Fallout 3: Walkthrough by eolsunder

Embed Size (px)

Citation preview

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    1/77

    ============================FALLOUT 3 !!

    ============================

    COMPLETE WALKTHROUGH

    V 1.4 Completed 2/20/09

    Written and maintained by James FrielCopyright @2009 James Friel ([email protected]) This FAQ is solelyintended for use on Gamefaq.com forum site, and may not be reproduced orduplicated without permission of myself. If you want to use or duplicatethe FAQ, feel free on other sites, I really am not a greedy person, justmake sure to credit the FAQ and myself when doing it.

    FALLOUT 3 is a PS3 game published by Bethesda Softworks 10/28/08

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-TABLE OF CONTENTS

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    I. Revision HistoryII. IntroductionIII. PrologueIV. Walkthrough

    1. Springvale2. Megaton3. Superduper Mart4. Springvale School

    5. Jury Street Metro Station6. Vault 1067. Kaelyn's Bed and Breakfast8. Fordam Flash Memorial Field9. Moonbeam Outdoor Cinema10. Hamilton's Hideaway11. Hallowed Moors Cemetery12. Agatha's House13. Minefield14. Farragut West Metro Station15. Farragut West Station16. Tentleytown/Friendship Station

    17. Friendship Heights18. Chevy Chase North19. Galaxy News Radio (GNR)20. Collapsed Car Tunnel

    21. Dupont Circle Station22. Metro Central23. Museum Station24. The Mall25. Museum of Technology26. Super Duper Bunker27. Museum of History28. Underworld

    29. Washington Monument30. Anchorage Memorial31. Tepid Sewer

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    2/77

    32. Dukov's Place33. Grayditch34. Marigold Station35. Rivet City36. Arefu37. North Seneca Station38. Meresti Service Tunnel

    39. Meresti Metro Station40. Paradise Falls

    41. Bigtown42. Germantown Police HQ43. MDPL-13 Power Station44. Reclining Groves Resort Homes45. Broadcast Tower LP846. Oasis47. Clifftop Shacks48. Greener Pastures Disposal Site49. Vault 92

    50. Old Olney51. Chase Acres Dairy Farm52. MDPL-16 Power Station53. Republic of Dave54. Relay Tower KX-B8-1155. Grisly Diner56. Temple of the Union57. Chryslus Building58: Bethesda Ruins59: Scrapyard60. Wheaton Armory

    61. Corvega Factory

    62. Vault 10863. Canterbury Commons64. Antagonizer Lair65. Robot Repair Center66. Jefferson Memorial67. Anacostia Crossing Station68. Seward Square69. Capital Building70. Penn Ave/The Mall Metro71. National Archives72. Georgetown/The Mall Metro73. Hazmat Disposal Site L574. Mirelurk Nesting Hole75. Georgetown76. Arlington Utility77. Fort Bannister78. Charnel House79. Yao-Guai Tunnels80. Rockopolis

    81. Evergreen Mills82. Smith Casey's Garage83. Vault 11284. The Citadel85. Falls Church

    86. L.O.B. Enterprises87. Arlington/Falls Church Metro88. Falls Church/Mason DST Metro

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    3/77

    89. Franklin Metro Utility90. Mason District91. Hubris Comics92. Capital Wasteland/Flooded Metro93. Arlington Cemetery94. Mama Dolce's95. Arlington/Wasteland Metro

    96. Andale97. Fairfax Ruins98. Fort Independence99. The Overlook Drive-in

    100. Cliffside Cavern101. Robco Factory102. VAPL-84 Power Station103. Tenpenny Tower104. Warrington Trainyard105. Warrington Tunnels106. Warrington Station

    107. Dunwich Building108. F. Scott Key Trail and Campground109. VAPL-66 Power Station110. Jocko's Pop and Gas Stop111. Girdershade112. Nuka-Cola Factory113. Arlington Library114. Alexandria Arms115. Red Racer Factory116. Irridiated Metro117. L'Enfant Plaza118. Pennsylvania Ave119. Freedom Street Station

    120. Vernon Square121. Lady of Hope Hospital122. Statesman Hotel123. Vault-Tec Headquarters124. Vernon east/Takoma Park Metro125. Takoma Park126. Takoma Industrial127. Dupont Station/Dupont Circle128. Rock Creek Caverns129. VAPL-58 Power Station130. MDPL Mass Relay Station131. Roosevelt Academy132. Faded Pomp Estates133. The Silver Lining Drive-in134. Drowned Devil's Crossing135. Mason Dixon Salvage136. Satcom Array NN-03D137. MDPL-21 Power Station138. Fort Constantine139. Dickerson Tabernacle Chapel

    140. Mount Mabel Campground141. Deathclaw Sanctuary142. Broadcast Tower KB5

    143. Satcom Array NW-05A144. MDPL-05 Power Station145. Satcom Array NW-07C

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    4/77

    146. Abandoned Car Fort147. Shalebridge148. Broadcast Tower KT8149. Rockbreaker's Last Gas150. Five Axles Rest Stop151. Everglow National Campground152. Jalbert Brothers Waste Disposal

    153. National Guard Depot154. Little Lamplight155. Vault 87156. Raven Rock

    V. Last Words

    =========================================I. REVISION HISTORY

    =========================================

    1/09/09 v1.0- FAQ started- Added Introduction- Added Prologue- Added locations 1-39

    1/16/09 v1.1- Corrected some directional mistakes and spelling- Added locations 40-65

    1/21/09 v1.2- Added locations 66-112

    - Corrected more spelling mistakes

    1/29/09 v1.3- Added locations 113-143- Added last words- corrected some directional mistakes and spelling

    2/20/09 v.1.4- Added locations 144-156- Fixed major area sequence skipped 12 locations- Added in minor loot changes

    [NOTE: My revision history starts at version 1.0 and each change will be notedas a .1 addition, so the 3rd revision, if it ever gets to that, will be theversion 1.3]

    ======================================II. INTRODUCTION

    ======================================

    I haven't made a FAQ in quite a while, but vast fun I have had playingFallout 3 plus the fact is has tons of quests, locations, and things to domade me decide to make a complete walkthrough of the game, from beginning to

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    5/77

    end. And to enjoy everything that you can get out of it.

    Fallout 3 is the 3rd game of the Fallout series. The first 2 were major hitsand cult classics, with incredible plot and substance to satisfy the RPGgamer in everyone. Fallout 3 was changed a little. It is now a first personshooter, where as the previous 2 were top down turn based combat games.Because Fallout 3 is a first person shooter, many things were changed in the

    game that wouldn't work in a non-turn based game. Many good things were leftout because of this, but the overall fun is still there, making for a fun gamewith a huge world to explore.Things to note. The game is a first person SHOOTER. This means that combat

    is a lot harder than with a turn based game, because you actually have to aimand attack things manually instead of a system where your stats affect howgood you hit. There is an adjusted V.A.T. combat system that helps with thepopular aiming that Fallout 1 and 2 had. Sadly they didn't extend this to allweapons, so guns are the only weapons you can aim at body parts. That doesn'tmake the other weapons any less fun, just not as beneficial as guns.

    There are also FAQS which explain the combat system, stats, perks, and otherthings. I won't go over those here. I will simply tell you what to pick andwhat to do. Saves a lot of reading.

    Some things to remember1) Always heal by resting if possible. 1 hours rest in a bed will heal all

    your wounds. Save your healing Stims for emergencies.2) Early on use melee weapons and save ammo. Save the ammo for the harder

    foes. Most weaker enemies can be beaten with melee weapons easy.3) Save often. Fallout 3 has a lot of glitches, such as getting stuck in

    objects, lockups, etc. Save often. I'll try and tell you when.4) Do not use any books until level 5 when you get the Comprehension perk.

    This doubles all book raises from 1 point to 2. Well worth it.

    ======================================III. PROLOGUE

    ======================================

    You start the game by watching the Intro.

    1) New baby. You are born, and choose your sex, name and appearance. Pick aappearance you like, you will see your face often during VATS fighting.Fast forward a year.

    2) BABY STEPS (Quest). Follow your Dad's instructions. Walk towards him.Next open the gate when he leaves and look at your special book. You willchoose your stats for the Prologue. Make your strength 10, luck 10, andperception 1. Average the rest out evenly for best melee ability withoutworrying about dying. Follow Dad out of the room. Fast Forward to age 10.You arrive at your 10th birthday party and get your Pipboy.

    3) GROWING UP FAST (Quest). Talk to Amata in front of you and get the[GROGNAK THE BARBARIAN] do not use this yet. Talk to Old Lady Palmer andget the [SWEETROLL]. Talk to Stanley and get the [KID'S BASEBALL CAP].Butch will eventually come to start a fight. just dodge him and soon the

    fight will be broken up. Talk to your dad to continue.

    4) Once he opens the door enter the hallway and run into Beatrice who will

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    6/77

    give you a poem. Before going downstairs, head upstairs to where OfficerKendell is. Get behind him and crouch. Save game. Pick his pocket (reloadif you fail) until you get his [2 STIMPAKS]. Wait for the Overseer tocome up stairs and listen to his conversation. Bastard. Now go all theway downstairs to the left to the reactor room and talk to Jonas. Dadwill enter and give you a [BB GUN] and [BB AMMOx50]. Follow him throughthe door to the test range. Shoot all 3 targets then shoot and kill the

    Radroach that enters. Hit R2 to enter V.A.T.S Mode to aim. Stand for thepicture to be taken. Fast forward 6 years to age 16.

    5) FUTURE IMPACT (Quest). When done take the [MEDICINE BOBBLE-HEAD] that ison the table, this increases your Medicine skill +10. Enter the nextroom and take the [STIMPAK] that is on the doctor tray cart. Go out intothe hallway where Amata is being harassed. Talk to Wally Mack and trickhim into being angry with Butch. They will leave. Go in and talk to theteacher. Ask to skip the test and you can just pick your skills. TAGmelee weapons, repair, and small guns for the Prologue. Leave the room.Fast forward 3 years to age 19.

    6) ESCAPE (Quest). You are woken up the Vault is in turmoil. Time to fightand Escape!. Amata gives you some picks and [10MM PISTOL]. Open yourdresser and take your items. Go to the Desk and take your BB gun, ammo,and the [BASEBALL BAT]. Open the first aid kit on the wall and take theitems. Enter inventory and equipt your bat and hat/suit. Ready your batand save the game.

    Run out into the hallway and to the right and run towards Kendell. Attackand kill him. Then kill the roaches. Use V.A.T.S if you want. SearchKendell and take his items. Equip his security helm/armor. Save again.Continue down hallway and Butch will come out asking for help for hismother. Follow him, quickly run into the next room where his mom is underattack from 3 roaches. Kill them before they kill her. If they do, reload

    and try again. Search roaches and take the [VODKA] bottles on the floor.Butch will thank you and give you his [TUNNEL SNAKE OUTFIT]. If you arehurt head to the bathroom and drink or use them to heal. Save the Stims.

    Continue to the lunchroom and kill the 3 roaches there. Search body. Runupstairs and kill roaches fighting Officer Gomez. Enter shop with Andyand take [2 STIMPAKS] by the fallen cart. Continue down the hall andenter the room you will see 2 people talking. Save game. Follow the oneguy down the hallway you will encounter 2 guards. Kill them fast theyhave guns. Make use of V.A.T.S. Take their stuff, continue upstairs andkill some more radroaches. You'll fight Security Chief Hannon. Takehis stuff and enter room with dead mechanic on the floor. Search him andtoolbox and take items. Save. Continue and enter room where Amata isbeing interrogated. The guard will attack. Kill him. If the Overseerattacks for some reason reload. Talk to the Overseer and threaten Amatato get his password and key. Search all lockers/desks in the 2 rooms andtake the items.

    Continue to next research area, drink from water fountain to heal ifneeded. Save the stims. Search Jonas body and the 2 desks about and takeall the items. Head to the room on the left and talk to Amata. Enter theback room and search the dresser and take items. Enter room next door andtake items. Time to enter the Overseer door. Search the next room andtake all items, then use the computer terminal to open the Secret tunnel.Go in and you'll get to the vault entrance. Note the locked door on the

    right. Activate the keypad and the door opens. Amata comes to talk to youbut get ready, the locked door opens and 2 more guards come out. Killthem and take their stuff. Enter the door they came through and go into

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    7/77

    the north room for more stuff. Run back through the Vault and you'll findmore Radroaches to kill. Head back to the vault door room.

    Enter your inventory and repair any items you can combine in order to

    save space and make your items better. Now this is going to be yourpermanent save game, so that way if you replay you don't have to do theprelogue again. Go ahead and save, then head to the vault exit. You will

    be able now to redo everything and pick your stats/skills to what youwant.

    You should have

    Vault Lab uniform (+5 science)Vault utility uniform (+5 lockpick/+5 repair)your medicine bobble-headyour Grognak book (you didn't read this yet right?)about 16-18 stims, radroach meat, and a bunch of misc items.

    Your new character you want to have the following stats.

    Strength: 6Perception: 6Endurance: 6Charisma: 1Intelligence: 9Agility: 6Luck: 6

    And TAG Repair, Lockpick, and Explosive. Its now time to begin the game.

    As you level up, you do not want to raise any skill above 50. With the+10 you gain per bobble-heads, plus the 40-50 skill points from books,

    you want to keep skills about balanced for now. You want to get lockpickand science to 45 (you get +5 from outfits), and speech, repair and yoursmall guns skills to 50 asap. The rest can raise after.

    As for perks, pick these perks at these levels.

    Lv2: Luck +1Lv3: Perception +1Lv4: EducatedLv5: Comprehension (now you can use books as you find them)Lv6: ToughnessLv7: GunslingerLv8: Strong BackLv9: CommandoLv10: FinessLv11: Endurance +1Lv12: SniperLv13: Silent RunningLv14: CyborgLv15: PyromaniacLv16: ActionboyLv17: Better CriticalsLv18: Concentrated FireLv19: Admantium skeletonLv20: Grim Reapers Spirit

    As you find items to sell, these are the items you DO NOT want to sellto the general store. Save these items at your house. I suggest the desk

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    8/77

    and locker right by your bed..so you can sort items and rest quick.

    DO NOT SELL to the general stores...or use

    Scrap metallunch boxsensor module

    cherry bombNuka-cola QuantumTin canTurpentineAbraxo CleanerPre-war books

    The following items you want to keep about 10 of, sell the rest

    Paint gunsToy carsRadscorpion poison gland

    surgical tubingwonderglueleather beltdeathclaw handmedical bracefission batteryconductorfirehose nozzlepilot lightlawnmower blademotorcycle gas tankmotorcycle handlebars

    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    WALKTHROUGH! WALKTHROUGH! WALKTHROUGH! WALKTHROUGH!=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    ======================================1. SPRINGVALE

    ======================================

    Upon exiting the vault you get 200xp and level up. Raise your lockpickingto 45 and speech to 13. For your perk, Raise luck to 7.

    You exit the vault into the sunshine. There is a road. Take a left and godown the hill to a abandoned rundown town. This is SPRINGVALE. Take some timeand search every abandoned house for items. You'll find a safe, some cabinetsand footlocker/suitcase. Search every mailbox, both postal and house. Get allthe items from everything. Items of note are a gun in the safe, a copy of

    [PUGILISM ILLUSTRATED] and [3 FRAG GRENADES] along with other items.

    There is one occupied house on the north side where a woman named SILVER

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    9/77

    lives. Talk to her nicely, and try and get some caps from her, either all orpart. You'll get some free caps out of it. 300+ Nice.

    Just to the north/ne is a larger building when you get close it will showup as SPRINGVALE SCHOOL. Get close enough for it to register on your map, butdo not go there yet. Now head south towards a big weird structure just overthe hill. This will be your home base of MEGATON. Lots to do here.

    ======================================2. MEGATON

    ======================================

    South of SPRINGVALE is the junk city of MEGATON, your home base. As youapproach you'll see a Robot at the gate, DEPUTY WELD. He will open the townfor you. Just to the left of the entrance is a bum MICKY, who wants purifiedwater. Give him any purified water you find, he gives you good karma for it.Now enter the city. The Sheriff is waiting for you. Talk to him but DO NOT

    TALK ABOUT THE BOMB YET. Your speech isn't high enough to get extra money.Talk about everything else though, but not the bomb.

    Head right to the 2nd house, the WATER PROCESSING PLANT. Inside is WALTER,speak to him to get a quest to fix 3 leaking pipes. 2 of them are on theground on hills, the 3rd is actually on the roof of the CHILDREN OF THE ATOM.Fix them and return. He will now offer to buy scrap metal for a great price.At least until he dies, which he does usually during the game.

    ) Go to CRATERSIDE SUPPLY and speak with MOIRA BROWN. Ask about the Vaultsuit in the back and talk about your vault life. Get the [ARMORED VAULTSUIT].

    ) Talk about the survival guide and agree to help. Pick getting radiatedmission. Sell and buy items that you want.

    ) Go outside and into the water by the bomb. Drink until you pass 600 radsthen return to MOIRA for free items and a free (useless) perk.

    ) Pick second mission to find food, and the SUPERDUPER MART will be put onyour map.

    ) Go to LUCAS SIMMS house, equip VAULT UTILITY UNIFORM and pick the level50 door lock. Enter. You'll gain a level. Raise speech to 33 and pickPERCEPTION +1 as your perk. Head upstairs to back room and take the[STRENGTH BOBBLE-HEAD] and steal the [HUNTING RIFLE] on the shelf.

    ) Find the Sheriff and save. Talk to him about disarming the bomb andreload until you pass the SPEECH check.

    ) Find MR. BURKE in MORIARTY'S SALOON and accept his quest to get theprimer.

    ) Talk again to the SHERIFF and rat out MR. BURKE, go back to the SALOON.

    ) While the SHERIFF talks to MR. BURKE, stand between them, ready your[10MM PISTOL] and maybe take a psycho. Save. When MR. BURKE starts tostand up hes going to shoot the SHERIFF. Enter VATS and kill BURKE as

    fast as you can. Reload if the SHERIFF dies.

    ) Loot BURKE, talk to the SHERIFF. (he might have walked outside).

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    10/77

    ) Disarm the Bomb and talk to the SHERIFF again to receive your house.

    ) Find the COMMON HOUSE and loot it dry.

    ) Talk to LUCY WEST (check her house) and start the BLOOD TIES quest. Getthe location of AREFU.

    ) Find JERICO'S HOUSE. Inside on the floor is [GROGNAK THE BARBARIAN].

    ) Find BILLY CREEL'S HOUSE inside you can steal 4 [PRE-WAR BOOKS] and acouple holo-tapes, but the holo-tapes aren't useful.

    ) Find the MEDICAL CLINIC and you can steal some useful [STIMPAK] andother items. A [HOLOTAPE] is on the table. Listen to it then talk to DOCCHURCH to start THE REPLICATED MAN quest.

    ) Finally, stop by CRATERSIDE SUPPLY again. Get the HOLOTAPE on the tableand talk to MOIRA. Sell all your excess stuff, pick up some ammo for

    your rifle and 10mm, and pick up the ROCK-IT LAUNCHER SCHEMATICS. Youwon't have much caps left, but you'll get plenty soon.

    ======================================3. SUPERDUPER MART

    ======================================

    ) Leave Megaton and head NE. Halfway to the SUPERDUPER MART you'll see abarn silo and abandoned house. Search it for [CHINESE ARMY TRAININGMANUAL] and some misc items.

    ) In the SUPERDUPER MART parking lot you'll probably find some raiders.

    Search the Bodies and Nuka-cola machines.

    ) Enter SUPERDUPER MART right door, turn right and jump counter into asmall room. Loot everything and get [LASER PISTOL]. Save game.

    ) You should level soon to level 4. Raise REPAIR to 50, and SPEECH to 41.Take the Perk EDUCATED.

    ) Kill all raiders. Get close and either use your Bat or guns, go for headshots with your guns. Don't be afraid best to kill quick. More raiderswill return as you search the area. When full with items, exit thebuilding, fast travel to MEGATON, and empty everything in your housecabinet. Return to loot more. Take about 10 tin cans while your therealso. Great items are [3 NUKA COLA QUANTUMS], [MINI NUKE], [TALES OF AJUNKTOWN JERKEY VENDER]. Activate the Protectron robot and kill it forsome items.

    ) Exit SUPERDUPER MART make sure its daytime. Go due north to a smallbridge. go across and under it, there's a shelter with a armed [FRAGMINE]. disarm and take it, and loot shelter. [DUCK AND COVER] copy ishere.

    ) Go back across bridge and go west along shoreline. A small boat holdssome loot. Continue west to a beach with tons of Mirelurk eggs. Loot themall for A LOT of Mirelurk meat. Go back to MEGATON, unload, rest, buy,

    repair, what ever. Now head to SPRINGVALE SCHOOL.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    11/77

    ======================================4. SPRINGVALE SCHOOL

    ======================================

    ) There is a fenced in gate with radioactive barrels. Pick lock and enterand get the [HUNTING RIFLE] and search the FIRST AID BOX. Use rad-aways

    to lower your radiation level after leaving.

    ) Head around back where 3 raiders hold up. Kill and loot the area. Enterthe bottom Lower level door and kill raiders and loot area. The Ant dooris here, you can't open it yet. Exit and re-enter school from anotherdoor.

    ) Enter the school and kill all the raiders and loot everything good. Someitems to make sure you get. [DUCK AND COVER] on 2nd floor Raider leaderroom on table. [SHEET MUSIC BOOK] on ground floor on flipped desk. A[NUKE COLA QUANTUM] on top of the cage at one of the schools entrances.

    ) Get tunnel key off Raider leader, unlock Ant tunnel door in the basementand kill all the ants about. Loot everything. There is a [CHINESE ARMYTRAINING MANUAL] at the end of the ant tunnel under some bodies.

    ) You'll probably hit level 5. Raise Speech to 50 and science to 37. PickCOMPREHENSION as your perk. Now you can read all those skill books. GoRest and store at Megaton. Exit Megaton, go to VAULT 101 and head west.

    ) You will come to an overpass highway, where a raider camp is. Kill themall, you should get a [SNIPER RIFLE] and [FLAMER]

    ** For some fun, at the end of the overpass is a bus at the edge. Shoot

    The car next to it about 7 times until it starts to burn, then get out

    of explosion range and watch the fireworks. ****

    ) Head south from the overpass and you'll see a barn silo and abandonedhouse. Search it for a [MINI NUKE] and some other items. Now head westuntil you reach JURY STREET METRO STATION.

    ======================================5. JURY STREET METRO STATION

    ======================================

    ) Enter GOLD RIBBON GROCERS. Go left and step on the pressure plate thathas all the arrows pointing to it. Wait for a couple explosions anda skeleton will drop from the ceiling in the corner of the room. Lootwill be [MINI NUKE], [MISSILES], [TUMBLERS TODAY], and [NIKOLA TESLA ANDYOU]. Loot the store and exit.

    ) Head south through the abandoned town, and down the manhole. Loot theroom at the end, finding a [PRE-WAR BOOK] and [BIG BOOK OF SCIENCE].

    ) Push a switch on the wall to open the 2nd level and go down. 2 raiderswill come to investigate. loot the few items.

    ) Go to the radio broadcast tower, pick the gate and turn on the power.

    ) Now look to the SW. In the distance you'll see a church. Head there,and you'll encounter a raider camp. Careful there are boobytraps in thechurch. More raiders will come down the road, kill them also. Loot the

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    12/77

    church, finding [PUGILISM ILLUSTRATED], [MINI NUKE], [LYINGCONGRESSIONAL STYLE], and some other items.

    ) Go back to the metro station entrance and go in. You'll have a venturein a long tunnel system with raiders and molerats. Clear out everything[DEAN'S ELECTRONICS] on the workbench inside the station. In Brigg'soffice is a [LYING CONGRESSIONAL] book and [NUKE-COLA QUANTUM].

    ) When finished, leave the station go back to Megaton. Talk to MOIRA inthe store and complete the SUPERDUPER MART quest. You'll get a foodsanitizer (kinda worthless), and pick the next quest, MINEFIELD. Nowgo back to JURY STREET METRO and head north to the big water tower. Fromthere go due NE and you'll run into a gated valley where VAULT 106 is.

    ======================================6. VAULT 106

    ======================================

    ) There might be raiders just outside Vault 106. Kill them.

    ) Enter Vault 106 and freely loot it, killing the insane survivors. You'llprobably level up to Level 6. Raise science to 45 and small guns to34 ish. Pick TOUGHNESS as your perk. Items in the vault are the[SCIENCE BOBBLEHEAD], [NIKOLA TESLA AND YOU] hidden in a wooden box on adesk in the living quarters, [TUMBLERS TODAY] in the science area, alsoa [MINI NUKE] and the master keys in the living area past the sciencearea.

    ) Exit the Vault and save/rest. Then head directly north to an rundownhouse full of raiders, KAELYN'S BED AND BREAKFAST.

    ======================================7. KAELYN'S BED AND BREAKFAST

    ======================================

    ) This is a notable spawn spot, full of raiders. There is loot by themattress-less bed. Also on the bridge/overpass due north are more raidersso kill them also. From here head NE until you see a baseball field,FORDHAM FLASH MEMORIAL FIELD.

    ======================================8. FORDAM FLASH MEMORIAL FIELD

    ======================================

    ) A place with not much importance, sometimes raiders appear here. Justcontinue heading NE towards the Drive-in MOONBEAM OUTDOOR CINEMA.

    ======================================9. MOONBEAM OUTDOOR CINEMA

    ======================================

    ) You will run into your first super mutants here. Be prepared. One oftenappears in the picnic area. On a table you'll find a [PUGILISMILLUSTRATED].

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    13/77

    ) head east and you'll see a broken down truck, in the back another supermutant. Kill and loot the area.

    ) Head NW, you'll see a beached boat. Nothing really on it, but due west ofthat is a dock that holds a bunch of ammo crates. From the dock, head NEto the rocks and you will find HAMILTON'S HIDEAWAY.

    ======================================10. HAMILTON'S HIDEAWAY

    ======================================

    ) A small dungeon, run through and kill the few raiders/creatures in it. Inthe raider room you'll find loot, along with [DUCK AND COVER] and a[NUKA-COLA QUANTUM].

    ) in the NW of the cave is a locked gate, you'll get the key to this later.

    ) You should level up to level 7 soon. Raise Small guns to 50 and medicineto level 40 ish. Pick the GUNSLINGER perk.

    ******************************************************************************************************************************************************

    Break time. Eat dinner. At this point in the game you should be level 7and have a decent amount of loot, caps, and basic weapons and armor. Yourskills should be close to..

    Strength: 7 (bobble)Perception: 7

    Endurance: 6Charisma: 1

    Intelligence: 9Agility: 6

    Luck: 7

    Barter: 10Big guns: 18

    Energy weapons: 24Explosives: 41Lockpick: 52Medicine: 40 (bobble)

    Melee weapon: 24Repair: 52Science: 55 (bobble)

    Small guns: 50Sneak: 22Speech: 54Unarmed: 24

    ********************************************************************************************************************************************************

    ) From HAMILTON'S HIDEAWAY head NE and you'll see a church ahead. Head overthere to HALLOWED MOORS CEMETERY.

    ======================================

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    14/77

    11. HALLOWED MOORS CEMETERY======================================

    ) Careful super mutants about. Kill them, free the captive, and loot thechurch. You'll hear some explosions outside after a while. In the churchyou'll find [MINI NUKE], [DC JOURNAL OF MEDICINE], [BIG BOOK OF SCIENCE]and [KELLER FAMILY TRANSCRIPT] at the podium, and [3 FRAG GRENADES]

    hidden in a box

    ) Head SE from the cemetery you'll hit a little road. Follow it (find anammo crate at some tires). At the stop sign go right towards a littlebridge. Just before the bridge go east towards some shacks by the water.There will be some raiders and a lot of nice loot at their shacks.

    ) Keep going east, past a billboard and locomotive. You'll reach someabandoned houses. Loot them for some stuff including [TUMBLERS TODAY]in the bathtub.

    ) Head north to MERESTI TRAINYARD. Let it register on your map but do not

    worry about it. Look to the NE and you'll see some rocky hills to the NEof the train station. Head up those hills to the top, you'll find awooden bridge across a small gorge. Go across to AGATHA'S HOUSE.

    ======================================12. AGATHA'S HOUSE

    ======================================

    ) Enter and talk to Agatha, pass a speech check to get her ammo box key andsome nice ammo including a [MINI NUKE]. Talking to her some more willtrigger the AGATHA'S SONG quest to find a Violin. You will also receive

    the location to VAULT TEC HQ.

    ) Exit the house and leave, continue NE heading towards the town ofMINEFIELD already marked on your map. On the way you'll hit a power towerwith a locked gate. pick it, but there's nothing inside. Continue NE toMINEFIELD.

    ======================================13. MINEFIELD

    ======================================

    ) Careful now. There are dozens of mines about, plus a sniper. We will takeout the sniper first. Approach the town until it registers on your map.Head up the hill to the left where the big water tower is. Now whilesneaking go down the path on the other side which will take you right tothe tower with ARKANSAS the sniper. If you sneak down right to thebottom right he won't see you due to the wall. hug the wall on the leftand there will be a mine you need to pick up. the stairs are on the left.Ready your weapon of choice, run up the stairs, and find ARKANSAS andblast him.

    ) Slowly scour the town and pick up every mine you can find. You'll get 50+of them. Loot the town to find 4 skill books [PUGILISM ILLUSTRATED],

    [GROGNAK THE BARBARIAN], [TUMBLERS TODAY], [DC JOURNAL OF MEDICINE], alsoabout are a bunch of [PRE-WAR BOOKS].

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    15/77

    ) Fast travel back to MEGATON. Talk to MOIRA in CRATERSIDE SUPPLY to finishthe Landmine quest making sure you have 1 in your inventory. You'll geta BOTTLECAP MINE SCHEMATIC. You should be close to leveling to level 8.Raise medicine to 60 and explosives to 47. Pick the STRONG BACK perk.

    ) Start the next quests with MOIRA and pick the injury quest. Take a fewfrag grenades to a corner and damage yourself, making sure to get a

    crippled limb, and under 50% damage. Talk to MOIRA again to heal andget a [ENVIRONMENTAL SUIT]. Pick the next quest to test the MOLERATREPELLENT. you'll get a REPELLENT STICK. hint.. kill molerats with this.

    ) Go to MORIARTY'S and talk to GOB. Speech check to convince him to help.) Go to the back room and pick the back door lock. Hack the computerterminal but don't read any info.

    ) Talk to NOVA and speech convince her to help you with the password.

    ) Talk to MORIARTY and speech convince him about your dad. You will now

    get the info to find him in GNR. Heal up, shop, time to head out.) Exit MEGATON and head left around the city. In the back you will find3 molerats, kill them with the REPELLENT. Search the big rock for a stashincluding a [SNIPER RIFLE]. The rock has 3 little dead trees around it.

    ) Head back to SUPERDUPER MART. Go east and you'll come to a large buildingbeside the water with a north ramp. 3 raiders are across the water. Ifyou swim across the water, 2 super mutants will spawn at the largebuilding to fight the raiders. Kill the raiders, then shoot across andkill the super mutants. Some ammo crates are near the raiders. Loot themall (swim back across to loot mutants). On the east bank by the hugestatue is the FARRAGUT WEST METRO STATION.

    ======================================14. FARRAGUT WEST METRO STATION

    ======================================

    ) Not much around here that you haven't already taken care of. Enter.

    ======================================15. FARRAGUT WEST STATION (tunnels)

    ======================================

    ) Enter the station and proceed to the room with the PROTECTRON. Loot itand activate the PROTECTRON, and kill it when it activates. Continue onto the fenced in ghouls. Enter the control room opposite and loot, andget the laser pistol. Use the console to turn on the gas test. Safe has[NIKOLA TESLA AND YOU]

    ) Open the gate and fall back letting the ghouls rush you. kill them. Nowback up and shoot the gas area with the laser pistol. (shooting it withthe ghouls doesn't give you experience). Continue on. Bottom room has4 [MISSILES], [US ARMY FLAMETHROWER MANUAL], and [3 PRE-WAR BOOKS]. Exitinto TENTLEYTOWN/FRIENDSHIP STATION.

    ==============================================

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    16/77

    16. TENTLEYTOWN/FRIENDSHIP STATION (tunnels)==============================================

    ) This tunnel is in 2 part. South goes to DC. We want to go north first.

    ) Kill the ghouls/radroaches and loot area. Some items north side are[NUKA-COLA QUANTUM] upstairs, [LYING CONGRESSIONAL STYLE] on shelf,

    [GROGNAK THE BARBARIAN] in office on shelf, [LASER RIFLE] on mercenarybody. North exits to FRIENDSHIP HEIGHTS.

    ) South area has some more foes and loot and the exit to CHEVY CHASENORTH. Exit the north side first into FRIENDSHIP HEIGHTS.

    ======================================17. FRIENDSHIP HEIGHTS

    ======================================

    ) Just above the Metro entrance a bunch of Raiders has made a home. Take

    them out and loot their area. Once all areas are looted re-enter theTENTLEYTOWN/FRIENDSHIP STATION and go all the way south and exit toCHEVY CHASE NORTH.

    ) Prepare yourself before exiting CHEVY CHASE NORTH. Going to be a wildfight.

    ======================================18. CHEVY CHASE NORTH

    ======================================

    ) Don't worry about looting now, this is going to be fast and furious for

    a bit. After exiting head South towards a hole in the ground. 2 mutantswill emerge on the right side. Kill them and loot.

    ) LIONS PRIDE PLATOON will be on the other side, readying an assault.Talk to them but follow them down the alley. On the way there is a deadBrotherhood member on a bed. Take their armor/items. Continue around thecorner.

    ) You can do 1 of 2 things. stand back and let them fight, or rush aheadand take down as many mutants as possible to get experience. The Platoonwill go through the school ahead killing the mutants. On the other sideof the school is the GNR square where mutants are attacking the GNRbuilding. Kill as many as you can.

    ) At the fountain is a dead Brotherhood member with a [FAT MAN] and 8[MINI NUKES]. Ready this weapon. Soon over by the bus wall, a BEHEMOTHmutant will break through. Take him down as fast as possible. 2 MININUKES will usually kill him. If your first shot knocks him down you mightwant to save the 2nd nuke and rush him with a powerful gun and shoot.Once its dead, backtrack and loot everything. Go to the GNR door and usethe intercom to enter.

    ======================================19. GALAXY NEWS RADIO (GNR)

    ======================================

    ) Should be close to leveling up to level 9. Raise explosives to 50, sneak

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    17/77

    to 41, and pick COMMANDO as the perk

    ) Enter and loot building. Head upstairs and Talk with THREE DOG who willhelp you if you help him. (help with his task). He gives you the GALAXYNEWS RADIO quest. Grab the [BIG BOOK OF SCIENCE] off the desk and headout the back door and down the rubble to DUPONT CIRCLE. Kill the ghoulsand for fun blow up the 2 Bus's here.

    ) Do not go down into METRO JUNCTION, instead walk down the street andenter the small door to COLLAPSED CAR TUNNEL.

    ======================================20. COLLAPSED CAR TUNNEL

    ======================================

    ) A short area, kill the ghouls about then have fun and blow up a bus.There are 2 exits, exit the south exit to the real DUPONT CIRCLE. You

    only want to register it on your map. Take a right and enter DUPONTCIRCLE STATION.

    ======================================21. DUPONT CIRCLE STATION

    ======================================

    ) Head in, you'll find a room with a PROTECTRON. Activate it and kill ittake its loot. On the table is [LYING CONGRESSIONAL STYLE]. kill raidersand loot. Follow tunnel to the end and enter METRO CENTRAL.

    ======================================22. METRO CENTRAL

    ======================================

    ) METRO CENTRAL has 5 exits.Bottom level DUPONT CIRCLE STATION north, MUSEUM STATION south.Middle level FOGGY BOTTOM west and FREEDOM STREET STATION east.Top level PENNSYLVANIA AVE/METRO CENTRAL

    ) Kill all the ghouls about and freely loot everything. There is a [DEAN'SELECTRONICS] near the Foggy exit. [PUGILISM ILLUSTRATED] in locked roomnear MUSEUM STATION.

    ) Exit the top level PENNSYLVANIA exit so it registers on your map (METROCENTRAL). heal/buy/sore if you want. Re-enter and head down to thebottom south and enter the MUSEUM STATION.

    ======================================23. MUSEUM STATION

    ======================================

    ) These tunnels run under the Museum areas. METRO CENTRAL north, ANACOSTIA

    CROSSING STATION south, MUSEUM OF TECHNOLOGY east and the MUSEUM ofAMERICAN HISTORY west. Clear and loot the area, you'll find [CHINESEARMY TRAINING MANUAL] near the MUSEUM OF HISTORY and GROGNACK THE

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    18/77

    BARBARIAN near the METRO CENTRAL exit. Time to head east to the MUSEUMOF TECHNOLOGY and the MALL.

    ======================================24. THE MALL

    ======================================

    ) Oh boy, here we are. The MALL turned into a bunker complex for supermutants. If you want battle, here it is. Super mutants everywhere. TheMALL runs a great distance, lined with museums and buildings and a fewother areas. We will come back here often. For now, dodge and cover andpick off the super mutants in your area. Loot them. Enter the MUSEUM OFTECHNOLOGY next to you.

    ) You should reach level 10 here. Put SNEAK to 50 and UNARMED to 43. PickFINESS as your perk.

    ======================================25. MUSEUM OF TECHNOLOGY

    ======================================

    ) First off, lets clear this building. Go through and eliminate every foein the building, then we can loot it.

    ) There are a lot of things to do in the Museum. First by checking theMuseum info terminals you can find one that has a 000 message from PRIMEto JIGGS. This starts a quest. 3 other Info terminals have codes you caninput. Do all 3 right you'll get a safe password for the security office

    and special event to get a great weapon. The safe has the key for theweapons locker in the Planetarium.

    code 001 is 019code 002 is 053code 003 is 113

    ) In one of the bathrooms a toilet is rigged with [MICRO FUSION CELLS],you can take them out of the reservoir.

    ) [NUKA COLA QUANTUM] in the planetarium, [NIKOLA TESLA AND YOU] atrium 2ndfloor. 3 [STEALTH BOYS] on display.

    ) Take the ANTENNA DISH from the moon lander to continue with the GNR quest) In the room with the large 3 story rocket.. the stairs have 2 hiddenareas which you can access by walking on the narrow ledge along side.A sleeping bed and [GUNS AND BULLETS]

    ) Some fun things to do. You can watch the Planetarium show which is cool.You can take the VAULT tour and click on the show activation buttons.When ready leave the MUSEUM and fast travel to JURY STREET METRO. Searchthe diner for the body of PRIME who has great loot plus the named weapon[XUANLONG ASSAULT RIFLE]. Head to MEGATON heal, sell, and then go backto the MUSEUM OF TECHNOLOGY at the Mall.

    ) Head north across the Mall to the SUPER MUTANT BUNKER. A tripwire is onthe path down. Enter the BUNKER

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    19/77

    ======================================26. SUPER MUTANT BUNKER

    ======================================

    ) The BUNKER has a few super mutants in it, along with some tripwires. Acopy of [DUCK AND COVER] is inside. Exit the bunker on the other sidekilling all super mutants around. There is a chance some dead Brotherhoodsoldiers are about loot them for their POWER ARMOR and TAGS.

    ) Head NW to the MUSEUM OF HISTORY where you'll encounter WILLOW, a ghoulon patrol outside. Enter the MUSEUM.

    ======================================27. MUSEUM OF HISTORY

    ======================================

    ) Enter the Museum there is a [NIKOLA TESLA AND YOU] on the floor in thebathroom. Enter the LOWER HALLS on the left.

    ) Like normal kill all the bad ghouls. There are tons of loot you want topick up.

    Lower level. LINCOLN'S DIARY in a display case, [DC JOURNAL OF MEDICINE]and [NUKA COLA QUANTUM] in the kitchen

    1st floor. LINCOLN'S HAT, ACTION ABE ACTION FIGURE, JOHN WILKES BOOTHPOSTER, CIVIL WAR DRAFT POSTER

    2nd floor. LINCOLN'S VOICE, ANCIENT LINCOLN COIN COLLECTION, LINCOLN'S

    REPEATER, [CHINESE ARMY TRAINING MANUAL]When you get the chance just store all the Lincoln items at your houseexcept the LINCOLN REPEATER which will be a addition to your guns.

    ) Now exit into the lobby area and enter UNDERWORLD.

    ======================================28. UNDERWORLD

    ======================================

    ) UNDERWORLD is the Ghoul home. Its a nice little area where you can rest,eat, buy and sell. As you enter UNDERWORLD, WINTHROP will greet you.With a successful SPEECH check you can learn more on the Android you arelooking for, and he should give you a new holotape. You can also sellhim 5 scrap metals for items.

    ) Enter the CHOP SHOP clinic and talk to DR. BARROWS. Pass a speech checkand you'll learn that PINKERTON in RIVET CITY has the skill to work onAndroids.

    ) Talk to REILLY, but she's in a coma. Talk to DR. BARROWS and pass a speechcheck to wake her. He will give you directions to REILLY'S RANGERS. Talk

    to REILLY all options and get BOX CODE, BETTER DIRECTIONS to REILLY'SRANGERS, the REILLY's RANGERS QUEST, password to the Rangers Compound,directions to the HOTEL, and location of THEO'S BODY.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    20/77

    ) Enter WINTHROP's room next to the clinic and hack the computer to unlockthe safe (level 100). Loot it for some caps.

    ) Talk to MR. CROWLEY to start YOU GOTTA SHOOT'EM IN THE HEAD quest. Starttalking to other inhabitants to learn the real reason MR. CROWLEY wantsthem dead. Talk to and pass speech checks with PATCHWORK, DR. BARROWS,

    WINTHROP, CAROL, AHZUKHAL, and TULIP. Talk more with TULIP and get thebook PARADISE LOST. You can buy a RAILWAY SCHEMATIC from her. Now go backand talk to MR. CROWLEY to learn the real reason he wants them dead. Getan extra 100 caps.

    ) Exit the UNDERWORLD and head to the WASHINGTON MONUMENT.

    ======================================29. WASHINGTON MONUMENT

    ======================================

    ) Head to the entrance to the WASHINGTON MONUMENT and pass the BROTHERHOODguards. Before heading up, jump the broken window and go around backfor a [MISSILE LAUNCHER] and 8 [MISSILES]. Go upstairs and insert theANTENNA DISH. Don't head back to THREE DOG yet. Head back to MEGATON andrest/sell/repair. Time to do more outdoor areas. Head to FARRAGUT WESTMETRO CENTER.

    ) Head SE along the Waterline. You might run into some raiders. Not fardown the way you'll encounter a supermutant and some centaurs with acaptive in his tent. Free the captive, also a [KEELER FAMILY TRANSCRIPT]is on the table, and in one of the truck trailers a [PUGILISM ILLUSTRATED]You can blow up the truck cabs afterwards. BOOM!

    ) Farther SE you'll see a Mirelurk and some Radroaches. When you approachthe couple egg bundles by the water 3 more Mirelurks will spawn. You maylevel up close to this time.. Raise Unarmed to 50 and Energy Weapons to45. Pick ENDURANCE +1 as your perk.

    ) Go SW to the ANCHORAGE MEMORIAL and enter. There are multiple entrances.

    ======================================30. ANCHORAGE MEMORIAL

    ======================================

    ) The MEMORIAL consists of 3 areas connected to a 4th area, the FACILITYBAY. Lots of Mirelurk's about. Go about and kill them all then loot thefacility. There are 3 things to watch out for.

    1) Locked safe in the Facility area clinic. Codes are hidden behind aNuka-cola machine. Open the safe from the terminal and inside are[DEAN'S ELECTRONICS] and a door part to fix a utility door in thenorth of the Service area.

    2) Behind the Broken Utility door are [THE TENDERIZER] sledgehammer, theANCHORAGE STASH KEY (which unlocks a secret door in a refrigerator inthe Service area, a [NUKA-COLA QUANTUM], a holotape (useless), and

    a [US ARMY FLAMETHROWER RECIPES].3) A refrigerator with a secret compartment requiring the ANCHORAGE STASH

    KEY. Inside is some caps and a holotape (another useless one). a 5

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    21/77

    PERCEPTION is needed to see the secret compartment.

    ) Other loot in the area are [DC JOURNAL OF MEDICINE] in the Facilityclinic area and 3 [PRE-WAR BOOKS] in the same section. Once finished,exit the MEMORIAL and head SE back over to the road, and continue southalong the water. You'll see a little door in the side of the wall, thisis the TEPID SEWER you want to enter.

    ======================================31. TEPID SEWER

    ======================================

    ) This area is home of Molerats and Raiders. Use your REPELLENT stick tokill enough molerats to achieve your WASTELAND SURVIVAL GUIDE quest (10total). Then clear out the area like normal. In the subway area youwill encounter ROCKSALT, a named raider. Careful there are landminesbetween you and his bunker wall. As normal, kill everything, and loot

    everything.

    ) USE the key off ROCKSALT to unlock other areas. You'll find [DEAN'SELECTRONICS], POWER FIST, and 2 [PRE-WAR BOOKS] in the tunnels. Exit thetunnels on the other end into GEORGETOWN WEST. Just register it on themap and fast travel back to MEGATON. You might have to kill any enemiesnearby so you can fast travel.

    ) Head back to MEGATON and talk to MOIRA in CRATERSIDE SUPPLY to completethe molerat quest. Now accept the Mirelurk quest. Head back to ANCHORAGEMEMORIAL and re-enter, going down to the egg section and putting theitem in the egg. DO NOT KILL ANYTHING ON THIS TRIP. Return back to MOIRAand finish up the Mirelurk quest. Start the last level of the quests and

    pick the History choice, which will have you going to RIVET CITY.

    ) Fast travel back over to TEPID SEWER and the building right south of itis DUKOV'S PLACE. Head in there.

    ======================================32. DUKOV'S PLACE

    ======================================

    ) Talk with DUKOV and by talking about MR. CROWLEY you can pass a speechcheck and get the location of FORT CONSTANTINE. You also learn a littleabout the group of thieves and what the keys are for. You can get hiskey by either pickpocketing it or passing a speech check to get him tohand it over.

    ) Upstairs in the bedroom is a [NUKA-COLA QUANTUM] and a [PUGILISMILLUSTRATED].

    ) Fast travel to SUPERDUPER MART and head south towards GRAYDITCH.

    ********************************************************************************************************************************************************

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    22/77

    Ok doing good. Your characters skills should look something close to this..

    Strength: 7 (bobble)

    Perception: 7Endurance: 7

    Charisma: 1Intelligence: 9

    Agility: 6Luck: 7

    Barter: 10Big guns: 24

    Energy weapons: 45Explosives: 52Lockpick: 56Medicine: 64 (bobble)

    Melee weapon: 28

    Repair: 58Science: 59 (bobble)Small guns: 52

    Sneak: 52Speech: 58Unarmed: 56

    ********************************************************************************************************************************************************

    ======================================33. GRAYDITCH

    ======================================

    ) The town is filled with FIRE ANTS. They can breathe fire so don't letthem get close. The Ant warriors are armored good also. Go about and killall that you can about town.

    ) You want the start of the THOSE! quest. If you haven't already talkedwith BRYAN WILKS, search about SUPERDUPER MART and surrounding areauntil you find him. Sometimes he gets stuck and just stands there. Youcan pass a couple SPEECH checks in order to calm him and get his stashkey.

    ) Search the Dumpster behind the Diner for a stash of loot.

    ) Find BRYAN WILKS in the PULOWSKI PRESERVATION SHELTER near the Diner.Search the houses in the area to find his dead father and the shack key.Let Bryan know his fathers dead, and search the shack nearby to find theclose location of MARIGOLD STATION. Finish clearing out the city.

    ) You should level to 12. Raise Energy weapons to 50 and Barter to 27.Pick the SNIPER perk. Now head over to MARIGOLD STATION and enter.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    23/77

    ======================================34. MARIGOLD STATION

    ======================================

    ) Enter and start killing ants. On the first mezzanine enter the manager/ticket booth and you'll find a holotape. The key is in a firehose caselater on. Items you can find in the tunnels are [RIPPER] and [NAUGHTY

    NIGHTWEAR] which grants +10 speech bonus. Taking the NIGHTWEAR will causea NPC LUGNUT to appear and want it. Just kill him.

    ) Head all the way east down the tunnel to the FALLS CHURCH exit. Exit toregister the area on your map. Before you go back in, there are 2Brotherhood soldiers being assaulted by super mutants. Kill the supermutants. DO NOT TALK TO THE SOLDIERS. By the metro entrance is a tablewith some loot, and a bed. Re-enter the MARIGOLD station and continuewith the ant quest.

    ) Talk to DR LESKO about his experiments. Ask for "Serious incentive" andyou can get a great lab coat later (+10 science, +20 rad resist). Near

    the Queen is a [BIG BOOK OF SCIENCE] and [NUKA-COLA QUANTUM]

    ) Kill the Guardians, kill the Queen, kill the Protectron. Hack theterminal and release the pulse and destroy the mutagen. Dumb hack doctor.Return to DR LESKO and SPEECH check him to get your reward. Pick theANT MIGHT reward which grants +1 strength and +25 fire resist. You alsoget his old lab coat. Make sure you keep the QUEEN PHEROMONES.

    ) Return back to GRAYDITCH and talk to BRIAN WILKS and agree to find hima home. He will mention VERA in RIVET CITY.

    ) Fast travel to DUKOV'S PLACE and head south. You will encounter a smallRaider camp. Kill and loot. A copy of [DUCK AND COVER] is there. Keep

    going south hugging the river. You'll hit a rubble building with Supermutants waiting. Rush and kill them. Head due east and you'll find theIRRADIATED METRO. Right next to it is a small ACCESS HALL door. Enterand go up the stairs, half way up is a trapped shotgun pressure plate.At the top is a door that leads out to a connection walkway with 2 SuperMutants. Kill fast. Go back down.

    ) Start angling SE towards RIVET CITY. You'll encounter a Super Mutantfort on a hill on the left. Kill and loot, you'll find a [LYING,CONGRESSIONAL STYLE]. Continue SE towards RIVET CITY. Before enteringRIVET CITY continue east to discover ANACOSTIA CROSSING. Go back and climbthe entranceway to RIVET CITY. CARLOS sits on the top, you can give himPURIFIED WATER in exchange for Karma boost. Activate the Intercom andwalk across the extended bridge to RIVET CITY.

    ======================================35. RIVET CITY

    ======================================

    ) Equip your Speech boosting outfits. There is a lot to do in RIVET CITY.Since there is so much to do I will only tell you what to do. The orderis up to you.

    ) Over the bridge talk to HARKNESS. Jump down NE on the deck and take thecouple loot items. Continue E/NE to the stairway and go up to the Flightdeck and enter the BRIDGE TOWER.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    24/77

    ) Go up stairs to sleeping quarters. Exit both side doors getting lootitems on catwalks. Go up stairs again to armory level and again exit theside doors and loot items on catwalks. Go up stairs to top level. MR.LOPEZ will be here going to jump. SPEECH check and stop him.

    ** Save. Fun thing is to jump off the ship. You can actually survive if

    you hit deep water below. **

    ) Go back down to the main stairway and go down 1 level to Upper Deck.Enter the door and proceed down the hallway. You can pick the doors andsearch if you want. At the Next intersection go left and the first dooris the clinic. Go down and pick DOCTOR LI's room. Inside are 1,3,5[PROJECT PURITY HOLOTAPES]. Exit and enter the Science lab door.

    ) Get the [INTELLIGENCE BOBBLE-HEAD] on the table. Talk to ZIMMERMAN aboutthe Android and accept his plan. DO NOT show him the Circuit if youhave it.

    ) You should level up soon. Raise Barter to 49 and pick SILENT RUNNING asyour perk. Now go back out the same door to UPPER DECK and go straightpast the clinic. On the left is the Hotel with VERA WETHERLY. Talk toher and let her know about BRYAN. She will take him in.

    ) Talk to BANNON in the MARKET area. Agree to help him find info onSEAGRAVE. Go to SEAGRAVE'S room and pick it, getting the INCRIMINATINGDISK and go back to BANNON. Then go to CHIEF LANA DANVERS in the BridgeTower and show her. Then go back to BANNON and receive a [DEATHCLAWGAUNTLET SCHEMATIC]. Make one as soon as possible for tough armoredfoes.

    ) MEI WONG. give her 25 caps for buying a gun, she will give you the

    location to TEMPLE OF THE UNION.

    ) Talk to BELLE BONNE in the Muddy Rudder bar at the bottom stairwell.She will give you info to go to the Broken Bow section.

    ) Talk to SEAGRAVE HOLMES he will give you info on the city history to goto the Broken Bow section.

    ) Leave RIVET CITY. There are a few things to do first..

    1) Fast travel to GRAYDITCH and let BRYAN know he can go to RIVET CITY.2) Go next door to the shack and talk to DR LESKO. He will buy your ant

    nectar.3) Fast travel to GNR and talk to THREE DOG. He will thank you and give

    you the stash key to the cell in HAMILTONS HIDEAWAY.4) Fast travel to HAMILTONS HIDEAWAY and go to the NW area and loot the

    cell. [GUNS AND BULLETS], [MINI NUKE], [STEALTH BOY]. Save beforesearching the lockers, you might get POWER ARMOR/POWER HELM.

    ) Bring your purified water stash and go back to RIVET CITY and give themto Carlos for some Karma gain. Now head towards the BROKEN BOW sectionswimming under water through the entrance. Kill any enemies. You willfind PINKERTON in his laboratory. Careful some booby traps are on theway. In the lab are [DEAN'S ELECTRONICS], [BIG BOOK OF SCIENCE], anda [DC JOURNAL OF MEDICINE] under some x-rays. Talking to PINKERTON will

    give you the true info on the ANDROID and the True History of RIVETCITY.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    25/77

    ) Head back to RIVET CITY and talk to HARKNESS. Show him the proof that heis an Android. Ask him about DR ZIMMER and suggest you kill ZIMMER forhim. He will give you his [A3-21 PLASMA RIFLE]. Go to the Science Lab andinform ZIMMER that you found HARKNESS. He will reward you with the perkWIRED REFLEXES. When you get out of conversation mode, whip out your gunand kill both ZIMMER and ARMITAGE. Report back to HARKNESS.

    ) Go back to MEGATON and report to MOIRA and complete the RIVET CITYHistory quest. Take up a new quest, The Technical quest which gives youthe location of ROBCO FACILITY. When ready fast travel to KAELYN'S BEDAND BREAKFAST and head north to the river. You'll see a Dock with someloot on it. Directly west is a [NUKA-COLA QUANTUM] bottle sitting on topof a wooden buoy. Head SW up to the wooden shack and overpass. Go upthe overpass to AREFU.

    ======================================36. AREFU

    ======================================

    ) Approach EVAN KING and talk to him about the town problems. He will haveyou enter all 3 houses to check on the residences. The West's are dead.Lockpick EVAN KING'S house and enter getting the [REPAIR BOBBLE-HEAD].Talk to EVAN KING again and he will give you some locations of where the"Family" might be.

    ) Leave AERFU and go West along the shoreline you'll see a huge groundedboat with some missile ammo boxes. Head north across the water followingthe overpass. You'll come up to the NORTH SENECA STATION.

    ======================================37. NORTH SENECA STATION

    ======================================

    ) On the east side of the station is a grocery store. Enter and loot andkill the few radroaches there.

    ) You should be leveling up soon to level 14. Raise SMALL GUNS to 60,BARTER to 60, and EXPLOSIVES to 60. Pick the CYBORG perk. Enter theMERESTI SERVICE TUNNEL.

    ======================================38. MERESTI SERVICE TUNNEL

    ======================================

    ) Make sure you have your full stock of [SUGAR BOMBS] when you enter theMetro. Its not that big a area. You'll meet up with a couple GhoulsMURPHY and BARRETT. Murphy will want to buy [SUGAR BOMBS] which he canmake into [ULTRAJET]. A Speech check will double his asking price.

    ) Be careful in the tunnels, not a lot of foes, but a lot of traps of alltypes. You'll quickly reach a guard post where you can use a SPEECHcheck to get through. On the other side is the door to MERESTI METRO

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    26/77

    STATION. A [TUMBLERS TODAY] is on the table at the guard outpost.

    ======================================39. MERESTI METRO STATION

    ======================================

    ) This is the "Family" base. There is an exit to the MERESTI TRAIN YARD.There is a [MINI NUKE] on a platform near the workbench you have to shootor blow it down. [LYING CONGRESSIONAL STYLE] is under a box on top of atrain carriage. You have to drop down to it.

    ) You want to steal VANCE'S key, because [VAMPIRE'S EDGE] is in a lockedbox that the key goes to. Keep trying until you succeed. Talk to VANCEand succeed 2 SPEECH checks to find out about IAN WEST and then go backand succeed a SPEECH check to get IAN WEST To return to AREFU. Talk toVANCE again and persuade him to accept [BLOOD PACKS] in exchange of

    protecting AREFU. Then let him know IAN WEST'S decision and he willreward you with a SHISHKEBAB SCHEMATIC.

    ) Return to AREFU and let KING know the outcome of the event. Talk to theinhabitants for minor loot and map areas. Go to the now open Shack atthe start of the ramp and enter ALAN's place and steal the [PUGILISMILLUSTRATED] off the desk. Return to VANCE to learn the HEMATOPHAGE perkand exit back to NORTH SENECA STATION. Head due north and over the hillyou will see a small town with a huge Bob's Big boy-like statue in it.This is PARADISE FALLS. Head there.

    ======================================40. PARADISE FALLS

    ======================================

    ) This is a Slaver base, and Slavers are bad! Unless your playing a badguy, time to kill! Kill the 2 Slavers at the entrance to the base. Headaround and FORTY the slaver will come out. Kill him. SAMMY the childslave is off to the left behind some cars, he will ask you to save theother children, and you'll get the RESCUE FROM PARADISE quest. FORTY hasa key you want.

    ) Enter the compound and eliminate all the slavers. Loot the compound formany items especially in the Gun shop. Some items about.. [POWER FIST] ina trashcan in the slaver barracks, [PRE-WAR BOOK] in the adult slavehouse, [SPEECH BOBBLE-HEAD in Eulogy's pad, along with 5 [NUKA-COLAQUANTUMS] hidden behind his stairs.

    ) Unlock the slave pens and free the slaves. Talk to SAMMY on the way out.

    ) You should level up to 15 near this point. Put 70 lockpick and 75 scienceand pick the PYROMANIAC perk.

    ) Head out of town and go south then east around town. Directly east is abig hill of rocks. Go to the right and you'll see an abandoned house. In

    it is a [DUCK AND COVER]. Go NE up the hill to GERMANTOWN POLICE HQ.Kill all the Super mutants outside, but do not go in yet. Fast travel toMOONBEAM OUTDOOR CIMENA and head South East to the town of BIG TOWN.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    27/77

    ======================================41. BIG TOWN

    ======================================

    ) Enter and learn from the guard that some people have been taken bySupermutants. Talk to the town inhabitants to learn about the hostagesand get the quest BIG TROUBLE IN BIG TOWN. There is a [DC JOURNAL OFMEDICINE] in the clinic.

    ) Enter the clinic and perform surgery on TIMEBOMB to heal him and talk tohim afterwards. Time to rescue the hostages. Fast travel back to theGERMANTOWN POLICE HQ and enter through the back door (side door is lockedlevel 100).

    ======================================42. GERMANTOWN POLICE HQ

    ======================================

    ) Like most areas, kill all the enemies. Watch yourself some mines andtraps are about. Clear the 1st floor then the ground floor. You'll findRED in a jail cell. Talk to her and have her stay there while you goand find SHORTY. Go to the basement clearing that and talk to SHORTY.Have him follow you and go back to RED. Now have them both follow yououtside, and fast travel back to BIG TOWN.

    ) There is nice loot in the station.1st floor: [DC JOURNAL OF MEDICINE]Ground floor: [LYING CONGRESSIONAL STYLE], [PRE-WAR BOOK],Basement: [FATMAN] behind locked door, [NUKA-COLA QUANTUM] in kitchenarea, and [TUMBLERS TODAY] on a shelf.

    ) Back at BIG TOWN, everyone will be happy. But mutants are coming. Talkto RED. There will be 4 Super Mutants coming. Decide if you can take themon your own or train the town with skills. Go to the bridge leading totown and wait for the Super Mutants to come and kill them.

    ) Return to everyone and they will thank you. Talk to TIMEBOMB and he willgive you his Lucky [8 BALL] which gives you +1 LUCK.

    ) Fast travel back to the GERMANTOWN POLICE HQ and now head NE. You willsee some orange boxcars at the top of the hill. There are a few Raidersthere, and a [DUCK AND COVER] with their stash.

    ) Continue NE and you will see a huge powerstation. Go over there and findthe MDPL-13 POWER STATION.

    ======================================43. MDPL-13 POWER STATION

    ======================================

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    28/77

    ) Enter the smaller SUBSTATION building. Inside are a few items including[NUKA-COLA QUANTUM] and a [RAILWAY RIFLE SCHEMATIC]. Exit and head to thelarger plant building. Inside are a bunch of Ghouls and [FISTO!] whichis in the office upstairs.

    ) Head NW towards a barn and silo. A SCAVENGER holds up in the barn. Standat the silo and look north. Theres a hill. On top of the hill is a couple

    bodies and a [US ARMY FLAMETHROWER RECIPE]. Go back down to the barn.

    ) Head SW over the road you'll see a little door in the hill. Enter andkill some dogs. At the tunnel end is a couple bodies with a laser weapon.

    ) Now head NW into the ruins of the RECLINING GROVES RESORT HOMES.

    ======================================44. RECLINING GROVES RESORT HOMES

    ======================================

    ) A bunch of mostly abandoned buildings. A few things.. one of the easthouses has a [TALES OF A JUNKYARD VENDOR].

    ) Continue going NW until you hit the MONTGOMERY COUNTY RESERVOIR. You'llsee a big water tower just east of it. Kill the Raiders there and loot.There is a little barn to the NW with a few ammo crates. Just west ofthat is a little corrugated shed with some ammo crates.

    ) You should be leveling to level 16 soon. Raise small guns and energyweapons to 70, and explosives to 67ish. Pick ACTION BOY as your perk.

    ) Look to the NE and you'll see a huge broadcast tower. Go there and you'llfind the BROADCAST TOWER LP8.

    ======================================45. BROADCAST TOWER LP8

    ======================================

    ) Not much here but turn on the Broadcast tower so Radio signal SIGNALECHO FOXTROT (SEF) is on. To the NE at the base of the cliff you'll finda sewer chamber. Inside is a safe and a [BIG BOOK OF SCIENCE]

    ) Next place is a little tough to find. Head North and you'll see a hugeplateau of rock in the distance. Head to the mountain, and go left (west)around the base. Hug the wall and on the NW side of the mountain is asmall path straight up. Head up and find the hidden grove of OASIS.

    ======================================46. OASIS

    ======================================

    ) Approaching the entrance to OASIS, TREEFATHER BIRCH will say he has beenwaiting for you. Follow him into OASIS and approach him at the wooden

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    29/77

    circle structure. He will continue talking and say you have to meet theOne. Agree and stand near the BASIN OF PURIFICATION in the center of thecircle. After a long boring ritual you can drink from the BASIN and zoneout, awakening in the GROVE.

    ) Talk to the living tree in front of you, HAROLD. He will ask you to killhim. Agree. Now go back into Oasis and talk to Everyone. Make the SPEECH

    check with SAPLING YEW so you can get an item afterwards. Acquire theSAP and LINIMENT then ask for the key to the fenced door.

    ) enter and kill everything of course. Enter the big pool and swim under-water to the next area and go through the door. To the left is a alcovewith [DC JOURNAL OF MEDICINE], [STEALTH BOY], and some other items.Further on there will be a pool on the left with a [MINI NUKE] on thebottom.

    ) Further will be some bodies with [CHINESE ASSAULT RIFLE], [STEALTH BOY],and some misc loot. Continue on to the beating heart of HAROLD. Destroyit and receive the BARKSKIN perk which gives +5 damage resist. Continue

    on through the door to the DAMP CAVE. Going through you'll find someskeletons and items, like [SNIPER RIFLE], and [NUKA-COLA QUANTUM] andother loot. Swim underwater out of the area and back to dead HAROLD.

    ) Talk to the person at the dead tree, and find SAPLING YEW to get theYEW'S BEAR CHARM. (+10 speech). Go ahead and leave OASIS.

    ) Head back left around the mountain. Continue to the south side and thereis a path up through an arch up into the mountain. Going up will take youto a depression with a random encounter. The path branches left and right,take it right (east). The next area is on top of the SE part of themountain. You can get there from the east side. You know your close whenyou see barricades and a wooden bridge. Its SE of OASIS. The CLIFFTOP

    SHACKS.

    ======================================47. CLIFFTOP SHACKS

    ======================================

    ) The shacks are home to some Super Mutants. They hold 2 hostages. Kill themall and loot everything. You'll find [GROGNACK THE BARBARIAN], a[PUGILISM ILLUSTRATED], and [BOARD OF EDUCATION] a named Nailboard weapon.

    ) Sometimes random spawn will be here, fighting each other. From theshacks, you want to head SE over a hill or 2, and you'll get a weird radiosignal, and your rad meter will start acting up. Soon you'll come to acrashed spaceship which has taken out a house. Search the spacecraft forthe great [ALIEN BLASTER] and about 120 [ALIEN POWER CELLS]. Use thisweapon sparingly, its powerful but limited ammo.

    ) Head east/south east down the hill and past the bridge and you'll run intoGREENER PASTURES DISPOSAL SITE.

    ======================================

    48. GREENER PASTURES DISPOSAL SITE======================================

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    30/77

    ) Put on your radiation suit or use a rad-x. There are 3 places to go.First enter the large building office where some loot and the [AGILITYBOBBLE-HEAD] and a [NUKA-COLA QUANTUM].

    ) Outside, NE is a shack/container and inside holds more loot, includinga [RADIATION SUIT] and [DC JOURNAL OF MEDICINE]. Head south to a truck

    cab and in the container box is another [RADIATION SUIT] and a [BIG BOOKOF SCIENCE].

    ) Now head north and you'll see a road going north. Follow the road untilyou reach a raider inhabited barn and fallen silo. Kill the raiders andloot the area, finding [MINI NUKE] and [DEAN'S ELECTRONICS].

    ) From the barn head east over the hills you will see a city. Before that,just on the east side of the hills is VAULT 92.

    ======================================49. VAULT 92======================================

    ) You'll enter the Vault and a table holds some loot. To the left is anothertable with a holotape and more loot. Clear out the main level of weakbloatflies, and there will be doors to the REACTOR (north), SOUND AREA(east), LIVING QUARTERS (west), and OVERSEER OFFICE (south). In thesupply area are loot and [TALES OF A JUNKYARD VENDOR].

    ) Go down to the reactor levels, there are types of MIRELURKS about. Killthem all, only misc loot about.

    ) Enter the OVERSEER OFFICE area, get [PRE-WAR BOOK], [DUCK AND COVER],[LASER RIFLE], and [STEALTH BOY]

    ) Enter the SOUND TESTING AREA and clear enemies. Loot to look for are[NIKOLA TESLA AND YOU], [SOIL STRADIVARIUS] quest item, [STEALTH BOY] and3 [PRE-WAR BOOKS].

    ) Lastly enter the LIVING QUARTERS and clear enemies. Loot and look for[DC JOURNAL OF MEDICINE], [SHEET MUSIC BOOK] quest item, and [NUKA-COLAQUANTUM].

    ) Head out of the Vault and fast travel to AGATHA'S HOUSE. You can give herthe SOIL STRADIVARIUS for experience and her radio frequency. Now give herthe MUSIC SHEET and she will give you the BLACKHAWK .44 pistol.

    ) You should level up to level 17. Raise SNEAK, UNARMED, and EXPLOSIVES to70. Raise MEDICINE and SCIENCE to 80. Raise BARTER to 68. Pick BETTERCRITICALS as your perk.

    ) Head to MEGATON and heal/rest/sell. You are going to fight DEATHCLAWS nextso get ready. Grab all your FRAG MINES, and if you want, big weapons.We will have good target practice on them. Missile launchers, Mini guns.Or your weapon of choice. But definitely Mines. If you have any Bottlecapmines bring those for the sewers. When ready make sure its daylight and

    head back to VAULT 92 and go east towards OLD OLNEY.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    31/77

    ======================================50. OLD OLNEY

    ======================================

    ) All right.. DEATHCLAWS! Time to kill some giant lizards! Deathclaws are

    very fast, their attacks ignore armor, and are tough to kill. The easiestway is to simply lay a line of mines a little apart and just let themrun through the mines crippling their legs. Then kill away. Good time touse big guns at the crippled DEATHCLAWS. Go through the streets of OLDOLNEY and kill them, there is about 7. There is minor loot on some bodiesabout town. There are 2 entrances to OLNEY SEWERS.

    ) Enter the sewers. More Deathclaws about. Bunch of loot about including[FAT MAN], [MISSILE LAUNCHER], [DUCK AND COVER], [NUKA-COLA QUANTUM],and [PROTOTYPE POWER MEDIC ARMOR]. Behind a level 100 locked door is a[MINI NUKE] but you can't pick that yet.

    ) There is a PROTECTRON in a room but its useless against Deathclaws. Goahead and activate it, and just kill it for its loot.

    ) Leave the sewers and head east out of the city. You'll see a pond wheresome Mirelurks will pop up. Kill them and loot their eggsacks. Head southand you'll see a red rocket and a broken down orange trailer truck. Lootthe trailer for 5 (maybe 1 in machine) [NUKA-COLA QUANTUMS]. If you runinto an encounter with some people fighting a DEATHCLAW, let the Deathclawkill them (they will loot your quantums if they win). A mailbox justNorth of the truck holds a [DUCK AND COVER].

    ) Go East towards the barn silo and find CHASE ACRES DAIRY FARM.

    ======================================51. CHASE ACRES DAIRY FARM

    ======================================

    ) Some Raiders make their base here. Kill them and loot everything. You'llfind a [PUGILISM ILLUSTRATED] in the silo and [GROGNAK THE BARBARIAN] onthe 2nd floor of the barn.

    *** Have some fun. Go up in the silo tower and wait till dark. Shoot oneof the cars down below and watch the fireworks. You can actually lookwest to the orange truck you looted earlier and shoot the cab way overthere from here, and watch that explode also. I shot it with a 10MM. ***

    ) Keep going east towards the electrical towers and you'll find a littlebuilding, the MDPL-16 POWER STATION.

    ======================================52. MDPL-16 POWER STATION

    ======================================

    ) Some minor loot here. Including a [NUKA-COLA QUANTUM]. Head NE towardsTHE REPUBLIC OF DAVE on your map.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    32/77

    ======================================53. THE REPUBLIC OF DAVE

    ======================================

    ) As you approach the gate you will be questioned. Just tell them you wishto speak to DAVE and they will let you in. Close the gate behind you. Nowhead directly up to the main building and enter.

    ) Equip your speech items. Save. Go left and talk to DAVE and convincehim you are a representative of the wastelands. You can then talk to himabout a few things (100% SPEECH check) and and convince him to turn overhis KEY. Learn what you can and ask about the election and if you canhelp.

    ) Save. This quest is a bit buggy. Talk to each of the 4 voters one at a

    time, making sure they go to vote, and leave the voting box (don't getstuck). You can talk to ROSIE and BOB and SPEECH check them into runningfor president themselves. Also talk to JESSIE and SHAWNA. Once all 4 ofthem have voted, talk to DAVE. He will leave to check the vote. When heleaves, you are free to loot the [NUKA-COLA QUANTUM] bottle on the safe,and the [OL'PAINLESS] Rifle in the safe.

    ) Leave and enter the "MUSEUM' building. Take the [PERCEPTION BOBBLE-HEAD]and any other items you wish. Fast travel to CHASTE ACRES DAIRY FARMand head south towards the broadcast tower you can see. Half way thereon the right side are some car husks and small radioactive pools. In thecar shed is a [NUKA-COLA QUANTUM] and some ammo boxes. Continue southto the RELAY TOWER KX-B8-11.

    ======================================54. RELAY TOWER KX-B8-11

    ======================================

    ) At the Relay tower enter the gate and turn on the power. Now head SE tothe edge of the rocks. Down below is a Sewer drainage tunnel. Look onyour local map if your having trouble seeing it. Inside is some lootincluding [DC JOURNAL OF MEDICINE] and [PRE-WAR BOOK].

    ) Continue SE towards a large watertower and barn silo. Nothing here exceptthe outhouse to the east contains [GUNS AND BULLETS].

    ) Go east and down the hill is a radioactive pond with a large overturnedboxcar container. Inside is a [DEAN'S ELECTRONICS]. Fast travel back tothe RELAY TOWER KX-B8-11 and this time southwest. You will encountera Raider infested GRISLY DINER.

    ======================================55. GRISLY DINER

    ======================================

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    33/77

    ) The Diner is a Raider base but has nice loot, but careful some traps arealso about. Once inside Raiders will appear to ambush you. Some itemsabout are [TALES OF A JUNKYARD VENDOR], [KELLER FAMILY TRANSCRIPTS 3],and [MISSILE LAUNCHER]. Kill the raiders and loot the area.

    *** There are a bunch of cars on the road outside the diner. Try and getall 4 of the blue cars burning and watch the fun ***

    ) North of the Diner on the road is a Bus which has [US ARMY FLAMETHROWERRECIPE]. Now you want to head Due south towards the TEMPLE OF THE UNIONwhich is already on your map.

    ======================================56. TEMPLE OF THE UNION

    ======================================

    ) Entering this small area you'll be challenged and let into the Temple.Head upstairs and talk to HANNIBAL HAMILTON to start the HEAD OF STATEquest. Talk to CALEB SMITH and he will request you get a picture of theLINCOLN MEMORIAL from the MUSEUM OF HISTORY.

    ) First Fast travel to the MUSEUM OF HISTORY and head to the offices thento the second floor where the picture is hanging over a desk. Now exitthe MUSEUM and go right (west). Head towards the LINCOLN MEMORIAL, youwill register MALL NORTHWEST on the way. Continue to the MEMORIAL. At thesteps SILAS will talk to you. Head back out of combat range and go backto the TEMPLE OF THE UNION and talk to CALEB.

    ) Save your game. Sometimes the rest of the quest gets bugged.

    ) Talk to HANNIBAL. Now wait 1 hour to make sure the group starts movingout. Fast travel to the MALL NORTHWEST. Wait about 24 hours and the groupshould appear. HANNIBAL will talk to you again about assaulting theslavers, but tell him to wait while you take care of it.

    ) Now go kill the slavers at the MEMORIAL, use good cover. Loot everything.There are many trip wires and mines on the path around the MEMORIAL, goaround and disarm/pick up everything. Now report back to HANNIBAL and hewill thank you with a [DART GUN SCHEMATIC]. At the soonest opportunitymake yourself a DART GUN which is a awesome weapon you should keep on youall the time, useful to cripple legs of tough opponents.

    ) You will level up soon to level 18. Raise Melee weapons to 57 and pickthe CONCENTRATED FIRE perk. Fast travel to MEGATON and unload/sell. Pickup all the LINCOLN ARTIFACTS you have stored in your home and return tothe MEMORIAL and sell the following items to HANNIBAL (make sure you haveyour speech boosting clothes on) in this order...

    LINCOLN'S DIARY, CIVIL WAR DRAFT POSTER, JOHN WILKES BOOTH WANTED POSTER,LINCOLN'S VOICE, LINCOLN'S COIN COLLECTION, and ACTION ABE ACTION FIGURE.

    Do not sell the LINCOLN HAT or REPEATER, they are nice items for you touse. Sell the rest. Through the small door near the MEMORIAL steps isthe OPERATIONS OFFICE where a [NUKA-COLA QUANTUM] is located.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    34/77

    ********************************************************************************************************************************************************

    Intermission. hehe.

    Ok doing fine.. You should be about level 18 now with close to the

    following stats.

    Strength: 8 (bobble + ant might)Perception: 8 (bobble)Endurance: 7Charisma: 1

    Intelligence: 10 (bobble)Agility: 7 (bobble)

    Luck: 8 (lucky 8 ball)

    Barter: 70Big guns: 28Energy weapons: 74

    Explosives: 74Lockpick: 74Medicine: 82 (bobble)

    Melee weapon: 57Repair: 76 (bobble)Science: 80 (bobble)

    Small guns: 76Sneak: 70Speech: 86 (bobble/yew bear charm)Unarmed: 72

    Still lots of books to find, lots of bobble-heads to get. Doing good.

    **********************************************************************************************************************************************************

    ) Fast travel to the FARRAGUT WEST METRO STATION and head north. As youclimb a hill and get up on a main highway, look NE and you'll see abuilding with a big car poster on it. Go there to the CHRYSLUS BUILDING.

    ======================================57. CHRYSLUS BUILDING

    ======================================

    ) The building has of course, Super Mutants. Kill them and loot everything.Some items you'll find about. [NUKA-COLA QUANTUM], [GUNS AND BULLETS] inthe north reception area room with the Nuka cola machine. [PUGILISM

    ILLUSTRATED] in the top level lower offices in a bucket by Nuka colamachine. In the basement a [BIG BOOK OF SCIENCE] is in the west room ona metal shelf. Plus TONS of other items like grenades, ingredients, etc.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    35/77

    ) The Super Mutant Master in the LOWER OFFICES has a master key. Once youare finished exit the CHRYSLUS BUILDING and head NW. At the road followit north and it will swing around west into a huge Raider base, theBETHESDA RUINS. (The base is NW of the CHRYSLUS BUILDING)

    ======================================58. BETHESDA RUINS

    ======================================

    ) This is a huge Raider base, with lots of loot, and lots of Raiders. Startat street level and clear out the Raiders and loot them.

    ) Enter BETHESDA OFFICE WEST and repeat, clearing out the Raiders and takingthe loot. Items to watch out for.. [BIG BOOK OF SCIENCE] on the lobbydesk, Top floor behind crates near freezer is [MINI NUKE], [DEAN'S

    ELECTRONIC] under a desk in a wooden crate.

    ) Enter BETHESDA OFFICE EAST and repeat. Some items to look for.. 2nd level[LOCKPICK BOBBLE-HEAD], [MINI NUKE] near catwalk exit, first floor[CHINESE ARMY TRAINING MANUAL], and the Flamethrower raider holds a[US ARMY FLAMETHROWER MANUAL]. You can rest for 3 days and the Raiderwith the Manual will respawn. Go ahead and farm the Raider for a fewtimes, you'll reach level 19.. Raise Melee to 75, Repair to 80, andSneak to 75. Pick ADMANTIUM SKELETON as your perk. Get your big guns upto about 40+. You can always come back.

    ) Enter the BETHESDA UNDERWORKS where Ghouls reside. Kill them and find theloot [GROGNAK THE BARBARIAN], [MINI NUKE] hidden under wooden crate, and

    [TALES OF A JUNKYARD VENDOR] sitting on a bucket on a bench on the upperlevel.

    ) Leave the area and head north. As you head over the hills you will cometo a huge junkyard area. This is the SCRAPYARD.

    ======================================59. SCRAPYARD

    ======================================

    ) Not much to do here. Run about and you'll encounter DOGMEAT fighting someenemies. He usually kills them before you get there. You can make hima pet and have him as a follower, or if you like solo, send him off towait for you someplace safe. Hes great at finding things.

    ) In the NW part of the SCRAPYARD is a husk of a tour bus next to a redbox car. Inside is a ammo crate with [GROGNAK THE BARBARIAN], [GUNS ANDBULLETS], and [US ARMY FLAMETHROWER MANUAL].

    *** lots of Bus's here. Blow stuff up if you want ***

    ) Head east from the scrap yard towards a couple medium sized electricaltowers. On the other side of them is an abandoned building complex filledwith Raiders, the WHEATON ARMORY.

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    36/77

    ======================================60. WHEATON ARMORY

    ======================================

    ) Tons of Raiders about, like always kill them all and loot everything.Going in the Armory put on your radiation suit and take rad-x. More lootis inside, including a level 100 locked/science door. We will come backfor that later. Nothing else of importance yet.

    ) Leave the armory and head east. You'll go up a hill and if you look tothe South east you'll see a large factory and a water tower. There isalso an abandoned town south but there isn't anything there. Head towardsthe factory (has 3 smokestacks) and that is the CORVEGA FACTORY.

    ======================================61. CORVEGA FACTORY

    ======================================

    ) Before Heading into the factory, go south of the factory towards thebroken raised expressway. There is a orange truck and cab. Stand at thefront cab of the truck and face north, go about 8 steps and there is askeleton. Under the box next to it is the DRIVERS KEY. Enter the back ofthe truck and a couple Raiders will appear to ambush you. Kill them andloot the truck for [US ARMY FLAMETHROWER RECEIPE], [MINI NUKE], and

    [CHINESE ARMY TRAINING MANUAL] in the drivers locked footlocker.

    ) Head towards the CORVEGA FACTORY and behind the building is a dumpsterthat holds a [BIG BOOK OF SCIENCE]. You have to drop into it from therocks above. Exit and now you can enter the Factory.

    ) The Factory is filled with ants, but not the fire-breathing type. Killthem all (Deathclaw gauntlet works wonders) and loot everything. Items[LYING CONGRESSIONAL STYLE] on the front desk, [BIG BOOK OF SCIENCE]upstairs, and [DEAN'S ELECTRONICS] past the ant queen under some deadbodies.

    ) From the factory exit and head northeast. You will find VAULT 108.

    ======================================62. VAULT 108

    ======================================

    ) VAULT 108 houses some insane GARY clones. Kill them all and loot thevault. Some items are [PUGILISM ILLUSTRATED] in Living quarters on a

    counter, [NUKA-COLA QUANTUM] in Entrance area, and in the Cloning labis the [CHARISMA BOBBLE-HEAD], and [LYING CONGRESSIONAL STYLE].

  • 8/9/2019 Fallout 3: Walkthrough by eolsunder

    37/77

    ) Exit the Vault and head north up the hill towards the large buildingthat you see, the ROBOT REPAIR CENTER. Go ahead and bypass this for nowand keep going north to CANTERBURY COMMONS.

    ======================================

    63. CANTERBURY COMMONS======================================

    ) When you arrive in town you will see a good old fashion town showdownbetween the MECHANIST and the ANTAGONIZER. Watch the show and after theyare done talk to UNCLE ROE and he will give you the chance to help withthe problem. Also talk to him about the merchants and organizing them.You will be able to upgrade each traveling merchant for 700 caps to havebetter inventories. 2800 caps total. Make sure to do this, they willhave nice items should you buy from them in the future.

    ) Talk to the boy DEREK PACION to get more info on the ANTAGONIZER and theMECHANIST. Make sure to pickpocket him for a [GROGNAK THE BARBARIAN].Now find DOMINIC and MACHETE'S house in the town, inside you will find[DEAN'S ELECTRONICS] and the [HIGHWAYMAN'S FRIEND] tire iron. Head northto the ANTAGONIZER LAIR.

    ======================================64. ANTAGONIZER LAIR.

    ======================================

    ) Not much is in the ANTAGONIZER area except ants. Kill them and loot whatyou find, and find the ANTAGONIZER on her throne near the back. There isa [NUKA-COLA QUANTUM] next to it. Pass a speech check with her and shewill give you her ANTAGONIZER armor and change her ways. Head out andgo to the MECHANISTS home at the ROBOT REPAIR CENTER.

    ======================================65. ROBOT REPAIR CENTER

    ======================================

    ) Now head south to the ROBOT REPAIR CENTER. Some robots about kill themand loot. You will find a [NIKOLA TESLA AND YOU] on the conveyor belts,and in the mechanic's forge is a [NUKA GRENADE]. In the other part ofhis forge is a [LYING CONGRESSIONAL STYLE]. Talk to the MECHANIST andgive over the ANTAGONIZER armor and he will give you his PROTECTRON'SGAZE, a named laser pistol.

    ) Head back to CANTERBURY COMMONS and talk to UNCLE ROE to finish thequest.

    ) You should hit level 20 soon if not already. From now on you don't needto worry about picking every lock, hacking every computer, kill