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8/14/2019 DM Sketchpad - June 2009
1/82
DMSketchpadV.3June2009Authors:JasonBeardsley,BillBrowne,MarkGedak,
NathanIrving,StefenStyrsky
GuestSubmission:WolfgangBaur
SomeArtwork:BradleyKMcDevitt
Editor:IthoughtIsawonebutitwasjustanillusion
Design/Layout:FunctionallydonebyMarkGedak
CompaniesImExcitedAboutThisMonth:
AppliedVectors,HeroGames,OneBadEgg,OpenDesign,PaizoPublishing,RitePublishing,RpgObjects
ForewordbySteveRussell 2
GameReviews 3
HardBoiledIdeas:Cultures 3
ModernDispatch
#135
Dark
Future
3
OGLFantasyContent 6
AlternateClassFeatures 6
CampaignSketch 9
MonsterTemplates 11
Otyughnomicon 30
Quickstarts 35
SummoningRules 43
TileInspirations 45
TreasurePackets 48
UnusualRogues 49
OGLModern/Future
Content
51
ModernTemplate 51
Starship 53
OGLSupers 55
PublicDomain
Heroes
55
WiththeMagpieRPG 56
Otyugh 56
SleepSpell 56
WithPermissionofWolfgangBaur 58
ShadowswornClass 58SpellList 62
NewSpells 64
WithPermissionofHeroGames 75
FantasyHeroMonster 75
APleatoModernGamers 77
OpenGame
License
78
ThiseditionoftheDMSketchpadV.3June2009isproducedunderversion1.0aoftheOpenGame
License.SomeartworkcopyrightOctavirateEntertainment,usedwithpermission.CouncilofGhouls
mapiscopyright2009EdBourelle.Usedherewithpermission.
DesignationofProductIdentity:ThefollowingitemsareherebydesignatedasProductIdentityin
accordancewithSection1(e)oftheOpenGameLicense,version1.0a:
1)HeroSystemTMisaregisteredtrademarkofDOJ,Inc.HeroSystemandFantasyHeroarecopyright
DOJ,Inc.d/b/aHeroGames.Theuseofthissystemisdonewithpermissionforanoncommercial
product.Nochallengeoftrademarkorcopyrightisintendedforthistopic.
2)The
Magpie
Codex
and
Magpie
RPG
are
the
sole
copyright
of
Paul
Jessup
DesignationofOpenGameContent:
ThesectionsentitledOGLFantasyContent,OGLModern/FutureContent,OGLSupers,MagpieSystem
andWithpermissionofWolfgangBaurareopengamecontent.
Note:NewOpenGameContentcanbefoundeverydayathttp://grandwiki.wikidot.com/dmsketchpad
8/14/2019 DM Sketchpad - June 2009
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ForewordItisalwaysthepotentialfearofapublisherthat
whenyouproduceanOpenGamingLicense
(OGL)productthatsomeoneisgoingtotakeall
ofyour
hard
work
and
release
it
for
free.
Iam
heretotellyouthatisnotwhattheGrandOGL
Wiki(GOW)isabout.
TheGOWandMarkGedakhavebeennothing
butrespectfulintheirapproachtocataloging
OpenGamingContent. Marksrespectfor
publishers,whoarenotinthistogetrichbut
arefansthemselvessupportingagamethey
love,instantlymademewanttosponsorand
contributetotheGOW.Istarteddoingsmall
contributionsof
gaming
content
from
my
home
gamesandthenfromproductsIhadworkedon
asafreelancerthatwerenolongeravailableor
stuckindevelopmentlimbowithdefunct
productlines.FinallyRitePublishingofferedan
exclusivepreviewaspartoftheDMSketchPad.
IamsureitwontbethelasttimeIdoan
exclusivepreviewviatheDMSketchPad.
EvennowIamconstantlyamazedbythe
quantityandqualityofthecontentthatthe
GOW
is
able
to
gather
together.
The
amount
of
timeandenergythatgoesintoaprojectlikethis
isdemanding,havingworkedonsimilarprojects
inthepastmyselfIhavenothingbutadmiration
forMark,GOWandallitssupportersand
especiallyotherpublisherslikeRoninArtsand
HighmoonMediawhorealizethevalueofGOW
andtheDMSketchPadtotheopengaming
network.
RitePublishing(andIbelieveotherpublishers)
valuetheGOWasbothamarketing
opportunity,to
show
off
our
content
to
dedicatedgamerswhoarelookingforquality
contenttheyarelikelynotawareof,andasa
networkthatwillcontinuetosupportagame
systemIproduceproductsfor. Inessencethe
GOWhelpskeeptheinterestlevelofgamers
whomightnotbuymyproductnow,toremain
gamingsothattheycanpotentiallybuyRite
Publishingproductslater.Inadditionthese
gamersrecruitnewpotentialcustomersasnew
playersjointheirgames.
NowthedesignerinmefindstheGOWandthe
DMSketchPadtobeatreasuretroveof
inspiration,becauseofbothoriginalcontent
andOGLcontentfromproductsthatInever
wouldhavepickedupuntilIwasexposedtoit
viatheGOW.
AsaGMIcancherrypickideasfromtheSketch
PadandtheGOW,plopthemdowninmygame
asis,
or
tweak
them
to
suit
my
desires.
The
DM
SketchPadandtheGOWarefullofawesome
amountsofinspirationalandfunctionalcontent
thatIcanaccessasIneedit,becauseIhave
transitionedtorunningmygameusingmy
laptop,makingitaincrediblyimpressivetool.
Iamalsoconstantlyimpressedbythe
productionqualityofa100%freeproductsuch
astheDMSketchPad.RoninArtsprovedthat
thisshouldbeaproductfolksarewillingtopay
for.
So
while
I
might
call
Mark
crazy
for
giving
it
awayforfree,Iamalsoveryhappythathe
does.TheonlythingMarkeverreallyasksforis
yourfeedbacksohecanappreciatetheuseof
hiseverevolvingmasterpiece,sosendhima
messagetellhimwhatyouthinkaboutit,what
youwanttheGOWandtheDMSketchPadto
do.
SteveRussell
RitePublishing
P.S.
Mark,
thank
you
for
making
my
home
gameabettergame.
8/14/2019 DM Sketchpad - June 2009
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GameReviewsHardBoiledIdeasmCulturesisa4thedition
supplementwritingbyFredHicksandJonathon
WaltonforOneBadEgg.Itis14pagesinlength
andrunsyouabout$4atRpgnowandtheOne
BadEgg
store.
This product is a bit different from most 4thedition supplements Ive seen. It is not a crunchybook filled with cultural options (as one mightexpect from the title) but instead is more of adesign essay and guide for creating andcustomizing the races in your campaign world.Though written from the perspective of 4thedition (whose races lack differentiation withinrace) this product is probably useable for anyonelooking to add variant to the stock races.
Without revealing too much, the text suggeststhat are four main ways to affect the culturalcontext of your races. First you need to state acultural norm for your you race. Im going to useelves and make adjustments for them in myEldfjallon setting. The norm Im working fromis: Elves are freedom-loving wilderness folk. Foradjustments the text suggests that I can embodyor strengthen that norm, twist or be heretical tothe norm, break from the norm completely or bechanged by the expectations of the norm.
For Eldfjallon, Im going with the breakapproach the elves that first encountered theelemental invasion became transformed, nowcalled Litalinyna or Betrayers by theirsouthern cousins. The Litalinyna have embracedlife under elemental rule and seek to teach othersabout the value of service to our elementalmasters. There thats pretty good.
In HBI: Cultures there are ideas on providing
mechanical adjustments for the cultural offshootfrom ability scores, skills, languages to racialpowers. Though written for 4e, these could bealso adapted to fit with your own campaign inyou are not a 4e player. The book ends with anextended example of culture building using OneBad Eggs own Apelord race and a Dwarfexample. I found the book at little pricey at$4.00 and may have passed over it initially but I
think there are good ideas in here that are easilyused for any system.
ModernDispatch#135 DarkFuture
IfyoureadXmencomicsinlate1980orearly
1981oneofthecomicsthatprobablystoodout
themostforClaremontandByrnesrunwasthe
twoissueDaysofFuturePaststoryline.In#141
and#142ofUncannyXmenreaderswere
treatedtoaviewofapossibleapocalyptic
futureworld(circa2013)ruledbySentinelswith
mostsuperheroesorvillainsdeadorontherun.
ModernDispatch#135DarkFuturebyCharles
RiceofRpgObjectsisacampaignmodelfor
theirSupers20
and
Modern20
that
emulates
someoftheelementsofthisclassicarcwhile
remainingfixedwithintheirowndeveloping
mythos.ThePDFis16pagesandcosts$2.25at
RpgnoworRpgObjects.
TheworldenvisionedbyCharlesRiceonesetin
thenearfutureof2020andisnotasovertly
bleakastheworldcreatedbyClaremont/Byrne
butitisonesetatatippingpoint.Aplacethat
candramaticallychangebasedontheactionor
inactionoftheplayercharacters.DarkFuture
feelstobepartofalargerstorythatCharlesis
workingonbecausehehasthreadedthis
campaignmodelintoexistingconceptssuchas
U.S.H.E.R.(UnitedStatesHeadquartersfor
EmergencyResponse)aswellasconnectingitto
thetimelineseeninModernDispatch#122125
whichtiessuperherogamingintoWorldWarII.
Theproductisdividedbroadlyintotwosections
8/14/2019 DM Sketchpad - June 2009
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backgroundandmechanics.Thebackground
sectioncoverstheriseofmutantawarenessin
1909totheirpersecutionin2010afterthe
assassinationofthepresident.Nowmutantsare
confinedtomutantcontainmentzonesor
operateinsecret.Therearenohunterkiller
robotsbuttherearearmedpatrolsandsecurityscannerstomakesurethejinxesstaywhere
theybelong.
Themechanicssectiontakesupmorethanhalf
theproductsandbringsseveralnewitemsto
thetable.Firstissuperpowertotransferpowers
fromonecharactertoanother(sortofareverse
Roguepower).IntheDarkFuturetherearetwo
mainkindsofmutants,thosethatcanpassfor
humansandthosethatcant.Thosethatcant
areusually
deformed
or
have
obvious
mutations,theyarecalledjinxes(inXmenthey
wouldbecalledmorlocks).Halfoftheproductis
devotedtononplayercharactersthatPCscan
interactwith.TherearefourmaintypesofNPCs
coveredindependents,OldGuard[mutant
haters],MANmembers(MutantArmyof
Nationalism[mutantterrorists]),Resistance
[mutantrightsavocates],andU.S.H.E.R.
(GovernmentEnforcement).
Some
of
the
NPCs
presented
here
like
Protocol
actuallyisanadvancedversionofacharacter
thatappearintheSupers20orextrapolations
likethenewU.S.H.E.Rarmorsuits.Therest,
about12orso,arecompletelynewtothis
product.FourthatIespeciallylikedwere
Mugshot,Stench,DealerandPunchline.Dealer
isanindependentmutantwhoisableto
transferpowersbetweenamutantanda
human,hechargesbythehourforthisservice
andwilldothisforwhoevercanpay.Whenthe
powertransferoccursneitherthemutantorthe
humanregister
on
mutant
scanners
a
feature
thatMANhasusedtoaidinthereterrorist
activities.Punchlineisalsoanindependent
operator,heworksasabodyguardfor
celebritiesandconcealshismutantnaturefrom
thepublicandgovernment.Stenchisa
pheromonebasedkillerwhoislashesoutat
humanityfortheisolationandrejectionshe
experiencedasachild.Lastly,Mugshotis
resistancememberwithplasticityand
appearancemimicrypowersthatheusesfor
infiltrationandscoutingmissionsforthe
resistance.
IfyouarelookingforamoreModernsettingorNearFuturesettingforyourSuperherogame
themodelpresentedinDarkFutureshouldgive
agoodbasisforanmutanthystericcampaign
weretensionsrunhighandtheopportunityfor
changeisattheforefront.Ithinktheonly
weaknessofDarkFutureisthelackofformal
adventurehooks.NormallyCharlesincludesa
fewformalonesbutsincetheproductmakesno
assumptionsabouttheroleoftheheroes
(MAN,independent,Resistance,U.S.H.E.R)
thereprobably
wasnt
a
way
to
serve
all
options
inaModernDispatchreleasebecauseofthe
size.
8/14/2019 DM Sketchpad - June 2009
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HowThese Men GotBetterBooksTHEN FIND OUT WHAT PLANET STORIES OFFERS YOU Subscrib
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With my Planet Stories subscription,
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OGLFantasyContent
AlternateClassFeaturesBelowisaseriesofclassfeaturestomakeother
classesmoredivineinnature.
Barbarian
Barbariansareintimatelytiedtonatures
riotousexuberance.Theirlifeintheopen
createsaspeciallinktothewildanditsforces.
Theylearnthateventhesoundofwindthrough
thetreesorthehowlofawolfisanaspectof
thepowerbehindtheworld.Sometimessuch
barbariansaresoattunedtothisforcetheyare
abletochannelitsenergy.
WildShaman
Insteadofdevelopingthedestructivepowerof
yourtribematesyouhavelearnedtousethis
forceagainsttheenemiesoflife.
Level:1st
Replaces:Thisbenefitreplacestherageclass
featureatfirstlevelandallsubsequentlevels,
aswellasanyotherclassabilitiesassociated
withrage.
Benefit:Yougaintheabilitytoturnundeadasaclericequaltoyourbarbarianlevel.Becausethis
abilityisamanifestationofyourphysical
prowess,youmayaddyourStrengthmodifier
toturningchecks.Thisisasupernaturalability.
WhenyouwouldhavegainedtheGreaterRage
abilityat11thlevelyoucanperformagreater
turningonceperdayinsteadofanormal
turning.
Knowledge(religion)alsobecomesaclassskill
foryou.
Anyotherclassyoutakewiththeturningability
stackswiththisclass.
Ifyoutakelevelsinanotherclassthatalsohas
therageorfrenzyclassfeatureyoumaygiveup
thisabilitytohavetheselevelsstackwiththe
wildshamansturningability.
Beastmaster
Even
though
you
are
first
and
foremost
a
warrior,youpossessanunusualconnectionto
thenaturalworld.
Level:1st
Replaces:Thisbenefitreplacestherageclass
featureatfirstlevelandallsubsequentlevels,
aswellasanyotherclassabilitiesassociated
withrage.
Benefit:Yougainananimalcompanionaspera
druid.Theanimalcompanionadvancesasifyou
wereadruidequaltoyourbarbarianlevels.
Thisclasss
levels
stack
with
other
classes
that
possesstheanimalcompanionclassfeature.
Ifyoutakelevelsinanotherclassotherthan
barbarianthatpossessestherageclassfeature
youmaygiveupthisabilitytohavetheselevels
stackwithyourbarbarianlevelsforpurposesof
advancingyouranimalcompanion.
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Thisisasupernaturalability.
YoualsogaintheWildEmpathyclassfeature.
Bard
By
nature
bards
are
connected
to
lifes
divine
elements.Usually,thisisahaphazardlink,
formedthroughchancemorethanstudyor
devotion.However,somebardsaredevout
enoughadeityspeaksthroughtheirmusic,
grantingthempowersotherbardslack.
GoldenTongue
Level:1st
Replaces:Thisbenefitreplacestheinspire
couragebardicmusicability.
Benefit:Asastandardactionanumberoftimes
perday
equal
to
your
Charisma
modifier
you
mayremovefromanallyoneofthefollowing
conditions:cowered,exhausted,fatigued,
frightened,nauseated,panicked,shaken,or
sickened.Yourallymerelyneedstohearyou
performforthispowertobeeffective.Useof
thisabilitydoesnotcountagainstyourdaily
bardicmusicuse.Thisisaspelllikeability.
SingeroftheDarkThrenody
Yoursongsfilltheairwithdoom,sapping
enemiesof
strength
and
will.
Level:1st
Replaces:InspireCourage,InspireCompetence,
InspireGreatness,SongofFreedom,andInspire
Heroics.
Benefit:Youcancastthefollowingspellsatthe
indicatedlevelonceperdaywithoutaffecting
yournormalspellsperdayallowance.
1stcausefear,4thblindness/deafness,7th
fear,10thbestowcurse,13thwavesof
fatigue,15thsongofdiscord,16theyebite.
Anyspellyoucastwithanevil,deathor
necromancydescriptorthatalsohasverbal
componenthasitsDCincreasedby2.This
abilitystackswithSpellFocusandGreaterSpell
Focus.
Onceperdayyoucanaddtheevildescriptorto
aspellyoucast.
Youcannotlearnorcastanyspellwiththegood
descriptor.
Thisisasupernaturalability.
Fighter
Everyfighterworshipsagod,ifnotwith
constantpronouncements,atleastinsmall
ways:amutteredprayerbeforebattle,a
respectfulglancetowardsastatue,asilent
thankyouaftervictory.Somefighters,however,
declaretheirforceofarmstobeadeitysgift.
Theseindividualsoftenfindthemselves
rewardedwithspecialabilitiesfromgodswho
usethemtodotheirwillonthemortalplane.
DivineNemesis
Youareyourgodsearthlyvengeance.
Level:1st
Replaces:Thisbenefitreplacesthe1stlevel
fighterbonusfeat.
Benefit:Fourtimesperdayasastandardaction
youmayshowanintelligentcreatureitspast
misdeeds.Yourpowerissogreatevenevil
beingsareaffectedwhenwitnessingthehurt
andanguishtheyhavecaused.Youmaytarget
onecreature
within
60
feet.
The
targeted
creaturemustmakeaWillsavingthrow(DC10
+onehalfyourfighterlevel+Strmodifier).The
creatureiscoweredforanumberofrounds
equaltoyourStrengthmodifier(minimum1).
Thisisasupernaturalability.
Defender
Yourdeityhasturnedyouintoalivingshield.
Level:1st
Replaces:Thisbenefitreplacesyour1stlevel
fighterbonusfeat.Benefit:Anumberoftimesperdayequalto
yourStrengthmodifieryoumaysummona
shieldforanumberofroundsequaltoonehalf
yourfighterlevel(minimum1).Thisshield
manifestsasaghostlyhandandhoversinfront
ofyou.Itdoesnotrequireafreehandtouse
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andgrantsa+2sacredorprofanebonus
(dependingonyouralignment)toyourAC.
InsteadofgrantingyourselfanACbonusyou
mayinsteadchosetoaidanotherincombat
withthisshield.TheACofyourallyincreasesby
+4instead.Youmayalsousetheshieldtodeflectmissileweaponsdirectedatanallyinan
adjacentsquareasifyoupossessedtheDeflect
Arrowsfeat.Youmaydosoevenifyouholda
weaponorshield.
Thisisasupernaturalability.
Monk
Monksmayappeardevout,embracingthe
conventionsofthereligiousascetic,buttheir
practiceiscenteredtowardsselfdevelopment
ratherthan
reverence
of
a
higher
power.
Some
monksdoincludedevotionintheirtraining,
attemptingtomimictheirgodsinthoughtand
action.
WeaponAdept
Youhavededicatedyourtrainingtomastering
yourdeitysweapon.
Level:1st
Replaces:Thisbenefitreplacestheflurryof
blowsclassfeatureandthemonksbonusfeats
at1st,
2nd
and
6th
level.
Benefit:WeaponProficiency(ifnecessary)with
yourdeitysfavoredweapon.
Throughaspecialritualyouaremystically
bondedtoasingleversionofyourdeitys
weapon.Yougainbonusfeatsasafighterfrom
thefighterbonusfeatslistaslongasyoumeet
theprerequisites,andeachfeatcanbeapplied
tothisweapon.Anyfeatsoselectedcanbeonly
beusedwhilewieldingyourbondedweapon.If
theweaponislostordestroyedyoumaybond
yourselftoanotherbycompletinga24hourritualandspending100gpinsacredoilsand
incense.Youmayalsobondyourselftoa
differentversionofyourdeitysweaponwith
thesameritual,butyoumaybebondedtoonly
oneweaponatanytime.Thisisasupernatural
ability.
HolyFist
Yourdeityhasgrantedyouspecialabilities
againsthisenemies.
Level:1st
Replaces:Flurryofblows.
Benefit:Youcanchanneldivinepowerinsuchawayastodealextradamagetoundead
creatureswithyourunarmedstrikes.Yougain
therangersfavoredenemy(undead)class
abilityat1stlevel,includingtheusualbonuses
toBluff,Listen,SenseMotive,SpotandSurvival
checks.Yougainthebonustodamageonly
whenusingunarmedstrikesagainstundead.
Younevergainanyotherfavoredenemies,but
yourfavoredenemy(undead)bonusesincrease
asifyouwerearangerequaltoyourmonk
level.
Alsoyoumayusestunningfistandscorecritical
hitsagainstundeadcreatures.
Thisisasupernaturalability.
Rogue
Thoselivingonsocietysedgesarenotusually
associatedwithdeities,thetemplegoing,or
holymen.Yet,evenamongpickpockets,scam
artists,streetthugsandsecondstorymenthe
divinemakes
its
presence
felt.
RatLord
Yourlifeinthecitysunderworldhasgranted
youtheabilitytocommunewithcreatures
muchlikeyourselfdowntrodden,butalso
nimble,hardyandsilent.
Level:1st
Replaces:Thisbenefitreplacesthesneakattack
classfeature.
Benefit:Yougainadireratanimalcompanion
asperadruid.Theanimalcompanionadvancesasifyouwereadruidequaltoyourrogue
levels.Yougaina+2divinebonus(sacredor
profane,dependingonyouralignment)to
Fortitudesavesaslongasthedireratiswithin
fivefeetofyou.Thisisasupernaturalability.
HandleAnimalbecomesaclassskillforyou.
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Thisclassslevelsstackwithotherclassesthat
possesstheanimalcompanionclassfeature.
Ifyoutakelevelsinanotherclassotherthan
roguethatpossessesthesneakattackclass
featureyoumaygiveupthisabilitytohavetheselevelsstackwithyourroguelevelsfor
purposesofadvancingyouranimalcompanion.
SilverTongue
Thecloakofthegods,whetherforgoodorill,
worksthroughyou.
Level:1st
Replaces:Sneakattack.
Gain:Youareabletousethebardicabilitiesof
fascinate,suggestion,andmasssuggestionasa
bardequal
to
your
rogue
levels
as
long
as
you
possesstherequisitenumberofranksin
PerformorSleightofHandskillandareofthe
appropriatelevel.
YoumayalsoaddyourDexteritymodifiertoall
Charismabasedskills.
Thisisasupernaturalability.
Sorcerer
Legendstellthatlongagoshapechanging
dragonsmixed
their
blood
with
other
creatures,
spawningmagicalprogeny.Thisisonlypartly
true.Otherpowerfulcreatures,somedivine,
havedalliedwithmortals,leavingtheirmarkin
thebloodofachild.
GreenChild
Whilesomeofyourkindclaimskinshipwith
dragons,youaredescendedfromtheforcesof
theWood.
Level:1st
Replaces:Thisbenefitreplacesthesummonfamiliarclassfeature.
Benefit:Onceperday,ifyoustillhaveanuncast
spellslotavailable,insteadofoneofyour
knownspells,youmayuseittocastsummon
naturesallyofthesamelevelorlower.Thisisa
supernaturalability.
Addthefollowingspellstoyourlistspelllist.0
createwater,1stentangle,2ndtreeshape,
3rdspeakwithplants,4threpelvermin,5th
communewithnature,6thtransportvia
plants,7thchangestaff,8thcontrolplants,
9thshamble
Knowledge(nature)becomesaclassskillfor
you.
FaithHealer
Youarenotapriest,butthestrengthofyour
beliefsallowsyoutochannelpositiveenergy.
Level:1st
Replaces:SummonFamiliar
Gain:Yougainthelayonhandsabilityasifyou
wereapaladinequaltoyoursorcererlevel,
exceptthat
you
can
use
this
ability
at
1st
level.
At6thlevelyoumayuseremovediseaseasif
youwereapaladinequaltoyoursorcererlevel.
Thisisasupernaturalability.
Healalsobecomesaclassskillforyou.
Seer
Thegodsspeakthroughyou.
Level:
1st
Replaces:SummonFamiliar
Gain:Wheneveryoucangainanewspellyou
alsogainabonusdivinationspellofthatlevel.
Youcastdivinationspellsasacasteronelevel
higherthanyoursorcererlevelandsaving
throwsDCsagainstyourdivinationspells
increasebya+1sacredorprofanebonus.
Thisisasupernaturalability.
Wizard
Notalldivinepowercomesthroughprayerand
devotion.Thelesserraceshavespentcenturiesrecordingencounterswithgodsandpowers,
holyandinfernal.Thisknowledgeisavailableto
thosewhospendthetimetolocateandstudy
it.Sometimesthisstudyrevealsthegreater
truths,allowingthescholartochannelforces
usuallyonlymanipulatedbyadeitysservant.
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TheologianoftheGrave
Yourcomprehensivestudyhasallowedyouto
channelnecromanticenergy.
Level:1st
Replaces:Thisbenefitreplacesthesummon
familiarclassfeature.Benefit:Asastandardactiontwiceperdayfora
numberofroundsequaltoyourIntelligence
bonusyoucantransformyourselfintoan
undeadcreature.Yougainallundeadtraits
(SRD).Youareconsideredundeadforspellsor
abilitiesthataffecttheundeadexceptyoucan
notbeturnedorrebuked.YourHitDicechange
tod12sandanyhitpointdamageyouhave
sufferedisconsideredhealeduntilyourevertto
yournormalform,atwhichtimeyourhitpoints
returnto
their
previous
level.
Ifyourhitpointsarereducedtozerowhilein
thisstateyouaredestroyedandyourbody
revertstoitsformerstate(althoughdead).
Thisisasupernaturalability.
SpiritListener
Youcanspeaktotheinvisiblebeingsthat
permeatethematerialworld.Theirknowledge
is
unnerving
and
the
longer
you
listen
to
them
thegreateritdisturbsyoursanity.
Level:1st
Replaces:SummonFamiliar
Gain:EveryIntelligencebasedcheckyoumake
gainsa+4divineorprofanebonus,depending
onyouralignment.Onceperdayyoumayuse
bardicknowledgeasifyouwereabardequalto
yourwizardlevel,butforanumberofhours
thereafterequaltoyourintelligencemodifier
yourWisdomscoresuffersa 4circumstance
penalty.
Thisisasupernaturalability.
YouareconsideredtrainedinallKnowledge
skillsevenifyoudonotpossessranksinit.
CampaignSketchSorcerersandSellswords
Aswordsandsorcerycampaignsketch.
TheGreatCityofJaranpurrestsatthedelta
betweentworivers.Itsivoryspiresand
impossiblythinminaretsarelinkedbybridgesstretchingthroughthecloudlessskies.Someof
themostesteemedBeardedOnesofthe
ThousandTierCourthavenevertouchedthe
baseearth,preferringinsteadtotravelonlyby
bridgeandthebasketstheydragacrossropes.
Butfarbelowtheirtowers,thecityhasstreets
wideonesformarketsandtroubadoursand
thinalleywayssproutingknivesandratsand
rubbish.Beneaththosestreetsaretheinfamous
Dungeonsof
Samaar,
the
winding
tunnels
and
roomsthatwereoncetheMadCaliph'scourts,
menagerieanddungeons.Thievesand
immigrantslurkintheupperlevels,buteven
thescumoftheearthwon'tventureintothe
Earth'sdeepestbowels.
Theheroesinclude
*ahardenedbountyhunterwhosufferedat
thehandsofthugsandroguesasanorphan
thiefbeforedecidingtotakethemtojustice
either
the
courts
of
the
Bearded
Ones
or
Mithras'eternaldamnation.Perhapsyoueven
studiedasamagehuntergiventhiscitycrawls
withmagistersandmagi.
*amithraemsponsoredinvestigatorwho
mustchoosebetweengreaterallegiancetothe
churchasaneyeofMithrasorthelawcourtsof
theBeardedOne,whoseekinquisitors.
*ayoungfoolfromtheAlbionIsles,exiledby
hiskingforindiscretionsandinsultsthoughhe
meantonlytoserve.Heisaccompaniedbythe
king'sdaughter,awaywardandforwardspoken
nobleprincessly
hero
who
will
not
leave
the
mansheloves.
*ahungrygnollbeastmasterroamingthecity
withhistwosavagehyenas,waitingforan
employerwhoneedshistrackingskillsandthe
protectionofthreeteethfilledjaws.
*adutifulminotaur,freedfromhisslaveryto
theMithraicchurchforhisfamilysgenerations
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ofloyalserviceasabodyguard,usedtothe
waysofthesoldierbuthopinghecanbecomea
respectedandlearnedenforcerofMithras'will
asalawkeeper.
*anavemagisterfromtheAcademywho
cantraceherbloodlinebacktodjinnandefreet.
*ahauntedstreetsidesingerhasdiscoveredanaffinityforheroicepicsandisdraftedbya
bandofmercenariestoserveastheirwarrior
poet.
*ashamanfromoneofthedeserttribeswho
stumbledintothecityplaguedbydreamsbut
withnomemoriesofherpast.
Thevillainstheyfaceare
*anundeadlessernoble,buriedinthe
DungeonsofSamaarcenturiesago,andonly
nowreturned
to
the
Earth
with
the
intention
of
rulingallheoncecontrolled.
*alargehyena,corruptedbythe
blasphemiesofheretics,roamsthestreet
huntingchildrenandbeggars.
*theguardiansofthegatesofHell,the
scorpionfolk,havebeendispatcheduponthe
Earthbysomeunseenforceandtheyare
collectingsouls.
*amonstrousturtlelivesintherichsoilof
thegreatestofrivers.Whentherainsdonot
come,
it
stirs
with
fury
in
its
heart.
*anoble,studyingwithoutperfectingthe
artsofsorcery,hasturnedhisentirestaffinto
apefolkandtheyarerunningamok.
*atemple,packedwiththeidolsofa
thousandchatteringgods,iscursedbyapriest
ofMithrasuponhisdeathatthehandsof
heathens.Eachidolblinksawake,athoughtless
butmalevolentimpspurredtoharmpagan
worshipers.
MonsterTemplatesAncientTemplate
Amongeveryracetherearebeingsthatlivefar
pasttheirallottedlifespan.Whetherthrough
magic,luck,ordivinefavor,theirlonglifespans
haveenabledtheancientstoaccumulateastoreofknowledgeandwisdomfargreaterthan
mostoftheirkind.
APPEARANCECHANGES
Ancientcreaturesareoldandwizen,with
thinninghair,gnarledjoints,andwrinkledskin.
Theireyesareoftenwhiteandclouded,though
theirsightmaybeaskeenasever.Reptilianand
aviancreatureshavefadedandpatchyscalesor
plumage.
CREATINGANANCIENTCREATURE
Ancientisanacquiredtemplatethatcanbe
addedtoanycorporealanimal,aberration,
animal,giant,humanoid,magicalbeast,
monstroushumanoid,plant,orverminof
neutralalignment(referredtohereafterasthe
basecreature).
Anancientcreatureusesallthebasecreatures
statisticsandabilitiesexceptasnotedhere.
Speed:
An
ancient
creatures
speed
in
all
forms
ofmovementisreducedby(roundeddown).
SpecialAttacks:Ancientsgainoneadditional
useofeachoftheirspelllikeabilities.
SpecialQualities:Ancientsareimmuneto
charmsandcompulsions.
Abilities:Changefromthebasecreatureas
followsStr8,Dex8,Con8,Int+6,Wis+6,
Chr+6.Thesechangesdonotstackwiththe
agingeffects
from
the
Core
Rulebook
I.
None
of
thecreaturesphysicalabilitiescanbereduced
below1inthisway.
Skills:Anancientgains8bonusskillpointsathis
firstHD,and2bonusskillpointsperHD
thereafter.Ancientshavea+2modifiertoall
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Knowledge(history)andKnowledge(local)
checks.
Feats:Anancientgainsabonusfeatat1HD,3
HD,andevery3HDthereafter,chosenfromthe
followinglist:Alertness,AnimalAffinity,
Deceitful,Diehard,Diligent,Endurance,GreatFortitude,Investigator,IronWill,Magical
Aptitude,Negotiator,Persuasive,SelfSufficient,
SkillFocus(anyIntelligence,Wisdom,or
Charismaskill).Anancientmustmeetthe
prerequisitestotakeabonusfeat.
ChallengeRating:+0ifthecreaturehas
spellcastingabilitiesorreliesheavilyonspell
likeabilities(hasmorethan10),otherwise1.
LevelAdjustment:
+1
if
the
creature
has
spellcastingabilitiesorreliesheavilyonspell
likeabilities,otherwise+0
SAMPLEANCIENTCREATURE
Thissampleusesalamiaasthebasecreature.
XEVBER(ANCIENTLAMIA)
LargeMagicalBeast
HitDice:9d1027(22hp)
Initiative:
2Speed:30ft.(12squares)
ArmorClass:14(1size, 2Dex,+7natural),
touch7,flatfooted16
BaseAttack/Grapple:+9/+13
Attack:Touch+8melee(1d4Wisdomdrain)or
dagger+8melee(1d6/1920)orclaw+8melee
(1d4)
FullAttack:Touch+8melee(1d4Wisdom
drain);ordagger+8/+3melee(1d6/1920)and
2claws3melee(1d4)
Space/Reach:10ft./5ft.
SpecialAttacks:Spelllikeabilities,Wisdomdrain
SpecialQualities:Darkvision60ft.,immuneto
charmsandcompulsions,lowlightvision
Saves:Fort+5,Ref+4,Will+10
Abilities:Str10,Dex7,Con4,Int19,Wis21,
Cha18
Skills:Bluff+22,Concentration+3,Diplomacy
+20,Disguise+10(+12acting),Gather
Information+18,Hide+8,Intimidate+20,
Knowledge(history)+16,Knowledge(local)+16,
Listen+7,SenseMotive+7,Spot+13
Feats:AlertnessB,Dodge,GreatFortitudeB,Iron
Will,Mobility,NegotiatorB,Persuasive
B,SpringAttack
Environment:Temperatedeserts
Organization:Solitary,pair,organg(34)
ChallengeRating:5
Treasure:Standard
Alignment:Usuallychaoticevil
Advancement:1013HD(Large);1427HD
(Huge)
LevelAdjustment:+4
Thecreature
walks
stiffly,
the
fur
on
its
lion
like
lowerbodythinanddullwithage.Thehuman
torsoandheadarethinandwrinkled,anda
oncemagnificentmaneofdarkhairisnow
stringyandgray.
Xevberhasdominatedthedeserttraderoute
nearhislairforaslongasanylivinghumancan
remember.Inhisyouthheusedbruteforceto
exhorttollsfromthepassingcaravans,buthe
nowreliesonguileandhismagicalabilitiesto
keep
his
coffers
full.
Paying
travelers
are
guaranteedsafepassagethroughXevbers
territory.Thosewhorefusearesoonambushed
byfouryoungandbloodthirstyhieracosphinxes
thelamiakeepsunderhiscontrol.
Combat
SpellLikeAbilities:Atwilldisguiseself,
ventriloquism;4/daycharmmonster(DC18),
majorimage(DC17),mirrorimage,suggestion
(DC17);2/daydeepslumber(DC17).Caster
level9th.ThesaveDCsareCharismabased.
WisdomDrain
(Su):
A
lamia
drains
1d4
points
of
Wisdomeachtimeithitswithitsmeleetouch
attack.(Unlikewithotherkindsofabilitydrain
attacks,alamiadoesnothealanydamage
whenitusesitsWisdomdrain.)Lamiastryto
usethispowerearlyinanencountertomake
foesmoresusceptibletocharmmonsterand
suggestion.
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Skills:Lamiashavea+4racialbonusonBluff
andHidechecks.
AdventureHooks
AyoungreddragonhasmovedintoXevbers
territory,maulinghisheiracosphinxesand
extortingmoremoneyfromcaravansthelamiaprotects.Xevbersreputationisgoingswiftly
downhill,andheslookingforsomegullible
adventurerstogetridofthedragonand
maybeafewotherirritants.
Xevberisntignorantofhisage,andhes
recentlybecomeveryconcernedabouthis
legacy.Hischildrenfromhisyoungeryearshave
beenkilledordisappearedintothehighdesert,
andtherearenootherlamiasuitableformates
inthe
nearby
area.
With
no
other
recourse,
hes
searchingforanenvoyorenvoystofindand
contactagynosphinxhehasheardrumorsof.
Assumingtheenvoysaresuccessful,thetwo
mightactuallyhaveachancethelamiaand
thegynosphinxareintellectualequals,and
Xevbersfrequentcontactwithhumansgive
himaccesstomanypuzzles,riddles,and
philosophicalconundrumsthegynosphinxfinds
fascinating.Nowifonlyhecangetridofthe
fourbored,lonely,bachelorheiracosphinxes.
Asmalltribeofpowerfulkoboldshavebegun
threateningthenearesttown,seekingto
controlitinthenameoftheirgoddess/queen,a
bluegreatwyrmthatdisappearednearlya
centuryago.Theazurekoboldsarefarstronger
andtougherthanmostoftheirrace,shrugging
offeverythingthetownsfolkhavethrownat
them.Desperate,thetownspeoplehire
adventurerstocontactXevber,theonly
creaturearoundthatwasaliveinthetimeof
thedragonPraviktyahzul,andmightknowhow
todefeat
her
kobold
minions.
ARCANEGUARDIAN
Anarcaneguardianisamagicalconstructthatis
keyedtoretainthesoulofasingleperson.That
personcanhavehissoulprojectedintothe
guardianfromadistanceandusethe
constructsformtodefendhisfamilywhenheis
farawayfromhome.
ArcaneGuardianisanacquiredtemplatethat
canbeaddedtoanylivingcreaturethatcanbe
raisedfromthedead.Anarcaneguardianuses
allthebasecreaturesstatisticsandspecial
abilitiesasnotedhere.
SizeandTypeThecreaturestypechangesto
constructwith
the
appropriate
augmented
subtype.Donotrecalculatebaseattackbonus,
savesorskillpoints.SizebecomesLarge(this
createsa 1penaltytoattackrollsandarmor
class).
HitDiceChangeallHitDicetod10andadd30
pointsbasedontheconstructssize.
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ArmorClassLoseanybonusesdueto
equipmentbutgainanaturalarmorbonus
equalto3plusthebasecreaturesHitDice.
AttacksTypicallythearcaneguardianwields
weaponssimilartothebasecreature.Ifthe
arcaneguardianisweaponless,hemaymaketwoslamattacksaroundathishighestbase
attackbonusthatdeal1d8pointsofdamage.
SpecialAttacksThearcaneguardianretainsall
thebasecreaturesspecialattacksandclass
abilitiesofthebasecreatureandgainsthose
describedhere.
DriveFromHome(Ex)Arcaneguardianshave
a+8racialbonustomakeanAwesomeBlow
attack.
SpecialQualitiesThearcaneguardianretainsall
thebasecreaturesspecialqualitiesandgains
thoselistedbelow.
MustbeCalled(Su)Whenanarcaneguardian
iscreateditiskeyedtoaspecificperson.That
personisthesoulthatempowersthearcane
guardian.Asafullroundaction,aperson
holdingthekeycrystalcansummonthechosen
soulintothearcaneguardiangivingitlife.The
soul
can
only
reside
within
the
arcane
guardian
for1hourbeforeitautomaticallyreturnstoits
ownbody.Ifthearcaneguardianbodyis
destroyedthesoulmustmakeaFortitudesave
DC15ordie,otherwiseitwillbesentbacktoits
body.Whilethesoulisoutsidethebody,
someonemustprotectthebody.
GreaterSanctuary(Sp)3/dayasaswiftaction
anarcaneguardiancancastsanctuaryasifa
clericofitshitdiceexceptthespellhasarange
of25ft.+5/2levelsandcanaffectfourtargets.
AbilitiesChange
the
from
the
base
creature
as
follows:+4Str,+4Dex.Anarcaneguardianhas
noConstitutionscore.
FeatsArcaneguardiansalwayshaveAwesome
Blow,ImprovedBullRushandPowerAttackas
bonusfeats.(Note:Ifyourcampaignfeatures
constructplayercharacterracesImaybe
temptedtoaddoneofmorePCconstructfeats
tothislist)
ChallengeRatingSameasbasecreature+1
LevelAdjustmentSameasbasecreature+2
SampleArcaneGuardian
Sincethistemplateisappliedtoplayer
charactersIdonthaveoneprepared.
UseoftheArcaneGuardian
Thearcaneguardianisamagicalconstructthat
iskeyedtoanindividual,thehost,who
providesitwiththevitalforcetoactivate.A
trustedlovedisgivenanamuletthatcan
summonthesouloftheindividualintothe
arcaneguardian
for
a
period
of
1
hour.
When
thehostssoulistransferred,hisbodybecome
helplessandmustbeprotectedfromharm.The
hostcanalwaysvoluntarilyleavethearcane
guardianformbutthatusuallymeanstheyare
choosingtheirownlifeovertheirfamilies.
Ifthearcaneguardianisdestroyed,thehosts
soulreturnstohisownbody.Ifthehostsbody
iskilledwhileinthearcaneguardianthey
becometrappedasaconstruct.
Ithinkthearcaneguardianissuperiortothe
shieldguardianbecause:
1.Itscaleswithyou.
2.Itallowsyoutoaccessyourskills,featsand
spells.
3.Itallowsyoucontroloverthesituation.
4.Sanctuaryisabetterspelltoprotectloved
onethanshieldother
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GrandWikiUserQuestionsabouttheArcane
Guardian:
1)It'sneverstated,butthearcaneguardian
seemstoimplythatitis(usually)constructedin
theimageofthepersonwhomit'skeyedto,
savethatit'sbuiltatLargesize.
Answer: ThearcaneguardianisaLarge
humanoidinshape.Itappearanceisuptothe
creator.Itcouldlooklikeafiercewarrior,a
beautifulstatueoreventhecharacterwhowill
bekeyedtoit.
2) Whataretheconstructionstatisticsforthe
construct(ofwhichpresumablythekeycrystal
isapart)?SincethisisatemplateforPCs,that's
informationthat'll
need
to
be
had.
Answer:Sincetheconstructisnotfixedinvalue
Idontthinktypicalconstructionstatisticsare
goingtobeappropriate.Perhapsitwouldwork
bestasainvocation/ritualsuchasthis:
AwakentheArcaneGuardian
Necromancy
EffectiveLevel:8th
SkillCheck:Knowledge(arcana)DC23,4
success,
Knowledge
(architecture
and
engineering)DC23,2successes
Failure:Betrayal
Components:V,S,F,XP
Range:Touch
Target:Oneconstruct
Duration:Instantaneous
SavingThrow:None
SpellResistance:None
Thisincantationanimates theformofthe
arcaneguardianandtiesitsphysicalbodytothe
soulof
a
willing
creature
(usually
the
creator)
calledthehost.Uponcompletionofthisritual
invocation,thehostcanbecalledintothe
arcaneguardiansformforaperiodof1hour
perday.
Failure:Iftwoconsecutiveskillchecksarefailed
inthisritual,thearcaneguardianbecomes
tainted.1d6roundsaftertransferringintothe
guardianhewillturnonhislovedonesand
attacktheminstead.Thearcaneguardianacts
onitsownevilaccordwiththehosttrappedand
forcedtowatchitsfamilykilled.Afteronehour
thehostisejectedfromthearcaneguardian
whobecomesfreewilled.
Focus:Thebodyofanarcaneguardiancosts50,
000gptoconstruct.
XP:500XP
3)Whatarethestats(hitpoints,hardness,and
breakDC)ofthekeycrystal?Whathappensif
it'sdestroyedwhilethearcaneguardian
remains?
Thekeycrystalhasahardnessof8,25hpanda
costof1,000gpontopoftheritualcost.
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BLINDHORROR
Blindhorrorsdwellinthelightlessdepthsofthe
earth.Whetherthedescendentsofcreatures
trappedinthedarknessforcenturies,theresult
ofdiabolicalexperimentsbytheracesbelow,or
naturalevolution,blindhorrorsaresuperbly
adaptedtotheendlessnight.
APPEARANCECHANGES
Blindhorrorsgenerallyappearasthebase
creature,butlackeyes.Someblindhorrorshave
undergonefurthermutationandpossess
tentacles,scales,ortumorousgrowths.They
areusuallymonochromaticincoloration.
CREATINGABLINDHORROR
Blindhorrorisaninheritedtemplatethatcan
beapplied
to
any
corporeal
aberration,
animal,
dragon,fey,giant,humanoid,magicalbeast,or
monstroushumanoid(referredtohereafteras
thebasecreature).
Ablindhorrorusesallthebasecreatures
statisticsandabilitiesexceptasnotedhere.Do
notrecalculatethecreaturesHitDice,base
attackbonus,saves,orskillsifitstypechanges.
SizeandType:Animalswiththistemplate
become
magical
beasts,
and
humanoids
with
thistemplatebecomemonstroushumanoids,
butotherwisethecreaturetypeisunchanged.
Sizeisunchanged.
ArmorClass:Naturalarmorimprovesby+2
(thisstackswithanynaturalarmorbonusthe
basecreaturehas).
SpecialAttacks:Ablindhorrorretainsallthe
specialattacksofthebasecreature,exceptas
modifiedbelow.
If
the
base
creature
has
a
gaze
attack,
it
losesthegazeattackandgainsabreathweapon
orsonicattack.Thebreathweaponisa30ft.
conewiththesameeffectandsaveasthegaze
attack;thesonicattackmaybeaconeeffector
itmayvarydependingonthenatureofthe
originalattack.Thebreathweaponorsonic
attackisusableevery1d4rounds,orasoftenas
thebasecreaturesgazeattackfunctions,
whicheverislessfrequent.
Ifthebasecreaturehasarayattack,itloses
therayattackandgainsanumberoftentacles
equaltothebasecreatureseyes.Thetentacle
isanaturalweaponandusestheblindhorrors
primaryattackbonus.Thetentaclesreachisequaltothebasecreaturesreach+10ft.It
inflicts1d4pointsofslamdamagewitha
successfulattack,andcanbeusedtograpple.
Onceperroundtheblindhorrorcanusethe
tentacletodeliveratouchattack;thetouch
attackcreatesthesameeffectandsaveasthe
basecreaturesrayattack.Iftheraycouldonly
beusedalimitednumberoftimesperday,the
tentaclestouchattackislikewiselimited.
Spelllikeability darkness3/day.Asthe
sorcererspell,
except
the
effect
is
always
centeredontheblindhorror.Casterlevelis
equaltoHitDice.
SpecialQualities:Ablindhorrorhasallthe
specialqualitiesofthebasecreature,plusthe
followingspecialqualities.Blindhorrorslose
darkvisionandlowlightvision.
Blindsight(Ex):Ablindhorrorhasblindsight
witharangeof10ft.perHD;minimum30feet.
Immunities:Blindhorrorsareimmunetogaze
attacks,
visual
effects
of
spells
such
as
illusions,
andotherattackformsthatrelyonsight.
Scent(Ex):Ablindhorrorgainsthescent
ability,ifitdoesnotalreadyhaveit.
Abilities:Increasefromthebasecreatureas
follows:Str+2,Con+2,Int2(toaminimumof
1),Wis+2
Skills:Blindhorrorshavea+4racialbonuson
Listenchecks.
Environment:Any
underground.
ChallengeRating:Asbasecreature+1.
LevelAdjustment:Asbasecreature+2.
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SAMPLEBLINDHORROR
Thissampleusesanogreasthebasecreature.
EVERDARKOGRE
LargeGiant
HitDice: 4d8+15(33hp)
Initiative:1
Speed: 30ft.inhidearmor(6squares);base
speed40ft.
ArmorClass:18(1size,1Dex,+7natural,+3
hidearmor),touch10,flatfooted18
BaseAttack/Grapple:+3/+13
Attack:Greatclub+9melee(2d8+9)orjavelin
+2ranged(1d8+6)
FullAttack: Greatclub+9melee(2d8+9)or
javelin+2ranged(1d8+6)
Space/Reach: 10ft./10ft.
SpecialAttacks:
Spell
like
ability
SpecialQualities:Blindsight40,immunities,
scent
Saves:Fort+7,Ref+0,Will+1
Abilities:Str23,Dex8,Con17,Int4,Wis12,
Cha7
Skills:Climb+6,Listen+7,Spot+3
Feats:Toughness,WeaponFocus(greatclub)
Environment:Anyunderground
Organization:Solitary,pair,gang(34),orband
(58)
ChallengeRating:
4Treasure:Standard
Alignment:Usuallychaoticevil
Advancement:Bycharacterclass
LevelAdjustment:+4
Thehumanoidbruteishunchedandtwisted,but
stillstandsovereightfeettall.Itsarmsarelong,
almostdraggingontheground,anditslegsare
shortandbowed,butstillpowerful.Itsthin
whitehairstandsoutagainstthedullblackskin.
Ithasnoeyes,onlyshallow,skincovered
hollows.
Everdarkogresareaninfrequentthreatinthe
depthsoftheearth.Descendedfromogres
takenfromthesurfacemillenniaago,everdark
ogreshaveadaptedbybecomingstronger,
tougher,andmoreawareoftheirsurroundings
albeitatthecostoftheiralreadylowintellect.
Everdarkogresstandtenfeettallwhenfully
upright,butspendmostoftheirtimehunched
tofitintosmallertunnelsandpassages.They
habituallydragtheirhandsacrossthefloors,
walls,or
ceilings
as
they
move,
but
dont
need
todothistobeawareoftheirsurroundings.
Theirblindsightisacombinationofenhanced
hearing,smell,sensitivitytotemperature,anda
magicalperceptionenhancedbythemalign
energiesofthedepths.
Everdarkogresliveinsmalltribesofsixtoten
individuals.Afewcivilizedraceskeepeverdark
ogresasslaves,buttheirlowintelligenceand
natural
obstinacy
make
them
difficult
to
manage.
EverdarkogresspeakacrudeformofGiant.
Enslavedogresspeaktheircaptorstongue
instead.
COMBAT
Thecombattacticsofeverdarkogresaresimilar
tothoseoftheirsurfacekin.Theyfavor
overwhelmingodds,sneakattacks,and
ambushesoverafairfight.Theydonotuse
rangedattacks,
instead
waiting
silently
until
theycansurprisetheirtargetsatcloserange,
andthenactivetheirdarkness,andattackasa
mob.Oncetheyentermelee,anypretenseof
organizationordisciplinedisappears.
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Spelllikeability darkness3/day.Asthe
sorcererspell,excepttheeffectisalways
centeredontheeverdarkogre.Casterlevel4th.
EVERDARKOGRESASCHARACTERS
Everdarkogrecharacterspossessthefollowing
racialtraits.+12Strength,2Dexterity,+6Constitution,
6Intelligence,+2Wisdom,4Charisma.
Largesize.1penaltytoArmorClass,1
penaltyonattackrolls,4penaltyonHide
checks,+4bonusongrapplechecks,liftingand
carryinglimitsdoublethoseofMedium
characters.
Space/Reach:10feet/10feet.
Aneverdarkogresbaselandspeedis40feet.
Blindsightoutto40feet.
Spelllike
ability
3/day
darkness.
Caster
level
4th.
Scentnaturalability.
Immunitytogazeattacks,visualeffectsof
spellssuchasillusions,andotherattackforms
thatrelyonsight.
RacialHitDice:Aneverdarkogrebeginswith
fourlevelsofgiant,whichprovide4d8HitDice,
abaseattackbonusof+3,andbasesaving
throwbonusesofFort+4,Ref+1,andWill+1.
RacialSkills:Aneverdarkogresgiantlevels
give
it
skill
points
equal
to
7
x
(2
+
Int
modifier,
minimum1).ItsclassskillsareClimb,Listen,and
Spot.
Everdarkogreshavea+4racialbonuson
Listenchecks.
RacialFeats:Aneverdarkogresgiantlevels
giveittwofeats.
WeaponandArmorProficiency:Aneverdark
ogreisautomaticallyproficientwithsimple
weapons,martialweapons,lightandmedium
armor,andshields.
+7naturalarmorbonus.
AutomaticLanguages:
Common,
Giant.
Bonus
Languages:Dwarven,Orc,Goblin,Terran.
FavoredClass:Barbarian.
Leveladjustment+4.
CloudCreature
Cloudcreatureshaveadaptedtoliveonthe
semisolidfloatingcloudrealmsthatdriftabove
theearth.Manycloudcreaturesareslavesof
thecloudgiantsthatrulemostcloudrealmson
theMaterialPlane,butafewruletheirown
realms.ManycloudcreaturesliveonthePlaneofAir.
APPEARANCECHANGES
Cloudcreaturesusuallyfeatureblue,white,or
silvercoloration.Theyotherwiseappearasa
normalmemberoftheirrace.
CREATINGACLOUDCREATURE
Cloudisaninheritedtemplatethatmaybe
appliedtoanycorporealaberration,animal,fey,
giant,humanoid,magicalbeast,monstrous
humanoid,outsider,undead,orvermin
(referredtohereafterasthebasecreature).
Ancloudcreatureusesallthebasecreatures
statisticsandabilitiesexceptasnotedhere.
SizeandType:Creaturetypeisunchanged.
CloudcreaturesgaintheAirsubtype,butdonot
gainaflyspeedifthebasecreaturecannotfly.
Sizeisunchanged.
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Speed:Asbasecreature.Ifthebasecreature
hasaflyspeed,improvemaneuverabilitybyone
step(ClumsytoPoor,PoortoAverage,Average
toGood,GoodtoPerfect).
SpecialAttacks:Ancloudcreatureretainsall
thespecialattacksofthebasecreatureandalsogainsthefollowingattack.
SpelllikeAbility:cracklingray3/day.Caster
levelisequaltoHitDice.
SpecialQualities:Ancloudcreatureretainsall
thespecialqualitiesofthebasecreatureand
alsogainsthefollowingqualities.
HitDice ElectricityResistance
15 5
610 10
1115
15
16+ 20
Airwalk(Su):Atwill.Thisabilityfunctionsas
thesorcererspell,exceptthatthecloud
creaturecanonlycastitonitself.Beingsin
physicalcontactwithanairwalkingcloud
creaturearealsoaffectedbyairwalk.
SpelllikeAbility:obscuringmist3/day.
CasterlevelisequaltoHitDice.
Abilities:Increase
from
the
base
creature
as
followsDex+2,Wis+2.
Skills:Cloudcreaturesgaina+4racialbonusto
Balancechecks,andcanspeakAuraniftheir
Intelligencescoreis3orhigher.
Environment:Anynonunderground.
ChallengeRating:+1
LevelAdjustment:Sameasthebasecreature
+2.
NEWSPELL
CRACKLINGRAY
Evocation[Electricity]
Level:Sor/Wiz1
Components:V,S,M
CastingTime:1standardaction
Range:Close(25+5ft./2levels)
Effect:Ray
Duration:Instantaneous
SavingThrow:None
SpellResistance:Yes
Acracklingrayofelectricityspringsfromyour
hand.Youmustsucceedonarangedtouch
attackwiththeraytostrikeatarget.Theray
deals1d6pointsofelectricitydamagepertwo
casterlevels(maximum5d6).
Thecracklingraysetsfiretocombustiblesit
strikes,butcannotdamageobjectsormelt
metals.
MaterialComponent:
A
crystal
bead.
SAMPLECLOUDCREATURE
Thisexampleusesagoblinasthebasecreature.
SKYGOBLIN
SmallHumanoid(Air,Goblinoid)
HitDice:2d8(9hp)
Initiative:+2
Speed:30ft.(6squares)
ArmorClass:16(+1size,+2Dex,+2leather
armor,+1
light
shield),
touch
13,
flat
footed
14
BaseAttack/Grapple:+1/3
Attack:Morningstar+2melee(1d6)orjavelin
+4ranged(1d4)orcracklingray+4(1d6
electricity)
FullAttack:Morningstar+2melee(1d6)or
javelin+4ranged(1d4)orcracklingray+4(1d6
electricity)
Space/Reach:5ft./5ft.
SpecialAttacks:Cracklingray
SpecialQualities:Airwalk,darkvision60ft.,
spelllikeability
Saves:Fort+0,Ref+5,Will+1Abilities:Str10,Dex15,Con11,Int10,Wis12,
Cha9
Skills:Balance+6,Hide+4,Listen+5,Move
Silently+8,Ride+8,Spot+5
Feats:Alertness
Environment:Temperateplains
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Organization:Gang(49),band(10100plus
100%noncombatantsplus13rdlevelsergeant
per20adultsand1leaderof4th6thlevel),
warband(1024with36spidereatermounts),
ortribe(40400plus100%noncombatantsplus
13rdlevelsergeantper20adults,1or2
lieutenantsof4thor5thlevel,1leaderof6th
8thlevel,and12 24spidereaters)
ChallengeRating:1
Treasure:Standard
Alignment:Usuallylawfulevil
Advancement: Bycharacterclass
LevelAdjustment: +2
Askygoblinstands31/2to4feettalland
weigh50to60pounds.Itseyesareiridescent
white.Askygoblinsskincolorrangesfromlight
blueto
a
deep
purple;
usually
all
members
of
a
singletribeareaboutthesamecolor.Sky
goblinswearclothingofdarkleather,tending
towarddrab,soiledlookingcolors.
Skygoblinsliveintightknittribalgroups
governedbytheeldestmembers.Eachtribehas
acomplexsetofbeliefsandritualsthatgovern
everydaylife;violationorneglectoftherituals
iscauseforexile.Enslavedskygoblintribes
maintaintheirritualsasbesttheycan.
SkygoblinsspeakAuranandGoblin;thosewith
Intelligencescoresof12orhigheralsospeak
Common.Skygoblinsenslavedbycloudgiants
speakGiant.
COMBAT
Skygoblinsneverengageinmeleeonthe
groundiftheycanhelpit.Theyattackfrom
ambush,usingobscuringmisttoconcealtheir
movements,andhurlingjavelins.Cloudgiants
useskygoblintroopstodistractandflank
opponents.
SpelllikeAbilities:cracklingray,obscuringmist
3/day.Casterlevel1st.
Skills:Skygoblinshavea+4racialbonuson
Balance,MoveSilentlyandRidechecks.Sky
goblincavalry(mountedthreeorfourtoa
spidereater)usuallyselecttheMounted
CombatfeatinplaceoftheAlertnessfeat,
whichreducestheirSpotandListencheck
modifiersfrom+5to+3.
SKYGOBLINCHARACTERS
Skygoblincharactersareusuallyexileswho
maketheirwayinthesurfaceworldasthieves,orscoutsinmountainousareas.Skygoblin
leadersareusuallyrogues.Skygoblinclerics
usuallyworshipaneutralorevilgodofair,
winds,ordarkness.Askygoblinclerichas
accesstotwoofthefollowingdomains:Air,Evil,
Law,orTrickery.
Skygoblincharacterspossessthefollowing
racialtraits.
+4Dexterity,
+2
Wisdom,
2
Charisma.
Smallsize:+1bonustoArmorClass,+1bonus
onattackrolls,+4bonusonHidechecks,4
penaltyongrapplechecks,liftingandcarrying
limits3/4thoseofMediumcharacters.
Askygoblinsbaselandspeedis30feet.
Darkvisionoutto60feet.
+4racialbonusonMoveSilentlyandRide
checks.
Electricityresistance5.
Airwalk(Su):Atwill.Thisabilityfunctionsas
the
sorcerer
spell,
except
that
the
cloud
creaturecanonlycastitonitself.Beingsin
physicalcontactwithanairwalkingcloud
creaturearealsoaffectedbyairwalk.
SpelllikeAbilities:cracklingray,obscuring
mist3/day.CasterlevelisequaltoracialHit
Dice.
RacialHitDice:Askygoblinbeginswithtwo
levelsofhumanoid,whichprovide2d8HitDice,
abaseattackbonusof+1,andbasesaving
throwbonusesofFort+0,Ref+3,andWill+3.
RacialSkills:Askygoblinshumanoidlevels
giveit
skill
points
equal
to
5
x
(2
+
Int
modifier).
ItsclassskillsareBalance,Hide,Listen,Move
Silently,Ride,andSpot.
RacialFeats:Askygoblinshumanoidlevels
giveitonefeat.
AutomaticLanguages:Auran,Common,
Goblin.BonusLanguages:Draconic,Elven,
Giant,Gnoll,Orc.
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FavoredClass:Rogue.
LevelAdjustment:+2
AdventureHooks
Atribeofskygoblinshavemovedoveraremote
village,andareplunderingitattheirleisure,
usingtheirairwalkabilitiestoescapewhenevertheyrethreatened.Showsofdefiancehavecost
thevillageaquarterofitshomes,asthesky
goblinsdropburningtorchesdownonthe
houses.Thevillagersaredesperatefor
assistance,butanyreprisalonthegoblins
wouldhavetobeswiftandsilent,toprevent
themfromdestroyingtheremainderofthe
villageoutofspite.
Thecloudgiantshavegonetowar,andthe
countrysidebelow
them
is
bearing
the
brunt
of
thedamage.Bothsidesareusingskygoblin
troops,andwhilethegoblinsarentthathappy
aboutdying,theydonthavethemagical
prowesstorebelagainstthecloudgiants.A
skillfulnegotiatormightbeabletoconvincethe
goblinarmiestorevoltandleave,iftheruling
giantsweredealtwithfirst.
EQUITUSCREATURE
Equiticreaturesdwellonthemiddleplanes,
between
the
planes
of
good
and
evil,
and
law
andchaos.Lessintelligentequitiseeksimplyto
exist;moreintelligentandperceptiveequiti
seektobringtheuniverseintoperfect
equilibrium,andacttoopposewhateverethical
ormoralforcetheybelievetobeascendant.
Manyofthesebalanceseekersbelievethatif
theforcesoflawandchaos,goodandevil,can
bebroughtintoperfectequalityforasingle
instant,allofrealitywillascendtoahigher,
foreverbalancedstateofbeing.
APPEARANCECHANGES
Equiticreaturesresemblebeingsfoundonthe
MaterialPlane.Theyaremoreconfidentand
moreserenethantheirmaterialcounterparts.
CREATINGANEQUITUSCREATURE
Equitusisaninheritedtemplatethatcanbe
addedtoanycorporealanimal,aberration,
animal,dragon,fey,giant,humanoid,magical
beast,monstroushumanoid,plant,orverminof
neutralalignment(referredtohereafterasthe
basecreature).
Anequituscreatureusesallthebasecreatures
statisticsandabilitiesexceptasnotedhere.DonotrecalculatethecreaturesHitDice,base
attackbonus,saves,orskillpointsifitstype
changes.
SizeandType:Animalsorverminwiththis
templatebecomemagicalbeasts,butotherwise
thecreaturetypeisunchanged.Sizeis
unchanged.Equiticreaturesencounteredon
theMaterialPlanehavetheextraplanar
subtype.
SpecialAttacks:Anequituscreatureretainsall
thespecialattacksofthebasecreatureandalso
gainsthefollowingattack.
SmiteAligned(Su):Onceperdayanequitus
creaturecanmakeanormalmeleeattackto
dealextradamageequaltoitsHD(maximumof
+20)againstafoewithachaotic,evil,good,or
lawfulsubtype.
SpecialQualities:Anequituscreatureretainsall
the
special
qualities
of
the
base
creature
and
alsogainsthefollowingqualities.
Darkvisionoutto60feet.
Damagereduction(seethetablebelow).
Resistancetoacid,electricity,andsonic(see
thetablebelow).
SpellresistanceequaltoHD+5(maximum
25).
HitDice Resistanceto
Acid,
Electricityand
Sonic
Damage
Reduction
13 5
47 5 5/magic
811 10 5/magic
12+ 20 10/magic
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Ifthebasecreaturealreadyhasoneormoreof
thesespecialqualities,usethebettervalue.
Ifanequituscreaturegainsdamagereduction,
itsnaturalweaponsaretreatedasmagic
weaponsforthepurposeofovercoming
damagereduction.
Abilities:Sameasthebasecreature,but
Intelligenceisatleast3.
Environment:Anyneutralalignedplane.
ChallengeRating:HD3orless,asbase
creature;HD4to7,asbasecreature+1;HD8
ormore,asbasecreature+2.
Alignment:Alwaysneutral(any).
LevelAdjustment:Sameasthebasecreature
+2.
SAMPLEEQUITUSCREATURE
Thisexampleusesaheavywarhorseadvanced
to8HDandtheelderbeasttemplateasthe
basecreature.
ACTEONWARHORSE
EquitusElderBeastAdvancedHeavyWarhorse
LargeMagicalBeast(AugmentedAnimal,
Extraplanar)
HitDice:8d10+24(68hp)
Initiative:+1
Speed:50ft.(10squares)
ArmorClass:18(1size,+1Dex,+8natural),
touch10,flatfooted17
BaseAttack/Grapple:+8/+18
Attack:Hoof+13melee(1d8+6)
FullAttack:2hooves+13melee(1d8+6)and
bite+8melee(1d4+5)
Space/Reach:10ft./5ft.
SpecialAttacks:Smitealigned
SpecialQualities:Damagereduction5/magic,
darkvision60ft.,resistancetoacid,electricity,
andsonic10,lowlightvision,scent,speech,
spellresistance13
Saves:Fort+9,Ref+7,Will+6
Abilities:Str22,Dex13,Con17,Int10,Wis14,
Cha9
Skills:Listen+13,Spot+13
Feats:Endurance,
Iron
Will,
Run
Environment:Temperateplains
Organization:Solitaryorherd(424)
ChallengeRating:6
Treasure:None
Alignment:Alwaysneutral(any)
Advancement:912HD(Large),1324HD
(Huge)
LevelAdjustment:+1(cohort)
Thispowerfulequinecreaturehasasilkygrey
coat,
and
its
mane
and
tail
have
both
black
and
whitestrandsofhair.Ithasaunusuallycalm
andintelligentairaboutit.
Acteonwarhorsesarethefavoredsteedsofthe
middleplanes,whereclashesbetween
opposingideologiesarecommonplace.Theyare
aggressiveandintelligentfighters,andhighly
soughtafterbypowerfulknights.
Acteonsareslightlylargerthanamundane
heavywarhorse.Theircoatisusuallyasingle
neutralcolor,
with
multi
colored
hair
in
their
maneandtail.Acteonsencounteredwitha
riderusuallyhavebarding.
ActeonscanspeakCommonandSylvan,but
rarelydoso.
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Combat
Acteonsprefertofightunderthedirectionofa
rider.Theycanattackwhilecarryingarider,but
theridercannotalsoattackunlessheorshe
succeedsonaRidecheck.
SmiteAligned(Su):Onceperdayanacteoncan
makeanormalmeleeattacktodealextra
damageequaltoitsHDagainstafoewitha
chaotic,evil,good,orlawfulsubtype.
CarryingCapacity:Alightloadforanacteon
warhorseisupto519pounds;amediumload,
5201038pounds;andaheavyload,1039
1560pounds.Anacteonwarhorsecandrag
7,800pounds.
HALFSPHINX
Sphinxesaremagicalcreatures,andthe
peculiaritiesoftheirspeciessometimesleads
themintounusualunions.Hieraco and
criosphinxesareparticularlylikelytolook
outsidetheirownspeciesformates,but
magicalexperimentationorintellectual
attraction
can
affect
even
andro
and
gynosphinxes.Halfsphinxesaretheresultof
suchaunion,awingedleoninecreaturewith
traitsandabilitiesfardifferentthatthatofmost
sphinxes.
APPEARANCECHANGES
Ahalfsphinxalwayshasaleoninebodywith
large,featheredwings,andtheheadofthe
nonsphinxcreature.
CREATINGAHALFSPHINX
Halfsphinxisaninheritedtemplatethatcanbe
appliedtoanycorporealanimal,dragon,giant,
humanoid,magicalbeast,ormonstrous
humanoid(referredtohereafterasthebase
creature).Thetemplatecreatesagenerichalf
sphinx.Customtemplatesforspecificbase
sphinxspeciesaregivenattheend.
Ahalfsphinxusesallofthebasecreatures
abilitiesandstatisticsexceptasnotedhere.
Sizeand
Type:
Type
becomes
magical
beast.
Sizedoesnotchange.
Speed:Halfsphinxesmoveat30ft.(6squares)
andaflyspeedof60feet(poor)orthebase
creaturesspeed,ifbetter.
ArmorClass:Halfsphinxeshaveanatural
armorbonusof+6,plusonehalfthebase
creaturesnaturalarmorbonus.
Attack:
Half
sphinxes
gain
2
claw
attacks,
or
retainsthebasecreaturesclawattacks,
whicheverisbetter.Thebasedamageforahalf
sphinxsclawattackvarieswithitssizeas
follows:Fine,1,Diminutive1d2,Tiny1d3,Small
1d4,Medium1d6,Large1d8,Huge2d6,
Gargantuan2d8,Colossal4d6.
Ifthebasecreaturehasabite,gore,tail,or
wingattack,thehalfsphinxretainsit.
SpecialAttacks:Ahalfsphinxhasthespecial
attacksof
the
base
creature
as
well
as
those
listedbelow.Theyloseanyspecialattacksfor
whichthenewformdoesnothavethe
capability.
Pounce(Ex):Ifahalfsphinxchargesafoe,it
canmakeafullattack,includingtworake
attacks.
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Rake(Ex):Ahalfsphinxthatpouncesontoa
creaturecanmaketworakeattackswithits
hindlegs.Therakeattacksareatthehalf
sphinxsfullattackbonus,andinflictdamageas
aclawattackplusStrengthbonus.
SpecialQualities:Ahalfsphinxhasthespecialqualitiesofthebasecreatureaswellasthose
listedbelow.Theyloseanyspecialqualitiesfor
whichthenewformdoesnothavethe
capability.
Darkvision(Ex):Halfsphinxescanseeinnon
magicaldarknessuptoarangeof60ft.Ifthe
basecreaturehasbetterdarkvision,thatis
retainedinstead.
LowlightVision(Ex):Halfsphinxescansee
twiceas
far
as
humans
in
poor
lighting
conditions.Ifthebasecreaturehasbetterlow
lightvision,itisretained.
MixedBlood(Ex):Forallspecialabilitiesand
effects,ahalfsphinxisconsideredasphinxand
thebasecreature.
Abilities:Modifythebasecreatureasfollows:
Strength+2,Constitution+2,Wisdom+4,
Charisma+2
Feats:
Half
sphinxes
often
favor
Alertness
and
FlybyAttack.
Skills:HalfsphinxesspeakCommon.
Environment:Halfsphinxespreferwarm
climates.
Organization:Solitaryorasbasecreature.
ChallengeRating:Asbasecreature+2.
Alignment:Usually
neutral.
LevelAdjustment:+3(cohort)ifthehalfsphinx
hasanIntelligencescoreabove3.
HALFANDROSPHINXTEMPLATE
Ahalfandrosphinxarealwaysmale.
Speed:Halfandrosphinxesmoveat50ft.(10
squares)andhaveaflyspeedof80feet(poor)
orthebasecreaturesspeed,ifbetter.
ArmorClass:Halfandrosphinxeshaveanatural
armorbonusof+10,plusonehalfthebase
creaturesnaturalarmorbonus.
SpecialAttacks:Asthebasecreatureandahalf
sphinx,aswellasthoselistedbelow:
Roar(Su):Onceperdayper4HitDice
(roundeddown)ahalfandrosphinxcanloosea
mightyroar.Thefirsttimeitdoesthis,all
creatureswithin
500
feet
must
succeed
on
a
Willsave(DC10+HD+Charismamodifier)or
beaffectedasthoughbyafearspellfor2d6
rounds.
Ifthehalfandrosphinxroarsasecondtime
duringthesameencounter,allcreatureswithin
250feetmustsucceedonaFortitudesave(DC
10+HD+Charismamodifier)orbeparalyzed
for1d4rounds,andallthosewithin90feetare
deafenedfor2d6rounds(nosave).Ifitroarsa
third
time
during
the
same
encounter,
all
those
within250feetmustsucceedonaFortitude
save(DC10+HD+Charismamodifier)ortake
2d4pointsofStrengthdamagefor2d4rounds.
Inaddition,anyMediumorsmallercreature
within90feetmustsucceedonaFortitude(DC
10+HD+Charismamodifier)saveorbe
throwntothegroundandtake2d8pointsof
damage.Theforceofthisroarissogreatthatit
deals50pointsofdamagetoanystoneor
crystallineobjectwithin90feet.Magicitems
andheldorcarrieditemscanavoiddamage
witha
Reflex
save
(DC
10
+
HD
+
Charisma
modifier).Androsphinxesandhalf
androsphinxesareimmunetotheseeffects.The
saveDCsareCharismabased.
Abilities:Modifythebasecreatureasfollows
(thesemodifiersreplacethosegivenabove):
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Strength+4,Dexterity2,Constitution+2,
Intelligence+2,Wisdom+4,Charisma+4.
ChallengeRating:Asthebasecreature+3.
LevelAdjustment:Asbasecreature+3(cohort)
ifthehalfandrosphinxhasanIntelligencescoreabove3.
HALFCRIOSPHINXTEMPLATE
Ahalfcriosphinxhassharpramshornsonits
head,andisalwaysmale.
ArmorClass:Halfcriosphinxeshaveanatural
armorbonusof+8,plusonehalfthebase
creaturesnaturalarmorbonus.
Attack:Asahalfsphinx,plusagoreattack(base
damageisastheclawattackofahalfsphinx
onesizelarger),orifthebasecreaturehasa
bettergoreattack,asthebasecreature.
Abilities:Modifythebasecreatureasfollows
(thesemodifiersreplacethosegivenabove):
Strength+2,Constitution+2.
ChallengeRating:Asthebasecreature+2.
HALFGYNOSPHINXTEMPLATE
Ahalfgynosphinxisalwaysfemale.
Speed:Halfgynosphinxesmoveat40ft.(8
squares)andgainaflyspeedof60feet(poor)
orthebasecreaturesspeed,ifbetter.
ArmorClass:Halfgynosphinxeshaveanatural
armorbonusof+8,plusonehalfthebase
creatures
natural
armor
bonus.
SpecialQualities:Ahalfgynosphinxhasthe
specialqualitiesofthebasecreatureandahalf
sphinxaswellasthoselistedbelow.Theylose
anyspecialqualitiesforwhichthenewform
doesnothavethecapability.
SpelllikeAbilities:3/day
clairaudience/clairvoyance,detectmagic,read
magic,seeinvisibility;1/daycomprehend
languages,locateobject,dispelmagic,remove
curse(DC10+HD+Charismamodifier),
legendlore.CasterlevelisequaltoHitDice+
Wisdommodifier.ThesaveDCisCharismabased.
Abilities:Modifythebasecreatureasfollows
(thesemodifiersreplacethosegivenabove):
Intelligence+6,Wisdom+4,Charisma+6.
ChallengeRating:Asthebasecreature+3.
LevelAdjustment:Asthebasecreature+3
(cohort)ifthehalfgynosphinxhasan
Intelligencescore
above
3.
HALFHIERACOSPHINXTEMPLATE
Halfhieracosphinxeshaveabeakandfeathers,
andarealwaysmale.
Speed:Halfhiercosphinxesmoveat30ft.(6
squares)andgainaflyspeedof90feet(poor)
orthebasecreaturesspeed,ifbetter.
Attack:As
a
half
sphinx,
plus
a
bite
attack
(base
damageisastheclawattackofahalfsphinx
onesizelarger)orifthebasecreaturehasa
betterbiteattack,asthebasecreature.
Abilities:Modifythebasecreatureasfollows
(thesemodifiersreplacethosegivenabove):
Dexterity+2,Intelligence2,Wisdom+2.
Skills:+4racialbonustoSpotchecks.
ChallengeRating:Asthebasecreature+2.
Alignment:Usuallychaoticevil.
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SAMPLEHALFSPHINX
Thefollowingsamplesuseawyvernanda
lamia/gynosphinxasthebasecreatures.The
ChallengeRatingwasreducedbyonetoreflect
thelargenumberofduplicateabilitiesbetween
betweenthewyvernandthegenerichalfspinx
template.
WYVENX(HALFSPHINXWYVERN)
LargeDragon
HitDice:7d12+21(66hp)
Initiative:+1
Speed: 30ft.(6squares),fly60ft.(poor)
ArmorClass:20(1size,+1Dex,+10natural),
touch10,flatfooted19
BaseAttack/Grapple:+7/+16
Attack:Sting
+11
melee
(1d6+5
plus
poison)
or
claw+11melee(2d6+5)orbite+11melee
(2d8+5)
FullAttack:Sting+11melee(1d6+5pluspoison)
andbite+9melee(2d8+5)and2wings+9
melee(1d8+2)and2claws+9melee(2d6+5)
Space/Reach:10ft./5ft.
SpecialAttacks:Poison,improvedgrab,pounce,
rake2d6+2
SpecialQualities:Darkvision60ft.,immunityto
sleepandparalysis,lowlightvision,mixed
blood,scent
Saves:Fort
+8,
Ref
+6,
Will
+8
Abilities:Str21,Dex12,Con17,Int6,Wis16,
Cha11
Skills:Hide+7,Listen+15,MoveSilently+11,
Spot+18
Feats:AbilityFocus(poison),Alertness,Flyby
Attack,MultiattackB
Environment:Warmhills
Organization:Solitary,pair,orflight(36)
ChallengeRating:7
Treasure:Standard
Alignment:Usuallyneutralevil
Advancement:810HD(Huge);1121HD
(Gargantuan)
LevelAdjustment:
Thiscreatureisbiggerthananox,withalizard
likehead,ascaledleoninebody,leatherybat
wings,andalongtailwithapoisonousstinger
ontheend.
Theterritoriesofwyvernsandsphinxes
sometimesoverlap,andtheoccasionalresultis
awyvernx,avicious,simplemindedcrossbreed
thatcombinestheworsttraitsofbothspecies.
Wyvernxeshavereddishbrownscales,with
longstrandsofbrownfurbetweeneachscale.
Theyarelargerandheavierthaneithersphinxes
orwyverns.Awyvernxsbodyis10feetlong,
anditstailis8feetlong,includingthelarge
stinger.Ithasa25footwingspan,andweighs
slightlymorethanaton.
Wyvernxestrytodominatewhatevercreatures
arearoundthem,usuallyaflightofwyverns.
Wyvernxes
are
always
male,
and
they
drive
out
orkillmalewyvernstoformaharemoffemale
wyvernsforthemselves.Theyareconstantlyon
thelookoutforcompetitorstostealfemales
from,andwonthesitatetoforcecompatible
nonwyvernsintotheirharems,including
dragonsandgynosphinxes.Theircovetousness
extendstotreasurewyvernxeshoardany
valuablestheycanfindorsteal,theshinierthe
better.Theonlysavinggraceofawyvernxis
thatalmostallaresterileonceoneiskilledor
drivenaway,thereisrarelyanothertotakeits
place.
WyvernxesspeakDraconicandunderstand
Common,butusuallydontbotherspeakingor
listening.
Combat
Wyvernxesarealwaysaggressive:theyattack
anythingthatisntobviouslymorepowerful
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thanthemselves.Awyvernpouncesfromthe
air,slashingtheopponentwithitsclawsand
stingingittodeath.Theyarenotparticularly
swiftoragileontheground,butareskilledat
usingtheirtremendousbulktodrivean
opponentdown.
ImprovedGrab(Ex):Tousethisability,a
wyvernxmusthitwithitsclaws.Itcanthen
attempttostartagrappleasafreeaction
withoutprovokinganattackofopportunity.Ifit
winsthegrapplecheck,itestablishesaholdand
stings.
Poison(Ex):Injury,FortitudeDC17,initialand
secondarydamage2d6Con.ThesaveDCis
Constitutionbased.
Pounce(Ex):Ifawyvernxchargesafoe,itcan
makeafullattack,includingtworakeattacks.
Rake(Ex):Attackbonus+11(2d6+2)
MixedBlood(Ex):Forallspecialabilitiesand
effects,awyvenxisconsideredbothasphinx
andawyvern.
Skills:Wyvenxhavea+3racialbonusonSpot
checks.
AdventureHooks
Apowerfulwyvernxhasmovedintothe
territoriesofaflightofwyvernsneara
prosperousminingtown.Thewyvernswere
nevermuchofathreatbefore,butthewyvernx
hasdriventhemalesawayfromtheirfeeding
groundsinthehighpastures,anddowntowards
thetown.Evenifthemalesarekilledordriven
away,however,thewyvernxbeginsraiding
caravansonthesingleroadinandoutoftown,
indiscriminatelydestroying
food
and
supplies
in
itssearchfortreasure.
Thesummerafterthewyvernxisdefeated,the
townbeginstosufferanevenworseseriesof
attacks.Unbeknownsttothetownspeople,this
wyvernxwasnotonlyfertile,buthehad
successfullymatedwithafemalereddragon
severalyearsago,andtheyounghalfdragon
wyvernxeshaveadoptedtheirfathersold
territoryastheirown.
Agynosphinxseeksoutapartyofadventurers
indesperation.Shesbeingpursuedbya
wyvernxlookingtoformaharem,withherashisfirstconquest,andhesbeenskillfully
trackinghereverymovewithhisscentability.
Shedoesnthaveanytreasurewithher,butshe
canrewardanyonewhogetsridofthewyvernx
withinformation.
AZEVEL(3rdLEVELCLERIC,FEMALELAMINX;
HALFGYNOSPHINXLAMIA)
LargeMagical
Beast;
3rd
level
cleric
HitDice:9d10+3d8+24(87hp)
Initiative:+8(+4Dex,+4ImprovedInitiative)
Speed: 60ft.(12squares),fly60ft.(poor)
ArmorClass:32(1size,+4Dex,+11natural,+8
+1breastplateand+1lightshield),touch13,
flatfooted28
BaseAttack/Grapple:+11/+18
Attack:Touch+13melee(1d4Wisdomdrain)or
+1spellstoringmorningstar+14melee(2d6+4)
orclaw+13melee(1d8+3)
FullAttack:
Touch
+13
melee
(1d4
Wisdom
drain);or+1spellstoringmorningstar+14/+9
melee(2d6+4)and2claws+8melee(1d8+1)
Space/Reach:10ft./5ft.
SpecialAttacks:Pounce,rake1d8+1,rebuke
undead,spells,spelllikeabilities,spontaneous
casting(inflict),Wisdomdrain
SpecialQualities:Darkvision60ft.,lowlight
vision,mixedblood
Saves:Fort+11,Ref+11,Will+13
Abilities:Str16,Dex18,Con14,Int22,Wis21,
Cha24
Skills:Bluff+24,Concentration+17,Diplomacy+20,Disguise+18(+20acting),Gather
Information+13,Hide+21,Knowledge(history)
+11,Knowledge(local)+11,Listen+20,
Intimidate+24,Spot+20
Feats:Alertness,IronWill,Mobility,Flyby
Attack,ImprovedInitiative
Environment:Temperatedeserts
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Organization:Solitary
ChallengeRating:12
Treasure:Standard
Alignment:Neutral
Advancement:1013HD(Large);1427HD
(Huge)orbycharacterclass
LevelAdjustment:+7
Thisstunningcreaturehastheheadandtorsoof
anathleticyoungwoman,thesleekbodyofa
lioness,andapairofgreatfeatheredwings.A
thickmaneofglossyblackhairhangsdownher
back,andheronlyclothingisasturdy
breastplate.Shecarriesamorningstarinone
handandasteelshieldintheother.
Azevelisalaminx,thedaughterofalamiaanda
gynosphinx.Both
of
her
parents
have
died,
and
Azevelhasinheritedtheirterritory,alowrange
ofdryhillsoverlookingamajortraderoute.She
hasalsoinheritedtraitsfromeachofher
parents.Fromherfather,Azevellearnedtoplot
andscheme,andusesherconsiderablewilesto
maintaincontroloftheconsiderablenetworkof
enforcersandinformantshehadbuiltup.From
hermother,Azevellearnedtovalueknowledge
andinformation,therarerthebetter.When
shesnotbusydirectinghernetwork,thelaminx
investigates
the
numerous
ruins
in
the
hills,
the
lastremainsofakingdomlongdead.
Azevelisaveragesizeforalamia,andslightfor
asphinx.Herhumantorsoandarmsare
unusualinalaminx,mostofwhomarenearly
indistinguishablefromtruesphinxes.Sheisjust
undersixfeettall,andisninefeetlong,not
includinghertail.Shecanspeakandread
Common,Draconic,andSphinx.
Combat
Azevelavoids
outright
combat
whenever
possible,relyingonherenforcers(asmalltribe
ofpowerfulogres)todelayanyattackerslong
enoughforhertoescape.Ifcaughtwithouther
bodyguards(whocannotfly),sheescapesif
possible,andfightsifshemust.Shefightsfrom
theairifpossible,usingFlybyAttack,ormaking
anaerialchargeandafullattack.Sheusually
storesholdpersoninhermorningstar,anduses
itonflyingfoes,arcanespellcasters,divine
spellcasters,orfoeswithrangedweapons,in
thatorder.
SpellLikeAbilities:Atwilldisguiseself,
ventriloquism;3/daycharmmonster(DC21),clairaudience/clairvoyance,detectmagic,major
image(DC20),mirrorimage,readmagic,
suggestion(DC20);1/daycomprehend
languages,deepslumber(DC20),dispelmagic,
locateobject,removecurse(DC20),legend
lore.Casterlevel13th.ThesaveDCsare
Charismabased.
WisdomDrain(Su):Azeveldrains1d4pointsof
Wisdomeachtimeshehitswithihermelee
touchattack.
(Unlike
with
other
kinds
of
ability
drainattacks,Azeveldoesnothealanydamage
whensheusesherWisdomdrain.)Azeveltries
tousethispowerearlyinanencountertomake
foesmoresusceptibletocharmmonster,hold
person,andsuggestion.
Pounce(Ex):IfAzevelchargesafoe,shecan
makeafullattack,includingtworakeattacks.
Rake(Ex):Attackbonus+13(1d8+2)
MixedBlood(Ex):Forallspecialabilitiesand
effects,Azevelisconsideredbothasphinxanda
lamia.
Skills:Azevelhasa+4racialbonusonBluffand
Hidechecks.
TypicalClericSpellsPrepared:4/3/2;saveDC
15+spelllevel):0createwater,cureminor
wounds,light,purifyfoodanddrink;1st
detectsecretdoors*,curelightwounds,
sanctuary;2nd
detect
thoughts*,
hold
person.
*Domainspell.Deity:.Domains:Knowledge
(castdivinationsat+1casterlevel)andMagic
(usespelltriggerorspellcompletionitemsasa
1stlevelwizard).
Possessions:+1breastplate,+1lightsteel
shield,+1spellstoringmorningstar,ringofmind
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shielding,potionofcuremoderatewounds,
potionofinvisibility.
AdventureHooks
Azevelhasrecoveredalargenumberoftablets
andotherwritingsfromtheruins.Theyarein
anancientCommondialect,butdecipheringthemhasprovenbeyondthelaminxsabilities.
Azevelbelievesthetabletstobeancienttax
records,andislookingtoacquire(through
whatevermeansnecessary)someoneto
translatetheminhopesoffindingthetreasury.
Springisintheair,andtheyounglaminxs
thoughtshaveturnedtolove.Despiteher
geniusintellectandintuition,shehasdeveloped
anoverwhelmingcrushonsomeonetotally
unsuitableforheranadventurer.Shesends
secretgifts
and
notes,
follows
her
beloved
everywhere(undertheeffectsofdisguiseself),
flirtsoutrageously,andgenerallybehaveslikea
giddy,lovestruckteenager.WhileAzevelisnt
likelytofallforacharacterwithalowCharisma
score,shemaynotautomaticallygoforthe
highesteither.Dependingonthecharactersand
playersinacampaign,thelaminxcouldpinefor
thebookishwizard(anintellectualmatch?),the
crudebarbarian(abig,strong,tough,mans
man),orthecageyrogue(amanwithaneye
for
the
finer
things).
Azevelsdiggingsintheruinshaveunearthed
somethingthatshouldvebeenleftburied.The
JadeMasterterrorizedtheregioncenturiesago,
untilbeingburiedaliveinitslairbyadventurers.
NowAzevelhasaccidentlyunleashedtheelder
scorpion,butthecenturiesofentrapmenthave
giventhecreatureterriblenewabilities.
DesignNotes
Azevelwas
created
using
the
elite
array
of
abilityscoresinthisorder:Str8,Dex12,Con10,
Int14,Wis13,Cha15.Herabilityscore
increasesgavehera+1bonustoherCharisma
scoreanda+2bonustoherDexterityscore.
MirajTemplate
Mirajcreaturesareunusualenchant