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ESTABLISHING
COMPUTATIONAL FLUID
DYNAMICS MODELS FOR
SWIMMING TECHNIQUE
ASSESSMENT
Matt Keys BEng (Hons)
School of Civil and Resource Engineering /
School of Sports Science, Exercise and Health
The University of Western Australia
This Thesis is presented for the degree of Doctor of Philosophy
At
The University of Western Australia.
April 2010
-ii-
Abstract
This thesis set out to create a three dimensional active computational fluid dynamics
model capable of assessing swimming techniques and enhancing an understanding of
the assessment capabilities of the model in practice.
Over the past century, numerous studies have measured the passive and active drag of
swimmers. Passive drag usually refers to the combination of pressure and viscous forces
on a rigid body moving at a constant velocity through water. Active drag is usually
described as the combined pressure and viscous forces acting on a swimming body
travelling at constant or varying velocities through water.
Due to the complexities in measuring active drag, the range of techniques used have not
provided any definitive conclusions regarding the accuracy of any single measurement
technique over another. More recently, an increased use of mathematical modelling has
sought to improve estimates and understanding of active drag. One such method is to
use Computational Fluid Dynamics (CFD), but to date simulations mostly have
considered passive drag and quasi-static studies using isolated segments.
This project focused on extending the technology by providing a full CFD simulation of
the entire human body during a normal swimming stroke. It was completed via the
following steps:
1. Setting up and validating a passive drag simulation of an elite swimmer.
2. Developing a mathematical algorithm for controlling the movements of the three
dimensional model within the CFD environment.
3. Subsequently, using the above models to simulate increasingly complex
movements in the sequence of:
• Dolphin kick underwater.
• Freestyle kick underwater.
• Freestyle kick near the water surface.
• Breaststroke kick underwater.
• Full freestyle stroke.
Abstract
-iii-
A CFD model capable of all these steps was developed and the model validations
revealed sufficient accuracies when analysing changes in active drag during swimming.
Hence, the study has advanced the quantitative understanding of how:
• The influence of segmental contribution to total drag and propulsion, while
underwater kicking and freestyle swimming; particularly the effects of ankle
flexibility and knee depth.
• The stroke symmetry in swimmers is related to the total stroke efficiency.
• The effects of different kicking techniques at the air-water interface to maximise
propulsion.
• Wave effects change the distribution of drag over the body by increasing the
drag to the upper sections of the body and decreasing it to the lower sections.
• The effect of segmental acceleration can act as a mechanism for developing
propulsive forces in different movement patterns.
• Specific propulsion mechanisms in the freestyle arm-stroke rely on underwater
pressure variations that are a result of precursor movements and the formation of
a wave around the body.
• The CFD modelling procedure has the ability to allow for changes in the input
variables and successfully trial different scenarios.
This research used a case study approach with a small group of elite swimmers. With
further advancements in kinematic data collection and a greater number of CFD
simulations, the amount of new information to be obtained can expand greatly.
-iv-
TABLE OF CONTENTS
Abstract....................................................................................................................ii
TABLE OF CONTENTS .......................................................................................iv
LIST OF TABLES................................................................................................viii
LIST OF FIGURES .................................................................................................x
Acknowledgments ................................................................................................xiv
Statement of Candidate Contribution ....................................................................xv
Chapter 1 Introduction......................................................................... 1
Background..............................................................................................................1
Statement of the Problem.........................................................................................3
Limitations...............................................................................................................4
Delimitations............................................................................................................4
Thesis Structure .......................................................................................................5
Chapter 2 Literature Review ............................................................... 6
Introduction..............................................................................................................6
Overview of Competitive Swimming Technique......................................................6
Kinematic Measurement............................................................................................9
Swimming Fluid Dynamic Theory (Hydrodynamics).............................................11
Passive versus Active Drag .....................................................................................19
CFD Theory.............................................................................................................30
CFD in Sport ...........................................................................................................34
Swimming CFD Studies..........................................................................................34
Summary................................................................................................................38
Chapter 3 Study 1- CFD Model Methodology and Passive Drag
Validation........................................................................................... 39
Introduction............................................................................................................39
Methodology..........................................................................................................41
Laser Imaging of a Swimmer ..................................................................................41
CFD Methodology...................................................................................................43
CFD Model..............................................................................................................46
Boundary Layer Modelling .....................................................................................48
Calibration/Validation of CFD Model.....................................................................48
Field Trials to Establish Swimmer’s Kinematics ....................................................53
CFD User Defined Functions ..................................................................................57
Contents
-v-
Shoulder Joint..........................................................................................................73
Flexible Joints..........................................................................................................74
Summary................................................................................................................75
Chapter 4 Study 2 - Dolphin Kick Underwater ............................... 77
Introduction............................................................................................................77
Methodology..........................................................................................................79
Results ...................................................................................................................80
Discussion..............................................................................................................83
Ankle Flexibility Effect on Propulsion....................................................................85
Conclusion .............................................................................................................88
Chapter 5 Study 3 - Freestyle Kick Underwater.............................. 89
Introduction............................................................................................................89
Methodology..........................................................................................................90
Results ...................................................................................................................92
Discussion..............................................................................................................96
Overall Freestyle Kick Review ...............................................................................96
Left and Right Side Comparison .............................................................................97
Comparison Between Freestyle and Dolphin Kicks................................................99
Conclusion ...........................................................................................................101
Chapter 6 Study 4 - Freestyle Kick at Water Surface................... 102
Introduction..........................................................................................................102
Methodology........................................................................................................103
Results .................................................................................................................104
Discussion............................................................................................................109
Passive Drag Comparisons....................................................................................109
Overall Comparisons of Active Drag ....................................................................113
Left Side Segment Comparison.............................................................................115
Left versus Right Side Comparison.......................................................................116
Conclusions .........................................................................................................117
Chapter 7 Study 5 - Breaststroke Kick Underwater ..................... 118
Introduction..........................................................................................................118
Methodology........................................................................................................119
Kinematic Data......................................................................................................120
CFD Variables.......................................................................................................122
Results .................................................................................................................123
Contents
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Discussion............................................................................................................128
Video Comparisons ...............................................................................................128
Overall Active Drag ..............................................................................................128
Body Component Forces .......................................................................................130
CFD Parameter Sensitivity ....................................................................................130
Conclusion ...........................................................................................................131
Chapter 8 Study 6 - Full Freestyle Stroke at Water Surface........ 132
Introduction..........................................................................................................132
Methodology........................................................................................................134
Kinematic Data Collection ....................................................................................134
Kinematic Data to Virtual Skeletal Movement Equations ....................................134
Average Velocity Estimation ................................................................................135
Temporal Data.......................................................................................................136
CFD Mesh Sensitivity ...........................................................................................136
Results .................................................................................................................137
Discussion............................................................................................................142
Overall Drag and Propulsion .................................................................................142
Feet Force Profile ..................................................................................................143
Trunk Force Profile ...............................................................................................146
Arms Force Profile ................................................................................................147
Wave Influence......................................................................................................149
CFD Sensitivity .....................................................................................................151
Conclusion ...........................................................................................................154
Chapter 9 Conclusions, Summary and Future Research
Directions ......................................................................................... 155
Summary..............................................................................................................155
Study 1...................................................................................................................155
Study 2...................................................................................................................156
Study 3...................................................................................................................156
Study 4...................................................................................................................157
Study 5...................................................................................................................158
Study 6...................................................................................................................158
Conclusions .........................................................................................................159
Study 1...................................................................................................................159
Study 2...................................................................................................................159
Study 3...................................................................................................................160
Contents
-vii-
Study 4...................................................................................................................160
Study 5...................................................................................................................161
Study 6...................................................................................................................161
Future Research Direction ...................................................................................163
Study 1...................................................................................................................163
Study 2...................................................................................................................163
Study 3...................................................................................................................164
Study 4...................................................................................................................164
Study 5...................................................................................................................164
Study 6...................................................................................................................165
References............................................................................................................166
Appendices ..........................................................................................................178
Appendix A - Propulsion and Drag Plots ............................................................178
Dolphin Kick Comparison.....................................................................................178
Appendix B - Graphic Plots.................................................................................182
Dolphin Kick Underwater .....................................................................................182
Freestyle Kick........................................................................................................184
Freestyle Kick Near Water Surface.......................................................................186
Breaststroke Kick ..................................................................................................188
Full Freestyle Stroke .............................................................................................192
-viii-
LIST OF TABLES
Table 3-1 – Steady glide drag results and test data. 50
Table 3-2 – Steady glide results with boundary layer mesh included. 50
Table 3-3 – Comparison of passive drag values from Bixler et al. (2007) study. 52
Table 3-4 – Digitised points and corresponding initial coordinates on scanned model. 63
Table 3-5 – Joint centres and calculated initial coordinates from scanned model. 64
Table 3-6 – Rigid segment lengths from scanned model. 65
Table 4-1 – Kinematic data for dolphin kick techniques. 79
Table 4-2 – Average momentum (Ns) reduction in swimmer through 1 s of swimming. 80
Table 5-1 – Descriptive kinematic variables for the freestyle kick. 90
Table 5-2 – Temporal phases of the freestyle (flutter) kick. 90
Table 5-3 – Comparisons between total and segment momentum changes for the
underwater dolphin kick and freestyle kick at 2.18 m/s. 92
Table 5-4 – Average momentum (Ns) change in swimmer through 1s of kicking. 95
Table 5-5 – Average momentum (Ns) change in swimmer through 1s of kicking. 95
Table 5-6 – Total & segment momentum changes for left & right kick cycles at 2.18 m/s.
98
Table 6-1 – Points of interest in the freestyle (flutter) kick. 104
Table 6-2 – Differences in passive drag on body components when fully submerged
compared to near-surface. 105
Table 6-3 – Differences in momentum per second (Ns/s) created for fully submerged and
near-surface simulations. 106
Table 6-4 – Passive drag on swimmers at various depths - extracted from a towing study
by Lyttle (1999). 109
Table 6-5 – Velocity and acceleration variations at critical points in a wave cycle. 111
Table 7-1 – Critical temporal points throughout the breaststroke kick. 120
Table 7-2 – Length error from VICON data (cm). 121
Table 7-3 – Alternative turbulence and discretisation models trialled. 122
Table 7-4 – Momentum change during the breaststroke kick cycle. 123
Table 7-5 – Comparison of underwater breaststroke kick with underwater freestyle and
dolphin kick simulations at 1.5m/s. 123
Table 8-1 – Critical temporal points through a full freestyle stroke cycle. 136
Tables
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Table 8-2 – The momentum (Ns) changes in the swimmer from the full freestyle stroke
simulation over one full stroke cycle. 137
Table 8-3 – Timing for the temporal phases of the left and right arms through the
freestyle stroke. 147
-x-
LIST OF FIGURES
Figure 3-1 - Flow chart detailing the stages of model development. 41
Figure 3-2 - Laser scanned images of the subject for passive drag and lower body
motion simulations. 42
Figure 3-3 - Laser scanned images of the subject for full stroke simulations. 43
Figure 3-4 - Overview of the fully submerged streamlined glide model. 44
Figure 3-5 - Overview of the surface model simulations. 45
Figure 3-6 - The triangulated mesh surrounding the head. 47
Figure 3-7 - The triangulated mesh surrounding the hands. 47
Figure 3-8 - Towing testing set-up used for the passive drag measurement (Lyttle,
1999). 50
Figure 3-9 - Sample kinematics from underwater dolphin kicking trial. 54
Figure 3-10 - Sample kinematics from full freestyle stroke trial. 55
Figure 3-11 - Measurement points used to collect freestyle kinematic data. 56
Figure 3-12 - The joints used and the fixed lengths maintained for the 2D trial. 58
Figure 3-13 - Breakdown of each limb into a rigid body rotating around joint centres. 59
Figure 3-14 - From the field trials at each point in time; x, y, z co-ordinates are recorded
for each monitoring point. From these, the joining vector and amount of twist in the
segment can be determined. 60
Figure 3-15 - Details how co-ordinates are then transferred into a set of polar rotational
angles with time. 60
Figure 3-16 - Comparisons of measured and calculated coordinates for the right ankle.
66
Figure 3-17 - Comparisons of measured and calculated coordinates for the right wrist.
66
Figure 3-18 - Average length to measured digitised length for the right forearm. 67
Figure 3-19 - Average length to measured digitised length for the right calf. 67
Figure 3-20 - Comparison of mathematical fitted curve with actual measured θxz angle
for the left calf. 68
Figure 3-21 - Comparison of mathematical fitted curve with actual measured θy angle
for the left calf. 68
Figure 3-22 - Each node point is referenced back to the predecessor joint to identify its
motion. 72
Figure 3-23 - The double ball and socket joint arrangement for the shoulder. 74
Figures
-xi-
Figure 4-1 - Angle of rotation measurement positions. 80
Figure 4-2 - Combined pressure and viscous drag forces over entire body for one full
cycle. 81
Figure 4-3 - Combined pressure and viscous drag forces at the knees for one full cycle.
81
Figure 4-4 - Sample pressure plot output of the CFD model. 82
Figure 4-5 - Velocity changes through kicking cycle. 83
Figure 4-6 - Net thrust graph highlighting effects of ankle flexibility on propulsion. 86
Figure 4-7 - Net thrust graph highlighting effects of ankle flexibility on propulsion
created by the feet. 87
Figure 4-8 - Net thrust graph highlighting effects of ankle flexibility on the propulsion
created by the total body. 87
Figure 5-1 - Total force curve for all body parts combined. 93
Figure 5-2 - Force curves for left and right leg components separately. 93
Figure 5-3 - Force curves for the left and right feet. 94
Figure 5-4 - Feet and knee drag/propulsion curves for the freestyle kick cycle. 94
Figure 5-5 - Sample picture displaying levels of flow velocity and their vector
directions. 95
Figure 5-6 - Velocity comparison for freestyle kick kinematic data. 96
Figure 5-7 - Graph of the cumulative momentum loss for each kicking scenario at a
velocity of 2.18m/s. 99
Figure 6-1 - Example of output from the CFD simulation detailing the surface deviation
over the body as well as velocity vectors. 105
Figure 6-2 - Comparison of the total net force on the swimmer for submerged and near-
surface simulations. 106
Figure 6-3 - Comparison of the left foot net force on the swimmer during submerged
and near-surface simulations. 107
Figure 6-4 - Comparison of the left calf net force on the swimmer during submerged
and near-surface simulations. 107
Figure 6-5 - Comparison of the right foot net force on the swimmer during submerged
and near-surface simulations. 108
Figure 6-6 - Comparison of the right calf net force on the swimmer during submerged
and near-surface simulations. 108
Figure 6-7 - The wave profile around the swimmer at 2m/s. 111
Figures
-xii-
Figure 6-8 - Critical points through the wave cycle (Barltrop & Adams, 1991). 111
Figure 6-9 - Detailing the wave profile length during the freestyle kick. 113
Figure 6-10 - Left foot rising above the water surface at 0.35s. 116
Figure 6-11 - Right foot emerging from the water at the top of the cycle at 0.21s. 117
Figure 7-1 - Comparisons of calf lengths calculated from the VICON kinematics
throughout the stroke. 121
Figure 7-2 - Comparisons of the breaststroke 3D simulation and actual underwater
footage of the kicking pattern used by the tested subject. 124
Figure 7-3 - Cumulative momentum loss throughout the breaststroke kick cycle. 125
Figure 7-4 - Total body force throughout the breaststroke kick cycle. 125
Figure 7-5 - Forces on the upper body and hip segments throughout the breaststroke
kick cycle. 126
Figure 7-6 - Forces on the thigh and knee segments throughout the breaststroke kick
cycle. 126
Figure 7-7 - Forces on the calf, ankle and feet segments throughout the breaststroke
kick cycle. 127
Figure 7-8 - Comparisons between various turbulence and discretisation parameters
from 1.9 to 2.5s. 127
Figure 7-9 - Displacement, velocity and acceleration data for the left ankle. 129
Figure 8-1 - The air bubbles surrounding a swimmer at the start of a 50m event. 133
Figure 8-2 - Velocity of the centre between the left and right iliac crests through the
freestyle stroke. 135
Figure 8-3 - The overall forces on the swimmer throughout the freestyle stroke. 138
Figure 8-4 - The forces on the right and left legs throughout the freestyle stroke. 138
Figure 8-5 - The forces on the trunk, right and left arms throughout the freestyle stroke.
139
Figure 8-6 - Pressure contours when maximum net force occurs during a stroke. 139
Figure 8-7 - Comparison of left leg foot positions with propulsive forces. 140
Figure 8-8 - The left foot coming out of the water during motion analysis testing. 141
Figure 8-9 - The left foot coming out of the water during the simulations. 141
Figure 8-10 - Comparison of left and right ankle joint plantar/dorsiflexion angles
throughout the freestyle stroke cycle (using a 6 beat kicking pattern). 144
Figure 8-11 - Angle of the upper trunk to the horizontal throughout the stroke. 146
Figure 8-12 - Static pressure contours showing the wave shape around the swimmer.149
Figures
-xiii-
Figure 8-13- Pressure below the body at various times along the length of the body. 151
Figure 8-14 - Comparisons of coarse and fine mesh simulations. 153
Figure 8-15 - Comparisons of time averaged coarse and fine mesh simulations. 153
Figure A-1 - Comparison of drag forces on the body during dolphin kick. 178
Figure A-2 - Comparison of drag forces on the hips during dolphin kick. 178
Figure A-3 - Comparison of drag forces on the thighs during dolphin kick. 179
Figure A-4 - Comparison of drag forces on the knees during dolphin kick. 179
Figure A-5 - Comparison of drag forces on the calves during dolphin kick. 180
Figure A-6 - Comparison of drag forces on the ankles during dolphin kick. 180
Figure A-7 - Comparison of drag forces on the feet during dolphin kick. 181
-xiv-
Acknowledgments
The author is most appreciative of Dr Andrew Lyttle who spent many late nights
digitising the kinematic data, organising the swimmers and sharing all his extensive
knowledge of biomechanics needed to complete this project. He was also the driving
force behind the Western Australian Institute of Sport (WAIS) becoming involved in
this area of study and providing the necessary funding for its completion. Thanks also
must go to Martin Fitzsimons and Steve Lawrence from WAIS for continually
supporting and resourcing this project.
I am also fortunate to have benefited from Prof Liang Cheng’s knowledge and
understanding of Computational Fluid Dynamics, and for gaining the support of the
Civil Engineering department for the study.
Thanks too, to Prof Emeritus Brian Blanksby for all his advice and wisdom that enabled
the study to be trouble free, combined with the best lesson in English I have ever
received.
To Jay Davies, the person who originally convinced both myself and Andrew Lyttle that
this study could be possible, and was an area of research that should be developed.
To the swimmers who provided kinematic data and 3D digital scans, thankyou
sincerely.
-xv-
Statement of Candidate Contribution
I certify that, except where references are made in the text to the work of others, the
contents of this thesis and the development of the computation fluid dynamics models
are original and have not been submitted to any other university. The thesis is the result
of my own work.
Matt Keys
April, 2010
-1-
Chapter 1
Introduction
Background
The aim of the study was to develop and validate three dimensional active motion
Computational Fluid Dynamics (CFD) models of a swimmer during a full stroke to
understand better the fluid flow around the body, and to calculate the active drag and
propulsion forces.
Elite level swimming techniques at present generally are derived from a mix of natural
genetics, feel for the water, knowledge from experienced coaches, and trial and error
methods. Although these techniques are considered to be highly efficient, little is known
from a hydrodynamic view point as to what makes any one technique faster than
another. Another unknown factor is the percentage of propulsion or drag that is created
by each of the body segments at various stages throughout a swimming stroke.
Current research in this area has incorporated either one, or a combination of, the
following methods to estimate the drag/propulsion effects and flow patterns:
• Physical testing using force plates, drag lines or towing devices.
• Analysis and numerical modelling of recorded flow lines and vortex patterns
measured by injecting dye or Particle Image Velocimetry (PIV) methods, based
on swimmers in a test pool or swimming flume.
• Entirely numerical modelling using estimations of drag and inertia effects on
shapes similar to those of human limbs.
Chapter 1 - Introduction
-2-
Each of these systems has provided valuable information and partially provided some
empirical data concerning some of the many questions raised. However, due to their
inherent limitations and the highly complex fluid flows around the irregularly shaped
human form that is always changing shape and position, none of these techniques have
been able to provide a full understanding of what is actually occurring throughout a full
swimming stroke cycle.
CFD is the science of predicting fluid flow, heat and mass transfer, chemical reactions,
and related phenomena by numerically solving the set of governing mathematical
equations based on conservation of mass, momentum, energy, turbulence and species.
The field of Engineering has used CFD to analyse fluid flow around and through objects
to optimise design and performance. Together with the advancement of computer speed
over the past decade, it has enabled CFD to model increasingly complex systems. Of the
CFD methods that have been developed, this study utilised the finite volume method
(FVM) in which the domain is discretised into a finite set of control volumes or cells. A
commercial suite of CFD software (FLUENT, Fluent Inc., Lebanon, NH) was used as a
basis from which to develop the CFD models. Further complexity was added by
developing User Defined Functions (UDFs) to move and re-mesh the cells to represent
the movements of the swimmer during stroking.
Validation of any numerical modelling is important. When features are continuously
added to a CFD model, it is necessary to quantify the accuracy of each parameter in
relation to the resultant output. As outlined above, the capability to empirically measure
the active drag and propulsive effects on each segment of a swimmer’s body while in
full stroke is not currently possible. Modern assessment procedures such as PIV can
provide some degree of validation due to the location and size of vortices that may be
created, although PIV usually provides only a 2D output. The best current method
available for validating active drag models is to initially validate the passive drag model.
In addition, the forces generated throughout the stroke were compared with the
acceleration and deceleration of the body from the actual kinematic data.
It was not the intention of this study to provide an exact simulation of a given swimmer
during full swimming but to provide the backbone methodology to eventually reach this
goal. With the improvement in three dimensional kinematic data collection, increased
Chapter 1 - Introduction
-3-
knowledge of surface roughness, and as more advanced fluid dynamics turbulence and
boundary models become available, this initial foray into developing a CFD
methodology for swimming can be updated to provide greater accuracy in assessing the
actual drag and propulsion. Hence, this study aimed to develop a reasonably accurate
CFD model, to provide significant and additional foundational knowledge about
swimming technique, that would not be substantially affected by any relatively minor
current limitations.
Most research to date has listed drag as a positive value. However, throughout this
report, any force in the direction of body travel is referred to as propulsion and given a
positive value. Any force that is opposite to the direction of travel is referred to as drag,
and given a negative value. This allows conventions to be maintained within the same
reference frame, similar to the way displacement and velocity are measured.
Statement of the Problem
The major purpose of this thesis was to develop a three dimensional CFD model
utilising the commercial CFD software, FLUENT, in order to estimate the active drag
and propulsion on a swimmer throughout an entire stroke; and evaluate the accuracy of
the model by validating it against known measured data. More specifically, the studies
sought to investigate the use of the tool in the following areas:
1 - Passive drag on a streamlined swimmer.
2 - Active drag/propulsion generated by a swimmer conducting a dolphin kick
underwater.
3- Active drag/propulsion generated by a swimmer conducting a freestyle kick
underwater.
4 - Active drag/propulsion generated by a swimmer conducting a freestyle kick at the
surface of the water.
5 - Active drag/propulsion generated by a swimmer conducting a breaststroke kick
underwater.
6 - Active drag/propulsion generated by a swimmer conducting a full freestyle stroke at
the surface of the water.
Chapter 1 - Introduction
-4-
Limitations
Analysis in the aquatic environment is more complex than on land. Kinematic motion
analysis in water is a problematic area. The data obtained from measuring 2D
movement patterns with a swimmer completely submerged is less error-prone than the
3D kinematics of a swimmer at the surface. The small difficulties in deriving this data
would affect the absolute values of the model output but would have little impact on the
creation of a methodology for measuring active drag and propulsion. With the improved
measures of 3D kinematics, the accuracy of the computer simulated models would
continue to improve.
Computational Fluid Dynamics is a developing area and is becoming more accurate and
understood with time, and increased computing processing power. Results emanating
from these simulations are not exact replications of the real world, but are the most
accurate currently available. Best practice from industries such as aeronautical,
automotive and the offshore industry would be followed to ensure that these errors are
minimised.
Delimitations
This project was delimited to the set swimming skills listed above under the aims of
research, for individuals of similar body shape and technique styles as used by the test
swimmer in each study. This was performed in an attempt to control the related
influences of active drag that differences in kinathropometry, gender and swimming
technique may produce.
Chapter 1 - Introduction
-5-
Thesis Structure
This thesis is organised as follows:
Chapter 1 introduces the background to the thesis indicating the aims and general
understanding behind the study.
Chapter 2 reviews the many ways active and passive drag are currently measured during
the swimming stroke and an introduction to current status of CFD research in the area.
Chapter 3 outlines the methodology used in setting up the CFD models and a basis for
validating the initial model against known passive drag test results. An understanding of
the principles involved in setting up the motion algorithm for two dimensional and three
dimensional motions is also outlined.
Chapters 4 to 8 detail the use of the CFD methodology outlined in Chapter 3 on various
swimming skills or combination of skills, with the analysis degree of complexity
increasing with each chapter.
Chapter 9 summarises the thesis, indicates the advantages and disadvantages of using
this approach, lists the initial results from the swimming techniques that were analysed
as well as future research to further advance the level of knowledge in this area.
-6-
Chapter 2
Literature Review
Introduction
A complex interaction of forces exist as swimmers move through the water. To date,
understanding the exact mechanisms surrounding the creation of propulsion and
minimising active drag during swimming is unresolved. The three options by which to
increase swimming velocity are: to increase the total propulsive forces; minimise the
total resistive forces; or a combination both. For coaches and sports scientists to
effectively apply technique changes via these options; a thorough knowledge of the
mechanisms for propulsion generation and drag force development is essential.
Overview of Competitive Swimming Technique
Components of the race
Competitive swimming events at Olympic level are restricted to the four strokes of
freestyle (alternatively known as front crawl), butterfly, backstroke and breaststroke.
The indoor events range from 50m to 1500m which are all conducted in a standard 50m
long pool. Freestyle, Breaststroke and Butterfly races all start from a standing position
on a starting block located at the edge of the pool. After diving into the pool to start the
race, the swimmer holds a streamlined position under the water. This position is
characterised by fully extended legs, feet flexed, arms fully extended overhead with
hands overlapping, and the head between the arms. In freestyle and butterfly, swimmers
can then perform a number of dolphin kicks or freestyle kicks while moving to “break
out” at the surface of the water whereupon they begin the full stroke. Breaststroke
Chapter 2 - Literature Review
-7-
swimmers are permitted to utilise a single dolphin kick followed by an underwater
breaststroke arm stroke and kick during the underwater phase. Footage of the 2008
Australian Olympic Trials shows that the winner of the 50m freestyle spent the first
1.12 s getting the entire body off the starting block and into the water, then completed
four dolphin kicks over 1.16 s before the “break out” to start swimming. The first full
arm stroke was completed after a total of 2.72 s in a race completed in less than 22 s.
The entire glide time without any kicking was less than 0.2 s and the total amount of
glide plus kicking time was 1.16 s. Therefore, these sections of the event make up 0.9%
and 5.2% of the race, and the swimming component made up over 87%. The remainder
of the time was spent in the air or during the “breakout” stroke. These ratios would vary
between the different strokes, event length and experience levels. A full description and
variations in kick patterns can be found in Maglischo (2003) but a brief summary is
given below of the three main styles of kick and the freestyle stroke.
Underwater kicking- dolphin, freestyle, breaststroke
Three main kicking techniques are used in competitive swimming. Traditionally, the
freestyle kick is used during freestyle and backstroke events, the dolphin kick is used
during butterfly events and the breaststroke kick is used during the breaststroke events.
There have been occasional attempts, even at the Olympic Games, to use a dolphin kick
near the end of a freestyle event to help maintain momentum and timing. The dolphin
kick commonly is used in both the freestyle and backstroke events after the start and
turns while the swimmer is fully submerged and in a streamlined position.
Freestyle kick
The freestyle kick consists of alternating diagonal sweeps of the legs with the downbeat
of one taking place during the upbeat of the other. The primary directions of the kicks
are up and down. The downbeat is a movement that begins with the flexion at the hip,
followed by extension at the knee. The swimmer flexes the leg slightly at the knee and
pushes down with the thigh at the hip. At this point the foot reaches the top of its path
and its maximum plantar flexion. In a wave-like-motion, the thigh moves down first,
followed by the calf and then the foot trailing until the leg straightens out below the line
of the body with the ankle flexion decreasing. The upbeat overlaps the end of the
downbeat as the thigh begins its path upwards by creating slight hyper-flexion in the
Chapter 2 - Literature Review
-8-
knee. The calf and foot then follow the thigh in an upward path until the thigh is
approximately horizontal; the calf and foot continue to move upwards until returning to
the top of the swept path. During sprinting, swimmers usually perform six kicks (three
left and three right) for each complete arm cycle. During longer events, swimmers may
reduce the number of kicks per cycle to four or two, to try and save energy and improve
efficiency.
Dolphin kick
During the dolphin kick, the legs move synchronously through an upbeat and downbeat
similar to those of the freestyle kick. A major difference between the dolphin and
freestyle kicks is the ability of the pelvic region to be included in the wave-like-motion.
The downbeat begins with a downward press of the pelvic region initially followed by
the thighs, calves and feet. This additional body component allows greater force and
motion of the lower limbs which some consider enables them to generate greater
propulsive force.
Breaststroke kick
The breaststroke kick is very different from the freestyle and dolphin kicks. The phases
of the kick are the recovery, the out-sweep, the catch, the in-sweep, and the lift and
glide. The kick cycle begins with the feet and lower legs recovering forward from a
fully extended position. As they are flexed towards the buttocks, the feet are dorsi-
flexed and swept outwards as well as forward until they are outside the shoulders and
facing back. This is where the catch takes place, a position where a swimmer begins to
apply propulsive force in the initial stages of the cycle. From the catch, swimmers
sweep the legs outwards and back inwards in a circular motion by extending the thighs
and calves simultaneously, until they are completely extended at the knees, and
together. From there, the legs are fully extended in alignment with the body and are held
in a streamlined position until the next kick begins.
Freestyle stroke overview
One stroke cycle of freestyle (alternatively known as front crawl) consists of right and
left arm-strokes, and a varying number of kicks as mentioned above. The underwater
section of the arm-stroke can be divided into five distinct phases: the entry and stretch,
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down-sweep, catch, in-sweep and up-sweep followed by an above-water arm recovery.
The hand entry and stretch of one arm increases the streamlining of the body during the
final propulsive phases of the opposite arm. This occurs when the arm is extended
above and in front of the head, and does not generate propulsion. The down-sweep is
usually also non-propulsive as it occurs when the hand and forearm move down to a
sufficiently deep position in the water with the undersides of the upper arm, forearm and
palm of the hand facing backwards to begin the catch. The catch is the phase when the
hand moves backwards and slightly outwards away from the body applying propulsive
force. The in-sweep then follows with the hand continuing to move backwards relative
to the body, and also inwards until the forearm and hand are below the body of the
swimmer. From there, the up-sweep begins with the swimmer continuing to move the
arm and hand, backwards and upwards towards the thigh before exiting the water. There
are also a number of differences in the arm recoveries of swimmers which do not create
propulsion but is thought to improve balance, timing and better body positioning for the
next arm stroke.
Kinematic Measurement
Traditional motion analysis in sports biomechanics has involved the use of video based
(2D and 3D) motion analysis, and 3D opto-reflective (both passive and active) systems
(such as Vicon, Motion Analysis, etc.). The opto-reflective systems are regarded as the
gold standard in biomechanical motion analysis. Typically, the video based systems
have been used in field settings for deriving kinematics, while the more complex and
expensive opto-reflective systems tend to be laboratory based. Richards (1999) reported
a root mean square error of between 0.1 and 0.2cm in opto-reflective systems when
predicting a 50cm distance. More recently, Elliott, Alderson & Denver (2006) showed
that video systems produced larger errors in measuring a known elbow
flexion/extension angle when compared with opto-reflective systems. The accuracy of
video based analysis is heavily influenced by factors such as the number of cameras
used, positioning of the cameras, the type of movement patterns analysed, the size and
quality of the image space to be calibrated, and methods of calibration. Hence, reported
video based errors in these comparison studies are likely to be minimised when
compared with typical field-based situations in which manual digitising of video is
used.
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Advances such as the advent of micro-electro-mechanical (MEMS) technology, there
has also been a proliferation of small, highly accurate and low drift inertial sensors. The
potential for of this newer motion analysis technology has attracted a large amount of
interest and its use has become increasingly widespread in biomechanics and
biomedical community (Giansanti, 2003; Ohgi, Ichikawa, Homma & Miyaji, 2003;
Cutti, Giovanardi, Rocchi & Davalli, 2006; Godwin et al., 2006; Cutti et al., 2008).
The use of 3D accelerometers in technique analysis have been applied in swimming for
single or dual segment analysis, and achieved good correlations with video-derived data
(Ohgi et al., 2003; Ichikawa, Ohgi, Miyaji & Takeo, 2006). However, the constrained
nature of these types of movement patterns allows the accelerometer output to be
optimised based on expected paths of motions. Unfortunately, the use of accelerometers
alone for the reconstruction of full body joint kinematics has been found to be
insufficient (Giansanti, 2003).
Independent analyses of the static and dynamic errors for complete inertial units have
displayed results that are within the manufacturer’s specifications (RMS error of 2-3°,
depending on the inertial sensor), with lower errors being recorded at lower movement
speeds (Cutti et al., 2006; Godwin et al., 2006). These errors are larger than those
typically reported for optical movement analysis systems based on infrared cameras (eg.
VICON) (Cutti et al., 2006). However, the results are likely to be comparable to field
testing 3D video motion analysis using manual digitising methods. Cutti et al. (2008)
further determined that the inertial sensor units reported similar results to a concurrent
Vicon analysis when using the same upper body anatomical calibration protocol.
Motion analysis in the aquatic environment is especially challenging and the use of
opto-reflective motion analysis in the pool is not feasible. Likewise, there are significant
technical hurdles to overcome prior to incorporating a full body inertial sensor system
as a non-invasive method of obtaining accurate kinematic information. This also would
require the ability to transfer the output of the inertial sensor results to an anatomically
based kinematic model. Even manual video based motion analysis is complicated by the
swimmer moving through two different mediums of air and water; refraction
considerations in the underwater footage and surface turbulence obscuring body
landmarks.
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Swimming Fluid Dynamic Theory (Hydrodynamics)
The two main effects governing the force of a fluid at any point on an object are
pressure, which acts perpendicular to the surface; and shear stress, which acts parallel to
the surface at the point (Gerhart, Gross & Hochstein, 1992). It is the integral of these
pressures over an entire object that culminates in the overall force on an object:
∫ ∫+−= dAtdAnpF wˆˆ τ
r
where n and t are unit vectors, perpendicular and tangential to the surface at each
location; and p and τw are the pressure and shear stress, respectively. Determining the
pressure and shear stress at each point over an entire body is not a simple procedure.
Hence, simplified methods have been established to enable a quicker, but not always
accurate, estimation of the total force on an object.
Fluid force equation
The force in each direction on a body with respect to time is best described using
Morrison’s equation (Barltrop & Adams, 1991; Techet, 2004), which is a combination
of inertial and drag terms:
||2
1)( UAUCUVCtF dm ρρ += &
inertial term drag term
where ρ is the density of the fluid, U is the velocity of the object relative to the fluid,
U.|U| is utilised to maintain the direction of velocity, A is the area of the object in the
direction of the force, V is the volume of the object, and Cm and Cd are the inertial and
drag coefficients, respectively. This equation also can be adapted for rotation by
substituting rotational variables for the translational variables.
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Coefficient of drag and inertia
Morrison’s equation is highly dependent on the two coefficients that are used, namely
Cd and Cm. Any error in these values would directly translate into an error in the overall
forces on an object. For many common shapes, values for these coefficients have been
calculated through experimental testing. The drag coefficient has been found to vary
significantly, depending on the velocity and density of the fluid that surrounds it, and
both coefficients vary with the size and shape of the object. In swimming, Cd has been
reported to be between 0.65 and 0.75 for a swimmer in the most streamlined position at
the surface (Havriluk, 2005), and the drag coefficient of a submerged human body was
estimated to be ~0.30 (Bixler, Pease & Fairhurst, 2007). Recently, Vennell, Pease &
Wilson (2006) confirmed that the drag coefficient varies with velocity for the human
body. This relationship is not traditionally considered in swimming research, but fluid
mechanics commonly refers to the drag coefficient varying with shape, surface
roughness, velocity, and viscosity.
The two distinct conditions of flow around a body are referred to as ’laminar’ and
‘turbulent’. Laminar flow is characterised by smooth motion of fluid in ‘layers’.
Turbulent flow is characterised by the random three-dimensional motion of the fluid
particles superimposed on the mean motion (Gerhart et al., 1992). For the same ratio of
velocity, density, size and viscosity of an object in a fluid, it was found that the drag
coefficient and whether flow is laminar and/or turbulent were similar. The Reynolds
number was developed to assist with these comparisons.
Reynolds number
The Reynolds number which defines the magnitude of the inertial to the viscous forces
on the flow particles acting on a body can be calculated by
µ
ρUL=Re
where, ρ is the fluid density, U is the body’s velocity; L is the characteristic length of
the object in the direction of the flow and µ represents a constant known as ‘viscosity’
(Gerhart et al., 1992).
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Laminar versus turbulent flow in swimming
For a smooth, flat plate with no surface irregularities, the transition from a laminar to a
turbulent flow occurs at Reynolds numbers of 5×105. Therefore, at a velocity of about
2.5 m/s, which is common during the streamline phase of starts and turns, only about
20cm of the body length (i.e. only the hands) remains in a laminar flow. That is
assuming that this transition occurs at the same Reynolds number, if not lower, for the
human body in a streamlined position. ‘Skin roughness’, which depends on the height
and shape of irregularities on the surface, influences the amount of random motion of
fluid particles and causes the transition to occur even earlier under real conditions.
Transition also occurs at even lower Reynolds numbers in decelerating flow, as is the
case for gliding bodies, than for bodies moving with a constant velocity (Gerhart et al.,
1992). Thus, it can be concluded that, for the ranges of Reynolds number corresponding
to when the human body is gliding in competitive swimming, turbulent flow is
dominant along almost the whole length of the swimmer. During active swimming, the
majority of the body is accelerating and decelerating in a turbulent flow. Thus, any
conventional simplifications of fluid forces on a body need to be treated with caution.
Components of drag used in swimming
Traditionally, swimming research has adapted these concepts by separating the forces
on a body into the three categories of ‘friction’, ‘pressure’ and ‘wave effects’
(Karpovich, 1933). Alternative terms are ‘skin drag’, ‘form drag’ and ‘wave drag’,
respectively.
Friction (or skin drag)
Frictional resistance or ‘skin drag’ is the contribution to the drag that exists due to the
presence of the shear stress applied by the fluid. Decreasing roughness to create a
smoother surface decreases the amount of the frictional resistance for a body.
Shaving hair off the body and legs, but not the forearms where drag is beneficial for
propulsion, can reduce frictional drag. Previous studies have reported between 21% and
23% reduction in the physiological cost at maximal swimming velocities when
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compared to an unshaven condition (Sharp, Hackney, Cain & Ness, 1988). Wearing a
latex cap, and tight swim suits made of a sheer fabric with minimal seams and edges,
have been suggested as other methods of reducing frictional drag (Rushall, Holt,
Sprigings & Cappaert, 1994). Previous studies have estimated that a typical female
competitive swimming suit worn in the 1970s adds approximately 9% to the total body
drag, as calculated from towing trials with and without a swimming suit (Van Manen &
Rijken, 1975).
Quantifying the contribution of the frictional drag to total drag has been extremely
difficult. Using CFD analyses, Bixler et al. (2007; explained later in this chapter)
attempted to differentiate between total drag and frictional drag, but many assumptions
were still made. Generally in water, friction drag is influenced by surface roughness and
the velocity of the object relative to the fluid, as well as any changes to body position
(e.g. streamline configuration).
Pressure (or form drag)
Pressure forces (not including inertial pressure forces which are detailed later) result
from differences between pressure at the leading and trailing edges of the body. Moving
along the body, the fluid particles near the surface are slowed down by the wall shear
stress as a result of the fluid moving along the object. When the momentum of faster
moving fluid near the body surface is insufficient, the flow cannot follow the curve of
the body and separates from the surface. Boundary separation results in the formation of
a relatively low-pressure region behind the body (Gerhart et al., 1992). This region,
which is deficient in momentum (i.e. a lower relative velocity in the direction of flow),
is called ‘wake’ although wake is not necessarily the product of separation (Hoerner,
1965). Separation of the flow from the body leads to the formation of large and small
eddies at the downstream part of the body, and results in changes to the pressure drag
(Gerhart et al., 1992).
The total pressure force is equal to the amount of pressure difference between the front
and rear of the swimmer, integrated over the area to which the pressure is applied.
Numerous studies have revealed that certain actions such as having the head above the
water, turning the head to breathe, lowering the legs, having legs and arms abducted,
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and body rolling during the streamlined glide on the surface would increase the total
forces mainly due to an increase in the projected area (Counsilman, 1955). During these
actions, parts of the body protrude beyond the maximum cross-sectional area of the
chest, increasing the projected area and, consequently the pressure forces. The
importance of form drag was demonstrated by swimmers of similar body size (height
and mass) recording very different active drag values (Kolmogorov & Duplishcheva,
1992). Body inclination also is important in passive drag studies because it increases the
frontal surface area (Alley, 1952; Clarys, Jiskoot & Lewillie, 1973). An increase in the
‘angle of attack’, or the angle of the body to the direction of flow, can also increase the
projected area (Bixler et al., 2007).
Because of the effect of chest cross-sectional area on the pressure drag, some
anthropometric parameters of chest girth, depth and breadth were significantly
correlated with drag force values (Chartard, Lavoie & Bourgoin, 1990; Lyttle,
Blanksby, Elliott & Lloyd, 1998). In addition to the anthropometric parameters, the
shape and the contour of the body also affect the pressure forces because they determine
how the flow moves over the body. Counter-intuitively, turbulence can be produced
deliberately to delay separation and reduce drag, such as dimples on a golf ball. The
dimples produce turbulence in the layer closest to the ball. By slowing down the fluid
closest to the surface it reduces the momentum and delays the onset of separation.
Recently ‘turbulators’ and ‘turbulence amplifiers’ have been designed by some swim
suit manufacturers to increase the turbulence near the surface to delay or minimise
separation to reduce drag. Despite these claims by the manufacturers, no empirical
research has been released by these companies. As with frictional resistance, pressure
resistance is hard to quantify experimentally because the overall force on a body is all
that can be detected. The overall force is a combination of both pressure and shear
stress. However, as with frictional drag, changes in velocity and surface roughness are
likely to affect pressure forces on an object of the same size and body position in water.
Wave forces
As a body moves through the water, it dissipates energy into the water. When the body
is completely submerged and not near the surface, this energy is dissipated through
turbulent eddies that transfer it into heat through friction. When the body is near the
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surface, part of the energy from the moving body is used to lift the water against gravity
and forms waves on the surface (Vorontsov & Rumyantsev, 2000). Vorontsov &
Rumyantsev, (2000) suggested that wave drag is related to the Froude number (Fr),
which determines the ratio of inertial to gravitational forces applied to fluid particles.
This dimensionless ratio can be quantified as:
gL
V
c
VFr ≈=
where v is the velocity of the moving body, c is the velocity of the wave generated, L is
the length of the body in direction of flow and g is the gravitational acceleration
constant. It is believed that the wave drag increases with the Froude number although
this is dependent on the shape of the object. Extending the arms forward increases the
body length, thereby reducing the Froude number which reduces the wave drag when
compared to a posture with the arms by the sides of the body. For example, it was
reported that having arms by the sides results in 21.5% more passive drag when
compared with the streamlined position. However, increasing the length also increases
the Reynolds number which can reduce the drag coefficient. Hence, the force changes
can not solely be a result of changes to wave effects.
The Froude number has been used to indicate a limiting velocity for a swimmer gliding
on the surface. It was suggested that, at the Froude number of 0.45, where the swimmer
with an extended height of 2.5 m reaches a speed of 2.23 m/s, the wave length is equal
to the extended height of the swimmer, and this would be the maximum velocity a
swimmer could achieve (Vennell et al., 2006). Nothing stops the swimmer having a
shorter length than the length of a wave. However, it may change the distribution of
wave forces that then require a greater increase in propulsive forces to increase velocity.
This would not result in a maximum potential speed while swimming.
The effects of wave forces on the body are also dependent on the depth at which the
body travels (Barltrop & Adams, 1991). At a depth of three times the body thickness,
the forces thought to be associated with wave effects are reported to become negligible.
Its maximum value is when submerged just beneath the surface. Recently, Lyttle et al.
(1998) and Vennell et al. (2006) established that the wave forces are negligible at a
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depth of about 0.6 m underwater. It was found that, at a velocity of 2.5 m/s on the
surface, the wave drag contributes to at least 40% of the total resistance in a streamlined
glide position; while at 2 m/s and depth of 0.4 m, the wave drag corresponds to only 15
% of the total drag (Vennell et al., 2006). This is contradictory to traditional wave
theory which claims that a wave created at these swimming velocities (Barltrop &
Adams, 1991) would have an effect up to 2m below the surface. In this case, it is not the
wave drag that is reduced, but the ratio of energy that is transferred to the water in the
form of sub-surface turbulence or wave effects. Perhaps the amount of energy
transferred into wave energy is reduced when gliding at these depths. But this does not
discount the effect of a wave when a swimmer pushes off after a turn into a wave
created by themselves, or a swimmer travelling in the other direction.
Separating the effects of wave drag from those of surface friction and pressure effects is
a difficult proposition, and any of these results should be treated with caution. However,
factors that will affect the wave force on a body would be the velocity of the body
relative to the water, and the depth of the body below the surface.
Inertial forces
A common reference in swimming and fluid dynamics literature is for inertial forces to
be listed as added mass. The added water mass concept has become recognised as a
potential contributing factor in the total resistance to motion in the water (Ungerechts,
1983; Pai & Hay, 1988; Coleman, Persyn & Ungerechts, 1998; Klauck, 1998;
Ungerechts, Daly & Zhu, 1998). As mentioned previously, the forces on the body are
the result of only two effects, the pressure perpendicular to the surface and the shear
stress parallel to the surface. When a fluid accelerates, it is the result of a pressure
differential in the fluid (Gerhart et al., 1992). When a body accelerates through water it
imposes a force on the fluid which results in a distributed pressure near to where the
body is moving. This increased pressure then provides the necessary influence to
accelerate the fluid. This increased pressure, either from the fluid accelerating or a body
accelerating in water, then creates a localised pressure which imposes a force on the
object. The sum of this pressure over the surface of the body creates the forces
associated with inertia. Calculating this pressure at each point is difficult and
simplifications have been made such as Morrison’s equation referred to above. An
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adaptation, of the inertial component of the equation for the commonly used term
‘added mass’ would be:
UCUCF amminertia&& )( +∀=∀= ρρ
where Cam is just the added mass, whereas Cm is the inertial (or added mass) coefficient.
However, the formula is essentially the same, with the coefficients being strongly
related to the force. Therefore, any error in the coefficient would be passed on directly
to the force.
In principle, every fluid particle would accelerate to some extent as the body moves, and
the added mass is the weighted integration of this entire mass (Barltrop & Adams,
1991). Another simplifying assumption is that a fraction of the boundary layer moves
with the same speed as the body and the remaining part stays still. The thickness of that
layer is another way of determining a coefficient to be used generally for different
shapes and sizes of swimmers or objects. Generic values for these coefficients could be
obtained experimentally but would differ from one swimmer to the next. Hence, the
error within calculations would be as large as the variation in the sizes and shapes of the
swimmers tested.
As with the drag coefficient, the inertial coefficient or added mass coefficient decreases
with improvement in streamlining. For a porpoise, the added mass coefficient is about
0.045 (Lang & Daybell, 1963). Klauck (1998) quantified the added mass of 18
swimmers during time dependent acceleration. Swimmers were accelerated from rest
using a semi-tethered towing device. The time dependent velocity curves were separated
into the velocity and acceleration dependent components of the water resistance to yield
the added mass for each swimmer. Results showed that the added water mass were in
the order of 30-70kg, and varied substantially between individuals. This added mass
would equate to a coefficient of between 0.3 and 0.8, significantly greater than that of
the porpoise. The more streamlined a body, together with less capture water mass zones,
the less the added mass. By adopting a streamlined position, the swimmer decreases the
size of the wake, and the amount of inertial drag or added mass moving with the
swimmer.
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For a body accelerating in water, the normal inertial coefficient is listed as Cm-1
(Techet, 2004) and assumes that the object has a zero internal mass. With humans
having a density very close to that of water, using the same Cm value for water
acceleration as body acceleration would take into account the additional force
associated with the movement of the mass of the body itself.
Differentiating these inertial forces from the wave, pressure and shear stress/friction
effects, also would be a difficult task and the overall force should be regarded as the
best measure. However, it can be seen that changes to the acceleration of an object
relative to the surrounding water would be the predominant factor in changes to inertial
forces. Improvements in the streamline position can reduce inertial drag but correct
form during the propulsion phase of the stroke can positively increase the inertial forces
generated by the arms and legs.
Total force
Total force is regarded as the combination of the friction, pressure, wave and inertial
effects, and is the easiest force to measure as it represents the overall effect on the
swimmer. It is this total force that is used to estimate the passive and active drag for
different streamline positions and strokes. For each swimmer, changing surface
roughness, velocity, acceleration, depth below the water and body positioning all
change the total force on the body.
Passive versus Active Drag
Considerable research exists in both passive and active drag when swimming
(Counsilman, 1955; Clarys, 1978; Kolmogorov & Duplishcheva, 1992; Toussaint and
Hollander, 1994; Arellano, Terres-Nicoli & Redondo, 2006). Passive drag usually refers
to the combination of both pressure and shear stress effects on a rigid body moving at a
constant velocity through the water. Active drag usually describes the combined
pressure and shear stress effects acting on a moving body travelling at a constant or
varying velocity through water. There are also several reviews of the different research
methodologies to measure active and passive drag, along with a critique of the inherent
problems and benefits of each (Lyttle, 1999; Wilson & Thorp, 2002). Estimations of
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active drag appear to have the greatest degree of uncertainty, although steady progress
has been made towards more advanced methods of refining these measurements.
Passive drag studies
Early experimental research into passive drag involved towing swimmers behind a
rowboat and measuring the resistance with a dynamometer (DuBois-Reymond, 1905,
cited in Karpovich, 1933) and towing swimmers by means of a windlass on shore
(Liljestrand & Stenstrom, 1919, cited in Karpovich, 1933). In 1933, Karpovich provided
a more controlled examination of passive drag in swimming. An electric motor was
used to tow the swimmers along the length of a pool with the tension of the towing line
and the velocity of the swimmer being recorded graphically on a resistograph. It is
unclear whether the towing rope was inelastic with increases in tension, or whether the
velocity of the swimmer could be accurately and consistently controlled. Eleven adult
male and three adult female swimmers were towed at the surface in the prone glide
position, at velocities of 0.47 and 0.97 m/s; and the supine glide position at velocities of
0.73, 0.81 and 1.18 m/s. Although the velocities were not matched for the prone and
supine streamline positions, resistance was higher over the velocity range when the
swimmer was supine. Extra trials also were performed with balsa wood secured
between the legs in order to counteract the feet sinking at the lower velocities.
However, insufficient methodological details were published to determine the exact
research design used by Karpovich (1933) and the analysis appeared to use a case study
approach. No indication of the level of expertise of the swimmers was provided. This
may have introduced variance into the passive drag data, given that the experience level
could influence streamlining proficiency (Chatard et al., 1990). Passive drag forces were
only reported for velocities between 0.47 and 1.48 m/s, despite references within the
discussion to towing swimmers at velocities greater than 1.5 m/s.
The effects on passive drag of lifting the head, breathing, accelerating and wearing a
bathing suit also were examined by Karpovich (1933), although full data were not
reported. Raising the head from a horizontal position, until the eyes were just above the
water level, did not increase the water resistance appreciably. Turning the head to the
side to breathe, resulted in approximately 7 N of extra drag force at a velocity of 1.5 m/s
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compared with prone, streamlined gliding. Resistance also increased when accelerating
to a given velocity than when the swimmer was towed at a uniform rate, although this
change was not quantified. Researchers also concluded that the fit of the bathing suit
was more important than the material of which it was composed when comparing glides
in the nude, silk suits and woollen suits.
Alley (1952) provided a more extensive analysis of the passive drag experienced by a
single elite level male swimmer to eliminate the introduction of extraneous factors such
as body shape, body density and skill level. To measure the passive drag forces, Alley
(1952) suspended a platform over the water by cables. An electric winch towed the
swimmer at the water surface toward the apparatus in a prone streamline position, with
the subject’s head slightly inclined. A spring scale was attached to the platform and to
the side of the pool to measure the forces exerted on the platform by the swimmer.
Alley (1952) recognised that using a spring scale permitted too much swinging motion
of the apparatus and suggested that, in future, a more stable apparatus be used. Towing
velocities between 0.34 m/s and 1.94 m/s were used. Trials at the three slowest
velocities of 0.34, 0.45 & 0.63 m/s were repeated, with and without balsa wood floats
around the legs (Alley, 1952).
Since then, the most common method used for studying passive drag forces in human
swimming has been to tow subjects at various velocities, depths or body positions using
electro-mechanical motors or weights and pulley systems to more accurately control
towing velocities (Counsilman, 1955; Kent & Atha, 1971; Clarys et al., 1973; di
Prampero et al., 1974; Clarys et al., 1974; Clarys & Jiskoot, 1975; Jiskoot & Clarys,
1975; Van Manen & Rijken, 1975; Miyashita & Tsunoda, 1978; Clarys, 1979; Clarys,
1985; Ria, Bernard, Falgairette & Roddier, 1987; Chatard et al., 1990a & 1990b;
Kolmogorov & Duplishcheva, 1992; Kolmogorov et al., 1997; Maiello et al., 1998,
cited in Lyttle, 1999). Small errors have existed with this method in terms of verifying
the error in the testing equipment due to sensor drag effects and friction through the
equipment (Bixler et al., 2007). A previous study on the intra-day reliability of passive
drag when using a towing system revealed a coefficient of variation values of between
1.1 – 2.7%, at two different depths and two different velocities. A coefficient of
multiple determination (R2) value of 0.998, indicated high intra-day reliability (Lyttle,
Elliott, Blanksby & Lloyd, 1999). Inter-day reliability, as assessed by retesting a
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swimmer on multiple days, also showed a strong correlation (R2=0.89) and no
significant differences (p=0.15) between testing sessions (Lyttle et al., 1999).
As these towing methods quantify the total drag force, it is difficult to differentiate
between what proportion of the total force is composed of frictional drag, pressure drag
and wave drag. Estimations of the contribution of wave drag to the total drag force at
different depths have been investigated by Jiskoot and Clarys (1975); Lyttle et al.
(1998) and Vennell et al. (2006). The results of Jiskoot and Clary (1975) were contrary
to the other two studies, with higher passive drag values being recorded at 0.6m
underwater than recorded at the surface. This is likely a result of the towing device used
by Jiskoot and Clarys, which possibly allowed the swimmers to be towed in a partially
submerged position. This is not applicable to human swimming given the inability of
humans to hydroplane across the water surface. Lyttle et al. (1998) and Vennell et al.
(2006) found that wave drag was not significant at a depth of 0.6m underwater, and that
this has implications for optimal gliding depths during the underwater phases of
swimming. However, these results do not take into account the effects of incoming
wave fronts occurring during swim turns as a result of the inbound swimming, which
could conceivably increase the depth at which wave drag becomes negligible.
Active drag studies
One of the first methods of measuring active drag was to use a fixed line method of
tethered swimming. The swimmer swam against a line connected to a set of weights or a
tension sensor device and the direct maximum force was measured (Counsilman, 1955).
The main problem with this technique was that, due to the swimmer being stationary,
the different stroke technique produced drag and inertial forces results that could not be
related directly to typical swimming. The expected benefits of keeping a streamline
shape and efficient stroke technique would be ignored as well as any effect wave
creation on performance.
As previously mentioned, a common technique for measuring passive drag was to tow a
swimmer through the pool at a fixed velocity with the tension force recorded via a
towline. A variation of this technique was also used to measure the net force while
swimming with a vertical rod attached from the waist to a towing carriage moving along
Chapter 2 - Literature Review
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at a set speed with the swimmer (Clarys et al., 1973; Clarys, 1978; Clarys, 1985).
Subjects were tested at six to ten velocities (based on individual maximum free
swimming velocity) while performing the freestyle stroke. Recording a positive force
indicated that the swimmer created higher active drag forces than the propulsive forces
produced while swimming at a given velocity. A negative recorded force indicated that
the swimmer produced greater propulsion while swimming than the active drag force
created. At a zero force level, the swimmer was maintaining the speed of the towing
carriage, which indicated that the propulsive force equalled the resistive force. A curve
was fitted to the forces recorded at each of the velocities and extrapolated to zero
velocity. The extrapolated force at zero velocity was added to the original curve to
obtain the swimmer’s active drag. When extrapolating the drag-velocity curve to zero
velocity, one assumes that the propulsive forces are constant at all velocities. However,
with the forces on body components being a combination of velocity drag (pressure and
frictional), wave drag and inertial forces, any assumptions made during extrapolation
can influence the result greatly. Decreasing the velocity of the system to reduce the
extrapolation then brings the system back to the original tethered swimming approach
that was used, with its own problems as discussed above. A similar method was used by
Glazkov and Dementyev (1977) and Takagi et al. (1997) to calculate active drag in the
freestyle (front crawl) stroke.
In a progression from the towing approach, a technique was developed where an object
with a known hydrodynamic drag was towed behind the swimmer (Kolomogorov &
Duplishcheva, 1992). The swimmer swam normally without the towed object, and again
with the towed object. Assuming equal power output between the two trials, the
difference in swimming speeds was used as a basis for calculating the active drag. One
of the main problems was the reliance on the swimmer to duplicate the same technique
at the same energy level for both swims. These towing and pulling systems also slightly
change the balance of the swimmer in the water by applying additional force to the mid-
section of the swimmer. Even if the swimmer was able to repeat the same technique
without being influenced by the towed object, the known hydrodynamic properties
would vary in a similar way to the changes in forces on a swimmer (i.e. frictional drag,
pressure drag, wave drag and inertial drag). As the object is behind the swimmer, the
velocity at which the swimmer travels would govern the amount of disturbed water or
waves through which the object is pulled. Assuming the object is always submerged in a
Chapter 2 - Literature Review
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constant velocity laminar stream, which is an idealisation, would create inaccuracies in
estimations. Also, determining the disturbed water and wave properties on the object
would almost be as difficult as determining them on a swimmer.
An alternative to the line tension systems was the Measure Active Drag (MAD)
technique (Hollander et al., 1986; Toussaint et al., 1988). Swimmers push off a number
of force panels spaced along the base of the pool while using an arms only stroke.
Provided the swimmer used only the force when pushing against the force plates for
propulsion, the average force measurement could be used to estimate the drag on the
swimmer’s body without using any towlines. Comparison of the MAD results with the
tow line showed the method produced a lower average value of active drag (Wilson &
Thorp, 2002). Rushall et al. (1994) analysed the lift and drag forces on the forearm and
hand, at various angles and speeds. They found that the hand contributed twice the force
of the forearm at 1m/s, but the forearm contributed 15% greater force than the hand at
2m/s. These results show the potential errors with the technique used in the MAD
system. Depending on the speed of the swimmer, less than half the actual propulsive
force would be measured as there is no way to discount the fluid forces on the forearm
or hand before striking the plates. This may be the reason that lower average propulsive
forces are reported for the MAD tests than found with the tethered approaches (Wilson
and Thorp, 2002).
An alternative method could be to use pressure sensors connected to the hand and
forearm as a method for measuring the change in pressure force with time. From these
pressure readings, together with approximations of area, forces are derived. This has the
added benefit of measuring the pressure and force throughout the stroke (which the
MAD system did not). However, the cumbersome wire set-up and pressure panels could
alter the flow paths and pressure forces which could also lead to different results. No
published research has used this approach but attempted trials have shown that, to
estimate the total force on a limb when only the pressure at a single point is obtained,
could again lead to large extrapolation errors.
In addition to attempts at empirical measurement of physical forces from a swimmer
while swimming, a number of researchers are using non-restrictive mathematical
methods to estimate the amount of active drag (Toussaint 2006; Ungerechts, Persyn &
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Colman, 1999). A swimmer moves through the water by transferring energy into the
water. This energy becomes visible in the water in the form of waves and turbulence. In
combination with some of the direct measurement techniques (such as the MAD
system), the size of the wave produced is also measured to determine the transfer of
energy to wave energy (Toussaint, 2006). While this method can reasonably measure
the energy in the wave area that has moved away from the swimmer, generally there are
many other areas where the wave is created and then disturbed by another part of the
body. As these disturbed waves cannot easily be measured, one can only account for a
percentage of the forces. In addition, the amount of energy transferred into turbulence
cannot be measured using this technique. The energy transferred into waves is a
combination of all the forces (frictional, pressure, inertial and wave) and cannot be
identified solely as the wave drag.
Another method that fluids use to dissipate energy is through turbulence. Turbulence is
unsteady, irregular motion in which transported quantities (e.g. mass, momentum)
fluctuate in time and space. It is identifiable by swirling patterns, characterised by
turbulent eddies or vortices. A recently popular technique titled ‘Two Component
Particle Image Velocimetry’ (2C PIV) has attempted to measure the size and rotational
velocities of the larger vortices in two dimensions (Ungerechts et al., 1999). The amount
of energy that is in the water is then estimated via mathematical models and can then be
transferred back to an active drag or propulsive force.
This technique has since been trialled by visualising the vortices generated from the
movement of a hand and forearm in a swimming flume (Kamata et al., 2006). A single
male subject was used in a 4.6m x 2.0m x 1.5m swimming flume. The research shows
the development of the vortices, and the speed and circulation values but fails to transfer
these into any drag effects. Further studies have attempted to measure the unsteady flow
in the dolphin kicking wake (Miwa et al., 2006), around a monofin (Matsuuchi et al.,
2006) and the hand motion by both a male and female swimmer (Yamada et al., 2006)
using the same set-up as the Kamata trials. These studies were able to measure vortex
rings during swimming but did not report on any associated propulsive forces that were
generated. Further advances in technology, and the capability to measure waves and
vortices in three dimensions, would improve this method for estimating active drag in
isolated situations. However, this methodology would still only provide a proportion of
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the total drag created by the body throughout the stroke as some of the vortices and
waves generated would not be visible. Also, as the technique measures post-force
effects of the body moving through the water, it cannot pinpoint the exact times at
which these forces occur, or on which part of the body. The overall drag on a swimmer
might eventually be calculated using this technique but assumptions would remain
regarding the exact movement of a body component which generated the propulsive
effects.
One benefit of the PIV technology may be to identify where the stroke vortices are
formed. That would allow identification of how the energy that is held within them
could be utilised as propulsion in another section of the stroke. The results by Yamada
et al. (2006) suggested a vortex pair with peak velocities of 1m/s at a diameter of 0.12m.
This suggests a localised acceleration of 16m/s2 within the vortex which would be a
significantly high pressure to push against to generate propulsion. The diameter of these
may be restrictive in that they are similar to the size of human limbs. Thus, any
movement near them would probably destroy the vortex before any benefit was
retrieved. Further research in this area could locate additional vortices with sufficient
energy which could be reused by a swimmer. However, this does not help to determine
the active drag and propulsion throughout the entire stroke.
Active drag is a difficult parameter to determine because when swimming at constant
velocity, the forces on the body change throughout the stroke. But, overall, there is a
zero net force on the water. To create a force that could be measured, a change in the
person’s velocity or technique is required. The equation below demonstrates the forces
that are typically referred to in swimming research (Rushall et al., 1994). At a constant
velocity, the total force is zero, and studies have tried to determine the amount of
propulsive and drag components that make up this total force. This is the same as trying
to determine how much of the total force on a body results from friction, pressure, wave
and inertial forces:-
dragpropulsionTotal ForceForceForce −=
The basis upon which one tries to differentiate between propulsion and drag forces is
that, if a swimmer is able to decrease active drag by holding a better streamline position,
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and maintain the same propulsive forces, the net force would be greater than zero. The
body accelerates until the increased velocity brings the active drag back to equal the
propulsive force. A recent review study by Wilson & Thorp (2002) summarised 23
different active drag studies and found the ranges for drag varied from -35N +/- 20N at
1 m/s, to -140N +/- 70N at 1.9m/s. There has been difficulty in reaching agreement
concerning active drag and different studies have shown that it may be greater than or
less than passive drag. The main body parts predominantly producing drag are the head;
upper, mid and lower torso; with the arms and legs occasionally producing drag but
mostly producing propulsion. A very different active drag value can be obtained if the
drag forces are only recorded on the segments continually producing drag. This is
especially the case when compared with a value that accounts for the drag when a body
component produces drag, but excludes drag when the limb is producing propulsion.
Results would be even more extreme if the sum of all pressure and shear stress effects in
the positive direction were classed as propulsion, and all those in the negative direction
were classed as drag, as performed in a recent study (Von Loebbecke, Mittal, Mark &
Hahn, 2009). Although this approach would provide the ‘upper bound’ for active drag,
it might not be a useful number in aiding technique improvement. Using this technique
for a 10cm x 10cm flat plate sitting vertically 1m below the water surface, the pressure
would be 10kPa. although the plate is not moving, this approach suggests that there was
an active drag force of 100N and a propulsive force of 100N. The correct amount of
negative forces to use as active drag will be debated for some time. A more accurate and
useful reference to active drag would be the total force on the body at any point in time
throughout the stroke. A positive value would suggest propulsive forces, with the body
accelerating; and a negative value would suggest drag forces dominating, and the body
decelerating. Efforts then to increase maximum propulsive forces throughout the stroke
and decrease maximum drag forces would be a way to improve techniques.
Energy used by the swimmer is also an important variable. di Prampero, Pendergast,
Wilson & Rennie (1974) were the first to describe the total active drag during the
freestyle (front crawl) stroke and their methods have been used by Holmer & Haglund
(1978) and Niklas et al. (1993). This method involved adding known extra drag loads to
swimmers moving at a constant velocity and calculating this as a function of oxygen
(O2) consumption. The propulsive and resistive forces produced simultaneously by the
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swimmer per cycle were either increased or decreased according to the direction of the
extra drag load. The relationship between the net O2 uptake equals the force of the extra
drag load. This relationship was expressed in a regression equation and extrapolated to
the baseline of resting O2 uptake to give the active drag force. However, this procedure
is complicated and must be repeated in its entirety for each recording point as the
velocity is increased. Energy absorbed by the swimmer would not necessarily relate to
stroke efficiency because a variation in efficiency would exist between the start and end
of a testing session, and across athletes.
The inability to accurately measure active drag has led to entirely mathematical models
of swimming to try and predict it as well as the drag created by each segment of the
body (Moghadam, Mehrvar & Pazouki, 1996; Ito & Okuno 2002; Nakashima, 2006).
Using the standard Morrison’s equations for inertial and velocity forces on a moving
body in a fluid, researchers have been estimating forces on each body segment during a
swimming stroke. Morrison’s equations rely heavily on the coefficients that convert the
known volume, area, velocity, acceleration and density into an equivalent force. These
coefficients are dependent on the shape and Reynolds number, which would change
from swimmer to swimmer, and throughout the swimming stroke.
Sugimoto et al. (2006) used a model similar to that developed by Nakashima (2006).
The body was divided into 21 elliptical cylinders in order to estimate the propulsion and
drag effects during underwater dolphin kick. One trial was run at a fast (2.32Hz) kicking
cycle and another at a slow (1.2Hz) kicking cycle. The fast cycle produced a maximum
propulsive force for the entire body of 665N, with a maximum drag of -247N. The slow
cycle produced a maximum propulsive force of 371N, with a maximum drag of -163N.
These forces were mostly generated by the feet and are relatively high considering the
amount of ankle strength it would require. However, a good correlation was found with
velocity.
Further developments to refine the coefficients would eventually result in better
estimations of the true forces created. The major benefit of the Sugimoto et al. (2006)
technique is that it provides a quick turn-around of results. However, this technique is
unable to predict the flow pattern changes created by the upper parts of the body, and
Chapter 2 - Literature Review
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the effect they would cause downstream. The impact of waves on a swimmer’s body
also is ignored when using this technique.
Propulsive theory
Reducing the active drag component of the total force equation has been one focus of
research, while another has attempted to increase the propulsive forces while swimming
(Counsilman, 1968; Silvia, 1970; Counsilman, 1970; Rushall et al, 1994). These studies
outlined the theories used to understand how propulsive/drag forces could occur.
Initially, Counsilman (1968) and Silvia (1970) used a similar approach by claiming that
major propulsive contributions resulted from moving fluid backwards in order to
generate forward movement of the body. This was explained in line with Newton’s third
Law of Motion which indicated that, for every action there was an equal and opposite
reaction, and has been termed the ‘action/reaction’ or ‘drag/propulsion’ method. Later,
Counsilman (1970) proposed that Bernoulli’s principle of lift was the main driver
associated with propulsion. The reasoning provided at the time was the S-shaped hand
path profile throughout the stroke rather than purely a linear path that would optimise
the action/reaction mechanism. Movement perpendicular to the direction of travel
resulted in the hypotheses that lift forces similar to that of an aerofoil was providing the
greatest proportion of propulsion.
The use of Bernoulli’s principle to explain the hand path is flawed when considering
that the hand and arm are not a streamlined shaped airfoil and that lift is ideally created
in situations of high velocity and low acceleration, which is the opposite to that
occurring in swimming. In the aviation industry, there has also been a strong movement
away from Bernoulli’s principle when describing the theory of lift and more focus is
now on the Coanda effect as the predominant force. The Coanda effect (named after
Romanian born aeronautical engineer Henri Coanda) is the phenomenon in which the
flow attaches itself to a nearby surface and remains attached even when the surface
curves away from the initial flow direction. It is the suction force required to pull the
fluid down around the curve that creates the lift in an aerofoil and has also been shown
to be the dominant force in many areas where Bernoulli’s principle was previously
suggested.
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As with the aviation industry, swimming has tended to move away from Bernoulli’s
principle and back to the transfer of fluid being the dominant theory (Rushall et al.,
1994). There has been a growing trend for investigations into potential unsteady
methods of propulsion to explain optimal hand paths and kick techniques (Maglischo,
2003). These have included potential energy returns from the formations of vortices
(Ungerechts et al., 1999) and accelerated flow along limbs (Toussaint, 2006).
As only the resultant force is able to be quantified, there are similar problems, when
separating predominant forces generating drag, and also the active drag from
propulsion. Assumptions have been made that can show any of the theories to be
correct, assuming the assumptions are correct. It is difficult to measure the differential
pressure across the body at any point in time. This has led to assumptions being made,
which would inevitably mean different conclusions will be reached, depending on the
dominant theory of the day. This is a typical problem in most fluid dynamic areas, and
has driven to the rise of Computational Fluid Dynamics (CFD) as a tool to estimate the
true pressure and shear stress effects of the fluid on an object.
CFD Theory
CFD is based on the fundamental governing equations of fluid dynamics – the
continuity, momentum, and energy equations. The actual equations are selected with
due regard for the flow regime of the simulation (e.g. Navier-Stokes for viscous, Euler
for inviscid, etc.). A full description of the terms and different methods used in CFD are
provided by Versteeg & Malalasekera (1995) and summarised below. The most
prevalent are the Finite Difference method (FDM), the Finite Element method (FEM),
and the Finite Volume method (FVM). All methods are variations on dividing an
overall larger domain into smaller discretised elements where the fluid dynamics can be
better predicted. The layout, or combination of nodes and elements that join them
together, is termed the mesh or grid.
The FDM is the oldest technique and easier to implement than the FEM and the FVM.
The FDM approximates the derivatives of the solution at a set of mesh points within the
computational domain using the finite difference quotients in order to transform the
boundary-value problem to a system of algebraic equations. Although this method is
simple, it usually requires that the grid cells and nodes follow the direction of flow or is
Chapter 2 - Literature Review
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structured, although this is mainly for convenience. Consequently, coordinate-mapping
techniques or adaptive meshing algorithms are needed to solve problems with
complicated geometries. In addition, there is no straight-forward way to test the
accuracy of a solution, and the scheme is prone to certain types of numerical instability
requiring artificial correction.
The FEM works by using various geometrical elements to discretise the whole
computational domain. Then the weakened governing equations are transformed into a
set of algebraic equations with enforced boundary conditions and, finally, the resulting
algebraic system of equations are solved. The attractive feature of the FEM is its ability
to handle complex geometries with relative ease. Furthermore, the coefficient matrix of
the global algebraic equation is usually sparse, banded, symmetric and positive definite.
This is of great benefit in improving the computational efficiency and reducing memory
requirements.
The FVM is similar to the FEM and is the standard approach used in most commercial
CFD codes. The governing Navier-Stokes or Eulerian equations are solved on discrete
control volumes. In the FVM, volume integrals in a partial differential equation that
contain a divergence term, are converted to surface integrals. By using the divergence
theorem, these terms are then evaluated as fluxes at the surfaces of each finite volume.
Because the flux entering a given volume is identical to that leaving the adjacent
volume, these methods are conservative. Another advantage of the FVM is that it is
easily formulated to allow for unstructured meshes. This is the method in the
commercial code FLUENT which has been used in previous swimming studies.
The area of CFD is constantly evolving with new proposed methods of modelling fluid
flow. One such technique is Smoothed Particle Hydrodynamics (SPH), which is a new
branch of CFD. Instead of a mesh, moving fluid ‘particles’ are used to define the fluid.
Values and gradients of physical quantities at a point are obtained from particles in a
‘smoothed’ neighbourhood of that point. Meshing is not needed, even with moving
boundaries or interfaces. This method is still under intensive development and a
recently published book (Liu & Liu, 2003, p30) comments that “There is still a long
way for the method to become extensively applicable, practically useful and robust as
the traditional grid-based methods such as FEM and FDM. This is because much work
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needs to be done to consolidate the theoretical foundations of the SPH method, and to
remedy its inherent numerical drawbacks.”
Further advances continue in the area of FVM computational fluid dynamics.
FLUENT's main turbulence models have traditionally been Reynolds-Averaged Navier-
Stokes (RANS) based such as the k-epsilon (Launder & Spalding, 1972) and k-omega
(Menter, Kuntz & Langtry, 2003) models. Recent advances in computing processor
capabilities have enabled the software to increase the capability to utilise Large Eddy
Simulation (LES) models (FLUENT, 2007). Here, large eddies are explicitly resolved in
an unsteady solution using filtered Navier-Stokes equations. The rationale behind LES
is that, by modelling less turbulence (and resolving more), the error introduced by
turbulence modelling can be reduced. The LES capability is claimed to be more
accurate in areas where a wide range of turbulence scales occur (Kim, 2005). Although
not used in the following studies, this capability may have the potential to be used in
swimming simulation in order to gain additional information above that which the
standard RANS models produce.
The use of second order discretisation schemes are now common in CFD modelling.
Here, quantities at cell faces are computed using a multi-dimensional linear
reconstruction approach to obtain a second order accuracy, and this process has been
followed in previous swimming research (Bixler et al., 2007). For both the calculation
of velocity derivatives and construction of scalar values at cell faces, gradients are used.
Typically, these are cell based gradients determined from the value at the centre of each
adjacent cell. However, the unstructured tetrahedral meshes used in swimming
simulations, due to their complex shapes, may need an alternative method such as
recommended by Rauch, Natira & Yang (1991). These researchers reconstruct exact
values from the weighted average of the cells surrounding a node. This preserves a
second order accuracy and has been found to be more accurate than cell based gradients
for these mesh configurations. Sensitivities of this approach across a variety of
examples would need to be trialled for greater clarification.
Chapter 2 - Literature Review
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Near-wall treatments
Turbulent flows are significantly affected by the presence of walls (FLUENT, 2007).
The mean velocity field is affected through the no-slip condition that has to be satisfied
at the wall. However, the turbulence is also changed considerably by the presence of the
wall. Very close to the wall, viscous damping reduces the tangential velocity
fluctuations, and kinematic blocking reduces the normal fluctuations. However, towards
the outer area of the near-wall region, the turbulence is augmented rapidly by the
production of turbulence kinetic energy due to the large gradients in mean velocity.
The near-wall modelling significantly impacts the fidelity of numerical solutions as
walls are the main source of mean vorticity and turbulence. In the near-wall region, the
solution variables have large gradients, and the momentum and other scalar transports
occur most vigorously. Therefore, accurate representation of the flow in the near-wall
region is required to determine successful predictions of wall-bounded turbulent flows
(Launder & Spalding, 1972).
Several studies have shown that the near-wall region largely can be subdivided into
three layers (Launder & Spalding, 1972). In the innermost layer, called the viscous sub-
layer, the flow is almost laminar, and the (molecular) viscosity plays a dominant role in
momentum and heat, or mass transfer. In the outer layer, called the fully-turbulent layer,
turbulence plays a major role. Finally, there is an interim region between the viscous
sub-layer and the fully turbulent layer, where the effects of molecular viscosity and
turbulence are equally important.
In CFD, various turbulence models are primarily valid for turbulent core flows (such as
the k-epsilon turbulence models). Therefore, these models need to be made suitable for
near-wall flows and two options exist for modelling near-wall flow. Accurate results
can be obtained by employing high density grids near the wall via no-slip boundary
conditions, together with better turbulence models for predicting this region (such as the
k-omega turbulence models). This is very computationally expensive. Depending on the
turbulence model selected, another option is to include wall functions. Wall functions
are a compromise between accuracy and computational costs. Use of wall functions
relaxes the demand for a high density grid near the wall at the price of accuracy. It is
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known that wall functions do not work well for flow separations or flow with reverse
pressure gradients (Launder & Spalding, 1972). As a result, wall functions need to be
used with care when simulating swimming to ensure inaccuracies are minimised.
CFD in Sport
Computational Fluid Dynamics (CFD) has been used in a number of sporting areas to
optimise performance (Hanna, 2002). Sports such as Formula 1 motor racing
(Makowski et al., 2001), America’s Cup Sailing (Pallis, Banks & Okamoto, 2000),
soccer (Haake, Goodwill & Carr, 2006) as well as the Olympic sports of cycling (Haake
& Bramall, 2004), ski jumping (Meile, Mayar & Muller, 2006) and bobsled
(Montellebi, Avital & Dabnichki, 2002) have all used CFD as a means to optimise or
understand better the effects of fluid flow and pressure forces in their sports. All the
research for these sports was completed using the Finite Volume Method available in
FLUENT’s CFD code. However, they have generally focused on static geometric forms
rather than the increased complexities afforded by dynamically changing shapes. With
fluid effects being the major contributing factor to swimming performance, it has been a
natural progression for swimming to use the same technology.
Swimming CFD Studies
Initial investigations involving CFD and swimming used a disk of the same size as a
human hand to estimate the forces on the hand throughout the freestyle swimming
stroke (Bixler & Schloder, 1996). With improved technology, this was adjusted to
create a model of the hand and forearm which optimised pitch angle of the hand in the
water (Bixler & Riewald, 2001). These studies utilised the growing capabilities of the
commercial software FLUENT to estimate the effects. In these FLUENT simulations,
the fluid was treated as incompressible, all numerical schemes were of a second order,
and non-equilibrium wall functions were chosen to handle the near-wall flow. The
standard k-epsilon turbulence model was applied for a turbulence intensity of 1% and
turbulence length of 0.1m. Validation of FLUENT for measuring active drag on the
hand segment was carried out. This was done by comparing the outcome of the
simulations with physical quasi-static testing at varying pitch angles for a model of a
hand in a wave tank. The geometry to obtain the required validation resulted in an
adapted mesh of approximately 200,000 cells.
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Sato & Hino (2002), used a similar technique at the Japanese National Maritime
Research Institute‘s Centre for CFD research using their in-house software (SURF).
They compared two elite freestyle swimmers’ arm stroke patterns to determine the
efficiency of each swimmer’s stroke. The study did not declare whether a full set of
Navier-Stokes equations was used to model the turbulence, or the Reynolds Averaged
Navier-Stokes models as per the FLUENT software. Although both freestyle techniques
produced similar propulsion for the entire stroke, the benefits were in different parts of
the arm sweep. These would not be detectable in traditional active drag estimations.
There was no indication of how the kinematic movement of the swimmer’s hand or
accuracy of this motion was determined.
Improvements in body scanning technology, together with advancements in FLUENT’s
commercial software, led to swimsuit manufacturer, Speedo, scanning one male and one
female elite swimmer to estimate the passive drag effects of their Fastskin™ suits.
Despite the launch of these suits in 2004 prior to the Athens Olympics, the results of
this study (Bixler et al., 2007) have been released only recently. A model of 2.6 million
cells was used for speeds between 1.5m/s and 2.25m/s, utilising the standard k-epsilon
turbulence models and second order discretisation schemes. The study compared the
results of the CFD simulations with those of the swimmer and an equivalent smooth
skin mannequin. The mannequin was tested with and without the swimsuit.
The comparison between the CFD results and the swimmer showed a difference of up to
38N, or 35%, at the higher speeds. However, when removing the drag associated with
the variables of the towing device, the smoothness of skin (replacing the swimmer with
a smooth skinned rigid mannequin of the same shape and size without swimwear)
reduced this difference to 2.6N or 3.6%. This variation in forces provides useful insights
into the error margins that could be expected by comparing passive drag forces with
smooth walled CFD results.
The George Washington University, together with USA Swimming, have used the
software VICAR3D to estimate propulsive and drag forces on the different underwater
dolphin kick styles used by USA team swimmers. A recent report (Von Loebbecke et
al., 2009) detailed a number of these results by using a similar approach as studies 1 and
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2 of this thesis. The underwater dolphin kick was modelled for one male and one female
elite swimmer. The swimmers’ body form was scanned using a 3D scanning technique
and imported into FLUENT's pre-processor, GAMBIT, before being transferred to
VICAR3D. There was a dearth of information provided on the construct of the CFD
model except that it contained 4.2 million cells and utilised the Navier-Stokes equations
with second order dicretisation schemes.
The validation of the passive drag simulations were conducted only against results from
previous studies by Lyttle, Blanksby, Elliott & Lloyd (1999 & 2000) and Bixler et al.
(2007), where different swimmers were used. Hence, it is unclear as to the error margin
involved in the simulations. The speed used in the model was also 1m/s, which is
significantly slower than when underwater dolphin kicks are used in elite swimming
competitions. The attempt to measure active drag was then taken to the next level. Any
pressure and shear stress effects that were associated with propulsion were separated
from those involved with drag, and the total drag effects were integrated to produce an
overall active drag. This produces a higher active drag than the passive measurement
which utilised the integral of all positives and negative pressures. Had the same
methodology been used for both simulations, a different result could have emerged. It
appears that, with each different measure for active drag, a different number will be
obtained. A more efficient method for conducting the analysis would be to compare
peak drag and peak propulsion throughout the stroke as mentioned previously in this
chapter.
The Australian Institute of Sport (AIS), together with Monash University and the
Commonwealth Scientific and Industrial Research Organisation (CSIRO), have
embarked on a program to trial a CFD technique detailed previously, and called
Smoothed Particle Hydrodynamics (SPH). Here, a meshless method for simulating
swimming techniques is used but it may take considerable time to develop even before
swimming strokes can begin to be analysed.
Also, a number of smaller CFD studies have used FLUENT in a two dimensional
situation to look at head positioning and drafting distances (Zaidi, Taiar, Fohanno &
Polidori, 2008; Silva et al., 2008). Using two dimensional models adds problems with
eliminating three dimensional effects. This changes flow around the body as it assumes
Chapter 2 - Literature Review
-37-
infinite width and all the flow is required to go above or below the swimmer, greatly
increasing the drag. Validating these models is very difficult and, as a result, previously
used methodology of Bixler & Riewald (2001) was adopted. These studies have the
potential for large error values due to both the 2D effect and the inability to validate
results. However, this does show that the use of commercial CFD codes to predict
swimming performance is increasing, and as these models are fine tuned to actual
swimming, a greater increase in the foundational knowledge of swimming would
become available.
These previous studies (Bixler et al., 2007; Von Loebbecke et al., 2009; Zaidi et al.,
2008; Silva et al., 2008) replicated the CFD methodology of an earlier study by Bixler
& Schloder (1996). They suggested the standard k-epsilon model was the best
turbulence model to examine passive and active drag in swimming. This was mainly
because it provided the closest estimation to actual measured results. These had been
identified to vary greatly rather than an understanding of the turbulence model itself.
The standard k-epsilon model is the most widely used turbulence model since being
proposed by Launder and Spalding (1972). However, there are some inherent
limitations with this model. More recent advances in this area have resulted in better
performance in flows involving rotation, boundary layers under strong adverse pressure
gradients and separation. It has been recommended that the realisable k-epsilon model
(Shih et al., 1995; FLUENT, 2007) may provide better turbulence results. More research
and validation is required to optimise and validate the simulations, but using current
"best practice" should provide some insight into swimming techniques.
The other possible alternative for this application is the Shear-Stress Transport (SST) k-
omega turbulence models developed by Menter, Kuntz & Langtry (2003). This
combines the accuracy of modelling the near-wall region by utilising the standard k-
omega model (Wilcox, 1998) and blending it with the free stream independence of the
k-epsilon models (Launder & Spalding, 1972). This method requires a high resolution
of the near-wall mesh and greatly increases computational times.
The CFD studies have begun to fill a gap not obtainable by testing, and have improved
on the mathematical modelling that has been the primary way to determine the passive
drag, active drag, frictional forces, pressure forces, wave forces and inertial forces.
Chapter 2 - Literature Review
-38-
Greater understanding of the flow field and pressures around different components of
the body would continue to provide additional knowledge that could not be obtained
previously.
Summary
As can be seen above, there have been many efforts in swimming to estimate active
drag as a single value. The rationale for this is that it can be used as a reference for
comparing different stroke techniques and body shapes. Differentiating between the
proportion of forces on the body that relate to frictional drag, pressure force, wave
effects and inertial movement; as well as between active drag and active propulsion,
remains a difficult proposition.
Variations in techniques and body sizes in swimming have been studied for decades
(Thrall, 1960; Clarys 1978, 1979, 1986; Bideau et al., 2002). There are many possible
comparisons between body form (e.g. small versus large feet), experience level (e.g.
novice versus elite) and technique factors (e.g. different hand catch positions) that
would provide meaningful practical information to swim coaches for refining their
swimming knowledge. The inability of previous measurement techniques to
differentiate the drag forces into separate forces for each body part, has led to drawing
only broad, and sometimes questionable, conclusions.
The mathematical approaches, and more recently, the CFD simulations, have provided
greater insight into both the steady and unsteady forces acting on a body, and the
variation of those forces throughout a swimming cycle. However, currently, this has
been restricted mostly to lower body movement. With a fully validated CFD model,
previous findings could be re-evaluated to provide a greater level of understanding into
the mechanisms involved. These, in turn, could lead to different or stronger conclusions.
It is expected that, through a full CFD simulation of swimming strokes, there would be
an increase in the fundamental knowledge of how propulsion and drag are created
throughout the body. This information could be applied to swimming strokes and,
potentially, lead to more efficient swimming techniques.
-39-
Chapter 3
Study 1- CFD
Model
Methodology and
Passive Drag
Validation
Introduction
Before any assessment of stroke performance can be established, the computational
fluid dynamics (CFD) model needs to be set up and validated. Many steps have been
followed in order to develop a fully dynamic model such as outlined in this chapter. The
first step involved finding appropriately skilled athletes who were willing to take part in
the trial. The volunteers were elite Australian swimmers capable of times < 24s for 50m
butterfly, < 22s for 50m freestyle and < 29s for 50m breaststroke. These criteria place
the subjects at, or among, the top level of world swimming and represent an array of
techniques capable of producing fast swimming speeds.
The next step was to create a virtual three-dimensional model of the swimmers by using
a full size laser imaging scanning system. These virtual models were then imported into
the CFD software to set up the appropriate conditions and constraints based on values
for previous passive drag testing (Lyttle, 1999). The base models were then compared in
a passive drag situation against actual towing drag test results to ensure the model set-up
Chapter 3 - CFD model methodology and passive drag validation
-40-
utilised the most effective mesh, domain and turbulence settings. These results were
also compared with a similar study of the accuracy of passive drag measurement using
CFD (Bixler et al., 2007).
The final step was to develop a method for simulating the active motion of the
swimmers through the water. This involved measuring the kinematics of the subjects
while swimming at speed, translating these kinematics into the two-dimensional motion
of the virtual models and, subsequently, into three-dimensional motion. The
comparisons of the active propulsion and drag, with actual swimming performances, are
reviewed in later chapters.
This study aimed to determine the optimal development of these virtual models. With
incomplete input data available for surface roughness, kinematics and skeletal
movement, as well as no accurate method for measuring active forces, validating the
active simulations is not currently possible. As a result, a best practice approach was
used based on validated passive drag simulations and utilising CFD methodology from
areas where full validation was possible (such as aeronautical and automotive
industries). The passive drag validation should also provide a level of accuracy that can
be expected from the results.
Chapter 3 - CFD model methodology and passive drag validation
-41-
Methodology
Figure 3-1 shows the stages that this thesis followed to develop the final goal of a full
freestyle CFD simulation. This chapter focuses on the development of the best practice
methodology developed during stage 1 that is utilised in stages 2 and 3.
Figure 3-1 - Flow chart detailing the stages of model development.
Laser Imaging of a Swimmer
The 3D mapping of swimmers was performed using a Cyberware WBX whole body
laser scanner with a density of one point every 4mm by Headus, an animation company
based in Perth, Australia. All scans were performed with the swimmers wearing full-
length competition swimsuits. This laser scan procedure created a 3D superficial model
Chapter 3 - CFD model methodology and passive drag validation
-42-
of a swimmer within the order of a million surface points. Higher resolution scans were
also conducted of the hands and feet using casts of these limbs (density of one point
every 0.66mm), as well as a high resolution scan of the head using a scanning device
with density of one point every 0.66mm. The higher resolutions were performed due to
the importance of these areas in setting the initial flow conditions and in developing
thrust (in the case of the feet and hands). The higher resolution scans were then aligned
and merged seamlessly into the full body scan to provide more accuracy at these
locations. The 3D model was then processed to extract 288 non-uniform rational b-
splines (NURBS) curved surfaces forming a 3D solid model of the swimmers.
Figure 3-2 - Laser scanned images of the subject for passive drag and lower body motion
simulations.
There was a slight difference in the scanned body position between the initial
experimental studies and the final full body stroking study due to the complex nature of
the dynamic mesh properties available within the CFD software. The scans used for the
passive drag and lower-limb-only motion were performed with the swimmer assuming a
streamlined glide position. This involved the subject in a fully extended position with
the hands overlapping overhead, feet plantar-flexed and the arms pressed tightly against
the head (see Figure 3-2). For the full stroke simulation, the body position was similar
except that the fingers and hands were separated from each other, the arms were away
from the head with the legs separated, and the feet were plantar-flexed (see Figure 3-3).
Chapter 3 - CFD model methodology and passive drag validation
-43-
Figure 3-3 - Laser scanned images of the subject for full stroke simulations.
CFD Methodology
CFD is based on the fundamental governing equations of fluid dynamics – the
continuity, momentum and energy equations. The actual equations applied are selected
with due regard for the flow regime of the simulation (eg. Navier-Stokes for viscous,
Euler for inviscid, etc.).
The computer simulation was performed using the CFD software package “FLUENT”
version 6.1.22 (for the initial passive drag and lower limb simulations) and version
6.3.26 (for the full body active drag simulations). In brief, the CFD finite volume
technique involves creating a domain, inside which the flow simulation occurs;
bounding the domain with appropriate external conditions, and breaking the domain up
into a finite number of volumes or cells. The governing equations of fluid flow are then
integrated over the control volumes of the solution domain. Finite difference
approximations are substituted for the terms in the integrated equations representing the
Chapter 3 - CFD model methodology and passive drag validation
-44-
flow processes. This converts the integral equations into a system of algebraic equations
that are solved using iterative methods.
Before creating the CFD model, a number of assumptions are made. This allows the
model to be solved in a reasonable time frame while still maintaining the salient
characteristics of the flow. The assumptions and simplifications made in the validation
of passive drag, and all fully submerged simulations, are listed below:
• The models are generally established using the realisable k-epsilon turbulence
model together with second order discretisation. This is recommended as best
practice for this type of simulation (Shih et al., 1995; FLUENT, 2004) although
variations are trialled throughout the studies to provide a sensitivity of CFD
variables.
• The model is single phase with no air/water interface. The 0.5m depth of the
swimmer during the kicking kinematic measurement trials were increased to
1.5m to reduce any confinement effects on the flow due to this assumption. The
width of the pool included in the model was 3m and the pool floor is modelled
1.5m below the centre of the swimmer. A 5m length of pool was modelled to
provide sufficient distance past the swimmer to allow convergence of the model
and not affect results. Domain independence checks were completed with all
boundaries moving further away from the swimmer with insignificant change in
flow profiles and drag forces.
3m
3m
Inlet
Outflow
Moving walls
Figure 3-4 - Overview of the fully submerged streamlined glide model.
Chapter 3 - CFD model methodology and passive drag validation
-45-
• The domain is assumed to be moved at the average speed of the swimmer’s
centre of gravity so that the swimmer remains relatively stationary. This is
achieved via an upstream inlet, a downstream outlet, symmetry sides, and
moving top and bottom walls.
The purpose of the first stage (Figure 3-1) was to allow benchmarking of swimmer’s
CFD model drag forces with both previously reported experimental passive drag results
(Lyttle, 1999); and the experimentally derived passive drag results for the swimmer
used in the kicking studies (Chapter 3). In stage two, the same model was then used in
further studies (Chapters 4-7) with the addition of user defined functions (UDF) and re-
meshing to provide limb movement. For stage three, a third model (Chapter 8) was then
developed by using the same CFD methodology as stage two; but with an alternative
swimmer geometry, where the arms and hands are separated rather than in the
streamline position. In this stage, the upper body movement was also included in the
model. Two other alterations were made in the third stage model. The depth was
increased to 4.5m to equate with the standard FINA water depth of 3m, together with
1.5m of air space above the water. A multi-phase flow model allowed the calculation of
the wave effect as well as allowing arm recovery above the water without influencing
the results.
Figure 3-5 - Overview of the surface model simulations.
The stage 1 analysis was steady state, and stages 2 and 3, unsteady (time dependent).
The stage 2 and 3 analyses were completed by breaking the limb movements down into
1.5m
3.0m
Chapter 3 - CFD model methodology and passive drag validation
-46-
discrete time steps. The package then solved the unsteady flow field for that position
before moving on to the next position. The volume mesh was also updated at each time
step.
CFD Model
The CFD process requires geometric construction of the simulation to define the extent
of the domain to be investigated. This was achieved by subtracting the swimmer (3D
solid model generated from the laser scan) from the 3D volume representing the section
of pool being simulated at each point in time.
The domain surfaces were comprised of varying mesh densities to define the detail
around highly curved areas while still maintaining a workable mesh size. Between the
different models, the surface mesh on the swimmer varies between 60,000 for stage 1
and 2, and 100,000 triangular surface elements for stage 3, and the total simulation
comprises between 2 and 5 million cells. Figure 3-6 presents the surface mesh around
the head of the swimmer used in the kicking studies and Figure 3-7 details the
concentration of mesh around the hands used in the full body stroking model.
Mesh independence checks were made by increasing the number of cells used around
critical areas and ensuring no changes to the flow dynamics with refined accuracy
occurs. These were run for both the passive and active drag cases to ensure that an
optimal number of cells were used for both computational run times and accuracy of
results.
Chapter 3 - CFD model methodology and passive drag validation
-47-
Figure 3-6 - The triangulated mesh surrounding the head.
Figure 3-7 - The triangulated mesh surrounding the hands.
Chapter 3 - CFD model methodology and passive drag validation
-48-
Boundary Layer Modelling
CFD allows a number of different approaches to modelling the transition boundary layer
in turbulent flows. The simplest approach uses standard wall functions to simulate the
boundary layer combined with the use of tetrahedral cells. This is the most
computationally efficient way to represent the boundary layer. A potentially more
accurate boundary layer can be obtained by using a structured boundary layer mesh in
conjunction with the standard wall functions. In this case, prism cells of increasing
thickness away from the boundary are used, which then transition into tetrahedral cells
in the main fluid region. The logarithmic law for mean velocity, which is applied in the
standard wall functions used, requires the dimensionless y+ value (a comparative
measurement of velocity across the wall region) to be between 30 and 60, but can be up
to 300 in order for it to be considered valid (Launder & Spalding, 1972).
A comparison between the sensitivity of this change in boundary mesh configuration is
required because the moving analysis requires regular remeshing between time steps.
Due to small gaps between body parts during the stroke, the dynamic model requires
variations ranging from no boundary layer mesh on a small amount of the body, to the
majority having between three and five boundary layer cells where possible. This is a
combination of the first two approaches and is the method used for the simulations in
Chapters 4 to 8.
The third approach could have been to model a very fine mesh with a high number of
prism elements within the boundary layer and utilise the full turbulence equations rather
than a wall function. This would require cell sizes <0.1mm near the wall boundary. For
a rigid object, this can provide a better estimation of wall effects and separation but, in
the case of a human body with varying roughness throughout, it was decided that this
level of detail was computationally intensive and would not create a significant
advantage in the current studies.
Calibration/Validation of CFD Model
Although the basis for the CFD model study was to compare different swimming
techniques, the model needs to be calibrated to show the degree of compatibility with
Chapter 3 - CFD model methodology and passive drag validation
-49-
empirical test results. Due to the unavailability of a method to accurately measure active
drag throughout a swimming cycle, the model was calibrated by using steady state tests.
Two initial trials for the CFD model were arranged, in both cases using wall functions at
the near-wall region. The first used tetrahedral cells for the boundary, and the second,
the five prism layer boundary mesh. Both these models kept the y+ values for the
boundary layer between 28 and 76, which were within the limits recommended by
Launder & Spalding (1972). The results (Tables 3-1, 3-2) indicated a slightly closer
passive drag force to the measured results for the prism boundary layer arrangement in
the prone swimmer when compared with the tetrahedral boundary cell analysis. The
difference between the two examples was less than 9N for the 2.2m/s velocity case. This
was smaller than the difference when some surface roughness was taken into account,
but should be considered when reviewing the results of the various models.
A sensitivity study was undertaken to compare the various turbulence models and
discretisation schemes, with most variants producing similar (within 4%) total passive
drag values. Utilising the node based gradient option recommended by Rauch et al.
(1991), the simulation with tetrahedral boundary layer mesh showed a smooth wall
combined drag of 71.7N which was similar to that with the prism boundary mesh. Such
a result suggested this could be a better alternative than the prism boundary layer
models as it provided a similar result but enable the flexibility of the deforming mesh
close to the surface. A combination of the two was probably the most practical outcome.
The basis for this study was not to accurately calibrate the results to measured data, due
to the inaccuracies that can occur during the empirical tests (Bixler et al., 2007), but to
achieve close calibration for the technique comparison simulations. It was expected that
the variation in drag forces throughout the active stroking would greatly outweigh the
small differences found during the static drag validation.
Initially, the CFD results were compared with the steady state drag results from a
previous study (Lyttle, 1999) which measured the passive drag by towing 40
experienced adult male swimmers at a variety of speeds and depths. The passive forces
for the range of towing velocities at the 0.5m depth from Lyttle (1999) were used in the
comparisons to the static CFD output. The comparison of the CFD results with the
empirical passive drag test data showed that the CFD results were, for an average skin
Chapter 3 - CFD model methodology and passive drag validation
-50-
roughness of 1mm, one standard deviation below the mean. For a smooth skin (i.e. zero
surface roughness), this equated to approximately three standard deviations below the
mean (Tables 3-1 and 3-2).
Table 3-1 –
Steady glide drag results and test data.
Smooth walls 1mm roughness Test Results
Velocity Pressure Viscous Combined Pressure Viscous Combined
Mean
Combined
Standard
Deviation
(m/s) (N) (N) (N) (N) (N) (N) (N)
1.6 -23.9 -10.1 -34.0 -26.6 -23.6 -50.2 -58.1 9.3
1.9 -32.5 -13.1 -45.6 -35.6 -31.3 -66.9 -80.4 10.0
2.2 -45.2 -18.1 -63.3 -50.3 -43.9 -94.2 -109.4 11.1
2.5 -58.4 -23.0 -81.3 -64.9 -56.3 -121.1 -140.5 14.4
2.8 -73.2 -27.3 -100.5 -77.2 -68.0 -145.2 -169.7 16.1
3.1 -89.7 -34.3 -124.0 -99.4 -85.7 -185.1 -204.1 19.2
Table 3-2 –
Steady glide results with boundary layer mesh included.
Smooth walls 1mm roughness Test Results
Velocity Pressure Viscous Combined Pressure Viscous Combined
Mean
Combined
Standard
Deviation
(m/s) (N) (N) (N) (N) (N) (N) (N)
2.2 -55.9 -16.6 -72.5 -72.0 -30.2 -102.2 -109.4 11.1
Figure 3-8 - Towing testing set-up used for the passive drag measurement (Lyttle, 1999).
Chapter 3 - CFD model methodology and passive drag validation
-51-
On closer examination of the test subjects used in the initial study, the scanned
swimmer was of similar anthropometric profile to those at the lower end of the drag
spectrum. Further towing tests were completed by using the same testing set-up as the
previous steady glide testing (Lyttle, 1999, see Figure 3-8) and the same swimmer as the
scanned data. At 2.2m/s, the passive drag force acting on the swimmer was 88N +/-
3.5N, which compares within the two standard deviations demonstrated by the CFD
model. This indicates that the predicted results of the steady state CFD model were
reasonably accurate, depending on the level of surface roughness used. A previous study
found that the variation between passive drag recorded when using a smooth skinned
mannequin, and a swimmer of exactly the same shape, could be up to 35% (see Table 3-
3) (Bixler et al., 2007). This was associated with the influence of the towing device, the
briefs worn by the swimmer and the reduction in surface roughness of the skin.
When validating the CFD results of static drag against the measured data, the influence
of these testing variables should be considered. At these speeds, Lyttle (1999) identified
that the drag resulting from the test equipment was negligible. However, in a similar
study by Bixler et al. (2007), the equipment drag at these speeds could account for up to
20N of drag. The skin roughness was able to account for up to 10N and the swimwear a
further 6N. A further study investigated the influence of swimwear on passive drag and
reported that 1970’s swimwear for women increased the passive drag on a swimmer by
approximately 9% (Van Manen & Rijken, 1975). This result was higher than that found
for the mannequin tests with modern briefs swimwear in the Bixler et al., (2007) study,
of around 6-7%.
The variations found for these measurements have the potential to influence the
validation of the results presented. It is therefore reiterated that this study focused on the
active portion of the stroke and took great care to consider the influence of these
possible errors when interpreting and discussing findings herein. Given the major
complexities involved in quantifying fluid effects on such a complicated shape as the
human body, precise absolute propulsion and drag forces are currently unattainable, and
impossible to validate in an active swimming situation. A major benefit of utilising
CFD technology lies in comparing techniques using the same CFD model. Comparisons
between different CFD scenarios using the model, results in the substantial reduction of
Chapter 3 - CFD model methodology and passive drag validation
-52-
any possible errors due to any inaccuracies or assumption in the CFD model are the
same in both simulations.
Table 3-3 –
Comparison of passive drag values from Bixler et al. (2007) study.
Velocity
(ms-1
)
CFD
Results (N)
Mannequin
without
Swimwear
(N)
Mannequin
with
Swimwear
(N)
Swimmer
with support
drag removed
(N)
Swimmer
including
support (N)
1.5 31.5 30.2 32.1 37.2 44.9
1.75 42.7 42.5 45.9 51.7 63.9
2 55.5 57.8 62.7 70 86.6
2.25 70.1 72.7 78.11 88.1 108.1
The ratio of viscous drag to total drag (i.e. viscous and pressure drag) in this study was
similar to previous CFD studies (Bixler et al., 2007; Von Loebbecke et al., 2009). In the
simulations, the viscous drag to total drag ratio was 22.8% for the case with prism
boundary mesh, and 28.6% for the case with tetrahedral boundary mesh. Bixler et al.
(2007) reported a range of 25 to 28% while Von Loebbecke et al. (2009) reported values
closer to 30%. However, Von Loebbecke’s (2009) simulations were at a velocity of
1m/s and it appears viscous drag has a higher percentage at lower velocities (Bixler et
al., 2007). Additionally, this ratio can be heavily influenced by the shape of the
swimmer, which prevents precise comparisons between models.
This project sought to provide a working model that demonstrates similar results for
peaks of propulsion and drag which is reflective of that achieved throughout the stroke
of an active swimmer. Passive drag is highly dependent upon separation of water flow
from the body and this can vary with slight changes in body position. In contrast, the
active drag is not as dependent on these factors for its maximum and minimum peaks as
it is more dependent upon the high variation in forces on each body part throughout the
stroke cycle.
These validation results showed that a surface roughness over the entire body of 0.63
mm allows for the required frictional drag associated with skin roughness and bathers.
Tests conducted by Bixler et al. (2007) suggested a value closer to 0.3mm based on the
Chapter 3 - CFD model methodology and passive drag validation
-53-
comparison between the forces obtained from the CFD sensitivity analysis, and the
trials with the mannequin and the swimmer. Non-swimming based research suggested a
value of perfectly smooth skin was closer to 0.05mm when not accounting for hair and
any other skin imperfections (Wilhelm, 1997; McCornick-Stager & Tanner, 2005). This
variation in roughness was used in a sensitivity analysis for a sample of the dynamic
runs in later Chapters to ascertain effect of surface roughness on active swimming drag
and propulsion. The distribution of this surface roughness would also make a difference
to the distribution of forces and presents an opportunity for further refinement of the
CFD model in the future when the ability to accurately measure surface roughness over
different parts of the body can be incorporated.
Field Trials to Establish Swimmer’s Kinematics
Measuring kinematics for swimmers is difficult due to the large ranges of motion of the
human body parts. This makes the simpler techniques time consuming and inaccurate
as well as the aquatic environment which makes many conventional kinematic motion
analyses more problematic. Recent advances in motion analysis techniques have
involved the applications of different sensor technology, including magnetic and inertial
sensors. These sensor devices are not yet fully validated and significant technical
developmental work is still required prior to being used in water. The best approach was
determined to be manual video digitising for both the underwater testing and the full
freestyle stroke at the surface. As a comparison, the breaststroke kick was recorded
using the VICON motion sensor system in a dry-land laboratory setting. Hence the
kinematics for the breaststroke would be subject to the differences between the true
breaststroke kick and it’s replication in a lab-based environment. Comparisons of the
3D swimmer animation with actual video footage for all kinematic data was completed
after each trial to note any visible discrepancies between the derived kinematic data and
the actual swimming technique.
Underwater kicking 2D kinematic measurement
The elite national level butterfly swimmer was filmed underwater from the side. The
camera axis was horizontal to capture motion in the vertical plane during underwater
dolphin and freestyle kicks at near-maximal effort. The swimmer performed separate
Chapter 3 - CFD model methodology and passive drag validation
-54-
trials using the following underwater kicking techniques: high amplitude, low frequency
dolphin kicks; low amplitude, high frequency dolphin kicks; and the typical underwater
freestyle (flutter) kick that competitive swimmers typically adopted in competition. A
full 2D kinematic analysis using manual digitising was performed for the three selected
conditions. This allowed the 2D segment kinematics to be defined for the foot, calf,
thigh, pelvis, trunk, upper arm, forearm and hand, as well as the calculation of the
swimmer’s centre of gravity (CG) (see Figure 3-9). To obtain the swimmers centre of
gravity the motion analysis system used for the manual digitising (APAS-Ariel
Performance Analysis System) adopted Dempster's (1955) cadaver data to determine
the centre of mass of the segments. While symmetry was assumed between the left and
right limbs for the dolphin kicks, the left and right side variances were measured for the
freestyle kick.
In all trials, the swimmer was able to push off the wall with the kinematics recorded
approximately 5m from the wall. This resulted in a deceleration of the swimmer
throughout the kick cycle as reflected by an overall net resistive force. This is similar to
what occurs during the underwater kicking phases of swimming events where kicking is
used to provide a lower deceleration rate than experienced by gliding alone. This is a
result of the higher relative velocity of the underwater phase compared to that occurring
when stroking at the surface.
Figure 3-9 - Sample kinematics from underwater dolphin kicking trial.
Freestyle surface 3D kinematic measurement
The elite freestyle swimmer was filmed swimming at the water surface from four
camera angles. A separate above and below water camera were used on each side of the
swimmer with each camera orientated at between 45-60° to the horizontal plane. The
Chapter 3 - CFD model methodology and passive drag validation
-55-
swimmer performed his regular freestyle technique and a full 3D kinematic analysis was
performed using manual video digitising, based on the collective data obtained from the
four different cameras (see Figure 3-10). The segments defined were in accordance with
the joints and anatomical landmarks listed in detail later in this chapter (Table 3-4 and
Figure 3-11). Swimmers were marked up by a level 3 accredited kinanthropometrist.
Each individual segment was recorded to enable bilateral differences to be explored. For
each segment, medial and lateral anatomical landmarks were digitised at the distal and
proximal ends of the segments to allow rotations to be described. For these swimming
trials, the subject started from 10m behind the measurement area, and swam from a
water start at near-maximal effort to assist with the maintenance of a constant velocity
through the measurement area.
Figure 3-10 - Sample kinematics from full freestyle stroke trial.
Chapter 3 - CFD model methodology and passive drag validation
-56-
Figure 3-11 - Measurement points used to collect freestyle kinematic data.
Chapter 3 - CFD model methodology and passive drag validation
-57-
CFD User Defined Functions
User defined functions (UDFs) were utilised within FLUENT to convert the kinematic
data from the kinematic analysis into relative motion of the segments within the 3D
animated model. The method of transformation of the kinematics was similar for both
the 2D and 3D cases.
2D motion UDF
In order to use UDFs to control movements of the body parts and dynamic meshing to
maintain the required mesh quality, the body was broken into four rigid (body including
arms, thighs, calves, feet) and three flexible (hips, knees, ankles) sections. Based on
measured kinematic data of the swimmer, a mathematical curve was fitted to the
rotational movements of the three main joints, with the global horizontal and vertical
movement of the hip joint also modelled. As the swimmer was expected to be holding a
constant velocity, no slope was used in the equations for the hip joint movement.
The UDFs were written to preserve the joint offsets (i.e. length of each limb) along the
length of the swimmer (Figure 3-12). For all joint rotations, an eight coefficient Fourier
series function, together with a calculated average, were used to convert the raw data
into a smooth profile for integration into the CFD model. A variation in the number of
coefficients used showed that the eight coefficients provided the best fit to the joint
rotational data. In the 2D case, the equations of motion could be used to control the
rotational velocity through the Rigid-body UDF within FLUENT. The horizontal and
vertical co-ordinates of the knee joint were then determined by the fixed length of the
thigh segment and the hip angle of rotation. The ankle joint was then determined using
similar means as with the knee joint. The toes and tips of the fingers are similarly
determined from the ankle and hip joints, respectively. This process resulted in sagittal
plane flexion-extension angles about the moving joints.
A comparison between the FLUENT software and the kinematic data showed that at the
extreme points of the hands and toes the swimmer was always within 5mm of the actual
measured position of the swimmer within the 2 dimensional planes.
Chapter 3 - CFD model methodology and passive drag validation
-58-
Ankle
Rotation Angle
Hip
Rotation Angle
Knee Rotation
Angle
Figure 3-12 - The joints used and the fixed lengths maintained for the 2D trial.
For the underwater dolphin kick simulations, the number of rigid segments was
constrained to four, as both the left and right sides were assumed to be moving
symmetrically. For the underwater and surface freestyle kick simulations, the number of
rigid body joints is increased to seven, with the leg sections separated bilaterally into
their left and right sides. In both cases the upper trunk, head and arms were simulated as
a rigid segment that moved together.
3D motion UDF
The 3D motion of the segments was required for the breaststroke kick and the full
simulation of the freestyle stroke. The breaststroke kick required the same seven
components as the freestyle kick simulations. However, the full simulation resulted in
21 rigid segments, with 27 joints being tracked which together form the virtual skeleton.
Tables 3-5 and 3-6 contain the list of joints and rigid segments used, with the initial co-
ordinates of those video digitised data points located on the scanned swimmer. Also
contained within these tables are the locations of the joint centres used for the
simulations, and the rigid lengths between joints that were maintained.
The methodology behind the conversion between the 3D kinematics and the 3D
animated motion is significantly more complex than for the 2D case. Similar to the 2D
situation, each limb is treated as a rigid segment of a fixed length, with the joint centres
and their associated axis of rotation used to define the rotation of each segment. Figure
3-13 provides a representative schematic sketch of how each segment is linked; points
2-A, 2-B and 2-C are determined by the rotations of the entire segment around point 1-
C. Points 3-A, 3-B and 3-C are then determined from the location of 2-C and the
rotations of the segment, and the fixed length of the segment.
Chapter 3 - CFD model methodology and passive drag validation
-59-
Points A and B were obtained from the digitised data with point C calculated as the mid
point between them. At each time step, a Cartesian (i.e. x, y and z) co-ordinate is
determined for the joint centre. From these joint centre co-ordinates, the polar angles θy,
θxz and θt were then determined. These polar co-ordinates were then used as the basis
for the movements of the body.
The polar co-ordinates provide a number of advantages over the Cartesian system. The
polar system ensures the integrity of the segment lengths are maintained throughout the
swimmer. The polar system also enables variations is flexibility of joints to be adjusted
easily without compromising on the integrity of the model. Twisting of segments is also
possible using the polar system with only 1 extra variable, the Cartesian system would
require 2 additional points with 3 variables each resulting in a substantial increased in
calculations. When comparing kinematic data from swimmers of different height and
limb length the polar system enables direct comparison of the angles the limbs form
with each other. This property also enables the kinematics of one swimmer to be placed
on another by just varying the segment lengths in the CFD simulation. This would
enable swimmers to identify whether a certain technique would suit their body profiles
before spending weeks and months practising it in the pool.
1-C
1-B
2-A1-A
3-A
3-C
2-C
3-B
2-B
Figure 3-13 - Breakdown of each limb into a rigid body rotating around joint centres.
Chapter 3 - CFD model methodology and passive drag validation
-60-
y
z
x
y
z
x
Figure 3-14 - From the field trials at each point in time; x, y, z co-ordinates are recorded for each
monitoring point. From these, the joining vector and amount of twist in the segment can be
determined.
Length
y
θy
θxz
θt
Figure 3-15 - Details how co-ordinates are then transferred into a set of polar rotational angles with
time.
The mid iliac crest, which is defined as the mid-point between the left and right iliac
crests (see Figure 3-11) acts as the root segment for the animated model and is used as
the basis of all movement. The horizontal and vertical displacement of this point
controls the movement of all other joints. Table 3-5 shows the hierarchy of joints used.
Therefore, the formula for each joint motion is:
Chapter 3 - CFD model methodology and passive drag validation
-61-
)sin(*)cos(*_
)sin(*_
)cos(*)cos(*_
1
1
1
yxznn
xznn
yxznn
LengthSegmentzz
LengthSegmentyy
LengthSegmentxx
θθ
θ
θθ
−=
+=
+=
−
−
−
with n referring to the current joint, and n-1 referring to the predecessor joint detailed in
Table 3-5.
Using this methodology, the calculated joint centres are computed relative to the mid
iliac crest motion and could be compared to the actual measured values from the
digitised video data. The largest error was expected to lie in the joints furthest away
from the mid iliac crest, such as the ankles and wrists. Figures 3-16 and 3-17
graphically represents the variation in x (horizontal) and y (vertical) position between
the calculated and measured values for the right ankle and right wrist joints. There was
considerable difference between the two values at certain points in the stroke. The right
ankle revealed a discrepancy range of between -6 cm and +2cm in the y direction, and -
7cm to +2cm in the x direction during parts of the kicking motion. Likewise for the
right wrist, the average error was 6 and 9cm for the x and y directions. Similar errors
were also obtained in the z direction.
Although the exact error involved in calculating the coordinates of the joint centres in
the CFD model could not be determined, it is likely that a considerable amount of the
discrepancies are as a result of digitised data error. To highlight this, the segment length
was calculated between the right wrist and right elbow for the digitised data throughout
the stroke and compared with that of the fixed measured segment length of the
swimmer‘s forearm from the 3D scan (see Figure 3-18). A similar comparison was
performed for the distance between the knee and the ankle (Figure 3-19). The actual
fixed length of the limb was 27.3cm (refer Table 3-16) with the average variation in
length 3.1cm. The right calf fixed length was 45.1cm with an average error of 2.5cm.
The average variation of 10% and 5%, together with the continual variation in the error,
compound the differences in the wrist and ankle locations. The variations in length from
the digitised data during parts of the stroke for each segment were common.
Redigitisation of these segments over periods of high variation (such as found for the
forearm during the in-sweep of the arm stroke) resulted in similar digitised outputs,
Chapter 3 - CFD model methodology and passive drag validation
-62-
indicating that digitising reliability is not the main cause of the variation. In which case,
it may be possible that there were inherent errors that may have occurred in some
movement planes when resolving the transformations during the digitising process. This
is possibly either through a non-optimal placement of the cameras during filming, errors
in calibrating the control frame or an insensitivity of the direct linear transformation
process for movement in some planes using the current camera set-up.
A second source of the differences could be found in poor estimations of joint angles.
Figures 3-20 and 3-21 show the θxz and θy angles calculated from the measured data
for the left calf, and the eight coefficient Fourier series used to estimate the change of
angle throughout the stroke. The coefficients are optimised for the least Σr2 between the
measured and calculated angles. The measured data demonstrates that there are abrupt
changes in the angles. These are considered to be errors in the data and are smoothed
out with the approximated curve. The fit between the calculated and measured angles is
better for the θxz angle due mainly to the better camera angles available when
measuring this plane.
A third source of error could relate to difficulties in predicting the true joint centre of
rotation that are extremely complex to model for all joints in the human body. The
shoulder joint in particular is problematic, with the estimated centre of the joint moving
dynamically within the joint structure depending on the type of upper arm movement
(de Groot & Brand, 2001). The simplification of the shoulder joint centre location for
this joint is outlined later in this section.
Because measuring of kinematic movement in water is still in its developmental stages,
some visual comparisons were made between actual video footage of the swimmer and
the generated computer images of the models for a final comparison. In regions where
there were significant potential digitising errors, small changes were then made to the
3D animated model to reflect the actual position of all joints, as seen in the video. This
was done to try and remove as much error as possible from the kinematic data and
motion approximations.
Chapter 3 - CFD model methodology and passive drag validation
-63-
Table 3-4 –
Digitised points and corresponding initial coordinates on scanned model.
Position
Number Position Name
Abbre-
viation X Y Z
1 Left Metacarpal 1 LM1 108.973 -2.397 -25.143
2 Left Metacarpal 5 LM5 107.433 -1.317 -16.093
3 Left Radial Notch LRN 99.380 -2.445 -21.705
4 Left Ulna Notch LUN 101.833 -2.830 -27.385
5 Left Elbow Medial Epicondyle LME
6 Left Elbow Lateral Epicondyle LLE
7 Left AC Joint LAC
8 Left Shoulder Joint Centre LSJ
9 Left Ear LE 72.381 1.101 -7.406
10 Right Ear RE 71.703 1.067 7.934
11 Right Shoulder Joint Centre RSJ
12 Right AC Joint RAC
13 Right Elbow Medial Epicondyle RME
14 Right Elbow Lateral Epicondyle RLE
15 Right Radial Notch RRN 99.044 -3.263 20.686
16 Left Ulna Notch LUN 103.044 -1.763 25.686
17 Right Metacarpal 1 RM1 109.554 -2.205 21.629
18 Right Metacarpal 5 RM5 106.062 -3.237 13.099
19 C7 Vertebrae C7V 61.801 3.581 0.163
20 Left Lateral Thoracic 8 vertebra LLT
21 Right Lateral Thoracic 8 vertebra RLT
22 Left Lateral Lumbar 1 LLL
23 Right Lateral Lumbar 1 RLL
24 Left Iliac Crest LIC
25 Right Iliac Crest RIC
26 Left Knee Lateral Condyle LKL -46.054 5.031 -20.782
27 Left Knee Medial Condyle LKM -48.201 5.074 -9.399
28 Left Ankle Medial Malleolus LAM -91.922 3.026 -20.158
29 Left Ankle Lateral Malleolus LAL -92.612 4.613 -26.305
30 Left Mid Heel LMH
31 Left Metatarsal 1 LM1 -105.847 -4.375 -21.665
32 Left Metatarsal 5 LM5 -104.777 -0.769 -30.224
33 Right Knee Lateral Condyle RKL -47.379 3.959 21.416
34 Right Knee Medial Condyle RKM -49.129 2.758 8.905
35 Right Ankle Medial Malleolus RAM -92.375 2.002 19.250
36 Right Ankle Lateral Malleolus RAL -93.033 2.237 26.349
37 Right Mid Heel RMH
38 Right Metatarsal 1 RM1 -106.146 -6.183 19.976
39 Right Metatarsal 5 RM5 -104.790 -3.333 29.145
Chapter 3 - CFD model methodology and passive drag validation
-64-
Table 3-5 –
Joint centres and calculated initial coordinates from scanned model.
Joint Centres
Number
Segment/Joint
Name
Abbre-
viation X Y Z
Preceeding
Joint
101 Left Hand LH 108.203 -1.857 -20.618 LW
102 Left Wrist LW 100.606 -2.638 -24.545 LE
103 Left Elbow LE 76.443 1.535 -37.614 LS2
104 Left Shoulder LS1 53.683 4.300 -13.416 MB
105 Left Shoulder LS2 58.794 4.300 -22.628 LS1
106 Right Hand RH 107.808 -2.721 17.364 RW
107 Right Wrist RW 101.044 -1.800 23.186 RE
108 Right Elbow RE 77.898 1.000 37.512 RS2
109 Right Shoulder 1 RS1 55.103 5.000 12.708 MB
110 Right Shoulder 2 RS2 59.985 5.000 21.373 RS1
111 Mid Head MH 72.042 1.084 0.264 C7V
112 C7 Vertebra C7V 60.936 3.572 0.132 MB
113 Mid Shoulders MS 54.393 6.050 0.000 MB
114 Mid Back MB 22.460 1.000 0.000 TP
115 Lower Back LB 7.000 0.000 0.000 TP
116 Mid Iliac Crest TP 1.500 0.000 0.000 Control
117 Pelvis Mid MP -8.500 0.000 0.000 TP
118 Pelvis Left LP -8.500 0.000 -10.440 TP
119 Pelvis Right RP -8.500 0.000 10.440 TP
120 Left Knee LK -47.128 5.053 -15.091 LP
121 Left Ankle LA -92.267 3.819 -23.231 LK
122 Left Mid Foot LMF -98.190 0.624 -24.588 LA
123 Left Toes LT -105.312 -2.572 -25.944 LT
124 Right Knee RK -48.254 3.358 15.160 RP
125 Right Ankle RA -92.704 2.119 22.799 RK
126 Right Mid Foot RMF -99.086 -1.319 23.680 RA
127 Right Toes RT -105.468 -4.758 24.561 RMF
Chapter 3 - CFD model methodology and passive drag validation
-65-
Table 3-6 –
Rigid segment lengths from scanned model.
Rigid Body
Length
Number Limb Name Abbreviation Length (cm)
1 Left Hand LH 8.587
2 Left Forearm LFA 27.786
3 Left Upper Arm1 LUA1 10.535
4 Left Upper Arm2 LUA2 23.318
5 Right Hand RH 8.972
6 Right Forearm RFA 27.364
7 Right Upper Arm1 RUA1 9.946
8 Right Upper Arm2 RUA2 24.441
9 Head HD 11.383
10 Upper Body UB 32.329
11 Mid Body MB 15.493
12 Lower Body LB 5.500
13 Pelvis P 10.000
14 Left Thigh LTH 39.233
15 Left Calf LC 45.884
16 Left Foot LF 14.778
17 Left Toes LTS 7.923
18 Right Thigh RT 40.174
19 Right Calf RC 45.118
20 Right Foot RF 14.605
21 Right Toes RTS 7.303
Chapter 3 - CFD model methodology and passive drag validation
-66-
Right Ankle - Model to measured comparison
-40
-35
-30
-25
-20
-15
-10
-5
0
5
10
0.5 0.7 0.9 1.1 1.3 1.5
Time (sec)
Y v
alu
e (
cm
)
-350
-300
-250
-200
-150
-100
-50
0
50
X-V
alu
e (
cm
)
CFD Model Y Coord Digitised Y-Coord CFD Model X-Coord Digitised X-Coord
Figure 3-16 - Comparisons of measured and calculated coordinates for the right ankle.
Right Wrist - Modelled to measured comparison
-80
-60
-40
-20
0
20
40
60
0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8
Time (sec)
Y-v
alu
e (
cm
)
-250
-200
-150
-100
-50
0
50
100
150
200
250
300
X-v
alu
e (
cm
)
CFD Model Y Coord Digitised Y Coord CFD model X Coord Digitised X Coord
Figure 3-17 - Comparisons of measured and calculated coordinates for the right wrist.
Chapter 3 - CFD model methodology and passive drag validation
-67-
Right Forearm Length from Digitisation
0
5
10
15
20
25
30
35
40
45
0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6
Time (sec)
Len
gth
(cm
)
Figure 3-18 - Average length to measured digitised length for the right forearm.
NB: pink dotted line is the segment length of the right forearm from the 3D scanned image.
Right Calf Length from Digitisation
15
20
25
30
35
40
45
50
55
60
0.4 0.6 0.8 1 1.2 1.4 1.6
Time (sec)
Len
gth
(cm
)
Figure 3-19 - Average length to measured digitised length for the right calf.
NB: pink dotted line is the segment length of the right forearm from the 3D scanned image.
Chapter 3 - CFD model methodology and passive drag validation
-68-
Angle comparison between measured and model
-0.4
-0.2
0
0.2
0.4
0.6
0.8
0.6 0.8 1 1.2 1.4 1.6Time (sec)
An
gle
(ra
d)
Digitised Angle(xz) CFD model Angle(xz)
Figure 3-20 - Comparison of mathematical fitted curve with actual measured θxz angle for the left
calf.
Angle comparison between measured and model
-4
-3.8
-3.6
-3.4
-3.2
-3
-2.8
-2.6
-2.4
-2.2
-2
0.6 0.8 1 1.2 1.4 1.6
Time (sec)
An
gle
(ra
d)
Digitised Angle(y) CFD model Angle(y)
Figure 3-21 - Comparison of mathematical fitted curve with actual measured θy angle for the left
calf.
Chapter 3 - CFD model methodology and passive drag validation
-69-
The validation of joint movements is critical when developing a precise simulation
model but that was beyond expectation of the intended final outcome of this thesis.
Further developments in measuring 3D kinematics in the aquatic environment through
improvements in measurement technology would improve the overall accuracy of the
CFD model. This thesis aimed to develop a means for measuring the amount of
propulsion and drag throughout the stroke based on current kinematic measurement
capability. Variations of the stroke technique were trialled throughout this project to
ascertain the effects that certain changes in technique have on the individual
drag/propulsion relationship on different parts of the body and on the overall stroke
efficiency.
The next phase of the model development to assist with this endeavour was the
movement of the mesh that surrounds the virtual skeleton outlined earlier in this
chapter. As detailed for the 2D motion, the standard UDF in FLUENT for rigid-body
motion is only capable of rotating mesh using a Cartesian coordinates system and does
not allow for polar angles of rotation.
A UDF was written to define the movement of each surface mesh point associated with
the rigid section forming each limb. This same UDF was then used to transform each
mesh point associated with the boundary prisms and additional boundary layer mesh to
enable a consistent mesh surrounding the object throughout the swimming stroke.
To achieve this capability, each group of nodes was collated into zones that defined the
movement. Within each zone a limited number of points need to move in the three
rotational polar angles and translate in the three Cartesian directions between time steps.
Chapter 3 - CFD model methodology and passive drag validation
-70-
The basis for this formulation was as follows:
Each joint centre point is identified:
x-joint coordinate = xn
y-joint coordinate = yn
z-joint coordinate = zn
Each node point is defined by:
x-node coordinate = xi
y-node coordinate = yi
z-node coordinate = zi
A vector was then defined, derived from the three vectors for which the polar moments
are based:
[ ]
[ ][ ]
[ ]
[ ]
[ ]
[ ]
[ ]
[ ]2
1
2
1
2
1
1
2
1
2
1
2
1
1
2
1
2
1
2
1
1
)()()(2
)()()(1
)()()(0
02
11
00
)cos(2
01
)sin(0
nnnnnn
nn
t
nnnnnn
nn
t
nnnnnn
nn
t
y
y
y
yprevxz
xz
yprevxz
zzyyxx
zzV
zzyyxx
yyV
zzyyxx
xxV
V
V
V
V
V
V
−−+−
−=
−−+−
−=
−−+−
−=
=
=
=
=
=
=
+++
+
+++
+
+++
+
ϑ
ϑ
Chapter 3 - CFD model methodology and passive drag validation
-71-
A rotational matrix around each vector is then defined
[ ][ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ][ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
tyxzi
VVVVVVVV
VVVVVVVV
VVVVVVVV
M
iiiiiiiiiiiiii
iiiiiiiiiiiiii
iiiiiiiiiiiiii
i
,,
)cos())cos(1(*2*2)sin(*0))cos(1(*2*1)sin(*1))cos(1(*2*0
)sin(*0))cos(1(*2*1)cos())cos(1(*1*1)sin(*2))cos(1(*1*0
)sin(*1))cos(1(*2*0)sin(*2))cos(1(*1*0)cos())cos(1(*0*0
=
+−+−−−
−−+−+−
+−−−+−
=
ϑϑϑϑϑϑ
ϑϑϑϑϑϑ
ϑϑϑϑϑϑ
The location of the new mesh point was then defined by the multiplication of the original co-ordinates minus the predecessor joint’s previous
location by the three rotational matrices, and then the new predecessor’s location was added.
[ ] [ ] [ ]
+
−
−
−
=
−−
−−
−−
)(
)(
)(
)1()1(
)1()1(
)1()1(
)(
)(
)(
***
tn
tn
tn
tnti
tnti
tnti
xzyt
ti
ti
ti
z
y
x
zz
yy
xx
MMM
z
y
x
Chapter 3 - CFD model methodology and passive drag validation
-72-
This calculation was repeated for each node associated with the rigid zone and for each
time step. For limbs such as the forearm and calf, where the majority of the rotation
occurs in the limb rather than at the joint, an additional complexity of the torsional
rotation was included. The torsional rotation of each member was set as constantly
increasing along the length of the segment rather than completely at the joint.
Mesh Node
Figure 3-22 - Each node point is referenced back to the predecessor joint to identify its motion.
Chapter 3 - CFD model methodology and passive drag validation
-73-
Shoulder Joint
At this point in time, complete and accurate method for describing shoulder joint
motion, inclusive of all its degrees of freedom and incorporating the role of the scapular
motion currently eludes the biomechanics fraternity (de Groot & Brand, 2001; Borstad
& Ludewig, 2002). As better models for this combined motion are developed and the
measurement of the motion via more advanced kinematic data collection, the CFD
model can be upgraded to incorporate these changes. In the initial results of the CFD
analyses it was expected that the minor differences in shoulder positioning would be
minimal compared to the increase in foundational knowledge derived for the motion of
the segments through the water.
Hence, the shoulder joint was treated as a simplified double ball and socket joint (Figure
3-23) which provided an extra three angles to those from the other joints in the body (all
other joints treated as single ball and socket joint). As the kinematic data measured here
could only record two points for the shoulder (the gleno-humeral joint centre and the
acromio-clavicular (AC) joint), an approximation of the distribution of rotation into the
modelled joint was required.
Previous research of the shoulder joint (de Groot & Brand, 2001; Borstad & Ludewig,
2002) provided estimations of the scapular motion in relation to the upper arm angle.
The ratio of rotation of the scapula joint was estimated as 44% of the shoulder joint in
elevation (or the θy angle).
There is limited research investigating the movement ratio of the horizontal
adduction/abduction contributed by the scapula joint relative to the upper arm and hence
this needed to be approximated. This movement is likely to be highly individualised
when considering the specialised sub-set of the population who were subjects in these
studies. Various ratios were examined with 10%, 20%, 30% and 40% all trialled on a
subjective visual basis. Examining the visual outputs from the model showed that a
adduction/abduction rotational percentage of 10% appeared to be the most realistic
when compared to that of the freestyle swimmer performing the stroke. This 10% ratio
refers to the segment L3 (Figure 3-23) taking 90% of the rotation of L2, and 10% of the
rotation of L4.
Chapter 3 - CFD model methodology and passive drag validation
-74-
It was also assumed that there was no torsional rotation of the scapular joint at any time
and that any torsional rotation in the shoulder was performed by the shoulder joint itself.
θy
L3
L2
L4
L2
Flexible
Flexible
Rigid
θt
θy
L3
L2
L4
L2
Flexible
Flexible
Rigid
θt
Figure 3-23 - The double ball and socket joint arrangement for the shoulder.
Flexible Joints
The flexible joints used in the CFD simulation were from specialised UDFs written in
collaboration with CFD Boost Pty Ltd. These UDFs are the property of CFD Boost Pty.
Ltd. and the details of how they maintain the integrity of the joints cannot be detailed in
this thesis. The benefits of these UDFs can be seen in the output graphics (Appendix A).
These animation plots highlight the ability of these UDFs in the maintenance of joint
integrity to allow for the realistic motion of the swimmer to be preserved.
Chapter 3 - CFD model methodology and passive drag validation
-75-
Summary
This study has achieved the following outcomes that are critical to evaluating swimming
techniques via a Computation Fluid Dynamic simulation using the commercial code
FLUENT.
• Finding athletes capable of producing elite level times in the butterfly,
breaststroke and freestyle strokes. Then, 3D geometric models of these
swimmers were developed and the kinematic data recorded of common
swimming skills. Errors in the derived kinematic data indicated that further
research is required in this area to improve the overall accuracy and applicability
of the CFD results.
• A best practice methodology for determining the correct mesh sizing, boundary
layer feature and domain boundaries together with using alternative industry best
practice turbulence models of the realisable k-epsilon model with near-wall
functions and second order discretisation schemes enabled validating the CFD
models against physical trials of the same swimmers in a passive drag
simulation.
• The study created a means to convert digitised kinematic data into a connected
virtual skeleton of rigid members and joints that can describe the movement of
any part of the swimmer through a series of equations. Although the differences
between digitised and calculated coordinates were higher than expected, this
new methodology of relating joint movements has advanced current knowledge
and would lead to improved measurements.
• New UDFs were developed that enable moving the mesh nodes and surfaces
required to replicate the movement of the swimmer in a simulation.
• Through review of past research and visual optimisation, the rotational ratios of
the scapula and shoulder joints are suggested with a 44%, 10% and 0% ratio
used for the elevation, adduction/abduction and torsional motions of the upper
arm, respectively.
Chapter 3 - CFD model methodology and passive drag validation
-76-
There are considerable difficulties in predicting errors that may be evident in the final
CFD simulations. These are due to the accuracy of kinematic data, human body surface
roughness, towing passive drag test data, as well as the inability to fine tune the CFD
variables as a confirmed measured value to compare the results against was not
available. However, best practice is used in all situations and it is expected that the
macro findings revealed from the CFD simulations would not be significantly affected
by these errors. As technology and research in these areas improve, the developments in
this study can refine and better predict the micro actions within an active swimming
simulation.
-77-
Chapter 4
Study 2 - Dolphin
Kick Underwater
Introduction
The next logical step was for the theories and methodologies developed in the preceding
chapter to be applied to a practical swimming skill. Initially an application with limited
complex components, such as air/water interface effects and 3D swimmer kinematics,
was selected to enable a proof-of-concept validation of the CFD model. The dolphin (or
butterfly) kick is used by many swimmers in an underwater phase of up to 15m after the
start of a race, and after each turn. Currently a variety of underwater kicking techniques
are used by competitive swimmers with their selection usually based on little scientific
rationale. Previous empirical studies have been unable to differentiate between the
active drag and propulsion created during the underwater dolphin kick, and they have
not examined how variations in the frequency and magnitude of the kicks affect the
resultant effectiveness of the kicks (Lyttle et al., 2000).
This study examined two dolphin kick patterns on the same body shape in the same
upper body streamlined position. This was conducted to establish if it is possible to
determine how and where different underwater dolphin kick patterns produced drag and
propulsive forces. The kick patterns include one of a high amplitude/low frequency, and
Chapter 4 - Dolphin kick underwater
-78-
one of a low amplitude/high frequency kick technique. Both of these examples were
reflective of kicking patterns used in high level competitive swimming. An elite level
butterfly swimmer capable of swimming 50 m butterfly times in less than 24 s was
selected to provide the 3D body scans and kinematics of the two techniques. The
dolphin kick was also the simplest kicking technique for analysis because it can be
assumed that the movement is mainly in a two dimensional plane. With the upper body
held as rigid as possible, it limits the number of rigid links to four.
Chapter 4 - Dolphin kick underwater
-79-
Methodology
Summary input data resulting from the kinematic analysis are listed below (see Table 4-
1, Table 4-2 and Figure 4-2) for both of the underwater kicking conditions and are
compared with data from international swimmers (Arellano, Pardillo & Gavilan, 2002).
A comparison of the Strouhal number, an estimation of kicking efficiency (Arellano et
al., 2002), can be misleading given the overall deceleration throughout the kick cycle in
the current study. However this deceleration is reflective of what occurs during the
underwater phases of competitive swimming races. The results in the table below
demonstrate clear differences in the kick amplitudes and frequencies between the two
types of underwater dolphin kicks. A comparison of dolphin kick frequencies used
following a dive entry in the 100m and 200m men’s freestyle finals at the Sydney
Olympics demonstrate similar kick frequency values to the current study (Ian Thorpe
produced ~2.30Hz in the 200m and Michael Klim produced ~2.56Hz in the 100m final).
The features of the two techniques are listed in Table 4-1 below.
Table 4-1 –
Kinematic data for dolphin kick techniques.
(NB: rotational values are based on the direction of angles shown in Figure 4-1 - angles >180º
referred to as hyperextension)
Large Kick Small Kick
Amplitude (m) 0.64 0.52
Frequency (Hz) 2.33 2.72
Maximum Hip Rotation (deg) 154.7 169.4
Minimum Hip Rotation (deg) 195.2 195.3
Maximum Knee Rotation (deg) 124.8 139.5
Minimum Knee Rotation (deg) 191.1 192.1
Maximum Ankle Rotation (deg) 136.8 134.8
Minimum Ankle Rotation (deg) 170.4 177.2
Chapter 4 - Dolphin kick underwater
-80-
Figure 4-1 - Angle of rotation measurement positions.
Results
An output of combined pressure and viscous drag forces were calculated at each time
step through the analysis. The best measurement of technique effectiveness is to
integrate the force-time curve to determine the momentum created or removed from the
swimmer per cycle. The change in momentum would be equivalent to the impulse
subjected on the body by the water. This momentum can then be converted to a value
per second so as to compare different techniques. Table 4-2 details the momentum
removed from the swimmer for the analysis runs completed. Figure 4-2 shows the full
output of force versus time for all analysis runs, with the graphs altered to show a full
cycle of each comparison. To do this, the small kick plots were extrapolated to plot over
a 0.43 s interval. Further plots of the individual body part momentum curves are shown
in Appendix A.
Table 4-2 –
Average momentum (Ns) reduction in swimmer through 1 s of swimming.
Large Kick Small Kick
2.4m/s 2.18m/s 1.5m/s 2.4m/s 2.18m/s 1.5m/s
Total per cycle -44.40 -35.04 -9.59 -38.03 -31.24 -9.74
Total per second -103.46 -81.65 -22.34 -103.45 -84.98 -26.48
Body per second -59.94 -48.15 -17.95 -59.09 -48.42 -18.60
Hips per second -3.16 -2.24 1.53 -1.35 -0.98 1.62
Thighs per second -9.56 -6.37 0.60 -17.03 -13.85 -3.16
Knees per second -21.31 -19.75 -13.61 -16.00 -14.21 -9.63
Calves per second -2.61 -1.92 -0.61 -1.67 -2.01 -1.32
Ankles per second 3.50 4.78 8.49 0.33 1.37 5.05
Feet per second -10.37 -8.01 -0.79 -8.64 -6.87 -0.43
Ankle
Rotation
Angle
Hip
Rotation
Angle
Knee
Rotation
Angle
Chapter 4 - Dolphin kick underwater
-81-
Total Drag Force (N)
-250
-200
-150
-100
-50
0
50
100
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Time (sec)
Large 2.4m/s Large 2.18m/s Large 1.5m/s Small 2.4m/s
Small 2.18m/s Small 1.5m/s
Figure 4-2 - Combined pressure and viscous drag forces over entire body for one full cycle.
(NB: Small kick results are stretched to plot over 0.43 s interval).
Knees Drag Force (N)
-80
-60
-40
-20
0
20
40
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s
Small 2.4m/s Small 2.18m/s Small 1.5m/s
Figure 4-3 - Combined pressure and viscous drag forces at the knees for one full cycle.
(NB: Small kick results are stretched to plot over 0.43 s interval).
Chapter 4 - Dolphin kick underwater
-82-
The temporal sequences of the kick cycle are listed below
Time Description
0.07 to 0.12 s Lifting the feet on the upswing of the kick
0.12 to 0.30 s The feet accelerating downward in the
down phase of the kick
0.30 to 0.40 s The feet are below the body and
decelerating to end the down-sweep
0.40 to 0.50 s The feet are accelerating upwards in the
up-sweep again.
Figure 4-4 - Sample pressure plot output of the CFD model.
Chapter 4 - Dolphin kick underwater
-83-
Discussion
At all speeds modelled, both of the underwater dolphin kicking scenarios revealed that
the kick still created a net drag effect, and indicated that the swimmer was not able to
maintain any of these kicking speeds. From closer inspection of the velocity of the hips
calculated from the kinematic data (Figure 4-5), it can be seen that, rather than holding a
constant speed, the swimmer is decelerating, which is in agreement with the CFD
results. Both the CFD results and the kinematic analysis are comparable with a previous
study (Lyttle et al., 2000) that showed a net drag effect in both underwater freestyle and
dolphin kick techniques at speeds between 1.6m/s and 3.1m/s,. This deceleration
represents the realistic effects that occur during underwater kicking in competition.
Given that the role of the underwater kick is to minimise the deceleration rate
throughout the underwater phase prior to stroke resumption.
Velocity of Large Kick over 1 second
y = -25.958x + 231.88
0
50
100
150
200
250
300
0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1
Time (s)
Velo
cit
y (
cm
/sec)
Figure 4-5 - Velocity changes through kicking cycle.
The results demonstrated that both kick techniques have a similar effect at 2.40 m/s.
However, although the values were not quantified, it appears that for speeds of greater
than 2.40 m/s, there may be a trend for the small/fast kick to become more efficient. It
was found in this study that for speeds <2.40 m/s, the large/slow kick is more effective.
The momentum change results showed a 4% difference in favour of the large/slow kick
at 2.18 m/s and 18% at 1.50 m/s. However, this translates to a much smaller 1.7% and
Chapter 4 - Dolphin kick underwater
-84-
2.2% improvement in the predicted distance swum in the subsequent second of kicking
(based on a 90kg swimmer). These velocities can be compared with data from elite
swimmers who typically enter the water from a dive start at between 4.50 and 5.50 m/s
(Benjanuvatra, Lyttle, Blanksby & Larkin, 2004) and push off the wall after turning at
between 2.60 and 3.20 m/s (Lyttle et al., 1999). Free swimming velocity (which
represents the velocity at which swimmers should initiate stroking) ranges from 1.60
and 2.20 m/s, depending on the stroke, distance and their levels of performance.
When comparing the dynamic underwater kicking data with steady-state results, it can
be seen that velocities around 2.40 m/s may represent a cross-over point. That is, at
higher velocities it is more efficient for the swimmer to maintain a streamlined position
than to perform an underwater kick. This is due to the swimmer creating more active
drag than propulsion while kicking than occurs when remaining in a streamlined
position, leading to wasted energy and/or a greater degree of swimmer deceleration.
Hence, although it appears that swimmers have the potential to benefit from a small/fast
kick pattern at higher velocities compared with a large/slow kick, results indicated that
it would be even more beneficial to just maintain a streamline position. However, direct
comparisons between dynamic analysis and steady-state analysis should be made with a
degree of caution, and need further investigation for more definitive findings.
The main benefit of the large kick is the acceleration that is created on both the up-
sweep and the down-sweep. The larger kick can create up to 50N more propulsive force
in these acceleration phases whereas they only create 25N more drag in the non-
acceleration phase. The main benefit of the propulsion does not come from the feet
where the propulsive forces are only marginally greater for the large kick than the small
kick. The main benefit comes from the thighs and calves where much greater propulsion
is generated in the large kick as opposed to the small kick. These results differ from a
later study (Von Loebbecke et al., 2009) that detailed peak forces in a female swimmer
of approximately 350N and a male swimmer of 650N. These propulsive force values
appear to be high as they suggest the equivalent of lifting 66kg by using a dolphin kick
for a male swimmer, rather than the more reasonable peak of 5kg as found in the current
study. There is insufficient detail in the Von Loebbecke et al. (2009) report to determine
why the differences occurred.
Chapter 4 - Dolphin kick underwater
-85-
A major component of drag in the large kick is when the knees drop, prior to the main
down-sweep, due to the increased frontal surface area and flow changes. This dropping
of the knees creates up to 20N more drag for the large kick model (Figure 4-3) during
the 0.08 s of the cycle. Movement of the upper body during the large kick also generates
significantly more drag in phases of the large kick cycle than that of the small kick.
However, in the up-sweep of the feet, the body maintains sufficient momentum to offset
some of the loss imposed by the high amplitude kick.
Ankle Flexibility Effect on Propulsion
The relative importance of a flexible ankle joint has never been quantified. This is
despite that, anecdotally, more effective underwater kickers tend to have better
flexibility through a range of joints, particularly the ankle and knee. To illustrate the
capabilities of the CFD modelling technologies, various scenarios were modelled by
varying ankle movements in order to examine the effects on a swimmer’s net thrust
during underwater dolphin kicks. In this case study example, three scenarios were
examined, with results in Figure 4-6:
• The full range of ankle plantar flexion/dorsi-flexion of the test subject (pink
curve).
• A 10° shift in the ankle flexibility – referring to 10° less maximum plantar
flexion and 10° greater maximum dorsi-flexion angle (green curve).
• A 10° decrease only in maximum plantar flexion angle (blue curve).
Chapter 4 - Dolphin kick underwater
-86-
Feet Component Drag Force (N)
-110
-70
-30
10
50
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Time (s)
Original 10deg shift 10deg less plantar flexion
Figure 4-6 - Net thrust graph highlighting effects of ankle flexibility on propulsion.
The results in Figure 4-6 demonstrate that, while the swimmer is travelling at 2.18m/s, a
10° increase in ankle plantar flexion will create a greater peak propulsive force of 16.4N
during the kick cycle. However, with 10° more dorsi-flexion, the peak drag will
increase by 31.4N. When focusing on only increased plantar flexion during the down-
sweep, which occurs between 0.22-0.35s (Figures 4-7 & 4-8), it represents
approximately 3.7 times greater momentum contribution by the feet over the whole of
the down-sweep. To put this in perspective, it equates to an extra ~21% of total
momentum created by the entire body during the down-sweep (due to the contribution
of other segments in creating the propulsion) and ~6.3% over the full kick cycle. The
relative contribution of the increased flexibility would change at different kicking
velocities throughout the underwater phase but the general trend of the benefits would
be the same. This provides important information to coaches on the effects of flexibility
on the generation of propulsion while kicking.
Max = 24.8N
Max = 41.2N
Min = -68.8N
Min = -100.2N
Chapter 4 - Dolphin kick underwater
-87-
Force on Feet with Different Ankle Flexibility
-80
-60
-40
-20
0
20
40
60
0.2 0.22 0.24 0.26 0.28 0.3 0.32 0.34 0.36 0.38 0.4
Time (s)
Fo
rce (
N)
Original Flexibility 10 Degrees Less Flexibility
Figure 4-7 - Net thrust graph highlighting effects of ankle flexibility on propulsion created by the
feet.
Total Force with Different Ankle Flexibility
-200
-150
-100
-50
0
50
0.2 0.22 0.24 0.26 0.28 0.3 0.32 0.34 0.36 0.38 0.4
Time (s)
Fo
rce (
N)
Original Flexibility 10 Degrees Less Flexibility
Figure 4-8 - Net thrust graph highlighting effects of ankle flexibility on the propulsion created by
the total body.
Chapter 4 - Dolphin kick underwater
-88-
Conclusion
The results of this case study found the large/slow underwater dolphin kick was the
more effective of the two analysed underwater dolphin kicking techniques at speeds
where kicking produced less drag than the streamlined glide. This result was based
solely on the two kicking patterns analysed and cannot be generalised to the large
number of possible kicking patterns used by elite swimmers. However, this case study
highlights the value of CFD in optimising swimming techniques.
Two main areas of technique improvement that were discovered were the impact that
ankle flexibility had on propulsion and the effect of excess body movement patterns on
the production of drag forces. Greater flexibility throughout the ankle joint was found to
result in greater net propulsion being produced. Dropping the knees too far below the
horizontal line of the body during the dolphin kick was also demonstrated to lead to a
significant increase in drag and slow the swimmer’s velocity.
-89-
Chapter 5
Study 3 - Freestyle
Kick Underwater
Introduction
Swimmers competing within the freestyle and backstroke events have the choice of
using either a freestyle kick or a dolphin (butterfly) kick during the underwater phase
following a start, or after each turn. For elite competition in these events, there exist
swimmers who use either of these techniques exclusively or a combination of both
during underwater kicking. It is not known why one technique may be preferable or
beneficial than another for individual swimmers, or at which time it is best to transition
between these techniques if using a combination of the styles. There is also a paucity of
information as to whether these kicking techniques are dependent on factors such as
body shape, streamline position, joint flexibility and/or strength of the swimmer.
To advance to the next phase of CFD models, the methodology was applied to the
freestyle kick which increased the number of rigid limbs in the CFD animation from
four to seven segments. In order to generate comparative results between the dolphin
and freestyle kicks, the same scanned swimmer performed both kicking techniques.
Chapter 5 - Freestyle kick underwater
-90-
Methodology
Following the methodology detailed in Chapter 3, 2D kinematics were extracted for the
elite butterfly swimmer while performing an underwater freestyle kick. Kinematics
were obtained for both the left and right legs with the details shown in Tables 5-1 and
5-2. This additional leg independence required the CFD model to be increased from four
rigid segments to seven, and a more detailed hip joint to account for the 3D joint
rotation. The results of these simulations were compared with the results from Study 2
to see which kicking style produced the best results.
Table 5-1 –
Descriptive kinematic variables for the freestyle kick.
Derived Kinematic Variables Left Leg Right Leg
Kick Amplitude (vertical displacement of toe) (m) 0.57 0.53
Average Horizontal CM Velocity (m/s) 1.80 1.80
Kick Frequency (Hz) 2.56 2.56
Minimum Hip Rotation (deg) 169.4 169.8
Maximum Hip Rotation (deg) 185.1 187.0
Minimum Knee Rotation (deg) 147.0 140.2
Maximum Knee Rotation (deg) 189.2 196.4
Minimum Ankle Rotation (deg) 123.8 121.7
Maximum Ankle Rotation (deg) 179.1 150.7
Table 5-2 –
Temporal phases of the freestyle (flutter) kick.
Time Description
0.16 s Right foot at the highest point and left foot
at its lowest
0.26 s Right knee at its lowest point, left and right
feet cross over
0.36 s Left foot at the highest point and right foot
at its lowest
0.46 s Left knee at its lowest point, left and right
feet cross over.
Chapter 5 - Freestyle kick underwater
-91-
A major benefit of the CFD modelling procedure is that the user can modify inputs into
the model to determine how variances in the input parameters affect the resultant flow
conditions. Similar to the underwater dolphin kick study, the CFD models were re-run
over a range of velocities to ascertain any differences in drag and propulsion at various
kicking velocities.
Chapter 5 - Freestyle kick underwater
-92-
Results
An output of combined pressure and viscous drag was calculated at each time step
through the analysis runs. The variation of this combined force over time can be seen in
Figures 5-1, 5-2, 5-3 and 5-4 for the overall body; the left and right legs separately; the
feet; and the knees. As outlined in Study 2, the best measurement of technique
effectiveness is the momentum created or removed from the swimmer per cycle. The
momentum can then be converted to a per-second measurement to compare different
techniques. An overall summary of these combined momentum changes, and
comparison with the equivalent for the dolphin kicks found in Study 2, are shown in
Table 5-3. Any momentum changes can then be extrapolated to a distance travelled in
the next second of kicking based on these results to provide a more practical comparison
(Table 5-4 and 5-5).
A large amount of data was produced from each simulation. Figure 5-5 displays a
sample fluid flow velocity plot that can be derived from the CFD model, and animated
to graphically depict where high water velocities and vortices are generated throughout
the kick cycle. More outputs through the entire cycle can be found in Appendix A.
Table 5-3 –
Comparisons between total and segment momentum changes for the underwater dolphin kick and
freestyle kick at 2.18 m/s.
Dolphin Large/Slow
Kick
Dolphin Small/Fast
Kick
Freestyle Kick
Total per cycle (Ns) -35.04 -31.24 -22.85
Total per second (Ns) -81.65 -84.98 -58.59
Body per second (Ns) -48.15 -48.42 -42.44
Hips per second (Ns) -2.24 -0.98 -5.46
Thighs per second (Ns) -6.37 -13.85 -0.71
Knees per second (Ns) -19.75 -14.21 -9.19
Calves per second (Ns) -1.92 -2.01 10.26
Ankles per second (Ns) 4.78 1.37 10.78
Feet per second (Ns) -8.01 -6.87 -21.83
Chapter 5 - Freestyle kick underwater
-93-
Total Drag/Propulsion Force - Freestyle Kick
-200
-150
-100
-50
0
50
0.12 0.17 0.22 0.27 0.32 0.37 0.42 0.47 0.52
Fo
rce
(N
)
Figure 5-1 - Total force curve for all body parts combined.
Drag/Propulsion force Left/Right Leg During Freestyle
-100
-80
-60
-40
-20
0
20
40
60
80
100
0.12 0.17 0.22 0.27 0.32 0.37 0.42 0.47 0.52Fo
rce
(N
)
Left Leg Right Leg
Figure 5-2 - Force curves for left and right leg components separately.
Chapter 5 - Freestyle kick underwater
-94-
Drag/Propulsion force Left/Right Feet During Freestyle
-50
-40
-30
-20
-10
0
10
20
30
40
50
0.12 0.17 0.22 0.27 0.32 0.37 0.42 0.47 0.52
Time (sec)
Forc
e (
N)
foot-left foot-right
Figure 5-3 - Force curves for the left and right feet.
Drag/Propulsion force Left/Right Knee During Freestyle
-30
-20
-10
0
10
20
30
0.12 0.17 0.22 0.27 0.32 0.37 0.42 0.47 0.52
Time (sec)
Fo
rce
(N
)
knee-left knee-right
Figure 5-4 - Feet and knee drag/propulsion curves for the freestyle kick cycle.
Chapter 5 - Freestyle kick underwater
-95-
Table 5-4 –
Average momentum (Ns) change in swimmer through 1s of kicking.
Large/Slow
Dolphin kick
Small/Fast
Dolphin Kick
Freestyle Kick
Modelled Velocity (m/s) 2.18 2.18 2.18
Total per second (Ns) -81.65 -84.98 -58.59
Distance – next second (m) 1.73 1.71 1.87
Table 5-5 –
Average momentum (Ns) change in swimmer through 1s of kicking.
Large/Slow
Dolphin kick
Small/Fast
Dolphin Kick
Freestyle Kick
Modelled Velocity (m/s) 2.40 2.40 2.40
Total per second (Ns) -103.46 -103.45 -74.23
Distance – next second (m) 1.83 1.83 1.99
Modelled Velocity (m/s) 1.50 1.50 1.50
Total per second (Ns) -22.34 -26.48 -17.81
Distance – next second (m) 1.38 1.35 1.40
Figure 5-5 - Sample picture displaying levels of flow velocity and their vector directions.
Chapter 5 - Freestyle kick underwater
-96-
Discussion
Overall Freestyle Kick Review
Tables 5-4 and 5-5 detail the overall momentum change throughout the freestyle kick at
velocities of 1.5m/s, 2.18m/s and 2.4m/s. When these are compared to the passive drag
values listed in Study 1, it can be seen that the amounts of drag at 2.4m/s are almost
similar, with the underwater freestyle kick showing increased benefits as the velocity of
the swimmer slows. This comparison is made by comparing the total momentum change
(Ns) per average second of the kick cycle (Ns/s which is equivalent to N). At 1.5m/s,
the improvement when using the freestyle kick is just over 40%, when compared to no
kick at all. This correlates well with a study by Lyttle et al. (2000) that showed an
average difference in net force of 46% at 1.6m/s for the 16 experienced swimmers
tested. However, the negative net momentum in this study demonstrate that, even at
these slower speeds, the freestyle kick still cannot maintain this velocity. Reviewing the
kinematic data validates this finding, showing a steady decline in velocity throughout
the kicking period.
Velocity of Iliac Crests
0
50
100
150
200
250
300
0 0.2 0.4 0.6 0.8 1 1.2
Time (s)
Velo
cit
y (
cm
/s)
Left iliac crest Right iliac crest Linear (Left iliac crest)
Figure 5-6 - Velocity comparison for freestyle kick kinematic data.
The velocity profile in Figure 5-6 partially validates the overall force profile. It shows
two distinctive peaks in each 0.39 s cycle, and these occur with a longer lasting velocity
Chapter 5 - Freestyle kick underwater
-97-
peak at around 0.45 s. This higher peak occurs after the longer peak force period (Figure
5-1) even though the force peak is not as high as the force at 0.2 s. This comparison is
valid as a higher propulsive force translates into greater acceleration of the swimmer.
The acceleration then has a lag effect to create a faster velocity.
The analysis revealed that an equal amount of the propulsive force that is generated is
coming from the motion of the calves and the thighs. This is different from conventional
coaching theory that proposes that the power in the freestyle kick is generated by the
motion of the feet (Maglischo, 2003). The feet also record a higher drag force than the
calf and thighs, which could be related to the projection area of the feet that are
orientated towards the rear and is therefore subject to form drag suction pressure.
Reasoning behind the calves and thighs producing higher than expected propulsion
values could be due to the greater volume associated with these components. As
mentioned in the Literature Review, the forces on objects in the water can be estimated
by using Morrison’s equation (Gerhart et al., 1992). With the feet and legs accelerating
at similar rates, the greater volume associated with the calves and thighs would equate
to a higher propulsive force for these regions.
Left and Right Side Comparisons
A major advantage of the CFD technique is that it can differentiate what parts of the
swimmer’s body is creating the active drag and propulsion throughout the cycle. This
allows a more effective mechanism for identifying areas of inefficiency that can be
targeted when prescribing technique modifications.
The underwater freestyle kick data showed a number of differences between the left and
right leg movements during the freestyle kick. The flexibility in the right ankle was less
than that for the left ankle, with the range of movement for the right ankle being 27° as
opposed to 52° for the left ankle. The swimmer appeared to counteract this by
increasing the knee bend in the right leg. The right leg knee range of movement was
56°, compared with only 42° in the left leg.
The results of the CFD analysis (Figure 5-2) indicate that the right leg created more
peak propulsion during the start of its down-sweep but also created a greater drag near
the end of the down-sweep when the feet drag below the projected line of the body.
Chapter 5 - Freestyle kick underwater
-98-
Table 5-6 shows this additional drag had a greater impact on the effectiveness of the
right leg, with the left leg creating almost 6.5Ns greater propulsion for each cycle
(16.6Ns for each second). This resulted mainly from the differences in net force
between the left and right legs, at the feet and knees. This could have resulted from the
reduced flexibility of the right ankle, and the impact that it appeared to have on the
amplitude of the movement of the entire right leg.
Table 5-6 –
Total and segment momentum changes for left and right kick cycles at 2.18 m/s.
Left Leg Right Leg
Total per cycle (Ns) -1.89 -4.41
Total per second (Ns) -4.84 -11.31
Hips per second (Ns) -2.78 -2.68
Thighs per second (Ns) -0.49 -0.22
Knees per second (Ns) -3.17 -6.03
Calves per second (Ns) 4.40 5.86
Ankles per second (Ns) 5.20 5.58
Feet per second (Ns) -8.01 -13.82
The peak propulsion force by the right foot was 17N (Figure 5-3), was greater than that
of the left at 9.7N, and most likely was due to the higher angle of the calf at this time.
The peak drag of the right foot was 48.9N and 30.9N by the left foot, and was due to
dropping the right leg further below the line of the body. This occurs also when
comparing the knee forces with the right knee dropping earlier in the cycle and further
below the line of the body. Hence, a peak drag of 19.1N was created whereas the peak
drag of the left knee was 7.6N (Figure 5-4). From this simple comparison it could be
concluded that improved flexibility of the right ankle may improve the swimmer’s
freestyle kick performance by 4-5%.
Chapter 5 - Freestyle kick underwater
-99-
Comparison Between Freestyle and Dolphin Kicks
Figure 5-7 outlines the differences in kicking techniques between the underwater
freestyle kick and the low and high amplitude dolphin kicks. The underwater freestyle
kick had a much smaller cumulative momentum loss over time, when compared to
either of the underwater dolphin techniques.
Cumulative Momentum Loss for Each of the Three Kicking Scenarios
0
5
10
15
20
25
30
35
40
0 0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4
Time (s)
Mo
me
ntu
m L
os
s (
Ns
)
Freestyle Kick Small/Fast Dolphin Kick Large/Slow Dolphin Kick
Figure 5-7 - Graph of the cumulative momentum loss for each kicking scenario at a velocity of
2.18m/s.
At the modelled velocity of 2.18 m/s, the underwater freestyle kick provided the least
amount of momentum loss and a greater predicted distance travelled over the
subsequent second of kicking (based on a 90kg swimmer), than either of the two
underwater dolphin kicks (see Tables 5.4 & 5.5). The 90kg weight is the approximate
dry weight of the swimmer used in the study. However, to get the true distance
travelled, the dry weight plus any additional added water mass that the body carries
around it should also be included. This amount is unknown but previous studies
(Klauck, 1998) have estimated it to be between 30 and 70kg, depending on the shape
and streamlined technique of the swimmer. Simulations at 1.5m/s and 2.4m/s (Table 5-
5) showed a similar 30% reduction in momentum loss of the freestyle kicks over both
dolphin kicks.
Chapter 5 - Freestyle kick underwater
-100-
It cannot be implied automatically that the freestyle kick is more efficient than the
dolphin kick for all circumstances. Other factors, such as the potential energy cost
differences in applying the different techniques should also be considered. More
importantly, it does allow the interrogation of these three techniques to establish where
the differences in drag and propulsion are, and if they can be modified to produce a
more efficient kicking technique. Complementary testing of the energy costs for each
kicking technique, such as lactate and oxygen uptake tests, also would be required
before any recommendations of appropriate kicking styles can be applied.
Freestyle and dolphin kicks are similar in nature in that they both take place mainly in a
two dimensional plane. However, because the legs move alternately in the freestyle
kick, it requires a significantly different pelvic and hip movement than for the dolphin
kick. Thus, in order to simulate the freestyle kick correctly this required a slight
adjustment to the models used for the dolphin kick around the hip and pelvis area. Due
to the slightly different models being used for the dolphin and freestyle kicks as the
CFD animation model evolved, the area of the body associated with each part is slightly
different. Hence, comparing each individual part may lead to misleading results.
However, if only the knees, calves, ankles and feet are compared, which were of the
same area, a base comparison should give an overall picture.
The underwater dolphin kick is usually considered by most elite swimmers as
subjectively feeling ‘stronger’ in the water than the underwater freestyle kick. The
results showed that peak feet propulsion and the overall propulsion of the dolphin kick
were substantially greater than in the freestyle kick. In this case study, the dolphin kick
produced peak feet propulsion of 41N for the large kick, and 35N for the small dolphin
kick, compared with 29N for the freestyle kick. The overall benefit of the feet in the
dolphin kick also was 14Ns (average of large and small amplitudes) greater throughout
the cycle. However, these benefits were quickly eroded by the influence of the knees,
calves and ankles which, due to the high amplitude and extra knee bend of the dolphin
kick, produced an average 27Ns of momentum loss per second. This is clearly seen in
the knees with a drag peak of 48N and 68N for the dolphin kicks, and only 24N for the
freestyle kick.
Chapter 5 - Freestyle kick underwater
-101-
Conclusion
This study recorded broad ranging findings as to whether the underwater dolphin kick
was the more effective kicking technique during the underwater phase after a start or
turn. It could be that this is not always correct. Indeed, for the current swimmer, the
underwater freestyle kick recorded substantially lower momentum losses than either of
the two underwater dolphin kicking techniques. The breakdown of the forces
demonstrated that the net effects of the propulsion produced and the drag experienced
by the swimmer can vary. It is dependent on the timing and magnitude of the
movements by each segment throughout the technique.
This study also revealed that asymmetries in the flexibility of a swimmer between the
left and right sides can largely affect the drag experienced, or the propulsion created by
the swimmer, through the kicking cycle.
Again, it is reiterated that these are case study analyses only, and definitive findings
regarding the best technique were beyond the expectations of this study. The macro
outcomes from this study do show that:
• There can be a substantial difference between the propulsion generated by the
left and right sides of the body. Small changes to a swimmer’s technique to
modify asymmetries could improve swimming speed.
• During the freestyle kick, the contribution by the calves and thighs may be
substantially greater than shown by previous research (Von Loebbecke et al.,
2009).
-102-
Chapter 6
Study 4 - Freestyle
Kick at Water
Surface
Introduction
A number of studies have tried to estimate wave drag (Lyttle, 1999; Toussaint et al.,
1988) created by a swimmer, and the differences between the forces acting on a
swimmer at depth and one close to the surface. Most have developed ways to estimate
the overall drag on a swimmer’s body but, due to the unavailability of empirical testing
technology, it could not be determined as to the parts of the body with which the
additional drag (if any) was associated. The CFD model can predict the propulsion or
drag created by each body segment throughout the stroke by combining this with a
multi-phase model. Therefore, the differences between the forces on the body
components when at depth, and at the surface, can be determined.
Usually, discussions on drag centre around either passive or active drag; or frictional,
form and wave drag. These are sometimes treated as different entities. However, in
practice, they are all comprised of different ratios of pressure and wall shear forces on
Chapter 6 - Freestyle kick at water surface
-103-
the body. These two forces determine the amount of drag and propulsion a swimmer
generates throughout the stroke cycle.
This study aimed to validate the use of the FLUENT CFD software in predicting the
change in drag for a swimmer kicking at or near the water surface. This was then
compared with a completely submerged swimmer to gain some insights into how and
where the differences occur.
Methodology
The methodology used in setting up the simulations and the kinematic measurements
can be found in Chapter 3. To provide an initial insight into the capabilities of a
simulation to determine the differences between a submerged freestyle kick and one
closer to the surface, a standard case study format was used.
Previous studies have examined the differences in passive drag by comparing a
swimmer near the surface and at various depths below (Lyttle, 1999). It was found that
most swimmers produced greater passive drag when near the surface. To create a bench
mark for the CFD models, a similar passive drag study was completed. At a velocity of
2 m/s two simulations were compared:
• A fully submerged set-up as per Study 1.
• A near-surface model with the mid iliac crest located 0.1m below the free
surface.
This benchmarking provided an initial indication of the differences created by changes
in trailing vortices. While under water, the trailing vortices form a three dimensional
vortex in any direction. However, at the water surface, the vortices will not form across
phases (i.e the air/water interface) and a surface wave results. The difference in forces
on each body component can then be compared before active drag is introduced.
Using the same freestyle kicking pattern outlined in Study 3, two examples were then
analysed:
• A fully submerged set-up as per Study 3 at a speed of 1.5m/s created in an entire
water domain.
Chapter 6 - Freestyle kick at water surface
-104-
• A multi-phase domain with the mid iliac crest of the swimmer situated 0.1m
below the air-water interface at the same speed of 1.5m/s
The rationale behind using 1.5m/s for kick comparisons was because elite swimmers
complete 50m of freestyle kick in approximately 30-34 s. When the wall push-off is
ignored, the average speed would be around 1.5m/s. Selecting a 2m/s kick would
potentially be too fast considering that speed approximates the maximum swimming
speed for elite sprinters. The kinematics were the same as for Study 3 and the notable
temporal points throughout the kick cycle are shown again in Table 6-1.
Table 6-1 –
Points of interest in the freestyle (flutter) kick.
Time Description
0.16 s Right foot at the highest point and left foot at its lowest
0.26 s Right knee at its lowest point, left and right feet cross over
0.36 s Left foot at the highest point and right foot at its lowest
0.46 s Left knee at its lowest point, left and right feet cross over.
Results
The following tables and figures represent the analysis results simulating the freestyle
kick near the surface of the water. As with studies 1-3, the output is broken down into
the drag and propulsion created by each individual component. Table 6-2 represents the
passive drag force comparison in Newtons with Table 6-3 displaying the culmination of
momentum throughout the kick cycle and then averaged to a per/second value. This
provides a Ns/s value which can be compared to the force value of the passive drag
simulation.
Chapter 6 - Freestyle kick at water surface
-105-
Figure 6-1 - Example of output from the CFD simulation detailing the surface deviation over the
body as well as velocity vectors.
Table 6-2 –
Differences in passive drag on body components when fully submerged compared to near-surface.
Freestyle Kick
Submerged
Freestyle Kick-
Near-Surface Change % Change
Velocity 2 m/s 2 m/s
Total (N) -50.64 -61.94 -11.30 -18.2%
Hands (N) -5.13 -5.48 -0.35 -0.6%
Arms (N) -22.68 -53.79 -31.11 -50.2%
Head (N) -10.01 -37.27 -27.26 -44.0%
Upper Body (N) -6.14 -22.82 -16.68 -26.9%
Total-Body (N) -43.96 -119.37 -75.40 -121.7%
Hips (N) -2.63 -3.47 -0.84 -1.4%
Thighs (N) 3.13 42.90 39.77 64.2%
Knees (N) 2.06 12.72 10.67 17.2%
Calves (N) 1.97 6.10 4.13 6.7%
Ankles (N) -4.47 -11.97 -7.49 -12.1%
Feet (N) -6.73 11.14 17.87 28.9%
Chapter 6 - Freestyle kick at water surface
-106-
Table 6-3 –
Differences in momentum per second (Ns/s) created for fully submerged and near-surface simulations.
Freestyle Kick
Submerged
Freestyle Kick
Near-Surface
Change %
Change
Velocity 1.5m/s 1.5m/s
Total per cycle (Ns) -6.95 -18.15 -11.20 -61.7%
Total per second (Ns) -17.81 -46.53 -28.72 -61.7%
Body per second (Ns) -21.35 -137.53 -116.18 -249.7%
Hips per second (Ns) -1.21 -4.26 -3.05 -6.6%
Thighs per second (Ns) 1.75 33.13 31.38 67.4%
Knees per second (Ns) -4.30 19.96 24.26 52.1%
Calves per second (Ns) 9.63 27.07 17.44 37.5%
Ankles per second (Ns) 13.64 3.73 -9.91 -21.3%
Feet per second (Ns) -14.63 14.34 28.97 62.3%
Drag/Propulsion Comparison - Total
-100
-80
-60
-40
-20
0
20
40
0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5
Time (sec)
Forc
e (
N)
Total - Near Surface Total - Fully Submerged
Figure 6-2 - Comparison of the total net force on the swimmer for submerged and near-surface
simulations.
Chapter 6 - Freestyle kick at water surface
-107-
Drag/Propulsion Comparison Left Foot
-60
-40
-20
0
20
40
60
0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5
Time (sec)
Forc
e (
N)
Left Foot - Near Surface Left Foot - Fully Submerged
Figure 6-3 - Comparison of the left foot net force on the swimmer during submerged and near-
surface simulations.
Drag/Propulsion Comparison Left Calf
-60
-40
-20
0
20
40
60
0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5
Time (sec)
Forc
e (
N)
Left Calf - Near Surface Left Calf - Fully Submerged
Figure 6-4 - Comparison of the left calf net force on the swimmer during submerged and near-
surface simulations.
Chapter 6 - Freestyle kick at water surface
-108-
Drag/Propulsion Comparison Right Foot
-60
-40
-20
0
20
40
60
0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5
Time (sec)
Forc
e (
N)
Right Foot - Near Surface Right Foot - Fully Submerged
Figure 6-5 - Comparison of the right foot net force on the swimmer during submerged and near-
surface simulations.
Drag/Propulsion Comparison Right Calf
-60
-40
-20
0
20
40
60
0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5
Time (sec)
Forc
e (
N)
Right Calf - Near Surface Right Calf - Fully Submerged
Figure 6-6 - Comparison of the right calf net force on the swimmer during submerged and near-
surface simulations.
Chapter 6 - Freestyle kick at water surface
-109-
Discussion
Passive Drag Comparisons
The differences between the fully submerged and near-surface passive models showed
an overall difference in average drag of 11.3N at 2m/s, or the equivalent of an 18.2%
decrease when fully submerged. This correlates reasonably well with Lyttle (1999) who
studied a group of experienced swimmers. He found a decrease in passive drag at
1.9m/s and 2.2m/s of 13.7% and 19.2%, respectively; with the overall differences in
drag being 12.8N and 26.0N. As detailed in Study 1, there are a several possible reasons
for recording lower passive drag values in the CFD models when compared with the
average of a number of swimmers. One primary discriminator could relate to the shape
and streamlined position of the swimmer used in this case study. This also demonstrates
the benefits and accuracy available when comparing CFD models as any errors would
be similar in both the simulations.
Table 6-4 –
Passive drag on swimmers at various depths - extracted from a towing study by Lyttle (1999).
NB: drag is listed as positive in this table.
Chapter 6 - Freestyle kick at water surface
-110-
It is well documented (Hertel, 1966; Barltrop & Adams, 1991) that the differences
between drag below the surface and near the surface are primarily due to related
increases in wave drag. However, previously it has been unclear as to how changes in
depth affect where the drag forces change on the body. This is required in order to give
an insight into optimal body types for reducing this difference.
Although the overall change between the submerged and near-surface trials was 18.2%,
there were significant differences in the body segments where those changes occurred.
The head and arms generated the largest increase in drag with 44% and 50.2% increase
contribution to the near-surface overall drag. The overall section of the body above the
waist resulted in a 121.7% increase but these increases were counteracted by the lower
body components. The thighs, knees, calves and feet all recorded considerable
reductions in drag; and the feet changed from an area of drag to a component propelling
the body forward. The total change for the lower body components was a 103.5%
reduction in drag when compared with the overall submerged segment results.
Variations in where the actual drag is concentrated can greatly influence changes in
understanding the way propulsion is generated while someone is swimming. The
reasoning behind such changes can be explained by examining the surface profile of the
water surrounding the body when it is near the surface. Part of the energy dissipated
through the water can be seen to form waves on the surface of the water over the body.
This wave has a crest in front of the head region, centred around the forearms and forms
a trough just below the hips.
Due to the forces associated with this type of wave, assuming it has a formation similar
to that of linear (Airey) wave theory (Barltrop & Adams, 1991), the peaks in the static
pressure indicate that the wave length was around 2.7m (see Figure 6-7); which would
imply a period of 1.28 s for the wave. This also aligns itself with the speed of the wave
which would be moving with the swimmer at 2m/s. Throughout a wave, the acceleration
and velocity of the water varies greatly. Figure 6-8 and Table 6-5 show where these
variations occur and these can have an impact on the forces of the body components in
those regions.
Chapter 6 - Freestyle kick at water surface
-111-
Figure 6-7 - The wave profile around the swimmer at 2m/s.
Figure 6-8 - Critical points through the wave cycle (Barltrop & Adams, 1991).
Table 6-5 –
Velocity and acceleration variations at critical points in a wave cycle.
Location Horizontal Velocity Horizontal Acceleration
1 Maximum (positive) Zero
2 Zero Minimum (negative)
3 Minimum (negative) Zero
4 Zero Maximum (positive)
2.7m
Chapter 6 - Freestyle kick at water surface
-112-
A wave with these characteristics, at a depth of 0.1m, has associated acceleration and
velocity ranges (Barltrop & Adams, 1991):
Velocity Range => -0.31 to 0.31 m/s
Acceleration Range => -1.54 to 1.54 m/s2
The changes in force can then be associated with two factors:
1 - The reduction or increase of the surrounding velocity.
2 - The added inertial forces based on the accelerating water.
wavemwavedsubmergedsurface AdensityVolCVdensityAreaCForceForce *******5.0 2 −−=
The values for drag coefficient Cd and inertial coefficient Cm (otherwise known as an
added mass coefficient) then determine how much force on the body part changes. For
example, the thigh force changed by 39.77N which may be associated with the
following situation:
Assuming a thigh area of 0.03m2 and a volume of 0.016m
3;
With a water density of 1000 kg/m3;
A peak acceleration of 1.5m/s2 and a velocity of -0.2m/s.
md
md
CC
CabsC
*24*3.013.390.42
5.1*1000*016.0*)2.0(*)2.0(*1000*03.0**5.013.390.42
−+−=−
−−−−−=−
Possible values may be Cd = 0.5 and Cm = 1.66 which are in line with values that are
used for a cylinder. These values would equate to the acceleration of the water
contributing most of the difference. It is not recommended to use these coefficients as
more research is required to determine how the increased force associated with wave
drag varies with different body shapes. However, it does show that the acceleration and
volume of the limbs play the most important roles in the impact of the wave drag on a
body. It suggests that swimmers with greater volume body components in the lower half
of their bodies actually receive an increased benefit from wave drag than those with
greater volume in the upper sections of the body.
Chapter 6 - Freestyle kick at water surface
-113-
Due to this acceleration phenomenon within the wave, it is suggested that any section of
the body within the zone 4 area of the wave (Figure 6-8 and 6-9) that is removed from
the water during the swimming stroke, has the potential to greatly impact on the
performance. Hence, if a section of the upper body is raised out of the water (such as
increased head height), the wave drag would decrease and could improve the
performance of the swimmer. Any section of the lower body that is raised out of the
water (such as the feet during the kick) would actually increase the overall drag on the
body and decrease performance. This is assuming no other reactional changes in body
position occur in these examples. One example could be that lifting the head may
reduce the wave drag, but also drop the hips and knees lower into the water which
would counteract any benefit.
Overall Comparisons of Active Drag
The velocities of the active simulations were different and so the wave effect also would
be expected to be different. However, the active drag has shown similar changes in
distribution of forces when compared with passive cases. Figure 6-9 shows that the
length of the wave was marginally shorter than occurred for the passive case and was
1.7m long. This suggests a 1.04 s period and a velocity of 1.63m/s.
Figure 6-9 - Detailing the wave profile length during the freestyle kick.
1.7m
2 3
4
Chapter 6 - Freestyle kick at water surface
-114-
In accordance with linear wave theory, the point when maximum and minimum
velocities and accelerations occur is detailed in Figure 6-8 and Table 6-5.
A wave with these characteristics at a depth of 0.075m has associated acceleration and
velocity ranges:
Velocity Range => -0.32 to 0.32 m/s
Acceleration Range => -1.95 to 1.95 m/s2
Using the critical points of a wave detailed in Figure 6-8:
• Point 1 is closest to the forearms and would have a minimal change in force.
• Point 2 would surround the upper body and head regions, and have a large
negative impact due to the high volume in the area as well.
• Point 3 around the hip area would have a minimal impact.
• Point 4 around the thighs, knees and calves should show the highest increase in
propulsive force.
These observations appear to correlate well with the changes in forces noted from the
simulations. The differences between the total changes in force on the body were higher
due to higher acceleration and higher volume, because the peak acceleration point was
located closer to the main upper body with its additional volume.
These results could explain partially the findings of two studies (Toussaint et al., 1989;
Lowensteyn, Signorile & Glitz, 1994) regarding the effects of buoyancy. Lowensteyn
et al. (1994) found that artificially increasing the buoyancy of a swimmer by placing
latex pads in the abdomen, hip, thigh, chest, back and buttocks resulted in significantly
slower swimming times. This contradicted an earlier study (Toussaint et al., 1989)
which improved buoyancy by adding a wetsuit with overall buoyancy distribution and
produced a 12-16% speed increase. If the latex pads had been distributed differently,
such as more being located towards the calves and thighs, rather than the upper body, it
would have enhanced buoyancy without increasing the volume in an area where wave
drag has a detrimental effect.
The change in force on the body as a whole does not remain constant throughout the
kick cycle (Figure 6-2). The maximum propulsive peak in the fully submerged
Chapter 6 - Freestyle kick at water surface
-115-
simulation occurred at just after 0.2 s. However, in the near-surface simulation, it does
not appear to go through as rapid an increase as the submerged trial and peaks later, at
closer to 0.25 s. This coincides with the right foot commencing its downward
acceleration phase at the top of the up-sweep. However, the second peak coincides with
the left foot going through the same phase as occurred in the submerged trial and
reaches its second peak force at a similar time of 0.37 s. To understand this result, the
individual segments are reviewed below.
Left Side Segment Comparison
Comparing the force output data for the left foot and left calf over time, revealed a very
similar offset between the two graphs for about 60% of the time, with the near-surface
simulation increased in both cases. However, between 0.3 and 0.4 s this offset changed
such that the fully submerged case increased the propulsion rate faster, and actually
produced more propulsion, than the near-surface model.
Reviewing the surface level at this time (Figure 6-10) indicates that the left foot was out
of the water at 0.35 s. That appears on the graph as a region where the forces level out
around zero and no propulsion is generated. It represents a major loss in swimming
propulsion as this point is the start of the acceleration phase of the foot and also the
maximum point of acceleration of the water within the wave.
A similar effect was noted with the left calf at 0.35 s, as the submerged simulation rose
to a peak height at around this time. However, for the near-surface simulation, a peak
force did not occur on the left calf until around 0.38 s which is when the calf was fully
submerged again. Due to elevating the left leg out of the water, the total force difference
during this phase was 0.796N, which equated to a momentum loss in force-seconds per
cycle of 2.04Ns. Based on an average drag force of 40N at 1.5m/s, this would equate to
a speed increase of ~2.5% by just keeping the left foot below the surface, provided this
change does not lead to losses elsewhere.
Chapter 6 - Freestyle kick at water surface
-116-
Figure 6-10 - Left foot rising above the water surface at 0.35s.
Left versus Right Side Comparison
A similar effect was found for the right side of the body where the swimmer’s right leg
completed a slightly greater up-sweep, such that the right foot and calf came higher out
of the water (Figure 6-11). When this occurs at 0.21 s, the fully submerged simulation
again creates greater propulsion than the near-surface simulation.
The right leg during this phase loses 1.64Ns/cycle or 5.08Ns/s of the stroke. This
equates to about a 6.5% increase in speed if the right foot was keep submerged at all
times and all other factors remained equal. It should be remembered that lowering the
ranges of the feet up-sweeps to avoid breaking contact with the water changes the kick
technique. Therefore, the two cannot be compared directly. Despite this, it would be
expected that an improvement would still be possible.
Chapter 6 - Freestyle kick at water surface
-117-
Figure 6-11 - Right foot emerging from the water at the top of the cycle at 0.21s.
Conclusions
This study has shown that the multiphase flow capabilities provided in the FLUENT
CFD software can predict the difference in forces associated with a swimmer at depth
and a swimmer located near the surface. It was found that the build up of a surface wave
over the body correlates well with the speed associated with a linear wave in water of
that depth. It was also demonstrated that forces on the various body components can
change dramatically from when the body is fully submerged to when the body is near
the surface. A higher drag force was found to be associated with the upper body and a
lower drag force was associated with the lower limbs.
The maximum height the feet reached during the kicking cycle had considerable impact
on the active drag when near the surface. With the feet in this case study breaching the
surface, a considerable loss of momentum was created that can have a negative
influence on the speed of the swimmer by as much as 5%.
-118-
Chapter 7
Study 5 -
Breaststroke Kick
Underwater
Introduction
The capabilities of the methodology detailed in Chapter 3 did enable valuable insight
into how different kick techniques generate propulsion in Studies 2-4. These studies
mostly used two dimensional kicking motions where a low error was expected for the
kinematic results. To reach the ultimate goal of simulating full active swimmer motion,
the kinematics requires three dimensional movement patterns.
With investigations of alternative technology for measuring 3D kinematics at the air-
water interface ongoing, a means to advance the CFD simulations was required. This
study used current 'best practice' dry land kinematics measurement technology via the
VICON 12D system to analyse a swimmer completing the breaststroke kick. The
breaststroke kick was selected because it is the slowest of the kicking techniques and
involved the largest range of movement.
Validation of the simulation was not possible but it enabled reaching an intermediate
step along the way to simulating the full stroke. Also, some insights as to how the
breaststroke kick may generate propulsion were made.
Chapter 7 - Breaststroke kick underwater
-119-
Methodology
The subject used in this study was an elite breaststroker from the Western Australian
Institute of Sport. Given the expenses involved in performing 3D scans of swimmers,
the 3D body scan of the subject used in studies 1-4 was again used in this study. The
kinematics from the dry-land trials were then overlaid on to this 3D body scan. This has
the potential to present some minor variances than may have been experienced if the 3D
body shape of the tested subject was utilised. Given the nature of this study as a
development step of the CFD model rather than a breaststroke kick optimisation, this
was not considered a major limitation.
The kinematics for the breaststroke kick were taken from the VICON 12D motion
measurement system and adjusted to suit 2nd order smoothness on a joint angle basis as
detailed in Chapter 3. The swimmer was in prone lying on a bench with his lower trunk,
hips and legs extending off the rear of the bench in free space.
A twelve camera VICON MX motion analysis system (Oxford Metrics Group, Oxford)
was utilised to acquire 3D kinematics during a breaststroke kick. The standard VICON
static and dynamic camera calibrations were performed with the cameras set to operate
at 250Hz. The average residual error for each of the cameras following calibration was
expected to be 0.5mm.
The lower limb marker set was fixed to specific anatomical landmarks on the participant
with double sided low allergenic tape. Prior to dynamic trial data collection, three
‘subject calibration’ trials were collected. First was a static trial with the participant
standing on a specially designed foot rig to determine the natural foot position (Besier,
Sturnieks, Alderson & Lloyd, 2003). The ankle joint centres were then calculated from
this trial data, at the mid-point between two markers on the medial and lateral ankle
malleolus. The calculations of the knee and hip joint centres used a functional technique
which necessitated two further trials and has previously been described in detail (Besier
et al., 2003).
The kinematic data were then overlaid onto the scanned model of the butterfly swimmer
used in studies 1-4. As a final check, the motion of the model was compared with video
footage of the breaststroke swimmer to visually ensure the simulations, which were
Chapter 7 - Breaststroke kick underwater
-120-
based on the dry land laboratory movements,approximated the in-water swimming
technique of the same swimmer.
All the models were run at velocities of 1.5m/s with movement from the hips
downwards only. This speed was selected to approximate the elite breaststroker’s 200m
breaststroke swimming speed (derived from current race analyses of the national level
breaststroker). Being only a case study, the same kinematics were used for the left and
right legs. The simulation was treated as being fully submerged in order to keep the
variables to a minimum. This was reflective of the underwater breaststroke kick that is
performed by swimmers in the underwater phase following the dive start and each turn.
Kinematic Data
Table 7-1 –
Critical temporal points throughout the breaststroke kick.
Time Description
0.40 s Knees bent, feet straight, half way point on legs coming
forward
0.52 s Knees at lowest point and start to move outwards
0.92 s Knees reaches widest point and feet start to rotate out
(everting)
1.08 s Feet fully rotated outwards, ankles start to push outwards as
knees begin coming in
1.34 s Feet are perpendicular to the body and coming up to the mid-
point of the return cycle
1.51 s Knees are almost together, feet start slowing down as they
begin coming together
1.90 s Feet reach the end of kick and are close together
2.01 s Feet begin to lift on retraction
2.20 s Knees begin to drop
The VICON kinematic data are currently regarded as the 'best practice' approach for dry
land kinematics and uses 12 opto-electric cameras to detect movements. Two
advantages of the VICON system over the manual video digitising are, firstly there was
a significant improvement, as the maximum error for the calf length was restricted to
Chapter 7 - Breaststroke kick underwater
-121-
2.4cm, or 5.5% of the true length, with the average error less than 1cm (Figure 7-1).
This is based on the segment length calculated from the data and compared to the
average length due to the different subject used for the data collection to the simulation
model. This has proved to be up to 2.5 times more accurate than the video digitised
method, detailed in Chapter 3 (Figures 3-19), which recorded average error of 2.5cm for
the calf lengths and a maximum error of 4 times greater at transient points through some
movement planes. Secondly, due to the automatic measurement of the VICON system
the number of data points measured was 4 times greater per second than the manual
video digitising. This enabled a smoother acceleration profile which is important when
converting to a swimming simulation.
Table 7-2 –
Length error from VICON data (cm).
Segment Maximum
(cm)
Minimum (cm) Average
(cm)
Error
(cm)
Left Thigh 55.3 52.6 54.2 +/-1.64
Right Thigh 54.0 52.1 53.1 +/-1.04
Left Calf 45.9 42.6 43.8 +/-2.08
Right Calf 46.7 42.7 44.3 +/-2.44
Calf Segment Length during stroke
40
41
42
43
44
45
46
47
48
49
50
0 1 2 3 4 5 6 7Time (sec)
Len
gth
(cm
)
Left Calf Average Right Calf Average Left Calf Right Calf
Figure 7-1 - Comparisons of calf lengths calculated from the VICON kinematics throughout the
stroke.
Chapter 7 - Breaststroke kick underwater
-122-
CFD Variables
All the results listed are based on the third trial (Table 7-3). However, as a comparison
between CFD variables, both the standard and realisable k-epsilon turbulence models
were compared together with 1st and 2nd order discretisation schemes. Due to the
tetrahedral meshing, the PISO velocity-pressure coupling was used in all cases.
Table 7-3 –
Alternative turbulence and discretisation models trialled.
Trial Number of cells Surface Cells Turbulence model Discretisation
1 2,893,000 78,527 Standard k-epsilon 1st order
2 2,893,000 78,527 Realisable k-epsilon 1st order
3 2,893,000 78,527 Realisable k-epsilon 2nd order
Chapter 7 - Breaststroke kick underwater
-123-
Results
The CFD simulation was run for the breaststroke kick. The figures and tables below
detail the results of this simulation. The forces were broken down into a per segment
length contribution to enable an understanding of which components generated the
propulsion and drag throughout the stroke. Summaries of the total momentum change
throughout a cycle and a per second average are then used for comparison with other
swimming techniques. The breaststroke kick cycle lasted 2 s with comparison of the
momentum change over the stroke listed below and the video comparison with the
simulation shown in Figure 7-2.
Table 7-4 –
Momentum change during the breaststroke kick cycle.
Component Momentum Change
(Ns)
Total per cycle (Ns) -136.8
Total per second (Ns) -68.4
Body per second (Ns) -22.4
Hips per second (Ns) -8.0
Thighs per second (Ns) -2.6
Knees per second (Ns) -7.3
Calves per second (Ns) -13.2
Ankles per second (Ns) -1.6
Feet per second (Ns) -13.1
Table 7-5 –
Comparison of underwater breaststroke kick with underwater freestyle and dolphin kick simulations at
1.5m/s.
Technique Momentum Change (Ns)
Large amplitude dolphin kick -22.34 Ns
Small amplitude dolphin kick -26.48 Ns
Freestyle Kick -17.81 Ns
Breaststroke Kick -68.4 Ns
Chapter 7 - Breaststroke kick underwater
-124-
Figure 7-2 - Comparisons of the breaststroke 3D simulation and actual underwater footage of the
kicking pattern used by the tested subject.
Chapter 7 - Breaststroke kick underwater
-125-
Cumulative Momentum Loss for the Breaststroke Kick
0
20
40
60
80
100
120
140
160
180
200
0 0.5 1 1.5 2 2.5 3
Time (s)
Mo
me
ntu
m L
oss (
Ns)
Figure 7-3 - Cumulative momentum loss throughout the breaststroke kick cycle.
Drag/Propulsion Force of the Breastroke Kick
-200
-160
-120
-80
-40
0
40
0.4 0.9 1.4 1.9 2.4
Time (s)
Fo
rce
(N
)
Overall Body
Figure 7-4 - Total body force throughout the breaststroke kick cycle.
Chapter 7 - Breaststroke kick underwater
-126-
Drag/Propulsion Force of the Breastroke Kick
-60
-40
-20
0
20
0.4 0.9 1.4 1.9 2.4
Time (s)
Fo
rce
(N
)
Upper Body and Arms Hips
Figure 7-5 - Forces on the upper body and hip segments throughout the breaststroke kick cycle.
Drag/Propulsion Force of the Breastroke Kick
-60
-40
-20
0
20
0.4 0.9 1.4 1.9 2.4
Time (s)
Fo
rce
(N
)
Thighs Knees
Figure 7-6 - Forces on the thigh and knee segments throughout the breaststroke kick cycle.
Chapter 7 - Breaststroke kick underwater
-127-
Drag/Propulsion Force of the Breastroke Kick
-60
-40
-20
0
20
0.4 0.9 1.4 1.9 2.4
Time (s)
Fo
rce
(N
)
Calves Ankles Feet
Figure 7-7 - Forces on the calf, ankle and feet segments throughout the breaststroke kick cycle.
Comparisons Beweeen Turbulence and Discretisation Variables
-250
-200
-150
-100
-50
0
50
100
1.9 2 2.1 2.2 2.3 2.4 2.5
Time (s)
Fo
rce
(N
)
Trial 1- Standard / 1st order Trial 2 - Realisable / 1st order Trial 3 - Realisable / 2nd order
Figure 7-8 - Comparisons between various turbulence and discretisation parameters from 1.9 to
2.5s.
Chapter 7 - Breaststroke kick underwater
-128-
Discussion
Video Comparisons
Comparing the video and simulation showed that the swimming movements during the
testing presented a similar pattern to that shown in water. It should be noted that the
kinematics were based on the swimmer attempting to replicate his normal in-water kick
pattern on dry land in a laboratory and some differences might be expected. The main
differences were the external rotation angle that the feet retained throughout the kick
being slightly less in the video than via the kinematics, as displayed in the simulation.
This presents a possible need for further research to examine this angle and ascertain
how it can influence the propulsion generated. As the kinematics were recorded from a
dry land trial, it is expected that these results would be fine tuned further once in-water
kinematics can be recorded more accurately. Hence, the main findings from this study
serve to increase foundational knowledge, rather than defining an optimal kick pattern.
Overall Active Drag
The underwater breaststroke kick created more drag than the underwater freestyle and
dolphin kicks. This was expected, considering the speeds at which both techniques are
usually used. A fully submerged breaststroke kick only occurs once throughout each
length of the pool, namely, just prior to the swimmer breaking the surface off the dive
and after each turn. When combined with the upper body movements and wave effects
as detailed in chapter 6, the overall body drag during a breaststroke kick would
decrease.
It was expected that a similar peak force would occur during the main swimming
section of the race, provided that the feet did not breach the surface as was the case in
Study 4 and not accounting for wave influence. Therefore, these results should provide
a good basis for determining the relative parts of the kick cycle during which maximum
propulsion and drag occur.
There appear to be four major points of interest in the overall drag/propulsion curve.
The first is at 0.52 s which shows drag approaching -180N. As expected, this
corresponds with the legs retracting towards the body. In a normal stroke, this is
Chapter 7 - Breaststroke kick underwater
-129-
compensated by the upper body pulling backwards at the same time. Such backward
acceleration of the upper body would create propulsion and counteract some of the drag
created by the legs.
The second point of interest was a short, peak propulsive force that occurred at 0.91s. It
coincided with the feet turning out (everting) and beginning the outwards push that
occurs at the beginning of the return portion of the kick. The third point of interest was
the highest peak propulsion which occurred at 1.35 s and coincides with the maximum
acceleration of the feet backwards (Figure 7-9).
The fourth point coincided almost with the end of the acceleration of the feet at 1.92 s
and was also where the ankles and feet are close to maximum velocity. This point
represents the end of the kick propulsion phase and is the point at which the drag on the
entire swimmer begins to increase. This shows that, throughout the breaststroke kick,
the propulsion is almost always driven by points of high acceleration rather than high
velocity, although the two are interrelated.
Displacement, Velocity and Acceleration Data for the left Ankle in the x-direction
-10000
-8000
-6000
-4000
-2000
0
2000
4000
6000
0.4 0.6 0.8 1 1.2 1.4 1.6 1.8 2 2.2 2.4
Time (s)
Dis
p (
mm
) /
ve
l (m
m/s
) /
Ac
cl'n
(m
m/s
2)
Displacement Velocity Acceleration
Figure 7-9 - Displacement, velocity and acceleration data for the left ankle.
Chapter 7 - Breaststroke kick underwater
-130-
Body Component Forces
Figures 7-5 & 7-7 reveal that force changes throughout the kick cycle vary slightly from
body part to body part. The upper body and arms are kept entirely rigid in this example
but the force can be seen to vary by around 5N throughout the cycle. This effect appears
to be due to the swimmer’s frontal surface area increasing as the legs come closer to the
trunk as it results in a slightly less streamlined position overall. Thus, the pressure at the
front of the swimmer is increased which, in turn, increases the force on the arms and
upper body.
The thighs showed a high peak at around 1.3 s which would be a direct translation to the
knees coming together earlier than when the feet begin the main propulsion phase. The
lower legs, ankles and feet all recorded similar patterns with peaks at around 1.35 s.
That corresponded to the body’s overall peak, and tied in well with the peak
acceleration of the ankles. It should also be noted that the calves generated as much
propulsion as the feet. This is useful information for both coaches and swimmers who
could try to ensure that their feet and calves are positioned carefully throughout the
stroke. In addition, it is important to note that it is the initial acceleration of the kick
which dictates the greatest contribution to propulsion. Hence, a technique where the feet
and ankles have a faster acceleration rather than just a higher overall velocity could
probably result in quicker swimming speeds. This finding indicates that development of
explosive power through the movement range is important.
CFD Parameter Sensitivity
Comparisons of discretisation and turbulence models demonstrated that the overall trend
was similar for all three trials (see Figure 7-8). Therefore, regardless of the exact CFD
variables selected, the peak propulsion and peak drag forces occur at a similar time. The
difficulties arise when examining the overall momentum change throughout the cycle.
The 2nd order realisable model revealed an overall difference of 12Ns/s compared with
the 1st order standard k-epsilon turbulence model. The reason for the simulation tests
was to gauge the percentage of error in overall estimations that may occur in these
simulations. Therefore,validation was important. All similar studies (Bixler et al., 2007;
Von Loebbecke et al, 2009; Zaidi et al., 2008; Silva et al., 2008) have followed the lead
from an initial study (Bixler & Schloder, 1996) that suggested the standard k-epsilon
Chapter 7 - Breaststroke kick underwater
-131-
turbulence model was the best to use when studying passive and active drag in
swimming. The standard k-epsilon model is the one most widely used since it was
proposed by Launder and Spalding (1972). However, it has some limitations and
advances in this area have gained greater accuracy with flows involving rotation,
boundary layers under strong adverse pressure gradients and separation. Hence, it has
been recommended that the realisable k-epsilon model (Shih et al., 1995; FLUENT,
2007) could be the preferred model to use. More research and validation is required to
fully optimise and validate the simulations. However, using current "best practice"
provides introductory in-roads and greater insight into the swimming technique
analyses.
Conclusion
This study completed a successful 3D analysis of a swimmer throughout the
breaststroke kick cycle, and provided an increase in foundational knowledge which may
be exploited by coaches for improving breaststroke kick technique. It was found that the
ranges of movement which were recorded could be translated to the simulation within
visual tolerances. Therefore, this also validated the approach of using the simplified
joint centre and fixed segment approach detailed in Chapter 3, especially if, and when,
more accurate kinematic data can be recorded. Another finding was that the greatest
contribution to the propulsion generated within the breaststroke kick was from the
acceleration phase. This occurred when the feet begin to move away from the body via
the lower and upper leg extension and rotation. Improving the acceleration during this
phase is likely to improve the overall propulsive benefits of the kick.
-132-
Chapter 8
Study 6 - Full
Freestyle Stroke at
Water Surface
Introduction
The literature review reported numerous studies that have tried to predict the
effectiveness of one freestyle technique over another. To date, CFD predictions of
forces acting on a swimmer have been limited to passive drag studies (Bixler et al.,
2007), hand motion through the water (Bixler & Riewald, 2001; Sato & Hino 2002),
underwater dolphin kick (Von Loebbecke et al., 2009) and the previous studies in this
thesis on dolphin, freestyle and breaststroke kicks. All of these studies have limited their
focus to the section of the race immediately after the start and the turning wall that
accounts for a small proportion of the total race time.
Footage of the 2008 Australian Olympic Trials shows that the winner of the 50m
freestyle spent the first 1.12 s getting the entire body off the starting block and into the
water, then completed four dolphin kicks over a further 1.16 s before the “break out”
and the start of free swimming. The first full arm stroke was completed after a total of
2.72 s in a race completed in less than 22 s. The entire glide time without any kicking
was less than 0.2 s and the total amount of glide plus kicking time was 1.16 s.
Therefore, these sections of the event make up 0.9% and 5.2% of the race, and the
swimming component make up over 87%. The remainder of the time was spent in the
air or during the “breakout” stroke. It should also be noted that, for the majority of the
Chapter 8 - Full freestyle stroke at water surface
-133-
underwater phase, the swimmer is surrounded by air bubbles (Figure 8-1) which would
alter greatly the flow dynamics around the body.
The major advantages to be gained in swimming will come from improving the
techniques used during the stroking phases. Therefore, this study aimed to provide
initial steps towards advancing the understanding of where the major propulsive and
drag forces are created within a full freestyle stroke.
This study set out to:
• Use the methodology detailed in Chapter 3 to simulate the full swimming
technique.
• Validate this model against swimming speed by measuring the overall drag
throughout the stroke and ensuring that the stroke is capable of producing zero
net drag at that speed.
• Use the results to discover where the major drag and propulsive phases occur for
this specific freestyle stroking pattern.
Figure 8-1 - The air bubbles surrounding a swimmer at the start of a 50m event.
Chapter 8 - Full freestyle stroke at water surface
-134-
Methodology
The subject used in this study was a swimmer at the Western Australian Institute of
Sport who, shortly after the time of the kinematic data collection, became the world
record holder for the 50m and 100m freestyle events. As such, the base freestyle stroke
technique used by this swimmer can be considered to be highly evolved. A full 3D scan
of this swimmer was used for the CFD simulation. For the purposes of this study, one
full, non-breathing stroke was analysed using the CFD model.
Kinematic Data Collection
Current motion analysis techniques have limited use in a pool based setting. The
kinematic data were collected using manual video digitising from four cameras views.
The procedures and accuracy of this type of data collection are detailed in Chapter 3.
The duration of the stroke cycle analysed was 1.04 s with the time frame used in the
simulation the same as the time captured from the kinematic data.
Kinematic Data to Virtual Skeletal Movement Equations
The 3D Kinematic data were transformed from Cartesian co-ordinates into a series of
polar rotational equations for each limb. The procedure and expected accuracy for this is
detailed in Chapter 3. It should be noted that there are limitations in the derived
kinematics because of the inherent inaccuracies associated with this measurement
technique in an aquatic setting. The main problems are changes in body shape covering
visual joint location points, water clarity due to bubbles, light reflection near the surface
and standard camera difficulties of parallax error, distorted lenses and set-up calibration
issues. The redigitisation of segments during areas of the stroke that recorded high
errors (such as the forearm during the in-sweep phase) with similar co-ordinate outputs
also indicates that there were movement planes that were sensitive to errors in the
transformation process. Despite these potential errors, the current 3D animated motion
records the best possible data available for full body kinematics of all body segments
and provides a good basis for the developmental analyses of free swimming stroking
patterns. A subjective comparison between the animated simulation and competitive and
training video footage from different angles, revealed very similar movement patterns
throughout the stroke.
Chapter 8 - Full freestyle stroke at water surface
-135-
Average Velocity Estimation
From the kinematic data, the average digitised velocity of the mid iliac crests (mid point
between the left and right iliac crests, Figure 3-10) was used to determine the average
velocity of the water for the CFD simulation. Although the velocities ranged was
between 1.9m/s and 2.3m/s, the average over this time was 2.08m/s. Variation and
errors stated in Study 1 for the kinematic data, meant that the mid iliac crest velocity
was modelled as constant, rather than accelerating and decelerating as per the dolphin
kick simulations in Study 2. The acceleration and deceleration of the mid iliac crest was
only small and ignoring this is not expected to influence any results. However, for
swimmers with higher inter-cyclic variation this can be modelled in future studies to
determine the impact of this effect.
Velocity Comparison of Water to Mid Iliac Crest
0
50
100
150
200
250
0.13 0.33 0.53 0.73 0.93 1.13Time (sec)
Velc
oity (
cm
/sec)
Velocity of mid iliac crest Water Velocity
Figure 8-2 - Velocity of the centre between the left and right iliac crests through the freestyle
stroke.
Chapter 8 - Full freestyle stroke at water surface
-136-
Temporal Data
The table below (see Table 8.1) outlines the temporal time periods for key events
throughout the stroke cycle.
Table 8-1 – Critical temporal points through a full freestyle stroke cycle.
Time Description
0.19 s Left foot reaches top as right foot reaches bottom of sweep
0.20 s Right hand exits the water
0.37 s Left foot reaches bottom as right foot reaches top of sweep
0.44 s Left hand reaches the deepest point
0.56 s Left foot reaches top as right foot reaches bottom of sweep
0.58 s Right hand enters the water
0.64 s Left forearm at closest point to vertical
0.70 s Left hand exits the water
0.73 s Left foot reaches bottom as right foot reaches top of sweep
0.90 s Left foot reaches top as right foot reaches bottom of sweep
0.98 s Right hand at deepest point
1.04 s Right forearm at closest point to vertical
1.06 s Left foot reaches bottom as right foot reaches top of sweep
1.08 s Left hand enters the water
CFD Mesh Sensitivity
The final results also included a sensitivity review on the mesh density. Due to the long
computational times required for these simulations, a lower number of cells are
sometimes warranted for efficiency reasons. These reductions could make significant
improvement in the analysis time and reduced labour, if high power computer
processors are not available. If the accuracy of the lower cell count can be determined it
may also be used as an initial screening check of a technique without spending to much
time. To find the differences resulting from a smaller mesh count, two trials were
conducted using the standard fine mesh of almost five million cells, and a coarse
version with only 2 million cells.
Chapter 8 - Full freestyle stroke at water surface
-137-
Results
The results listed below detail the force on the individual body segments throughout the
full freestyle stroke. A summary momentum change of the segments is also listed in
Table 8-2. The full freestyle stroke analysed has a cycle time of 1.04s, the momentum
changes were then averaged to a per/second value to enable comparison with previous
studies.
Table 8-2 –
The momentum (Ns) changes in the swimmer from the full freestyle stroke simulation over one full
stroke cycle.
Left Side Right Side Total
Velocity 2.08m/s 2.08m/s 2.08m/s
Total per cycle (Ns) 31.23
Total per second (Ns) 30.03
Hand per second (Ns) 12.21 11.59 23.80
Wrist per second (Ns) 4.65 6.47 11.12
Forearm per second (Ns) 3.89 6.03 9.92
Elbow per second (Ns) 2.35 4.21 6.56
Upper Arm per second (Ns) -0.50 0.27 -0.23
Shoulder per second (Ns) -9.17 -8.02 -17.20
Head per second (Ns) -10.18
Neck Per Second (Ns) -0.37
Upper Trunk per second (Ns) -37.94
Mid Trunk per second (Ns) -24.74
Pelvis per second (Ns) 3.18
Hips per second (Ns) -4.55 -2.85 -7.41
Thighs per second (Ns) 9.46 8.82 18.28
Knees per second (Ns) 4.18 5.23 9.41
Calves per second (Ns) 14.81 12.57 27.39
Ankles per second (Ns) 0.38 -2.29 -1.91
Feet per second (Ns) 10.67 9.67 20.34
Combined Arms per second (Ns) 13.44 20.54 33.98
Combined Legs per second (Ns) 34.95 31.16 66.10
Trunk and Head per second (Ns) -70.05
Chapter 8 - Full freestyle stroke at water surface
-138-
Overall Propulsion/Drag on Freestlye Swimmer
-200
-100
0
100
200
300
400
500
0.13 0.33 0.53 0.73 0.93 1.13
Time (sec)
Fo
rce (
N)
Figure 8-3 - The overall forces on the swimmer throughout the freestyle stroke.
Drag/Propulsion for Body Parts
-60
-40
-20
0
20
40
60
80
100
120
140
0.13 0.33 0.53 0.73 0.93 1.13
Time (sec)
Fo
rce (
N)
Right Leg Left Leg
Figure 8-4 - The forces on the right and left legs throughout the freestyle stroke.
Chapter 8 - Full freestyle stroke at water surface
-139-
Drag/Propulsion for Body Parts
-200
-100
0
100
200
300
400
0.13 0.33 0.53 0.73 0.93 1.13
Time (sec)
Fo
rce (
N)
Right Arm Left Arm Head and Body
Figure 8-5 - The forces on the trunk, right and left arms throughout the freestyle stroke.
Figure 8-6 - Pressure contours when maximum net force occurs during a stroke.
Chapter 8 - Full freestyle stroke at water surface
-140-
Force component for Left Leg
-50
0
50
100
150
200
0 0.2 0.4 0.6 0.8 1 1.2
Time (sec)
Fo
rce (
N)
Left Calf Left Foot Total Left Leg
Force component for Left Leg
-50
0
50
100
150
200
0 0.2 0.4 0.6 0.8 1 1.2
Time (sec)
Fo
rce (
N)
Left Calf Left Foot Total Left Leg
Force component for Left Leg
-50
0
50
100
150
200
0 0.2 0.4 0.6 0.8 1 1.2
Time (sec)
Fo
rce (
N)
Left Calf Left Foot Total Left Leg
Figure 8-7 - Comparison of left leg foot positions with propulsive forces.
Chapter 8 - Full freestyle stroke at water surface
-141-
Figure 8-8 - The left foot coming out of the water during motion analysis testing.
Figure 8-9 - The left foot coming out of the water during the simulations.
Chapter 8 - Full freestyle stroke at water surface
-142-
Discussion
Overall Drag and Propulsion
The overall positive change in momentum throughout the cycle did not correlate exactly
with expected results of a zero momentum change due to the swimmer maintaining
constant velocity. This could be due to several factors, but there are potentially two
main reasons. Firstly, the differences between the completely smoothed wall CFD
simulations and the true drag are influenced by roughness of the swimmer’s body and
the quality of swimwear used. As detailed in previous research (Bixler et al., 2007), this
may account for up to an 18N error at these velocities. Also, the accuracy of the
kinematic data outlined in Chapter 3 contains inherent errors associated with manual
three-dimensional digitisation. This can lead to differences in the location of the body
components which are coupled with errors in translating the digitised coordinates into a
linked polar coordinate set of equations. The previous studies 2-5 have found the
amount of propulsive force is governed strongly by the acceleration of the body
components. Hence, small errors in positional data are amplified when the acceleration
data are calculated. These, in turn, influence the overall average drag/propulsion values.
However, the important points related to the timing and causes of peak propulsion
would be maintained as the variation of forces throughout the stroke is greater than the
overall errors.
It can be seen from the breakdown of the distribution of forces that the arms and legs
create significant amounts of propulsion, with the trunk contributing the majority of the
drag. The hands provided a total propulsive momentum of 23.8Ns while the combined
contribution of the wrist, forearm and elbow was 27.6Ns. This highlights that the
forearm position during the underwater arm stroke is as critical as that of the hands. The
head contributes less drag than the upper and lower trunk components. That could be
related to both the fact that it is occasionally positioned in only a semi-submerged state
and also has less volume which influences the potential amount of wave drag
experienced (refer Study 4). The thighs, knees and calves also contributed a greater
percentage of the propulsion than the feet. That also reinforces the importance of entire
leg movements and positioning rather than just focusing on the feet positioning.
However, this may result from the feet coming out of the water regularly, and wave
assistance, as discussed later in this chapter.
Chapter 8 - Full freestyle stroke at water surface
-143-
The overall changes in force throughout the stroke (Figure 8-3) were as expected. There
were six clear cycles throughout the stroke containing four small peaks and two large
peaks. These peaks represent the six beat kick that is adopted with the two large peaks
correlating with the peak propulsion of the left arm at just after 0.56s, and the right arm
at 1.07s, occurring at the same time as two of the kick cycles. The two larger propulsive
peaks are validated by the overall velocity of the mid iliac crest. The two highest
velocity peaks (see Figure 8-2) occurred just after the occurrences of the peak
propulsive forces, namely at 0.64s and 1.14s, where the swimmer’s velocity surged to
around 2.3m/s. The smaller propulsive force peaks also have a small influence on the
velocity. A comparison with the iliac crest was made due to it being a fixed point,
instead of a calculated centre of mass..Any estimate of the centre of mass requires an
approximation of added water mass as well as body component densities, and these
could lead to further discrepancies in comparisons.
An additional validation of the model occurs when comparing events just before the
main two peaks. Here, the overall propulsion at around 0.4s is considerably higher than
that at around 1s. This can be seen when translated onto the velocity profile with a
velocity above average at around 0.48s, but only an average velocity at 1.08s.
A previous study into intra-cyclic velocity fluctuations (Buckwitz, Bahr & Ungerechts,
2002) reviewed the variation in velocities of all four strokes. The freestyle stroke was
examined at a velocity of 1.2m/s for a stroke cycle time of 1.8s. In this case the velocity
peak occurred within 0.3s of the hands entering the water and suggested that the second
velocity peak might be smaller at slower swimming speeds, and the initial catch could
be the biggest driver. There was not sufficient detail to show if the peak in their study
coincided with a peak in velocity, or acceleration of the hand and forearm.
Feet Force Profile
The six cycles of the six beat kick easily can be seen when analysing only the
contribution of each leg throughout the cycle (Figure 8-4). The correlation of these
peaks showed a similar pattern to that found in studies 2-4 of this thesis, with the
maximum propulsive peaks starting when the feet approach the top and bottom of their
sweep.
Chapter 8 - Full freestyle stroke at water surface
-144-
Comparing left and right leg motions showed a similar asymmetry to that of Study 4
where a different swimmer was used. However, the magnitude of the change in the
current study was not as large as exhibited by the subject in the freestyle kick example.
The range of ankle movement in the earlier study showed a total range of 55.3º for the
left ankle as compared with 29.0º for the right ankle. The kinematics for this swimmer
revealed a 42.1º variation in the left ankle compared to a 35.3 degree variation in the
right ankle (Figure 8-10). The better ankle flexibility on the left side can be seen to
provide slightly better propulsion with the left leg contributing 34.95 Ns compared with
31.16 Ns for the right side.
Joint Angle Comparison for the Ankles
140
150
160
170
180
190
200
0.13 0.33 0.53 0.73 0.93 1.13Time (sec)
An
gle
(d
eg
)
Right Ankle Left Ankle
Figure 8-10 - Comparison of left and right ankle joint plantar/dorsiflexion angles throughout the
freestyle stroke cycle (using a 6 beat kicking pattern).
The other notable difference was the variation in ankle flexibility throughout the stroke,
with the peak plantar-flexion angle on some kicks varying by as much as 20º. This
difference can be seen in Figure 8-10 which highlights the different plantar-flexion
angles of the left foot at the top of various kicks.
These inter-cycle variations in flexibility were renewed with regard to the findings of
the resultant effects of ankle flexibility as part of Study 2. Based on these earlier results,
it was expected that the peak left foot propulsion would occur at 0.26s with a large
Chapter 8 - Full freestyle stroke at water surface
-145-
drop-off to the peak occurring at 0.58s. The force results in the current study
demonstrate that the opposite appears to be the case (Figure 8-4). Closer inspection of
the models in studies 2 and 4 shows that the results found in Study 4 for the near-
surface modelling of the freestyle kick may have a greater impact than the variation in
ankle flexibility on the resultant force output. In the current study, the high ankle
flexibility that occurs at 0.26s is counteracted by the foot coming out of the water. This
reduces the amount of volume that is able to benefit from both the wave water
acceleration and the foot’s initial acceleration into the down-sweep, which occurs when
it is in air rather than water. Due to the differences in fluid density between air and
water, the force would decrease by around 800 times for any body part out of the water.
Using this theory of foot positioning in relation to water surface level, the comparisons
of leg propulsion in each cycle have greater correlations. When comparing the foot
position (Figure 8-7), it can be seen that the foot is clearly out of the water at 0.22s and
again at 0.92s. At 0.56s, the foot is still mainly surrounded by water. Hence, the force
peak at 0.56s is up to twice that of the other occurrences, even though the ankle
flexibility was not nearly as effective. If the feet were kept lower in the water for all
three kicks, it would be expected that an additional 60N of propulsion could have been
generated for up to 0.06s on each of the two out-of-water kicks. This would enable a
potential difference in a kick cycle of 6.92Ns per second on the left leg only. This
difference at a swimming velocity of 2.08m/s could make up to a 3.5% difference in the
overall swimming speed and time, which is clearly of practical significance in
competitive swimming. A similar effect of reduced magnitude is seen with the right leg
which has the potential to influence times even further by staying in the water.
The concept of keeping the feet submerged at all times is not a common coaching
instruction and, as can be seen here, does not always occur in some elite swimmers.
However, it is not a new concept. The author corresponded with Tom Jager (USA), who
held the world record of 21.81s for the 50m freestyle for more than 10 years, wearing
only a traditional pair of lycra briefs. He mentioned that one of his main focus areas was
ensuring that his kick was strong, and the feet were submerged at all times (personal
correspondence, Jager, 1999).
Chapter 8 - Full freestyle stroke at water surface
-146-
Trunk Force Profile
In comparison with the legs and arms, the variation in drag on the trunk is relatively
constant. This would be expected due to the small range of movement of these parts.
The largest moving component in this group is the upper trunk which also has the
highest volume. As the upper trunk twists to almost 42º with the motion of the arms it
has a slight variation in force which makes up greater than 90% of the variation in the
force generated by the trunk. This is due also to the differences in wetted area to which
the upper trunk is exposed, as well as the frontal surface area.
The upper trunk moves through a range of ~12º degrees about the transverse plane (see
Figure 8-11), with the steepest angles occurring when the arms are leaving the water to
commence recovery. The small accelerations and decelerations of the trunk can create
surges in the force but most of these are counteracted as the overall body moves in the
other direction. This also can be seen when the trunk force over time is reviewed
(Figure 8-5). The average force on the trunk is approximately 70N and varies by around
+/- 40N as it accelerates and decelerates with the movement of the arms.
There is no clear evidence to determine the best body positioning from a single case
study. But, with the possibilities of sensitivity simulations in the future, parameters such
as most efficient body angles can be investigated to a greater degree.
Angle of the Upper Body to the Horizontal
0
5
10
15
20
25
30
35
0.13 0.33 0.53 0.73 0.93 1.13
Time (sec)
An
gle
(d
eg
)
Figure 8-11 - Angle of the upper trunk to the horizontal throughout the stroke.
Chapter 8 - Full freestyle stroke at water surface
-147-
Arms Force Profile
The initial review of the individual arm force profiles confirm the observations detailed
in the overall drag and propulsion review. There is a definite peak associated with the
left and right arms as they move through the cycle. The left arm peak occurs at 0.55s
and the right at 1.07s. There is a secondary lower peak that occurs prior to these at 0.33s
for the left, and 0.89s for the right. For both arms, there is a section of almost no force
for almost 0.4s prior to an initial drag on the arm, before a small, then large, peak. This
common series of events will be reviewed as they appear to provide the links to the arm
motions.
Table 8-3 –
Timing for the temporal phases of the left and right arms through the freestyle stroke.
Phase Left Hand
(s)
Right Hand
(s)
Initial hand entry and outstretching of the arm 0.09-0.21 0.61-0.70
Acceleration at the start of the stroke pushing outwards 0.21-0.38 0.70-0.91
The change of direction from pushing outwards to
bringing the arm back in towards the centre of the body
0.38-0.45 0.92-0.98
The main propulsion phase along the base of the body
when the forearm is close to perpendicular to the
direction of travel
0.45-0.59 0.98-1.14
The exit of the hand from the water 0.59-0.67 0.10-0.24
The recovery of the arm 0.67-1.13 0.24-0.61
The first phase with the arm out in front of the head appears to create an equal amount
of drag for both arms of around -34N to -38N, and lasts for between 0.09 and 0.11s.
This is due to the drag resulting from placing the arm in a zone of high moving water,
and also potentially due to the wave drag which will be discussed later. The hand is seen
as the first point to start accelerating out of this extended position when it begins to
move at around 0.18s.
Then comes the initial acceleration phase where the swimmer pushes out laterally from
the body and rapidly accelerates the hands and forearms; with a peak force in this phase
of between 50N and 100N. The force is governed initially by accelerating the forearm
and hand, and then slowly transitions towards being more velocity related. The right
Chapter 8 - Full freestyle stroke at water surface
-148-
hand has a 15% greater acceleration and velocity, which partially explains the slightly
greater forces generated at this time.
The third phase appears to be a transition between when the swimmer is pushing
outwards by using mostly the lateral muscles, and then changes to pulling inwards
towards the midline of the body. The simulation shows considerable deceleration at this
point by the forearm and hands, and is probably the reason for the drop in propulsion. It
is expected that this effect might not be as dramatic as these results show given the
acceleration drop in the simulation also occurs at a point where some of the kinematic
data reaches the outer limits of its accuracy as mentioned in Study 1. Hence, the
resultant deceleration of the forearm and hands are higher in the model than in the
actual coordinates measured. However, the results do show that keeping this section of
the pull-through at high acceleration and high velocity helps to improve the overall
stroke technique.
The fourth phase is the main power pulling section of the stroke with peak propulsive
forces reaching between 260N to 340N. This peak force can be equated to the strength
required in each arm, with 340N equivalent to holding ~34kg on an outstretched arm.
This is indicative of the considerable strength required by the swimmer. It should be
noted that this peak force does not occur at either the peak acceleration or velocity of
the hand or forearm. It also appears to occur just after the swimmer has the best angle of
the hand and forearm exposed at 90º to the direction of travel. The observation of the
swimmers peak intra-cyclic velocity occurring just after this was made in the
discussions of the overall drag and propulsion force. It appears to support that this force
is, in fact, a true peak, although the exact cause is still unclear. It can only be estimated
that it is a combination of:
• A relatively high velocity of the hand and forearm at this point.
• A high angle of the hand and forearm exposed at 90º to the direction of travel.
• The arm moving backwards in the wave profile and out of the zone which
creates a negative acceleration in the direction of travel.
• The possibility of the wave moving backwards along the body as this is also
the point at which the centre of gravity of the volume in the water is at the
Chapter 8 - Full freestyle stroke at water surface
-149-
furthest point back. This is due to the contra-lateral hand not entering the water
until almost the exact point this peak begins to deteriorate.
The fifth phase is the section where the arm exits the water and this is almost a point
where drag forces quickly overtake the propulsive forces. This may be a result of the
arm decelerating as it approaches the end of the stroke, but also may be due to some of
the wave effects.
The sixth phase is the recovery where each arm in turn, is out of the water. As expected
during this phase, the forces on the arms are almost zero due to the density of air having
very little impact on any resistive drag forces at this speed. The forces discussed are
only the fluid interaction effects on the body and do not include acceleration of the body
mass.
Wave Influence
The theory of wave formation around the body has been mentioned in Study 4 and a
similar pattern can be seen here. A swimming speed of 2.08m/s would, under linear
wave theory, imply a similar wave speed and a wavelength of 2.76m for a period of
1.33 s. The wave in this model appears to be a lot more dynamic, but there is an
underlying wave of this length evident (see Figure 8-12).
Figure 8-12 - Static pressure contours showing the wave shape around the swimmer.
2.7m
Chapter 8 - Full freestyle stroke at water surface
-150-
The wave in this model appears to change with the change in length of the swimmer as
he moves his arms from the front to the back of the body on each side. This changing
wave formulation may be an explanation for part of the reason that the peak force is
generated at this time. Figure 8-13 shows the change in pressure at a depth of 300mm
below the body or 550mm below the surface of the water. The general wave profile can
be seen with a higher pressure closer to the front of the body, and dropping down
around the pelvis area, before increasing again towards the rear of the swimmer.
Through the time from 0.45s to 0.74s there is a considerable change in the profile
underneath the body.
The profile at 0.74s is the normal wave profile seen with the steep gradient near the
thighs that increases the propulsive force in this area as detailed in Study 4. However, at
0.45s this steep gradient disappears and appears to move backwards, which is coincident
with the length of the overall swimmer shortening. At around 0.54s, a second wave
forms around the mid-section of the body. This is also the point where the left arm is
passing through. As the right hand enters the water again, balance appears to restore
itself back to the traditional wave formation. Further understanding of this situation is
required to determine what is exactly causing this scenario and how it may benefit a
swimmer. The pressure wave at 0.3m is the location where the forearm and hand pass
through, so it also could be a contributing factor for the peak force occurring later in the
stroke than indicated by the acceleration and velocity profiles of the swimmer’s arms. It
appears that this short wave that is created has a high acceleration component, similar to
two waves joining, which may in turn create a short surge in the direction of swimming.
Keeping the velocity high, and the forearm and hand perpendicular to the direction of
flow to ensure maximum volume and added mass capacity at this point, can potentially
make for a higher efficiency of the stroke.
Chapter 8 - Full freestyle stroke at water surface
-151-
Pressure at 300mm Below the Body Along its Length
4000
4500
5000
5500
6000
6500
-0.5 -0.3 -0.1 0.1 0.3 0.5 0.7 0.9 1.1 1.3
Distance (m)
Pre
ssu
re (
Pa)
0.45s 0.54s 0.63s 0.69s 0.74s
Figure 8-13- Pressure below the body at various times along the length of the body.
NB: 0m represents the hip location, 1.2m is the point where the hands enter the water.
CFD Sensitivity
Mesh concentration sensitivity
As a test of mesh concentration sensitivity prior to the final simulation, coarse and fine
mesh simulations were completed to compare the difference in results. The two
following situations were trialled:
Mesh Concentration Number of Cells Surface Mesh Cells
Coarse mesh 2,007,850 40,868
Fine Mesh 4,939,950 98,880
When compared with other CFD studies, Bixler et al. (2007) started with 1.3 million
cells and was required to increase the number to 2.6 million before mesh independence
was established in a passive drag situation. Von Loebbecke et al. (2009) used 4.2
million cells when analysing the dolphin kick, although only required 19,156 and
26,428 surface mesh cells, for the female and male model, respectively. This would
appear to be a relatively low resolution compare with the number of cells utilised.
Chapter 8 - Full freestyle stroke at water surface
-152-
A mesh sensitivity study is used to determine the optimum number of cells to use for an
analysis. The more cells used, the longer the computational time, less cells results in a
lower accuracy and less reliable output. Finding the optimum mesh density is important
but may vary depending on what is required from the analysis. Coarse mesh simulations
are usually run as a first pass to gain an understanding of the fluid flow and the overall
system before refining the mesh to gain more accurate results.
Figure 8-14 shows that the coarse mesh results were more erratic than the fine mesh.
Upon further inspection of the models, it was found that the dynamic mesh functionality
created a number of highly skewed cells in the coarse mesh and temporarily caused a
high or low pressure on one to two cells for a single body component. The algorithms
for the dynamic mesh are able to detect these highly skewed cells and remesh the zone
by the next time step. These minor errors cause the erratic movement of the freestyle
force output for coarse mesh simulation. Although, the overall trend of the coarse mesh
results still appear to follow the trend of the fine mesh.
Figure 8-15 shows a 0.1 sec moving time average of the coarse mesh which removed
excessive outliers and smooths the forces over numerous time steps. It can be seen with
this filtering of the coarse mesh example, that the total force on the body in both
simulations became closer aligned. It is recommended that the finer mesh is used when
calculating the actual drag on a swimmer. However, due to the high processor power
required to run these simulations in a reasonable time period, and with reasonable
smoothing, a partially accurate coarse mesh model may be able to provide some initial
insights into the stroke effectiveness. For the final simulation of the freestyle study the
finer mesh was used.
Chapter 8 - Full freestyle stroke at water surface
-153-
Comparison of Coarse Vs Fine Mesh
-400
-300
-200
-100
0
100
200
300
400
0.2 0.22 0.24 0.26 0.28 0.3 0.32 0.34 0.36 0.38 0.4
Fo
rce (
N)
Coarse Mesh Fine Mesh
Figure 8-14 - Comparisons of coarse and fine mesh simulations.
Comparison of Coarse Vs Fine Mesh
-400
-300
-200
-100
0
100
200
300
400
0.2 0.22 0.24 0.26 0.28 0.3 0.32 0.34 0.36 0.38 0.4Fo
rce (
N)
Coarse Mesh Time Avergaed Fine Mesh
Figure 8-15 - Comparisons of moving time averaged coarse and fine mesh simulations.
Chapter 8 - Full freestyle stroke at water surface
-154-
Conclusion
There is considerably more data to be analysed and detailed from these results but this
study set out only to examine whether the CFD simulations could be used for such an
application, and provide some initial insights into how propulsion and drag are
generated throughout a stroke cycle.
This study demonstrated that additional research is required to refine 3D kinematics.
Only then would the accelerations and velocities of each section of the body be
accurately predicted utilising the polar angle algorithm for body movement detailed in
Chapter 3. With further refinement of these kinematic results, the best CFD variables
can then be selected to correctly validate the CFD models against the swimmer’s speed.
There have also been some practical points derived from this study that provide
knowledge of how the propulsion and drag within a single case study can be used to
improve swimming speed. These are:
• Keeping the feet submerged at all times.
• Maximising the acceleration at the beginning of the arm stroke and leg kick.
• Gaining the closest perpendicular angle to the direction of travel for the hands
and forearm at all times; this is sometimes termed as 'getting over the stroke'.
• Keeping a perpendicular forearm for the change in wave motion near the end of
the stroke.
• Removing the arm from the water as soon as the wave moves through.
• Limiting the glide time the arm is extended at the front of the stroke.
-155-
Chapter 9
Conclusions,
Summary and
Future Research
Directions
Summary
It is acknowledged this thesis involves a number of case study approaches in the
development of the CFD methodology as it applies to swimming. While generic
principles found in these studies can be extrapolated to general swimming foundational
knowledge, specific technical details are applicable to the swimmers used in the study.
The following are a summary of conclusions resulting from the individual studies:
Study 1
• Validated the passive CFD model and found similar differences between actual
measured drag and CFD results of previous studies. Explanations for these
differences include skin and swimwear roughness factors, towing device
interference and variations in Reynolds numbers as water flows around the
body.
Chapter 9 - Conclusions
-156-
• The suggested methodology for transforming kinematic data into a polar angle
algorithm for motion of the body highlighted the errors inherent in 3D
kinematic data. Due to fewer variables, the 2D kinematic data, as expected, had
a reduced error, but 2D analyses are limited due to mainly 3D movement used
in swimming.
• An idealised simulation of the shoulder joint was proposed with a 10%
adduction/abduction rotation and a 44% elevation rotation for the shoulder-to-
scapular movement ratios. This ratio appeared to provide a more realistic
shoulder movement pattern that may be applied to the increased joint
movement range exhibited by elite swimmers.
Study 2
• Dolphin kick analyses showed the larger amplitude kick produced better results
of the two kicking patterns at 1.50m/s and 2.18 m/s. Although this is based on
only two kick patterns studied and cannot be generalised. However, this case
study highlighted how CFD can be a powerful tool in optimising swimming
techniques.
• Two areas for technique improvement were the impacts of ankle flexibility and
associated depth below the body reached by the knees in propulsion. During
kicking, swimmers reach their maximum plantar-flexion on the down-sweep of
the kick cycle. The results showed greater plantar-flexion flexibility produced
greater propulsion. Technique inefficiencies such as excessive knee drop
during the down-sweep were found to produce considerable increase in drag
and slow the swimmer’s velocity.
Study 3
• The freestyle kick analysis indicated that coaches’ opinions that the dolphin
kick is a more efficient kicking technique during the underwater phases after
starts and turns might not always be correct. Benefits can vary depending on
the amount of movement of each segment throughout the cycle.
Chapter 9 - Conclusions
-157-
• This study also revealed that asymmetries in the flexibility of a swimmer
between the left and right sides can also have a large effect on minimising drag
or creating propulsion through the kicking cycle.
• Excessive knee bend can greatly impact on drag when it interferes with the
main flow of water below the body.
• Flexibility of the ankle joint appeared to considerably impact on the ability of
the swimmer to generate peak propulsion and also to position the other limbs to
compensate for that difference.
Study 4
• Simulating freestyle kick near the water surface has shown that the multiphase
flow capabilities provided via the FLUENT CFD software are capable of
predicting the differences in forces associated with a swimmer at depth and a
swimmer located near the surface.
• It was found that the build up of a surface wave over the body correlated well
with the associated linear wave speed in water of that depth.
• It was shown that the forces on the body components change dramatically
between when the body is fully submerged and when the body is near the
surface; with a higher drag force associated with the upper body and a lower
drag force associated with the lower limbs when near the surface.
• The height that the feet reach during the kicking cycle also had a considerable
impact on the active drag and propulsion when near the surface. With the feet
in this case study breaching the surface, a significant loss to momentum is
created that can reduce the speed of the swimmer by as much as 5%.
Chapter 9 - Conclusions
-158-
Study 5
• By using a breaststroke kick example, it was found that the range of movement
recorded could be translated to the simulation using the CFD methodology
procedures within visual tolerances.
• The greatest proportion of propulsion generated within the breaststroke kick
came from the acceleration phase when the feet are in a everted position and
begin to move away from the body. Improving this acceleration would most
likely improve the overall propulsion benefits of the kick without too many
other movements affected.
Study 6
• Applying all the knowledge learnt from the initial studies, it was found that
predicting the overall drag throughout a full swimming stroke was possible
using the commercial CFD code FLUENT.
• Keeping the feet fully submerged at all times could improve swimming speed.
• Maximising the acceleration at the beginning of the stroke for the arms and the
down-sweep for the legs can improve swimming speed.
• Ensuring as close to a perpendicular angle to the direction of travel for the
hands and forearm at all times, or 'getting over the stroke', can improve
swimming speed.
• Keeping a perpendicular forearm to the direction of travel for the potential
change in wave motion at the end of the stroke can result in a large propulsive
increase for the swimmer.
• Removing the arm from the water as soon as the wave moves through can
reduce the drag on the swimmer and improve swimming speed.
Chapter 9 - Conclusions
-159-
• Limiting the time that the arm is extended at the front of the stroke and gliding
can reduce the drag on the body overall, and increase swimming speed.
Conclusions
On the basis of the findings in the above studies, it can be concluded that:
Study 1
• Errors inherent in 3D kinematic data caption require considerable improvements
in accuracy, especially in the aquatic medium.
• The 2D kinematic data were more accurate than 3D but such analyses are
limited due to the 3D movements in swimming.
• Validation of the passive CFD model demonstrated similar differences between
actual measured drag, CFD results and previous studies.
• Increased shoulder joint flexibility of this specialised subject population (ie. elite
swimmers) require an increased awareness of the mechanisms for modelling
movement about this joint.
Study 2
• The large/slow underwater dolphin kick was more efficient than the lesser
amplitude kicking style.
• This case study highlighted the value of CFD in optimising swimming
techniques.
• Greater ankle flexibility during the dolphin kick has the potential to provide
greater propulsion.
• Dropping the knees too far during the dolphin kick can produce a significant
increase in drag and slow the swimmer’s velocity.
Chapter 9 - Conclusions
-160-
Study 3
• Universal acceptance by coaches that the dolphin kick is always more efficient
during the first phase after a start or turn might not always be correct.
• The swimmer in this case study recorded substantially lower momentum losses
when using the underwater freestyle kick than either dolphin kicking techniques.
• The breakdown of the forces demonstrated that the balance between the amount
of propulsion produced, and the drag experienced by the swimmer, can vary
depending on the timing and magnitude of the movements by each segment
throughout the technique.
• Asymmetries in flexibility between the left and right sides also can influence the
drag experienced by the swimmer, or the propulsion created, when kicking.
• There can be substantial differences between the propulsion generated by the left
and right sides of the body.
• During the freestyle kick, the contribution by the calves may be substantially
greater than shown by previous research (Von Loebbecke et al., 2009).
Study 4
• The multiphase flow capabilities in the FLUENT CFD software can predict
differences in forces associated with a swimmer at depth and near the surface.
• The build up of a surface wave over the body correlated well with the speed
associated with a linear wave in water of that depth.
• Forces on body components are quite different when the body is fully
submerged from when the body is near the surface.
• A higher drag force was associated with the upper body and a lower drag force
was associated with the lower limbs.
Chapter 9 - Conclusions
-161-
• The maximum height the feet reached during the kicking cycle impacted on the
active drag when near the surface.
• Considerable loss of momentum occurred in this case study by the feet
breaching the surface; and can influence swimmer speed by up to ±5%.
Study 5
• A successful 3D analysis of a swimmer performing a breaststroke kick cycle
could be completed using CFD.
• The ranges of movement which were recorded could be translated to the
simulation within visual tolerances.
• The analysis validated the use of a simplified joint centre and fixed segment
approach detailed in Chapter 3 - when accurate kinematic data can be recorded.
• The majority of propulsion in the breaststroke kick was generated from the
acceleration phase when the feet begin to move away from the body via calf and
thigh extension, and rotation.
• Improving leg acceleration is likely to improve the overall kick propulsion.
Study 6
• These studies achieved their aims of indicating whether CFD simulations could
be used for swimming applications, and gain some initial insight into how
propulsion and drag are generated throughout a full swimming stroke.
• Additional research is required to refine 3D kinematics because, only then, can
the accelerations and velocities of each section of the body be accurately
predicted utilising the polar angle algorithm for body movement detailed in
Chapter 3.
Chapter 9 - Conclusions
-162-
• Practical points gathered have provided knowledge of how increasing propulsion
and decreasing drag in a single case study can improve swimming speed by:
- Keeping the feet submerged at all times.
- Maximising the acceleration at the beginning of the arm stroke and leg
kick.
- Gaining the closest perpendicular angle to the direction of travel for the
hands and forearm at all times; or, 'getting over the stroke'.
- Keeping a perpendicular forearm to the direction of travel for the change
in wave motion at the end of the stroke.
- Removing the arm from the water as soon as the wave moves through.
- Limiting the time the arm is extended at the front of the stroke.
Chapter 9 - Conclusions
-163-
Future Research Direction
Study 1
1. The optimisation of kinematic data for a 3D water environment together with
using a polar coordinate methodology for the range of motion of each limb would
provide a more applicable CFD results and enable less error in the kinematic data
when transferred into the simulation. This may involve looking at more high
resolution cameras in clearer pools together with adjusted digitising software that
is able to maintain distances between joint centres; alternatively it may be using
inertial sensors attached to the swimmer. Advancing this area to ensure quick
feedback to swimmers on peak acceleration of the limbs and angles of the arm to
the direction of propulsion may reduce the time in perfecting techniques as well as
aiding in the improvement of the CFD simulations.
2. A study into the understanding of roughness coefficient on an actual swimmer
including the best method for representing skin, swimwear and hair factors would
provide better representation of swimming forces throughout the stroke.
3. Looking into alternate turbulence models on a passive drag situation such as the
Large Eddy Simulation models may also provide a better CFD simulation that
more accurately predicts trailing vortices as well and boundary separation.
Study 2
4. The models used in the initial dolphin kick simulations only used the four rigid
segments when simulating the motion of the swimmer, this could be increased to
take into account the additional upper body movement as well as the asymmetry
behaviour that was shown to be evident in the freestyle kick.
5. Together with advancements in 3D kinematics, including the slight variations in
movement of the feet, calves and thighs in the third dimension may show some
additional vortex formation that is not picked up in the 2D kinematics.
Chapter 9 - Conclusions
-164-
6. Tracking the comparison of iliac crest movement with overall force and added
mass calculations would be a good way of validating results that may led to better
selection of the turbulence models and boundary layer details to use in the
simulation.
Study 3
7. Simulating a range of freestyle kicks to understand the full range of motion that
various swimmers can go through to determine the most optimal underwater
kicking techniques.
8. Reviewing the longitudinal twisting of the body that occurs slightly in reaction to
the freestyle kick to see if the twist has any impact on the streamlining of the
upper body.
Study 4
9. Expanding this area of research to simulate the number of studies that have been
completed on measuring the best depth to push off after a turn or off the dive. The
amount of wave drag that was shown in this study would mean a review of the
various swimmer body shapes to determine if larger leg size when compared to the
upper body has an impact on the difference in drag when submerged and at depth.
This may set up an anthropometric identification criteria for the actual swimmers
shape rather than general approaches currently used.
Study 5
10. With the improvement of 3D kinematics a full model can be created of the
breaststroke technique. This would include an accurate measurement of the upper
body movement of the swimmer in order to get the best representation of a
swimmer through the majority of the racing stroke. The simulation of this
technique would show what effects the wave drag and the upper body motion have
on the propulsive phases of the kick.
Chapter 9 - Conclusions
-165-
Study 6
11. Kinematic data collection is the first area that would increase the effectiveness of
the CFD simulations. Once an accurate representation of the swimming stroke is
established, the simulations can then be put through a number of sensitivity checks
to ensure the best turbulence models and discretisation schemes are being used for
analysing swimming.
12. A review of kinematics for a number of different freestyle techniques as well as a
number of different swimming speeds, would demonstrate if the double wave
effect suggested in this study occurs only at this speed or if it is common at all
speeds. The additional kinematic data for other freestyle techniques would provide
a range of motions that are used in freestyle. These would then be able to be used
as bounds in optimising the stroke in a CFD area before transferring it to the
swimmer.
13. A review of shape and size would also provide very interesting insight into
techniques. By trialling the same kinematics of the freestyle stroke onto a second
scanned image of a different body type would show the relative contribution of the
technique and body shape.
14. Expand the strokes analysed to include butterfly and backstroke to see if any
distinctive effects such as the double wave effect occur within these strokes.
Expanding this to include different body shapes would also begin to provide an
insight into whether body shape would dictate which stroke the swimmer could be
more innately competitive in.
-166-
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Appendices
Appendix A - Propulsion and Drag Plots
Dolphin Kick Comparison
Body Drag Force (N)
-120
-100
-80
-60
-40
-20
0
20
40
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s Small 2.4m/s
Small 2.18m/s Small 1.5m/s
Figure A-1 - Comparison of drag forces on the body during dolphin kick.
Hips Drag Force (N)
-20
-15
-10
-5
0
5
10
15
20
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s Small 2.4m/s
Small 2.18m/s Small 1.5m/s
Figure A-2 - Comparison of drag forces on the hips during dolphin kick.
Appendix
-179-
Thighs Drag Force (N)
-50
-40
-30
-20
-10
0
10
20
30
40
50
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s
Small 2.4m/s Small 2.18m/s Small 1.5m/s
Figure A-3 - Comparison of drag forces on the thighs during dolphin kick.
Knees Drag Force (N)
-80
-60
-40
-20
0
20
40
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s
Small 2.4m/s Small 2.18m/s Small 1.5m/s
Figure A-4 - Comparison of drag forces on the knees during dolphin kick.
Appendix
-180-
Calves Drag Force (N)
-40
-30
-20
-10
0
10
20
30
40
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s
Small 2.4m/s Small 2.18m/s Small 1.5m/s
Figure A-5 - Comparison of drag forces on the calves during dolphin kick.
Ankle Drag Force (N)
-15
-10
-5
0
5
10
15
20
25
30
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s
Small 2.4m/s Small 2.18m/s Small 1.5m/s
Figure A-6 - Comparison of drag forces on the ankles during dolphin kick.
Appendix
-181-
Feet Drag Force (N)
-80
-60
-40
-20
0
20
40
0.0700 0.1200 0.1700 0.2200 0.2700 0.3200 0.3700 0.4200 0.4700
Large 2.4m/s Large 2.18m/s Large 1.5m/s
Small 2.4m/s Small 2.18m/s Small 1.5m/s
Figure A-7 - Comparison of drag forces on the feet during dolphin kick.
Appendix
-182-
Appendix B - Graphic Plots
Dolphin Kick Underwater
Figure B-1 - Integrity of the model during the upswing of the dolphin kick.
Figure B-2 - Typical velocity plot during the dolphin kick.
Appendix
-183-
Figure B-3 - Typical vector profile during the dolphin kick.
Appendix
-184-
Freestyle Kick
Figure B-4(a),(b)- Sample picture displaying the flexibility differences between left and right ankles
during the respective down-sweeps.
Appendix
-185-
Figure B-5 - Sample picture displaying pressure levels on the body during the right leg down-sweep
and the left leg up-sweep.
Figure B-6 - Sample picture of displaying flow velocity and their vector directions near the end of
the right leg down-sweep.
Appendix
-186-
Freestyle Kick Near Water Surface
Figure B-7 - Near-surface freestyle (flutter) kick at 0.1s.
Figure B-8 - Near-surface freestyle (flutter) kick at 0.2s.
Appendix
-187-
Figure B-9 - Near-surface freestyle (flutter) kick at 0.3s.
Figure B-10 - Near-surface freestyle (flutter) kick at 0.4s.
Appendix
-188-
Breaststroke Kick
Figure B-11 - Velocity vectors at 0.41s in the breaststroke kick cycle.
Figure B-12 - Velocity vectors at 0.91s in the breaststroke kick cycle.
Appendix
-189-
Figure B-13 - Velocity vectors at 1.41s in the breaststroke kick cycle.
Figure B-14 - Velocity vectors at 1.91s in the breaststroke kick cycle.
Appendix
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Figure B-15 - Pressure contours at 0.41s in the breaststroke kick cycle.
Figure B-16 - Pressure contours at 0.91s in the breaststroke kick cycle.
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Figure B-17 - Pressure contours at 1.41s in the breaststroke kick cycle.
Figure B-18 - Pressure contours at 1.91s in the breaststroke kick cycle.
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Full Freestyle Stroke
Figure B-19 - Surface profile during right arm stroke at 0.16s.
Figure B-20 - Surface profile during right arm stroke at 0.29s.
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Figure B-21 - Surface profile during right arm stroke at 0.46s.
Figure B-22 - Surface profile during right arm stroke at 0.61s.