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Name & Class Chihiro Omori 9M Due date 2010 March AIM The aim for this game cover is to make people want to buy them as soon as they see it. The main point is the background London Street and the two silhouettes. These are the things that are making the game cover look mysterious. TARGET AUDIENCE The target audience for this game cover is for both gender and for people who loves old mysteries, such as Sherlock Holmes, etc. and are fine with grotesque things. (Blood, etc) EXPLAIN I wanted to make a mystery game so I chose old backgrounds (The London street) and chose fonts that seem like someone’s handwriting. The magnifying glass and the two silhouettes at the cover is to show that this game’s genre is mystery. This goes for the back cover’s item list. The blood at the back cover is to show that this game contains violence. At first, I decided to put 8 characters in the front cover, but when I imagined the final piece, the character looked all the same after being rendered, and the characters covered all the background and there were no space for the title so I changed plans. I only used two silhouettes of people and to put impact on the title, I put the title on top of the magnifying glass picture. The background seems a little brown because I used color burn and made the actual picture look old. I looked at the actual game covers that are being sold and noticed that they have a catch copy and some pictures so I used those ideas too. I changed the colors of the important terms into red, and for the pictures, I made a brown box and a white box to look like a wooden frame and put the pictures (pipes, pocket watch, etc.) as a little item information for the game.

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Name  &  Class-­‐  Chihiro  Omori  9M  Due  date-­‐  2010  March    AIM  The  aim  for  this  game  cover  is  to  make  people  want  to  buy  them  as  soon  as  they  see  it.  The  main  point  is  the  background  London  Street  and  the  two  silhouettes.  These  are  the  things  that  are  making  the  game  cover  look  mysterious.  TARGET  AUDIENCE    The  target  audience  for  this  game  cover  is  for  both  gender  and  for  people  who  loves  old  mysteries,  such  as  Sherlock  Holmes,  etc.  and  are  fine  with  grotesque  things.  (Blood,  etc)  EXPLAIN  I  wanted  to  make  a  mystery  game  so  I  chose  old  backgrounds  (The  London  street)  and  chose  fonts  that  seem  like  someone’s  handwriting.  The  magnifying  glass  and  the  two  silhouettes  at  the  cover  is  to  show  that  this  game’s  genre  is  mystery.  This  goes  for  the  back  cover’s  item  list.  The  blood  at  the  back  cover  is  to  show  that  this  game  contains  violence.        At  first,  I  decided  to  put  8  characters  in  the  front  cover,  but  when  I  imagined  the  final  piece,  the  character  looked  all  the  same  after  being  rendered,  and  the  characters  covered  all  the  background  and  there  were  no  space  for  the  title  so  I  changed  plans.  I  only  used  two  silhouettes  of  people  and  to  put  impact  on  the  title,  I  put  the  title  on  top  of  the  magnifying  glass  picture.    The  background  seems  a  little  brown  because  I  used  color  burn  and  made  the  actual  picture  look  old.  I  looked  at  the  actual  game  covers  that  are  being  sold  and  noticed  that  they  have  a  catch  copy  and  some  pictures  so  I  used  those  ideas  too.  I  changed  the  colors  of  the  important  terms  into  red,  and  for  the  pictures,  I  made  a  brown  box  and  a  white  box  to  look  like  a  wooden  frame  and  put  the  pictures  (pipes,  pocket  watch,  etc.)  as  a  little  item  information  for  the  game.                        

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The  red  blood  like  thing  at  the  back  cover  was  made  by  using  the  brush  tool.  I  just  dragged  it  while  clicking.    The  template  and  the  image  was  taken  from  the  internet.  

The  first  silhouette  was  made  by  rendering  the  image  I  have.      Render:  Pen  toolclick  around  the  pictureLayerNew  fill  layerSolid  color    

The  font  at  the  front  cover  was  made  spherical  by:  FilterDistortSpherise    The  second  silhouette  was  made  by  the  same  process.  (Rendering)    The  glasses  and  the  hands  are  appearing  even  though  it  was  rendered  because  I  erased  it.        

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