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Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES. Getting Started. Background on Internet2 Where we’ve been Where we’re heading. Internet2 Mission and Goals. - PowerPoint PPT Presentation

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Page 1: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Engaging MN Students with Real

Time Learning Experiences Using

Internet2

Marla Davenport

TIES

Page 2: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Getting Started

• Background on Internet2

• Where we’ve been

• Where we’re heading

Page 3: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Internet2 Mission and Goals

• Internet2 Mission: Develop and deploy advanced network applications and technologies, accelerating the creation of tomorrow’s Internet.

• Internet2 Goals • Enable new generation of applications• Re-create leading edge R&E network capability• Transfer technology and experience to the global

production Internet

Page 4: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Internet2’s National Network

Page 5: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

How do we reach the backbone?

Page 6: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Extended Internet2 Network

Page 7: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Advanced Research and Education Networks Worldwide

Page 8: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Internet2 Capacity

56 kbpsISDN DSL/

Cable T1168 Hours 74 Hours 25 Hours 6.4 Hours

Internet2 30 Seconds

Time Required to Download2-hour Course Lecture DVDConsortium sent data over 20,000-mile path at 9.08 gigabits/sec

Page 9: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

K20 Initiative

Connect and engage K-12s, museums, libraries, science and cultural centers, aquariums, community colleges, etc.

Increased opportunities for joint funding, collaboration with Higher Ed, student attraction, enhanced learning and education

K-20 Advisory Committee provides national leadership

Page 10: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

38 Sponsored Education Group Participants

Page 11: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

MN Sponsored Education Group Participants

• University of Minnesota is Internet2 Member• MN SEGP includes:

• ALL K-12 schools in MN - public and private• State and private colleges and universities• Libraries and informal education

institutions• All participants pay a fee for permission to

use the network• K-12 fee payment by TIES and Regional

Telecom Clusters

Page 12: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Who Is Connected?

260 MN Connecting Organizations in 2006

Page 13: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Internet2 Examples

Page 14: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Visualization, Innovation & Creativity

Build 21st Century Skills-Students will live and

work in a highly networked world.

Page 15: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Types of Applications?

• Videoconferencing– Class Collaborations– International

Collaborations– Access to Experts– Content

Providers/Virtual Field Trips

• Digital Library Resources

• Remote Instrumentation• Simulations

Page 16: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Class-to-Class Collaborations

• Flexibility – can be tailored to exact curricular needs.

• Authentic Learning - interactions can be very powerful.

• Engagement - especially engaging for visual and auditory learners.

Virtual Reading Group

Descent into the Underworld

Create your own I2 adventure…

Page 17: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

International Collaborations

• Language: real-world contexts for second language practice

• Exchange: promote cultural empathy, understanding and exchange

• Preparation: encounters help prepare students for a global society

Language & Culture Exchange

bring the world to your students…

Megaconference Jr.

Page 18: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Access to Experts

• Make complex concepts accessible: Students can explore complex concepts with experts.

• Beyond theory: Experts provide real world connections for theory.

• Voice of Authority: Students hear directly from the “experts”

Virtual Surgery

anytime, anywhere…

Lenni Basso/Group Motion Collaboration

Page 19: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Content Providers

• Budget Field Trips: Allows students to “travel” to other areas at minimum or no cost.

• Immersion: Videoconferencing can bring live events into the classroom and immerse students in the experience.

• Curriculum Supplements: Virtual field trips or distance learning events are great project based learning activities.

• Differentiated Instruction: Distance learning supports individual learning opportunities.

travel virtually…

Page 20: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Facilitating K-12 videoconferencing:

• Develop Content: Work with educators to co-develop content

• Content Partnerships: Work with local organizations to facilitate the creation of new content or adaptation of existing content

• Professional Development: Offer both formal and informal development opportunities

• Vary Content: Discipline, age groups, program/project duration, use of other collaborative technologies, etc.

MAGPI’s Model Strategy

Page 21: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Digital Library Sources

• High-Quality: High performance networks allow for better media quality.

• Fast!: Material can be downloaded quickly.

• Real Time: Learning objects can be manipulated in real time.

• Easy Access: Digital libraries are easily accessible.

National Science Digital Library

Research Channel

bigger, better, real-time…

WGBH Teacher Domain

Page 22: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

• Real Instruments: manipulate advanced scientific instruments in real time.

• Promotes Inquiry: real world exposure and real world contexts for inquiry-based learning.

Lehigh University’s

Electron Microscope

Virtual Temporal Bone Project

Acadia University’s MusicPath

Remote Instrumentationmanipulation across any distance

Page 23: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Lehigh University Remote Scanning

Electron Microscope

http://www.lehigh.edu/~inimagin/

QuickTime™ and aH.263 decompressor

are needed to see this picture.

The electron microscope allows your to magnify an object up to 200,000

times its normal size

Page 24: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Remote access

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

At the Connecticut Mystic Aquarium, visitors can peek underwater 3,000 miles away by remotely controlling underwater cameras in California's Monterey Bay National Marine Sanctuary.

Page 25: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Simulation

Operation Montserrat

Immersive Segmentation

An Exercise in Hard Choices

reinforcing theory inside the classroom

• Immersion: Simulation tools provide immersive experiences for students.

• Engagement: Technology coupled with real-world contexts engages students.

Page 26: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Where we’ve been….

Page 27: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

MN K-12 joins the SEGP• 2002

• Initial meeting with Myron Lowe, U of M Northern Lights GigaPoP

• TIES signed AUP, connected to GigaPoP• Attended Internet2 Fall Meeting• Joined Internet2 K-20 Advisory Meeting

• 2003-2004• Joined with MN Telecom Regional Directors• Presented at conferences, regional meetings• Participated in national projects

• MegaConference Jr. • Vanderbilt University professional development for

teachers• Jason Project • Rhode Island career shadowing

• MN Projects• TVbyGirls• Internet2 Listserv

Page 28: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Interest Grows• 2005-2008

• Governor’s China Visit series• MegaConference Jr. VJ’s and Presentations• International partnership - Cambridge Isanti• Electronic Field Trips - Marine Mote, NASA• Wolf Center Programming• MN Internet2 Day• Career Shadowing

• Live surgeries. Autopsies• Moorhead area interviews

• Participation in MAGPI programs • MN Internet2 User Group (MUG)• School to school projects (St. Paul & Stillwater)• World language study - Robbinsdale• Veteran’s Day Discussion with soldiers in Iraq - LCTN• Global warming discussion - MN. VA. TX, AK• Webinars, conferences, district presentations• MN MegaConference Jr. - May 1

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MN PartnersTVbyGirls: Mentoring and more

What is TVbyGirls?

A non-profit organization of female journalists and filmmakers that mentor girls on looking at the media with a critical eye.

http://tvbygirls.tv

Page 30: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

30

Virtual SurgeryJob shadowing with high schools and ALCs

TIES Partners:

Rhode Island Hospital, RINET, 12 Rhode Island Schools and 2 Minnesota schools.

Page 31: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

31

Virtual Surgery Movie

QuickTime™ and aH.263 decompressor

are needed to see this picture.

Page 32: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Minnesota Governor’s Trade Mission to China

• Videoconference Series• Chinese Dance• Chinese History, Culture and

Arts• Emerging Medicine• Conversation with the Governor

Page 33: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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A Conversation with the Governor

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are needed to see this picture.

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Megaconference Jr. International VJ Team

Nine collaborative teams representing their country or state for 13 hours on one day.

Slovenia, Minnesota, Canada, Indiana, Kentucky, Hawaii, North Dakota, China and Ohio.

QuickTime™ and aTIFF (Uncompressed) decompressor

are needed to see this picture.

“My VJ experience

improved my resume which landed me my

first job”

Jason, age 18

http://www.magpi.net/PostedFiles/MegaconJr/

Page 35: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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International Wolf Center

Ely, Minnesota

http://wolf.org

Page 36: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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MN Internet2 Day

• Build awareness in all regions of the state

• Overview of resources available• Integration and collaboration ideas• 150 educators at 9 sites

Page 37: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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MN Megaconference Jr Day649 people at 44 sites

• Build awareness among classroom teachers• Let the teachers and students try it out• Presentation Archive on InforMNs.k12.mn.us

Page 38: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

Where we’re heading…

Page 39: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

MN K-12 SEGP Future

• 2008• Proposal for statewide professional development and

programming based on MAGPI model

• Increase number of schools connected by training trainers to help teachers integrate the technology• From 0 in 2002 to 260 in 2006 to ???? In 2008• Includes both public and non-public schools

• Simplify the process for identifying classrooms for collaborators

• Bring MN cultural centers into the Internet2 community

• Support and increase the virtual statewide sharing network for our “evangelists” - the MN Internet2 Users Group

• Fall demo day for teachers about videoconference resources

Page 40: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Getting to Internet2

• Connecting through Regional Telecom Consortium to Internet2

• Already using Abliene to access Internet2 sites

• May add videoconferencing• Codec• Firewall permissions• Find a partner or a project• InforMNs.k12.mn.us

Page 41: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Accessibility Issues

• Quality will depend on slowest access connectivity (State Net, WAN, LAN)

• Wide variety of videoconferencing solutions (individual web cams to large scale units)

• Videoconferencing and firewalls require some set-up

• Connectivity to Internet2 depends on state network infrastructure

Page 42: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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What’s coming up?

• It’s Electric! The Lorax Gr. 9-12 late May• Live from Gemini Gr. 6-8• Ice Stories: Dispatches from Polar

Scientists• Holocaust Survivor Webcast Archive• Inner World Discovery Gr. 9-12 May 16• 1927 Japanese Friendship Doll Project

through June 30 • Harriet Tubman Living History

Experience - May• United Nations World Food Program

Educational Game (MyK20 Database)

Link to Internet2 Project site: http://k20.internet2.edu/projects

Page 43: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Resources(http://www.informns.k12.mn.us/resource_list.html)

Internet2 website http://www.internet2.edu

Internet2 K20 MUSE sitehttp://k20.internet2.edu

My K20 Database www.k20.internet2.edu

Center for Internactive Learning and Collaboration (CILC) Databasewww.cilc.org

MAGPI K20 Programs www.magpi.net/programs/index.html

TIES InforMNs Internet2 ResourcesInforMNs.k12.mn.us

Page 44: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Resources

Iowa Public Televisionhttp://www.careers.iptv.orgw.gng.org/projectvoice(www.gng.org/projectvoice

Manhattan School of Musicwww.msmnyc.edu

National Oceanic and Atmospheric Administrationwww.noaa.gov/ocean.html

NASA virtual visits www.grc.nasa.gov/WWW/K-12

PACBell Videoconferncing Websitehttp://www.kn.pacbell.com

PacBell Videoconference [email protected]

Page 45: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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Resources

Research Channel www.researchchannel.org

RINET Rhode Island Network for Educational TechnologyJob Shadowing Projectwww.ri.net/RINET

St. Clair County Learning Netwww.sccisd.org/dlc2/LNindex.html

Vanderbilt Universitywww.vanderbilt.edu/oso/vidcon.php

Videoconferencing CookbooK www.videnet.gatech.edu/cookbook

Page 46: Engaging MN Students with Real Time Learning Experiences Using Internet2 Marla Davenport TIES

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????Questions????

Thank you!

[email protected]

http://www.InforMNs.k12.mn.us