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E-LEARNING IN UPM by : Centre for Academic Development (CADe)

E-LEARNING IN UPM · 2020. 3. 25. · 1 Screen Recording (Screencast-o-matic, PowerPoint Recording, Quicktime, Camtasia) Video Editing (VideoScribe, Powtoon, WeVideo) Animation Video

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  • E-LEARNING IN UPM

    by : Centre for Academic Development (CADe)

  • THE ROLE OF LECTURES IN CONDUCTING VIRTUAL CLASS

    1. Design teaching delivery

    using the appropriate elements and applications.

    2. Upload materials related to topic before

    implementing virtual lecture

    3. Provide information on activities

    in virtual class.

    4. Conduct synchronous virtual class.

    5. Conduct Asynchronous virtual class.

    6. Mark student’s attendance based on

    participation in virtual class.

    7. Provide students with feedback

    on activities and assessments in virtual class.

    by : Centre for Academic Development (CADe)

  • Asynchronous

    Synchronous

    VIRTUAL CLASS FORMAT

    Synchronous virtual class takes place in real time.

    Asynchronous virtual class not dependent on location and time

    Lecture uses teaching materials interactively and in real time.

    Kelebihan• Student’s engagement • Dynamic learning• Instructional depth

    Kelemahan• Uncertain schedule• Technical error may occur/

    high Bandwidth

    Teaching materials developed earlier and learning interaction not in real time.

    Kelebihan• Flexible• Accuracy• Trustworthiness

    Kelemahan• Not parellel • Unresponsive students

    ADVANTAGES WEAKNESSES

    ADVANTAGES WEAKNESSES

    Online learning Direct delivery Teamwork Online chat

    Gamification Forum Assessment Online learning

    Other application

    BigBlueButtonChat

    ZoomGoogle MeetSkype

    PutraBLAST & PutraMOOC Items

    PutraBLAST & PutraMOOC Items

    WebexSocrativeFormative

    Other Applications

    GamesForumH5P

    Google ClassroomGoogle SiteFlipGrid

    PadletOpen Learning

    QuestionnaireFeedbackWorkshop

    AssignmentQuiz

    by : Centre for Academic Development (CADe)

  • DEVELOPMENT OF DIGITAL MATERIALS

    1Screen Recording(Screencast-o-matic, PowerPoint Recording, Quicktime, Camtasia)

    Video Editing(VideoScribe, Powtoon, WeVideo)

    Animation Video(Biteable, Powtoon, VideoScribe, Adobe Animation, GoAnimate)

    Infographic(Canva, Piktochart, Adobe Illustrator, Animaker)

    2

    3

    4Mind Map(Mind Meister, Popplet, Mindmup, coggle)5

    6Video Bassed Quizzing(TedEd, EdPuzzle, H5P)

    Augmented Reality(Blippar, Vuforia, HP Reveal, ZapWork)

    Interactive Content (Nearpod, ThingLink,Insert Learning)

    Scavanger Hunt(GooseChase, ActionBound, Scavr, Huntzz)

    7

    8

    9

    * Please visit http://learninghub.upm.edu.my/hub2/LearningTools for access to digital materials

    development applications

    by : Centre for Academic Development (CADe)

    http://learninghub.upm.edu.my/hub2/LearningTools