Fatal Frame 3

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    Fatal Frame III: TheTormentedWalkthrough

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    ______ _______ _ ______ _____ __ __ ______| ____/\|__ __|/\ | | | ____| __ \ /\ | \/ | ____|| |__ / \ | | / \ | | | |__ | |__) | / \ | \ / | |__| __/ /\ \ | | / /\ \ | | | __| | _ / / /\ \ | |\/| | __|| | / ____ \| |/ ____ \| |____ | | | | \ \ / ____ \| | | | |____|_|/_/ \_\_/_/ \_\______| |_| |_| \_\/_/ \_\_| |_|______|

    _____ _____ _____

    |_ _|_ _|_ _|| | | | | || | | | | |_| |_ _| |_ _| |_|_____|_____|_____|

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=_____ _ _ _____ _____ ___ ____ __ __ _____ _ _ _____ _____ ____

    |_ _| | | | ____| |_ _/ _ \| _ \| \/ | ____| \ | |_ _| ____| _\

    | | | |_| | _| | || | | | |_) | |\/| | _| | \| | | | | _| | | ||

    | | | _ | |___ | || |_| | _

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    -------------------------------------------------------------------------------

    Version 1.0 - (November 21, 2005) - The walkthrough portion is finished forthemost part, but there is still tons more that I need to add to the other

    sections. The headings for each hour in the walkthrough should be finishedbythe next update.

    Version 1.1 - (November 25, 2005) - Added a new section for extra hints andnightly item pickups. A few more ghosts have been added to the walkthroughsection (Screaming Woman, Man in Screen, Girl atop Ladder...etc.).

    Version 1.2 - (December 1, 2005) - I am in the process of redoing the ghostlist section. I have changed the Secret Ghost List to the Numbered GhostListsince I didn't know they were all numbered until the second playthrough.Added

    "Notched Arrow Key" and "Alternate Ending" to the secrets section and thewalkthrough. Also, "Prologue Night" was changed to "Daydream".

    Version 1.3 - (December 3, 2005) - The numbered ghost list is up, but I amstill missing a few ghosts which I have noted at the beginning of the list.

    Version 1.4 - (December 9, 2005) - Numbered Ghost List is complete with abunchof help from some readers. Miscellaneous section has a few more extras andthewalkthrough was updated here and there for the extra ghosts that werefound.Finally found out when to open that trap door in the Attic Room (look atHourXIII).

    Version 1.5 - (December 19, 2005) - I have added a Main Objective list tothebeginning of each Hour to help people that don't want to have the gamespoiledfor them. Also added several miscellaneous secrets to the miscellaneoussection (Faces on the wall, Standing Girl photo, etc.) and an Unknown GhostList.

    Version 1.6 - (January 23, 2006) - Added many notes about ghosts that onlyappear on the second playthrough, a few extras in the miscellaneoussection, anextra note about Mirror Woman, and updated Woman Beyond Bars' description abit.

    Version 1.7 - (May 2, 2006) - Corrected a few mistakes here and there."Sunlight" Key is now "Light" Key. Also added a Type 61 Film location fortheKimono Room of All God's Village and an alternate way to get ghost #199._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    ---------------------------------------------------------------------------

    ----

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    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------------------------------------------------

    Section I: Introduction . . . . . . . . . . . . . . . . . . . . . . .

    [IN00]

    Section II: The Basics . . . . . . . . . . . . . . . . . . . . . . . .[BS00]

    Section III: Walkthrough . . . . . . . . . . . . . . . . . . . . . . .[WT00]

    - Zero Hour - The Calling (Daydream) . . . . . . . . . . . . [HR00]- Hour I - The Sign . . . . . . . . . . . . . . . . . . . [HR01]- Hour II - The Manor of Sleep . . . . . . . . . . . . . . [HR02]- Hour III - The Subduing Song . . . . . . . . . . . . . . [HR03]- Hour IV - The Evil Dream . . . . . . . . . . . . . . . . [HR04]

    - Hour V - Vanishing . . . . . . . . . . . . . . . . . . [HR05]- Hour VI - The Sacrificial Pillar . . . . . . . . . . . . [HR06]- Hour VII - The Hanging Prison . . . . . . . . . . . . . . [HR07]- Hour VIII - The Vacant Dream . . . . . . . . . . . . . . . [HR08]- Hour IX - The Unleashing . . . . . . . . . . . . . . . . [HR09]- Hour X - The Piercing of Soul . . . . . . . . . . . . . [HR10]- Hour XI - The Last Passage . . . . . . . . . . . . . . . [HR11]- Hour XII - The Ceremony of Commandment . . . . . . . . . [HR12]- Hour XIII - Calling of the Tatoo . . . . . . . . . . . . . [HR13]- Final Hour - The Abyss of the Horizon . . . . . . . . . . . [HR14]

    Section IV: Ghosts . . . . . . . . . . . . . . . . . . . . . . . . . .[GH00]

    - Nightly Ghost List . . . . . . . . . . . . . . . . . . . . [GH01]- Numbered Ghost List . . . . . . . . . . . . . . . . . . . . [GH02]- Unknown Ghost List . . . . . . . . . . . . . . . . . . . . [GH03]

    Section V: Notes & Secrets . . . . . . . . . . . . . . . . . . . . .[NS00]

    - Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . [NS01]- Secrets . . . . . . . . . . . . . . . . . . . . . . . . . . [NS02]- Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . [NS03]

    Section VI: Hints . . . . . . . . . . . . . . . . . . . . . . . . . .[HS00]

    - Helpful Hints . . . . . . . . . . . . . . . . . . . . . . . [HS01]- Nightly Item Locations . . . . . . . . . . . . . . . . . . [HS02]

    Section VII: Everything Else . . . . . . . . . . . . . . . . . . . . .[EE00]

    - Copyright- Special Thanks- Contact Info

    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    \_\______

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    --------------------------------------------------------------------------

    ---| Left analog | Moves Character||--------------------------------------------------------------------------

    ---|| Right analog | Controls flashlight direction||-----------------------------------------------------------------------------|| D-pad | Select Menu||-----------------------------------------------------------------------------|| Start | Menu||-----------------------------------------------------------------------------|

    | Select | Pause||-----------------------------------------------------------------------------|| L1 | Open Notebook||-----------------------------------------------------------------------------|| L2 | Open Map||-----------------------------------------------------------------------------|| R1 | N/A||-----------------------------------------------------------------------------|| R2 | N/A||-----------------------------------------------------------------------------|| Square | Run||-----------------------------------------------------------------------------|| X | Pick up item, Confirm||-----------------------------------------------------------------------------|| Circle | Special Player Abilities (Flash, Sacred Stone,Hide) ||-----------------------------------------------------------------------------|| Triangle | Equip Camera||-----------------------------------------------------------------------------|| R3 | N/A||-----------------------------------------------------------------------------|

    | L3 | N/A|

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    -----------------------------------------------------------------------------

    -- Finder Mode

    --------------------------------------------------------------------------

    ---| Left analog | Move finder||-----------------------------------------------------------------------------|| Right analog | Move character in finder mode||-----------------------------------------------------------------------------|| D-pad | Change film||-----------------------------------------------------------------------------|

    | Start | Menu||-----------------------------------------------------------------------------|| Select | Pause||-----------------------------------------------------------------------------|| L1 | Use upgraded lens||-----------------------------------------------------------------------------|| L2 | Increase finder speed||-----------------------------------------------------------------------------|| R1 | Take picture/Evade||-----------------------------------------------------------------------------|| R2 | Change upgraded lens||-----------------------------------------------------------------------------|| Square | Increase finder speed||-----------------------------------------------------------------------------|| X | Take picture/Evade||-----------------------------------------------------------------------------|| Circle | Special Player Abilities (Flash, Sacred Stone)||-----------------------------------------------------------------------------|| Triangle | Unequip Camera||-----------------------------------------------------------------------------|

    | R3 | Zoom out|

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    |-----------------------------------------------------------------------------|| L3 | Zoom in|--------------------------------------------------------------------------

    ---

    While fighting you will need to take advantage of these advanced abilitieswhich each character will possess once they find the camera obscura:

    > Shutter Chance - When fighting a ghost and the indicator in the middle ofthecamera turns to a bright red, you will have an opportunity for a ShutterChanceor Fatal Frame. A ghost must be hit at the moment it is about to attack inorder to initiate these special abilities. A Shutter Chance will interruptandslightly stun the ghost stopping its attack.

    > Fatal Frame - A Fatal Frame can be initiated during the Shutter Chancewindow, but the ghost usually has to be extremely close in order for it towork. A Fatal Frame will stop the ghost from attacking and send it flyingback, leaving it open to a combo. The Fatal Frame damage will varydependingon the type of film used.

    > Combo - Once a Fatal Frame has been initiated, the staggering ghost willbeopen to a combo. Keep the camera indicator directly on the ghost until abright red color flashes on the screen, then snap another shot to quicklystarta combo chain. The ghost will fly back once again and will be open toanothercombo attack. As long as the ghost is still in range, you can keep addingmoreshots to the combo as long as you can keep up the timing for each shot._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    -------------------------------------------------------------------------------=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CHARACTERS -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--------------------------------------------------------------------------------

    -- Rei Kurosawa

    The protagonist of the main story and freelance photographer. Since losingherboyfriend in an accident, Rei has found herself drawn into the "Manor ofSleep"which she sees every night in her dreams. She is desperately trying tosolvethe mystery connecting the Manor of Sleep to the Curse of the Tattoo.

    Unique Abilities

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    - Flash: Flash will allow Rei to send the ghost flying back at any time,andwill leave it open to a shutter or Fatal Frame. Rei will start out with acertain amount of flashes per night once the ability has been received.Exitand reenter the dream world to change the amount back to default.

    -- Kei Amakura

    A non-fiction writer conducting research into folklore and urban legends.Alsodrawn into the Manor of Sleep, he is able to provide Rei with various kindsofinformation. His Spirit Power is weak, and he finds it difficult to fightoffthe ghosts that attack him. Instead he relies on wealth of backgroundknowledge and superior health to help him confront the Curse of the Tattoofaceto face.

    Unique Abilities

    - Hiding: Kei is able to duck down along the side of any wall-type sectioninorder to hide from a ghost. While it is not totally useful, it will helpout abit when Kei does not have the camera obscura. As long as the filament onthebottom right hand side of the screen is blue, the ghost does not see Kei,butif it changes to red, then the ghost knows where Kei is.

    -- Miku Hinasaki

    Lives in Rei's house, where she works as Rei's assistant. Since beingdrawninto the Manor of Sleep, she has regained her lost Spirit Powers. She,too, istrapped inside the Manor of Sleep, lured there by the vision of her deadbrother. Her strong Spirit Powers enable her to use the Camera Obscura totheutmost of its abilities.

    Unique Abilities

    - Sacred Stone: Sacred Stone will allow Miku to slow down time momentarilyandwill help you to get a shutter or Fatal Frame shot much easier if donecorrectly.

    - Double: With this function Miku can charge one shot, then charge an extrashot right behind the first for double damage. To do this properly, chargethecamera on a ghost until all the icons are lit up, then hold the shootbutton tocharge an extra shot around the icons of the first. Let up on the shootbuttonand you will cause double damage to the ghost targeted. If you let upduring a

    shutter chance and achieve a Fatal Frame shot, then the rest of the comboshots

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    in the Fatal Frame combo will hit for double damage as long as you time theshots just right._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    _____ _____ _____|_ _|_ _|_ _|[WT00]_____ | | | | | | _______

    | atal - - - - - - - - - - - - - - - - - - - - - - - - - - - - | he|____ \ WALKTHROUGH \ || rame - - - - - - - - - - - - - - - - - - - - - - - - - - - - |ormented| _| |_ _| |_ _| |_ || |_____|_____|_____| |

    Please not that some of the ghosts that I have listed in the walkthrough

    willONLY appear on the second playthrough. For some of the secret ghosts, youwillhave to have the "Sense" function equipped for their presence to be givenaway.

    Each Hour (or night if the hour is long) now contains a Main Objective listforthose of you who are looking for hints, but do not want the game spoiledforyou. The Objective list is purposely brief as to avoid spoilers and onlyconsist of the requirements to make it through each hour._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

    _ _-- DAYDREAM\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\================================================================================-=-=-=-=-=-=-=-=-=-=-=-= Zero Hour - The Calling =-=-=-=-=-=-=-=-=-=-=-=-=-=-================================================================================_ _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\ "Stay here, forever."_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    [HR00]-- Main Objective

    1. Open the door to the Engraving Shrine._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Grave Courtyard =-=

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    Use this chance to get the feel of the camera. Triangle will equip andunequipthe camera or switch between what is referred to as field mode and findermode.While in finder mode (camera equipped) use the left analog to move thecamera

    around and use the right analog to move your character. Press X or R1 totakesnapshots. Snapshots can be viewed anytime through the "Photos" menu ofthemain menu.

    When you are ready, walk straight ahead past the graves and go through thedoorin the back.

    =-= Hall with Tatami =-=

    The door in the back is now locked. Ah the tension! Go to the left in the

    next room and snap a shot of THE TURNED BACK MAN while looking through thelattice. He will stay there until you go past the lattice via the leftside.Up the stairs on the left side, move toward the door way in the back andquickly snap a shot of BECKONING YUU through the doorway in the distance.Inthe area where the ghost was, as you go by the wall that separates the hallfrom the room off to the left side WANDERING MOTHER and WANDERING DAUGHTERwillappear on the other side of the wall. You must be ready for them, and willneed to go around the wall and snap a shot very quickly. To get to thenextroom, go through any door - they all lead the same way. If you decide togo upthe stairs to the second floor, a Man in White will attack you. Go throughanyof the doors to escape him. If you die within this room or the next youwillstart in the Garden Corridor and be able to continue.

    =-= Barred Hallway =-=

    After the mirror is passed, as you come upon the lattice on the side, snapaquick shot of the LATTICE WOMAN. Don't run up to the lattice, snap a shotright when the camera angle shows her. As you come upon the area wheresnow isfalling through the hole in the roof, a Hidden Face Man will attack. He'svastly against snapshots, so run from him and go through any of the doorsaheadto escape him.

    =-= Garden Corridor =-=

    On the left and right side a GIRL IN HALLWAY will appear in the hall ofeachside. Take a pic of them both and go through the double doors in themiddle ofthis area.

    =-= Shrine Courtyard =-=

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    Down the stairs and straight ahead a little ways, you will have to beextremelyfast to get a shot of DISAPPEARING YUU. Go through the door ahead._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _-- FIRST NIGHT

    \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_================================================================================-=-=-=-=-=-=-=-=-=-=-=-=-=- Hour I - The Sign -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-================================================================================_ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_ "I didn't want to survive!"_\_\_\_\_\_\_\_\_\_\_\_\_\__ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _

    _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    [HR01]-- Main Objectives

    1. Get the Camera Obscura from the Hearth Room.

    2. Take a picture of Impaling Girl and Crouching Woman in the Corridor.

    3. Defeat the Wandering Mother and Daughter.

    4. Walk into the Foyer.

    5. Grab the Camera Obscura from Yuu's Room, develop the film, and give thedeveloped pic to Miku.

    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Foyer =-=

    To the left, there is a gate with a "Notched Arrow" lock design on it,whichcannot be opened at the moment. Go down the hall straight ahead and grabtheHERBAL MEDICINE in the dresser at the end. If you must snap a shot ofeveryghost in the game, then I would very much recommend that you save your gamebefore going to the Partitioned Room since the one in there is extremelyhardto catch your first time. Go up the steps and through the door on the leftend.

    =-= Partitioned Room =-=

    As you walk into the room a GIRL IN STUDY will pass by behind the latticewindow on the right. In order to snap a shot of her, you must run towardthe

    lattice window, equip the camera, and take a pic of her quickly, while sheis

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    by the lamp on the other side. By the alcove, in the back right side oftheroom, pick up the MEMO IN SHAKY HAND. The door in the back is sealed soexitthe room.

    =-= Foyer =-=

    Through the connecting hallway in the back right snap a shot of theDAUGHTER ATDOOR when walking up to the door that leads to the Hearth Room.

    =-= Hearth Room =-=

    As you walk up to the pot, take a quick pic of WANDERING MOTHER andWANDERINGDAUGHTER. The door in the back is sealed and the ladder will only lead upto adoor that is locked with a "Bellflower" design. Go toward the stairs on

    theleft side and quickly snap a shot of the 2nd FLOOR WOMAN. Continue up thestairs to see a cutscene. At the end of the cutscene you will find theCAMERAOBSCURA w/files. Save your game at the Blue Lantern and go through thedoor.

    =-= Corridor =-=

    Notice the strange bell noise? Down the hall and around either side youwillfind a peephole. Look through the hole and use the camera to snap a quickshotof the IMPALING GIRL. If this is your second playthrough, snap a shot ofPEEPING GIRL as well after Impaling Girl (she's hard to miss). Lookthroughthe lattice on the side of corridor and take a snapshot of the CROUCHINGWOMAN.She will leave you with an undeveloped photo. As you leave the room, andgo bythe bars, a LATTICE WOMAN will appear. Go back out of the room and saveyourgame.

    =-= Hearth Room =-=

    About midways down the stairs, MOTHER DOWNSTAIRS and DAUGHTER DOWNSTAIRSwillappear. Snap them both and try to open the door that leads to the Foyer.Holylord that was awesome! The Wandering Mother will attack you after thecutscene. BATTLE controls are added to your files before the battle.

    Do not stay in finder view the whole time while fighting her, unless she isinview. She will teleport constantly to a different side of the room and trytograb you. Use Type 14 Film on her since she poses little threat. Targetthehead of the mother with your camera as she comes up to you and let it

    charge.

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    Right when she holds up her arms and when her mouth opens, the circle onthecamera will turn red allowing you to get a shutter shot in on her. If youwaituntil she lunges, you will take quite a bit of damage from her with yoursnapshot. After the battle, go back to the Foyer.

    =-= Foyer =-=

    Walk toward to the end of the hall and stop. Equip your camera and take asnapshot of the CROUCHING WOMAN. Look for her legs by the wall. Walkstraightahead to activate a cutscene.

    =-= Rei's Room =-=

    Once you are through looking around, go outside and downstairs to talk toMiku.

    =-= Hallway =-=

    Miku will give you LETTER FROM KEI 1. It's a good idea to explore theRei'shouse just a bit to get familiar with each room. When you're ready, go toYuu's room, which is upstairs right across from Miku's Room.

    =-= Yuu's Room =-=

    After the cutscene grab the ON THE URBAN LEGEND notebook off of the desk.Thenotebook also contains a newspaper on SERIES OF VANISHINGS ACROSS REGION.Grabthe LETTER FROM KEI 2 off the shelf along with the CAMERA OBSCURA and theMUSTYFILM. Go back downstairs and develop the film in the dark room.

    =-= Dark Room =-=

    Walk to the middle and the camera angle will show you where to develop it.After developing the film go back to the living room and talk to Miku.

    =-= Rei's Room =-=

    Now you will have the choice of when to visit the Manor of Sleep bycheckingthe bed and when to save by checking the Camera Obscura. Save your gameandthen check the bed to go to the Manor of Sleep._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

    _ _-- SECOND NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\

    -- Main Objectives

    1. Take a picture of the door that the Woman in Corner runs to.

    2. Take a picture of the Man Stopped Dead ghost in the Stairs Hallway.

    3. Collect the Burnt Passport beside the woman in the Room with Blind andwalk

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    away from her.

    4. Approach the door to the Hallway in the Living Room and answer thephone._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _

    _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Foyer =-=

    You might want to switch to your Type 7 Film for now to avoid wasting theType14 on random ghost. You can go back to your room anytime during the gamebyopening the door in the back of the Foyer. Walk down the hall ahead andtake ashot of ESCAPING WOMAN. You will have to take a pic as soon as you equipyour

    camera after the camera angle switch in order to catch her. She reallylivesup to her name! If you want to grab a few more pics of ghost then go backtothe Hearth Room.

    =-= Hearth Room =-=

    As you go up the stairs DOWNSTAIRS DAUGHTER will appear below the stairs.Equip the camera and point it downward to snap a quick shot of her. Youhaveto get that perfect angle through the stairs in order to catch her. Startfromthe bottom and run (don't walk) up the stairs and stop the second you hearthechime. Point down and you should have the perfect angle to snap her afterstopping. Save your game and take the HERBAL MEDICINE from below thestairs.The Downstairs Daughter ghost will attack you. Like the ghost in the firstdream she will teleport a bunch, but she gets even worse. If you stay infinder view, make sure to constantly move around so she can't grab you aseasily. For her attack, she will instantly teleport toward you and try tograbyou - this is your chance for a Fatal Frame (if this is your secondplaythrough). You can get a shutter chance as she floats by you. Use Type14film to take her out quickly since you don't get many heavy damage chancesbecause of her constant teleporting. Now it's time to go back to stalkingthatgirl. Return to the Foyer after the battle.

    =-= Foyer =-=

    Go through the door that the girl previously ran over to (PartitionedRoom).

    =-= Partitioned Room =-=

    While on the other side of the room, grab the TYPE 14 FILM from behind thechest. Go through the door in the back and get ready for one hell of a

    hardghost to catch.

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    =-= Stairs Hallway 1F =-=

    Upon entering the room immediately run towards the bottom of the staircase(straight ahead) and snap a shot of SCREAMING WOMAN. You will have to beextremely quick to catch a shot of her. Your range has to be upgraded some

    tostand a chance of snapping her. As you raise the camera obscura you willhavea slight second in which to snap her photo before she is out of view. Asyougo up the stairs, equip the camera and be ready for the WOMAN IN CORNERthatwill run to the hall in the back.

    =-= Stairs Hallway 2F =-=

    Upstairs snap a pic of the door on the far left side to see a picture ofsome

    stairs. Something is below them. The stairs near the middle of hall willleadyou to the 3F Storage Room which contains a TYPE 61 FILM pickup in the backontop of a box. Go downstairs at the other end of hall.

    =-= Stairs Hallway 1F =-=

    Grab the EQUIPMENT ALARM w/file from off the shelf. This will help youachievea Fatal Frame on a ghost. Take a snapshot right when the indicator at thetopof the camera in finder mode turns red to get a Fatal Frame. Take a pic oftheMAN STOPPED DEAD ghost in the storage area across from you. The small doortothe side with the "Four-Point Well" design (be sure to check it for anentry inyour notes) is locked for now, so go back upstairs.

    (Note: You have to take a pic of the door in the 2F Stairs Hallway for theghost to appear.)

    =-= Stairs Hallway 2F =-=

    As you get near the stairs that you first came up, a Wandering Mother willstepout from the hall in the back and attack. Use Type 7 film and give her afewFatal Frames. Her Fatal Frame chance will come as she gets right in thefaceof the camera. Go downstairs and save your game then go back to the doorthatyou couldn't get through previously on the 2F.

    =-= Corridor =-=

    When you reach the end of the hall, go to the room off to the left and snapapic of the CROUCHING WOMAN. Walk into the room.

    =-= Room With Blind =-=

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    The section of the room with the bed has some TYPE 61 FILM on the shelf inthemiddle. Walk up to the woman and try to talk to her to get a BURNTPASSPORTand add a note to your notes. Walk away from the woman to end this dream.

    =-= Rei's Room =-=

    Save your game at the Camera Obscura. Go downstairs and examine thecounterfor a note that Miku left.

    =-= Living Room =-=

    Approach the door in the back and the phone will ring. Upon answering thephone, Miku will tell you about the girl and a cutscene will start._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _

    -- THIRD NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    -- Main Objectives

    1. Fight the Shadows and the Female Survivor ghosts in the Room with Blind.

    2. Receive Yoshino Takigawa's Diary and Photo from Miku._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Rei's Room =-=

    Save your game and fall asleep.

    =-= Foyer =-=

    Go to the Hearth Room.

    =-= Hearth Room =-=

    Grab the HERBAL MEDICINE from under the stairs and go up the stairs.

    =-= Corridor =-=

    Take a snapshot of the TORMENTED WOMAN and the ENCIRCLING SHADOW on theotherside of the doors with lattice in the Corridor. They can both be caught onthesame shot. Leave here and go to the Partitioned Room.

    =-= Partitioned Room =-=

    Pick up the TYPE 14 FILM from behind the chest once again and move on.

    =-= Stairs Hallway 1F =-=

    Save your game. Once you reach the top of the stairs take a snapshot of

    theBENDING SHADOW (x3) as they go by in the back. Follow the shadows into the

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    Corridor.

    =-= Corridor =-=

    A cutscene will start once you go toward the Room with Blind.

    =-= Room With Blind =-=

    These three Black Shadows attack very stangely. They will walk toward youfromthe girl and begin to bend. Their bending is actually their attack. Letthecamera charge to its fullest and give them a shot of Type 14 film as theybend.They always teleport back to the girl after an attack. After you've takenenough damage from them, the Female Survivor (girl) will attack. She willwalktoward you while holding out her arms and will try to lunge at you. Rightwhen

    she gets extremely close is the window of opportunity for a Fatal Frame.Comboher with attacks as she falls back from the Fatal Frame to really increasethedamage. All you really need is Type 7 film for her.

    =-= Rei's Room =-=

    Save your game and go downstairs.

    =-= Living Room =-=

    Talk to Miku and she will give you YOSHINO TAKIGAWA'S DIARY and a photo ofYOSHINO TAKIGAWA._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

    _ _-- FOURTH NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\

    =-= Rei's Room =-=

    Save your game. Want to do a little ghost hunting? Go downstairs if younodded right then. You will notice a slight graniness as you leave Rei'sroom.Walk downstairs and look over into the kitchen area for a little surprise.Itwill disappear if you try to arm your camera. Go into the dark room andleave.Once you go by the Altar Room, on your way back toward the Living Room, adarkshadow ghost will appear in the Altar Room. Snap a pic of it for an extra500Pts. Now, get back upstairs. If this is your second playthrough you cansnapa shot of CLOSET CHILD in your closet. Other than that, go to sleep.

    ================================================================================-=-=-=-=-=-=-=-=-=-=- Hour II - The Manor of Sleep -=-=-=-=-=-=-=-=-=-=-=-=-=-

    ===============================================================================

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    _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\ "The pain is spreading."_\_\_\_\_\_\_\_\_\_\_\_\_\_\__ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _

    _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    [HR02]-- Main Objectives

    1. Unlock the door to the Stained Corridor and enter the Grave Courtyard.

    2. Fight the two Man in Whites in the Stained Corridor.

    3. Solve the puzzle in the Storage Room and get the two mandarins key fromthe

    Attic Room.

    4. Unlock the door to the Round Window Foyer and enter.

    5. Answer the phone.

    6. Check Miku's desk.

    7. Develop the photos from the previous night and give them to Miku._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Room With Blind =-=

    Pick up the FOUR-POINT WELL KEY from the area off to the side. This is thekeyfor that small door in the Stairs Hallway 1F in the storage area to theside ofthe stairs (yes, the one with the moaning). Right as you go into theCorridora Female Survivor will jump out right in front of you. Equip Type 61 Filmanddeal with her immediately. It should only take two shots if you get aFatalFrame. As long as she is alive Black Shadows will keep attacking you evenifyou take them out with the camera. When you go to leave, you will hearsomevoices from the Room With Blind...creepy.

    =-= Stairs Hallway =-=

    Save your game. Return to the Partitioned Room and Hearth Room to find theusual TYPE 14 FILM behind the chest and the HERBAL MEDICINE below thestairs.As you go up to the stairs that lead to the third floor Storage Room(middlestaircase), the MAN UPSTAIRS will appear at the top of the stairs. In thestorage area of the 1F Stairs Hallway (down the stairs), use the Four-Point

    Well Key on the small door.

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    =-= Stained Corridor =-=

    Take a pic of the hand that is stuck in the wall of the right side of thecorridor for an undeveloped photo. On the left side of the corridor gothroughthe door.

    =-= Grave Courtyard =-=

    Take a snapshot of the grave to the side with the bluish glow. There issomeSACRED WATER in the back right of this area (to the right of the door youusedto enter) near the well. Walk up to the well and enter finder view. Aimdowntoward the opening to take a pic of LURKING WOMAN. The double doors in theback are locked with an image of "Two Mandarins" upon them. Go back to theStained Corridor and open the small door at the end.

    =-= Stained Corridor =-=

    Grab the HERBAL MEDICINE off the floor and walk down the stairs. Walk downthesmall passage ahead and check the area at the end. Nothing. Make your wayback to the Stairs Hallway. On the way back, two Man in White's willattackyou. Try to keep them both in view when snapping them. Use Type 14 filmtoget rid of them a little bit faster since there are two. Like the FemaleSurvivor, they will lunge toward you and try to grab you allowing you toFatalFrame them or shutter them. After they are disposed of the final Man inWhitewill leave a SLEEPING STONE (1) where he was standing. Grab the SleepingStoneand go back to the 3F Storage Room where the Man Upstairs appeared.

    =-= 3F Storage Room =-=

    As you go up the stairs to the Storage Room snap a quick shot of ESCAPINGMANin the back near the stone puzzle door.

    For the puzzle door, insert the sleeping stone. Now you will have to movethestones around until each one has a diamond shape in the middle. To dothis,move the stone with one slash to the left, the stone with two slashes downtwospaces, and the stone with three slashes down one space, and then to therighttwo spaces.

    Puzzle Starting

    ______/ \___/ o \

    -----/-------------\-----

    | ___ ___ || / \ / \ |

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    /|| 3 | | 2 | |\/ | \___/ \___/ | \

    | | | | | |/ | | | | \

    | o | o-------o-------o | o |\ | | | /

    | | _|_ | |\ | / \ | /\| o----| 1 | |/| \___/ || |-----\-------------/-----

    \___ o ___/\___/

    Puzzle Solution

    1 - to the left one space

    2 - down two spaces

    3 - down, then to the right two spaces

    ______/ \___/ o \

    -----/-------------\-----| || |/| o o |\/ | | | | \

    | | | _|_ | |/ | | / \ | \

    | o | o-------o----| 3 | | o |\ | \___/ | /| | ___ _|_ | |\ | / \ / \ | /\| | 1 |-| 2 | |/| \___/ \___/ || |-----\-------------/-----

    \___ o ___/\___/

    =-= Grave Courtyard Roof =-=

    Walk over to the left until your indicator in the bottom corner turns aslightblue. Look to the left side and snap a photo of the area where your cameraturns blue to find a secret ghost (Secret Ghost #5 INVERTED WOMAN). Walkoverto the small door on the right and enter.

    =-= Attic Room =-=

    Pick up the TWO MANDARINS KEY and the EQUIPMENT "EVADE" w/file in the backofthe room. The Evade function will allow you to evade ghost by shooting

    them as

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    they grab you. A Man in White will attack you as if he knows you just gotanew function that needs testing. Use some Type 14 film to dispose of himquickly. Examine the sliding door panel in the back of the room. Rei willnotice a joint in the floorboards that is being held by something. Youcan't

    do anything at the moment so leave.

    =-= Grave Courtyard Roof =-=

    As you start to move across the roof, look below and a ghost will movetowardthe double doors in the Grave Courtyard area that you need to go back to.

    =-= 3F Storage Room =-=

    Go back to the Stained Corridor downstairs and go to the Grave Courtyard.

    =-= Grave Courtyard =-=

    A Man in White will burst out in front of you as go to the double doors.Youhave plenty of room so use any film of your choosing and give him his muchdesired close-up. Use the Two Mandarins Key on the double doors.

    =-= Rei's Room =-=

    Rei will notice some MUSTY FILM in the camera obscura next to her bed.

    =-= Hallway =-=

    The phone will ring as you exit Rei's room. Don't forget to develop thosephotos from the dream when you have time. Pick up the phone to hear a fewwords from Miku. Oh goodie! Now we have an excuse to go rambling throughMiku's room! I bet she has a collage of camera obscuras in the shape ofMafuyu's head on the wall or something.

    =-= Miku's Room =-=

    Ok, so it's a normal room... On her desk, pick up the file on YOSHINOTAKIGAWAand the newspaper clipping of PATIENT DISAPPEARS. Rei will also notice aphotoof MIKU WITH MAN, which is lying flat on her desk._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _-- FIFTH NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Rei's Room =-=

    If you check the bed Rei will tell herself that she needs to give thedevelopedpictures to Miku if you have developed them already. Head downstairs andgivethem to her so she will research them for you. Go back upstairs and headtoYuu's room. Go to the bookshelf to find a book on OCCULTISM and save yourgame

    then go to bed.

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    ================================================================================-=-=-=-=-=-=-=-=-=-=- Hour III - The Subduing Song -=-=-=-=-=-=-=-=-=-=-=-=-=-===============================================================================

    _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_ "More sacrifices! More blood!"_\_\_\_\_\_\_\_\_\_\_\_\__ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    [HR03]-- Main Objectives

    1. Take a picture of the Doll Altar East door.

    2. Take a picture of Impaling Girl through the peephole of the Corridor.

    3. Enter the Doll Altar East, grab the key, and fight the Priestess Girl.

    4. Grab the files from the top of the cabinet near the front door.

    5. Check on Miku._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Round Window Foyer =-=

    Through the double doors in the back, reenter the Grave Courtyard. Thereis aghost in the back of the graves, but DO NOT take a pic of her just yet oranother ghost up ahead will not appear.

    =-= Stained Corridor =-=

    Go through the small door and grab the HERBAL MEDICINE on the floor, thenleave.

    =-= Stairs Hallway (1F) =-=

    As you walk to the back of the storage area below the stairs, snap a pic oftheWANDERING MOTHER that will appear behind you. This ghost will not appearifyou have already taken a pic of the daughter in the Grave Courtyard. Makeyourway back to the Grave Courtyard and take a pic of the HIDING DAUGHTERbehindthe graves. Head to the 3F Storage Room next.

    =-= 3F Storage Room =-=

    Snap a pic of the HIDING DAUGHTER by the railing of the stairs as you come

    up

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    them. You will need to turn to the left near the top of the stairs. Gobackto the Partitioned Room now.

    =-= Partitioned Room =-=

    Grab the TYPE 14 FILM behind the chest as usual and take a picture of theWAITING MOTHER midways into the room. She will leave you with anundevelopedphoto. Still not done ghost hunting, go back to the Hearth Room now.

    =-= Foyer =-=

    On the way to the Hearth Room a WANDERING MOTHER will appear at theintersection of the hall.

    =-= Hearth Room =-=

    Grab the HERBAL MEDICINE from up under the stairs as usual. Up the stairs

    takea pic of the HIDING DAUGHTER behind the cloth in the corner of the roomacrossfrom the save point. She will leave behind a SCRAP OF PAPER. A WanderingDaughter will now attack you. I suggest giving her some high quality snapswith Type 14 film because of her constant annoying teleporting.

    =-= Partitioned Room =-=

    A Wandering Mother will attack you midways into the room where she wasbefore.Punish her for her rude behavior with some low quality Type 7 snaps sinceshe'sso easy to Fatal Frame. She will leave behind a picture for you to developlater as she did before. Now, you can finally get back to where you wereatthe start of this night. Be sure to save your game in the Stairs Hallwayonthe way back.

    =-= Round Window Foyer =-=

    Walk down the lit hallway.

    =-= Bell Hallway =-=

    At the intersection a Man in White will appear from the right side and willtryto strike you. I would suggest Type 14 for this fight. The Man in Whiteismore aggressive than the ones you fought last night, and they now haveweapons.Let the camera charge on him and wait for him to take a swing, then quicklyshoot him to take maximum damage. His strike is quicker then you mightthinkso be cautious and shoot quick. Go down the left hall.

    =-= Projection Room =-=

    Snap a pic of the film projector. This will give you yet another film to

    develop. Activate the projector. A GIRL IN BACK will appear behind you asyou

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    watch the film. Take a quick snapshot of her. Grab the FILM "IMPALEMENT"fromthe projector. You can watch the film again without interruption if youwant.There is some TYPE 14 FILM on a desk in the back behind a curtain. As youwalk

    up to the type 14 film, if this is your second playthrough, aim your cameraupat the pile of books above you and take a pic of BOOK GIRL. Go to thespacebehind the projector screen to find the FOLKLORE NOTES 1 and EQUIPMENT"TRACK"w/file on the bookshelf. The track function will automatically lock-on toghost whenever you hold up your camera if there is one in the room. Gothroughthe door in the back of the room.

    =-= Barred Hallway =-=

    As you near the bars, take a snapshot of the WOMAN PAST BARS behind thebars.Go through the doorway in the middle of the hall ahead and grab the HERBALMEDICINE. Stand right where the Herbal Medicine was and move your cameraoverto the bars and take a pic of the floor of the room on the other side tofind ahidden ghost (Secret Ghost #9 HIDDEN CARPENTERS). Continue down the hallandgo into the next area through the door.

    =-= Garden Corridor =-=

    The door in the middle up ahead is sealed for now. Do not go up to thetreejust yet! Turn to your right (Rei's left) and go up to the save point.Saveyour game and try to open the middle doors. The second after the cutsceneends, raise up your camera and take a pic of yet another GIRL IN BACK.Walk upto the tree in the middle. As you near the stairs that lead down to thetree,take a shot of the HALLWAY GIRL in the back doorway. Snap a shot of thetreeto reveal yet another photo that you can develop. Miku will have her workcutout for her when you wake up! On the right of the steps is a STONE MIRROR.Gothrough the back middle door.

    (Note: If the Hallway Girl appears before you check the middle doors, thenthesecond Girl in Back will not appear.)

    =-= Closet Hallway =-=

    Grab the TYPE 61 FILM from the box on the shelf. There is a UPGRADED LENS"SLOW" w/file on the shelf for your camera. The small door is locked witha"Dianthus" design so go up the stairs. Near the top of the stairs, turn

    around

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    quickly and snap a shot of the 2ND FLOOR WOMAN. The door at the top islockedso go back to the Garden Corridor.

    =-= Garden Corridor =-=

    Save your game and go to the hall where the girl ghost previously was.

    =-= Garden Hallway =-=

    Take a pic of the small door near the end of the hall to see a photo of theHAMMERING GIRLS. Examine the door for an extra note. The door at the endofhall is sealed so go back the way you came. When you're near the end ofthehallway that leads outside, a Hidden Face Man will rush you like a crazedmadman. Equip some Type 14 film and get ready to shoot. His ShutterChance isright when he starts to swing (on and off). As soon as you can get by him,

    dash out of the hallway so you'll have a clearer view of him. This ghostismuch more aggressive than anything you have fought thus far. Shutter himanychance you get and do it immediately since his window for Shutters does notlast that long at all. You can get a Fatal Frame on him if you time yourshotjust as he is about to swing for the first time.

    =-= Garden Corridor =-=

    Go back to the Bell Hallway. Take the middle path so you can unlock thedoorin the Closet Hallway.

    =-= Bell Hallway =-=

    Go through the only door that you haven't gone through on the east side.

    =-= Hall with Tatami =-=

    Grab the TYPE 61 FILM near the sliding door on the right side and take ashotof the HAND SUCKED INTO FLOOR (at the small opening near the floor) on theright wall. Go into the room with the kimonos and snatch the TYPE 14 FILMnextto the Japanese doll. Both doors at the end are sealed so go up the stairsback in the middle of the room. Inside the drawer of the chest is a SACREDWATER. Go back downstairs and unlock the door in the middle at the back oftheroom. This will lead you back to the Hearth Room.

    =-= Hearth Room =-=

    Go up the stairs and enter the Corridor.

    =-= Corridor =-=

    Look through the peephole and snap a shot of the IMPALING GIRL in the room.This will unlock that door all the way back in the Garden Corridor. Head

    backto the small door of the Garden Hallway.

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    =-= Hall with Tatami =-=

    In the Hall with Tatami a Woman Brushing ghost will ambush you. I wouldstrongly recommend running into the middle of the room next to thestaircase to

    fight her. She will teleport and swoop in to attack you. Right when shefliestoward you will be the chance to Shutter her. She can be extremely hard tosnap at times because of her wavy movements. Always remember that she willdive downward then move upward as she gets closer. Use Type 14 film (61 ifyour good at aiming) and aim carefully. If you do not see her in yourview,move around continuously and FIND HER! Continue to the Garden Hallwayafterdefeating her.

    =-= Doll Altar East =-=

    Immediately snap a shot of the DOLL ALTAR GIRL upon entering the room.Checkthe altar to find the BELLFLOWER KEY. As you leave a Priestess Girl willattack. Compared to what you just got through with, this battle isn't toomuchof anything. Use the Type 14 film and snap her each time she tries to takeaswing at you - this is her Shutter window. She will teleport a bit, butshestays visible pretty well. She will leave you with a photo that you candevelop and a GRAY DIARY.

    =-= Rei's Room =-=

    Snatch the MUSTY FILM from the camera obscura and go downstairs.

    =-= Living Room =-=

    Talk to Miku to find out where she heard that song. Rei will add somenotes toher notebook. Go develop that film in the dark room from the night beforeinthe Dark Room.

    =-= Hallway =-=

    On the way to the Dark Room pick up the LETTER FROM KEI 3, PHOTO OF MIO,andTAPE "MANOR OF SLEEP: A" off the cabinet near the front door._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _-- SIXTH NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Rei's Room =-=

    Well we still haven't gotten to those photos. Go ahead and listen to thetape(near the foot of Rei's bed), then go downstairs to develop the photos. Goback to Miku's Room when finished for a short little conversation. Return

    to

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    her room (go back outside, then reenter) to get a BURIED MUMMIES, MANYBONESFOUND, and ABANDONED HOUSE file. In Yuu's Room there is a THE "SPIRITWORLD"book on his bookshelf. Save your game and go back to sleep.

    ================================================================================-=-=-=-=-=-=-=-=-=-=-=-=- Hour IV - The Evil Dream -=-=-=-=-=-=-=-=-=-=-=-=-=-===============================================================================_ _ _ _ _ _ _ _ _ _ _ _ =-= MIKU HINASAKI =-= _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\ "Big brother's over here."_\_\_\_\_\_\_\_\_\_\_\_\_\__ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    \_\_

    [HR04]-- Main Objectives

    1. Check the door in the Great Hall and fight Hidden Face Man to receivethe

    Simulacrum Mask.

    2. Fight the Rope Priestess in the Rope Palace.

    3. Go back to the entrance of the Foyer of Himuro Mansion.

    4. Enter the Tattoo Altar.

    5. Get the Photo of Kei from Miku in her room._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    Fatal Frame 1 fans rejoice, we are now in control of Miku and in HimuroMansionnonetheless! Freaking awesome!

    =-= Foyer =-=

    Save your game first of all, then grab the HERBAL MEDICINE from behind thescreens on the side. The door on the north side with the Sanscritcharactersis locked so go to the other door.

    =-= Rope Hallway =-=

    Wow, this really brings back memories. Walk down the hallway, and Mikuwillgrab the CAMERA OBSCURA at the end. The northern door is locked so gothroughthe south door.

    =-= Great Hall =-=

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    Grab the TYPE 61 FILM across from you and walk through the openings untilyouget to the door. Check the door to find a puzzle that you cannot solvejustyet. Walk back through the openings and Hidden Face Man will comebarreling

    toward you from behind. Break out that Type 14 film and time your shotscarefully. He will leave you with a SIMULACRUM MASK and THE SACRED STONEw/file. The latter will give you access to Miku's special ability, whichwillslow ghost down as long as your red gauge is filled. Head back to theFoyer.

    =-= Foyer =-=

    Snap a shot of the double door entrance to see a Photo of the CLOTH ONPEDESTAL. Place the Simulacrum Mask on the door on the north side tounlockit.

    =-= Preserve Room =-=

    Upon crossing the second board, a Woman Brushing ghost will attack. UseMiku'sspecial ability (Circle) to time the shots much better. Wait until shestartsto dive toward you then activate Miku's special ability. Use either Type14 or61, your choice. She will leave a TWILIGHT STONE behind. Go to the dooronthe other side of the room.

    Now, pretend the bottom diagram is somewhat reminiscent of the one on yourscreen (humor me) and follow the directions below the diagram.

    ________________________________________/ \/ \

    / (1)---------------------------(2) \/ / \ \ / \ \

    | / \ \ / \ || / \ \ / \ || / \ / \ \ || (5)------- \ ----------------- / --------(3) || \ \ / / || \ \ / / || \ \ / / || \ \ / / || \ \ / / || \ \ / / || \ \ / / || \ \ / / |\ \ \ / / /\ \(4)/ /\ /\________________________________________/

    Move the stones in the following order: 2, 4, 3, 1, 5, 4. This will unlockthe

    door.

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    =-= Confinement Room =-=

    Take a pic of the GIRL BEYOND BARS behind the bars in the middle of theroom.Enter the cage and collect the CRIMSON DIARY from the area where the girlwas.

    Go through the small double doors.

    =-= Rope Palace =-=

    The Rope Priestess will attack you after the cutscene. She looks quitescarybut she's really not all that bad. Use Type 14 film and look for a ShutterChance. Her Shutter Chance window will open on and off as she moves towardyouto attack. Try to pick a good time and shoot. Don't really worry aboutcharging up a full shot since you don't want to risk losing a ShutterChance asshe gets closer and closer to you. Try to go through the door in the back

    after the battle. Miku will hesitate when you examine it. Turn around andwalk back the other way. Go back to the Foyer and try to exit the housethrough the front double doors

    =-= Foyer =-=

    A girl will appear behind you and tell you some news that will interestMikuand she will point to the Rope Hallway.

    =-= Rope Hallway =-=

    As you go down the hall BECKONING GIRL will appear at the end and walk totheright. Take a quick snapshot of her, but watch out for the rope near theendthat loves to get in the way of this shot. The door at the right end ofhallwill now open.

    =-= Hall With Tatami =-=

    As you walk down the hall BECKONING GIRL will appear once again and leadtheway. Don't follow her just yet. Go into the back of the room and collecttheTYPE 14 FILM near the kimono area and take a pic of the HAND FROM HOLE inthesmall opening near the wall (same place that Rei found it the nightbefore).None of the other doors open, so go back to where the girl was and walkthroughthe door.

    =-= Blind Room =-=

    Collect the HERBAL MEDICINE from behind the folding doors on the right sideofthe room. Go up the stairs to the second floor. The GIRL AT DOOR willappear

    in front of the door as you get near the steps that go down. Open the doorat

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    the bottom but DO NOT move! Equip your camera in the open doorway and aimupat the cage up above you to snap a shot of IMPRISONED WOMAN. In the nextroom,this dream will end.

    =-= Rei's Room =-=

    Save your game and go downstairs.

    =-= Living Room =-=

    Pick up the LETTER FROM KEI 4 on the kitchen counter. In the storage spaceunder the stairs are a person's legs, but as you raise the camera, theywillinstantly disappear...strange. Go into Yuu's Room and check his desk.

    =-= Yuu's Room =-=

    In the drawer will be LETTER FROM KEI 5 and two tapes (TAPE "MANOR OFSLEEP:B", TAPE "THE SAME DREAM 1". If you go into Miku's Room she will give youaPHOTO OF KEI._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _-- SEVENTH NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Rei's Room =-=

    Save your game and listen to the tapes. Go downstairs and into the altarroom.

    =-= Altar Room =-=

    Look in the closet and grab the FILM "UNKNOWN".

    =-= Rei's Room =-=

    Time for a nap.

    ================================================================================-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Hour V - Vanishing -=-=-=-=-=-=-=-=-=-=-=-=-=-=-===============================================================================_ _ _ _ _ _ _ _ _ _ _ _ =-= KEI AMAKURA =-= _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\ "Don't want to see anymore..."_\_\_\_\_\_\_\_\_\_\_\__ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    [HR05]-- Main Objectives

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    1. Check the door in the Kimono Room, and collect the holly hairpin fromthe

    mirror stand to unlock the door afterwards.

    2. Walk through the Bell Hallway to the entrance of the Round Window Foyerto

    unlock the door to the Hall with Tatami.

    3. Grab the Camera Obscura from the dresser upstairs in the Hall withTatami.

    4. Take a picture of the door on the east end that leads to the Blind Roomin

    the Hall with Tatami.

    5. Take a snapshot of the mirror stand.

    6. Grab the key in the Library, unlock the door in the Barred Hallway, andexamine the cell.

    7. Go to Yuu's Room and examine the inside of the closet.

    8. Collect the Spirit Stone Radio and file from the Yuu's Attic and exitthe

    attic._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    Now you are in control of Kei. You might want to check through the HIDINGMOVES document for an explanation of his hiding skill since you will beusingthis for some ghost. Basically, you can duck down next to any wall-typestructure to hide from a ghost. The meter in the bottom right hand cornerwillglow more brightly as a ghost gets closer to you. It will glow red when aghost spots you. Kei's camera cannot hurt ghost as of now, so his hidingskillis required for tonight.

    =-= Barred Hallway =-=

    Walk out into the hallway and snap a quick shot of the ghost in thedistancefor an extra 500 Pts. DO NOT follow her or she will chase you. Walk downtheother end of the hall to see someone familiar. Follow the familiar facearoundthe side of the hall to find some crimson butterflies flying around a doorwitha "Butterfly" engraving on it. Go back to the intersection and up thestairs.Grab the HERBAL MEDICINE out of the closet (double doors). There is a roomoffto the side.

    =-= Kimono Room =-=

    There is a PURPLE DIARY 1 on the red pillow to the side beside the koto.The

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    door at the top of the stairs is locked. On the mirror stand on the sideofthe room is a Holly Hairpin (which cannot be taken yet). Go over to thedooron the right side, behind the kimonos, and examine it to find a Hollypattern

    engraved on the front of it. A ghost (WOMAN BEFORE KOTO) will appear intheback at the koto (behind the screen), after you have checked the door. Inorder to catch her you must look between the Kimonos. Do not walk aroundtheside of the kimonos before taking her pic or she will walk away from thekoto.The Woman Brushing ghost will walk out from the screen in the back of youwherethe mirror stand with the HOLLY HAIRPIN is once you walk around thekimonos.Wait until she moves off to the side next to the staircase and run to grabthe

    HOLLY HAIRPIN. Run back to the door with the engraving and unlock it.

    =-= Closet Hallway =-=

    If the Woman Brushing ghost follows you, run down the stairs and hidebehindthe large dresser on the left side near the bottom. Go to the GardenCorridordown the hall in front of the stairs and save you game.

    =-= Garden Corridor =-=

    Enter the Barred Hallway on the west side.

    =-= Barred Hallway =-=

    Grab the HERBAL MEDICINE off the floor in the middle room and exit the hallatthe end.

    =-= Projector Room =-=

    Take a pic of the projector screen to find a hidden ghost (Secret Ghost #16PROJECTOR WOMAN). Watch the film (Unknown) that Rei picked up earlier ifyouso desire. There is some TYPE 14 FILM in the back room. Enter the BellHallway to the side.

    =-= Bell Hallway =-=

    The Hall with Tatami door is locked for now. As you near the end of theBellHallway MAN IN SCREEN will appear behind the screen to the side. You willhaveto be ready for him and run to the left of the screen for a quick snap.Walktoward the exit and the ghost from the beginning (Tattooed Priestess) willcomethrough the door at the end of the hall. Hide behind the screen where theearlier ghost was and wait for her to come out of the hall. Run by her and

    goto the Hall With Tatami (East Door).

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    =-= Hall With Tatami =-=

    Pick up the Type 14 FILM in the room with the kimonos. Stand near thestairsand look up to snap a pic of the SECRETIVE OLD WOMAN. When you reach the

    topof the stairs and get next to her and she (Kuze Family Head) will attack.Youcan exit the room and reenter to and she will be gone. Otherwise, lure heraway from the chest that she was examining (dodge the hands that she shootsoutby moving to the sides) and get to the chest to pick up the CAMERA OBSCURA,theFOLKLORE NOTES 3, and the LENS UPGRADE "SLOW" w/file. Don't even thinkaboutfighting her, as your camera does no harm to her. Run downstairs and takeapic of the door at the end of the hall (past the room with kimonos) with

    thedoll on it. A photo of a MIRROR STAND will appear. This is the same roomwhere the Woman Brushing ghost attacked. Exit the Hall With Tatami and gobackto the Kimono Room where you got the Holly Hairpin earlier (go up thestairs inthe closet hallway to get back). Save your game in the Garden Corridor ontheway back.

    =-= Kimono Room =-=

    Take a pic of the WOMAN BRUSHING ghost at the mirror stand and RUN! Goback tothe Bell Hallway and she will stop her pursuit. That pic will open thatlockeddoor from earlier in the Hall with Tatami. Get back to the Hall withTatami.

    =-= Hall With Tatami =-=

    Two Man in White's will appears as you walk into the room. Fight them orrunby them and go to the door that was previously locked. The Man in White'swillstill be in this room later when you come back so it is a good idea to goaheadand get rid of them if your camera is powered up enough (at least twoupgradesfor Max Value). Snap a quick pic of the DISAPPEARING MAN and go throughthedoor that he enters.

    =-= Blind Room =-=

    As you enter the room BLIND ROOM MAN will appear in the center of themiddlearea. In order to get this shot, you will have to find an area where youcanlook past the curtain into the room. Go to the side opposite the side you

    are

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    currently at when you first enter this room from the Hall with Tatami.Facingthe other side of the curtain there is a narrow open space on the left sidethat you can look through and snap him. Pick up the HERBAL MEDICINE behindthefolding screen. Both doors are sealed, so go up the stairs.

    =-= Library =-=

    Collect the IMPALEMENT TOME from the first bookcase against the wall, THEENGRAVER TOME from a bookcase further back, and the TABOO TOME from therightof the small bookcase in the back. Grab the FILM "PIERCING OF THE SOUL"fromoff the side of the small bookcase and push the bookcase. Examine thecandlesto the side to find the BUTTERFLY KEY. Climb up the ladder and open thesmalldoor.

    =-= Flickering Hallway =-=

    The WOMAN IN DARK will appear in the back of the hallway. You'll have togo upto the first opening to snap a pic of her. Needle Woman will bust outrightbehind you if you try to go up to the small door in the middle (it'ssealed).Get to the far side by going through the openings on the right side of theroomand grab the TYPE 90 FILM. If you move toward the film this way, you willnothave to worry about the ghost. If you do fight her, then I would suggestsomevery high quality film since she teleports often. Go back the same way andrunback to the Library.

    =-= Library =-=

    Go back to the Barred Hallway via the Kimono Room. A Kuze Family Head willcome up the stairs after you. Run back into the Library and dash by herwhenshe comes through the bookcases and get back to the Barred Hallway.

    =-= Barred hallway =-=

    Use the Butterfly Key on the door that Mio previously walked to.

    =-= Storehouse =-=

    Grab the UPGRADED LENS "PRESSURE" w/file from the pillow. Walk over to thepots on the left side of the room and grab the STONE MIRROR from them. Intheroom on the right, examine the barred cage to end this dream. Strangelyenough, you can take a picture of Mio through the bars and the picture willactually be labeled MIO AMAKURA, but will not be worth any points. She isconsidered a ghost on the ghost list however.

    =-= Rei's Room =-=

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    Save your game and walk outside of Rei's Room. As you walk by the hallupstairs, the camera angle will switch to Yuu's Room. Go inside his room.

    =-= Yuu's Room =-=

    Alright, it appears the game wants you to open the closet. Well...nothing.

    Search the closet.

    =-= Rei's Room =-=

    Save your game and go back to Yuu's Room. There is a little surprisewaitingfor you in the closet of the downstairs hallway if you want to go check itout.Miku may have some info for you downstairs also.

    =-= Yuu's Room =-=

    Open the closet and enter the Attic to find a SPIRIT STONE RADIO and a

    RADIOTRANSMISSIONS file. Walk to the space in between the box where you got thespirit radio and the entrance. Equip the camera and point it toward theopening to the left of the box to snap a shot of a secret ghost (SecretGhost#33 KIRIKO ASANAMA)._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

    _ _-- EIGHTH NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\

    =-= Rei's Room =-=

    Save your game and fall asleep.

    ================================================================================-=-=-=-=-=-=-=-=-=-=- Hour VI - The Sacrificial Pillar -=-=-=-=-=-=-=-=-=-=-=-===============================================================================_ _ _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_ "It must not be open."_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    [HR06]-- Main Objectives

    (Some of these objectives can be done at different times, but they all mustbedone to trigger the right events)

    1. Take a pic of the double doors in the Garden Corridor.

    2. Check the door to the Hall with Tatami in the Bell Hallway.

    3. Fight the Priestess Girl above the Round Window Foyer for Sleeping Stone

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    (2), which will help you unlock the door across the beams.

    4. Look through the peephole above the Wooden Figure Room (this will unlockthe

    door to the Hall with Tatami).

    5. Grab Sleeping Stone (3) from the Tatami Loft to unlock the door in theGreatHall of Himuro Mansion.

    6. Defeat all four of the Engraved Men.

    7. Answer the phone downstairs._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    A word of warning, if you wander around aimlessly tonight or any other

    nightafter this, random ghost will be all over you! Sometimes a random ghostwillimmediately follow another random or scripted ghost. This happensthroughoutthe game, but it starts to get worse during this hour and the followinghours.The normal ghosts seem more aggressive as well.

    =-= Doll Altar East =-=

    Go back to the Garden Corridor.

    =-= Garden Corridor =-=

    As you enter, try to take a pic of the ghost of Yuu that walks to the dooronthe side. It is possible to photograph him, but extremely hard. He isworth500 Pts and does not appear on the ghost list. Save your game and take apicof the double doors for a photo of FOUR SHADOWS. Walk toward the tree bygoingaround either of the sides and take a picture of the MAN AT THE SPIRIT TREEright beside the tree. It will give you a photo that needs developing forlater. Go into the Barred Hallway and the Projector Room and grab theHERBALMEDICINE and the TYPE 14 FILM that seems to appear every night and makeyourway back to the closet hallway.

    =-= Closet Hallway =-=

    Wow! What happened? Go down the hall to investigate. Follow the bloodtrailand take a pic of MAN IN DRESSER behind the dresser. Pick up the FILM"SACRIFICIAL PILLARS" where he was. Turn and walk up to the two dollbasketsbeside the dresser. Aim your camera in between the doll baskets to take apic

    of a secret ghost (Secret Ghost #8 HANDMAIDEN (MINAMO)) Go upstairs to theKimono Room.

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    =-= Kimono Room =-=

    There is a ghost over to the side brushing her hair. I double-dog dare youtointerrupt her with a snapshot. When she starts attacking you will notice

    thatthis Woman Brushing ghost is a bit different from the others. She willteleport and sway to the sides like mad throughout the room. She willsometimes stop and throw some of her hair at you. The hair will take bitoflife if it hits you. Right when she throws her hair or at the very end ofherusual dash attack is her Shutter Chance. The kimonos make this battlereallytough, so use your Type 61 film to give her the close-up she so desires.

    =-= Barred Hallway =-=

    Open the closet door. A Man in White will appear. They're just the sameasbefore, thankfully. Type 7 or 14 is all that is needed. Grab the HERBALMEDICINE from the closet. Down the hall, walk over to the area where thesnowis falling in on the floor. Stand right in the snow, look up, and take apicwhen the crosshairs on the camera glow to find a secret ghost (Secret Ghost#10CHILD IN THE SNOW). Go to the Bell Hallway (back in the Closet Hallwaythroughthe door near the stairs).

    =-= Bell Hallway =-=

    A ghost will run by as you enter the room...weakling. Walk toward the sidethat he ran to and try to enter the door. After you pass by the middle ofthehallway a ghost will go by overhead (Note: You must investigate the HallwithTatami Door and hear the moaning to do what is required in this hour.)Returnto the Projector Room and watch the "Sacrificial Pillars" film to see whereeach of the Engraved Men are. Enter the Grave Courtyard.

    =-= Grave Courtyard =-=

    Walk across the grave courtyard and snap a pic of the GIRL ON ROOF as shewalksacross the roof up above.

    =-= Stained Hallway =-=

    Go through the small door and grab the usual HERBAL MEDICINE on the floor.AMan in White will attack. In the Stained Hallway there will be some eerietalking. Exit through the other small door that leads to the StairsHallway.

    =-= Stairs Hallway =-=

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    As you walk to the stairs an Engraved Man will appear from behind andattack.If it wasn't for his shutter chance constantly going on and off, then Iwouldrecommend Type 14, but since you may miss a few times causing damage, Iwould

    recommend you take it up a notch with Type 61. He is basically a Man inWhitewith a longer attack combination. Hit him when he swings for a shutterblow.If you miss a shutter chance while he is attacking, try to move to one ofthesides. He will leave behind MORIYA TOME 2. Run up the stairs to thesecondfloor. Make your way to the Room with Blind (where you fought the FemaleSurvivor).

    =-= Room With Blind =-=

    Walk up to the closet inside and hold up your camera toward the kimono dollinthe closet. Prepare to take a pic of CRASHING WOMAN. Don't worry, she'shardto miss. Go back down to the first floor of the Stairs Hallway with thesavepoint. Save your game, then go inside the Partitioned Room right besidethesave point.

    =-= Partitioned Room =-=

    The new camera angle will show the TYPE 14 FILM that is here every nightextremely well. Go to the left side of the closed room and move yourcameraaround while aiming at the shutters until the crosshairs glow. Snap a shotfora photo that you can develop later. Exit the room and go to the Foyer.

    (** If you do not get this undeveloped photo through this snapshot, youwillnot be able to activate a secret ghost later in the game on Hour IX. **)

    =-= Foyer =-=

    If you come into the Foyer through the Hearth Room, a Man in White willattackyou once you reach the main hall. Look above the bars on the floor to seesomething strange on the wall above. What the hell!? Walk toward thedreamexit and an Engraved Man will attack. Run down the hall and let the cameracharge on him as he chases after you. Use Type 61 and if your camera is atfull charge, take the shot - don't worry about the shutter chance as much.Hewill leave you with MORIYA TOME 4. Walk over to the Hearth Room after thebattle.

    =-= Hearth Room =-=

    Grab the HERBAL MEDICINE and walk up the stairs and save your game at

    the...ok,that was wrong! The save point is inactive. Turn around and walk to the

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    middle of the stairs and take a pic of the window at the very top of thewallacross from you, near the ceiling to find PEEPING WOMAN. Walk into theCorridor to deal with this thing that is disrupting your saving.

    =-= Corridor =-=

    As you walk around the left side a Female Survivor and her posse of shadowswill attack. As before, aim for the Female Survivor and take her outquicklyso you don't have to deal with the shadows. She seems more aggressivetonight- must not like people reading her diary. The save point in the HearthRoom isnow activated. You can easily walk back out of the Corridor upon enteringandthe save point will be active if you fear Yoshino that much.

    =-= Hearth Room =-=

    GIRL ATOP LADDER will appear as you walk up to the ladder as if to show youtheway. If you get on the ladder and immediately get back off, a PriestessGirlghost will appear above you for a brief second once again. Walk over tothedoor that leads to the Hall with Tatami and stand in the area in betweenthetwo columns. Aim toward the hearth to take a pic of a secret ghost (SecretGhost #1 MAKIE KUZUHARA/KOZUE). Unlock the door at the top of the ladderwiththe Bellflower key. Don't worry, you got the key the last time you playedwithRei so you couldn't have missed it.

    =-= Tatami Loft =-=

    Immediately snap a shot of PEEKING GIRL off to the side. Go to where shewaspeeking and peek yourself so you can take a shot of a hidden group of ghost(Secret Ghost #21 SUMMONED MEN). Pick up the SLEEPING STONE (3) andUPGRADEDLENS "BLAST" w/file off the desk. There is some TYPE 90 FILM on thebookcasebehind the desk. Walk to the corridor on the side, across from theentrance,and go down the stairs. The passage to the left when going down the stairscannot be entered just yet. Be sure to grab the TYPE 14 FILM near thebottomof the stairs. The door at the bottom is sealed so go back up the stairs.Now, we need to go all the way back to the Kimono Room. Yes, that far!Saveyour game in the Hearth Room and trudge back through all the other rooms.Besure to go into the small room below the middle staircase in the 2F StairsHallway for something extra (You must get Sleeping Stone (3) for the doorto beopen). If you walk away from the room (let it change angles) and reenterafter

    the extra, you will find TYPE 61 FILM in the back.

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    (thanks to Lunadutch for the Type 61 film reminder)

    =-= Foyer =-=

    Take a quick shot of the WOMAN IN FLOOR as she appears behind the bars atyour

    feet on your journey back. Save your game whenever you can, on the wayback.

    =-= Kimono Room =-=

    Walk to the southeast side of the room (look at the map) and go through thesmall door next to the stairs. It's a little hard to make out the door.

    =-= Above the Foyer =-=

    Walk across the boards and get on the beams. When you get on the beams andwalk by the box on the left, equip your camera and aim toward the box'sopening

    to take a pic of a secret ghost (Secret Ghost #7 REIKA YAKISHIRO). APriestessgirl will attack as you go further across the beams. Equip your strongesttypefilm (or at least Type 14) and Shutter her as she gets close. She willleaveyou with SLEEPING STONE (2).

    (NOTE: If the Priestess Girl does not attack, then go back to the BellHallwayand make sure you have examined the Hall with Tatami door on the east side.Aghostly figure should walk by up above you as you leave if you examined thedoor. Go back to the beam area and the master impaler, Hisame (PriestessGirl), should appear.)

    Continue across the beams. Once you reach the other side, go across thenextbeam to the small door. Now for another sliding block puzzle that willunlockthe door. Follow the directions below.

    Puzzle Starting

    ______/ \___/ o \

    -----/-------------\-----| ___ || / \ |/| o----| 2a | |\/ | | \___/ | \

    | | | ___ ___ | |/ | | / \ / \ | \

    | o | o----| 1 |-| 3 | | o |\ | | \___/ \___/ | /| | _|_ | | | |\ | / \ | | | /\| | 2b |----o-------o |/| \___/ |

    | |-----\-------------/-----

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    \___ o ___/\___/

    3 - Down one space and to the left one space.

    1 - To the right one space.

    2b - Up one space, to the right one space.

    2a - Left one space, down one space.

    3 - To the left one space.

    Puzzle Solution

    ______/ \___

    / o \-----/-------------\-----| || |/| o-------o |\/ | | | \

    | | _|_ ___ ___ | |/ | / \ / \ / \ | \

    | o | | 2a |-| 2b |-| 1 | | o |\ | \___/ \___/ \___/ | /| | _|_ | | |\ | / \ | | /\| | 3 |----o-------o |/| \___/ || |-----\-------------/-----

    \___ o ___/\___/

    =-= Wooden Figure Room (Above) =-=

    Pick up the FILM "COMMANDMENT" from the floor. Look through the peepholeandtake a pic of CEREMONY WOMAN at the bottom. Exit the room.

    =-= Above the Foyer =-=

    Walk back across the beams and the boards and go back through the door.Getback to the Garden Corridor and save your game then head to the ProjectorRoomto view the movie if you wish. You need to get back to the Bell Hallway.

    =-= Bell Hallway =-=

    Depending on the way you enter this area, two Man in Whites may attack. Ifenter from the Closet Hallway or go anywhere down that hall they willbarreldown the hall to the side and attack. The door with blood trailing over to

    itis now open.

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    =-= Hall With Tatami =-=

    As you walk into the room an Engraved Man will attack. There is a bunch ofroom in here so he is not near as bad as he was in other rooms. Take himout

    quickly with Shutter shots and he will leave behind MORIYA TOME 1 andSPECIALABILITY "FLASH" w/file. Grab the TYPE 14 FILM in its usual spot in theroomwith the two kimonos. Walk toward the hall that goes to the Rope Hallway.Just as you enter the hall, the filament should turn blue. Aim your cameratowards the wall of the room with the two kimonos and up a little ways sothatit slightly hits the area above. Snap a shot to reveal a secret ghost(SecretGhost #11 TENGAI NARUMI). Go into the Rope Hallway.

    =-= Rope Hallway =-=

    Stop in the middle of the Rope Hallway, point your camera upwards, and takeashot of the body bag hanging from the ceiling to reveal a secret ghost(SecretGhost #22 BEAM WOMAN). Proceed through the ropes in the hall and go to theFoyer of Himuro Mansion.

    =-= Foyer (Himuro Mansion) =-=

    Save your game and grab the HERBAL MEDICINE from behind the shutters. Gothrough the Preserve Room and enter the Confinement Room to take a pic of asecret ghost.

    =-= Confinement Room (Himuro Mansion) =-=

    As you enter the room, walk to the left side of the cage and stand in frontofthe small table and cushion that are on the ground behind the bars. Equipyourcamera and aim directly at the cushion to snap a pic of a secret ghost(SecretGhost #23 Kizuna Himuro). Go back to the Rope Hallway and walk into theGreatHall.

    =-= Great Hall =-=

    Walk to the back and use the stone from earlier to open a new puzzle.Solve itto unlock the door. Look below for the solution.

    Puzzle Starting

    ______/ \___/ o \

    -----/-------------\-----| ___ || / \ |

    /| | 3a |----o o |\/ | \___/ | | | \

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    | | ___ _|_ | | |/ | / \ / \ | | \

    | o | | 3b |-| 2a |----o | o |\ | \___/ \___/ | | /| | ___ _|_ _|_ | |\ | / \ / \ / \ | /

    \| | 3c |-| 2b |-| 2c | |/| \___/ \___/ \___/ || |-----\-------------/-----

    \___ o ___/\___/

    2a - Right one space, up one space

    3a - Right one space, down one space, right one space

    3b - Right one space, up one space, left one space

    2b - Up one space, left one space

    3c - Right one space, up two spaces

    2c - Left two spaces

    Puzzle Solution

    ______/ \___/ o \

    -----/-------------\-----| ___ ___ ___ || / \ / \ / \ |/| | 3b |-| 3c | | 2a | |\/ | \___/ \___/ \___/ | \

    | | ___ | _|_ | |/ | / \ | / \ | \

    | o | | 2b |----o----| 3a | | o |\ | \___/ | \___/ | /| | ___ | | | |\ | / \ | | | /\| | 2c |----o-------o |/| \___/ || |-----\-------------/-----

    \___ o ___/\___/

    =-= Futon Room =-=

    As you walk to the back of the room the final Engraved Man will appear withbuddies - two Man in White's will accompany him. Try to line all three ofthemup and then flash and shutter shot them altogether and you might be able togetrid of the Man in White's with one blow. The Engraved Man isn't much byhimself, but the three of them together are horrifying with their constant

    swinging. After they have been defeated, the Engraved Man will leavebehind

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    MORIYA TOME 3. Grab the SACRED WATER from the middle of the drawers off totheside and exit the room. Go back to the Garden Corridor.

    =-= Garden Corridor =-=

    Save your game, then go through the double doors that are now open.

    =-= Rei's Room =-=

    Time to go develop that film.

    =-= Living Room =-=

    Answer the phone then walk to the hallway.

    =-= Hallway =-=

    As you go by the bathroom you will notice something "out of place". Walk

    inside and investigate. It is possible to snap a photo of the ghost thatgoesby the bathroom, but you will have to take it blindly, with only glowingcameracrosshairs to guide you (the ghost will only show up in the mirror). Asyousee it in the mirror, raise the camera (Rei should automatically turn) andmoveit until you get glowing crosshairs (the small circle in the middle willkeepup with the invisible ghost as you move the camera) then instantly snap ashotfor 500 Pts. Walk further down the hall to the Dark Room.

    =-= Dark Room =-=

    When your further inside, as the camera angle switches run to the back andtakea snapshot of WOMAN AT FEET. Develop the photos to get the CROUCHING WOMANphoto and the MEN IN WHITE photo and leave. Go back upstairs._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _-- NINTH NIGHT\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Rei's Room =-=

    Save your game and fall asleep again.

    ================================================================================-=-=-=-=-=-=-=-=-=-=-=- Hour VII - The Hanging Prison -=-=-=-=-=-=-=-=-=-=-=-================================================================================_ _ _ _ _ _ _ _ _ _ _ =-= MIKU HINASAKI =-= _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\ "Sleep, priestess lie in peace."_\_\_\_\_\_\_\_\_\_\_\__ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

    _ _

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    [HR07]-- Main Objectives

    1. Fight the Priestess Girl in Doll Altar West.

    2. Take a pic of the Ceremony Woman above the Wooden Figure Room to breakthe

    seal on the door of Doll Altar North.

    3. Collect the four Purity Stones from each Doll Altar.

    4. Fight the Priestess Girls in the Tatami Loft (This is not exactlyrequired,

    but you must get rid of them if you want to make it out of the TatamiLoft

    when going to the Hearth Room. You can always crawl back through the

    spacein the Doll Altar South though).

    5. Bring the stones back to the Tattoo Altar and solve the puzzle.

    6. Fight the Kuze Family Head in the Tattoo Altar.

    7. Check on Miku in her room.

    8. Grab the Letter from Kei and the two tapes off the counter. Listen toboth

    tapes in Rei's Room. The requirement is that you start them, not thatyou

    listen to the whole message._ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

    =-= Tattoo Altar =-=

    Snap a shot of the area above the candles to get a photo that can bedevelopedlater. Check the altar for an extra note. When the camera angle displaysthecage up above, walk over to the right side of the room (this will be thesoutheast point on the map) and turn around to face the cage in the middle.Aim toward the upper portion of the corner of the cage to snap a pic of asecret ghost (Secret Ghost #12 HANDMAIDEN (AMANE). Exit the room whenfinished.

    =-= Blind Room =-=

    As you reach the top of the stairs, raise the camera quickly and aim to theright side of the blind to catch GIRL IN THE BLIND. Grab the HERBALMEDICINEfrom behind the folding doors as usual. Exit to the Hall with Tatami, thengoto the Rope Hallway, and finally the Foyer and grab the HERBAL MEDICINEfrom

    behind the doors and save your game. Go back to the Hall with Tatami.

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    =-= Hall With Tatami =-=

    Get the usual TYPE 14 FILM in the room with the two kimonos. Once youreachthe middle, Miku will notice a lullaby. Walk over to the opening in thefloor

    on the west side and go through (same place where the arm was on previousnights).

    =-= Under the Floor (crawl) =-=

    Grab the SPECIAL ABILITY "DOUBLE" w/file from the ground. Hold down thesquarebutton to move faster while under the floor. Crawling Woman will attackyoulike a rabid beast once you get next to the exit. She will crawl by onyourleft, then come after you. Point the camera at her while backing away fromher, and shoot as she gets ready to attack for a Shutter Chance. She's

    prettyfast and there is little space to move, but she does not have much life.Type14 should work nicely. She will leave you with an undeveloped photo. Exitthrough the opening at the end.

    =-= The Doll Altar West =-=

    Pick up the PURITY STONE L BLUE along with the GREEN DIARY from the altar.Theopening at the ladder you just came from will not open now, so go up theladderon the west side (look at the map). If you stay too long a Priestess Girlwillattack.

    =-= Under the Floor (crouch) =-=

    A little ways from the entrance, equip the camera and look directly up.Take ashot when the camera glows to get an undeveloped photo. Walk midways downthepath ahead, and take a shot of the second right pillar that is supportingtheabove floor to reveal a secret ghost (Secret Ghost #14 MAN UNDER FLOOR).Climbup the ladder.

    =-= Wooden Figure Room =-=

    If you didn't take the shot below the floor, aim in between the two bigwoodenfigures in the back of the room and snap a shot for an undeveloped photo.Taking this picture will make the secret ghost under the floor much easiertolocate if you didn't take this pic