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Jonathan Hamilton
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Dipping 1200 toes into the pool of immersive interaction design
Jonathan HamiltonSenior Lecturer Graphic Design, Nottingham Trent University
the presentation ;
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• Introduce the project and the questions investigated.
• Activities and structure of the project Immersive design research ,designing in a group,speed networking,Blogs,user testing and feedback
• Demonstrate a selection of student projects.
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Introduction
•Case study of the last two years of the interactive project
• Interactive project for second year BA Graphic Design students at Nottingham Trent University
• Broad based course with no house style
• Project is for all 120 students working in groups
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The questions being explored;
•How do you teach
• in five weeks
• immersive interaction design
• to a cohort of 120 students
•who are new to interactive design?
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The project aims
• To give students both an understanding of professional interactive design and working methods
• To manage the process of design within a medium sized group and understand the value of a blog
• To design with an understanding of immersivity and the wider possibilities for interactivity beyond the typical small screen website on a desktop.
• To consider appropriate thematic visual approaches to interface design.
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Student and project context
• Student profile high academic achievers with a variety of backgrounds ,most attended a foundation course.Equal balance of male and female
•Group sizes ,In the first year of the project large 5 to 6 in a group.
• Then established 3 max of 4 as the ideal
• Tutor profiles in 2005 ; three academic staff, one industry professional and one technician. Since 2007 ;one academic, one industry professional and one technician
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Activities; immersive orientation
• At the start of the project students in groups view a range of immersive and non immersive web sites
• Students interrogate interactive nature of the sites
• With of focus on immersivity and graphical appropriateness
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Activities; groups and design
• How do you manage designing in a group?
• large sheets of paper for all ideas from all members
• double A0 size inexpensive and informal dot and cross paper.Break out of the normal A4/A3
• Students still excited by format
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Activities; speed networking
• Clarify the project
• a series of quick pitches or presentations with gradual time reduction
• start with 2 minutes final pitch becomes 30 seconds
• feedback from those receiving the presentation
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Activities; blogs and groups
• All members of the group to post material on the blog
• Helps unconfident students
• Allows work to be seen in a different context.
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QuickTime™ and aH.264/AVC decompressor
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Activities; user testing and feedback
• Students introduced to user testing ,game design methods
• Written feedback by users
• Observational ; watch users using the site. Remain silent and observe - not prompt
• Read written feedback
QuickTime™ and aH.264/AVC decompressor
are needed to see this picture.
QuickTime™ and aH.264/AVC decompressor
are needed to see this picture.
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Potential archive of student activity and feedback from 2006
• Student feedback forms covering the last 4 years of the project
• Trace the students project and blogs over this period
• All student blogs from 2006,2007,2008 available on Technojungle blog
• http://technojungle.blogspot.com/
• http://technojungle.blogspot.com/
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Student project demonstration
• a short selection of some the projects