DGC CM W3 11032010

Embed Size (px)

Citation preview

  • 8/14/2019 DGC CM W3 11032010

    1/27

    Digital Games Cultures

    Week 3

    [game] Space And Place

  • 8/14/2019 DGC CM W3 11032010

    2/27

    Wark, Mackenzie 2007

    'Allegory' Gamer Theory,

    Harvard University Press,

    Cambridge.

  • 8/14/2019 DGC CM W3 11032010

    3/27

    This SpartanLife

    http://www.thisspartanlife.com/episodes.php?id=4

    http://www.thisspartanlife.com/episodes.php?id=4http://www.thisspartanlife.com/episodes.php?id=4http://www.thisspartanlife.com/episodes.php?id=4
  • 8/14/2019 DGC CM W3 11032010

    4/27

    Optical devices

  • 8/14/2019 DGC CM W3 11032010

    5/27

  • 8/14/2019 DGC CM W3 11032010

    6/27

    Allegory

  • 8/14/2019 DGC CM W3 11032010

    7/27

    Algorithm

  • 8/14/2019 DGC CM W3 11032010

    8/27

    Allegorithm

    The intuitive experience and the

    organising algorithm together are an

    allegorithm for a future that in

    gamespace is forever promised but never

    comes to pass [wark 2008; 30]

  • 8/14/2019 DGC CM W3 11032010

    9/27

    Wark 2007 [031]

  • 8/14/2019 DGC CM W3 11032010

    10/27

    Space

    TIME

    Roads? Where we're going, we

    don't need roads. Dr. EmmettBrown

    http://www.imdb.com/name/nm0000502/http://www.imdb.com/name/nm0000502/http://www.imdb.com/name/nm0000502/http://www.imdb.com/name/nm0000502/
  • 8/14/2019 DGC CM W3 11032010

    11/27

    Arcades archaeology

    mutoscope electric shockstereoscope love tester

  • 8/14/2019 DGC CM W3 11032010

    12/27

    Simulation and Deviance

    Duck Hunt (1940s e.g.)

    Heavy hitter (1949)

  • 8/14/2019 DGC CM W3 11032010

    13/27

    Pinball

  • 8/14/2019 DGC CM W3 11032010

    14/27

    Computer SpaceS

  • 8/14/2019 DGC CM W3 11032010

    15/27

    Japan - Pachinko

  • 8/14/2019 DGC CM W3 11032010

    16/27

    1972-1990 Arcade era

  • 8/14/2019 DGC CM W3 11032010

    17/27

    Home consoles slow to

    penetrate

  • 8/14/2019 DGC CM W3 11032010

    18/27

    Batman lego

    http://www.flickr.com/photos/model_gal/

    2891086123/

    http://www.flickr.com/photos/model_gal/

    2891924362/

    http://www.flickr.com/photos/model_gal/2891086123/http://www.flickr.com/photos/model_gal/2891086123/http://www.flickr.com/photos/model_gal/2891924362/http://www.flickr.com/photos/model_gal/2891924362/http://www.flickr.com/photos/model_gal/2891924362/http://www.flickr.com/photos/model_gal/2891924362/http://www.flickr.com/photos/model_gal/2891086123/http://www.flickr.com/photos/model_gal/2891086123/
  • 8/14/2019 DGC CM W3 11032010

    19/27

    Murphy, Sheila 2004, 'Live in

    Your World, Play in Ours:

    The Spaces of Video GameIdentity',

    Journal of Visual Culture,

    vol. 3, no.2, pp223-238.

  • 8/14/2019 DGC CM W3 11032010

    20/27

    Hjorth, Lriss 2007, The

    Game of Being Mobile: OneMedia History of Gaming and

    Mobile Technologies in Asia-

    Pcific. Convergence: The

    International Journal of

    Research into New MediaTechnologies, 13: 369-381.

  • 8/14/2019 DGC CM W3 11032010

    21/27

  • 8/14/2019 DGC CM W3 11032010

    22/27

    Mobile Cultures

  • 8/14/2019 DGC CM W3 11032010

    23/27

    http://pacmanhattan.com/

    Escape from Woomera http://aminima.net/wp/?p=412&language=en

    http://pacmanhattan.com/http://pacmanhattan.com/
  • 8/14/2019 DGC CM W3 11032010

    24/27

    http://www.tacsi.org.au/challenge/

    http://www.tacsi.org.au/challenge/http://www.tacsi.org.au/challenge/
  • 8/14/2019 DGC CM W3 11032010

    25/27

    Blogging Task

    Summarise your Potential role in the group and your

    contributions and ideas to the project

    what to do you think is a feasible project management approach

    ie how might you organise your group?

    what kind of project are you interest in developing ?

    what do you want to include in the pitch? What digital literacies

    and creative skills can you bring to the group?

    With reference to one of the readings this week describe how your

    game is to be controlled and what this might mean for the players

    sense of space, location and sense of interaction online and off?

  • 8/14/2019 DGC CM W3 11032010

    26/27

    Week Three Group Exercise

    The Cutting edge

    The research task This Week will focus on

    locating sources of cutting edge

    technology and user Innovations in the

    games industry including experimental and

    indie titles that require us to Rethink

    game spaces, both public and private, in

    different ways.

  • 8/14/2019 DGC CM W3 11032010

    27/27

    Last years projects the playground -

    http://news.smh.com.au/breaking-news-

    technology/onlive-game-streaming-

    service-to-start-in-june-20100311-pzlk.html

    http://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.htmlhttp://news.smh.com.au/breaking-news-technology/onlive-game-streaming-service-to-start-in-june-20100311-pzlk.html