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DESIGNING MACHINE LEARNING A Multi-Disciplinary Approach

DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

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Page 1: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

DESIGNING MACHINE LEARNINGA Multi-Disciplinary Approach

Page 2: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

How might we improve Netflix’s user experience to

suit streaming services better?’

“Netflix Prize”guided investigation

Page 3: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Netflix circa 2007

Page 4: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Netflix circa 2007

1. A booming DVD business with predictable yet slowing growth.

2. Signals that internet content delivery will grow exponentially, though initially tiny market.

3. Data about users’ movie preferences. 4. Tiny fraction of movies available to stream.

Page 5: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Netflix circa 2007

Page 6: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

not enough data

early product

adoption curve

changing user habits

technical risk

cannibal business

Page 7: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Measuring?

Delivering?

Process??

Argue!

Goals?

Opportunities?

Page 8: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

An intersting twist…

Page 9: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

An intersting twist…

Page 10: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Using insights from stakeholder interviews, data, and team research,

design a strategy for Netflix’s transition to a streaming movie platform.

Your Second Guided Investivation:

Page 11: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

You are not limited to 2007 technology.

What we Expect

Page 12: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

You are not limited to 2007 technology.

We want you to think highly creatively.

What we Expect

Page 13: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

You are not limited to 2007 technology.

We want you to think highly creatively.

You may focus on any aspect of the problem: the user experience, the interface,

the business strategy, etc.

What we Expect

Page 14: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

You can ‘cheat’ and look at what Netflix did to their product in the transition to streaming (they did some pretty creative things!), but the streaming platform

was still noticably incomplete.

What we Expect

Page 15: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Many platforms share similarities with Netflix — how do they create good UX?

Starting Points

Page 16: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Many platforms share similarities with Netflix — how do they create good UX?

What are Netflix’s product objectives? Do they actually benefit from higher engagement?

Starting Points

Page 17: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Many platforms share similarities with Netflix — how do they create good UX?

What are Netflix’s product objectives? Do they actually benefit from higher engagement?

Recommendations were a huge differentiator for Netflix, but also posed a big risk. Why?

Starting Points

Page 18: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Starting Points

Page 19: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Starting Points

Page 20: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

If last week was about the value of ethnography, this week is about the value of lo-fi prototyping.

Make Lo-Fi Prototypes!

Page 21: DESIGNING MACHINE LEARNING · Tiny fraction of movies available to stream. Netflix circa 2007. not enough data early product adoption curve changing user habits technical risk cannibal

Team 1: Katia Teran, Tyler Su, Vikram Jindal

Team 2: Zoe Weinberg, Andrew Huang, Farid Soroush

Team 3: Abhishek Garg, King Alandy Dy, Erica Pincus

Team 4: Barr Yaron, Daniel Levine, Marcy Regaldo

Team 5: Tianxing Ma, James Liu, Ian Taylor

Team 6: Angelica Willis, Gal Ron, Alexander Maschmedt

Project Groups