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8/9/2019 Development 2.0 - Education 2.0
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Introduction on Development 2.0:
Development 2.0 is something which is based on Web 2.0, ICT and other
information technologies which is or had an impact on the growth of the various sectors
like education, human life, economy, etc. This impact has been very well explained by
Heeks R. in his work where he explains how the overall IT-enabled models transformed
the processes and structures of development. It is changing the fundamental assumptions
of international development. In 1998, less than one person in developing countries out of
100 was an internet subscriber but 10 years later it changed to 22, similarly for mobile
phone subscribers it changed from 2 to 55. What this has done is due to the introduction
of new information technologies the poor people have access to information. IT can help
by linking to a much wider social world through information exchanges. A very good
example of a website is given www.babajob.com in India a networking site which
employers post their low-skilled jobs on, to reach the people who do not have internet
access they are sent an SMS as job alerts. Coming to education the One-Laptop-Per-Child
project is a part of vast social experiment which might catalyze many Development 2.0
initiatives. (Heeks R, 2010). ICT is considered as a vital role in the globalisation of
processes because it comprises of various technologies from mobile phones and laptops
to complex systems. ICT is the standard move towards virtual and knowledge-based
societies, where virtuality generally means watching plasma, playing with the mice,
surfing the web or talking on the mobile phones (Silva L. and Westrup C. ,2008).
The aim of this work is to understand the role of technologies in the education sector,
precisely the role of Web 2.0. Technology helps to negate the importance of physical
presence and make education available perhaps to every child in every corner of the
country. The technology has always been lagged in adoption by the education sector but
it is a fact that the next generation that are targeted would be very tech-savvy. The many
interactive methods that are present make the whole learning process very interesting and
also very easy to students to understand. Even the future teachers can be said would be
very much technical friendly living on advance technologies. The content available to
students on the internet is so vast and all at their fingertips. By the introduction of
technology (Web 2.0) it can reduce the pain of the parents of the students by schools
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providing the service to pay the fee online and also can view their childs daily report
online. This will make the overall experience of the parents very pleasant rather pain.
One can implement a system which can integrate all functions of the school and give the
opportunity to multiply geographically at other locations (Joseph F., 2009).
Role of Development 2.0 in the education sector or Education 2.0:
The role of Web 2.0 has a profound impact on the education, it has changed the
way students learn and also give them an opportunity to also learn independently, this has
also changed the teaching methods over the years. As stated by Westrup 2010 the
combination of Web 2.0 and ICT4D creates Education 2.0. Web 2.0 encompasses a
variety of different meanings that include an increased emphasis on user generated
content, data and content sharing and collaborative effort, together with the use of
various kinds of social software, new ways of interacting with web-based applications,
and the use of the web as a platform for generating, re-purposing and consuming
content. According to Franklin T., et al the implications of Web 2.0 for education will
ultimately be viewed in the context of media and technology convergence with respect to
the following:
The contemporaneous growth of Web 2.0 co-occurs with increased mediaconvergence, particularly in respect of broadband communications, telephony
and the broadcast media.
While professionally produced and edited media are likely to persist we will see
the broadcast media increasingly adopting Web 2.0 technologies, with greater
audience participation and audience created content. In parallel we will also see
an increasing number of channels funded in diverse ways.
The increased bandwidth offered by 3G telephony will encourage a move from
the desktop and the desktop browser to mobile devices and browsers. Content
will be created, shared and consumed on mobile devices.
Ubiquitous computing that is always around us, and always on, will change our
everyday digital and media environments, mediating the world in new ways.
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Indication of social presence will increase, and will help mediate people in
different ways.
The Web 2.0 has a large range of systems for the educational applications which are
grouped together and labelled as social software which enhances the group processes.
Some of the examples of social software are as follows:
Blogs It is a system which allows writing and publishing it on the web in a time-
ordered method, some of the examples of blogs to education are given below.
1. Bloggers can use their personal blogs to build up a collection of
writings of interrelated knowledge through posts and comments which
could be read by anyone as its presence being on the World Wide
Web.
2. Teachers can also use blogs to make some announcements related to
the course and also give feedbacks to student on their produced.
3. Blogs can also be used with syndication technologies to easily track
the new posts and comments.
Wikis A wiki is a public domain on which people can write an article which is a set
of interlinked web-pages and publish it online. This article can be edited anytime by the
author. A very good and popular example of this system is Wikipedia.
1. Wikis can be used to create explanatory notes by teachers.
2. Wikis can also be used in class projects.
3. Wikis can also utilized by teachers as materials for certain writing
activities to the students, they can provide page structure, hints for the
desired content and finally can provide feedback on the students
content.
4. Certain areas of wiki can be flagged by students to be addressed and
then give feedback to each other on their writing.
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Social networking and social presence systems These systems allow people to link
to each other for various purposes but we will see how it can be used for educational
purpose:
1. The University of Brighton The university implemented Elgg in September
2006 which was integrated with their existing VLE and MIS systems, hence
they could use the same automated student registration procedures and course
communities procedures. Pretty soon it gained popularity among the students
and staff and they started using it as an online social community and also for
shared academic interests. Now it has been not just used for social activities
but more formally within the course and modules where people share valuable
information, comment irrespective of the course and perhaps build an all-
round development irrespective of their field of study. Elgg has been replaced
to the Blackboard system the university had as it gives the students an
opportunity to participate on a higher degree, use it for their personal
development planning and create e-portfolios. Students can also consolidate
material from their MySpace accounts (nearly 25% of students have MySpace
accounts). An example of learning in this system includes media students who
upload their videos and then use the system to comment on each others
videos. It also helps in enhancing the services provided to the students, there
have been students who were on the verge to quit their courses but by
blogging their problems they were addressed by the student services and
provided the necessary support. A single problem with this system is that it
has not been embraced by the experts and professionals who vitally contribute
to the course and modules because of some inappropriate use of the system
initially, like some postings and inappropriate sales activity was also done
once (Franklin T. et al, 2007).
As we have seen a few examples of how technology has been implemented in educational
institutions now we need to address how the teachers should act as the imparters of
knowledge and facilitate them by guiding on how to use the technology
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Integration of ICT in Education:
There is a concern on implementing ICT or social software into education. There
is not enough evidence on how this technology has been used by the staff and students.
Hence it make it necessary to review some areas like learning and teaching, scholarly
research, academic publishing, and libraries.
Teaching and Learning Nesta-funded Futurelab in the UK has been trying to understand
the potential impact of social software on education which views that the schools and
colleges have great emphasis lifelong learning and helping the students to develop their
skills in creativity and innovation. The teachers need to have comprehensive and
sustained professional development that will help in providing multiple skills of teaching.
Teacher quality is the factor that matters most for student learning (Darling-Hammond,
et al, 1997). Some of the examples of how social software tools are used and
implemented in the educational institutions is already been explained in the previous
section in the form of wikis, blogs, and social networking (The University of Brighton).
There is a threat that integration of new technologies in the education environment might
de-motivate certain students by this implementation of technologies. According to
Anderson P. the pedagogical issues need to be address as they are vital in integrating newtechnologies in education, he has pointed out the following issues:
there is a lack of understanding of students different learning modes as well asthesocial dimension of social software. In particular, more work is required in
order to understand the social dimension and this will require us to really get
inside the heads of people who are using these new environments for socialinteraction (Kukulska-Hulme, 2006).
Web 2.0 both provides tools to solve technical problems and presents issues thatraise questions. If students arrive at colleges and universities steeped in a more
socially networked Web, perhaps firmly entrenched in their own peer andmentoring communities through systems like MySpace, how will education handle
challenges to established ideas about hierarchy and the production and
authentication of knowledge?
How will this affect educations own efforts to work in a more collaborativefashion and provide institutional tools to do so? How will it handle issues such as
privacy and plagiarism when students are developing new social ways of
interacting and working? How will it deal with debates over shared authorship
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and assessment, the need to always forge some kind of online consensus, and
issues around students' skills in this kind of shared and often non-linear mannerof working, especially amongst science/engineering students (Fountain, 2005).
These issues also raise concerns whether the concept of Virtual Learning Environment
(VLE) does make any sense on Web 2.0.
Scholarly Research Because of the open nature of Web 2.0, easy-to-use, ability to
manage the metadata all attract the research environment and there are four technologies
that have seen development.
1. Folksonomies An example of this is the CombeChem work at the Southampton
University which was part of a laboratory work in the development of a formal
ontology based on established working lab practices.
To further understand the role of ICTs in development Silva L. and Westrup C. ,(2008)
did a research on a project called One-Laptop-Per-Child (OLPC) which discusses two
properties of ICT: fluidity and immutability. These two properties can help to better
understand the relationship between ICTs design and the adoption techniques used in
developing countries. It also illustrates the explanatory power of the properties on a
current phenomenon: the fats moving proliferation of low cost laptops targeted at aiding
poor children in developing countries (Silva L. and Westrup C. , 2008). The developing
countries stress more on the cultural, political, economical and institutional nature of
these technologies. The initiative of OLPC (non-profit organization in US) was
announced by Nicholas Negroponte (Head of the MIT media lab) in 2005 which had two
objectives 1. to build a laptop for less than $100, 2. that about every child should have a
laptop in the developing countries. It is a surprise that only two orders have been till 2007
from Uruguay and Peru and the advertised price for the laptop then was $188. What
Negroponte and his colleagues had done they had developed a business model for selling
the laptop where they will not take orders of less than one million dollars it was done to
create economies of scale to lower the production costs. The governments in developing
nations spend about $20 per child per year for their education hence the cost of the laptop
will represent the total cost of five years of education of a child. Although there was a
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hike in sales since but countries like India did not accept the idea stating reasons of
laptops not being their priority in education and also claiming the pedagogical reasons. It
was observed that OLPC found it very difficult to sell their laptops in the numbers they
expected. Negroponte has considered this project as an educational project with an aim to
contribute towards the education and economy of the developing countries. This initiative
was proposed in UN in 2005 and was praised by then UN Secretary Kofi Annan, the
initiative was regarded as a philanthropic act.
Although there have been efforts of implementing technologies in education sector but it
hasnt been completely successful, therefore to strengthen the pedagogy a new
technology called as mobile learning was implemented. This allows the students to have
an access to information wherever they go, thus overcoming the geographical limitations
of WWW to access the information over desktops. But there are also concerns on this
concept of e-learning as it threatens the quality of learning outcomes. In a study by
(Boulos M.N.K et al 2006) they have illustrated some disadvantages of implementing the
social software in education.
Social software are prone to be malicious which has serious impacts on the
quality issues because they are public domain hence no control over the content.
There can be issues of post copyright material and patent protection.
There is scarcity of meta-information on wiki articles which discourages the
authorship of the article.
Thus the wiki articles are also not considered to be accurate in the universities and
the students are not encouraged much to use them as their source of work because
of its open nature.
Conclusion:
By studying the implementation of Web 2.0 tools in education it is evident that
these tools would be beneficial on long run but there still should be a research done to
better ways of leveraging them to improve the teaching and learning productivity. This
research should include all the stakeholders or prospective users.
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References:
Anderson P., (2007), What is Web 2.0? Ideas, technologies and implications foreducation, JISC Technology and Standards Watch, online athttp://www.jisc.ac.uk/media/documents/techwatch/tsw0701b.pdf
Boulos M.N.K., Maramba I., and Wheeler S., (2006), Wikis, blogs and podcasts: a newgeneration of Web-based tools for virtual collaborative clinical practice and education,BMC Medical Education, online at http://www.biomedcentral.com/1472-6920/6/41/
Darling-Hammond L., and Berry B., (1997), Investing in Teaching, Education Week onthe Web, online at http://www.edweek.org/ew/vol-17/37darlin.h17
Fountain R., (2005), Wiki Pedagogy, Dossiers Pratiques, Profetic, online athttp://www.profetic.org/dossiers/dossier_imprimer.php3?id_rubrique=110
Franklin T., and Harmelen M., (2007), Web 2.0 for Content Learning and Teaching inHigher Education, Franklin Consulting and Mark van Harmelen online athttp://staff.blog.ui.ac.id/harrybs/files/2008/10/web-2-for-content-for-learning-and-teaching-in-higher-education.pdf
Heeks R., (2010), Emerging Markets Development 2.0: The IT enabled Transformationof international Development, Communications of the ACM, Vol. 53, No.4, pp. 22-24
Joseph F., (4th December 2009), Role of Technology in the Education Sector,BizTech2.com, online at http://biztech2.in.com/india/opinions/education/role-of-technology-in-the-education-sector/71492/0
Kukulska-Hulme A., (2006), Learning activities on the move, Podcast, HandheldLearning conference (12th Oct 2006), London, online athttp://www.handheldlearning.co.uk/.
Silva L. and Westrup C. ,(2008) (Un) objectionable Development? The One Laptop PerChild Project
Westrup, C., (2010). Governing the Web: Dependency, Development 2.0 and the Websquared. [Presentation Slides] March 2010, The University of Manchester.