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DAY 1 – 26 SEPT11:35 - 11:40 Developer Conference Opening
Stephan Otten, INCAS Training
11:40 - 12:20 Overview - The challenge to design powerful VR applicationsProf. Dr. Stefan Albertz, University of Hamm-Lippstadt
12:25 - 13:05 From interactive to automatic CAD data prep for real-time 3D enginesGeo� rey Subileau, PiXYZ Software
13:10 - 14:30 Lunch Break, exhibition
14:30 - 15:05 Substance Virtual Materials for Realtime experiencesPierre Maheut, Allegorithmic
15:10 - 15:35 Cinema 4D - an incredible pipeline tool Professional, intuitive and rock stable Glenn Frey, Maxon
15:40 - 16:15 Professional industry xR applications with Unreal EngineJoep van der Steen, Epic Unreal Engine
16:20 - 16:55 Immersive WebDiego Gonzalez-Zuniga, Samsung
17:00 - 17:35 Developing Immersive and Eff ective AR Josh Naylor, Unity Technology
17:40 - 17:55 Hackathon Awards ceremony
DEVELOPER CONFERENCE PROGRAM
DAY 2 – 27 SEPT
PLEASE TURN THE SHEET TO FIND OUT THE BEST COURSES FOR THE XR PRODUCTION PIPELINE…
11:10 - 11:45 Advanced Mixed Reality Development and Best Practices Rene Schulte, Valorem
11:50 - 12:25 Customized Enterprise Solutions powered by CryenginePascal Tonecker, Crytek
12:30 - 13:05 Fret not: It‘s basically curve � tting all the way down!Eric Ma, Novartis
13:10 - 14:30 Lunch Break, exhibition
14:30 - 15:10 Applying AI to AR/VR: Visions, Insights and Best PracticesMichael Ludden, Banuba | former IBM Watson
15:15- 15:55 A world of Mixed Reality - Above and Beyond HeadsetsDirk Songuer, Microsoft
16:00 - 16:40 Sound is 50% of the experience - Spatial Audio in XR Christian Sander, Dear Reality; Daniel Deboy, Delta Soundworks
16:45 - 17:25 Developing for Vive now and in the futureGraham Breen, HTC Vive
INCAS Training und Projekte GmbH & Co. KG | Europark Fichtenhain A 15 | 47807 Krefeld | GermanyPhone.: +49 2151 36625-0 | Fax: +49 2151 36625-29 | www.incas-training.de | [email protected]
BENEFIT FROM THE WORLD‘S MOST COMPREHENSIVE COURSE PROGRAM FOR THE DEVELOP-MENT OF AUGMENTED AND VIRTUAL REALITY APPLICATIONS
NEVER STOP LEARNING!
FOR DETAILS AND MORE COURSES SEE:www.digital-reality-training.com
Autodesk: AutoCAD Basic TrainingCreation of professional constructions and drawings with AutoCAD 2019 | 3 days
Dassault: Catia Basic TrainingComprehensive cross-sector CATIA V6 introduction | 5 days
PiXYZ: PiXYZ Studio TrainingInteractive preparation of any CAD Data with PiXYS Studio | 2 days
Allegorithmic: Substance Designer TrainingWork� ows of 3D texturing with Substance Painter and Designer | 3 days
Maxon: Cinema 4D Basic TrainingIntroduction to professional 3D authoring with Cinema 4D | 3 days
Spatial Sound: Spatial Sound TrainingClosing the gap between Digital Audio Workstations and the VR world | 1 day
Unity: Unity Basic TrainingWork� ow optimized development with Unity 2018.2 | 3 days
Epic Unreal: Unreal Engine TrainingProfessional entry into top class real time development with Unreal Engine | 3 days
Cryengine: Cryengine Basic TrainingEntry into development with Cryengine V | 3 days
WebVR: WebVR Basic TrainingCreation of immersive WebVR web pages with A-Frame | 2 days
Deep Learning: Introduction into Deep LearningProblem solving with own neural networks with Keras/TensorFlow | 3 days
HoloLens: Development with Unity on the Microsoft HoloLens PlatformIntroduction to Augmented Reality-Development with the Microsoft HoloLens | 3 days
HTC Vive: Development with Unity on the HTC Vive PlatformIntroduction to VR-Development on the HTC Vive | 3 days
SELECTION OF FACE-TO-FACE COURSES OF THE AR/VR PRODUCTION PIPELINE