30
ic o Hc d h When you attack an enemy in melee, roll+. On a 10+ you deal your damage to the enemy and avoid their attack. At your option, you may choose to do +1d6 damage but expose yoursel to the e nemy’ s attack. On a 7–9, you deal your damage to the enemy and t he enemy makes an attack against you.  o When you take aim and shoot at an enemy at range, roll+. On a 10+ you have a clear shot—deal your damage. On a 7–9, choose one (whichever you choose you deal your damage): You have to move to get the shot placing you in danger o the GM’s choice Y ou have to take what you can get: -1d6 damage Y ou have to t ake several shots, reducing your ammo by one. Df D When you act despite an imminent threat or suer a ca lamity , say how you deal with it and roll. I you do it… …by powering through, + …by getting out o the way or ac ting ast, + …by enduring, + …with quick thinking, + …through mental ortitude, + …using charm and social grace, + On a 10+, you do what you set out to, the threat doesn’t come to bear . On a 7–9, you stumble, hesitate, or inch: the GM will oer you a worse outcome, hard bargain, or ugly choice. Dfd When you stand in deense o a person, item, or location under attack, roll+. On a 10+, hold 3. On a 7–9, hold 1. So long as you stand in deense, when you or the thing you deend is attacked you may spend hold, 1 or 1, to choose an option: Redirect an attack rom the thing you deend to yoursel Halve the attack’s eect or damage Open up the attacker to an ally giving that ally +1 or ward against the attacker Deal damage to the attacker equal to your level pou o When you consult your accumulated knowledge about something, roll+. On a 10+ the GM will tell you something interesting and useful about the subject relevant to your situation. On a 7–9 the GM will only tell you something interesting—it’s on you to make it useul. Te GM might ask you “How do you know this?” ell them the truth, now. Dic ii When you closely study a situation or person, roll+. On a 10+ ask the GM 3 questions rom the list below. On a 7–9 ask 1. ake +1 orward when acting on the answers. What happened here recently? What is about to happen? What should I be on the lookout or? What here is useul or valuable to me? Who’s really in control here? What here is not what it appears to be? P When you have leverage on a GM character and manipulate them, roll+. Leverage is something they need or want. On a hit they ask you or something and do it i you make them a promise rst. On a 7–9, they need some concrete assurance o your promise, right now.  id o If When you help or hinder someone you have a bond with, roll+Bond with them. On a 10+ they t ake +1 or -2, your choice. On a 7–9 you also expose yoursel to danger , retribution, or cost.

Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 130

983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage

o the enemy and avoid their attack At your option you may choose to do +1d6

amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage

o the enemy and the enemy makes an attack against you

983126o983148983148983141983161

When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose

ou deal your damage)

You have to move to get the shot placing you in danger o the GMrsquos choice

You have to take what you can get -1d6 damage

You have to take several shots reducing your ammo by one

D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal

with it and roll I you do ithellip

hellipby powering through +983123983156983154

hellipby getting out o the way or acting ast +983108983141983160

hellipby enduring +983107983151983150

hellipwith quick thinking +983113983150983156

hellipthrough mental ortitude +983127983145983155

hellipusing charm and social grace +983107983144983137

On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9

ou stumble hesitate or flinch the GM will offer you a worse outcome hard

argain or ugly choice

D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150

On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or

he thing you deend is attacked you may spend hold 1 or 1 to choose an option

Redirect an attack rom the thing you deend to yoursel

Halve the attackrsquos effect or damage

Open up the attacker to an ally giving that ally +1 orward against the attacker

Deal damage to the attacker equal to your level

983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll

On a 10+ the GM will tell you something interesting and useful abou

subject relevant to your situation On a 7ndash9 the GM will only tell you some

interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d

know thisrdquo ell them the truth now

Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th

3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a

on the answers

bull What happened here recently

bull What is about to happen

bull What should I be on the lookout or

bull What here is useul or valuable to me

bull Whorsquos really in control here

bull What here is not what it appears to be

P983137983154983148983141983161When you have leverage on a GM character and manipulate them roll+983107

Leverage is something they need or want On a hit they ask you or some

and do it i you make them a promise first On a 7ndash9 they need some con

assurance o your promise right now

983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with

On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours

danger retribution or cost

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 230

983123p983141ci983137983148 983117o983158983141983155

983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o

Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah

Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash

oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain

ake it and stabilize or reuse and pass beyond the Black Gates into whatever

ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and

oursquoll cross the threshold soon Te GM will tell you when

983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore

ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2

ou have a choice drop at least 1 weight and roll at -1 or automatically ail

983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous

ecide the watch order as well I you have enough XP you may Level Up When

ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to

al your max HP

983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On

10+ yoursquore able to wake the camp and prepare a response the camp takes +1

orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot

ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you

U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to

ct as trailblazer one to scout ahead and one to be quartermaster (the same

haracter cannot have two jobs) If you donrsquot have enough party members or

hoose not to assign a job treat that job as i it had rolled a 6 Each character

with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o

ations required by one On a 10+ the trailblazer reduces the amount o time it

akes to reach your destination (the GM will say by how much) On a 10+ the

cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9

ach roles performs their job as expected the normal number of rations are

onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either

983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your

urrent level + 7 subtract your current level +7 rom your XP increase your level

y 1 and choose a new advanced move rom your class I you are the wizard

ou also get to add a new spell to your spellbook

Choose one o your stats and increase it by 1 (this may change your modifier)

Changing your Constitution increases your maximum and current HP Ability

cores canrsquot go higher than 18

983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f

resolved (completely explored no longer relevant or otherwise) Ask the p

o the character you have the bond with i they agree I they do mark XP

write a new bond with whomever you wish

Once bonds have been updated look at your alignment If you fulfilled

alignment at least once this session mark XP Ten answer these three que

as a group

bull Did we learn something new and important about the world

bull Did we overcome a notable monster or enemy

bull Did we loot a memorable treasure

For each ldquoyesrdquo answer everyone marks XP

C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and

extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis

still choose one but things get really out o hand

bull You beriend a useul NPC

bull You hear rumors o an opportunity

bull You gain useul inormation

bull You are not entangled ensorcelled or tricked

983123upp983148983161When you go to buy something with gold on hand if itrsquos something re

available in the settlement yoursquore in you can buy it at market price I itrsquos some

special beyond whatrsquos usually available here or non-mundane roll+983107983144983137

10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t

more or settle or something similar

983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re

all your HP Afer three days o rest you remove one debility o your cho

yoursquore under the care o a healer (magical or otherwise) you heal a debili

every two days o rest instead

983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m

knownhellip

bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1

bull hellipthat theyrsquoll get a share o whatever you find take +1

I you have a useul reputation around these parts take an additional +1 On

yoursquove got your pick o a number o skilled applicants your choice who you

no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som

close or turn them away On a miss someone influential and ill-suited de

theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e

or example) bring them and take the consequences or turn them away

turn away applicants you take -1 orward to Recruit

Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b

roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication

bull Te local constabulary has a warrant out or your arrest

bull Someone has put a price on your head

bull Someone important to you has been put in a bad spot as a result o your a

983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice

gain preparation I you prepare or a week or two 1 preparation I you pr

for a month or longer 3 preparation When your preparation pays off s

1 preparation or +1 to any roll You can only spend one preparation per

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 330

983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage

o the enemy and avoid their attack At your option you may choose to do +1d6

amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage

o the enemy and the enemy makes an attack against you

983126o983148983148983141983161

When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose

ou deal your damage)

You have to move to get the shot placing you in danger o the GMrsquos choice

You have to take what you can get -1d6 damage

You have to take several shots reducing your ammo by one

D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal

with it and roll I you do ithellip

hellipby powering through +983123983156983154

hellipby getting out o the way or acting ast +983108983141983160

hellipby enduring +983107983151983150

hellipwith quick thinking +983113983150983156

hellipthrough mental ortitude +983127983145983155

hellipusing charm and social grace +983107983144983137

On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9

ou stumble hesitate or flinch the GM will offer you a worse outcome hard

argain or ugly choice

D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150

On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or

he thing you deend is attacked you may spend hold 1 or 1 to choose an option

Redirect an attack rom the thing you deend to yoursel

Halve the attackrsquos effect or damage

Open up the attacker to an ally giving that ally +1 orward against the attacker

Deal damage to the attacker equal to your level

983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll

On a 10+ the GM will tell you something interesting and useful abou

subject relevant to your situation On a 7ndash9 the GM will only tell you some

interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d

know thisrdquo ell them the truth now

Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th

3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a

on the answers

bull What happened here recently

bull What is about to happen

bull What should I be on the lookout or

bull What here is useul or valuable to me

bull Whorsquos really in control here

bull What here is not what it appears to be

P983137983154983148983141983161When you you have leverage on a GM character and manipulate them roll+

Leverage is something they need or want On a hit they ask you or some

and do it i you make them a promise first On a 7ndash9 they need some con

assurance o your promise right now

983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with

On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours

danger retribution or cost

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 430

983123p983141ci983137983148 983117o983158983141983155

983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o

Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah

Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash

oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain

ake it and stabilize or reuse and pass beyond the Black Gates into whatever

ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and

oursquoll cross the threshold soon Te GM will tell you when

983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore

ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2

ou have a choice drop at least 1 weight and roll at -1 or automatically ail

983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous

ecide the watch order as well I you have enough XP you may Level Up When

ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to

al your max HP

983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On

10+ yoursquore able to wake the camp and prepare a response the camp takes +1

orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot

ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you

U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to

ct as trailblazer one to scout ahead and one to be quartermaster (the same

haracter cannot have two jobs) If you donrsquot have enough party members or

hoose not to assign a job treat that job as i it had rolled a 6 Each character

with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o

ations required by one On a 10+ the trailblazer reduces the amount o time it

akes to reach your destination (the GM will say by how much) On a 10+ the

cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9

ach roles performs their job as expected the normal number of rations are

onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either

983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your

urrent level + 7 subtract your current level +7 rom your XP increase your level

y 1 and choose a new advanced move rom your class I you are the wizard

ou also get to add a new spell to your spellbook

Choose one o your stats and increase it by 1 (this may change your modifier)

Changing your Constitution increases your maximum and current HP Ability

cores canrsquot go higher than 18

983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f

resolved (completely explored no longer relevant or otherwise) Ask the p

o the character you have the bond with i they agree I they do mark XP

write a new bond with whomever you wish

Once bonds have been updated look at your alignment If you fulfilled

alignment at least once this session mark XP Ten answer these three que

as a group

bull Did we learn something new and important about the world

bull Did we overcome a notable monster or enemy

bull Did we loot a memorable treasure

For each ldquoyesrdquo answer everyone marks XP

C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and

extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis

still choose one but things get really out o hand

bull You beriend a useul NPC

bull You hear rumors o an opportunity

bull You gain useul inormation

bull You are not entangled ensorcelled or tricked

983123upp983148983161When you go to buy something with gold on hand if itrsquos something re

available in the settlement yoursquore in you can buy it at market price I itrsquos some

special beyond whatrsquos usually available here or non-mundane roll+983107983144983137

10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t

more or settle or something similar

983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re

all your HP Afer three days o rest you remove one debility o your cho

yoursquore under the care o a healer (magical or otherwise) you heal a debili

every two days o rest instead

983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m

knownhellip

bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1

bull hellipthat theyrsquoll get a share o whatever you find take +1

I you have a useul reputation around these parts take an additional +1 On

yoursquove got your pick o a number o skilled applicants your choice who you

no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som

close or turn them away On a miss someone influential and ill-suited de

theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e

or example) bring them and take the consequences or turn them away

turn away applicants you take -1 orward to Recruit

Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b

roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication

bull Te local constabulary has a warrant out or your arrest

bull Someone has put a price on your head

bull Someone important to you has been put in a bad spot as a result o your a

983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice

gain preparation I you prepare or a week or two 1 preparation I you pr

for a month or longer 3 preparation When your preparation pays off s

1 preparation or +1 to any roll You can only spend one preparation per

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150

Choose one of these to start with

⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148

You ignore the clumsy tag on armor you wear

⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d

So long as you are below your Load and neither wear armor nor carry a shield take +1 a

You also start with all of these

H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155

Others may content themselves with just a taste o wine or dominion over a servant or tw

you want more Choose two appetites While pursuing one o your appetites i you would r

a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th

will also introduce a complication or danger that comes about due to your heedless pur

⃞ Pure destruction

⃞ Power over others ⃞ Mortal pleasures

⃞ Conquest

⃞ Riches and property

⃞ Fame and glory

983124h983141 Upp983141983154 H983137983150d

You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma

offer to Death in return or your lie I Death accepts he will return you to lie I not yo

983117u983155c983148983141983138ou983150d

While you wield a weapon it gains the orceul and messy tags

983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154

When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on

against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all

to your taunting

⃞Ch983137o983156ic

schew a convention o the civilized world

⃞983118983141u983156983154983137983148each someone the ways o your people

⃞Ou983156983155id983141983154

You may be el dwar halfling or human but you and your people

re not rom around here At the beginning o each session the GM

will ask you something about your homeland why you lef or what

ou lef behind I you answer them mark XP

ill in the name o one o your companions in at least one

_______________ is puny and oolish but amusing to me

_______________rsquos ways are strange and conusing

_______________ is always getting into troublemdashI must protect

hem rom themselves

_______________ shares my hunger for glory the earth will

remble at our passing

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

ormented eyes Haunted eyes Wild eyes or Shrouded eyes

Mighty thews Long shanks Scrawny body or Supple body

Strange tattoos Unusual jewelry or Unmarred by decoration

Scraps Silks Scavengers outfit or Weather-inappropriate cl

Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir

Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi

Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher

onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d10

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 630

Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger

hand 1 weight) some token o where yoursquove travelled or where yoursquore

rom and your choice o weapon

⃞ Axe (close 1 weight)

⃞ wo-handed sword (close +1 damage 2 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Chainmail (1 armor 1 weight)

When you gain a level from 2ndash5 choose from these moves

⃞983123983156i983148983148 Hu983150983143983154983161

Choose an additional appetite

⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150

ake a move rom the fighter bard or thie class list You may not take multiclass

moves rom those classes

⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have

mpressed and take +1 orward to parley with them

⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141

At the end o a session i during this session you have crushed your enemies seen

hem driven beore you or have heard the lamentations o their kinolk mark XP

⃞ 983127id983141-983127983137983150d983141983154983141983154

Yoursquove travelled the wide world over When you arrive someplace ask the GM about

ny important traditions rituals and so on theyrsquoll tell you what you need to know

⃞U983155u983154p983141983154

When you prove yoursel superior to a person in power take +1 orward with

heir ollowers underlings and hangers on

⃞983115h983137983150 of 983115h983137983150983155

Your hirelings always accept the gratuitous ulfillment o one o your appetites

s payment

⃞983123983137983149983155o983150

You may take a debility to immediately break free of any physical or mental

estraint

⃞983123983149983137983155h

When you hack and slash on a 12+ deal your damage and choose something

hysical your target has (a weapon their position a limb) they lose it

⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154

When you take damage you can choose to take -1 ongoing until you sate one o

our appetites instead o taking the damage I you already have this penalty you

annot choose this option

⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155

When you discern realities add What here is weak or vulnerable to the list o

uestions you can ask

⃞O983150 983156h983141 983117o983158983141

When you dey a danger caused by movement (maybe alling off a narrow bridge

r rushing past an armed guard) take +1

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞ 983105 983111ood D983137983161 983156o Di983141

As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi

take +1 ongoing

⃞983115i983148983148 lsquo983141983149 983105983148983148

Requires Appetite for Destruction

ake another move rom the fighter bard or thie class list You may no

multiclass moves rom those classes

⃞ 983127983137983154 C983154983161

When you enter battle with a show o orce (a shout a rallying cry a battle d

roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other

bull Your allies are rallied and take +1 orward

bull Your enemies eel ear and act accordingly (avoiding you hiding atta

with ear-driven abandon)

⃞ 983117983137983154983147 of 983117i983143h983156

When you take this move and spend some uninterrupted time reflecting on

past glories you may mark yoursel with a symbol o your power (a long

tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit

treats you appropriately

⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141

When you satisy an appetite to the extreme (destroying something uniqu

significant gaining enormous ame riches power etc) you may choose to re

it Cross it off the list and mark XP While you may pursue that appetite a

you no longer eel the burning desire you once did In its place choose a

appetite rom the list or write your own

⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155

When you dey danger on a 12+ you turn the danger back on itsel the GM

describe how

⃞H983141983137983148983156h983161 Di983155983156983154u983155983156

Whenever the unclean magic wielded by mortal men causes you to dey da

treat any result o 6- as a 7ndash9

⃞Fo983154 983156h983141 983106983148ood 983111od

You are initiated in the old ways the ways o sacrifice Choose something

gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon

the like When you sacrifice those things as per your rites and rituals roll

On a 10+ the GM will grant you insight into your current trouble or a bo

help you On a 7-9 the sacrifice is not enough and your gods take o your

as well but still grant you some insight or boon On a miss you earn t

o the fickle spirits

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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983123p983141ci983137983148 983117o983158983141983155

983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o

Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah

Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash

oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain

ake it and stabilize or reuse and pass beyond the Black Gates into whatever

ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and

oursquoll cross the threshold soon Te GM will tell you when

983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore

ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2

ou have a choice drop at least 1 weight and roll at -1 or automatically ail

983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous

ecide the watch order as well I you have enough XP you may Level Up When

ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to

al your max HP

983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On

10+ yoursquore able to wake the camp and prepare a response the camp takes +1

orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot

ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you

U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to

ct as trailblazer one to scout ahead and one to be quartermaster (the same

haracter cannot have two jobs) If you donrsquot have enough party members or

hoose not to assign a job treat that job as i it had rolled a 6 Each character

with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o

ations required by one On a 10+ the trailblazer reduces the amount o time it

akes to reach your destination (the GM will say by how much) On a 10+ the

cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9

ach roles performs their job as expected the normal number of rations are

onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either

983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your

urrent level + 7 subtract your current level +7 rom your XP increase your level

y 1 and choose a new advanced move rom your class I you are the wizard

ou also get to add a new spell to your spellbook

Choose one o your stats and increase it by 1 (this may change your modifier)

Changing your Constitution increases your maximum and current HP Ability

cores canrsquot go higher than 18

983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f

resolved (completely explored no longer relevant or otherwise) Ask the p

o the character you have the bond with i they agree I they do mark XP

write a new bond with whomever you wish

Once bonds have been updated look at your alignment If you fulfilled

alignment at least once this session mark XP Ten answer these three que

as a group

bull Did we learn something new and important about the world

bull Did we overcome a notable monster or enemy

bull Did we loot a memorable treasure

For each ldquoyesrdquo answer everyone marks XP

C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and

extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis

still choose one but things get really out o hand

bull You beriend a useul NPC

bull You hear rumors o an opportunity

bull You gain useul inormation

bull You are not entangled ensorcelled or tricked

983123upp983148983161When you go to buy something with gold on hand if itrsquos something re

available in the settlement yoursquore in you can buy it at market price I itrsquos some

special beyond whatrsquos usually available here or non-mundane roll+983107983144983137

10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t

more or settle or something similar

983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re

all your HP Afer three days o rest you remove one debility o your cho

yoursquore under the care o a healer (magical or otherwise) you heal a debili

every two days o rest instead

983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m

knownhellip

bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1

bull hellipthat theyrsquoll get a share o whatever you find take +1

I you have a useul reputation around these parts take an additional +1 On

yoursquove got your pick o a number o skilled applicants your choice who you

no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som

close or turn them away On a miss someone influential and ill-suited de

theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e

or example) bring them and take the consequences or turn them away

turn away applicants you take -1 orward to Recruit

Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b

roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication

bull Te local constabulary has a warrant out or your arrest

bull Someone has put a price on your head

bull Someone important to you has been put in a bad spot as a result o your a

983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice

gain preparation I you prepare or a week or two 1 preparation I you pr

for a month or longer 3 preparation When your preparation pays off s

1 preparation or +1 to any roll You can only spend one preparation per

8102019 Dungeon World playbooks

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983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage

o the enemy and avoid their attack At your option you may choose to do +1d6

amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage

o the enemy and the enemy makes an attack against you

983126o983148983148983141983161

When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose

ou deal your damage)

You have to move to get the shot placing you in danger o the GMrsquos choice

You have to take what you can get -1d6 damage

You have to take several shots reducing your ammo by one

D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal

with it and roll I you do ithellip

hellipby powering through +983123983156983154

hellipby getting out o the way or acting ast +983108983141983160

hellipby enduring +983107983151983150

hellipwith quick thinking +983113983150983156

hellipthrough mental ortitude +983127983145983155

hellipusing charm and social grace +983107983144983137

On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9

ou stumble hesitate or flinch the GM will offer you a worse outcome hard

argain or ugly choice

D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150

On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or

he thing you deend is attacked you may spend hold 1 or 1 to choose an option

Redirect an attack rom the thing you deend to yoursel

Halve the attackrsquos effect or damage

Open up the attacker to an ally giving that ally +1 orward against the attacker

Deal damage to the attacker equal to your level

983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll

On a 10+ the GM will tell you something interesting and useful abou

subject relevant to your situation On a 7ndash9 the GM will only tell you some

interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d

know thisrdquo ell them the truth now

Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th

3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a

on the answers

bull What happened here recently

bull What is about to happen

bull What should I be on the lookout or

bull What here is useul or valuable to me

bull Whorsquos really in control here

bull What here is not what it appears to be

P983137983154983148983141983161When you you have leverage on a GM character and manipulate them roll+

Leverage is something they need or want On a hit they ask you or some

and do it i you make them a promise first On a 7ndash9 they need some con

assurance o your promise right now

983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with

On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours

danger retribution or cost

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 430

983123p983141ci983137983148 983117o983158983141983155

983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o

Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah

Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash

oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain

ake it and stabilize or reuse and pass beyond the Black Gates into whatever

ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and

oursquoll cross the threshold soon Te GM will tell you when

983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore

ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2

ou have a choice drop at least 1 weight and roll at -1 or automatically ail

983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous

ecide the watch order as well I you have enough XP you may Level Up When

ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to

al your max HP

983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On

10+ yoursquore able to wake the camp and prepare a response the camp takes +1

orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot

ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you

U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to

ct as trailblazer one to scout ahead and one to be quartermaster (the same

haracter cannot have two jobs) If you donrsquot have enough party members or

hoose not to assign a job treat that job as i it had rolled a 6 Each character

with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o

ations required by one On a 10+ the trailblazer reduces the amount o time it

akes to reach your destination (the GM will say by how much) On a 10+ the

cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9

ach roles performs their job as expected the normal number of rations are

onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either

983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your

urrent level + 7 subtract your current level +7 rom your XP increase your level

y 1 and choose a new advanced move rom your class I you are the wizard

ou also get to add a new spell to your spellbook

Choose one o your stats and increase it by 1 (this may change your modifier)

Changing your Constitution increases your maximum and current HP Ability

cores canrsquot go higher than 18

983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f

resolved (completely explored no longer relevant or otherwise) Ask the p

o the character you have the bond with i they agree I they do mark XP

write a new bond with whomever you wish

Once bonds have been updated look at your alignment If you fulfilled

alignment at least once this session mark XP Ten answer these three que

as a group

bull Did we learn something new and important about the world

bull Did we overcome a notable monster or enemy

bull Did we loot a memorable treasure

For each ldquoyesrdquo answer everyone marks XP

C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and

extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis

still choose one but things get really out o hand

bull You beriend a useul NPC

bull You hear rumors o an opportunity

bull You gain useul inormation

bull You are not entangled ensorcelled or tricked

983123upp983148983161When you go to buy something with gold on hand if itrsquos something re

available in the settlement yoursquore in you can buy it at market price I itrsquos some

special beyond whatrsquos usually available here or non-mundane roll+983107983144983137

10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t

more or settle or something similar

983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re

all your HP Afer three days o rest you remove one debility o your cho

yoursquore under the care o a healer (magical or otherwise) you heal a debili

every two days o rest instead

983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m

knownhellip

bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1

bull hellipthat theyrsquoll get a share o whatever you find take +1

I you have a useul reputation around these parts take an additional +1 On

yoursquove got your pick o a number o skilled applicants your choice who you

no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som

close or turn them away On a miss someone influential and ill-suited de

theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e

or example) bring them and take the consequences or turn them away

turn away applicants you take -1 orward to Recruit

Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b

roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication

bull Te local constabulary has a warrant out or your arrest

bull Someone has put a price on your head

bull Someone important to you has been put in a bad spot as a result o your a

983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice

gain preparation I you prepare or a week or two 1 preparation I you pr

for a month or longer 3 preparation When your preparation pays off s

1 preparation or +1 to any roll You can only spend one preparation per

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150

Choose one of these to start with

⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148

You ignore the clumsy tag on armor you wear

⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d

So long as you are below your Load and neither wear armor nor carry a shield take +1 a

You also start with all of these

H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155

Others may content themselves with just a taste o wine or dominion over a servant or tw

you want more Choose two appetites While pursuing one o your appetites i you would r

a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th

will also introduce a complication or danger that comes about due to your heedless pur

⃞ Pure destruction

⃞ Power over others ⃞ Mortal pleasures

⃞ Conquest

⃞ Riches and property

⃞ Fame and glory

983124h983141 Upp983141983154 H983137983150d

You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma

offer to Death in return or your lie I Death accepts he will return you to lie I not yo

983117u983155c983148983141983138ou983150d

While you wield a weapon it gains the orceul and messy tags

983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154

When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on

against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all

to your taunting

⃞Ch983137o983156ic

schew a convention o the civilized world

⃞983118983141u983156983154983137983148each someone the ways o your people

⃞Ou983156983155id983141983154

You may be el dwar halfling or human but you and your people

re not rom around here At the beginning o each session the GM

will ask you something about your homeland why you lef or what

ou lef behind I you answer them mark XP

ill in the name o one o your companions in at least one

_______________ is puny and oolish but amusing to me

_______________rsquos ways are strange and conusing

_______________ is always getting into troublemdashI must protect

hem rom themselves

_______________ shares my hunger for glory the earth will

remble at our passing

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

ormented eyes Haunted eyes Wild eyes or Shrouded eyes

Mighty thews Long shanks Scrawny body or Supple body

Strange tattoos Unusual jewelry or Unmarred by decoration

Scraps Silks Scavengers outfit or Weather-inappropriate cl

Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir

Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi

Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher

onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d10

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 630

Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger

hand 1 weight) some token o where yoursquove travelled or where yoursquore

rom and your choice o weapon

⃞ Axe (close 1 weight)

⃞ wo-handed sword (close +1 damage 2 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Chainmail (1 armor 1 weight)

When you gain a level from 2ndash5 choose from these moves

⃞983123983156i983148983148 Hu983150983143983154983161

Choose an additional appetite

⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150

ake a move rom the fighter bard or thie class list You may not take multiclass

moves rom those classes

⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have

mpressed and take +1 orward to parley with them

⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141

At the end o a session i during this session you have crushed your enemies seen

hem driven beore you or have heard the lamentations o their kinolk mark XP

⃞ 983127id983141-983127983137983150d983141983154983141983154

Yoursquove travelled the wide world over When you arrive someplace ask the GM about

ny important traditions rituals and so on theyrsquoll tell you what you need to know

⃞U983155u983154p983141983154

When you prove yoursel superior to a person in power take +1 orward with

heir ollowers underlings and hangers on

⃞983115h983137983150 of 983115h983137983150983155

Your hirelings always accept the gratuitous ulfillment o one o your appetites

s payment

⃞983123983137983149983155o983150

You may take a debility to immediately break free of any physical or mental

estraint

⃞983123983149983137983155h

When you hack and slash on a 12+ deal your damage and choose something

hysical your target has (a weapon their position a limb) they lose it

⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154

When you take damage you can choose to take -1 ongoing until you sate one o

our appetites instead o taking the damage I you already have this penalty you

annot choose this option

⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155

When you discern realities add What here is weak or vulnerable to the list o

uestions you can ask

⃞O983150 983156h983141 983117o983158983141

When you dey a danger caused by movement (maybe alling off a narrow bridge

r rushing past an armed guard) take +1

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞ 983105 983111ood D983137983161 983156o Di983141

As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi

take +1 ongoing

⃞983115i983148983148 lsquo983141983149 983105983148983148

Requires Appetite for Destruction

ake another move rom the fighter bard or thie class list You may no

multiclass moves rom those classes

⃞ 983127983137983154 C983154983161

When you enter battle with a show o orce (a shout a rallying cry a battle d

roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other

bull Your allies are rallied and take +1 orward

bull Your enemies eel ear and act accordingly (avoiding you hiding atta

with ear-driven abandon)

⃞ 983117983137983154983147 of 983117i983143h983156

When you take this move and spend some uninterrupted time reflecting on

past glories you may mark yoursel with a symbol o your power (a long

tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit

treats you appropriately

⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141

When you satisy an appetite to the extreme (destroying something uniqu

significant gaining enormous ame riches power etc) you may choose to re

it Cross it off the list and mark XP While you may pursue that appetite a

you no longer eel the burning desire you once did In its place choose a

appetite rom the list or write your own

⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155

When you dey danger on a 12+ you turn the danger back on itsel the GM

describe how

⃞H983141983137983148983156h983161 Di983155983156983154u983155983156

Whenever the unclean magic wielded by mortal men causes you to dey da

treat any result o 6- as a 7ndash9

⃞Fo983154 983156h983141 983106983148ood 983111od

You are initiated in the old ways the ways o sacrifice Choose something

gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon

the like When you sacrifice those things as per your rites and rituals roll

On a 10+ the GM will grant you insight into your current trouble or a bo

help you On a 7-9 the sacrifice is not enough and your gods take o your

as well but still grant you some insight or boon On a miss you earn t

o the fickle spirits

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1330

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1430

Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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983106983137983155ic 983117o983158983141983155H983137c983147 983137983150d 983123983148983137983155hWhen you attack an enemy in melee roll+983123983156983154 On a 10+ you deal your damage

o the enemy and avoid their attack At your option you may choose to do +1d6

amage but expose yoursel to the enemyrsquos attack On a 7ndash9 you deal your damage

o the enemy and the enemy makes an attack against you

983126o983148983148983141983161

When you take aim and shoot at an enemy at range roll+983108983141983160 On a 10+ you haveclear shotmdashdeal your damage On a 7ndash9 choose one (whichever you choose

ou deal your damage)

You have to move to get the shot placing you in danger o the GMrsquos choice

You have to take what you can get -1d6 damage

You have to take several shots reducing your ammo by one

D983141f983161 D983137983150983143983141983154 When you act despite an imminent threat or suffer a calamity say how you deal

with it and roll I you do ithellip

hellipby powering through +983123983156983154

hellipby getting out o the way or acting ast +983108983141983160

hellipby enduring +983107983151983150

hellipwith quick thinking +983113983150983156

hellipthrough mental ortitude +983127983145983155

hellipusing charm and social grace +983107983144983137

On a 10+ you do what you set out to the threat doesnrsquot come to bear On a 7ndash9

ou stumble hesitate or flinch the GM will offer you a worse outcome hard

argain or ugly choice

D983141f983141983150dWhen you stand in deense o a person item or location under attack roll+983107983151983150

On a 10+ hold 3 On a 7ndash9 hold 1 So long as you stand in deense when you or

he thing you deend is attacked you may spend hold 1 or 1 to choose an option

Redirect an attack rom the thing you deend to yoursel

Halve the attackrsquos effect or damage

Open up the attacker to an ally giving that ally +1 orward against the attacker

Deal damage to the attacker equal to your level

983123pou983156 983116o983154983141When you consult your accumulated knowledge about something roll

On a 10+ the GM will tell you something interesting and useful abou

subject relevant to your situation On a 7ndash9 the GM will only tell you some

interestingmdashitrsquos on you to make it useul Te GM might ask you ldquoHow d

know thisrdquo ell them the truth now

Di983155c983141983154983150 983122983141983137983148i983156i983141983155When you closely study a situation or person roll+983127983145983155 On a 10+ ask th

3 questions rom the list below On a 7ndash9 ask 1 ake +1 orward when a

on the answers

bull What happened here recently

bull What is about to happen

bull What should I be on the lookout or

bull What here is useul or valuable to me

bull Whorsquos really in control here

bull What here is not what it appears to be

P983137983154983148983141983161When you you have leverage on a GM character and manipulate them roll+

Leverage is something they need or want On a hit they ask you or some

and do it i you make them a promise first On a 7ndash9 they need some con

assurance o your promise right now

983105id o983154 I983150983156983141983154f983141983154983141When you help or hinder someone you have a bond with roll+Bond with

On a 10+ they take +1 or -2 your choice On a 7ndash9 you also expose yours

danger retribution or cost

8102019 Dungeon World playbooks

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983123p983141ci983137983148 983117o983158983141983155

983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o

Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah

Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash

oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain

ake it and stabilize or reuse and pass beyond the Black Gates into whatever

ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and

oursquoll cross the threshold soon Te GM will tell you when

983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore

ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2

ou have a choice drop at least 1 weight and roll at -1 or automatically ail

983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous

ecide the watch order as well I you have enough XP you may Level Up When

ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to

al your max HP

983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On

10+ yoursquore able to wake the camp and prepare a response the camp takes +1

orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot

ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you

U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to

ct as trailblazer one to scout ahead and one to be quartermaster (the same

haracter cannot have two jobs) If you donrsquot have enough party members or

hoose not to assign a job treat that job as i it had rolled a 6 Each character

with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o

ations required by one On a 10+ the trailblazer reduces the amount o time it

akes to reach your destination (the GM will say by how much) On a 10+ the

cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9

ach roles performs their job as expected the normal number of rations are

onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either

983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your

urrent level + 7 subtract your current level +7 rom your XP increase your level

y 1 and choose a new advanced move rom your class I you are the wizard

ou also get to add a new spell to your spellbook

Choose one o your stats and increase it by 1 (this may change your modifier)

Changing your Constitution increases your maximum and current HP Ability

cores canrsquot go higher than 18

983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f

resolved (completely explored no longer relevant or otherwise) Ask the p

o the character you have the bond with i they agree I they do mark XP

write a new bond with whomever you wish

Once bonds have been updated look at your alignment If you fulfilled

alignment at least once this session mark XP Ten answer these three que

as a group

bull Did we learn something new and important about the world

bull Did we overcome a notable monster or enemy

bull Did we loot a memorable treasure

For each ldquoyesrdquo answer everyone marks XP

C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and

extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis

still choose one but things get really out o hand

bull You beriend a useul NPC

bull You hear rumors o an opportunity

bull You gain useul inormation

bull You are not entangled ensorcelled or tricked

983123upp983148983161When you go to buy something with gold on hand if itrsquos something re

available in the settlement yoursquore in you can buy it at market price I itrsquos some

special beyond whatrsquos usually available here or non-mundane roll+983107983144983137

10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t

more or settle or something similar

983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re

all your HP Afer three days o rest you remove one debility o your cho

yoursquore under the care o a healer (magical or otherwise) you heal a debili

every two days o rest instead

983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m

knownhellip

bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1

bull hellipthat theyrsquoll get a share o whatever you find take +1

I you have a useul reputation around these parts take an additional +1 On

yoursquove got your pick o a number o skilled applicants your choice who you

no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som

close or turn them away On a miss someone influential and ill-suited de

theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e

or example) bring them and take the consequences or turn them away

turn away applicants you take -1 orward to Recruit

Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b

roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication

bull Te local constabulary has a warrant out or your arrest

bull Someone has put a price on your head

bull Someone important to you has been put in a bad spot as a result o your a

983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice

gain preparation I you prepare or a week or two 1 preparation I you pr

for a month or longer 3 preparation When your preparation pays off s

1 preparation or +1 to any roll You can only spend one preparation per

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150

Choose one of these to start with

⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148

You ignore the clumsy tag on armor you wear

⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d

So long as you are below your Load and neither wear armor nor carry a shield take +1 a

You also start with all of these

H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155

Others may content themselves with just a taste o wine or dominion over a servant or tw

you want more Choose two appetites While pursuing one o your appetites i you would r

a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th

will also introduce a complication or danger that comes about due to your heedless pur

⃞ Pure destruction

⃞ Power over others ⃞ Mortal pleasures

⃞ Conquest

⃞ Riches and property

⃞ Fame and glory

983124h983141 Upp983141983154 H983137983150d

You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma

offer to Death in return or your lie I Death accepts he will return you to lie I not yo

983117u983155c983148983141983138ou983150d

While you wield a weapon it gains the orceul and messy tags

983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154

When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on

against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all

to your taunting

⃞Ch983137o983156ic

schew a convention o the civilized world

⃞983118983141u983156983154983137983148each someone the ways o your people

⃞Ou983156983155id983141983154

You may be el dwar halfling or human but you and your people

re not rom around here At the beginning o each session the GM

will ask you something about your homeland why you lef or what

ou lef behind I you answer them mark XP

ill in the name o one o your companions in at least one

_______________ is puny and oolish but amusing to me

_______________rsquos ways are strange and conusing

_______________ is always getting into troublemdashI must protect

hem rom themselves

_______________ shares my hunger for glory the earth will

remble at our passing

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

ormented eyes Haunted eyes Wild eyes or Shrouded eyes

Mighty thews Long shanks Scrawny body or Supple body

Strange tattoos Unusual jewelry or Unmarred by decoration

Scraps Silks Scavengers outfit or Weather-inappropriate cl

Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir

Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi

Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher

onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d10

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 630

Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger

hand 1 weight) some token o where yoursquove travelled or where yoursquore

rom and your choice o weapon

⃞ Axe (close 1 weight)

⃞ wo-handed sword (close +1 damage 2 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Chainmail (1 armor 1 weight)

When you gain a level from 2ndash5 choose from these moves

⃞983123983156i983148983148 Hu983150983143983154983161

Choose an additional appetite

⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150

ake a move rom the fighter bard or thie class list You may not take multiclass

moves rom those classes

⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have

mpressed and take +1 orward to parley with them

⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141

At the end o a session i during this session you have crushed your enemies seen

hem driven beore you or have heard the lamentations o their kinolk mark XP

⃞ 983127id983141-983127983137983150d983141983154983141983154

Yoursquove travelled the wide world over When you arrive someplace ask the GM about

ny important traditions rituals and so on theyrsquoll tell you what you need to know

⃞U983155u983154p983141983154

When you prove yoursel superior to a person in power take +1 orward with

heir ollowers underlings and hangers on

⃞983115h983137983150 of 983115h983137983150983155

Your hirelings always accept the gratuitous ulfillment o one o your appetites

s payment

⃞983123983137983149983155o983150

You may take a debility to immediately break free of any physical or mental

estraint

⃞983123983149983137983155h

When you hack and slash on a 12+ deal your damage and choose something

hysical your target has (a weapon their position a limb) they lose it

⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154

When you take damage you can choose to take -1 ongoing until you sate one o

our appetites instead o taking the damage I you already have this penalty you

annot choose this option

⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155

When you discern realities add What here is weak or vulnerable to the list o

uestions you can ask

⃞O983150 983156h983141 983117o983158983141

When you dey a danger caused by movement (maybe alling off a narrow bridge

r rushing past an armed guard) take +1

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞ 983105 983111ood D983137983161 983156o Di983141

As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi

take +1 ongoing

⃞983115i983148983148 lsquo983141983149 983105983148983148

Requires Appetite for Destruction

ake another move rom the fighter bard or thie class list You may no

multiclass moves rom those classes

⃞ 983127983137983154 C983154983161

When you enter battle with a show o orce (a shout a rallying cry a battle d

roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other

bull Your allies are rallied and take +1 orward

bull Your enemies eel ear and act accordingly (avoiding you hiding atta

with ear-driven abandon)

⃞ 983117983137983154983147 of 983117i983143h983156

When you take this move and spend some uninterrupted time reflecting on

past glories you may mark yoursel with a symbol o your power (a long

tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit

treats you appropriately

⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141

When you satisy an appetite to the extreme (destroying something uniqu

significant gaining enormous ame riches power etc) you may choose to re

it Cross it off the list and mark XP While you may pursue that appetite a

you no longer eel the burning desire you once did In its place choose a

appetite rom the list or write your own

⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155

When you dey danger on a 12+ you turn the danger back on itsel the GM

describe how

⃞H983141983137983148983156h983161 Di983155983156983154u983155983156

Whenever the unclean magic wielded by mortal men causes you to dey da

treat any result o 6- as a 7ndash9

⃞Fo983154 983156h983141 983106983148ood 983111od

You are initiated in the old ways the ways o sacrifice Choose something

gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon

the like When you sacrifice those things as per your rites and rituals roll

On a 10+ the GM will grant you insight into your current trouble or a bo

help you On a 7-9 the sacrifice is not enough and your gods take o your

as well but still grant you some insight or boon On a miss you earn t

o the fickle spirits

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1430

Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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983123p983141ci983137983148 983117o983158983141983155

983116983137983155983156 983106983154983141983137983156hWhen yoursquore dying you catch a glimpse o what lies beyond the Black Gates o

Deathrsquos Kingdom (the GM will describe it) Ten roll (just roll +nothingmdashyeah

Death doesnrsquot care how tough or cool you are) On a 10+ yoursquove cheated deathmdash

oursquore in a bad spot but yoursquore still alive On a 7ndash9 Death will offer you a bargain

ake it and stabilize or reuse and pass beyond the Black Gates into whatever

ate awaits you On a miss your ate is sealed Yoursquore marked as Deathrsquos own and

oursquoll cross the threshold soon Te GM will tell you when

983109983150cu983149983138983154983137983150c983141When you make a move while carrying weight up to or equal to Load yoursquore

ne When you make a move while carrying weight equal to load+1 or load+2ou take -1 When you make a move while carrying weight greater than load+2

ou have a choice drop at least 1 weight and roll at -1 or automatically ail

983117983137983147983141 C983137983149pWhen you settle in to rest consume a ration If yoursquore somewhere dangerous

ecide the watch order as well I you have enough XP you may Level Up When

ou wake rom at least a ew uninterrupted hours o sleep heal damage equal to

al your max HP

983124983137983147983141 983127983137983156chWhen you yoursquore on watch and something approaches the camp roll+983127983145983155 On

10+ yoursquore able to wake the camp and prepare a response the camp takes +1

orward On a 7ndash9 you react just a moment too late the camp is awake but hasnrsquot

ad time to prepare You have weapons and armor but little else On a misswhatever lurks outside the campfirersquos light has the drop on you

U983150d983141983154983156983137983147983141 983137 P983141983154i983148ou983155 Jou983154983150983141983161When you travel through hostile territory choose one member o the party to

ct as trailblazer one to scout ahead and one to be quartermaster (the same

haracter cannot have two jobs) If you donrsquot have enough party members or

hoose not to assign a job treat that job as i it had rolled a 6 Each character

with a job to do rolls+983127983145983155 On a 10+ the quartermaster reduces the number o

ations required by one On a 10+ the trailblazer reduces the amount o time it

akes to reach your destination (the GM will say by how much) On a 10+ the

cout will spot any trouble quick enough to let you get the drop on it On a 7ndash9

ach roles performs their job as expected the normal number of rations are

onsumed the journey takes about as long as expected no one gets the drop onou but you donrsquot get the drop on them either

983116983141983158983141983148 UpWhen you have downtime (hours or days) and XP equal to (or greater than) your

urrent level + 7 subtract your current level +7 rom your XP increase your level

y 1 and choose a new advanced move rom your class I you are the wizard

ou also get to add a new spell to your spellbook

Choose one o your stats and increase it by 1 (this may change your modifier)

Changing your Constitution increases your maximum and current HP Ability

cores canrsquot go higher than 18

983109983150d of 983123983141983155983155io983150When you reach the end of a session choose one your bonds that you f

resolved (completely explored no longer relevant or otherwise) Ask the p

o the character you have the bond with i they agree I they do mark XP

write a new bond with whomever you wish

Once bonds have been updated look at your alignment If you fulfilled

alignment at least once this session mark XP Ten answer these three que

as a group

bull Did we learn something new and important about the world

bull Did we overcome a notable monster or enemy

bull Did we loot a memorable treasure

For each ldquoyesrdquo answer everyone marks XP

C983137983154ou983155983141When you return triumphant and throw a big party spend 100 coin and

extra 100s o coin spent On a 10+ choose 3 On a 7ndash9 choose 1 On a mis

still choose one but things get really out o hand

bull You beriend a useul NPC

bull You hear rumors o an opportunity

bull You gain useul inormation

bull You are not entangled ensorcelled or tricked

983123upp983148983161When you go to buy something with gold on hand if itrsquos something re

available in the settlement yoursquore in you can buy it at market price I itrsquos some

special beyond whatrsquos usually available here or non-mundane roll+983107983144983137

10+ you find what yoursquore looking or at a air price On a 7ndash9 yoursquoll have t

more or settle or something similar

983122983141co983158983141983154 When you do nothing but rest in comort and saety afer a day o rest you re

all your HP Afer three days o rest you remove one debility o your cho

yoursquore under the care o a healer (magical or otherwise) you heal a debili

every two days o rest instead

983122983141c983154ui983156When you put out word that yoursquore looking to hire help roll If you m

knownhellip

bull hellipthat your pay is generous take +1bull hellipwhat yoursquore setting out to do take +1

bull hellipthat theyrsquoll get a share o whatever you find take +1

I you have a useul reputation around these parts take an additional +1 On

yoursquove got your pick o a number o skilled applicants your choice who you

no penalty or not taking them along On a 7ndash9 yoursquoll have to settle or som

close or turn them away On a miss someone influential and ill-suited de

theyrsquod like to come along (a oolhardy youth a loose-cannon or a veiled e

or example) bring them and take the consequences or turn them away

turn away applicants you take -1 orward to Recruit

Ou983156983155983156983137983150di983150983143 983127983137983154983154983137983150983156983155When you return to a civilized place in which yoursquove caused trouble b

roll+983107983144983137 On a hit word has spread o your deeds and everyone recognizeOn a 7ndash9 that and the GM chooses a complication

bull Te local constabulary has a warrant out or your arrest

bull Someone has put a price on your head

bull Someone important to you has been put in a bad spot as a result o your a

983106o983148983155983156983141983154 When you spend your leisure time in study meditation or hard practice

gain preparation I you prepare or a week or two 1 preparation I you pr

for a month or longer 3 preparation When your preparation pays off s

1 preparation or +1 to any roll You can only spend one preparation per

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150

Choose one of these to start with

⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148

You ignore the clumsy tag on armor you wear

⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d

So long as you are below your Load and neither wear armor nor carry a shield take +1 a

You also start with all of these

H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155

Others may content themselves with just a taste o wine or dominion over a servant or tw

you want more Choose two appetites While pursuing one o your appetites i you would r

a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th

will also introduce a complication or danger that comes about due to your heedless pur

⃞ Pure destruction

⃞ Power over others ⃞ Mortal pleasures

⃞ Conquest

⃞ Riches and property

⃞ Fame and glory

983124h983141 Upp983141983154 H983137983150d

You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma

offer to Death in return or your lie I Death accepts he will return you to lie I not yo

983117u983155c983148983141983138ou983150d

While you wield a weapon it gains the orceul and messy tags

983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154

When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on

against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all

to your taunting

⃞Ch983137o983156ic

schew a convention o the civilized world

⃞983118983141u983156983154983137983148each someone the ways o your people

⃞Ou983156983155id983141983154

You may be el dwar halfling or human but you and your people

re not rom around here At the beginning o each session the GM

will ask you something about your homeland why you lef or what

ou lef behind I you answer them mark XP

ill in the name o one o your companions in at least one

_______________ is puny and oolish but amusing to me

_______________rsquos ways are strange and conusing

_______________ is always getting into troublemdashI must protect

hem rom themselves

_______________ shares my hunger for glory the earth will

remble at our passing

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

ormented eyes Haunted eyes Wild eyes or Shrouded eyes

Mighty thews Long shanks Scrawny body or Supple body

Strange tattoos Unusual jewelry or Unmarred by decoration

Scraps Silks Scavengers outfit or Weather-inappropriate cl

Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir

Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi

Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher

onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d10

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 630

Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger

hand 1 weight) some token o where yoursquove travelled or where yoursquore

rom and your choice o weapon

⃞ Axe (close 1 weight)

⃞ wo-handed sword (close +1 damage 2 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Chainmail (1 armor 1 weight)

When you gain a level from 2ndash5 choose from these moves

⃞983123983156i983148983148 Hu983150983143983154983161

Choose an additional appetite

⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150

ake a move rom the fighter bard or thie class list You may not take multiclass

moves rom those classes

⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have

mpressed and take +1 orward to parley with them

⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141

At the end o a session i during this session you have crushed your enemies seen

hem driven beore you or have heard the lamentations o their kinolk mark XP

⃞ 983127id983141-983127983137983150d983141983154983141983154

Yoursquove travelled the wide world over When you arrive someplace ask the GM about

ny important traditions rituals and so on theyrsquoll tell you what you need to know

⃞U983155u983154p983141983154

When you prove yoursel superior to a person in power take +1 orward with

heir ollowers underlings and hangers on

⃞983115h983137983150 of 983115h983137983150983155

Your hirelings always accept the gratuitous ulfillment o one o your appetites

s payment

⃞983123983137983149983155o983150

You may take a debility to immediately break free of any physical or mental

estraint

⃞983123983149983137983155h

When you hack and slash on a 12+ deal your damage and choose something

hysical your target has (a weapon their position a limb) they lose it

⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154

When you take damage you can choose to take -1 ongoing until you sate one o

our appetites instead o taking the damage I you already have this penalty you

annot choose this option

⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155

When you discern realities add What here is weak or vulnerable to the list o

uestions you can ask

⃞O983150 983156h983141 983117o983158983141

When you dey a danger caused by movement (maybe alling off a narrow bridge

r rushing past an armed guard) take +1

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞ 983105 983111ood D983137983161 983156o Di983141

As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi

take +1 ongoing

⃞983115i983148983148 lsquo983141983149 983105983148983148

Requires Appetite for Destruction

ake another move rom the fighter bard or thie class list You may no

multiclass moves rom those classes

⃞ 983127983137983154 C983154983161

When you enter battle with a show o orce (a shout a rallying cry a battle d

roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other

bull Your allies are rallied and take +1 orward

bull Your enemies eel ear and act accordingly (avoiding you hiding atta

with ear-driven abandon)

⃞ 983117983137983154983147 of 983117i983143h983156

When you take this move and spend some uninterrupted time reflecting on

past glories you may mark yoursel with a symbol o your power (a long

tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit

treats you appropriately

⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141

When you satisy an appetite to the extreme (destroying something uniqu

significant gaining enormous ame riches power etc) you may choose to re

it Cross it off the list and mark XP While you may pursue that appetite a

you no longer eel the burning desire you once did In its place choose a

appetite rom the list or write your own

⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155

When you dey danger on a 12+ you turn the danger back on itsel the GM

describe how

⃞H983141983137983148983156h983161 Di983155983156983154u983155983156

Whenever the unclean magic wielded by mortal men causes you to dey da

treat any result o 6- as a 7ndash9

⃞Fo983154 983156h983141 983106983148ood 983111od

You are initiated in the old ways the ways o sacrifice Choose something

gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon

the like When you sacrifice those things as per your rites and rituals roll

On a 10+ the GM will grant you insight into your current trouble or a bo

help you On a 7-9 the sacrifice is not enough and your gods take o your

as well but still grant you some insight or boon On a miss you earn t

o the fickle spirits

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1430

Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 530983124h983141 983106983137983154983138983137983154i983137983150

Choose one of these to start with

⃞Fu983148983148 P983148983137983156983141 983137983150d P983137c983147i983150983143 983123983156983141983141983148

You ignore the clumsy tag on armor you wear

⃞U983150983141983150cu983149983138983141983154983141d U983150h983137983154983149983141d

So long as you are below your Load and neither wear armor nor carry a shield take +1 a

You also start with all of these

H983141983154cu983148983141983137983150 983105pp983141983156i983156983141983155

Others may content themselves with just a taste o wine or dominion over a servant or tw

you want more Choose two appetites While pursuing one o your appetites i you would r

a move instead o rolling 2d6 you roll 1d6+1d8 I the d6 is the higher die o the pair th

will also introduce a complication or danger that comes about due to your heedless pur

⃞ Pure destruction

⃞ Power over others ⃞ Mortal pleasures

⃞ Conquest

⃞ Riches and property

⃞ Fame and glory

983124h983141 Upp983141983154 H983137983150d

You take +1 ongoing to last breath rolls When you take your last breath on a 7ndash9 you ma

offer to Death in return or your lie I Death accepts he will return you to lie I not yo

983117u983155c983148983141983138ou983150d

While you wield a weapon it gains the orceul and messy tags

983127h983137983156 983105983154983141 983129ou 983127983137i983156i983150983143 Fo983154

When you cry out a challenge to your enemies roll+983107983151983150 On a 10+ they treat you amost obvious threat to be dealt with and ignore your companions take +2 damage on

against them On a 7ndash9 only a ew (the weakest or most oolhardy among them) all

to your taunting

⃞Ch983137o983156ic

schew a convention o the civilized world

⃞983118983141u983156983154983137983148each someone the ways o your people

⃞Ou983156983155id983141983154

You may be el dwar halfling or human but you and your people

re not rom around here At the beginning o each session the GM

will ask you something about your homeland why you lef or what

ou lef behind I you answer them mark XP

ill in the name o one o your companions in at least one

_______________ is puny and oolish but amusing to me

_______________rsquos ways are strange and conusing

_______________ is always getting into troublemdashI must protect

hem rom themselves

_______________ shares my hunger for glory the earth will

remble at our passing

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

ormented eyes Haunted eyes Wild eyes or Shrouded eyes

Mighty thews Long shanks Scrawny body or Supple body

Strange tattoos Unusual jewelry or Unmarred by decoration

Scraps Silks Scavengers outfit or Weather-inappropriate cl

Names Gorm Si-Yi Priscilla Sen Xia Anneira Haepha Lur Shar Korrin Nkosi Fanir

Qua Sacer Vercinrsquogeto Barbozar Clovis Frael Tra-raxes Sillius Sha-Sheena Khamisi

Titles the Glorious the Hungry the Irascible the Undeeated the Gluttonous Foesmasher

onebreaker the Mirthul the Melancholic All-Mighty the Giant the riumphant

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d10

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 630

Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger

hand 1 weight) some token o where yoursquove travelled or where yoursquore

rom and your choice o weapon

⃞ Axe (close 1 weight)

⃞ wo-handed sword (close +1 damage 2 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Chainmail (1 armor 1 weight)

When you gain a level from 2ndash5 choose from these moves

⃞983123983156i983148983148 Hu983150983143983154983161

Choose an additional appetite

⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150

ake a move rom the fighter bard or thie class list You may not take multiclass

moves rom those classes

⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have

mpressed and take +1 orward to parley with them

⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141

At the end o a session i during this session you have crushed your enemies seen

hem driven beore you or have heard the lamentations o their kinolk mark XP

⃞ 983127id983141-983127983137983150d983141983154983141983154

Yoursquove travelled the wide world over When you arrive someplace ask the GM about

ny important traditions rituals and so on theyrsquoll tell you what you need to know

⃞U983155u983154p983141983154

When you prove yoursel superior to a person in power take +1 orward with

heir ollowers underlings and hangers on

⃞983115h983137983150 of 983115h983137983150983155

Your hirelings always accept the gratuitous ulfillment o one o your appetites

s payment

⃞983123983137983149983155o983150

You may take a debility to immediately break free of any physical or mental

estraint

⃞983123983149983137983155h

When you hack and slash on a 12+ deal your damage and choose something

hysical your target has (a weapon their position a limb) they lose it

⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154

When you take damage you can choose to take -1 ongoing until you sate one o

our appetites instead o taking the damage I you already have this penalty you

annot choose this option

⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155

When you discern realities add What here is weak or vulnerable to the list o

uestions you can ask

⃞O983150 983156h983141 983117o983158983141

When you dey a danger caused by movement (maybe alling off a narrow bridge

r rushing past an armed guard) take +1

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞ 983105 983111ood D983137983161 983156o Di983141

As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi

take +1 ongoing

⃞983115i983148983148 lsquo983141983149 983105983148983148

Requires Appetite for Destruction

ake another move rom the fighter bard or thie class list You may no

multiclass moves rom those classes

⃞ 983127983137983154 C983154983161

When you enter battle with a show o orce (a shout a rallying cry a battle d

roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other

bull Your allies are rallied and take +1 orward

bull Your enemies eel ear and act accordingly (avoiding you hiding atta

with ear-driven abandon)

⃞ 983117983137983154983147 of 983117i983143h983156

When you take this move and spend some uninterrupted time reflecting on

past glories you may mark yoursel with a symbol o your power (a long

tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit

treats you appropriately

⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141

When you satisy an appetite to the extreme (destroying something uniqu

significant gaining enormous ame riches power etc) you may choose to re

it Cross it off the list and mark XP While you may pursue that appetite a

you no longer eel the burning desire you once did In its place choose a

appetite rom the list or write your own

⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155

When you dey danger on a 12+ you turn the danger back on itsel the GM

describe how

⃞H983141983137983148983156h983161 Di983155983156983154u983155983156

Whenever the unclean magic wielded by mortal men causes you to dey da

treat any result o 6- as a 7ndash9

⃞Fo983154 983156h983141 983106983148ood 983111od

You are initiated in the old ways the ways o sacrifice Choose something

gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon

the like When you sacrifice those things as per your rites and rituals roll

On a 10+ the GM will grant you insight into your current trouble or a bo

help you On a 7-9 the sacrifice is not enough and your gods take o your

as well but still grant you some insight or boon On a miss you earn t

o the fickle spirits

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1430

Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 630

Your Load is 8+983123983156983154 You carry dungeon rations (5 uses 1 weight) a dagger

hand 1 weight) some token o where yoursquove travelled or where yoursquore

rom and your choice o weapon

⃞ Axe (close 1 weight)

⃞ wo-handed sword (close +1 damage 2 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Chainmail (1 armor 1 weight)

When you gain a level from 2ndash5 choose from these moves

⃞983123983156i983148983148 Hu983150983143983154983161

Choose an additional appetite

⃞ 983105pp983141983156i983156983141 fo983154 D983141983155983156983154uc983156io983150

ake a move rom the fighter bard or thie class list You may not take multiclass

moves rom those classes

⃞ 983117983161 983116o983158983141 Fo983154 983129ou I983155 983116i983147983141 983137 983124983154uc983147When you perorm a eat o strength name someone present whom you have

mpressed and take +1 orward to parley with them

⃞ 983127h983137983156 I983155 983106983141983155983156 I983150 983116if983141

At the end o a session i during this session you have crushed your enemies seen

hem driven beore you or have heard the lamentations o their kinolk mark XP

⃞ 983127id983141-983127983137983150d983141983154983141983154

Yoursquove travelled the wide world over When you arrive someplace ask the GM about

ny important traditions rituals and so on theyrsquoll tell you what you need to know

⃞U983155u983154p983141983154

When you prove yoursel superior to a person in power take +1 orward with

heir ollowers underlings and hangers on

⃞983115h983137983150 of 983115h983137983150983155

Your hirelings always accept the gratuitous ulfillment o one o your appetites

s payment

⃞983123983137983149983155o983150

You may take a debility to immediately break free of any physical or mental

estraint

⃞983123983149983137983155h

When you hack and slash on a 12+ deal your damage and choose something

hysical your target has (a weapon their position a limb) they lose it

⃞I983150d983141983155983156983154uc983156i983138983148983141 Hu983150983143983141983154

When you take damage you can choose to take -1 ongoing until you sate one o

our appetites instead o taking the damage I you already have this penalty you

annot choose this option

⃞983109983161983141 fo983154 983127983141983137983147983150983141983155983155

When you discern realities add What here is weak or vulnerable to the list o

uestions you can ask

⃞O983150 983156h983141 983117o983158983141

When you dey a danger caused by movement (maybe alling off a narrow bridge

r rushing past an armed guard) take +1

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞ 983105 983111ood D983137983161 983156o Di983141

As long as you have less than your 983107983151983150 in current HP (or 1 whichever is hi

take +1 ongoing

⃞983115i983148983148 lsquo983141983149 983105983148983148

Requires Appetite for Destruction

ake another move rom the fighter bard or thie class list You may no

multiclass moves rom those classes

⃞ 983127983137983154 C983154983161

When you enter battle with a show o orce (a shout a rallying cry a battle d

roll+983107983144983137 On a 10+ both on a 7ndash9 one or the other

bull Your allies are rallied and take +1 orward

bull Your enemies eel ear and act accordingly (avoiding you hiding atta

with ear-driven abandon)

⃞ 983117983137983154983147 of 983117i983143h983156

When you take this move and spend some uninterrupted time reflecting on

past glories you may mark yoursel with a symbol o your power (a long

tied with bells ritual scars or tattoos etc) Any intelligent mortal creaturesees this symbol knows instinctively that you are a orce to be reckoned wit

treats you appropriately

⃞ 983117o983154983141 983105983148983159983137983161983155 983117o983154983141

When you satisy an appetite to the extreme (destroying something uniqu

significant gaining enormous ame riches power etc) you may choose to re

it Cross it off the list and mark XP While you may pursue that appetite a

you no longer eel the burning desire you once did In its place choose a

appetite rom the list or write your own

⃞983124h983141 O983150983141 983127ho 983115983150oc983147983155

When you dey danger on a 12+ you turn the danger back on itsel the GM

describe how

⃞H983141983137983148983156h983161 Di983155983156983154u983155983156

Whenever the unclean magic wielded by mortal men causes you to dey da

treat any result o 6- as a 7ndash9

⃞Fo983154 983156h983141 983106983148ood 983111od

You are initiated in the old ways the ways o sacrifice Choose something

gods (or the ancestor spirits or your totem etc) valuemdashgold blood bon

the like When you sacrifice those things as per your rites and rituals roll

On a 10+ the GM will grant you insight into your current trouble or a bo

help you On a 7-9 the sacrifice is not enough and your gods take o your

as well but still grant you some insight or boon On a miss you earn t

o the fickle spirits

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1330

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1430

Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

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8102019 Dungeon World playbooks

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Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 830

Your Load is 9+983123983156983154 You have dungeon rations (5 uses 1 weight) Choose one instrument

ll are 0 weight or you

⃞ Your atherrsquos mandolin repaired

⃞ A fine lute a gif rom a noble

⃞ Te pipes with which you courted your first love

⃞ A stolen horn

⃞ A fiddle never beore played

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154 ⃞ A songbook in a orgotten tongue

Choose your clothing

⃞ Leather armor (1 armor 1 weight)

⃞ Ostentatious clothes (0 weight)

Choose your armament

⃞ Dueling rapier (close precise 2 weight)

⃞ Worn bow (near 2 weight) bundle o arrows (3 ammo 1 we

and short sword (close 1 weight)

Choose one

bull Adventuring gear (1 weight)

bull Bandages (0 weight)

bull Halfling pipelea (0 weight)

bull 3 coins

When you gain a level from 2-5 choose from these moves

⃞H983141983137983148i983150983143 983123o983150983143When you heal with arcane art you heal +1d8 damage

⃞ 983126iciou983155 C983137copho983150983161When you grant bonus damage with arcane art you grant an extra +1d4 damage

⃞I983156 983111o983141983155 983124o 983109983148983141983158983141983150When you unleash a crazed performance (a righteous lute solo or mighty brass

last maybe) choose a target who can hear you and roll+983107983144983137 On a 10+ the

arget attacks their nearest ally in range On a 7ndash9 they attack their nearest ally

ut you also draw their attention and ire

⃞ 983117983141983156983137983148 Hu983154983148983137983150983156When you shout with great force or play a shattering note choose a target and

oll+983107983151983150 On a 10+ the target takes 1d10 damage and is deaened or a ewminutes On a 7ndash9 you still damage your target but itrsquos out o control the GM

will choose an additional target nearby

⃞ 983105 983116i983156983156983148983141 H983141983148p F983154o983149 983117983161 F983154i983141983150d983155When you successfully aid someone you take +1 orward as well

⃞983109983148d983154i983156ch 983124o983150983141983155Your arcane art is strong allowing you to choose two effects instead o one

⃞Du983141983148i983155983156rsquo983155 P983137983154983154983161When you hack and slash you take +1 armor orward

⃞983106983137983149983138oo983162983148983141

When you parley with someone on a 7+ you also take +1 orward with them

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141

Get one move rom another class reat your level as one lower or choosing

he move

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞H983141983137983148i983150983143 Cho983154u983155Replaces Healing Song

When you heal with arcane art you heal +2d8 damage

⃞ 983126iciou983155 983106983148983137983155983156Replaces Vicious Cacophony

When you grant bonus damage with arcane art you grant an extra +2d4 da

⃞U983150fo983154983143983141983156983156983137983138983148983141 F983137c983141When you meet someone yoursquove met before (your call) afer some time

you take +1 orward against them

⃞983122983141pu983156983137983156io983150When you first meet someone whorsquos heard songs about you roll+983107983144983137

a 10+ tell the GM two things theyrsquove heard about you On a 7-9 tell theone thing theyrsquove heard and the GM tells you one thing

⃞983109983148d983154i983156ch Cho983154dReplaces Eldritch ones

When you use arcane art you choose two effects You also get to choose o

those effects to double

⃞ 983105983150 983109983137983154 Fo983154 983117983137983143icWhen you hear an enemy cast a spell the GM will tell you the name o the

and its effects ake +1 orward when acting on the answers

⃞D983141983158iou983155

When you use charming and open you may also ask ldquoHow are you vulne

to merdquo Your subject may not ask this question o you

⃞Du983141983148i983155983156rsquo983155 983106983148oc983147Replaces Duelistrsquos Parry

When you hack and slash you take +2 armor orward

⃞Co983150Replaces Bamboozle

When you parley with someone on a 7+ you also take +1 orward with

and get to ask their player one question which they must answer truthull

⃞ 983117u983148983156ic983148983137983155983155 983117983137983155983156983141983154 Get one move rom another class reat your level as one lower or cho

the move

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1030

Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1330

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1430

Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 930983124h983141 C983148983141983154ic

D983141i983156983161You serve and worship some deity or power which grants you spells Give your god a

(maybe Helerth Sucellus Zorica or Krugon the Bleak) and choose your deityrsquos domai

⃞983111oodndanger yoursel to heal another

⃞983116983137983159fu983148ndanger yoursel ollowing the precepts o your church or god

⃞983109983158i983148Harm another to prove the superiority o your church or god

⃞D983159983137983154fYou are one with stone When you commune you are also granted

special version o Words o the Unspeaking as a rote which only

works on stone

⃞Hu983149983137983150

Your aith is diverse Choose one wizard spell You can cast and beranted that spell as i it was a cleric spell

ill in the name o one o your companions in at least one

_______________ has insulted my deity I do not trust them

_______________ is a good and aithul person I trust them

mplicitly

_______________ is in constant danger I will keep them sae

I am working on converting _______________ to my aith

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 d6

983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

6+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Kind Eyes Sharp Eyes or Sad Eyes

onsure Strange Hair or Bald

Flowing Robes Habit or Common Garb

Tin Body Knobby Body or Flabby Body

Dwar Durga Aelar Gerda Rurgosh Bjorn Drummond Helga Siggrun Freya

Human Wesley Brinton Jon Sara Hawthorn Elise Clarke Lenore Piotr Dahlia Carmine

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

⃞ Healing and Restoration

⃞ Bloody Conquest

⃞ Civilization

⃞ Knowledge and Hidden Tings

⃞ Te Downtrodden and Forgotten

⃞ What Lies Beneath

Choose one precept o your religion

⃞ Your religion preaches the sanctity o suffering add Petition Suffering

⃞ Your religion is cultish and insular add Petition Gaining Secrets

⃞ Your religion has important sacrificial rites add Petition Offering

⃞ Your religion believes in trial by combat add Petition Personal Victory

Di983158i983150983141 983111uid983137983150c983141When you petition your deity according to the precept o your religion you are granted

useul knowledge or boon related to your deityrsquos domain Te GM will tell you what

983124u983154983150 U983150d983141983137d

983124u983154983150 U983150d983141983137d

When you hold your holy symbol alof and call on your deity or

rotection roll+983127983145983155 On a 7+ so long as you continue to pray

nd brandish your holy symbol no undead may come within

each o you On a 10+ you also momentarily daze intelligent

ndead and cause mindless undead to flee Aggression breaks

he effects and they are able to act as normal Intelligent undead

may still find ways to harry you rom aar Teyrsquore clever like that

Co983149983149u983150983141

When you spend uninterrupted time (an hour or so) in quiet communion with your deity

bull Lose any spells already granted to you

bull Are granted new spells o your choice whose total levels donrsquot exceed your own lev

and none o which is a higher level than your own level

bull Prepare all o your rotes which never count against your limit

C983137983155983156 983137 983123p983141983148983148When you unleash a spell granted to you by your deity roll+983127983145983155 On a 10+ the sp

successully cast and your deity does not revoke the spell so you may cast it again On

the spell is cast but choose one

bull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Your casting distances you rom your deitymdashtake -1 ongoing to cast a spell until thetime you commune

bull Afer you cast it the spell is revoked by your deity You cannot cast the spell again unt

commune and have it granted to you

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

8102019 Dungeon World playbooks

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Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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Your Load is 10+983123983156983154 You carry dungeon rations (5 uses 1 weight) and

ome symbol o the divine describe it (0 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight)

⃞ Shield (+1 armor 2 weight)

Choose your armament

⃞ Warhammer (close 1 weight)

⃞ Mace (close 1 weight)

⃞ Staff (close two-handed 1 weight) and bandages (0 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (5 uses 1 weight)

⃞ Healing potion (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Cho983155983141983150 O983150983141Choose one spell You are granted that spell as i it was one level lower

⃞I983150983158i983143o983154983137983156983141When you heal someone they take +2 orward to their damage

⃞983124h983141 983123c983137983148983141983155 of 983116if983141 983137983150d D983141983137983156h

When someone takes their last breath in your presence they take +1 to the roll

⃞983123983141983154983141983150i983156983161When you cast a spell you ignore the first -1 penalty rom ongoing spells

⃞Fi983154983155983156 983105idCure Light Wounds is a rote or you and thereore doesnrsquot count against your

mit o granted spells

⃞Di983158i983150983141 I983150983156983141983154983158983141983150983156io983150When you commune you get 1 hold and lose any hold you already had Spend

hat hold when you or an ally takes damage to call on your deity they intervene

with an appropriate maniestation (a sudden gust o wind a lucky slip a burst

light) and negate the damage

⃞P983141983150i983156983141983150983156When you take damage and embrace the pain you may take +1d4 damage

ignoring armor) I you do take +1 orward to cast a spell

⃞983109983149po983159983141983154 When you cast a spell on a 10+ you have the option o choosing rom the 7ndash9

st I you do you may choose one o these effects as well

Te spellrsquos effects are doubled

Te spellrsquos targets are doubled

⃞O983154i983155o983150 fo983154 983111uid983137983150c983141When you sacrifice something o value to your deity and pray or guidance your

eity tells you what it would have you do I you do it mark experience

⃞Di983158i983150983141 P983154o983156983141c983156io983150When you wear no armor or shield you get 2 armor

⃞D983141983158o983156983141d H983141983137983148983141983154

When you heal someone else o damage add your level to the amount o damage

ealed

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5

moves

⃞ 983105983150oi983150983156983141dequires Chosen One

Choose one spell in addition to the one you picked or chosen one You are

ranted that spell as i it was one level lower

⃞ 983105po983156h983141o983155i983155Te first time you spend time in prayer as appropriate to your god afer t

this move choose a eature associated with your deity (rending claws win

sapphire eathers an all-seeing third eye etc) When you emerge rom p

you permanently gain that physical eature

⃞983122983141983137p983141983154 When you take time afer a conflict to dedicate your victory to your deit

deal with the dead take +1 orward

⃞P983154o983158id983141983150c983141

Replaces Serenity

You ignore the -1 penalty rom two spells you maintain

⃞983111983154983141983137983156983141983154 Fi983154983155983156 983105idRequires First Aid

Cure Moderate Wounds is a rote or you and thereore doesnrsquot count ag

your limit o granted spells

⃞Di983158i983150983141 I983150983158i983150ci983138i983148i983156983161Replaces Divine Intervention

When you commune you gain 2 hold and lose any hold you already had S

that hold when you or an ally takes damage to call on your deity who interwith an appropriate maniestation (a sudden gust o wind a lucky slip a bu

light) and negates the damage

⃞ 983117983137983154983156983161983154 Replaces Penitent

When you take damage and embrace the pain you may take +1d4 da

(ignoring armor) I you do take +1 orward to cast a spell and add your le

any damage done or healed by the spell

⃞Di983158i983150983141 983105983154983149o983154 Replaces Divine Protection

When you wear no armor or shield you get 3 armor

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154 Replaces Empower

When you cast a spell on a 10ndash11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154 Get one move rom another class reat your level as one lower or cho

the move

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1130C983148983141983154ic 983123p983141983148983148983155

983122o983156983141983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

very time you commune you gain access to all o your rotes without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983122983151983156983141

An item you touch glows with divine light about as bright as a torch It gives

ff no heat or sound and requires no uel but is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞S983137983150983139983156983145983142983161 983122983151983156983141

Food or water you hold in your hands while you cast this spell is consec

by your deity In addition to now being holy or unholy the affected substa

purified o any mundane spoilage

⃞G983157983145983140983137983150983139983141 983122983151983156983141

Te symbol o your deity appears beore you and gestures towards the direct

course o action your deity would have you take then disappears Te mess

through gesture only your communication through this spell is severely lim

⃞B983148983141983155983155 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Your deity smiles upon a combatant o your choice Tey take +1 ongoing so

ong as battle continues and they stand and fight While this spell is ongoing you

ake -1 to cast a spell

⃞C983157983154983141 L983145983143983144983156 W983151983157983150983140983155 983116983141983158983141983148 983089

At your touch wounds scab and bones cease to ache Heal an ally you touch o

d8 damage

⃞D983141983156983141983139983156 A983148983145983143983150983149983141983150983156 983116983141983158983141983148 983089

When you cast this spell choose an alignment Good Evil Lawul or Chaotic

One o your senses is briefly able to detect that alignment Te GM will tell you

what here is o that alignment

⃞C983137983157983155983141 F983141983137983154 983116983141983158983141983148 983089 983119983150983143983151983145983150983143

Choose a target you can see and a nearby object Te target is araid o the

bject so long as you maintain the spell Teir reaction is up to them flee panic

eg fight While this spell is ongoing you take -1 to cast a spell You cannot

arget entities with less than animal intelligence (magical constructs undead

utomatons and the like)

⃞M983137983143983145983139 W983141983137983152983151983150 983116983141983158983141983148 983089 983119983150983143

Te weapon you hold while casting does +1d4 damage until you dismis

spell While this spell is ongoing you take -1 to cast a spell

⃞S983137983150983139983156983157983137983154983161 983116983141983158983141983148 983089

As you cast this spell you walk the perimeter o an area consecrating it to

deity As long as you stay within that area you are alerted whenever som

acts with malice within the sanctuary (including entering with harmul in

Anyone who receives healing within a sanctuary heals +1d4 HP

⃞S983152983141983137983147 W983145983156983144 D983141983137983140 983116983141983158983141983148 983089

A corpse converses with you briefly It will answer any three questions you p

it to the best o the knowledge it had in lie and the knowledge it gained in d

⃞A983150983145983149983137983156983141 D983141983137983140 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

You invoke a hungry spirit to possess a recently-dead body and serve you Tis

reates a zombie that ollows your orders to the best o its limited abilities reat the

ombie as a character but with access to only the basic moves It has a +1 modifier

or all stats and 1 HP Te zombie also gets your choice o 1d4 o these traits

Itrsquos talented Give one stat a +2 modifier

Itrsquos durable It has +2 HP or each level you have

It has a unctioning brain and can complete complex tasks

It does not appear obviously dead at least or a day or two

Te zombie lasts until it is destroyed by taking damage in excess o its HP or

ntil you end the spell While this spell is ongoing you take -1 to cast a spell

⃞C983157983154983141 M983151983140983141983154983137983156983141 W983151983157983150983140983155 983116983141983158983141983148 983091

You staunch bleeding and set bones through magic Heal an ally you touch o

d8 damage

⃞D983137983154983147983150983141983155983155 983116983141983158983141983148 983091 983119983150983143983151983145983150983143

Choose an area you can see itrsquos filled with supernatural darkness and shadow

While this spell is ongoing you take -1 to cast a spell

⃞R983141983155983157983154983154983141983139983156983145983151983150 983116983141983158983141983148 983091

ell the GM you would like to resurrect a corpse whose soul has not yet

departed this world Resurrection is always possible but the GM will giv

one or more (possibly all) o these conditions to ulfill

bull Itrsquos going to take daysweeksmonths

bull You must get help rom ____

bull It will require a lot o money

bull You must sacrifice ____ to do it

Te GM may depending on the circumstances allow you to resurrec

corpse now with the understanding that the conditions must be met beo

permanent or require you to meet the conditions beore the corpse is resurr

⃞H983151983148983140 P983141983154983155983151983150 983116983141983158983141983148 983091

Choose a person you can see Until you cast a spell or leave their presenc

cannot act except to speak Tis effect ends immediately i the target takes da

rom any source

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1230

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155⃞C983151983150983155983157983149983141 U983150983148983145983142983141 983116983141983158983141983148 983097

Te mindless undead creature you touch is destroyed and you steal its d

energy to heal yoursel or the next ally you touch Te amount o damage h

is equal to the HP that the creature had remaining beore you destroyed i

⃞P983148983137983143983157983141 983116983141983158983141983148 983097 983119983150983143

Name a city town encampment or other place where people live As long a

spell is active that place is beset by a plague appropriate to your deityrsquos dom

(locusts death o the first born etc) While this spell is ongoing you take

cast a spell

⃞R983141983158983141983148983137983156983145983151983150 983116983141983158983141983148 983093

Your deity answers your prayers with a moment o perect understanding Te

GM will shed light on the current situation When acting on the inormation

ou take +1 orward

⃞C983157983154983141 C983154983145983156983145983139983137983148 W983151983157983150983140983155 983116983141983158983141983148 983093

Heal an ally you touch o 3d8 damage

⃞D983145983158983145983150983137983156983145983151983150 983116983141983158983141983148 983093

Name a person place or thing you want to learn about Your deity grants you

isions o the target as clear as i you were there

⃞C983151983150983156983137983143983145983151983150 983116983141983158983141983148 983093 983119983150983143983151983145983150983143

Choose a creature you can see Until you end this spell the target suffers rom

disease o your choice While this spell is ongoing you take -1 to cast a spell

⃞W983151983154983140983155 983151983142 983156983144983141 U983150983155983152983141983137983147983145983150983143 983116983141983158983141983148 983093

With a touch you speak to the spirits within things Te non-living objec

touch answers three questions you pose as best it can

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983093 983119983150983143

Your vision is opened to the true nature o everything you lay your eyes on

pierce illusions and see things that have been hidden Te GM will descri

area beore you ignoring any illusions and alsehoods magical or other

While this spell is ongoing you take -1 to cast a spell

⃞T983154983137983152 S983151983157983148 983116983141983158983141983148 983093

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley and

effects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞W983151983154983140 983151983142 R983141983139983137983148983148 983116983141983158983141983148 983095

Choose a word Te first time afer casting this spell that you speak the chosen

word you and any allies touching you when you cast the spell are immediately

eturned to the exact spot where you cast the spell You can only maintain a

ingle location casting Word o Recall again beore speaking the word replaces

he earlier spell

⃞H983141983137983148 983116983141983158983141983148 983095

ouch an ally and you may heal their damage a number o points up to your

maximum HP

⃞H983137983154983149 983116983141983158983141983148 983095

ouch an enemy and strike them with divine wrathmdashdeal 2d8 damage to themnd 1d6 damage to yoursel Tis damage ignores armor

⃞S983141983158983141983154 983116983141983158983141983148 983095 983119983150983143

Choose an appendage on the target such as an arm tentacle or wing

appendage is magically severed rom their body causing no damag

considerable pain Missing an appendage may or example keep a w

creature rom flying or a bull rom goring you on its horns While this s

ongoing you take -1 to cast a spell

⃞M983137983154983147 983151983142 D983141983137983156983144 983116983141983158983141983148 983095

Choose a creature whose true name you know Tis spell creates permanent

on a target surace that will kill that creature should they read them

⃞C983151983150983156983154983151983148 W983141983137983156983144983141983154 983116983141983158983141983148 983095

Pray or rainmdashor sun wind or snow Within a day or so your god will anTe weather will change according to your will and last a handul o days

⃞S983156983151983154983149 983151983142 V983141983150983143983141983137983150983139983141 983116983141983158983141983148 983097

Your deity brings the unnatural weather o your choice to pass Rain o blood or

cid clouds o souls wind that can carry away buildings or any other weather

ou can imagine ask and it shall come

⃞R983141983152983137983145983154 983116983141983158983141983148 983097

Choose one event in the targetrsquos past All effects o that event including damage

oison disease and magical effects are ended and repaired HP and diseases are

ealed poisons are neutralized magical effects are ended

⃞D983145983158983145983150983141 P983154983141983155983141983150983139983141 983116983141983158983141983148 983097 983119983150983143983151983145983150983143

very creature must ask your leave to enter your presence and you must give

ermission aloud or them to enter Any creature without your leave takes an

xtra 1d10 damage whenever they take damage in your presence While this spell

s ongoing you take -1 to cast a spell

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1330

8102019 Dungeon World playbooks

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Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1330

8102019 Dungeon World playbooks

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Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1530

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1430

Your Load is 6+983123983156983154 You carry some token o your land describe it

Choose your deenses

⃞ Hide armor (1 armor 1 weight)

⃞ Wooden shield (+1 armor 1 weight)

Choose your armament

⃞ Shillelagh (close 2 weight)

⃞ Staff (close two-handed 1 weight)

⃞ Spear (close thrown near 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Poultices and herbs (2 uses 1 weight)

⃞ Halfling pipelea (0 weight)

⃞ 3 antitoxin (0 weight)

When you gain a level from 2ndash5 choose from these moves

⃞Hu983150983156983141983154rsquo983155 983106983154o983156h983141983154

Choose one move rom the ranger class list

⃞983122983141d of 983124oo983156h 983137983150d C983148983137983159When you are in an appropriate animal orm (something dangerous) increase

our damage to d8

⃞Co983149983149u983150io983150 of 983127hi983155p983141983154983155When you spend time in a place making note o its resident spirits and calling

n the spirits o the land roll+983127983145983155 You will be granted a vision o significance

o you your allies and the spirits around you On a 10+ the vision will be clear

nd helpul to you On a 7ndash9 the vision is unclear its meaning murky On a

miss the vision is upsetting rightening or traumatizing Te GM will describe

ake -1 orward

⃞983106983137983154983147983155983147i983150

o long as your eet touch the ground you have +1 armor

⃞983109983161983141983155 of 983156h983141 983124i983143983141983154 When you mark an animal (with mud dirt or blood) you can see through that

nimalrsquos eyes as i they were your own no matter what distance separates youOnly one animal at a time may be marked in this way

⃞983123h983141dWhen you take damage while shapeshifed you may choose to revert to your

atural orm to negate the damage

⃞983124hi983150983143-983124983137983148983147983141983154 You see the spirits in the sand the sea and the stone You may now apply your

pirit tongue shapeshifing and studied essence to inanimate natural objects

plants and rocks) or creatures made thereo as well as animals Ting-talker

orms can be exact copies or can be mobile vaguely humanoid-shaped entities

⃞Fo983154983149c983154983137f983156983141983154

When you shapeshif choose a stat you take +1 ongoing to rolls using that statwhile shifed Te GM will choose a stat too you take -1 ongoing to rolls using

hat stat while shifed

⃞983109983148983141983149983141983150983156983137983148 983117983137983155983156983141983154983161When you call on the primal spirits o fire water earth or air to perorm a task

or you roll+983127983145983155 On a 10+ choose two On a 7ndash9 choose one On a miss

ome catastrophe occurs as a result o your calling

Te effect you desire comes to pass

You avoid paying naturersquos price

You retain control

⃞983106983137983148983137983150c983141When you deal damage take 1 balance When you touch someone and channel

he spirits o lie you may spend balance For each balance spent heal 1d4 HP

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983149983138983154983137ci983150983143 983118o Fo983154983149 When you shapeshif roll 1d4 and add that total to your hold

⃞Dopp983148983141983143983137983150983143983141983154rsquo983155 D983137983150c983141

You are able to study the essence o specific individuals to take their exact

including men elves or the like Suppressing your tell is possible but i yotake -1 ongoing until you return to your own orm

⃞983106983148ood 983137983150d 983124hu983150d983141983154 Replaces Red o ooth and Claw

When you are in an appropriate animal orm (something dangerous) inc

your damage to d10

⃞983124h983141 D983154uid 983123983148983141983141pWhen you take this move the next opportunity that you have saety and ti

spend in an appropriate location you may attune yoursel to a new land Tis

occurs only once and the GM will tell you how long it will take and what cos

must pay From then on you are considered to be born o the soil in both

⃞ 983127o983154983148d-983124983137983148983147983141983154 Requires Ting-alker

You see the patterns that make up the abric o the world You may now

your spirit tongue shapeshifer and studied essence moves to pure elementsmdash

water air and earth

⃞983123983156983137983148983147983141983154rsquo983155 983123i983155983156983141983154

Choose one move rom the ranger class list

⃞Fo983154983149983155h983137p983141983154 Requires Formcrafer

You may increase your armor by 1 or deal an additional +1d4 damage wh

an animal orm Choose which when you shapeshif

⃞Chi983149983141983154983137When you shapeshif you may create a merged orm o up to three diff

shapes You may be a bear with the wings o an eagle and the head o a ra

example Each eature will grant you a different move to make Your chi

orm ollows the same rules as shapeshifer otherwise

⃞ 983127983141983137983156h983141983154 983127983141983137983158983141983154 When you are under open skies when the sun rises the GM will ask you wh

weather will be that day ell them whatever you like it comes to pass

983105d983158983137983150c983141d 983117o983158983141983155

Pack Hunters

bull Summon the pack

bull Drag them to the ground

Flying Creatures

bull Escape to the air

bull Pull an enemy alof

Hardy beasts

bull rample them

bull Break through

Poisonous

bull Inflict your poison on them

bull Drive them back

983111983141983137983154 Co983149983149o983150 983105983150i983149983137983148 983117o983158983141983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1630

Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1830

Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You carry your signature weapon and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Chainmail (1 armor 1 weight) and adventuring gear (1 weight)

⃞ Scale armor (2 armor 3 weight)

Choose two

⃞ 2 Healing potions (0 weight)

⃞ Shield (+1 armor 2 weight)

⃞ Antitoxin (0 weight) dungeon rations (1 weight) and poultices and

herbs (1 weight)

⃞ 22 coins

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves

⃞ 983117983141983154ci983148983141983155983155When you deal damage deal +1d4 damage

⃞H983141i983154983148oo983149

When you consult the spirits that reside within your signature weapon they will

ive you an insight relating to the current situation and might ask you some

uestions in return roll+CHA On a 10+ the GM will give you good detail

On a 7-9 the GM will give you an impression

⃞ 983105983154983149o983154 983117983137983155983156983141983154983161When you make your armor take the brunt o damage dealt to you the damage

s negated but you must reduce the armor value o your armor or shield (your

hoice) by 1 Te value is reduced each time you make this choice I the reduction

eaves the item with 0 armor it is destroyed

⃞I983149p983154o983158983141d 983127983141983137po983150Choose one extra enhancement or your signature weapon

⃞983123983141983141i983150983143 983122983141dWhen you discern realities during combat you take +1

⃞I983150983156983141983154983154o983143983137983156o983154 When you parley using threats o impending violence as leverage you may use

R instead o CHA

⃞983123c983141983150983156 of 983106983148oodWhen you hack and slash an enemy your next attack against that same oe deals

1d4 damage

⃞ 983117u983148983156ic983148983137983155983155 D983137983138983138983148983141983154

Get one move rom another class reat your level as one lower or choosing

he move

⃞I983154o983150 Hid983141

You gain +1 armor

⃞983106983148983137c983147983155983149i983156hWhen you have access to a orge you can graf the magical powers o a weapon

nto your signature weapon Tis process destroys the magical weapon Your

ignature weapon gains the magical powers o the destroyed weapon

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞983106983148ood983156hi983154983155983156983161Replaces Merciless

When you deal damage deal +1d8 damage

⃞ 983105983154983149o983154983141d P983141983154f983141c983156io983150Replaces Armor Mastery

When you choose to let your armor take the brunt o damage dealt to yodamage is negated and you take +1 orward against the attacker but you

reduce the armor value o your armor or shield (your choice) by 1 Te va

reduced each time you make this choice I the reduction leaves the item w

armor it is destroyed

⃞983109983158i983148 983109983161983141Requires Seeing Red

When you enter combat roll+CHA On a 10+ hold 2 On a 7-9 hold 1 S

your hold to make eye contact with an NPC present who reezes or flinche

canrsquot act until you break it off On a 6- your enemies immediately identi

as their biggest threat

⃞983124983137983155983156983141 of 983106983148oodReplaces Scent o Blood

When you hack and slash an enemy your next attack against that same oe

+1d8 damage

⃞ 983117u983148983156ic983148983137983155983155 I983150i983156i983137983156983141Required Multiclass Dabbler

Get one move rom another class reat your level as one lower or cho

the move

⃞983123983156983141983141983148 Hid983141Replaces Iron Hide

You gain +2 armor

⃞983124h983154ou983143h D983141983137983156hrsquo983155 983109983161983141983155

When you go into battle roll+WIS On a 10+ name someone who wi

and someone who will die On a 7-9 name someone who will live or som

who will die Name NPCs not player characters Te GM will make your v

come true i itrsquos even remotely possible On a 6- you see your own deat

consequently take -1 ongoing throughout the battle

⃞983109983161983141 fo983154 983127983141983137po983150983154983161When you look over an enemyrsquos weaponry ask the GM how much damage th

⃞983123up983141983154io983154 983127983137983154983154io983154 When you hack and slash on a 12+ you deal your damage avoid their attack

impress dismay or righten your enemy

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1730

8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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Your Load is 12+983123983156983154 You start with dungeon rations (5 uses 1 weight)

cale armor (2 armor 3 weight) and some mark o aith describe it (0

weight) Choose your weapon

⃞ Halberd (reach +1 damage two-handed 2 weight)

⃞ Long sword (close +1 damage 1 weight) and shield (+1 armor 2

weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Dungeon rations (1 weight) and healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Di983158i983150983141 F983137983158o983154 Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞983106983148ood983161 983105983141983143i983155

When you take damage you can grit your teeth and accept the blow I you do

ou take no damage but instead suffer a debility o your choice I you already

ave all six debilities you canrsquot use this move

⃞983123983149i983156983141While on a quest you deal +1d4 damage

⃞983109983160983156983141983154983149i983150983137983156u983155When you speak aloud your promise to deeat an enemy you deal +2d4 damage

gainst that enemy and -4 damage against anyone else Tis effect lasts until the

nemy is deeated I you ail to deeat the enemy or give up the fight you can

dmit your ailure but the effect continues until you find a way to redeem yoursel

⃞Ch983137983154983143983141When you lead the charge into combat those you lead take +1 orward

⃞983123983156983137u983150ch D983141f983141983150d983141983154 When you deend you always get +1 hold even on a 6-

⃞983123983141983156up 983123983156983154i983147983141When you hack and slash choose an ally Teir next attack against your target

oes +1d4 damage

⃞Ho983148983161 P983154o983156983141c983156io983150You get +1 armor while on a quest

⃞ 983126oic983141 of 983105u983156ho983154i983156983161ake +1 to order hirelings

⃞Ho983155pi983156983137983148983148983141983154

When you heal an ally you heal +1d8 damage

When you gain a level from 6ndash10 choose from these moves or the leve

moves

⃞983109983158id983141983150c983141 of F983137i983156hRequires Divine Favor

When you see divine magic as it happens you can ask the GM which deity gr

the spell and its effects ake +1 when acting on the answers

⃞Ho983148983161 983123983149i983156983141Replaces Smite

While on a quest you deal +1d8 damage

⃞983109983158983141983154 O983150983159983137983154dReplaces Charge

When you lead the charge into combat those you lead take +1 orward a

armor orward

⃞I983149p983141983154983158iou983155 D983141f983141983150d983141983154 Replaces Staunch Deender

When you deend you always get +1 hold even on a 6- When you get a 1

deend instead o getting hold the nearest attacking creature is stymied gyou a clear advantage the GM will describe it

⃞983124983137983150d983141983149 983123983156983154i983147983141Replaces Setup Strike

When you hack and slash choose an ally Teir next attack against your

does +1d4 damage and they take +1 orward against them

⃞Di983158i983150983141 P983154o983156983141c983156io983150Replaces Holy Protection

You get +2 armor while on a quest

⃞Di983158i983150983141 983105u983156ho983154i983156983161

Replaces Voice o Authority

ake +1 to order hirelings When you roll a 12+ the hireling transcendsmoment o ear and doubt and carries out your order with particular effectiv

or efficiency

⃞P983141983154f983141c983156 Ho983155pi983156983137983148983148983141983154 Replaces Hospitaller

When you heal an ally you heal +2d8 damage

⃞I983150do983149i983156983137983138983148983141When you suffer a debility (even through Bloody Aegis) take +1 orward ag

whatever caused it

⃞P983141983154f983141c983156 983115983150i983143h983156When you quest you choose three boons instead o two

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

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fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 1930983124h983141 983122983137983150983143983141983154

Hu983150983156 983137983150d 983124983154983137c983147 (983127i983155)

When you ollow a trail o clues lef behind by passing creatures roll+WIS On a 7+

ollow the creaturersquos trail until therersquos a significant change in its direction or mode o t

On a 10+ you also choose 1

bull Gain a useul bit o inormation about your quarry the GM will tell you what

bull Determine what caused the trail to end

C983137983148983148983141d 983123ho983156When you attack a deenseless or surprised enemy at range you can choose to deal

damage or name your target and roll+DEX

bull Head 10+ As 7ndash9 plus your damage 7-9 Tey do nothing but stand and drool

ew moments

bull Arms 10+ As 7-9 plus your damage 7-9 Tey drop anything theyrsquore holding

bull Legs 10+ As 7-9 plus your damage 7-9 Teyrsquore hobbled and slow moving

983105983150i983149983137983148 Co983149p983137983150io983150

You have a supernatural connection with a loyal animal You canrsquot talk to it per se but it aacts as you wish it to Name your animal companion and choose a species

Wol cougar bear eagle dog hawk cat owl pigeon rat mule

Choose a base

bull Ferocity +2 Cunning +1 1 Armor Instinct +1

bull Ferocity +2 Cunning +2 0 Armor Instinct +1

bull Ferocity +1 Cunning +2 1 Armor Instinct +1

bull Ferocity +3 Cunning +1 1 Armor Instinct +2

Choose as many strengths as its erocity

Fast burly huge calm adaptable quick reflexes tireless camouflage erocious intimid

keen senses stealthy

Your animal companion is trained to fight humanoids Choose as many additional tra

as its cunning

Hunt search scout guard fight monsters perorm labor travel

Choose as many weaknesses as its instinct

Flighty savage slow broken rightening orgetul stubborn lame

⃞Ch983137o983156icree someone rom literal or figurative bonds

⃞983111oodndanger yoursel to combat an unnatural threat

⃞983118983141u983156983154983137983148Help an animal or spirit o the wild

⃞983109983148fWhen you undertake a perilous journey through wilderness

whatever job you take you succeed as i you rolled a 10+

⃞Hu983149983137983150When you make camp in a dungeon or city you donrsquot need to

onsume a ration

ill in the name o one o your companions in at least one

I have guided _______________ beore and they owe me or it

_______________ is a riend o nature so I will be their riend

s well

_______________ has no respect or nature so I have no respect

or them

_______________ does not understand lie in the wild so I will

each them

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

8+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Wild Eyes Sharp Eyes or Animal Eyes

Hooded Head Wild Hair or Bald

Cape Camouflage or raveling Clothes

Lithe Body Wild Body or Sharp Body

l Trondir Elrosine Aranwe Celion Dambrath Lanethe

Human Jonah Halek Brandon Emory Shrike Nora Diana

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d8

Co983149983149983137983150dCo983149983149983137983150dWhen you work with your animal companion on something itrsquos

rained inhellip

hellipand you attack the same target add its erocity to your damage

hellipand you track add its cunning to your roll

hellipand you take damage add its armor to your armor

hellipand you discern realities add its cunning to your roll

hellipand you parley add its cunning to your roll

hellipand someone intereres with you add its instinct to their roll

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2030

Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2130

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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Your Load is 11+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) and a bundle o arrows (3 ammo 1

weight) Choose your armament

⃞ Hunterrsquos bow (near ar 1 weight) and short sword (close 1 weight)

⃞ Hunterrsquos bow (near ar 1 weight) and spear (reach 1 weight)

Choose one

⃞ Adventuring gear (1 weight) and dungeon rations (1 weight)

⃞ Adventuring gear (1 weight) and bundle o arrows (3 ammo 1 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

You may take this move only if it is your first advancement

⃞H983137983148f-983109983148983158983141983150omewhere in your lineage lies mixed blood and it begins to show its presence

You gain the el starting move i you took the human one at character creation

r vice versa

When you gain a level from 2-5 choose from these moves

⃞ 983127i983148d 983109983149p983137983156h983161

You can speak with and understand animals

⃞F983137983149i983148i983137983154 P983154983141983161When you spout lore about a monster you use WIS instead o IN

⃞ 983126ip983141983154rsquo983155 983123983156983154i983147983141

When you strike an enemy with two weapons at once add an extra 1d4 damage

or your off-hand strike

⃞C983137983149ouf983148983137983143983141

When you keep still in natural surroundings enemies never spot you until youmake a movement

⃞ 983117983137983150rsquo983155 983106983141983155983156 F983154i983141983150dWhen you allow your animal companion to take a blow that was meant or you

he damage is negated and your animal companionrsquos erocity becomes 0 I its

erocity is already 0 you canrsquot use this ability When you have a ew hours o rest

with your animal companion its erocity returns to normal

⃞983106983148o983156 Ou983156 983156h983141 983123u983150When you volley you may spend extra ammo beore rolling For each point o

mmo spent you may choose an extra target Roll once and apply damage to all

argets

⃞ 983127983141983148983148-983124983154983137i983150983141dChoose another training or your animal companion

⃞983111od 983105983149id983155983156 983156h983141 983127983137983155983156983141983155Dedicate yoursel to a deity (name a new one or choose one thatrsquos already been

stablished) You gain the commune and cast a spell cleric moves When you

elect this move treat yoursel as a cleric o level 1 or using spells Every time

ou gain a level thereafer increase your effective cleric level by 1

⃞Fo983148983148o983159 983117983141

When you undertake a perilous journey you can take two roles You make a

eparate roll or each

⃞ 983105 983123983137f983141 P983148983137c983141

When you set the watch or the night everyone takes +1 to take watch

When you gain a level from 6-10 choose from these moves or the lev

moves

⃞ 983127i983148d 983123p983141983141chReplaces Wild Empathy

You can speak with and understand any non-magical non-planar creatur

⃞Hu983150983156983141983154rsquo983155 P983154983141983161Replaces Familiar Prey

When you spout lore about a monster you use WIS instead o IN On a

in addition to the normal effects you get to ask the GM any one question

the subject

⃞ 983126ip983141983154rsquo983155 F983137983150983143983155Replaces Viperrsquos Strike

When you strike an enemy with two weapons at once add an extra 1d8 da

or your off-hand strike

⃞983123983149983137u983143rsquo983155 983106983141983148983148983161When you know your targetrsquos weakest point your arrows have 2 piercing

⃞983123983156983154id983141983154 Replaces Follow Me

When you undertake a perilous journey you can take two roles Roll twic

use the better result or both roles

⃞ 983105 983123983137f983141983154 P983148983137c983141Replaces A Sae Place

When you set the watch or the night everyone takes +1 to take watch A

night in camp when you set the watch everyone takes +1 orward

⃞O983138983155983141983154983158983137983150983156When you hunt and track on a hit you may also ask one question abou

creature you are tracking rom the discern realities list or ree

⃞983123p983141ci983137983148 983124983154ic983147Choose a move rom another class So long as you are working with your a

companion you have access to that move

⃞U983150983150983137983156u983154983137983148 983105983148983148983161Your animal companion is a monster not an animal Describe it Give

erocity and +1 instinct plus a new training

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

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C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

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Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

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983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2230

Your load is 9+983123983156983154 You start with dungeon rations (5 uses 1 weight)

eather armor (1 armor 1 weight) 3 uses o your chosen poison and 10

oins Choose your arms

⃞ Dagger (hand 1 weight) and short sword (close 1 weight)

⃞ Rapier (close precise 1 weight)

Choose a ranged weapon

⃞ 3 throwing daggers (thrown near 0 weight)

⃞ Ragged Bow (near 2 weight) and bundle o arrows (3 ammo 1 weight)

Choose one

⃞ Adventuring gear (1 weight)

⃞ Healing potion (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2ndash5 choose from these moves

⃞Ch983141983137p 983123ho983156

When using a precise or hand weapon your backstab deals an extra +1d6 damage

⃞C983137u983156iou983155When you use trap expert you always get +1 hold even on a 6-

⃞ 983127983141983137983148983156h 983137983150d 983124983137983155983156983141

When you make a show o flashing around your most valuable possession choose

omeone present Tey will do anything they can to obtain your item or one like it

⃞983123hoo983156 Fi983154983155983156Yoursquore never caught by surprise When an enemy would get the drop on you

ou get to act first instead

⃞Poi983155o983150 983117983137983155983156983141983154 Afer yoursquove used a poison once itrsquos no longer dangerous or you to use

⃞983109983150983158983141983150o983149

You can apply even complex poisons with a pinprick When you apply a poison

hatrsquos not dangerous or you to use to your weapon itrsquos touch instead o applied

⃞983106983154983141983159983141983154

When you have time to gather materials and a sae place to brew you can create

hree doses o any one poison yoursquove used beore

⃞U983150d983141983154do983143When yoursquore outnumbered you have +1 armor

⃞Co983150983150983141c983156io983150983155When you put out word to the criminal underbelly about something you want

r need roll+CHA On a 10+ someone has it just or you On a 7ndash9 yoursquoll

ave to settle or something close or it comes with strings attached your call

When you gain a level from 6ndash10 choose from these moves or the level 2ndash5moves

⃞Di983154983156983161 Fi983143h983156983141983154 Replaces Cheap Shot

When using a precise or hand weapon your backstab deals an extra +1d8 damage

nd all other attacks deal +1d4 damage

⃞983109983160983156983154983141983149983141983148983161 C983137u983156iou983155Replaces Cautious

When you use trap expert you always get +1 hold even on a 6- On a 12+ you get

hold and the next time you come near a trap the GM will immediately tell you

what it does what triggers it who set it and how you can use it to your advantage

⃞ 983105983148ch983141983149i983155983156Replaces Brewer

When you have you have time to gather materials and a sae place to brew

can create three doses o any poison yoursquove used beore Alternately yo

describe the effects o a poison yoursquod like to create Te GM will tell you tha

can create it but with one or more caveats

bull It will only work under specific circumstancesbull Te best you can manage is a weaker version

bull Itrsquoll take a while to take effect

bull Itrsquoll have obvious side effects

⃞983123983141983154iou983155 U983150d983141983154do983143Replaces Underdog

You have +1 armor When yoursquore outnumbered you have +2 armor instea

⃞983109983158983137983155io983150When you dey danger on a 12+ you transcend the danger You not on

what you set out to but the GM will offer you a better outcome true beau

a moment o grace

⃞983123983156983154o983150983143 983105983154983149 983124983154u983141 983105i983149 You can throw any melee weapon using it to volley A thrown melee weap

gone you can never choose to reduce ammo on a 7ndash9

⃞983109983155c983137p983141 983122ou983156983141When yoursquore in too deep and need a way out name your escape rout

roll+DEX On a 10+ yoursquore gone On a 7ndash9 you can stay or go but i y

it costs you leave something behind or take something with you the GM

tell you what

⃞Di983155983143ui983155983141When you have time and materials you can create a disguise that will ool an

into thinking yoursquore another creature o about the same size and shape

actions can give you away but your appearance wonrsquot

⃞H983141i983155983156

When you take time to make a plan to steal something name the thing you

to steal and ask the GM these questions When acting on the answers yo

your allies take +1 orward

bull Who will notice itrsquos missing

bull Whatrsquos its most powerul deense

bull Who will come afer it

bull Who else wants it

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2330983124h983141 983127i983162983137983154d

983123p983141983148983148983138oo983147

You have mastered several spells and inscribed them in your spellbook You start out with

first level spells in your spellbook as well as the cantrips Whenever you gain a level yoa new spell o your level or lower to your spellbook You spellbook is 1 weight

P983154983141p983137983154983141 983123p983141983148983148983155

When you spend uninterrupted time (an hour or so) in quiet contemplation o your spell

you

bull Lose any spells you already have prepared

bull Prepare new spells o your choice rom your spellbook whose total levels donrsquot exceed

own level+1

bull Prepare your cantrips which never count against your limit

C983137983155983156 983137 983123p983141983148983148 (I983150983156)When you release a spell yoursquove prepared roll+983113983150983156 On a 10+ the spell is successull

and you do not orget the spellmdashyou may cast it again later On a 7-9 the spell is cas

choose onebull You draw unwelcome attention or put yoursel in a spot Te GM will tell you how

bull Te spell disturbs the abric o reality as it is castmdashtake -1 ongoing to cast a spell un

next time you Prepare Spells

bull Afer it is cast the spell is orgotten You cannot cast the spell again until you prepare s

Note that maintaining spells with ongoing effects will sometimes cause a penalty to you

to cast a spell

983123p983141983148983148 D983141f983141983150983155983141You may end any ongoing spell immediately and use the energy o its dissipation to d

an oncoming attack Te spell ends and you subtract its level rom the damage done to

983122i983156u983137983148

When you draw on a place o power to create a magical effect tell the GM what yoursquore tto achieve Ritual effects are always possible but the GM will give you one to our o

ollowing conditions

bull Itrsquos going to take daysweeksmonths

bull First you must ____

bull Yoursquoll need help rom ____

bull It will require a lot o money

bull Te best you can do is a lesser version unreliable and limited

bull You and your allies will risk danger rom ____

bull Yoursquoll have to disenchant ____ to do it

⃞983111oodUse magic to directly aid another

⃞983118983141u983156983154983137983148Discover something about a magical mystery

⃞983109983158i983148Use magic to cause terror and ear

⃞983109983148f

Magic is as natural as breath to you Detect Magic is a cantrip or you

⃞Hu983149983137983150Choose one cleric spell You can cast it as i it was a wizard spell

ill in the name o one o your companions in at least one

_______________ will play an important role in the events to

ome I have oreseen it

_______________ is keeping an important secret rom me

_______________ is woeully misinormed about the world I

will teach them all that I can

983105983148i983143983150983149983141983150983156

D983137983149983137983143983141 983105983154983149o983154 HP Cu983154983154983141983150983156 983117983105983128

983129ou983154 983117983137983160 HP

4+Co983150983155983156i983156u983156io

983123983156983154983141983150983143983156h

983123983124983122

-1 983127983109983105983115

D983141983160983156983141983154i983156983161

D983109983128

-1983123H983105983115983129

Co983150983155983156i983156u983156io983150

CO983118

-1983123IC983115

I983150983156983141983148983148i983143983141983150c983141

I983118983124

-1983123983124U983118983118983109D

983127i983155do983149

983127I983123

-1CO983118FU983123983109D

Ch983137983154i983155983149983137

CH983105

-983123C983105983122983122983109D

Haunted Eyes Sharp Eyes or Crazy Eyes

Styled Hair Wild Hair or Pointed Hat

Worn Robes Stylish Robes or Strange Robes

Pudgy Body Creepy Body or Tin Body

l Galadiir Fenaril Lilliastre Phirosalle Enkirash Halwyr

Human Avon Morgan Rath Ysolde Ovid Vitus Aldara Xeno Uri

983123983156983137983154983156i983150983143 983117o983158983141983155

Assign these scores to your stats 16 (+2) 15 (+1) 13 (+1) 12 (+0) 9 (+0) 8 (-1)

983116983141983158983141983148

983128P

983118983137983149983141 983116oo983147

983122983137c983141

983106o983150d983155

d4

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2430

Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

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Your Load is 7+983123983156983154 You start with your spellbook (1 weight) and dungeon

ations (5 uses 1 weight) Choose your deenses

⃞ Leather armor (1 armor 1 weight)

⃞ Bag o books (5 uses 2 weight) and 3 healing potions

Choose your weapon

⃞ Dagger (Hand 1 weight)

⃞ Staff (Close two-handed 1 weight)

Choose one

⃞ Healing potion (0 weight)

⃞ 3 antitoxins (0 weight)

983105d983158983137983150c983141d 983117o983158983141983155

983111983141983137983154

When you gain a level from 2-5 choose from these moves You also add a new

pell to your spellbook at each level

⃞P983154odi983143983161

Choose a spell You prepare that spell as i it were one level lower

⃞983109983149po983159983141983154983141d 983117983137983143icWhen you cast a spell on a 10+ you have the option o choosing rom the 7-9

st I you do you may choose one o these as well

Te spellrsquos effects are maximized

Te spellrsquos targets are doubled

⃞Fou983150983156 of 983115983150o983159983148983141d983143983141When you spout lore about something no one else has any clue about take +1

⃞983115983150o983159-I983156-983105983148983148When another playerrsquos character comes to you or advice and you tell them what

ou think is best they get +1 orward when ollowing your advice and you mark

xperience i they do

⃞983109983160p983137983150d983141d 983123p983141983148983148983138oo983147

Add a new spell rom the spell list o any class to your spellbook

⃞983109983150ch983137983150983156983141983154

When you have time and saety with a magic item you may ask the GM what itoes the GM will answer you truthully

⃞983116o983143ic983137983148When you use strict deduction to analyze your surroundings you can discern

ealities with IN instead o WIS

⃞ 983105983154c983137983150983141 983127983137983154dAs long as you have at least one prepared spell o first level or higher you have

2 armor

⃞Cou983150983156983141983154983155p983141983148983148

When you attempt to counter an arcane spell that will otherwise affect you stake

ne o your prepared spells on the deense and roll+983113983150983156 On a 10+ the spell is

ountered and has no effect on you On a 7-9 the spell is countered and youorget the spell you staked Your counterspell protects only you i the countered

pell has other targets they get its effects

⃞983121uic983147 983123983156ud983161When you see the effects o an arcane spell ask the GM the name o the spell

nd its effects You take +1 when acting on the answers

When you gain a level from 6-10 choose from these moves or the level 2-5

moves

⃞ 983117983137983155983156983141983154 equires Prodigy

Choose one spell in addition to the one you picked or prodigy You prepare that

pell as i it were one level lower

⃞983111983154983141983137983156983141983154 983109983149po983159983141983154983141d 983117983137983143icReplaces Empowered Magic

When you cast a spell on a 10-11 you have the option o choosing rom th

list I you do you may choose one o these effects as well On a 12+ you

choose one o these effects or ree

bull Te spellrsquos effects are doubled

bull Te spellrsquos targets are doubled

⃞983109983150ch983137983150983156983141983154rsquo983155 983123ou983148

Requires Enchanter When you have time and saety with a magic item in a place o power yo

empower that item so that the next time you use it its effects are amplifie

GM will tell you exactly how

⃞Hi983143h983148983161 983116o983143ic983137983148

Replaces Logical

When you use strict deduction to analyze your surroundings you can d

realities with 983113983150983156 instead o 983127983145983155 On a 12+ you get to ask the GM any

questions not limited by the list

⃞ 983105983154c983137983150983141 983105983154983149o983154 Replaces Arcane Ward

As long as you have at least one prepared spell o first level or higher you

+4 armor

⃞P983154o983156983141c983156i983158983141 Cou983150983156983141983154

Requires Counterspell

When an ally within sight o you is affected by an arcane spell you can co

it as i it affected you I the spell affects multiple allies you must count

each ally separately

⃞983109983156h983141983154983141983137983148 983124983141983156h983141983154 When you have time with a willing or helpless subject you can craf an eth

tether with them You perceive what they perceive and can discern realities

someone tethered to you or their surroundings no matter the distance Som

willingly tethered to you can communicate with you over the tether as i

were in the room with them

⃞ 983117983161983155983156ic983137983148 Pupp983141983156 983123983156983154i983150983143983155

When you use magic to control a personrsquos actions they have no memory o

you had them do and bear you no ill will

⃞983123p983141983148983148 983105u983143983149983141983150983156983137983156io983150When you deal damage to a creature you can shunt a spellrsquos energy into themmdash

one o your ongoing spells and add the spellrsquos level to the damage dealt

⃞983123983141983148f-Po983159983141983154983141dWhen you have time arcane materials and a sae space you can create

own place o power Describe to the GM what kind o power it is and how y

binding it to this place the GM will tell you one kind o creature that wil

an interest in your workings

8102019 Dungeon World playbooks

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C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

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983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2530983127i983162983137983154d 983123p983141983148983148983155

C983137983150983156983154ip983155

Fi983154983155983156 983116983141983158983141983148 983123p983141983148983148983155

983124hi983154d 983116983141983158983141983148 983123p983141983148983148983155

You prepare all o your cantrips every time you prepare spells without having to

elect them or count them toward your allotment o spells

⃞L983145983143983144983156 983107983137983150983156983154983145983152

An item you touch glows with arcane light about as bright as a torch It gives off

o heat or sound and requires no uel but it is otherwise like a mundane torch

You have complete control o the color o the flame Te spell lasts as long as it

s in your presence

⃞U983150983155983141983141983150 S983141983154983158983137983150983156 983107983137983150983156983154983145983152

You conjure a simple invisible construct that can do nothing but carry ite

has Load 3 and carries anything you hand to it It cannot pick up items on it

and can only carry those you give to it Items carried by an unseen servant a

to float in the air a ew paces behind you An unseen servant that takes da

or leaves your presence is immediately dispelled dropping any items it ca

⃞P983154983141983155983156983145983140983145983143983145983156983137983156983145983151983150 983107983137983150983156983154983145983152

You perorm minor tricks o true magic I you touch an item as part o the c

you can make cosmetic changes to it clean it soil it cool it warm it flavor

change its color I you cast the spell without touching an item you can in

create minor illusions no bigger than yoursel Prestidigitation illusions are

and clearly illusionsmdashthey wonrsquot ool anyone but they might entertain th

⃞C983151983150983156983137983139983156 S983152983145983154983145983156983155 983116983141983158983141983148 983089 983123983157983149983149983151983150983145983150983143

Name the spirit you wish to contact (or leave it to the GM) You pull that creature

hrough the planes just close enough to speak to you It is bound to answer any

ne question you ask to the best o its ability

⃞D983141983156983141983139983156 M983137983143983145983139 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150

One o your senses is briefly attuned to magic Te GM will tell you what here

s magical

⃞T983141983148983141983152983137983156983144983161 983116983141983158983141983148 983089 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You orm a telepathic bond with a single person you touch enabling you to

onverse with that person through your thoughts You can only have one telepathic

ond at a time

⃞C983144983137983154983149 P983141983154983155983151983150 983116983141983158983141983148 983089 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143

Te person (not beast or monster) you touch while casting this spell coun

as a riend until they take damage or you prove otherwise

⃞I983150983158983145983155983145983138983145983148983145983156983161 983116983141983158983141983148 983089 983113983148983148983157983155983145983151983150 983119983150983143

ouch an ally nobody can see them Teyrsquore invisible Te spell persists

the target attacks or you dismiss the effect While the spell is ongoing you

cast a spell

⃞M983137983143983145983139 M983145983155983155983145983148983141 983116983141983158983141983148 983089 983109983158983151983139983137

Projectiles o pure magic spring rom your fingers Deal 2d4 damage to one t

⃞A983148983137983154983149 983116983141983158983141983148 983089

Walk a wide circle as you cast this spell Until you prepare spells again your

will alert you i a creature crosses that circle Even i you are asleep the spe

shake you rom your slumber

⃞D983145983155983152983141983148 M983137983143983145983139 983116983141983158983141983148 983091

Choose a spell or magic effect in your presence this spell rips it apart Lesser spells

re ended powerul magic is just reduced or dampened so long as you are nearby

⃞V983145983155983145983151983150983155 T983144983154983151983157983143983144 T983145983149983141 983116983141983158983141983148 983091 983108983145983158983145983150983137983156983145983151983150

Cast this spell and gaze into a reflective surace to see into the depths o time

Te GM will reveal the details o a grim portent to youmdasha bleak event that will

ome to pass without your intervention Teyrsquoll tell you something useul about

ow you can interere with the grim portentrsquos dark outcomes Rare is the portent

hat claims ldquoYoursquoll live happily ever aferrdquo Sorry

⃞F983145983154983141983138983137983148983148 983116983141983158983141983148 983091 983109983158983151983139983137983156983145983151983150

You evoke a mighty ball o flame that envelops your target and everyone nearby

nflicting 2d6 damage which ignores armor

⃞M983145983149983145983139 983116983141983158983141983148 983091 983119983150983143

You take the orm o someone you touch while casting this spell Your ph

characteristics match theirs exactly but your behavior may not Tis ch

persists until you take damage or choose to return to your own orm Whi

spell is ongoing you lose access to all your wizard moves

⃞M983145983154983154983151983154 I983149983137983143983141 983116983141983158983141983148 983091 983113983148983148

You create an illusory image o yoursel When you are attacked roll a d6

a 4 5 or 6 the attack hits the illusion instead the image then dissipates an

spell ends

⃞S983148983141983141983152 983116983141983158983141983148 983091 983109983150983139983144983137983150983156

1d4 enemies you can see o the GMrsquos choice all asleep Only creatures capa

sleeping are affected Tey awake as normal loud noises jolts pain

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

983117o983150983155983156983141983154983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

F983154o983150983156C983137983155983156 983123983156983137983147983141983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

D983137983150983143983141983154

983124983161p983141

I983149p983141983150di983150983143 Doo983149

983111983154i983149 Po983154983156983141983150983156983155

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2630

fif983156h 983116983141983158983141983148 983123p983141983148983148983155

983123983141983158983141983150983156h 983116983141983158983141983148 983123p983141983148983148983155

983118i983150983156h 983116983141983158983141983148 983123p983141983148983148983155

⃞C983137983143983141 983116983141983158983141983148 983093 983109983158983151983139983137983156983145983151983150 983119983150983143983151983145983150983143

Te target is held in a cage o magical orce Nothing can get in or out o the

age Te cage remains until you cast another spell or dismiss it While the spell

s ongoing the caged creature can hear your thoughts and you cannot leave

ight o the cage

⃞C983151983150983156983137983139983156 O983156983144983141983154 P983148983137983150983141 983116983141983158983141983148 983093 983108983145983158983145983150983137983156983145983151983150

You send a request to another plane Speciy who or what yoursquod like to contact

y location type o creature name or title You open a two-way communication

with that creature Your communication can be cut off at any time by you or the

reature you contacted

⃞P983151983148983161983149983151983154983152983144 983116983141983158983141983148 983093 983109983150983139983144983137983150983156983149983141983150983156

Your touch reshapes a creature entirely they stay in the orm you craf until

ou cast a spell Describe the new shape you craf including any stat changes

ignificant adaptations or major weaknesses Te GM will then tell you one or

more o these

Te orm will be unstable and temporary

Te creaturersquos mind will be altered as well

Te orm has an unintended benefit or weakness

⃞S983157983149983149983151983150 M983151983150983155983156983141983154 983116983141983158983141983148 983093 983123983157983149983149983151983150983145983150983143 983119983150983143

A monster appears and aids you as best it can reat it as your characte

with access to only the basic moves It has +1 modifier or all stats 1 HP

uses your damage dice Te monster also gets your choice o 1d6 o these

bull It has +2 instead o +1 to one stat

bull Itrsquos not reckless

bull It does 1d8 damage

bull Its bond to your plane is strong +2 HP or each level you have

bull It has some useul adaptation

Te GM will tell you the type o monster you get based on the traits you s

Te creature remains on this plane until it dies or you dismiss it While the

is ongoing you take -1 to cast a spell

⃞D983151983149983145983150983137983156983141 983116983141983158983141983148 983095 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Your touch pushes your mind into someone elsersquos You gain 1d4 hold Spend one

old to make the target take one o these actions

Speak a ew words o your choice

Give you something they hold

Make a concerted attack on a target o your choice

ruthully answer one question

you run out o hold the spell ends I the target takes damage you lose 1 hold

While the spell is ongoing you cannot cast a spell

⃞T983154983157983141 S983141983141983145983150983143 983116983141983158983141983148 983095 983108983145983158983145983150983137983156983145983151983150 983119983150983143983151983145983150983143

You see all things as they truly are Tis effect persists until you tell a lie or dismiss

he spell While this spell is ongoing you take -1 to cast a spell

⃞S983144983137983140983151983159 W983137983148983147 983116983141983158983141983148 983095 983113983148983148983157983155983145983151983150

Te shadows you target with this spell become a portal or you and your allies

Name a location describing it with a number o words up to your level Stepping

hrough the portal deposits you and any allies present when you cast the spell

t the location you described Te portal may only be used once by each ally

⃞C983151983150983156983145983150983143983141983150983139983161 983116983141983158983141983148 983095 983109983158983151983139983137

Choose a 5th level or lower spell you know Describe a trigger condition u

number o words equal to your level Te chosen spell is held until you cho

unleash it or the trigger condition is met whichever happens first You donrsquo

to roll or the held spell it just takes effect You may only have a single conti

spell held at a time i you cast Contingency while you have a held spell th

held spell replaces the old one

⃞C983148983151983157983140983147983145983148983148 983116983141983158983141983148 983095 983123983157983149983149983151983150983145983150983143 983119983150983143

A cloud o og drifs into this realm rom beyond the Black Gates o Death

the immediate area Whenever a creature in the area takes damage it tak

additional separate 1d6 damage which ignores armor Tis spell persists so

as you can see the affected area or until you dismiss it

⃞A983150983156983145983152983137983156983144983161 983116983141983158983141983148 983097 983109983150983139983144983137983150983156983149983141983150983156 983119983150983143983151983145983150983143

Choose a target and describe a type o creature or an alignment Creatures o the

pecified type or alignment cannot come within sight o the target I a creature the specified type does find itsel within sight o the target it immediately

ees Tis effect continues until you leave the targetrsquos presence or you dismiss

he spell While the spell is ongoing you take -1 to cast a spell

⃞A983148983141983154983156 983116983141983158983141983148 983097 983108983145983158983145983150983137983156983145983151983150

Describe an event Te GM will tell you when that event occurs no matter where

ou are or how ar away the event is I you choose you can view the location

the event as though you were there in person You can only have one Alert

ctive at a time

⃞S983151983157983148 G983141983149 983116983141983158983141983148 983097

You trap the soul o a dying creature within a gem Te trapped creature is

o its imprisonment but can still be manipulated through spells parley andeffects All moves against the trapped creature are at +1 You can ree the s

any time but it can never be recaptured once reed

⃞S983144983141983148983156983141983154 983116983141983158983141983148 983097 983109983158983151983139983137983156983145983151983150 983119983150983143

You create a structure out o pure magical power It can be as large as a cas

as small as a hut but is impervious to all non-magical damage Te stru

endures until you leave it or you end the spell

⃞P983141983154983142983141983139983156 S983157983149983149983151983150983155 983116983141983158983141983148 983097 983123983157983149983149983151

You teleport a creature to your presence Name a creature or give a

description o a type o creature I you named a creature that creature ap

beore you I you described a type o creature a creature o that type ap

beore you

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

Po983154983156983154983137983161 983137 f983137983150983156983137983155983156ic 983159o983154983148d 983090 Fi983148983148 983156h983141 ch983137983154983137c983156983141983154983155rsquo 983148i983158983141983155 983159i983156h 983137d983158983141983150983156u983154983141

P983148983137983161 983156o fi983150d ou983156 983159h983137983156 h983137pp983141983150983155

bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983139983151983149983149983151983150 983142983151983154983149 983151983142 983137983156983156983137983139983147983103Note it along with the creaturersquos damage Common answers include a type o we

claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

P983154i983150cip983148983141983155 983117o983158983141983155 Du983150983143983141o983150 983117o983158983141983155

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

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8102019 Dungeon World playbooks

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2730

983124h983141 983111983117

Draw maps leave blanks

Address the characters not the players

Embrace the antasticMake a move that ollows

Never speak the name o your move

Give every monster lie

Name every person

Ask questions and use the answers

Be a an o the characters

Tink dangerous

Begin and end with the fiction

Tink offscreen too

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bull Use a monster danger or location move

bull Reveal an unwelcome truth

bull

Show signs o an approaching threatbull Deal damage

bull Use up their resources

bull urn their move back on them

bull Separate them

bull Give an opportunity that fits a classrsquo abilities

bull Show a downside to their class race or equipment

bull Offer an opportunity with or without cost

bull Put someone in a spot

bull ell them the requirements or consequences and

ask

bull Change the environment

bull Point to a looming threat

bull

Introduce a new action or type o creaturebull Use a threat rom an existing action or typ

creature

bull Make them backtrack

bull Present riches at a price

bull Present a challenge to one o the characters

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983156983151 983140983151983103Write a monster move describing what it does

983127983144983137983156 983140983151983141983155 983145983156 983159983137983150983156 983156983144983137983156 983139983137983157983155983141983155 983152983154983151983138983148983141983149983155 983142983151983154 983151983156983144983141983154983155983103Tis is its instinct Write it as an intended action

983112983151983159 983140983151983141983155 983145983156 983157983155983157983137983148983148983161 983144983157983150983156 983151983154 983142983145983143983144983156983103In large groups horde d6 damage 3 HP

In small groups about 2ndash5 group d8 damage 6 HP

All by its lonesome solitary d10 damage 12 HP

983112983151983159 983138983145983143 983145983155 983145983156983103Smaller than a house cat tiny hand -2 damage

Halfling-esque small close

About human size close

As big as a cart large close reach +4 HP +1 damage

Much larger than a cart huge reach +8 HP +3 damage

983127983144983137983156 983145983155 983145983156983155 983149983151983155983156 983145983149983152983151983154983156983137983150983156 983140983141983142983141983150983155983141983103Cloth or flesh 0 armor

Leathers or thick hide 1 armor

Mail or scales 2 armor

Plate or bone 3 armor

Permanent magical protection 4 armor magical

983127983144983137983156 983145983155 983145983156 983147983150983151983159983150 983142983151983154983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)Unrelenting strength +2 damage orceul

Skill in offense roll damage twice and take the better roll

Skill in deense +1 armor

Def strikes +1 piercing

Uncanny endurance +4 HP

Deceit and trickery stealthy write a move about dirty tricks

A useul adaptation like being amphibious or having wings add a special

quality or the adaptation

Te avor o the gods divine +2 damage or +2 HP or both (your call)

Spells and magic magical write a move about its spells

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claws a specific spell Ten answer these questions about it

bull Its armaments are vicious and obvious +2 damage

bull It lets the monster keep others at bay reach

bull Its armaments are small and weak reduce its damage die size by one

bull Its armaments can slice or pierce metal messy +1 piercing or +3 piercing i

just tear metal apart

bull Armor doesnrsquot help with the damage it deals (due to magic size etc) ignores A

bull It usually attacks at range (with arrows spells or other projectiles) near or

both (your call)

983127983144983145983139983144 983151983142 983156983144983141983155983141 983140983141983155983139983154983145983138983141 983145983156983103 (983107983144983151983151983155983141 983137983148983148 983156983144983137983156 983137983152983152983148983161)bull It isnrsquot dangerous because o the wounds it inflicts but or other reasons de

reduce its damage die size by one write a move about why itrsquos dangerous

bull It organizes into larger groups that it can call on or support organized write a

about calling on others or help

bull Itrsquos as smart as a human or thereabouts intelligent

bull It actively deends itsel with a shield or similar cautious +1 armor

bull It collects trinkets that humans would consider valuable (gold gems secrets) ho

bull Itrsquos rom beyond this world planar write a move about using its otherwo

knowledge and power

bull Itrsquos kept alive by something beyond simple biology +4 HP

bull It was made by someone construct give it a special quality or two abo

construction or purpose

bull Its appearance is disturbing terrible or horrible terriying write a special q

about why itrsquos so horrendous

bull It doesnrsquot have organs or discernible anatomy amorphous +1 armor +3 HP

bull It (or its species) is ancientmdasholder than man elves and dwarves increase its da

die size by one

bull It abhors violence roll damage twice and take the worst result

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2830

8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 2930

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

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8102019 Dungeon World playbooks

httpslidepdfcomreaderfulldungeon-world-playbooks 3030

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