Easy Nav

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    How to start

    Keep in mind that the F1 key is always available to evoke the help system in everywindow.

    Starting.

    To build and start an example of a navigation of your own, print this topic and follow theseinstructions:

    a) Run EasyNav and close the opened navigation if any.

    b) Building a vessel.Select EDITVESSELS from the main menu. Enter data concerningthe vessel you intend to use during your navigation. Most of these data are for generalinformation only, but log correction factor, height of eye over deckand deviation tableswillbe used during the navigation. If you do not know which values to enter, type 1 for logfactor, 3 meters for height of eye and leave deviation tables as they are. Select FILESAVEAS... and type a valid file name for your vessel. i.e.: myship.vls. Press OK. SelectFILECLOSE. Now you have a vessel to navigate with.

    c) Creating a logbook. Select EDITLOGBOOK from the main menu. At the logbookwindow select FILENEW and type a valid file name. i.e.: mylog.lbk. Press OK. Select thevessel you intend to use (myship.vsl) and press OK. A window opens then to enter the first

    item into the logbook. Modify latitude and longitude so to place the vessel somewhere inthe world: Try latitude 18 43.375 N and longitude 64 23.270 W. This is the sound ofAnegada Island in the British Virgin Islands. Modify the VARIATION box to 15 W. SelectFILECLOSE. Now you have a logbook with a vessel placed somewhere. Of course thesame vessel may be used in many logbooks.

    d) Start navigating.Select FILEOPEN NAVIGATION from the main menu and then thelogbook mylog.lbk. Press OK. The plotter and the Nav_Data windows open showing thevessel (a red square in the middle of the plotter) at the position given by the logbook. Alsosome other objects are visible. Select FILEZOOM and type 4. This means you want theplotter to display 4 nautical miles.

    e) Selecting charts.Select FILESELECT CHARTS, click the British Virgin General chartand the SELECT button. Press the DESIGN NOW button. Now you have a general chartof the zone. To overwrite a portion of the general chart with a more detailed one, selectFILESELECT CHARTS, click the Anegada Chart and the SELECT button. Press theDESIGN NOW button. Now the detailed chart of Anegada Island overwrites a portion ofthe general chart.

    f) Moving.Select EDITLOGBOOK. Unlike the last time, the logbook opens with the usedlogbook and not with an empty window. This is due to the fact that the navigation is active.Select EDITNEW ENTRY to enter a new item to the logbook. Observe that the new itemcopies data from the last one, except for the date and time which are updated. If the vesselwas running, the updated time would update the mile register and consequently thelatitude and longitude. Prepare to do this. Verify that the RUNNING STATUS is checked.

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    Enter 244 in the COMPASS COURSE box. Enter 6 (knots) in the SPEED OVER WATERbox. Press the ENTER BUTTON. Select FILEEXIT. Now your vessel is moving at thegiven course and speed. From now on, every thing depends on you. Use the logbook asbefore to change course and/or speed at any time.

    Read the conceptsand main menuchapters to better understand how EasyNav works.

    Prepare a passage and create Way Point Lists.

    For this exercise the startingtips should by completed.

    a)Open the navigation with the logbook created at the startingexercise.

    b)Select EDITLOGBOOK (or click the status bar on top of the plotter where the logbooksname is displayed). Select EDITDELETE ENTRY or use the DELETE SELECTED

    ENTRY button to delete all items (one at a time) but the first.Now the vessel is at the Anegada Sound and does not move.Change the zoom to 50 miles. Now all the general BVI chart is seen.

    c) Create a Way Point List. Select EDITWP LIST. The way point lists editoropens withan empty grid. You may fill this grid manually, selecting TOOLSOBJECTS or by clickingthe mouse on the plotter as we will do. Select FILESAVE AS..., type a file name (i.e.mywpl.wpl) and then FILECLOSE. Now you have an empty way point list.

    d) Link the way point list to the navigation. Navigation may be done with or without alinkedway point list. To link the way point list to the navigation, select FILELINK WPL,

    click the way point list to be linked (mywpl.wpl) and press the OK button. Now you see theway point list name in the NAV_DATA window (just before the ZOOM box).

    e) Fill the Way Point List.Select MOUSEPLOT TO WPL. A dialog box advises you thateach location clicked will be placed into the list. Move the mouse to the first place you wantto go from the current vessels position and click the mouse left key. Enter the name of theway point. Click all places you want to become way points and select MOUSEPLOT TOWPL at the end. Now the way point list is displayed using dots. If you select EDITWPLIST now, the way point lists editoropens using the linked (and filled) way point list. Pressthe F1 key to learn more about way point lists.