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ENGAGING WITH THE CONNECTED GENERATION (GEN C) MAY 2017
Werner Lindemann
[email protected]: @GBTinman
HOW DOES A CONNECTED CONSUMER ENGAGE WITH BRANDS TODAY?
Meet Mr/Ms C
• Spends 40 min a day listening to Podcasts
• Spends 2 hours a day listening to Radio including online radio
• Spends 1 hour a day streaming music
• Checks Twitter 4 times a day
• Spends at least 1 hour a day on streamed video content
• Spends <30min a day in front of the TV
• Spends 4 hours a day on his email
• Sends at least 50 WhatsApps in a day
• Checks Facebook 10 times a day
• Checks LinkedIn 3 times a day
- 2 -
12 hrs a day consuming
content(↑50%)
How old am I?
3
MILLENIALS ARE “SO 2016”
GEN C is not about age, it’s about a connected lifestyle and can include:
- 4 -
MEET GEN C
• A group of tech savvy individuals that transcend the generation gap
• What connects these seemingly polar opposites?
• People that embrace change
• People that have engagement opinions
- 5 -
This is as a result of the growing new urban lifestyle:
• Social Media Citizen
• Mobile phone has become a 3rd hand
• Driven by social metrics (“needy!!!”)
• Inhabit the new “Most Populated Cities” (Facebook, Instagram, Twitter, Youtube, etc.)
URBANISATION OF POPULATIONS
- 6 -
WORLD: 7.4BN<30: 50%URBAN: 54%
SOUTH AFRICA: 55.2M<30: 65%URBAN: 66%
Source: wearesocial 2017 digital yearbook
BROADBAND BECOMING UBIQUITOUS
- 7 -
WORLD INTERNET:3.8BN (50%)ACTIVE SOCIAL MEDIA:2.8BN (37%)
SA INTERNET: 28.7M (52%)ACTIVE SOCIAL MEDIA:15M (27%)
Source: wearesocial 2017 digital yearbook
DIGITAL MEDIA CONSUMPTION WILL BE DRIVEN BY MOBILE
- 8 -
WORLD MOBILE:8BN (108%)ACTIVE SOCIAL MEDIA:2.5BN (34%)%)
SA MOBILE: 79.9M (149%)ACTIVE SOCIAL MEDIA:13M (24%)
Source: wearesocial 2017 digital yearbook
THE AFRICAN CONNECTION
• Africa has over-taken North America and Western Europe in the number of internet users
• Africa has the 3rd most (995M) mobile connections in the world
• Africa's total population: 1,23BN people (81% mobile penetration)
• 78% (SA) & 81% (WA) of all web pages browsed are on a mobile device (vs. global ave @ 50%)
- 9 -
Internet Users Active Social Media Users Mobile subscribersActive Mobile Social
Media Users
362 Million 170 Million 995 Million 150 Million
Source: wearesocial 2017 digital yearbook
65% OF THE SA POPULATION, DIGITAL FIRST
- 10 -Source: General Household Survey – 2014, Eithy20
SAY HI TO MR/MS C
Meet Mr/Ms C
• Spends 40 min a day listening to Podcasts
• Spends 2 hours a day listening to Radio including online radio
• Spends 1 hour a day streaming music
• Checks Twitter 4 times a day
• Spends at least 1 hour a day on streamed video content
• Spends <30min a day in front of the TV
• Spends 4 hours a day on his email
• Sends at least 50 WhatsApps in a day
• Checks Facebook 10 times a day
• Checks LinkedIn 3 times a day
- 11 -
12 hrs a day consuming
content(↑50%)
Who am I?
SAY HI TO MR/MS C
- 12 -
THE NEW CONNECTED NORM
- 13 -
Gen C does business differently –
they’re smart and savvy, and reject the hard sell.
WHY YOU NEED TO TALK TO GEN C AND NOT JUST MILLENNIALS
• Bigger group than just Millennials
• Ignoring a tech savvy group with disposable income
• Talking to early adopters
• Network effect that go beyond just millennials
• Word of mouth (Brand advocates)
• Active consumers
- 14 -
DIGITAL DISRUPTION IS FUELLED BY GEN C ENGAGEMENT
• Convergence of adjacent industries:
• Global Tech Companies trying to dominate online space;
• Banks & Retailers are becoming Telcos (e.g. FNB & MrPrice MVNO);
• Media Platform owners are becoming ISPs (e.g. DStv Explora); and
• Adjacent revenue models (e.g. E-Commerce) is becoming a significant revenue driver; and
• OTT players are disintermediating traditional revenue (WhatsApp zero-rating; Netflix/Showmax bundles, etc.)
• Telco players are already responding across Africa:
• Vodacom/Deezer/MTN Music+ music;
• Airtel Money/Insurance/Health info; and
• MTN Mobile Money/Rocket/Music+.
- 15 -
• … but Brands cannot own the consumer without having the right content and community engagement …
TECHNOLOGY & MEDIA PLATFORMS GIVE RISE TO 2-SIDED MARKETS
• A platform provides the infrastructure and rules for a marketplace that brings together producers and consumers in order to generate the so-called “network-effect”
• In order to create a valuable platform, the platform owner needs to show value to both the Consumers and the Producers
- 16 -Source: Adapted from Harvard Business Review
Consumer Engagement
PLATFORM
Traditional Media, Digital &
Mobile
INTERFACES / PLATFORM PROVIDERS
MOBILE DEVICES
CONSUMERSPRODUCERSeCommerceHome Automation / IOTFinTechEducationVoD/StreamingMusic Streaming Services
Consumer Accesso Digital Marketingo Subscriptiono Data Mgmt Platformo Advertising
Creation
Community Curation
Connection
4C’sofGenC
BRANDED CONTENT AS ENGAGEMENT MEDIUM FOR GEN C
- 17 -
Creation
Community Curation
Connection
4 C’s of Gen C
• Creation: Create content relevant to your brand that is appealing and unique
• Curation: Sort your content to accommodate your target audience making sure your content personalised and relevant to your audience
• Connection: Position your content to make sure it reached this target audience
• Community: Once you reach your audience, you allow for them to engage share and thus creating a community and brand loyalty
ADVERTISERS ARE EMBRACING CONTENT MARKETING
• 57% of marketers – custom content is top priority (Altimeter Group)
• Enterprises spends on average 30% of their marketing budget on content (CMI)
• 55% of companies are creating video content for marketing (Axonn Research)
• 67% of consumers are more likely to buy on custom content (Custom Content Council)
• 78% of consumers that hear an ad took some form of digital activity within 24 hours (Marketing Update)
• Customer testimonials has the highest effectiveness rate @ 89% (CMI, 2014)
- 18 -
GEN C CAN BECOMING A FORMIDABLE ALLY OR FOE FOR ANY BRAND
- 19 -
Recently, 2m YouTube views of United Airlines passenger been dragged off a plane!!
DEPLOY THE RIGHT TOOLS TO DRIVE SOCIAL MEDIA OPTIMISATION
- 20 -
Are you able to identify the key sub-groups within the Network?:Is this aligned with the brand strategy?
If we could create the ideal map for the brand and it’s objectives what would it look like?
Essentially 1 main
broadcaster (Pick n Pay)
With a few smaller
networks some
community
Quite a few ‘Islands’
indicating an established
brand presence
Who are the key influencers in your network?:
‒ Pick n Pay: 120 400 followers; Valentines day, cupiding with momentum
‒ Mrphamodi: 2413 followers; Shopping Killarney,
‒ Nthi1: 2135 followers, Staff attitude at the Bosman store
‒ Who?‒ What they talk about ?‒ What they are interested in?
Allows the brand to create the perfect tweet
BUILDING CONSUMER ENGAGEMENT: FROM CONNECTION TO COMMUNITY
- 21 -Source: Adapted from SeaChange: Adapting for Good
CONTENT AS COMMUNITY DRIVER:
Critical Elements:
• Backend Technology:
• Performance
• UX:
• Simplicity & Ease
• Build per channel
• Subtlety of radio – unintrusive
• Content:
• Radio as load hailer
• Facebook as funnel
• SEO & Word search as amplifier
- 22 -
Results:
• 80% digital conversion (monthly UBs)
• ↑ 1,000%+ content downloads
• Double digital revenues
INTERNATIONAL BRANDS
- 23 -
GEN C – CONTINUE TO EXPLORE AND LEVERAGE BRAND BENEFIT
• Understand Gen C – help to create content that engage communities
• Loyal customers, that becomes your Brand advocate through the network effect
• Don’t be disingenuous – it will bite you
- 24 -
Guidelines to improve the relevance and impact of Gen C Engagements:
Source: Adapted from Gartner: The Big Flip
WHY BUILD LIKE-MINDED COMMUNITIES?
• Gartner predicts that organisations that excel in personalisation will outsell companies that don’t by 20%
• Intelligent segmentation and persona development are essential in the journey to meeting consumers’ demands for more relevant experiences
• By building like-minded communities, companies have a much richer picture of their customers allowing them to tailor a memorable and effective experience across diverse channels and different stages of the buying journey
- 26 -Source: Adapted from Gartner: The Big Flip
MORE EXAMPLES: LIKE-MINDED COMMUNITIES
- 27 -
eSports Fans Pan-African Content Audiences
Gospel Followers
Children MothersAfrikaans