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Dire Raven Small Animal Hit Dice: 1d8+1 (5 hp)11 Initiative: +3 (Dex) Speed: 10', Fly 60' (average) AC: 15 (+1 Size, +3 Dex, +1 natural) Attacks: 2 claws +4 melee, 1 bite -1 melee Damage: claw 1d6-1, bite 1d4-1 Face/Reach: 5' by 5'/5' Special Attacks: Blinding strike Special Qualities: Disease resistance Saves: Fort +3, Ref +5, Will +4 Abilities: Str 8, Dex 17, Con 12, Int 3, Wis 14, Cha 8, Skills: Listen +6, Spot +6 Feats: Weapon Finesse (claw, bite) Climate/Terrain: Any forest, hills, plains, and mountains Organization: Solitary or unkindness (5-12) Challenge Rating: 1/2 Alignment: Usually neutral Treasure: None Advancement: 2-3HD (Small) Dire ravens resembles oversized ravens with black feathers and glowing red eyes. Domesticated dire ravens often learn the language of their masters. Combat:

Dire Raven

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Dire RavenSmall AnimalHit Dice: 1d8+1 (5 hp)11Initiative: +3 (Dex)Speed: 10', Fly 60' (average)AC: 15 (+1 Size, +3 Dex, +1 natural)Attacks: 2 claws +4 melee, 1 bite -1 meleeDamage: claw 1d6-1, bite 1d4-1Face/Reach: 5' by 5'/5'Special Attacks: Blinding strikeSpecial Qualities: Disease resistanceSaves: Fort +3, Ref +5, Will +4Abilities: Str 8, Dex 17, Con 12, Int 3, Wis 14, Cha 8,Skills: Listen +6, Spot +6Feats: Weapon Finesse (claw, bite)Climate/Terrain: Any forest, hills, plains, and mountainsOrganization: Solitary or unkindness (5-12)Challenge Rating: 1/2Alignment: Usually neutralTreasure: NoneAdvancement: 2-3HD (Small)

Dire ravens resembles oversized ravens with black feathers and glowing red eyes. Domesticated dire ravens often learn the language of their masters.

Combat:Dire ravens fight much like their lesser kin, but are far more aggressive.Blinding Strike (Ex): A dire raven that scores a critical hit with it's bite attack permanently blinds their opponents. For the effects of blindness, see the DMG page 83. Wearing a helmet automatically protects against this attack.Disease Resistance (Ex): A dire raven gets a +4 racial bonus on saves against diseases.

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