Upload
kishan-kumar
View
11
Download
0
Tags:
Embed Size (px)
Citation preview
mar 25, 2013
toyo ito: designboom interview
0
toyo ito in a meeting with designboom in tokyo, november 2012, shortly before he was
awarded with the pritzker prize
portrait designboom
recently, designboom migrated to a new publishing software and by doing so we have
unfortunately lost many of our historic interviews. finally we were able to reach all that
precious material and in the coming months we will re-introduce them, one-by-one. in
this original from 2001 designboom talked with (now pritzker prize recipient) toyo ito
about architecture in the electronic age and especially about the mediatheque in sendai.
ENJOY!
-
designboom met toyo ito in his first solo-exhibition in europe, at the basilica palladiana in
vicenza, italy on october 27st, 2001.
what is the best moment of the day?
I like the evening very much, naturally for working the morning is the best time, but in the
evening the city totally changes and its also when you can go have a drink.
sendai meditheque
photo by nacasa and partners
what kind of music do you listen to at the moment?
I dont listen to music much, classical music if anything at all, bach or a japanese composer
takemitsu toru, who has had a great infuence on me both in terms of music and also his
writings, he wrote a few books.
what books do you have on your bedside table?
there is nothing.
do you read architecture and design magazines?
I havent seen any recently and when I do look at them. I flip through them quickly.
facade of mediatheque sendai
image by tomio ohashi
where do you get news from?
mostly from the impressions I get from walking around different cities.
I assume you notice how women dress. do you have any preferences?
I dont have any particular taste regarding womens fashion, but I like to look at womens
fashion because I think that is perhaps where modern sensibility pays the most attention.
what kind of clothes do you avoid wearing?
suits that most japanese businessmen wear. (laughs)
do you have any pets?
no.
mediatheque sendai, 3rd floor library
image by tomio ohashi
where do you work on your designs and projects?
lately I have spent very little time in my office, when I draw or sketch, the most creative
moments are the morning at home or at the office with my staff.
who would you like to design something for?
I dont have any preferences for types of buildings to design, lets say that lately I would
like to design private homes.
do you discuss or exchange ideas with other architects?
in the past when I was young and I had a lot of free time. I used to have discussions with
other architects who were my contemporaries. they were complicated discussions, long,
but now I rarely discuss things and only with a few architects with whom I exchange
opinions.
mediatheque sendai
images courtesy sendai mediatheque
describe your style, like a good friend of yours would describe it.
often my work is described by others as being light and transparent.
what project has given you the most satisfaction?
the sendai mediateque. it is a project that I worked on for 6 years, it was very stimulating.
the sendai mediatheque embodies the proposal for a completely new concept of
architecture.
the project started with an open competition held by sendai city, and its basic design and
working drawings have been completed. the complex includes mediatheque, an art gallery,
a library, an information service center for people with visual and hearing impairments and
a visual image media center. during the open competition and subsequent phase of basic
designing, the primary effort was on demolishing the archetypal ideas of an art museum or
library to reconstruct a new idea of architecture called mediatheque utilizing the state-of-
the-art media. this process of reconstructing the architectural concepts not only extended
to hardware but to software as well.
tube sketch by toyo ito
read more here
can you tell us more about the development of the sendai mediatheque?
the proposal has always been prototypic and conceptual rather than formalistic from the
very beginning. it consists of three elements of plate, tube and skin. by plate we mean
six square slabs, and we attempted to diagramatically express different modes of
communication between people and things that may vary depending on the media used .
tubes are 13 tree-like elements that vertically penetrate the plates to organize and
integrate the latter. they are the flexible structural members acting also as the vertical
traffic line and as the space where energies (light, air, water, sound, etc.) and information
flow. presence of the tubes creates movements of natural elements and of electrons in the
homogeneous spaces defined by the plates. although by skin we mean the elements that
separate the inside of the building from the outside. it particularly refers to the skin that
surrounds the machine spaces located at the top and the bottom of the building and the
double-skinned facade facing the main street. with its three simple component elements,
the mediatheque will offer a space where a body of electron flow and a primitive physical
body which is linked with nature are integrated.
domino construction system of the sendai mediatheque
image courtesy toyo ito
the structural system?
this minimal and pure form of structure consisting simply of plates (flat slabs) and tubes
(shafts) that define the building is our version of steel-framed domino system. steel
honeycomb slab structure (400mm depth; 1,000m grid span) and light-weight concrete
(70mm thick) are combined to make a steel sandwich pane . use of thick-walled slender
steel pipes as single-layer truss structure realizes a highly transparent and tough main
structure while assuring structural integrity and rigidity. our new proposal for aseismic
design is the use of energy absorbing mechanism in the underground structure (basement
1F) which is expected to be as effective as the traditional aseismic structure. By structurally
disconnecting the bottom, underground space from the upper space (main structure
consisting of the tubes) in a flexible manner, earthquake energy exerted on the building
can be absorbed by the bottom structure. alleviating the impact imposed on the upper part
of the building. hydraulic jack will do for repair even for damages caused by a great
earthquake that may occur once every several hundreds of years.
section
image courtesy toyo ito
air-conditioning system
the system may be compared to the biological activities of a tree. machine spaces for air -
conditioning system are located on the rooftop and the bottom floor (basement 2F) and are
communicated with each other by the tubes penetrating the plates. just as various
elements produced by photo-synthesis and the nuturients absorbed by the roots from the
soil flow inside the trunk of a plant. various forms of energy produced in the machine
spaces at the top and the bottom flow inside the tubes. air flowing in the tubes is gently
and slowly discharged into each of the free-access floor spaces via the air inlet duct
provided near the floor surface. with the dual-floor structure acting as the plenum. this
system gives the feeling of coziness to otherwise , vast expanse of the spaces created by
the floor plates. the double-skinned facade on the south facing the main street breathes
like the human skin. during summer, the upper and lower opening mechanisms are
released to generate ascending air current inside the double-skinned wall to cool the wall
surface temperature to thereby reduce the need for forced air conditioning. during winter,
the opening mechanisms are closed so that the double-skinned wall can function as a
highly insulating layer of air. thus reducing the heating needs. these mechanical
technologies are combined and integrated at different levels to make the building as a
whole an organic and functional structure.
tubes
image courtesy toyo ito
you have used a natural lighting system?
yes, the the tube also acts as an effective device to introduce natural light into the building.
natural light is effectively taken into the building by means of an optical mechanism (light
intake) provided on the rooftop, transmitted in the downward direction by the optical
reflection sheet (light extractor) provided inside the tube, and diffused into the inside
spaces on each of the floor by means of prisms and lenses (light outlet). artificial lighting
means are also arranged inside the tube.
the color temperatures of natural and artificial lights are mixed to adjust the brightness.
during the day, an environment is created where the abundant natural light and man-made
light coexist. these devices are promising as the first step toward positive utilization of
natural light.
night view
image courtesy SHIKENCHIKU-SHA japan architect vol 65
is there any architect from the past you admire?
there are many, le corbusier, mies van der rohe, and those with whom I have had direct
contact, like arata isozaki and kiyonori kikutake, whom I worked with.
what current architects do you appreciate?
for example I admire rem koolhaas vision of architecture.
drawing by toyo ito
thank you for sharing with designboom your essay architecture in electronic age.
architecture in electronic age is figuration of vortex of information from the primitive age.
the human body has been linked with nature as a member in which water and air circulate.
people today are equipped with an electronic body in which information circulates, and are
thus linked to the world through network of information by means of this other body. this
virtual body of electron flow is drastically changing the mode of communication in family
and community, while the primitive body in which water and air flow still craves for
beautiful light and wind.
the biggest challenge for us is how we can integrate these two types of body. the same
applies just as well to architecture today. our architecture has traditionally been linked with
nature through figuration of movements of vortices occurring in water and air. with
contemporary architecture, we must link ourselves with the electronic environment through
figuration of information vortices. the question is how we can integrate the primitive space
linked with nature and the virtual space which is linked with the world through electron
network. Space which integrates these two types of body will probably be envisaged as an
electronic biomorphic one. for, just as the figure of a living body represents the loci of
movements of air and water, the virtual space will most likely be figured as the loci of
human activities in the electron flow.
skin
image courtesy mediatheque sendai
you envision architecture as media-clothing.
I compared man to tarzan. tarzan in the jungle creates his body and develops it in contact
with nature, in relation to the surrounding environment. modern man is a sort of tarzan
who lives in the world of media, within a very developed technology. architecture should be
a sort of media-clothing, which is necessary in order for man to have a relationship with
and integrate himself into the environment. the idea of media-clothing is a metaphor.
(laughs).
in 1960s, m. mcluhan said that our clothing and shelter are the extended form of our skin.
from old times, architecture has served as a means to adjust ourselves to the natural
environment. the contemporary architecture needs to function, in addition, as a means to
adjust ourselves to the information environment. it must function as the extended form of
skin in relation both to nature and information at once. architecture today must be a media
suite.
people, when clad in a mechanical suit called automobile, had their physical body
expanded. people clad in a media suite have their brain expanded. architecture as media
suit is the externalized brain. in the whirlpool of voluminous information, people freely
browse through information, control the outside world and appeal themselves to the
outside world. instead of appealing to the outside world by armouring themselves with a
hard shell-like suit, people do so by wearing a light and pliant media suit which is the
figuration of information vortex.
people clad in such media suit are the tarzans in the media forest .
skin
image courtesy mediatheque sendai
architecture in electronic age is a media convenience store.
the curtain has been fallen for an age when museums, libraries and theaters proudly
showed off their archetypal presence. paintings on the wall and books in paper are no
longer an absolute existence. they are turned into something relative by the electronic
media.
media with established styles such as paintings, books and movies will in future be ranked
parallel, free of hierarchy, with electronic media such as CDs, CD-ROMs and video tapes.
people will use both types of media in mixture and in a complementary manner.
enjoying paintings and books through electronic media will surely demolish the once
established form of archetypal museums and libraries. they will all be fused into one and
there will be no boundaries between a museum, an art gallery, a library or a theater. they
must be reconstructed as a mediatheque. it will be a convenience store of media where a
variety of media are arranged in arrays. and a convenience store of culture which offers
different cultural functions.
this new form of convenience-store-like public building should not be a symbolic presence
across a public plaza, rather. it should be located near a railway station and be open until
midnight to serve the public in their daily life.
architecture in electronic age changes the concept of barrier
various types of barrier in todays society define the form of architecture. it is not merely
the barrier between healthy and elderly or handicapped people. a great barrier exists
between the administrator of a building and its users, between private and public spaces,
between archetypes in different genres such as library and museum, between ones mother
tongue and a foreign language, and between different media such as visual images and
printings.
development of electronic media may invalidate these barriers one after another.
introduction of personal computers is now radically changing our mode of communication.
the educational and social systems which are rigidly restricted by the traditional media
such as printed matters and paintings will also confront the need for drastic reform. In
future, distinction between different physical senses such as vision, hearing, smelling, taste
or touch may become meaningless as the development of electronic media may enable
signals to be input directly in the brain or the nervous system without relying on such
organs as the eyes, the ears or the nose.
the advent of automobile navigation system has changed the concept of a map. drivers are
constantly informed of their location and are guided to their destination by communication
satellite. they do not look up in the map but are immersed in the virtual space called a
map. Such a navigation system can also be employed to guide people in urban or
architectural spaces.
architecture in the electronic age will probably radically change our concepts such as of
healthy people versus handicapped people, administrator versus users, or public versus
private spaces.
architecture in electronic age is architecture that designs time
process of design will change by the introduction of computers. it does not simply mean
that plans drawn on tracing papers with pencils are replaced with images displayed on
computer screen. we can erect a virtual building and experience it in the designing
process. we later experience another building as a physical existence. the process of
shifting from virtual architecture to physical one is continuous. these two types of
architecture overlap each other and proceed simultaneously.
eventually, the physical building will emerge. by that time, however, there will be still
another virtual space created by the introduction of electronic media. even after the
physical building is completed, its architectural programs may continue to undergo
modifications as new media evolve. thus there will be no end to our spatial experiences as
the real and virtual spaces overlap in our experience. design in architecture will refer not
only to traditional hardware design but also to a more flexible software design that
includes programs. we will be designing the time just as we design the space.
did you always want to become an architect?
in reality I always wanted to be a baseball champ. I have always been athletic and played
baseball. at a certain point since I hadnt managed to enter any university, I had no choice
but to sign up for architecture.
what are you afraid of regarding the future ?
the thing that worries me the most is that everyone wears the same things, eats the same
things, lives in the same environments, yes, really this is what worries me the most.
toyo ito, at designboom interview in 2001 (when we used to publish very small images)
portraits designboom