dice with white ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly

alongside all the other fancy dice in your collection (we know you have one)

giving your Fate and Fudge games an extra dose of style. Top to bottom, these

are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Vampire DiceDice AccessoryISBN 978-1-61317-060-1MSRP $15.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9011Release December 2013

EHP9011

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.

Page 23: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game

(EHP0006)• The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games

FATE DICE: ELDRITCH DICETwelve dice in three dark styles, sure to drive you mad!

• 4 pearlized dark green Fate Dice with glow-in-the-dark white ink

• 4 pearlized grey Fate Dice with glow-in-the-dark white ink

• 4 pearlized green/yellow-green Fate Dice with glow-in-the-dark white ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Eldritch DiceDice AccessoryISBN 978-1-61317-061-8MSRP $15.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9012Release December 2013

EHP9012

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.

Page 24: Fate Core is a popular tabletop roleplaying game … Playing Game ISBN 978-1-61317-047-2 MSRP $5.00 Format 6”x9” black & white softcover, 48 pages Product# EHP0002 Release July

Target Market• Fans of existing Fate-system games

like Fate Core, Spirit of the Century and the Dresden Files RPG

• Players of other RPGs that use Fudge Dice

Selling Points• Smart hang tag or shelf-stable stand-

up packaging. Display it how you like!• Fun, thematic set that can fit a

specific character or campaign• Exciting, vibrant colors that have

never been seen in Fudge Dice.• Great heft, properly aligned symbols

Up-Sells & Cross-Sells• Fate Core System (EHP0001) and

Fate Accelerated Edition (EHP0002) • Atomic Robo: The Roleplaying Game

(EHP0006)• The Dresden Files RPG: Your

Story and Our World (EHP3001 & EHP3002)

• Spirit of the Century (EHP2000)• Diaspora (EHP7004)• Other Fate and Fudge system games

FATE DICE: ANTIQUITY DICETwelve dice in three classic styles, for the steampunk and space cowboy in all of us.

• 4 pearlized wood-brown Fate Dice with white ink

• 4 pearlized aged pearl Fate Dice with brown ink

• 4 pearlized copper Fate Dice with ivory ink

Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ are a premium line of Fudge Dice. Each package contains three sets of four 16mm fudge dice each (12 dice total). We’ve gotten right down into the details and rethought everything about Fudge Dice. We’ve made the symbols larger and wider, so they’re easier to read. We’ve given the symbols more personality than before, with rounded, flared ends and a gentle curve expressed throughout the stroke. We’re using materials and color combina-tions that have never been on the market before for Fudge Dice.

For sale in game stores everywhere, we’ve designed the packaging to stand upright on its own, lay flat, or hang from a hook for an ideal range of display options. For our customers, we’ve put a “surprise” image behind the dice to give you an extra smile and thank-you from us here at the Hat.

When it comes right down to it, these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style. Top to bottom, these are Fudge Dice reimagined—Fate Dice™!

THIS FILE WAS LAST UPDATED DEcEmbEr 4 2013. ©2013 Evil Hat Productions, LLC. All Rights Reserved.

All other product titles and logos are trademarks of Evil Hat Productions.

Fate Dice: Antiquity DiceDice AccessoryISBN 978-1-61317-062-5MSRP $15.00Format 2oz package of

12 dice suitable for hanging or stand-ing display

Product# EHP9013Release December 2013

EHP9013

Fate Dice are a line of premium Fudge Dice for use with Fate and Fudge system games.