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? Education Technology

Education Technology

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?. Education Technology. School of Tomorrow: Visions Henrik Hansson Stockholm University Sweden. Visions. Students (and workers) paradise Inter... New Concepts – New Paradigms The Digital Generation Student perspective The Arena school The Virtual school - PowerPoint PPT Presentation

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Page 1: Education Technology

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Education Technology

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School of Tomorrow: School of Tomorrow: Visions Visions

Henrik HanssonHenrik HanssonStockholm UniversityStockholm University

SwedenSweden

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VisionsVisions Students (and workers) paradiseStudents (and workers) paradise Inter...Inter... New Concepts – New ParadigmsNew Concepts – New Paradigms The Digital GenerationThe Digital Generation Student perspectiveStudent perspective

1.1. The Arena schoolThe Arena school2.2. The Virtual schoolThe Virtual school3.3. The Technology Enhanced ClassroomThe Technology Enhanced Classroom4.4. Ubiquitous technology – Life is learningUbiquitous technology – Life is learning

Teacher perspectiveTeacher perspective• Hopes and fearsHopes and fears

Teachers roleTeachers role• ScenariosScenarios

L-evolutionL-evolution The Future The Future QuestionsQuestions

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The school of tomorrow?The school of tomorrow?Student perspectiveStudent perspective

No school at allNo school at all Fridays offFridays off Start at 10.00 am Start at 10.00 am

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# 1. Motivation!# 1. Motivation!Inner drives: Inner drives: MeaningfulMeaningfulRelevantRelevant

ChallengingChallengingStimulatingStimulatingFascinating Fascinating

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Inter...Inter...

InterconnectivityInterconnectivity InteractivityInteractivity InternetInternet InternationalInternational InterdependenceInterdependence InterdisciplinaryInterdisciplinary

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Concepts primarily related to

POLICY ORGANISATIONTECHNOLOGY

PEDAGOGICAL THEORY

Distance educationE-careE-learningFlexible educationJust-in-time-learningLifelong learningNew media educationOpen and distance learningOpen learningRecurrent educationTechnology enhanced learning

Blended learningBorderless educationC-learningComputer supported learningFlexible deliveryFlexible learningM-learningNet-based learningOnline learningTelematic learningVirtual learningVirtual universityWeb based learning

Collaborative learningEdutainmentDigital Game based learningGames2TrainGames that teachIndividualised learningInteractive educationLearning GamesLearning labsSerious Games

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The Digital GenerationThe Digital Generation

1.1. Orientation towards problemsolvingOrientation towards problemsolving

2.2. Immediate rewardImmediate reward

3.3. Importance of fantasyImportance of fantasy

4.4. A positive view of technologyA positive view of technology

Digital ImmigrantsDigital Immigrants

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1. School as Arena: 1. School as Arena: A building providing all you needA building providing all you need

A Great ArenaA Great Arena Sport facilitiesSport facilities Cinema Cinema Lab – all types of Lab – all types of

equipmentequipment Restaurants – top foodRestaurants – top food Social spacesSocial spaces Open 24/7Open 24/7 People: Friends, teachers...People: Friends, teachers... Quality building – Quality building –

technically and estheticallytechnically and esthetically

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2. School at home: E-school 2. School at home: E-school Virtual presence of teacher Virtual presence of teacher

and pupils on screen at homeand pupils on screen at home

No commuting to school.No commuting to school. The extended classroom: e-The extended classroom: e-

Face to e-Face. Face to e-Face.

Physical and social meetings Physical and social meetings with friends after school. with friends after school. Sport activities and leisure Sport activities and leisure locally.locally.

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3. Technology enhanced classroom3. Technology enhanced classroom

School equipped School equipped with technology:with technology:• InternetInternet• ComputersComputers• ProjectorsProjectors

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4. Ubiquitous technology4. Ubiquitous technology

Information and Information and communication communication available everywhere available everywhere and at all timesand at all times

””Hidden technology”Hidden technology” Life long learningLife long learning Life is learningLife is learning Network learningNetwork learning CommunitiesCommunities Informal learningInformal learning

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With and without ”air”With and without ”air”

Technology = ”air”, everywhere and Technology = ”air”, everywhere and neccesary.neccesary.

””Digital disability”Digital disability” New view of human capacity:New view of human capacity:

• Not what you can achieve aloneNot what you can achieve alone• What you can achieve with technology: What you can achieve with technology:

internet, contacts and software. internet, contacts and software. • Cheating or competence?Cheating or competence?

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Teacher perspectiveTeacher perspective

Hopes: Hopes: • ActiveActive• CreatorsCreators• Entertainment: Entertainment:

learninglearning• FocusedFocused

Homo SapiensHomo Sapiens

• Individual needsIndividual needs• HumanisticHumanistic

Fears:Fears:• LazyLazy• ConsumersConsumers• Entertainment: Entertainment:

stupiditystupidity• Unable to focusUnable to focus

Homo ZapiensHomo Zapiens

• Mass approachMass approach• CommercialCommercial

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The ContentThe Content

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Freinet or Disney?Freinet or Disney?

Ready made multimedia- Content for all

Create with multimedia – Local content

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Glocal Glocal

Global + Local ContentGlobal + Local Content

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The Teachers role?The Teachers role?

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Socrates or Taylor?

•Dialogue•Speech•Open•Question- based•Holistic

•Pieces•Pre-fab•Economy

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Management of learningManagement of learning

Learning to learnLearning to learn To organise and re-organise informationTo organise and re-organise information To organise and support learningTo organise and support learning To navigate in the ocean of informationTo navigate in the ocean of information StructureStructure SupervisionSupervision GuidanceGuidance Create challenging learning taskCreate challenging learning task To assesss knowledge – Validate/ControlTo assesss knowledge – Validate/Control

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Human epochs – new demandsHuman epochs – new demandsL-evolution L-evolution

Hunter and gatherer societyHunter and gatherer society Agriculture based societyAgriculture based society Industrial society Industrial society The new hunter and gatherer society The new hunter and gatherer society

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Hunter and gatherer society 3 million years – 5000 years ago

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Farming society 5000 – 200 years ago

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Industry based society 200 – 40 years ago

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The NEW hunter and gatherer society •Hunt and gather INFORMATION•Small scale teams•Media literate•Investigating•Field studies:

•In real reality•Mobile•First hand•Independent•Critical

•”Base camp” – school, work•Providing high tech information processing equipment•Social arena

•Knowledge students (workers) able to process information:•Fast•Accurate•Innovative

1.1. The Arena schoolThe Arena school2.2. The Virtual schoolThe Virtual school3.3. The Technology Enhanced ClassroomThe Technology Enhanced Classroom4.4. Ubiquitous technology – Life is learningUbiquitous technology – Life is learning

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The Future: Two perspectivesThe Future: Two perspectives

1. Waiting for the future –Determinism

2. Creating the future – ”Our” power to influence and choose

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School of Tomorrow, the School of Tomorrow, the road to or paradise?road to or paradise?

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School of tomorrow....School of tomorrow....

= People and society of tomorrow= People and society of tomorrow

Finally:

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QUESTIONS?

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The Future?The Future?

What skills and knowledge will be What skills and knowledge will be neccessary in the future? neccessary in the future?

What will society look like? What will society look like? Will all countries and schools develop Will all countries and schools develop

in the same direction?in the same direction? Cultural – national differences? Cultural – national differences?

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BrainstormersBrainstormers

Idea generatorsIdea generators Creativity toolsCreativity tools FantasyFantasy EntrepreneurshipEntrepreneurship BrainstormingBrainstorming VisionsVisions New solutions – new problemsNew solutions – new problems Public – private (Art – business)Public – private (Art – business)

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Independent learningIndependent learning

Critical thinkingCritical thinking FreedomFreedom Student mobilityStudent mobility Pace, place flexibilityPace, place flexibility Student powerStudent power QualityQuality Influence Influence DemocracyDemocracy

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Cultural understandingCultural understanding

European culturesEuropean cultures Europe as cultureEurope as culture Europe and the international Europe and the international

communitycommunity E-citizen EuropeE-citizen Europe Legal rights, access e t cLegal rights, access e t c

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Language and learningLanguage and learning

Learn European languagesLearn European languages Learn visual languageLearn visual language Learn cyber languageLearn cyber language

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Experiments and LabsExperiments and Labs

Virtual simulationsVirtual simulations InteractionsInteractions Expensive equipment Expensive equipment Exclusive equipmentExclusive equipment