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EZ-Mall guide logo George Abraham
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
ROOT CONCEPT
“Our design proposal would implement
technology and user-interface elements to communicate to the users their current location on the map.location on the map.
In addition to providing the physical location of the stores, we would further provide the
directions to the desired stores.”
Problems ez mall requirements
• The competitors product is an interactive map but could not determine the users current location.
Location awareness
• It provided only the physical location of the store but not the directions.
Provide store directions
• “Store history” feature limited and not intuitive.
List of favorite stores
COMPETITIVE ANALYSIS
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
intuitive.
• No allowance for creating a shopping list. Shopping List
• The map provided vanilla store information but nothing relating to sales, discounts.
Context aware promotions
• Users could interact with map only through the text portion of e-map.
Directly manipulate Interface
• Help is not provided for users while using the e-map.
Provide contextual help
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
interview statements
“In malls I search for stores based on product
type.”
“I feel the stores should be listed based on
product categories.”
REQUIREMENTS FROM INTERVIEWez mall requirements
Product based search
product categories.”
“As I said, I just look for stores where I want to go.”
“I already have stores in my mind, so I just need to see where they are located.”
“Being able to make a favorite list of stores and showing it on the map is very helpful.”
“User should be able to pan and zoom on the interactive map.”
Store based search
Provide directions to the store
Favorite List
Pan and Zoom on Map
interview statements
“The thing that I dislike the most about the mall
is that they just don’t tell me at times “YOU ARE
HERE”.
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
REQUIREMENTS FROM INTERVIEWez mall
requirements
“YOU ARE HERE” feature
“In a interactive map there should be some way of ranking the stores based on my preference.”
“It would be nice if I could get information regarding sales promotions at the stores.”
“It would nice if I can find my friends using this new mall guide.”
Personalized store listing
Sale Information
Find Friends
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
Affinity Diagram
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
1. Directions
2. User focus on the map in relation to mall
3. Store Listing Alphabetically and by Category
4. Store Information (Hours, Phone No, Sale Info)
EZ MALL GUIDE - REQUIREMENTS
Phone No, Sale Info)
5. Mall Layout (Pan and Zoom function)
6. Mall Information (Events, notifications)
7. Locate others within the mall
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper
prototypes)
Revisit Reqts.
Prototype Requirements
� “YOU ARE HERE” feature
� Provide store directions
� Product based search
� Store based search
� Provide contextual help� Provide contextual help
� Pan and Zoom on Map
� List of favorite stores
� Shopping List
� Context aware promotions (ex. Sale Information)
� Directly manipulate Interface
� Find Friends
$
++
1
2
Task 1
ATM
Upper level++
1
2 ATM
Escalator
X
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
? Store search
BEFORE
Task 1 Find a Godiva Store.
AFTER
? Store search
Family restroom
Restrooms
Elevator
$ $
Auto fill
1
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Revisit Reqts.
Pattern: Auto fill
Usability testing (paper prototypes)
?
1
BEFORE
?
AFTER
Task 2 Add stores to a list of
$
Store list
Product category
Favorite stores
Shopping list
EZ-Mall set-up
1
2
$
Store list
Product category
Favorite stores
Shopping list
EZ-Mall set-up
C
L
O
S
1
2
Pattern:
Slide out Menu
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Revisit Reqts.Usability testing (paper prototypes)
Add stores to a list offavorite stores.
?
Return to parking
Find-a-friend
Dining
Mall-Security
Store search
BEFORE
? Store search
Return to parking
Find-a-friend
Dining
Mall-Security
S
E
AFTER
Add Stores
1
2
Type store name +
STORE | PRODUCT | FAVORITE | SHOPPING
LIST CATEGORY STORES LIST
FAVORITESTORES
1
2
Pattern:
Module Tabs
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Revisit Reqts.Usability testing (paper prototypes)
?
BEFORE
?
Clear List Map
AFTER
Add Stores1 Type store name +
STORE | PRODUCT | FAVORITE | SHOPPING
LIST CATEGORY STORES LIST
FAVORITESTORES
Auto fill
1
+
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Revisit Reqts.Usability testing (paper prototypes)
?
BEFORE
?
Clear List Map
AFTER
Task 3 Find a medium priced
search
ALL > DINING
RestaurantsAmericanChineseCuban.Thai
search
ALL > DINING
RestaurantsAmericanChineseCuban.
STORE | PRODUCT | FAVORITE | SHOPPING
LIST CATEGORY STORES LIST
PRODUCTCATEGORY
Pattern:
Bread crumbs
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Revisit Reqts.Usability testing (paper prototypes)
Find a medium pricedThai restaurant.
?
ThaiThe bamboo club $$)Thai Bowl ($)Random Thai ($$$)
Food-courtsSnack Food and Eateries
1
BEFORE
?
.Thai
Thai Bowl ($)The bamboo club ($$)Random Thai ($$$)
Food-courtsSnack Food and Eateries
1
AFTER
Task 4 Find the nearest
$
$
$
12
ATM
ATM
ATM
1 2
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Revisit Reqts.Usability testing (paper prototypes)
Find the nearestATM.
BEFORE
? Store search
$
$
AFTER
? Store search
ATM
ATM
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper prototypes)
Revisit Reqts.
User comments post-usability Testing
�Cool Idea
�Very Useful
�Attractive Design
�Easy to use search functions
�Store Search, Restaurant Search, Browse by Category
�Straightforward commands
�Interesting Features
�Find a Friend, Sale Notifications, Favorite Stores
Root concept & Competitive
Analysis
Interviews &Affinity diagram
Flow Model Prototype Reqts. Usability testing (paper
prototypes)
Revisit Reqts.
SUMMARY OF CHANGESmap page menu page tab page
Show floor Info Once the menu is open, rename menu to CLOSE
Users found it tough to add store in the fav list. Use “Add” text or “+” symbol
Show Favorites on Map with “Heart Sign”
Change Shape of MAP and MENU: Make it semicircular and less
Price should be sorting factor for the list of restaurants of a semicircular and less
angularrestaurants of a particular cuisine
Blink the closest ATM/Restroom to user
Gray out toggle and zoom bar when menu is opened
Make tabs more prominent
Ability of expand out captions for icons & close expanded captions
Instead of “$” show “ATM”
Show the virtual keyboard