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Dossier presented for: Promotion to Associate Professor and Tenure Aaron Ganci Department of Visual Communication Herron School of Art and Design Area of excellence: Research Sections in the sample dossier: In this order: CV Candidate’s statement Research statement Examples of significant research Research load expectations and goals Future plans Individual contributions to collaboration… Significance of grants and awards Teaching statement Teaching load and goals Disseminated scholarship on teaching and learning Service statement Other sections exist in the dossier but were not included here: Sections where there is only a repeat of the CV entries Student evaluations Peer evaluations Note that a majority of candidates chose to have one combined candidate statement (7 pages total) rather than a separate statement in different sections. These are not included: Internal review letters (chair, department committee, school committee, dean) External letters Appendices

Dossier presented for: Promotion to Associate Professor ... · HER-V 501 Intro to Design Thinking FA 13 Seminar Instructor 5 HER-V 502 Intro to Human Factors in Design FA 13 Seminar

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Page 1: Dossier presented for: Promotion to Associate Professor ... · HER-V 501 Intro to Design Thinking FA 13 Seminar Instructor 5 HER-V 502 Intro to Human Factors in Design FA 13 Seminar

Dossier presented for: Promotion to Associate Professor and Tenure

Aaron Ganci Department of Visual Communication Herron School of Art and Design

Area of excellence: Research Sections in the sample dossier: In this order: CV Candidate’s statement Research statement Examples of significant research Research load expectations and goals Future plans Individual contributions to collaboration… Significance of grants and awards Teaching statement Teaching load and goals Disseminated scholarship on teaching and learning Service statement Other sections exist in the dossier but were not included here:

• Sections where there is only a repeat of the CV entries • Student evaluations • Peer evaluations

Note that a majority of candidates chose to have one combined candidate statement (7 pages total) rather than a separate statement in different sections. These are not included:

• Internal review letters (chair, department committee, school committee, dean) • External letters • Appendices

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1 * Indicates completion while in rank

Aaron Ganci Curriculum Vitae

Aaron Ganci, MFA

[email protected] | 614-460-9580 cell 154 Eskenazi Hall, 735 W New York St, Indianapolis, IN 46202

EDUCATION

GraduateThe Ohio State University Master of Fine Arts December 2011

UndergraduateEastern Illinois University Bachelor of Arts May 2006

APPOINTMENTS

AcademicIndiana University Purdue University Indianapolis Assistant Professor August 2012–PresentThe Ohio State University Lecturer January-March 2012The Ohio State University Graduate Teaching Associate Sept 2009–June 2011

Non-AcademicOnline Computer Library Center, Inc. (OCLC) User Interface Designer June 2010–May 2015Omni Communications Group (Springfield, IL) Graphic Designer, Creative Director May 2006–July 2009

PROFESSIONAL ORGANIZATION MEMBERSHIPS * All completed in rank

* AIGA 2009–Present* Interaction Design Association (IxDA) 2009–Present* College Art Association (CAA) 2011-2013

PROFESSIONAL DEVELOPMENT * All completed in rank

Motion Design Education Summit 2017 MODE+Ohio State 7–10 June 2017

AIGA Design Educators Conference: Converge AIGA 1–3 June 2017

Public and Engaged Scholarship to Support Excellence IUPUI Academic Affairs 24 January 2017

Dossier Preparation Workshop IUPUI Academic Affairs 22 November 2016

Excellence in Research Workshop IUPUI Academic Affairs 11 October 2016

AIGA Design Educators Conference: Frontier AIGA 7–9 October 2016

AIGA Design Educators Conference: Nuts + Bolts AIGA 15–16 June 2016

Interaction 16 IxDA 1–4 March 2016

2016 IxDA Education Summit IxDA 27–28 February 2016

Design Incubation Colloquium Design Incubation 17 January 2016

National Speaker Series: Aaron Draplin AIGA Indianapolis 12 November 2015

Midway to Tenure workshop IUPUI Academic Affairs 25 August 2015

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Aaron Ganci Curriculum Vitae

PROFESSIONAL DEVELOPMENT (CONTINUED) * All completed in rank

Tectonic Shifts FATE 25–28 March 2015

CAA Annual Conference CAA 12–13 February 2015

NordDesign 2014: Creating Together The Design Society 27–29 August 2014

Midwest UX 2014 Conference Midwest UX 23–25 October 2014

Connecting Dots: Research, Education, Practice Conference AIGA 14–15 March 2014

Navigating the Reappointment and Tenure Journey Workshop AIGA 13 March 2014

Head, Heart Hand Design Conference AIGA 11–13 October 2013

Dossier Preparation Workshop IUPUI Academic Affairs 8 October 2013

Motion Design Education Summit 2013 MODE+Notre Dame 26–28 April 2013

Teaching

UNDERGRADUATE TEACHING ASSIGNMENTS (COURSE NAME LINKS TO COURSE WEBSITE)

Course Number Course Name Term Format Role Enrolled

HER-V 413 Digital Experience Design II SP 17 Studio Instructor 21

HER-V 413 Digital Experience Design II SP 17 Studio Instructor 11

HER-A 453 Independent Study SP 17 Ind. Study Advisor 1

HER-V 403 (8w2) Digital Experience Design I FA 16 Studio Instructor 21

HER-V 403 (8w2) Digital Experience Design I FA 16 Studio Instructor 11

HER-V 400 (8w1) Designing People-Centered Experiences FA 16 Studio Instructor 20

HER-V 400 (8w1) Designing People-Centered Experiences FA 16 Studio Instructor 11

HER-V 413 Digital Experience Design II SP 16 Studio Instructor 24

HER-V 302 (8w2) Production for Digital Design FA 15 Lecture Instructor 19

HER-V 302 (8w2) Production for Digital Design FA 15 Lecture Instructor 18

HER-V 302 (8w2) Production for Digital Design FA 15 Lecture Instructor 16

HER-V 403 (8w2) Digital Experience Design I FA 15 Studio Instructor 24

HER-V 400 (8w1) Designing People-Centered Experiences FA 15 Studio Co-Instructor 19

HER-L 210 Visual Design for the Web SU 15 Studio Instructor 8

HER-R 411 Design for Interaction: Object and Place II SP 15 Studio Instructor 18

HER-R 411 Design for Interaction: Object and Place II SP 15 Studio Instructor 18

HER-A 341 (8w2) Production for Digital Design FA 14 Lecture Instructor 13

HER-A 341 (8w1) Production for Digital Design FA 14 Lecture Instructor 16

HER-R 411 Design for Interaction: Object and Place I FA 14 Studio Instructor 20

HER-R 411 Design for Interaction: Object and Place I FA 14 Studio Instructor 18

HER-L 210 Visual Design for the Web SP 14 Studio Instructor 16

HER-R 411 Design for Interaction: Object and Place II SP 14 Studio Instructor 9

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Aaron Ganci Curriculum Vitae

Course Number Course Name Term Format Role Enrolled

HER-R 411 Design for Interaction: Object and Place II SP 14 Studio Instructor 9

HER-A 453 Professional Practice Internship SP 14 Ind. Study Advisor 1

HER-R 411 Design for Interaction: Object and Place I FA 13 Studio Instructor 14

HER-V 410 VC5: Designing for Innovation FA 13 Studio Co-Instructor 19

HER-R 411 Advanced Visual Design for the Web FA 13 Studio Instructor 2

HER-R 201 Visual Design for the Web SP 13 Studio Instructor 12

HER-V 220 VC2: Design Methodology SP 13 Studio Instructor 15

HER-A 341 Production for Design FA 12 Lecture Co-Instructor 22

HER-V 311 Type and Image 3 FA 12 Studio Co-Instructor 22

GRADUATE TEACHING ASSIGNMENTS (COURSE NAME LINKS TO COURSE WEBSITE)

Course Number Course Name Term Format Role Enrolled

HER-V 692 Graduate Thesis Writing SP 17 Studio Instructor 1

HER-R 511 Visual Design for the Web (Grad level) SU 15 Studio Instructor 3

HER-V 692 Graduate Thesis Writing SP 15 Studio Instructor 3

HER-V 693 Graduate Thesis Studio SP 15 Studio Instructor 3

HER-V 691 Graduate Thesis Studio FA 14 Studio Instructor 3

HER-V 501 Intro to Design Thinking FA 13 Seminar Instructor 5

HER-V 502 Intro to Human Factors in Design FA 13 Seminar Instructor 6

HER-R 511 Visual Design for the Web (Grad level) SP 13 Studio Instructor 2

MENTORING * All completed in rank

Thesis Committee Advising

Student Role Dates

Ed Siefred MFA Thesis Committee Chair October 2016–May 2017

Lisa Semidey MFA Thesis Committee Member October 2016–May 2017

Jiacheng Rong MFA Thesis Committee Member October 2016–May 2017

Adrienne Brown MFA Thesis Committee Member [Thesis] December 2015–May 2016

Galo Carrion MFA Thesis Committee Member [Thesis] December 2015–May 2016

Nicholas Walters MFA Thesis Committee Chair [Thesis] October 2014–June 2015

Kaelyn Donnelly MFA Thesis Committee Member [Thesis] October 2014–May 2015

Arthur Liu PhD Committee Member [Dissertation] December 2013–May 2015

Ashley Davis MFA Thesis Committee Member [Thesis] December 2012–May 2013

Jo Lam MFA Thesis Committee Member December 2012–May 2013

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Aaron Ganci Curriculum Vitae

Graduate Assistantship & Fellowship AdvisingStudent Role Dates

Stephany Stamatis Graduate Fellowship Advisor January 2017–May 2017

Ed Siefred Graduate Fellowship Advisor January 2016–May 2016

Nicholas Walters Graduate Fellowship Advisor January 2015–May 2015

Prianka Rayamajhi Service Learning Graduate Assistant Advisor August 2013–December 2013

Emily Stump Graduate Fellowship Advisor January 2013–May 2013

Undergraduate Honor AdvisingStudent Role Dates

Briana Campbell Undergraduate Honors Project Advisor January 2017–May 2017

Devan Himstedt Undergraduate Honors Project Advisor January 2017–May 2017

Eli Crow Undergraduate Honors Project Advisor October 2015–December 2015

Marina Pappamichel Undergraduate Honors Project Advisor August 2013-April 2014

Sarah Herbert Undergraduate Honors Project Advisor August 2012-December 2013

Kaitlyn Robison Undergraduate Honors Project Advisor August 2012-December 2013

GRANTS IN TEACHING AND LEARNING

Completed Teaching GrantsTitle Granting Agency Role Amount Dates

* Service Learning Assistant Scholarship IUPUI Center for Service and Learning Mentor $4,500 August 2013

* Course Development Grant IUPUI Center for Service and Learning PI $3,000 May 2013

REFEREED PRESENTATIONS IN TEACHING AND LEARNING

NationalTitle Venue Date + Location

* Designing Digital Experiences Workshop [Link] [REFEREED]

University and College Designers Association (UCDA) Workshop Series

5 November 2016

Indianapolis, IN

* Becoming more than makers: the case to balance hard and soft skills in design foundations [Link]

[PEER REVIEWED]

Tectonic Shifts: Foundations in Art: Theory and Education (FATE) 2015 National Biennial

26 March 2015

Indianapolis, IN

* Design for the Dynamic Web Workshop [Link]

[PEER REVIEWED]

Kent State University School of Visual Communication Design

18-19 October 2014 Kent, OH

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Aaron Ganci Curriculum Vitae

REFEREED PRESENTATIONS IN TEACHING AND LEARNING (CONTINUED)

InternationalTitle Venue Date + Location

* The Forest and Its Trees: Understanding interaction design through service design activities [Link] [INVITED]

Interaction Design Association (IxDA) Interaction 16 Education Summit

28 February 2016

Helsinki, Finland

INVITED PRESENTATIONS IN TEACHING AND LEARNING

LocalTitle Venue Date + Location

* Faculty–Student Mentorships [INVITED]

IUPUI Innovation and Entrepre-neurship Summer Bridge Program

14 August 2017

Indianapolis, IN

* Using Visual Design to Improve User Experience (or The Importance of Visual Hierarchy) [INVITED]

IUPUI School of Informatics, Depart-ment of Human-Computer Interac-tion

18 September 2014

Indianapolis, IN

* Working in the digital design industry

[INVITED]

AIGA Herron Student Group 7 November 2012

Indianapolis, IN

Research + Creative Activity

FUNDING IN RESEARCH + CREATIVE ACTIVITY

Total Funding in Research + Creative Activity (in-rank) $204,613

Active Research FundingTitle Granting Agency Role Amount Dates

* Smart Inhaler Mobile App Project Funding

Indiana Clinical and Translational

Sciences Institute (CTSI)

Consultant $4,500 July 2017– Oct 2017

* All IN Research and Health website Indiana Clinical and Translational

Sciences Institute (CTSI)

Consultant $5,000 July 2017– Oct 2017

* InterACT: A mHealth Intervention to Improve Antihypertensive Medication Taking and Timing Adherence in CKD using real-time feedback

Indiana University School of

Nursing, Beverly Flynn Award

Co-I (20%) $30,000 July 2017– June 2018

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Aaron Ganci Curriculum Vitae

* Development and Testing of Real-time Antihypertensive Medication Adherence Feedback Messages in CKD: InterACT mHealth Intervention

Sigma Theta Tau International

Alpha Chapter

Co-I (20%) $2,500 May 2017– April 2018

* Development of InterACT-Intervention (mHealth) to promote medication adherence and blood pressure control in CKD

Center for Enhancing Quality of Life in Chronic Illness at IU School of Nursing

Co-PI (20%) $75,000 Oct 2016– June 2018

Total Active Funding $117,000

Completed Research FundingTitle Granting Agency Role Amount Dates

* Braincare Notes IU Foundation (PI: Dr. Malaz Boutani, IUSoM)

Consultant $3,000 Oct 2016– April 2017

* Testing-as-a-Service: Static Code Analysis (SCA) Tool Study – Phase 2 & 3

S2ERC (Northrop Grumman) Consultant $9,000 May–Aug 2016

* Faculty Travel Grant Herron School of Art and Design PI $1,500 Feb 2016

* Overseas Conference Grant IUPUI OVPIA PI $800 Feb 2016

* Frank C.. Springer Family Innovative Faculty Award

Herron School of Art and Design PI $5,518 2015-2016

* IAHI Travel and Resource Support Grant

IUPUI Arts & Humanities Institute PI $4,995 Aug 2014–June 2015

* Faculty Travel Grant Herron School of Art and Design PI $1,500 Aug 2014

* IU School of Medicine Work/Life Portal Project Funding

IUSM, American Council on Education & Alfred P. Sloan Foundation

Consultant $7,500 Nov 2013– Aug 2014

* Faculty Travel Grant Herron School of Art and Design PI $1,000 Sep 2013

* History of Western Medicine in China Web Portal

Luce Foundation, IUPUI Dept. of History

Consultant $3,850 Feb 2013

* YouthMove Indiana Project Funding IU School of Medicine Consultant $1.700 Nov 2012–May 2013

* Faculty Travel Grant Herron School of Art and Design PI $1,500 Nov 2012

Total Completed Funding $41,863

FUNDING IN RESEARCH + CREATIVE ACTIVITY (CONTINUED)

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Aaron Ganci Curriculum Vitae

Completed Commissioned Projects (Private Funding)Title Granting Agency Role Amount Dates

* Mobile and Web App Design Simeio Solutions Designer $5,750 Oct–Dec 2016

* WorldCat Discovery and QuestionPoint

Online Computer Library Center Designer $40,000 Aug 2012– May 2015

Total Commission Funding $45,750

Rejected Research GrantsTitle Granting Agency Role Amount Dates

* Research and Creative Activity

Grant - Category C

IUPUI Arts & Humanities Institute PI $3,191 Mar 2016

* New Exploratory Travel Fellowship Indiana University PI $3,566 Oct 2015

* New Frontiers Experimentation

Fellowship

Indiana University PI $14,983 2015–2016

REFEREED PRESENTATIONS IN RESEARCH

LocalTitle Venue Date + Location

* Visualizing Progress: Designing a people-centered Implementa-tion Dashboard for Plan 2020 [Link] [REFEREED]

2015 CityCorps Fellowship Symposium

16 Sep 2015

Indianapolis, IN

* Participatory Innovation: A Pedagogical Approach to Help Student Reveal Real-World Problems [Link]

[REVIEWED]

2014 IUPUI Research Day 11 April 2014

Indianapolis, IN

NationalTitle Venue Date + Location

* The Designer of 2025 (panel) [Link][PEER REVIEWED]

2017 AIGA National Conference 12 October 2017 Minneapolis, MN

* Designing Complex Research: Using Experience Design to Plan and Organize Collaborations with the STEM and Healthcare fields [Link] [PEER REVIEWED]

2017 AIGA Design Educators Conference: Converge

1 June 2017 Los Angeles, CA

*Twenty-First Century Design Scholarship (roundtable) [Link][PEER REVIEWED]

2016 AIGA Design Educators Conference: Nuts + Bolts

15 June 2016 Bowling Green, OH

* Designing Digital Experiences in 2020 [Link][PEER REVIEWED]

2016 AIGA Design Educators Conference: Nuts + Bolts

15 June 2016 Bowling Green, OH

FUNDING IN RESEARCH + CREATIVE ACTIVITY (CONTINUED)

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Aaron Ganci Curriculum Vitae

* The Work/Life Portal: An Innovative Tool for Faculty Benefits & Policies [Link][PEER REVIEWED]

2014 Association of American Medical Colleges Group on Faculty Affairs Conference

19 July 2014 Boston, MA

* Using participatory design research to help students

propose and design new applications [Link][PEER REVIEWED]

2013 AIGA National Conference: Head, Heart, Hand

10 October 2013 Minneapolis, MN

* From Content to Code: How Responsive Design Supports the Core Business [Link]

[PEER REVIEWED]

2013 Amigos Library Services Online conference: HTML5 & CSS3 Ready for Prime Time

2 December 2012 Online

InternationalTitle Venue Date + Location

* Exploring the curricular relationship between service experience design and interaction design [Link] [PEER REVIEWED]

NordDesign 2014 27 August 2014 Espoo, Finland

* Becoming a team player: the evolving role of design in agile development [Link]

[PEER REVIEWED]

2013 Design Principles and Practices Conference

8 March 2013 Chiba, Japan

INVITED PRESENTATIONS IN RESEARCH

LocalTitle Venue Date + Location

* Collaborations between InterACT Health and Think It Make It Lab

Indiana State Congressional Budget Committee Luncheon

13 June 2017

Indianapolis, IN

* Journey Mapping for Strategy SmallBox Design Agency 25 May 2017 Indianapolis, IN

* People-centered design inside technology research IU School of Medicine Wearable Technology Group

20 October 2015 Indianapolis, IN

* The Web and You [Link] AIGA Herron Student Group 7 October 2015 Indianapolis, IN

* Smarter User Interfaces [Link] Indy UX Salon 26 February 2015 Indianapolis, IN

NationalTitle Venue Date + Location

* Designing Digital Experiences in 2021 [Link] Millersville University Department of Art & Design Day of Design 2017

1 February 2017 Online

* Designing Desirable Products [Link] University of Central Arkansas’ Graphic Design Program

8 October 2015 Online

REFEREED PRESENTATIONS IN RESEARCH (CONTINUED)

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Aaron Ganci Curriculum Vitae

AWARDS IN RESEARCH

Title Venue Year

* Design Incubation Fellow Design Incubation 2016

* Indianapolis CityCorp Fellow City of Indianapolis 2015

ServiceUNIVERSITY SERVICE * All completed in-rank

Department* Assistant Professor of VCD Search Committee Member Jan–Apr 2015

* Graduate Curriculum Committee Member Aug 2012–present

School* Herron Academic Affairs & Assessment Committee Elected Chair Aug 2017–present

* Herron Academic Affairs & Assessment Committee Elected Member Aug 2016–July 2017

* Herron Website Committee Member Nov 2015–Dec 2016

* Dean’s Advisory Board Guest Speaker 18 December 2014

* Herron Admissions Committee Member Dec 2012–June 2016

* 2014 Herron Open House Open House Portfolio Reviewer 27 September 2014

* 2013 Herron Open House Portfolio Reviewer 5 October 2013

* 2013 Spring Discovery Day Workshop Leader 11 April 2013

* Herron School of Art + Design High School Recruiter 3 December 2012

* 2012 Herron Open House Portfolio Reviewer 28 September 2012

University* IUPUI Campus Planning Committee Committee Member Aug 2014–present

* Dean Eickmeier Administrative Review Committee Member Aug 2016–Jun 2017

* IUPUI General Education Task force Member Aug 2013–Apr 2014

PROFESSIONAL SERVICE * All completed in-rank

Local* Open Indy Brigade Advisory Board Member March 2017–present

* AIGA Herron Student Group Faculty Advisor June 2014–present

Regional* Midwest UX 2014 Conference Event Site Advisor Jan 2013–Oct 2013

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Aaron Ganci Curriculum Vitae

PROFESSIONAL SERVICE (CONTINUED) * All completed in-rank

National* Design and Culture Journal Journal Peer Reviewer May 2017

* 2018 AIGA Design Educators Conference Co-Director Apr 2017–Aug 2018

* AIGA Design Educators Community Exec. Steering Committee Member Jul 2016–present

* AIGA Dialectic Journal Journal Peer Reviewer March 2017

* AIGA Design Educators Community Converge Conference Peer Reviewer February 2017

* University and College Designers Association (UCDA) Conference Peer Reviewer February 2015

* Studies in Material Thinking Journal Journal Peer Reviewer November 2014

* AIGA Design Educators Community Grant Peer Reviewer February 2014

* AIGA Design Educators Community Beta software tester December 2013

International* 2017 Motion Design Education Summit (MODE) Student Competition Chair, Organizer Aug 2016–Jul 2017

* International Journal of Visual Design Journal Peer Reviewer August 2013

* Int’l Journal of Design Management and Pro. Practice Journal Peer Reviewer July 2013

Publications

TEACHING

Refereed* Ganci, Aaron. 2013. “Finding Real Problems: Using participatory design research to help students propose and

design new applications.” Proceedings of AIGA Educators Conferences at Head, Heart, Hand (AIGA National Conference).

(PI and sole author) [Link]

RESEARCH

Refereed Book Chapters* Ganci, Aaron. 2015. “Rethinking Visual Language in the Digital Future.” Chapter in Spellbound: Rethinking the Alphabet.

By Craig McDaniel and Jean Robertson. Intellect Lt. (sole author) [Link]

Refereed Journal Articles* Ganci, Aaron and Micheal Lahey. 2017. “Uncovering the importance of soft skills in user interface design”.

Communication Design: Interdisciplinary and Graphic Design Research. Special Issue (2017) (Under review)

(50% Co-author)

* Ganci, Aaron and Bruno Ribeiro. 2017. “On Web Brutalism and contemporary web design”. Dialectic: A scholarly

journal of thought leadership, education and practice in the discipline of visual communication design. 1:1.

(50% Co-author) [Link]

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Aaron Ganci Curriculum Vitae

Refereed Journal Articles (continued)* Ganci, Aaron and John McCullough. 2015. “OCLC on the Responsive Web.” Library Technology Reports. 5:7. 44-47.

American Library Association TechSource. (Sole author, editorial guidance from McCullugh) [Link]

* Ganci, Aaron and Bruno Ribeiro. 2014. “Becoming a team player: the evolving role of design in agile development.”

The International Journal of Design Management and Professional Practice. 7:2. 11-24. (50% Co-author) [Link]

Refereed Conference Proceeding Articles* Ganci, Aaron and Youngbok Hong.2014. “Exploring the curricular relationship between service experience design

and interaction design” Proceedings of NordDesign 2014 Conference. 54-64. (50% Co-author) [Link]

Stone, R. Brian. Ganci, Aaron, Bruno Ribeiro, R. Brian Stone, and Rajiv Ramnath. 2011. “Exploring Collaboration

between Computer Science Engineers and Visual Communication Designers in Educational Settings.” Design

Education for Creativity and Business Innovation. Proc. of The 13th International Conference on Engineering and Product Design

Education. 460-65. [Link]

Stone, R. Brian, Lindsay Beach, Ganci, Aaron, Taurean Jones, Bruno Ribeiro, Emily Strouse and Elise Woolley. 2011.

“Learning Through Touch: A Co-participation Interactive Learning Module for Children with Autism.” Design

Education for Creativity and Business Innovation. Proc. of The 13th International Conference on Engineering and Product Design

Education. 684-689. [Link]

Herold, Michael, Ganci, Aaron, Rajiv Ramnath, and Bruno Ribeiro. 2011. “Work in Progress – Computer Science

Perspectives on Integration with Human-Centered Design.” Paper presented at 2011 Frontiers in Education

Conference, Rapid City, SD, 12-15 October 2011. [Link]

Refereed Book Reviews

* Ganci, Aaron. 2017. “Book Review: Taking [A]part: The Politics and Aesthetics of Participation in Experience-

Centered Design, by John McCarthy and Peter Wright”. Design and Culture. 9:1. (sole author) [Link]

Refereed Blog Articles

* Ganci, Aaron. 2016. “On design scholarship, the struggle to write, and Design Incubation” AIGA Design Educators

Community Blog. 12 February 2016. http://educators.aiga.org/on-design-scholarship-the-struggle-to-write-and-

design-incubation. (sole author) [Link]

Non-Refereed

Benzenberg, Elizabeth, Allen Cochran, Kelly DeVore, Erin Duncan, Ganci, Aaron, Bruno Ribeiro, ed. 2012. Stir

Symposium Proceedings. [Link]

Ganci, Aaron. 2011. “Redefining the Textbook: A User-centered Approach to the Creation, Management and Delivery

of Digital Course Content in Higher Education.” MFA diss, The Ohio State University. [Link]

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1 Statement

Aaron Ganci Area of Excellence – Research & Creative Activity

Candidate Statement

Aaron Ganci, MFA Assistant Professor of Visual Communication Design, Herron School of Art and Design - IUPUI

154 Eskenazi Hall, 735 W New York St, Indianapolis, IN 46202 / [email protected] / 317-278-9443

INTRODUCTION

I respectfully submit this narrative and accompanying dossier to demonstrate my qualifications

for tenure and promotion to the rank of Associate Professor. My time at the Herron School of

Art and Design and IUPUI has been a period of tremendous growth. Before my appointment

in 2012, I was engaged in a diverse set of professional design activities—including advertising,

branding, web design, and software design—which provided me with a unique perspective on

both design practice and education. Through the following materials, I will outline the quality

and impact of my performance during my time as Assistant Professor of Visual Communication

Design at Herron. My declared area of excellence is research and creative activity. While I will

place emphasis on research in this narrative, I will demonstrate how my work in the three

areas of teaching, research, and service is necessarily interconnected.

RESEARCH & CREATIVE ACTIVITY

As a visual communication designer (VCD), I am interested in how the visual presentation of

information can enhance a viewer's understanding of the content. My research focuses on a

specific subset of VCD: user interface (UI) design. UI design overlaps with technology fields

(ex: human-computer interaction and computer science) and is concerned with the visual

presentation and organization of website and software interfaces, often referred to as digital

products. UI Design will have increasing significance in our society as the number of digital

interfaces we rely on continues to increase. UI Designers like myself work to ensure that web-

sites and software are usable, useful, and enjoyable for their users.

UI Design is one facet of a complicated digital production process and is in constant evolution.

Processes and output change at a rapid pace. These production environments can be foreign to

many designers, making it difficult for them to prepare for and navigate as professionals. It is

my objective to research the role and impact of visual communication design in the creation of

digital products and share that knowledge with the design community. I achieve this through a

three-pronged approach: 1. an active UI design practice 2. critical reflection on my process and

outcomes, and 3. dissemination of peer-reviewed scholarship that discusses the role of visual

design in digital design practice.

This method is called a practitioner-scholar approach. It is informed by Schön's Reflective Practitioner

Models and Boyer's Models of Scholarship which place emphasis not only on discovery but on the

integration of knowledge and application of that knowledge outside of academia. It is especially

effective when studying UI design as the field is evolving quickly. To fully understand the role of

design in digital environments, a researcher needs to be actively engaged in reflective practice.

STATEMENT

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2 Statement

Aaron Ganci Area of Excellence – Research & Creative Activity

Defining Excellence in Research The tenure guidelines in the Department of Visual Communication Design define faculty

research through three categories of work: professional practice (achievements in applied

practice), artistic work (achievements in artistic exhibition or commission), or scholarly

activity (achievements in generating new knowledge through scholarship). Due to the nature

and context of my work, I find it useful to connect two of the three categories—professional

practice and scholarly activity. Especially within the rapidly evolving field of UI design, it is

necessary to continuously use practice to inform academic scholarship.

While in rank, I have published 7 peer-reviewed publications (1 book chapter, 3 journal

articles, 2 conference papers, 1 book review)(CV p.10–11) and delivered 18 presentations (11

peer-reviewed and 7 invited)(CV p.7–9) on my research. By looking at the requirements for

scholarly activity alone, I have met the standards set by my school, which state: "The candidate

must provide evidence of...4-7 examples of new and significant research accomplishments in his own or related

fields...[and] should demonstrate excellence in terms of peer-reviewed standards in the discipline..." 1 .

My scholarly achievements are coupled with significant accomplishments in professional

practice. In a five-year span, I have contributed to 13 UI design projects that were supported

by $204,613 in grant or private funding 2. The tenure guidelines for professional activity state:

"Documentation should be provided for approximately 8 to 12 achievements and should demonstrate signifi-

cance in terms of peer-reviewed standards of excellence in the creative discipline."

As a practitioner, I use my expertise in VCD to create digital products that have an impact

on their users. In this context, impact refers to the product's ability to be useful and usable

in accomplishing a specific goal. In my case, I aim to create products that satisfy the goal of

taking action to improve one's life or community. I refer to this content as actionable information.

For example, I have designed products that enable people to connect to local service projects

(Plan 2020 3 ), change behaviors to improve their health (InterACT Health 4 ), and better their

lives through work/life benefits (IUSM Work/Life 5, 6 ).

The definition of significance in design practice can be interpreted broadly. Traditionally,

significance is achieved by producing award-winning designs. However, I define significance

through two different metrics that are more relevant to UI design: the number of impacted

users (measured through analytics 7 ), which totals over 100 million people (unique users)

and the amount of funding that I have been awarded to facilitate these projects, $204,613 (CV

p.5–7). This funding is either awarded through a competitive grant or is peer-reviewed and by a

design director or developer who has invited me to join a project.

I am proud of the work I have been able to accomplish while in rank and know that I have

had an impact on may people's lives. To help demonstrate that impact, I will discuss a few

significant examples of my research in the sections below.

Overview of Design Practice Professional practice is critical to my research and informs both my scholarly activity and my

teaching. The projects I work on come from a variety of sectors and the outcomes are just as

diverse. I have designed interfaces for mobile apps, web-based apps, and websites or portals.

A full list of projects, including their funding amount, aims, and user totals can be found on

page 4 of the Significance of grants and awards section. A few examples include:

1 See Research Load and Expectations, p.1 [Link]

2 See Significance of grants and awards, p.4 [Link]

3 See Examples of significant research, p.1 [Link]

4 See Significance of grants and awards, p.1 [Link]

5 See Examples of significant research, p.2 [Link]

6 See Significance of grants and awards, p.3 [Link]

7 See Significance of grants and awards, p.4 [Link]

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Plan 2020 Implementation Dashboard 8. A website I designed for the city of Indianapolis.

I was invited to work on this project through a refereed process. The site provides informa-

tion about more than 200 activities focused on improving Indy in measurable ways before

its bicentennial. On the site, citizens access information about how to get involved with

these activities and track the progress of the civic improvements.

Brackets for Good 9. A website that enables people to donate money to local charities

through a fun March Madness-style bracket game. In 2015, I was invited to provide guid-

ance on the design of the checkout process on their site. My design helped streamline the

process and increased successful checkouts by 22%.

S2ERC Static Code Analysis Tool 10. An application that I designed in partnership with

IUPUI Computer Science Professor James Hill. This tool enables software developers to

input code and checks it for security weaknesses. After the application scans the code, it

displays the results in a visual format. As a consultant on this project, my goal was to ensure

the design of these results is useful and usable.

Scholarship in Research

My peer-reviewed scholarship falls into two distinct categories: practice-driven scholarship

and theory-driven scholarship. In the sections below, I will discuss the reason for this

distinction and highlight the significance and impact of each category of work.

Practice-driven Scholarship My practice-driven scholarship is informed by individual projects, which are funded by either

grants or private funds, that enable me to use novel processes or develop unique outcomes.

I then reflect on my practice and disseminate scholarship about the project. A prime example

of this type of work is found in my collaboration with the Online Computer Library Center

(OCLC) in Dublin, Ohio. OCLC is a global library cooperative that has over 16,000 member

libraries in 113 countries. They are a leader in the digital library space. From 2012-2015, I was

invited to consult with the OCLC User Experience and User Interface group as a UI Design

expert. Working alongside their designers, I helped define a new visual framework that is being

implemented across many of their web applications. The framework that I designed establishes

a consistent visual language that enhances a user's ability to search and locate over 2 billion

local and global library item (books, articles, etc.) through the applications. These applications

are used by millions of people every month (approximately 3 million/month). We used a novel

process to integrate the visual framework into the apps, and I was able to disseminate knowl-

edge about that process. In the summer of 2015, I published a peer-reviewed article about the

experience titled “OCLC on the Responsive Web” in the American Library Association’s Journal Library

Technology Reports (CV p.10). Additionally, I gave a presentation about our design process, titled

"From Content to Code: How Responsive Design Supports the Core Business," to the 2013 Amigos

Library Services Online Conference (CV p.8).

More recently, I have furthered my research by helping build a transdisciplinary research

team—InterACT™ Health —which is made up of IUPUI colleagues from nursing, computer

science, and electrical engineering. We aim to develop new technology for the healthcare sector.

Currently, we are building a system that will help people be smarter about taking medication.

This work involves the development of a 'smart' pillbox that tracks when a person takes a pill

and then sends the data to a smartphone app, which I have designed. The system enables users

8 See visuals in Research Appendix/Additional Evidence/Evidence of Creative and Professional Activity, p.6–8 [Link]

9 See visuals in Research Appendix/Additional Evidence/Evidence of Creative and Professional Activity, p.9 [Link]

10 See visuals in Research Appendix/Additional Evidence/Evidence of Creative and Professional Activity, p.5 [Link]

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to track their pill-taking behavior and define a new course of action to improve future behavior.

This project aligns perfectly with my research focus as the app connects people to actionable

information regarding their health. This work is in its very early stages, but we have already been

awarded $107,500 in development grants 11, on which I am a Co-PI (CV p.5–6). I have derived

scholarship from this research which discusses the novel design-led process that our team

utilizes. I will present this work as a peer-reviewed presentation at the 2017 AIGA Design Educators

Community Conference in Los Angeles, California (CV p.7).

Theory-driven Scholarship Through theory-driven scholarship, I reflect broadly on contemporary practice or pose theories

about how the competencies of designers may change in the future. I have disseminated these

findings to audiences inside and outside of the design community. In these examples, the

scholarship is not tied directly to one project. Rather, it is informed by the sum of my experi-

ences as a practitioner and traditional research endeavors (see Frank C. Springer Award and

IAHI Travel Grant 12).

One example of theoretical scholarship is my book chapter "Rethinking Visual Language in the

Digital Future." In 2014, I was invited to write a chapter in Craig McDaniel and Jean Robertson’s

book Spellbound: Rethinking the Alphabet, which was published by Intellect (U.K.) and distributed

by University of Chicago Press (U.S.). In the book, I speculate about how visual communication

will be impacted by emerging digital technology. This speculation discusses how designers must

be an integral part of defining future products and experiences. Research that I conducted in

conjunction with this project was recognized by my Herron faculty colleagues as I was awarded

the 2014 Frank C. Springer Family Innovative Faculty Award 12 (CV p.6).

Recently, I co-wrote an article about the emergence of Web Brutalism, a new trend in web and UI

design that runs counter to traditional notions of 'good' design by involving purposefully ugly or

complicated visual elements. In the paper, I discuss the potential ramifications of this approach

and use its existence to reflect on contemporary digital design. This piece is especially signif-

icant because it was selected, through a peer review process, and published in the inaugural

issue of Dialectic, a new design journal published by AIGA and Michigan Publishing.

Reflection and Future Directions I am proud of the contributions I have made to the field of design and the impact my

work has had on people's lives. I have seen noticeable growth in my abilities to design,

communicate, and write. I am excited to further my career in a few specific ways.

Moving forward, my work will continue to be a blend of practice and scholarly activity. As tech-

nology continues to advance, I will expand my research to involve emerging areas of UI design

that involve artificial intelligence, ubiquitous sensors, and enhanced 2-D or 3-D displays. I am

especially interested in using these new technologies as a tool to customize visual experiences

for users. I am eager to explore this emerging area and investigate its impact on design.

I also look forward to collaborations that are just now beginning. In my experiences so far,

collaborative projects have been an especially rewarding aspect of my work. New relationships

with both InterACT™ and the AIGA Design Educator's Steering Committee (DEC) will provide

unique opportunities. InterACT™ plans to expand aggressively in the next few years. We aim to

explore opportunities for commercialization and expand our research through larger funding

11 See Significance of grants and awards, p.1 [Link]

12 See Significance of grants and awards, p.2 [Link]

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from NIH R-21 and R-01 grants. On the AIGA DEC, I am helping lead an investigation into a proj-

ect called “Designer of 2025.” In this project, I will investigate what competencies are necessary

for designers to thrive in the future. This research will result in widely disseminated schol-

arship that builds upon my previous research in this area, the first of which being at the 2017

AIGA National Conference (CV p.7), where I will lead a panel discussion on the topic in front of a

national audience. The findings from this work will inform designers and educators about how

our skill set may shift in the coming years.

I am excited about the next chapter of my research career. I have built a strong foundation of

research accomplishments and partnerships in a short amount of time. I am confident that

I will build upon these accomplishments and continue the success I have enjoyed during my

first few years at Herron.

TEACHING

I view teaching as an extension of my research. My classrooms serve as a springboard where

I can discuss experiences from both practice and scholarly activity. The connection between

research and teaching is beneficial for both me, as it helps me reflect on my practice, and for

my students, as it gives them an authentic view of contemporary design.

When I came to Herron, I was charged with improving the school's offerings in digital design.

The VCD department was in need of course content about web design, interaction design,

and digital production. I was excited to take on this challenge and have been successful in my

efforts. In total, I have developed 6 new courses 13 , 14. In these courses, I teach students about the

roles, responsibilities, processes, and output in contemporary practice.

The success of my teaching efforts is evidenced through my student evaluations. Quantitatively,

my evaluation scores are consistently high, with a global average of 4.49 out of 5 15. The writ-

ten comments provide a more comprehensive view of my teaching. I appreciate constructive

critique from students and integrate their suggestions when appropriate. In aggregate, their

comments reveal the rigor, quality, and relevance of my courses. This is evidenced by a recent

unsolicited email from a student:

"...I have taken a few of Aaron Ganci’s courses and have always found them to be inspiring yet extremely engrained in real world applications...As a soon-to-be graduate, I do not believe that there is any other teacher...that would help

students gain a better understanding of UI/UX Design more than Aaron could."

Teaching philosophy, goals, and outcomes My teaching philosophy is driven by a desire to see students succeed as VCD or UI design pro-

fessionals. To become successful in today’s design industry, new designers must be equipped

with a robust methodological approach. I shape my student's methodology by creating course

experiences that help them become empathetic, optimistic, integrative thinkers, and digitally-

centered. This mindset better prepares them for the realities of a digital, experience-based

design industry. By following this philosophy, I can give my students the tools they need to be

successful both now and in the future. Below are a few examples of how I have integrated these

principles into new courses that I have developed.

In Production for Digital Design (HER-V 302), students learn contemporary production

methods (coding, video production) and learn how to be successful members of production

teams. In the course, students build websites and motion design pieces (digitally centered).

13 See Teaching Load and Goals, p.1 [Link]

14 See Course Development, p.1–5 [Link]

15 See Student evaluations of teaching–aggregated, p.2 [Link]

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In Designing People-centered Experiences (HER-V 400), students learn how to design

complex physical or digital experiences (integrative thinking) that address the needs of

people (empathy). Students are challenged to solve complex situations that seem unfixable.

For example, I have asked them to redesign the voting experience. To succeed, they have

to approach the problem and believe that they can make an impact (optimism).

In Digital Experience Design II (HER-V 413), students utilize the sum of their acquired

skills and demonstrate them through a capstone project (integrative thinking). In these proj-

ects, students are challenged to solve people's problems (empathy) by leveraging

digital technology (digitally centered).

Scholarship of Teaching and Learning As I develop novel approaches to teaching, I seek ways to disseminate that information to the

design community. In total, I have published 1 peer-reviewed article, given 7 presentations

(2 peer-reviewed, 2 invited, and 2 peer-reviewed workshops). Two of these scholarly activities

provide clarity about the goal of my scholarship of teaching. In my course Visual Design for the

Web, I asked students to use co-design research methods to inform the design of a website,

a novel approach. I published about that method as a peer-reviewed paper in the Proceedings

of the 2013 AIGA National Design Conference (CV p.8). Also, I delivered a peer-reviewed presentation

at the 2016 IxDA Education Summit (CV p.5) in Helsinki, Finland that outlined how to integrate

methods from related fields (namely service design) into the process that my students use

to develop UI designs.

SERVICE

Service is an important aspect of my professional and academic life. My service activities enable

me to understand academia, advocate for Design, help Herron prepare for the future, and build

research communities. Additionally, my reputation as a practitioner and researcher has opened

new service opportunities that allow me to impact the design community as a whole.

Service to the University and School I have been fortunate to serve on some impactful committees and projects for IUPUI and

Herron. Since 2014, I have served on the IUPUI Campus Planning Committee where I assisted

in the review of the IU Bicentennial Strategic Plan to estimate its impact on the Indianapolis

campus. My involvement was particularly relevant as several aspects of the plan effect art,

design, and technology. In 2013-14, as a member of the IUPUI General Education Task Force,

I was able to add input on university policy about general education courses and provide

guidance on which Arts and Humanities courses will count for general education credit.

In 2013, as a member of the Herron Admissions Committee, I helped inform the development

and integration of a new school-wide assessment structure, including the re-implementation

of an entrance portfolio requirement. As the incoming faculty-elected chair of Herron's

Academic Affairs and Assessment Committee, I will continue this work and help keep the

assessment structure current. Through this committee work, I have helped develop a rubric

that will be used to evaluate Herron student progress at each stage of their undergraduate

career. In 2016, I also played an integral role in the process of redesigning Herron's website.

With my expertise in UI design, I informed the school's decisions about the new website

throughout the process.

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Service to the profession I find professional service especially rewarding. Most of my professional service is centered

around AIGA, the United States' oldest and largest professional membership organization

for design, with 70 chapters and more than 25,000 members. In 2016, through a competitive

process, I was selected to join the national AIGA Design Educators Community (DEC) Executive

Steering Committee. As a member of this committee, I help oversee impactful activities that

advance design education, including yearly national conferences and research grants. I have

also served as the faculty advisor to the AIGA Herron student group since 2015. In this role,

I connect students to valuable professional resources in the Midwest region and supplement

their classroom experiences.

I am especially interested in service that facilitates communities of research. In the Fall of

2014, I served as a facilities coordinator for the MidwestUX 2014 conference. In that role,

I was able to help connect over 400 digital designers from around the Midwest U.S. region in

Herron’s building. In 2016, I was invited to join the steering committee for the MODE (Motion

Design Education) Summit which seeks to build a community of scholarship for motion

designers, a specialized subset of digital design. Looking towards the future, I will lead the

planning of the 2018 AIGA Design Educators Conference. Our team of Herron faculty was

selected through a national peer-reviewed process to host the conference on IUPUI's campus.

As the co-director of the conference, I will oversee most aspects of the event, collaborate with

a variety of colleagues, and manage students to put together an experience for more than 100

design educators from around the word. My professional service is a benefit to both my career

and Herron's reputation in the design community. My involvement in these activities helps the

profession, furthers my career, and reinforces Herron’s reputation in the design community.

SUMMARY

My time at Herron and IUPUI has allowed me to grow as a researcher, educator, and designer.

I have made significant progress in establishing a reputation at both the national and interna-

tional level. I look forward to strengthening that reputation as I continue my research agenda,

teaching, and service. Herron is an ideal setting for me as I continue to strive for excellence in

the area of UI design research and continue my investigation into the role of design in digital

production. These are essential areas of study that will have a great impact on the design

discipline. As an educator, I am proud of my ability to use my research to inform my teaching.

I will continue to use my research findings to help Herron become a leading program in digital

design. I am fully committed to the pursuit of excellence in my professional and scholarly work

and aim to positively affect Herron, IUPUI, and the design community. I am grateful for this

time of growth, my time at Herron, and for your consideration of my promotion and tenure.

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Aaron Ganci Area of Excellence – Research & Creative Activity

Research & Creative Activity

SUMMARY OF ACCOMPLISHMENTS IN RESEARCH

I have had an active research agenda that has allowed me to develop a national reputation in

the field of User Interface (UI) Design. Through a cycle of professional practice and scholarly

dissemination (a practitioner-scholar approach), I aim to research the role and impact of visual

communication design in the creation of digital products (websites, mobile apps, software, etc). While in

rank, I have contributed to 13 UI design projects that were supported by $204,613 in grant or

private funding 1. The digital products that were created in those projects have been used by

over 100 million people. As a scholar, I have published 7 peer-reviewed publications (1 book

chapter, 3 journal articles, 2 conference papers, 1 book review)(CV p.10–11) and delivered

18 presentations (11 peer-reviewed and 7 invited) (CV p.7–9).

RESEARCH SECTION OVERVIEW

The enclosed sections are a collection of distinct content which supplement or substantiate the

information in my CV. Examples of my design work can be found in the Appendix Additional

Evidence / Evidence of creative activity. When possible, I have provided a web URL to access docu-

ments in their full form. Those links are indicated thusly: [Link].

RESEARCH APPENDICES

Further evidence for my research performance can be found in the Research and Creative

Activity Appendices folders on eDossier. The following appendices have been included:

Research or creative publications/works

Research presentations [Link] ....................................... Correspondence or notices of acceptance

Research publications [Link] ......................................... Notices of acceptance or full articles

Grant related materials

Grant related materials [Link] ....................................... Award notices, Full grant proposals

Reviews of candidate's books, creative performances, exhibitions

Letters of support for creative activity [Link] .................. Letters from clients or colleagues

Additional Evidence

Evidence of creative activity [Link] ................................ Visuals/screenshots of creative projects

Product Usage Statistics [Link] ...................................... Analytic data for creative outcomes

INTRO

1 See Significance of grants and awards, p.4 [Link]

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Examples of significant research

My research approach allows me to have an impact on both public and academic communities

on an international scale. In total, my work has been used by more than 100 million people 1.

In the examples of peer-reviewed scholarship below, I will demonstrate the significance of this

work through two lenses. First, practice-driven scholarship is directly informed by individual

projects where I take on a funded UI design project and respond directly to a novel process or

outcome that resulted from the work. Second, theory-driven scholarship is disseminated to

reflect broadly on contemporary design practice. In these examples, the scholarship is not tied

directly to one project. Rather, it is informed by the sum of my experiences as a practitioner.

1. PRACTICE-DRIVEN SCHOLARSHIP

The examples in this section involve three phases: being awarded UI design project funding,

creating a functioning product that is used by an active audience, and producing scholarly dis-

semination that reflects on my design process or output. Within this cycle, my work is validated

or reviewed at each phase: the proposal for work is reviewed and accepted by either internal or

external funding opportunities, the viability of the design is validated by usage statistics, and

the scholarship is peer-reviewed or refereed.

PLAN 2020 BICENTENNIAL IMPLEMENTATION DASHBOARD

USERS (UNIQUE)* SESSIONS* FUNDING FUNDING SOURCE

26,837 51,296 $20,000 Indianapolis CityCorps Fellowship

LINK http://plan2020.com/

ROLE Primary Investigator

DATES Website launched in June 2016 and is still active (9 months)

SUMMARY & IMPACT OF

PROJECT

I was selected to design a web portal for Plan 2020 through a refereed process.

The web portal connects 40 partner agencies with the citizens of Indianapolis.

This site creates access for citizens to become engaged with over 200 initiatives

around the city to improve Indianapolis in measurable ways before 2021. The

Plan 2020 initiative is an innovative approach to city planning and was recently

awarded the Silver 2017 National Planning Achievement Award for Best Practice from

the American Planning Association.

IMPACT OF SCHOLARSHIP

Insights from this project were shared with the Indianapolis community at

the 2015 CityCorps Fellowship Symposium. My presentation, Visualizing Progress:

Designing a people-centered Implementation Dashboard for Plan 2020 [Link] (CV p.7)

used this project as a case study to discuss why it is important to keep users in

mind when designing websites. The presentation is available widely online.

* Statistics as of July 2017

RESEARCH

1 See Significance of grants and awards, p.4 [Link]

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Examples of significant research (continued)

ONLINE COMPUTER LIBRARY CENTER (OCLC): WORLDCAT DISCOVERY

USERS (UNIQUE)* SESSIONS* FUNDING FUNDING SOURCE

~3,000,000 unavailable $45,000 Online Computer Library Center

LINK https://ucla.on.worldcat.org

ROLE Consultant

DATES Worked on live product between Aug 2012–May 2015, (2 years, 9 months)

SUMMARY & IMPACT OF

PROJECT

I was selected to act as an expert consultant, embedded in a larger

design team at OCLC. I assisted the team in defining a new visual design

system for library search engines2 that are used by over 16,000 libraries

worldwide.

IMPACT OF SCHOLARSHIP

Through working on this project, I was able to disseminate reflections

about the role of visual design in large web development teams in a

journal article, OCLC on the Responsive Web [Link] (CV p.10), and a national

presentation, From Content to Code: How Responsive Design Supports the Core

Business [Link] (CV p. 8). Both venues have national reach and can be

accessed online.

IU SCHOOL OF MEDICINE WORK/LIFE BENEFITS PORTAL

USERS (UNIQUE)* SESSIONS* FUNDING FUNDING SOURCE

479 1261 $7,500 IUSM, American Council on Education & Alfred P. Sloan Foundation

LINK http://faculty.medicine.iu.edu/worklife/

ROLE Consultant, Student Mentor (PI: Krista Hoffmann-Longtin, Ph.D.,

IU School of Medicine)

DATES Launched in Feb 2015 and is still active (2 years, 2 months)

SUMMARY & IMPACT OF

PROJECT

This project improves work-life balance of IUSM faculty and staff

by enabling them to access their benefits more easily. I led a team

of undergrad VCD students to plan and design a web portal that is

publicly available and actively used by IUSM employees.

IMPACT OF SCHOLARSHIP

The process that was used to design this website was presented at

a medical conference in 2015. The presentation, The Work/Life Portal:

An Innovative Tool for Faculty Benefits & Policies [Link] (CV p.8) is available

online for designers working in healthcare to learn from my process.

* Statistics as of March 2017

2 See visuals in Research Appendix/Additional Evidence/Evidence of Creative and Professional Activity, p.14 [Link]

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Examples of significant research (continued)

2. THEORY-DRIVEN SCHOLARSHIP

Some of the scholarly output I have generated is informed broadly through practice and other

traditional research activity. This scholarship involves a reflection of contemporary process or a

projection of future design ability. The examples below illustrate the impact of this scholarship.

ON WEB BRUTALISM AND CONTEMPORARY WEB DESIGN

AUTHORSHIP Aaron Ganci, MFA and Bruno Ribeiro, MFA (California Polytechnic State

University)

VENUE Dialectic: A scholarly journal of thought leadership, education and practice in the

discipline of visual communication design [Link]

FORMAT Journal Article

DATE 2017

SUMMARY This paper was the result of extensive practice-based creative work.

As a practitioner, I study contemporary trends of visual design in digital

user interfaces. In this paper, my co-author and I reflect on dramatic shifts

in these trends and outline recommendations around them for the visual

design community.

IMPACT Dialectic is a new journal from AIGA, the leading design organization in the

United States. This paper was peer-reviewed and selected to be a part of the

inaugural issue. The article is openly available online to add to the public

discourse about the role of visual design on the web.

RETHINKING VISUAL LANGUAGE IN THE DIGITAL FUTURE

AUTHORSHIP Aaron Ganci, MFA

FORMAT Book Chapter (in Spellbound: Rethinking the Alphabet by Craig McDaniel and Jean

Robertson) [Link]

DATE 2015

SUMMARY I was invited to contribute a chapter to this book about visual language.

In it I use my expertise in digital design trends to speculate on how visual

communication might evolve in the near-future.

IMPACT The book was published by Intellect Ltd in the UK and is distributed by

University of Chicago Press in the US. It is widely available in domestic and

international venues. This chapter adds to an ongoing theoretical discourse

about the role of visual design—and designers—within emerging media.

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LETTER OF SUPPORT DESCRIBING MY IMPACT ON THE PLAN 2020 PROJECT.

200 East Washington Street, Suite 1901 │ Indianapolis, IN 46204 │ www.indygipc.org │ 317-327-3860

March 20, 2017 Eva Roberts Professor and Chair of Visual Communication Design Herron School of Art and Design Indiana University, IUPUI Dear Professor Roberts, I am writing to discuss the significant contribution Aaron Ganci made to our Plan 2020 initiative. The Plan 2020: Bicentennial Agenda is a collective impact framework, bringing government, non-profits and citizens together, so that partners support each other, generating greater success and positive change in the Indianapolis community. Resulting in over 200 action steps, the planning process produced a coordinated approach for strengthening neighborhoods (places), community (prosperity) and families (people) for the purposes of making Indianapolis a healthier, more resilient, more inclusive and more competitive City. Aaron was invited to join the project in 2015 via a competitive call for participation in the CityCorps Fellowship Program. He was awarded $20,000 to fund the design, development and implementation of the Plan 2020 dashboard website, which tracks over 40 partners, 200 action items and affiliate projects. The website that Aaron designed is an integral part to the success of Plan 2020. Serving as a central hub, the website facilitates transparency around the many initiatives happening throughout the city, and the status of their completion. Aaron had direct impact on the success of Plan 2020. Through his design process, he was able to deal with complex content and present it in a way that was accessible and useful, without sacrificing elegance. He also had the forethought to make the website easy to maintain and scalable, in order to incorporate more partners and action steps in the future. Mr. Ganci is a talented professional. We were fortunate to work with him throughout the Plan 2020 planning process. Sincerely,

Elizabeth White Executive Director Greater Indianapolis Progress Committee

Letters can also be found in Research Appendix/Reviews of candidate's books, creative performances, exhibitions/Letters of support for creative activity

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Aaron Ganci Area of Excellence – Research & Creative Activity

December 16, 2014 Eva Roberts, Department Chair, Professor Herron School of Art and Design at IUPUI Eskenazi Hall, HR 152 735 West New York Street Indianapolis, IN 46202 [email protected] Dr. Roberts, I am writing to provide documentation and support of Aaron Ganci’s work on the IU School of Medicine Office of Faculty Affairs and Professional Development Work-Life Portal Project. This project was funded by a grant from the Alfred P. Sloan Foundation and American Council on Education. The Indiana University School of Medicine (IUSM) was one of only five medical schools to receive the $250,000 award. The awards are designed to fund innovative faculty recruitment, retention, and work/life balance practices in medical schools across the country. In our proposal for the Sloan Award, IUSM set forth the goal of improving communication and education about institutional policies and resources across the health system. Based on our research for the award, many of the policies currently exist to provide faculty with the tools they need to achieve balance in their work. However, information about these policies, programs, and resources is disparate and (at times) even incorrect. About the Project With the help of Mr. Ganci and his students, the IUSM Office of Faculty Affairs and Professional Development set out to address these challenges. Mr. Ganci provided pivotal oversight and mentoring to three interns on the Work/Life Portal project. The interns used design thinking methodology to help IUSM tackle the problem of communicating a myriad of work/life information. Using a series of techniques, Mr. Ganci and the students met with our faculty in surveys, focus groups, and one-on-one interviews to answer the following research questions:

• How do people search for benefits info? • How do people browse for benefits info? • What mental models do they when grouping types of information? • What information is important to them?

Under Mr. Ganci’s mentorship, the student developed a flexible, easy-to-use, online portal to aggregate questions about and resources for new and prospective faculty, such as benefits, leave policies, and child care. The elements of the project (such as our FAQ database engine) were guided by the design thinking discovery process led by Mr. Ganci.

Project Outcomes The primary audience of the Work/Life Portal is approximately 2,000 current faculty physicians and research scientists at IUSM. Our secondary audiences would be prospective faculty, including students, residents, and fellows considering working for IUSM. The portal includes a wide range of information including faculty benefits, administrative policies, dual career resources, as well as creative tools such as a geo-map that indicates popular housing areas for faculty and local cultural offerings (restaurants, parks, museums). Mr. Ganci and faculty from the Office of Faculty Affairs and Professional Development presented this project at the Association of American Medical Colleges Group on Faculty Affairs conference in July, 2014 in Boston, MA. Student Outcomes Under Mr. Ganci’s leadership, this project was designed to meet the learning goals of visual communication students. In our estimation, Herron students are much more than graphic designers. Rather, they are trained to manage complex communication needs of institutions. Mr. Ganci worked with the students to conduct research on an unstructured situation with an undefined problem, to help our organization to hone-in on the core cultural issues faced by the institution. We believe this project provided the student interns with a real-world scenario in which they were able to apply their research and communication strategies to design a tool to meet the needs of a complex organization (the academic medical center). Our student interns developed a breadth of skills including: communication, problem-solving, working with diverse constituents, professionalism, and critical thinking skills. In recent years, IUSM has been able to significantly improve its work-life resources for current and prospective faculty. The work-life portal developed by Mr. Ganci and his students is a cornerstone of this initiative. It will serve as the primary access point for current and prospective faculty who are in search of information pertaining to administrative policy and work-life resources. Physicians working in academia face different issues than traditional faculty, and Mr. Ganci and his students were able to tailor this project to fit our unique audience and situation. I welcome any further questions you might have about the project or Mr. Ganci’s involvement. Thank you for your time and consideration. Sincerely,

Mary E. Dankoski, Ph.D. Executive Associate Dean for Faculty Affairs and Professional Development Indiana University School of Medicine

LETTER OF SUPPORT (ABRIDGED) DESCRIBING MY IMPACT ON THE IUSOM WORK/LIFE PORTAL. Full letter can be found in Research Appendix/Reviews of candidate's books, creative performances, exhibitions/Letters of support for creative activity

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6 Research

Aaron Ganci Area of Excellence – Research & Creative Activity

LETTER OF SUPPORT DESCRIBING MY IMPACT ON THE OCLC PROJECTS.

 

January  13,  2015      Eva  Roberts  Department  Chair,  Professor  of  Visual  Communication  Design  Herron  School  of  Art  and  Design,  IUPUI  735  W  New  York  St  Indianapolis,  IN  46202    Hello,    I  am  writing  on  behalf  of  Aaron  Ganci,  a  member  of  your  faculty,  and  a  part-­‐time  User  Experience  Designer  on  my  staff  here  at  OCLC  since  2011.    Aaron  is  a  talented  interactive  designer  and  an  indispensible  member  of  his  project  teams,  who  look  to  him  not  only  for  branding  and  visual  direction,  but  also  for  shaping  the  product  experience  of  thousands  of  OCLC  member  customers.    Aaron  is  a  co-­‐owner  of  the  OCLC  User  Experience  Style  Guide,  a  standards  document  that  he  helped  to  create  and  continually  maintains,  which  is  used  to  enforce  consistency  of  user  experiences  across  multiple  OCLC  products.      His  patient  collaboration,  confident  recommendations,  and  ability  to  clearly  articulate  complex  user  experiences  make  Aaron  a  valuable  contributor  to  our  work  and  to  the  culture  of  our  department.    Sincerely,  Amy  Morrison  OCLC    Sincerely,      Amy  E.  Morrison  Manager,  OCLC  UX/UI  Design  &  Research    

Letters can also be found in Research Appendix/Reviews of candidate's books, creative performances, exhibitions/Letters of support for creative activity

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1 Research

Aaron Ganci Area of Excellence – Research & Creative Activity

Research load, expectations, and goals

EXPECTATIONS

The Visual Communication Department at Herron defines research and creative activity through

three sub-categories. I have chosen to align myself under the categories of Scholarly Activity and

Applied Professional Design Practice. The specific language around excellence in each area states:

Scholarly Activity

The candidate must provide evidence of a completed scholarly book /or/ 4 to 7 examples of the candidate’s

new and significant research accomplishments in her/his own and/or related fields, published in journals/

books, films, exhibitions and/or documented as refereed conference papers that present research at

professional conferences (in print or electronically). Whatever the medium, the research and the forum

for publication should demonstrate excellence in terms of peer-reviewed standards in the discipline for

quality and visibility...The candidate may provide documentation of accomplishments that complement

a candidate’s independent research (e.g., book reviews, encyclopedia entries, exhibition catalog entries,

editing or translation of documents, short pieces of design criticism, research grants and awards).

Applied Professional Design Practice

Documentation should be provided for approximately 8 to 12 achievements during the period under

review for promotion with tenure; the professional activities should demonstrate significance in terms of

peer-reviewed standards of excellence in the creative discipline.

To be successful, a candidate must meet the standards of just one of these sub-categories. The

nature of my work has enabled me to satisfy the requirements for the Scholarly Activity category

and simultaneously approach excellence in the Practice category.

GOALS

I aim to study design practice through an integrated cycle of professional creative activity and

academic scholarship (a practitioner-scholar approach). After reflecting on my active design

practice, I disseminate new knowledge about contemporary practice and processes to the

design community. As a practitioner, I design digital products (apps, websites, etc.) with a clear

research question: How might I use visual design to improve a person's ability to access action-

able information. In this context, actionable information is that which enables someone to take

action to positively impact themselves or their community. For example, in the Plan 2020 website

I designed 1, users can quickly act on information about community service projects in their area.

The diagram below illustrates this flow of activity and highlights the impact of achievements in

each phase.

Funded Design Projects

13 projects with

$204,613 in project funding

lead to which informs

100 million+ people use my designs to access actionable information

7 peer-reviewed publications and 18 presentations

Impactful Design Outcomes Scholarship

RESEARCH

1 See Examples of Significant Research, p.1 [Link]

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Aaron Ganci Area of Excellence – Research & Creative Activity

Future plans for ongoing research

My time at Herron and IUPUI have been marked by tremendous growth. I have worked hard

to form lasting collaborative relationships and build a national reputation in my field. The

foundation that I have built during my probationary period will enable me to advance my

career in significant and interesting ways moving forward.

My work will continue to involve a cycle of practice and scholarship. I am driven by a desire

to find new ways to use visual design to enhance a person's experience with digital technology.

As I enter the next phase of my academic career, I feel a sense of renewal and am excited to

advance this agenda in two distinct areas:

Visual Design + Technology + Health

The relationships that I have formed through projects with InterACT™, BrainCare Notes

(a mobile app I designed with IU School of Medicine researchers to help the caregivers of

dementia patients track symptoms), and the Indiana Clinical and Translational Sciences

Institute (CTSI) have opened an exciting new line of inquiry. By partnering with healthcare

researchers, I am beginning to investigate how to accurately measure the impact that

design has on patient health. I am actively seeking ways to investigate how design can best

influence healthcare interventions. This research will result in new knowledge that will

enable designers to position themselves inside healthcare projects. IUPUI is an ideal place

to do this work with our commitment to health and life sciences. Moving forward, the

InterACT™ team will be integral to this work, and we are in the early stages of applying for

NIH grants to support our efforts.

Designing with next-generation technology

The next several years will be marked by dramatic advancements in technology: more

precise sensors, advanced machine learning, new forms of display through augmented or

virtual reality, and the ability to interact with computers through more diverse inputs like

voice or motion. There are hints of these advancements today, but as they become more

commercially viable, designers will increasingly be asked to leverage capabilities of these

technologies in their solutions. Extensive research is still needed to understand the

designer's roles, processes, and deliverables in these environments. I look forward to

investigating this area through a diverse set of practice-based inquiry. I have two pieces of

scholarship already in development on this front. First, an article discussing the increasing

importance of soft and 'malleable' design skills, which is under review with the interna-

tional journal Communication Design (CV p.10). The other is a panel discussion that I will lead

at the 2017 AIGA National Conference titled The Designer of 2025 (CV p.7).

I am excited about the next phase of my research and am confident that I can continue to

have an impact on the design community. I truly believe that visual design can improve digital

products and in turn improve people's lives in measurable ways. The pace at which technology

is advancing makes this is an exciting time to be working in UI design. I feel fortunate to be

working in this area at this moment and am happy to be able to help expand the field's

growing body of knowledge.

RESEARCH

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Aaron Ganci Area of Excellence – Research & Creative Activity

Individual contributions to interdisciplinary work

Collaboration is a critical aspect of my work. Within collaborative academic settings, I typically

act as a design consultant where I provide expertise on user interface design or design research

methods. As a practitioner on these projects, I have had a significant impact on the final deliv-

erables associated with the larger research project. I have built collaborative relationships with

colleagues in Medicine, Nursing, Computer Science, Engineering, Informatics, and Liberal Arts.

InterACT™ HEALTH SMART PILLBOX SYSTEM

YEAR MY ROLE PRIMARY INVESTIGATOR(S)

2016-

presentCo-Primary Investigator (20%); inform

methodology, provide UI design expertise,

lead co-design research activities for

mobile app that connects to a 'smart' pillbox

which tracks medication taking behavior.

Rebecca Bartlett Ellis, Ph.D., R.N.

ACNS-BC, IU School of Nursing;

James Hill, Ph.D., IUPUI School of

Science; Euzeli Dos Santos, Ph.D., PU

School of Eng. and Tech., IUPUI

BRAINCARE NOTES MOBILE APP

YEAR MY ROLE PRIMARY INVESTIGATOR

2016-17 Consultant; provide UI design services and

expertise, lead student designers on mobile

app that helps caregivers track the progress

of dementia patients.

Malaz A. Boustani, MD, MPH,

IU School of Medicine

Richard Holden, PhD,

IU School of Informatics and Computing

STATIC CODE ANALYSIS TOOL

YEAR MY ROLE PRIMARY INVESTIGATOR

2016-17 Consultant; provide UI design services and

expertise for web-based code analysis tool.

James Hill, Ph.D.,

IUPUI School of Science

IU SCHOOL OF MEDICINE WORK/LIFE BENEFITS PORTAL

YEAR MY ROLE PRIMARY INVESTIGATOR

2014-15 Consultant; provide UI design services and

expertise, lead student designers in design

of web portal that publishes employee

benefits information.

Krista Hoffmann-Longtin,

IU School of Medicine Office of Faculty

Affairs and Professional Development

HISTORY OF WESTERN MEDICINE IN CHINA WEB PORTAL

YEAR MY ROLE PRIMARY INVESTIGATOR

2013-14 Consultant; provide UI design expertise

for web portal for history researchers.

William Schneider, Ph.D.,

School of Liberal Arts, IUPUI

RESEARCH

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Aaron Ganci Area of Excellence – Research & Creative Activity

Documentation of contributions to interdisciplinary work: InterACT™

Academic Departments 600 Barnhill Drive Indianapolis, IN 46202-5218 (317) 274-2040 fax (317) 274-2411 www.nursing.iu.edu

Indiana University–Purdue University Indianapolis

April 11, 2017 Eva Roberts Department Chair, Professor Visual Communication Design, Herron Indianapolis, IN, 46202 Dear Ms. Roberts: It is my pleasure to write this letter of support for Aaron Ganci, as he is seeking promotion and tenure in the Herron School of Art and Design at IUPUI. Aaron is an integral part of our collaborative research team. Aaron has led the design portion and has been involved in the ongoing development of InterACT™ Intervention, a mobile health intervention, that is designed to help people with chronic conditions manage their medications, improve adherence to their prescribed regimen and control blood pressure. I have had the pleasure of collaborating with Aaron now for 1 year in several grant-funded research activities for InterACT™ Intervention and plan to continue our collaborative efforts as we seek external funding for our collaborative research. We were first introduced to one another in the late fall of 2015 because of our association with the mobile health interest group in the IU School of Medicine. At that time, Aaron presented to the group on design-centered methods in the mobile health space and I was beginning to establish collaborations to develop a smart pillbox that could be used in my medication adherence research. Recognizing the need to involve a designer with experience in mobile technologies on my team, I invited Aaron to join our collaborative research team in the spring of 2016. Over the last year, working collaboratively, we have received 4 awards for funding totaling $108,500 to support development and testing of InterACT™ Intervention. Our InterACT™ intervention uses a smart pillbox and connected smartphone app that our team has collaboratively developed. Aaron has been an integral part of our team from the start and he has developed all of the design components of the smartphone app beginning with paper prototypes, which have now been integrated into the app. Not only has Aaron been integral in the design of the intervention, Aaron has used design thinking approaches to lead our team through planning activities for the randomized controlled trial that we will undertake in the future. Aaron’s design approach resulted in a patient journey map that will assist our team in the submission of an external grant and implementation of the study. As our approach to designing interventions is iterative and based on a co-design process, which engages patients in designing meaningful interventions to support medication adherence, Aaron will continue to play a significant role with his expertise in generative design thinking. Herron School of Art and Design is fortunate to have Aaron Ganci as a faculty member and I look forward to continued and future collaborations with him. Sincerely,

Rebecca J. Bartlett Ellis, Ph.D., R.N. ACNS-BC Assistant Professor Indiana University School of Nursing 600 Barnhill Drive, E423 Indianapolis, IN 46202 email: [email protected]

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Aaron Ganci Area of Excellence – Research & Creative Activity

Documentation of contributions to interdisciplinary work: Professor James Hill

!James H. Hill

723 W. Michigan StreetSL 280

Indianapolis, IN 46202

April 30, 2017

Dear Prof. Roberts,

I am writing this letter of recommendation in strong support for Aaron Ganci for promotion and tenure in the Herron School of Art and Design at IUPUI. My interaction with Aaron Ganci began over a year ago on a collaboration between Dr. Rebecca Ellis, Dr. Euzeli dos Santos, and myself to design and implement a novel approach to improve medication adherence. It is called the In-terACTTM Intervention. Aaron has been a critical asset to this collaboration as the leader or all de-sign efforts. For example, he led the team in a design mapping exercise that allowed us to better understand our research objective. Likewise, he led the design effort for the mobile application that we are using in our research study, which was then implemented for Android by students from my lab.

While working Aaron on the InterACTTM Intervention, I requested his expertise on a project called SCATE, which was funded by the Department of Homeland Security (DHS). The goal of the SCATE project was to evaluate the quality of static code analysis tools, which are tools used by Software Engineers to locate potential security vulnerabilities in source code. Aaron expertise was used to design a reporting dashboard to interpret and visualize the data we gathered about each static code analysis tool. The amount of data generated by SCATE could be as little as a few KiloBytes (KB) or as large as a GigaByte (GB).

Aaron provided several designs that allowed us to view the data at multiple levels of granularity. This was important given the amount of the data we needed to understand. An novel aspect of Aaron’s design was color scheme. For example, Aaron selected colors that would be visible to someone who is colorblind. His rationale for this design choice was that his research had shown that many males are colorblind, and my field (i.e., Software Engineering) is a male dominated field. He therefore wanted to ensure that persons who were colorblind did not have a different experience since color was a critical feature in understanding the content presented on the SCATE dashboard.

Lastly, I can speak to interacting with Aaron outside of research. In the Fall, I teach Software En-gineering, which is a junior, senior-level course. Likewise, Aaron teaches a senior design course. In Fall 2016, Aaron and I decided to try an educational experiment with our courses by conducting a joint group project. The rationale behind this decision is that Computer Science students in my course engineer a system in a group project, but are not experts in design. Likewise, Aaron’s stu-dents work on software designs, but do not implement their designs. The goal of this experiment was therefore to allow the Computer Science students and Herron School of Art and Design stu-dents to complement each other in a 8 week long group project. More importantly, we wanted the students to gain real-world experience since designers and engineering students must work to-gether in industry, but are never given the chance to experience the challenges of this kind of col-laboration in school.

!James H. Hill

723 W. Michigan StreetSL 280

Indianapolis, IN 46202

April 30, 2017

Dear Prof. Roberts,

I am writing this letter of recommendation in strong support for Aaron Ganci for promotion and tenure in the Herron School of Art and Design at IUPUI. My interaction with Aaron Ganci began over a year ago on a collaboration between Dr. Rebecca Ellis, Dr. Euzeli dos Santos, and myself to design and implement a novel approach to improve medication adherence. It is called the In-terACTTM Intervention. Aaron has been a critical asset to this collaboration as the leader or all de-sign efforts. For example, he led the team in a design mapping exercise that allowed us to better understand our research objective. Likewise, he led the design effort for the mobile application that we are using in our research study, which was then implemented for Android by students from my lab.

While working Aaron on the InterACTTM Intervention, I requested his expertise on a project called SCATE, which was funded by the Department of Homeland Security (DHS). The goal of the SCATE project was to evaluate the quality of static code analysis tools, which are tools used by Software Engineers to locate potential security vulnerabilities in source code. Aaron expertise was used to design a reporting dashboard to interpret and visualize the data we gathered about each static code analysis tool. The amount of data generated by SCATE could be as little as a few KiloBytes (KB) or as large as a GigaByte (GB).

Aaron provided several designs that allowed us to view the data at multiple levels of granularity. This was important given the amount of the data we needed to understand. An novel aspect of Aaron’s design was color scheme. For example, Aaron selected colors that would be visible to someone who is colorblind. His rationale for this design choice was that his research had shown that many males are colorblind, and my field (i.e., Software Engineering) is a male dominated field. He therefore wanted to ensure that persons who were colorblind did not have a different experience since color was a critical feature in understanding the content presented on the SCATE dashboard.

Lastly, I can speak to interacting with Aaron outside of research. In the Fall, I teach Software En-gineering, which is a junior, senior-level course. Likewise, Aaron teaches a senior design course. In Fall 2016, Aaron and I decided to try an educational experiment with our courses by conducting a joint group project. The rationale behind this decision is that Computer Science students in my course engineer a system in a group project, but are not experts in design. Likewise, Aaron’s stu-dents work on software designs, but do not implement their designs. The goal of this experiment was therefore to allow the Computer Science students and Herron School of Art and Design stu-dents to complement each other in a 8 week long group project. More importantly, we wanted the students to gain real-world experience since designers and engineering students must work to-gether in industry, but are never given the chance to experience the challenges of this kind of col-laboration in school.

!The result of this experiment and experience yielded positive results. For example, a majority of the students suggested that we start a continuation course that allows students continue their 1

projects for a entire semester. Because of the positive experience, we will be conducting the joint group projects in Fall 2017.

As the department considers Aaron Ganci for promotion and tenure, I would highly recommend him without hesitation or qualification. He is a valuable member of our InterACTTM Intervention, and educational efforts between the Department of Computer Science and Herron School of Art and Design.

Please do not hesitate to contact me if you have any questions.

James H. HillAssociate Professor Department of Computer and Information SciencePurdue School of ScienceIndiana University-Purdue University Indianapolis

Email: [email protected]

The combined course had approximately 70 students.1

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Aaron Ganci Area of Excellence – Research & Creative Activity

Significance of grants and awards

During my time at Herron, I have been awarded $204,613 in individual or collaborative funding .

This funding supports the design and development of creative work, student involvement, or

travel. Grant funding is a critical part of my research as it facilitates an ongoing design practice.

InterACT™ INTERVENTION DEVELOPMENT FUNDS

FUNDING AGENCY ROLE FUNDING DATES

IU School of Nursing (Center for Enhancing

Quality of Life in Chronic Illness and Beverly

Flynn Award) and Sigma Theta Tau

International Honor Society of Nursing

Co-PI (20%) $107,500 Sept 2016–

present

SUMMARY These grants represent a promising area of future work. As part of a research

team involving IUPUI collaborators from Nursing, Computer Science, and

Electrical Engineering, I will assist in the development of a new 'smart'

medication system (a connected pillbox and mobile app) that will help people

improve their medicine-taking behavior and overall health. Specifically,

I am contributing my expertise in user interface design, experience design,

and co-design research methodologies to design a mobile app that facilitates

the experience.

IMPACT This grant is foundational funding that will enable our team to prove that

our system is viable and effective. With our findings, we will be competitive

in applying for NIH grants. In the initial phase of work, we will develop both

hardware and software that can be used by healthcare researchers nationwide.

RESEARCH

The InterACT™ Health research team with a prototype of our pillbox system. From left to right: Dr. James Hill, Aaron Ganci, Dr. Rebecca Bartlett Ellis, Omar Nezamuddin (PhD student), Dr. Euzeli Dos Santos Jr.

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Aaron Ganci Area of Excellence – Research & Creative Activity

Significance of grants and awards (continued)

FRANK C. SPRINGER FAMILY INNOVATIVE FACULTY AWARD

FUNDING AGENCY ROLE FUNDING DATES

Herron School of Art and Design PI $5,518 2015-2016

SUMMARY I was granted this award by the Herron faculty through a refereed process.

The Springer award is the highest recognition of research that is awarded

by the school. It funds a project that will help advance a new line of inquiry.

In my case, I used it to investigate the role of design with advanced digital

environments such as embodied interaction (using physical movement

to interact with computers) and ubiquitous computing (the integration of

miniature computer sensors into everyday objects, enabling them to observe

their surrounding, connect to the network, and talk to one another or us—the

Nest thermostat is an early example of this technology).

IMPACT This work enabled me to understand future design environments more deeply.

Ultimately, this work informed two presentations (Designing Digital Experiences in

2020 [Link] (CV p.7) and Designing Digital Experiences in 2021 (CV p.9)) both of which

inform designers on what competencies will be necessary in the future.

IAHI TRAVEL AND RESOURCE SUPPORT GRANT

FUNDING AGENCY ROLE FUNDING DATES

IUPUI Arts & Humanities Institute PI $4,995 2014–2015

SUMMARY Funding to support an investigation on contemporary practices in digital design.

Supported travel to San Francisco, New York City, and Chicago to interview

designers in their work environments.

IMPACT The insights I learned about contemporary practice (including processes,

skills, and trends) from this research have informed presentations (Designing

Digital Experiences in 2020 [Link] (CV p.7)) and publications (On Web Brutalism and

contemporary web design [Link] (CV p.10)). The scholarship from this research is

openly available online. In 2016, I partnered with a colleague, Professor Michael

Lahey (Kennesaw State University), who was doing similar research and began to

build on my early findings from this study. We have co-authored a journal article

titled "Uncovering the importance of soft skills in user interface design" that is

currently under review with Communication Design (CV p.10). My observations

from this research have also influenced my teaching as they provide me with a

more complete view of current practice.

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Aaron Ganci Area of Excellence – Research & Creative Activity

Significance of grants and awards (continued)

IU SCHOOL OF MEDICINE WORK/LIFE PORTAL PROJECT FUNDING

FUNDING AGENCY INVOLVEMENT FUNDING DATES

IUSM, American Council on Education

& Alfred P. Sloan Foundation

Consultant $7,500 2013-2014

SUMMARY Funding to support the development of a web portal that enables IU School of

Medicine faculty and staff to learn about and utilize their work-life benefits.

The project was aimed at improving the work-life balance of IUSM faculty and

staff by enabling them to access their benefits more easily.

IMPACT The website that was created1 with this funding was the culmination of a much

larger research project at the School of Medicine. It enables IUSM employees

to access and act on useful information about the benefits that can improve

their lives in meaningful ways. I was also able to impact students as I involved

three Herron honors students in the project. This was an ideal interaction with

students because I was able to help them navigate a real-world development

experience to better prepare them for their future work environments.

HISTORY OF WESTERN MEDICINE IN CHINA WEB PORTAL

FUNDING AGENCY INVOLVEMENT FUNDING DATES

Luce Foundation, IUPUI Dept. of History Consultant $3,850 2013–2014

SUMMARY Funding to support the development of a web portal2 that provides medical

humanities researchers with access to historical documents. My design

activity was the culmination of a large project that had the goal to "promote

the study of the history of Western medicine in China...by sponsoring research

as well as making historical resources more readily available...in libraries...

[and] on the web."

IMPACT The website that I designed for this project has been used by more than

10,000 researchers in both the U.S. and China. It enables researchers to

quickly search thousands of historical documents to aid their research.

It is also available in both American English and Chinese. The site is a

critical piece of the overall research project let by IUPUI Department of

History Professor William Schneider, Ph.D.

2 See visuals in Research Appendix/Additional Evidence/Evidence of Creative and Professional Activity, p.11 [Link]

1 See visuals in Research Appendix/Additional Evidence/Evidence of Creative and Professional Activity, p.12 [Link]

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Aaron Ganci Area of Excellence – Research & Creative Activity

Significance of grants and awards (continued)

OVERVIEW OF FUNDED DESIGN PROJECTS – IMPACT & SCOPE

The funded projects I have worked on are wide-ranging and fall across a variety of sectors.

The table below provides a breakdown of each of the projects. For each one, I have

described funding information, identified what actionable content is available for these

users, and demonstrated significance via user engagement statistics3. This data illustrates

that my designs are actively used by people all over the world.

SECTOR PRODUCT FUNDING ORGANIZATION ACTIONABLE

CONTENT

FUNDING YEARS USERS* SESSIONS*

Education and Library

WorldCat Discovery

Online Computer Library Center

Library holdings

$45,000 2012-15 ~3,000,000 †

QuestionPoint Online Computer Library Center

Library patron queries

- ~3,000,000 †

History of Western Medicine in China Portal

IUPUI Dept. of History Historical documents

$3,850 2014 10,296 14,232

Work/Life Benefits Portal

IU School of Medicine Benefits information

$7,500 2013 479 1261

Public Plan 2020 Implementation Dashboard

Greater Indianapolis Progress Committee

Service projects

$20,000 2015-16 26,837 51,296

Nonprofit Checkout experience redesign

Brackets for Good Charitable donations

$0 2016 7,482 †

Organization Website

YouthMove Indiana LGBTQ support

$1,700 2013 † †

Healthcare Smart Inhaler Indiana CTSI Health data $4,500 2017 ‡ ‡

All IN Website Indiana CTSI Public health initiatives

$7,000 2017 ‡ ‡

InterACT Pillbox InterACT Health Health data $107,500 2015-17 ‡ ‡

Brain Care Notes IU Foundation (PI: Dr.

Malaz Boutani, IUSoM)

Health data $3,000 2016-17 ‡ ‡

IT and Security

Simeio IO (Corporate Identity Management)

Simeio Solutions Digital identity details

$5,750 2016-17 ~100,000,000

Static Code Analysis Tool

S2ERC (Northrop Grumman, DHS) (PI: Dr. James Hill, IUPUI)

Error reports $9,000 2016-17 ‡ ‡

* Statistics as of July 2017 (Session=individual site visit by any user) † Statistics unavailable ‡ Product still in development

◊ Simeio is an IT security company. Their quoted statistics are abstracted as a security measure for their clients.

3 For more detail, see Research Appendix/Additional Evidence/ Product Usage Statistics [Link]

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1 Teaching

Aaron Ganci Area of Excellence – Research & Creative Activity

Teaching

SUMMARY OF ACCOMPLISHMENTS IN TEACHING

I view teaching as an extension of my research. My classrooms serve as a springboard where I

can discuss experiences from both practice and scholarly activity. Over the last 5 years, I have

been focused on improving Herron's offerings in digital design (web design, interaction design,

and digital production). In total, I have developed 6 new courses1, 2. The success of my teaching

efforts is evidenced through my student evaluations which show a global average of 4.49

out of 5. Additionally, as I develop novel approaches to teaching, I seek ways to disseminate

about my methods to the design community. I have published 1 peer-reviewed article, given

7 presentations (2 peer-reviewed, 3 invited, 2 peer-reviewed workshops).

TEACHING SECTION OVERVIEW

The enclosed sections are a collection of distinct content which supplement or substantiate

the information in my CV. Examples of student design outcomes can be found in the Appendix

Additional evidence / Evidence of student learning. When possible, I have provided a web URL to access

documents in their full form. Those links are indicated thusly: [Link].

TEACHING APPENDICES

Further evidence for my teaching performance can be found in the Teaching Appendices folders

on eDossier. The following appendices have been included

Teaching Publications

Teaching Presentations [Link] ........................................ Correspondence, or advertisements

Teaching Publications [Link] .......................................... Full papers

Sample of course material

Sample of course materials [Link] .................................. Syllabi and assignment sheets

Student course evaluations

Student course evaluations [Link] .................................. Unabridged student evaluations

Peer evaluations

Peer evaluations [Link] .................................................. Unabridged peer evaluations

Unsolicited letters from former students

Unsolicited letters from former students [Link] ............... Emails or messages from alumni

Additional evidence

Evidence of student learning [Link] ................................ Student outcomes from coursework

INTRO

1 See Teaching load and goals, p.1 [Link]

2 See Course development [Link]

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1 Teaching

Aaron Ganci Area of Excellence – Research & Creative Activity

Teaching load and goals

TEACHING LOAD

Throughout my time at Herron, I have taught a 3-2 load with contact hours ranging from

12.5-22.5 hours per week. Over 10 semesters, I have averaged 3.9 courses per semester.

However, some of those courses are only 8-week courses. A full list of my courses,

including independent studies and internship supervision can be found on CV p.2–3.

UNDERGRADUATE COURSES TAUGHT

COURSE # COURSE NAME SECTIONS COURSE SITE STATUS

HER-V 302 Production for Digital Design Basics of producing web and video artifacts.

6 Link New course

HER-R 411 Design for Interaction: Object and Place II †

VCD Capstone: solving complex problems with design4 Link New course †

HER-V 403 Digital Experience Design I †

Basics of digital design process + mobile app UI design3 Link New course †

HER-V 413 Digital Experience Design II †

VCD Capstone: solving complex problems with design3 Link New course †

HER-V 400 Designing People-Centered Experiences Intro to experience design + journey mapping

3 Link New course

HER-L 210 Visual Design for the Web Introduction to web design from a design perspective

3 Link New course

HER-R 411 Design for Interaction: Object and Place I †

Basics of digital design process + mobile app UI design3 Link New course †

HER-V 410 VC5: Designing for Innovation Intro to design research methods

1 Link New course

HER-V 220 VC2: Design Methodology Intro to design process

1 Link

HER-V 311 Type and Image 3 Visual and typographic systems

1 Link

GRADUATE COURSES TAUGHT

HER-V 692 Graduate Thesis Writing 2 Link

HER-R 511 Visual Design for the Web (Grad level) ‡

Introduction to web design from a design perspective2 Link

HER-V 693 Graduate Thesis Studio 2 Link

HER-V 501 Intro to Design Thinking Historical and contemporary view of Design Thinking

1 Link

HER-V 502 Intro to Human Factors in Design Intro to relevance and use of human factors in design

1 Link

TEACHING

† Digital Experience Design I + II are renamed versions of Design for Interaction: Object and Place I + II. They represent one newly developed course that had two different names. ‡ Visual Design for the Web (Grad) is an augmented version of the undergrad section.

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2 Teaching

Aaron Ganci Area of Excellence – Research & Creative Activity

Teaching load and goals (continued)

TEACHING GOALS

My teaching philosophy is driven by a desire to see my students succeed as design professionals.

To become successful in today’s design industry, new designers must be equipped with a strong

methodological approach. I shape my student's methodology by creating course experiences

that help them become empathetic, optimistic, integrative thinkers, and digitally centered.

Each of these characteristics intentionally align with an IUPUI Principle of Undergraduate

Learning (PUL). PULs "provide a principles-based framework for the learning outcomes that

every [IUPUI] undergraduate student should attain." More information about PULs can be

found on IUPUI's website [Link].

CONNECTIONS BETWEEN GOALS AND PULS

MY GOAL IUPUI PUL SAMPLE LEARNING OUTCOME

Leverage

Empathy

Understanding Society and

Culture (recognize their own

cultural traditions and to

understand and appreciate the

diversity of the human experience.)

Develop empathy with the users

of proposed design solutions

by integrating the concepts of

usability, usefulness, and context

(From HER-L 210) [Link]

Optimistic

Outlook

Critical Thinking (applies the

process of disciplined thinking

by remaining open-minded and

adjusting thinking based on new

information);

Values and Ethics (Make informed

and principled choices and to foresee

consequences of these choices)

Draft a plan on how to address

weaknesses in an experience

(From HER-V 400) [Link]

Be Integrative

Thinkers

Integration and Application

of Knowledge (Use information

and concepts from studies in

multiple disciplines in intellectual,

professional, and community lives.)

Establish purposeful relationships

among elements of a solution

and between the solution and its

context (From HER-V 400) [Link]

Be Digitally

Centered

Intellectual Depth, Breadth,

and Adaptiveness (Examine

and organize disciplinary ways

of knowing and to apply them to

specific issues and problems)

Use digital experience and

interaction design industry

terminology knowledgeably.

(From HER-V 403) [Link]

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1 Teaching

Aaron Ganci Area of Excellence – Research & Creative Activity

Disseminated scholarship on teaching and learning

Disseminating new knowledge about design education is important to me as an educator. My

scholarship in teaching and learning is focused on the transfer of new knowledge from my

research agenda into curricular recommendations. Specifically, through this work I aim to

inform the design education community about useful or practical ways to integrate authentic

digital design activities into courses. While in-rank, I have published one peer-reviewed

conference article, given7 presentations (2 peer-reviewed, 3 invited, 2 peer-reviewed workshops (both

competitively refereed by design-led organizing committees). Details about a few significant pieces of

scholarship can be found below; a full list can be found on CV p.4–5.

THE FOREST AND ITS TREES: UNDERSTANDING INTERACTION DESIGN THROUGH SERVICE DESIGN ACTIVITIES

VENUE LOCATION URL

IxDA Interaction '16 Education Summit Helsinki, Finland Link

SUMMARY The Interaction Education Summit is affiliated with the international

Interaction conference series held by the Interaction Design Association (IxDA).

IxDA has international reach. Designers from some of the world's leading digital

companies (Google, Facebook, Adobe, etc) attend Interaction conferences.

IMPACT In this peer reviewed presentation, I discuss how I integrate theories from

Service Design (a tangential field to UI design) into my courses. This is a novel

process and adds to the public discourse about best practices in digital design

fields. The presentation is available openly online.

BECOMING MORE THAN MAKERS: THE CASE TO BALANCE HARD AND SOFT SKILLS IN DESIGN FOUNDATIONS

VENUE LOCATION URL

Tectonic Shifts: Foundations in Art: Theory

and Education (FATE) 2015 National Biennial

Indianapolis, IN Link

SUMMARY Foundations in Art: Theory and Education is an educational association that has

national reach. Their annual conference attracts art and design educators from

all parts of the United States.

IMPACT In this peer reviewed presentation, I discuss findings from both my professional

practice and research I conducted with an IAHI travel grant1 that point to the

need for designers to have advanced interpersonal skills in the workplace. The

presentation added to the discourse about contemporary design competencies

and makes suggestions about how to integrate soft skill development into the

classroom. The presentation is openly available online.

TEACHING

1 See Significance of grants and awards, p.2 [Link]

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2 Teaching

Aaron Ganci Area of Excellence – Research & Creative Activity

Disseminated scholarship on teaching and learning (continued)

DESIGNING DIGITAL EXPERIENCES WORKSHOP

VENUE LOCATION URL

University & College Designers Association

(UCDA) Workshop Series

Indianapolis, IN Link

SUMMARY UCDA is a professional organization for designers working in academia in North

America and around the world. It provides outlets for professional and personal

growth and advocates for designer and educator roles within their institutions.

It has strong national reach and impact within the design community. They host

a competitive (applications are peer-reviewed) workshop series every year in

locations throughout the country.

IMPACT This was a one-day workshop where I utilized teaching methods that I have

developed in my courses to teach a group of professional designers about the

fundamentals of designing people-centered websites and applications. In the

workshop, I examined the processes, tools, and outcomes designers are using

to shape contemporary digital experiences. The workshop was publicized

nationally and the 25 open seats sold out well before the event. The contents of

the workshop are available openly online [Link].

Aaron Ganci (top left), leading the Designing Digital Experiences workshop in Herron's design studios.

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1 Service

Aaron Ganci Area of Excellence – Research & Creative Activity

Service

SUMMARY OF ACCOMPLISHMENTS IN SERVICE

Service is an important aspect of my professional and academic life. I have been fortunate to

serve on some impactful committees and projects for IUPUI and Herron (CV p.9). On campus,

I have served on 7 school or university committees and been involved in several other singular

service activities. Additionally, my reputation as a practitioner and researcher has opened new

service opportunities that allow me to impact the design community as a whole (CV p.9–10).

In the design community, I have served on 4 executive steering committees for various design

organizations and been a part of 8 peer-reviewer panels for conferences or journals. I also serve

as the faculty advisor for the AIGA Herron Student group.

SERVICE SECTION OVERVIEW

The following sections are a collection of distinct content which supplement or substantiate the

information in my CV.

SERVICE APPENDICES

Further evidence for my service performance can be found in the Service Appendices folders on

eDossier. The following appendices have been included

Other evidence of service/engagement

Other evidence of service [Link] ..................................... Correspondence and documents

INTRO

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From: Ganci, Aaron MTo: Applegate, RachelCc: Lee, KarenSubject: Re: Using your dossier as a model/example?Date: Wednesday, June 20, 2018 9:05:06 PM

Hi Rachel-

Of course! I’m happy to help. Thank you for the kind words. I know I looked at severalexamples when preparing my dossier.

Do you need me to prepare anything on my end?

Best,Aaron

On Jun 20, 2018, at 3:49 PM, Applegate, Rachel <[email protected]> wrote:

Aaron, I am new in the position of assistant vice chancellor for faculty affairs. In that role, I amresponsiblefor organizing and presenting materials that can help faculty be successful in promotionand tenure.Your dossier was identified by the campus P&T committee last year as being a goodmodel forothers.I have reviewed it, and it seems really really nice: in fact, your background in visualdesign is certainly apparent!  Makes me jealous…. Are you willing to give permission to have your dossier posted for faculty?….”Your dossier” would consist of:CVCandidate’s statementResearch statementExamples of significant researchResearch load expectations and goalsFuture plansIndividual contributions to collaboration…Significance of grants and awardsTeaching statementTeaching load and goalsDisseminated scholarship on teaching and learningService statement…………………….no external letters, no evaluation letters, no appendices……all in one pdfThis is a little different from past examples, where, for example, only the research area

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would bepresented for someone who went up for excellence in research. I feel it is useful forcandidates tolearn how to express their OTHER areas, as well.I am trying to solicit / present examples from a variety of schools, ranks, and areas ofexcellence.What do you think? Examples are the most sought-after form of assistance, and manycandidatesdo not have someone to help who is ‘nearby’ and also recent.Sorry for the mid-summer email! I have a lot of prep work to do in the summer. Rachel ApplegateAssistant Vice Chancellor for Faculty AffairsAssociate Professor, Library and Information ScienceOffice of Academic AffairsUniversity Hall (INAD), Suite 5002301 University BoulevardIndianapolis, IN 46202 [email protected]