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Sea Perch Institute: Mini Lecture #2 Engineering Design Cycle MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Engineering Design Cycle

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Engineering Design Cycle. Sea Perch Institute: Mini Lecture #2. What is Design?. Design : the process of formalizing an idea into tangible information, usually in the context of solving open ended challenges for specific situations and/or needs - PowerPoint PPT Presentation

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Page 1: Engineering Design Cycle

Sea Perch Institute: Mini Lecture #2

Engineering Design Cycle

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Page 2: Engineering Design Cycle

What is Design?

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Design: the process of formalizing an idea into tangible information, usually in the context of solving open ended challenges for specific situations and/or needs

Engineering Design: application of scientific concepts, mathematics, and creativity to envision a structure, a machine, system, or artifact that performs a pre-specified function

Page 3: Engineering Design Cycle

Design Process / Design Cycle

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

What is the Design Process?: an algorithm or series of steps that lead to the development of a new product or system

Who uses it: typically engineers and industrial designers – but great for anyone trying to create something / solve an open ended problem

What is the purpose: formula for thinking creatively about a problem and producing a successful result.

Page 4: Engineering Design Cycle

Design Process: Steps

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

1) Identify Challenge: define problem or challenge

2) Gather information: research topic and gather insight

3) Ideate: generate and refine ideas 4) Experiment: prototype and test

ideas 5) Evolution: evaluate and redesign

Page 5: Engineering Design Cycle

Design Process

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Page 6: Engineering Design Cycle

Design Process: Example

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

A ship has sunk in Boston Harbor, it may have been carrying dangerous cargo. Your team has been asked to mitigate this disaster.

1) Identify Challenge: define problem or challenge

2) Gather information: research topic and gather insight

3) Ideate: generate and refine ideas 4) Experiment: prototype and test ideas 5) Evolve: evaluate and redesign

Page 7: Engineering Design Cycle

IDEATION

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Page 8: Engineering Design Cycle

Ideation

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

What is ideation? (idea generation) is the creative process of generating, developing, and communicating new ideas

Goal of this step: generate ideas refine ideas

Page 9: Engineering Design Cycle

Idea Generation: The Process

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Materials: pens, markers, paper, whiteboards, objects for inspiration, etc.

Personnel: Moderator: will help present ideas,

enforce rules and keep participants on track

Participants: will generate ideas either individually or as a group

Page 10: Engineering Design Cycle

Idea Generation: Background

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Brainstorming: coined by Alex Osborn (1939) as method of creative problem solving.

Rules Focus on quantity Withhold criticism Welcome unusual ideas Combine and improve ideas

Page 11: Engineering Design Cycle

Ideas per Minute (per Person)

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Quantity not quality!!!!!!

Aim for >1.0 ipm (pp)

Page 12: Engineering Design Cycle

Idea Sketching

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Quick and clear Draw BIG Label Brief Pitch

Page 13: Engineering Design Cycle

STEP 1: IDEA GENERATION

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Page 14: Engineering Design Cycle

Idea Generation

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Idea Generation Techniques Brainstorming Brainwriting Mindmaping SCAMPER Reversal

Page 15: Engineering Design Cycle

Brainstorming

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

How it works: enables people to use each other's ideas to trigger their own thinking.

Process: Define Problems: moderator writes problem statement

on board and reads it to the participants Generate Ideas: individuals generate ideas and

announce them out loud as they come (these can be accompanied by pictorial representations)

Share Ideas: moderator writes ideas on the board or posts drawings on the board as they are announced

Repeat: ideas are generated and shared until a specific criteria is reached (time limit, number of ideas, etc.)

Page 16: Engineering Design Cycle

Brainstorming: Example

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Problem: How to reduce road accidents Jim: Less cars Joan: Less people Jill: Teach people to be careful Jack: Teach drivers to be careful Jim: Make drivers more careful Jill: Put dead people in the road Jennifer: Put policemen at every junction Jack: Put cameras at every junction Joan: Put cameras in every car

Page 17: Engineering Design Cycle

Brainstorming: Practice

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

(verbal) What are the challenges of marine vehicles fabrication and use?

(pictorial) How do I pick up something on the bottom of the ocean?

Page 18: Engineering Design Cycle

Brainwriting:

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

How it works: enables people who are concerned about publicly voicing ideas to do so anonymously. Like brainstorming allows ideas to trigger new ones.

Process: Define individual problems: each participant receives or

writes a problem on a sheet of paper Generate Ideas: Each participant generates ideas and writes

them on that sheet Pass Sheet Along: after a specified time or number of ideas

the paper is passed on to another participant who then reads the problem and ideas and contributes their own

Repeat: repeat until finished (specified time, certain number of ideas, once around the classroom, etc.)

Page 19: Engineering Design Cycle

Brainwriting: Practice

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Write down a specific challenge or problem you encounter in the classroom (preferably specific to hands on or open ended activities).

Page 20: Engineering Design Cycle

Mind Map / Association Map

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

How it works: organizes ideas into a hierarchy helping show how ideas are connected and allowing the ability to work from a broad prompt to small details.

Process: Main subject: identify the main topic or problem and write it in

the center of the board Primary-branches: Identify words to describe first-level branches

from the main subject. Write these around the main subject and draw lines connecting them to the main subject.

Sub-branches: focus on primary branches and identify words to describe aspects of these branches. Write these around the primary branches and draw lines connecting them to the main subject.

Repeat: continues working to more and more detailed branches until finished (specified time, certain number of ideas, once around the classroom, etc.)

Page 21: Engineering Design Cycle

Mind Map: Example

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

subject: underwater vehicle

Underwater Vehicle

thrustbuoyancy

electricity

control

frame

sensors

battery

waterproof

Onboard vs.

tethered

human autonomo

us

flotation

ballast

propeller

motor

pitch

material

rpm

diameter

Page 22: Engineering Design Cycle

Mind Map: Practice

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Subject: mitigation of an underwater oil spill

Page 23: Engineering Design Cycle

SCAMPER

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

How it works: list of words that help you think differently about the problem. Useful when you seem to have run out of ideas with other techniques.

Process: Substitute: What can you substitute? Instead of ___ I can__ Combine: What can you bring together? Combine purposes, combine

materials, combine ideas…. Adapt: What can you adapt to use for a solution? What could I copy, who

could I emulate? Modify/Magnify/Minimize: Can you change the item in some way?

Change meaning, color, motion, sound, smell, form, shape, magnify, minimize?

Put to other uses: How can you put the thing to different or other uses? I can re-use ... in this way ...  by …

Eliminate: What can you eliminate? Eliminate waste? Reduce time? Reduce effort? Cut costs?

Reverse/Rearrange: What can be rearranged in some way? Other layout? Other sequence? Transpose cause and effect? Change pace? Change schedule?

Page 24: Engineering Design Cycle

SCAMPER: Example

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Substitute – vegetarian hotdogs Combine – musical greeting cards Adapt – snow tires Modify – scented crayons Magnify- super sized french fries Minimize – bite sized candy Put to other uses – coffee can as pencil holder Eliminate – wireless mouse Reverse – reversible clothing Rearrange – vertical stapler

Page 25: Engineering Design Cycle

SCAMPER - Substitute

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Underwater Vehicle

thrustbuoyancy

Electricity

control

frame

sensors

battery

solar

wind

waterproof

Onboard vs.

tethered

human autonomo

us

flotation

ballast

propeller

motor

pitch

material

rpm

diameter

Ocean waves

Power

movement

gravity

tow current

sail

Page 26: Engineering Design Cycle

SCAMPER - Combine

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Underwater Vehicle

thrustbuoyancy

Power

control

frame

sensors

battery

waterproof

Onboard vs.

tethered

human autonomo

us

flotation

ballast

propeller

motor

pitch

material

rpm

diameter

battery

solar

wind

Ocean waves

Solar or wind charged battery

Semi autonomous

Page 27: Engineering Design Cycle

SCAMPER: Practice

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Idea: Sea Perch ROV Substitute Combine Adapt Modify Magnify Minimize Put to other uses Eliminate Reverse Rearrange

Page 28: Engineering Design Cycle

Reversal

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

How it works: allow you to identify new ideas by changing your view of the problem or challenge.

Process: Identify Challenge: identify the challenge or a

specific element you wish to focus on. Reversal: Reverse the challenge or element by

thinking of how to solve the opposite problem. Generate Ideas: use brainstorming or other

ideation techniques to generate ideas for this new situation

Page 29: Engineering Design Cycle

Reversal: Example

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Problem: Mitigate an underwater oil spill

Reversal: cause an underwater oil spill

Page 30: Engineering Design Cycle

STEP 2: REFINING IDEAS

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Page 31: Engineering Design Cycle

Refining Ideas

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

Idea Refining Techniques Sticky note method Pugh chart

Page 32: Engineering Design Cycle

Sticky Note Selection

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

How it works: allows you to move from having many ideas to a few you can evaluate

Process Each group member gets

3 sticky notes Without discussion each

member places their sticky notes on the three ideas they like best / think will be most successful

Page 33: Engineering Design Cycle

Pugh Chart

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer

How it works: allows you to identify and asses ideas based on measurable criteria.

Process: Chose Criteria: criteria are chosen that are determined

as important in developing the solution (time, cost, complexity, tools needed, materials, aesthetics, etc.)

Draw Grid: columns are made for each idea, rows are made for each criteria.

Bench Mark: Pick one idea as bench mark and mark S in that column.

Compare: compare each idea to one the chosen benchmark and determine if it is less than (-) or greater than (+) the benchmark in each criteria.

Page 34: Engineering Design Cycle

Baseline

Pugh Cart: Example

MIT Sea Grant – Sea Perch Institute Mini Lecture Kathryn Shroyer