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Design of Reusable Multimedia Resources to Deepen Information Literacy North Carolina State University Libraries Kim Duckett Principal Librarian for Digital Technologies & Learning [email protected] Hyun-Duck Chung, NCSU Libraries Fellow Research & Instruction Services, Digital Publishing [email protected]

Design of Reusable Multimedia Resources to Deepen Information Literacy North Carolina State University Libraries Kim Duckett Principal Librarian for Digital

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Design of Reusable Multimedia Resources to

Deepen Information Literacy

North Carolina State University Libraries

Kim DuckettPrincipal Librarian for Digital Technologies & Learning

[email protected]

Hyun-Duck Chung, NCSU Libraries Fellow

Research & Instruction Services, Digital Publishing

[email protected]

Why are we here?

• Background: Information Literacy & Libraries• NCSU E-Learning Resources Initiative• Leveraging instructional design practice:

– Peer Review in Five Minutes

• Feedback and questions

Who Are You?

• Librarian• Instructor• Instructional designer• Instructional technologist• Combination• Other

Information Literacy

“Information literacy is a set of abilities requiring individuals to recognize when information is needed and have the ability to locate, evaluate, and use effectively the needed information.”

Association of College and Research Libraries (2000)

Information Literacy Competency Standards for Higher Education. Chicago,

Association of College and Research Libraries. (online)

Info Lit and Libraries

• Collaborate with faculty for instructional support• Course integrated instruction• Curriculum integrated instruction• Credit courses• Tutorials

NCSU Libraries’ E-Learning Resources Initiative

& the Invisible Web

What’s a primary source?

in history? in science?

Why Context?

“Before we train students to use search tools, before we send them to books, periodicals, or websites, we need to teach them about information. What is it? How is it created? Where is it stored?”

Swanson, T. (2004). A radical step: Implementing a critical information literacy model. Portal, 4(2), 259-273.

Why Context?

“Because tools and the way they are used reflect the particular accumulated insights of communities, it is not possible to use a tool appropriately without understanding the community or culture in which it is used.”

Brown, J., Collins, A. & Duguid, P. (1989). Situated cognition and the culture of learning. Educational Researcher, 18(32), 32-42.

Goals

Goals

• Explore context as a dimension in library instruction

Goals

• Explore context as a dimension in library instruction

• Identify and probe gaps in instructional needs

Goals

• Explore context as a dimension in library instruction

• Identify and probe gaps in instructional needs• Spark conversation rather than show-and-tell

Goals

• Explore context as a dimension in library instruction

• Identify and probe gaps in instructional needs• Spark conversation rather than show-and-tell• Experiment with new packaging for instructional

content

Goals

• Explore context as a dimension in library instruction

• Identify and probe gaps in instructional needs• Spark conversation rather than show-and-tell• Experiment with new packaging for instructional

content• Test out instructional design models

Goals

• Explore context as a dimension in library instruction

• Identify and probe gaps in instructional needs• Spark conversation rather than show-and-tell• Experiment with new packaging for instructional

content• Test out instructional design models• Strive for scalability and reusability

For Example…

The Problem ?

“I need a peer review article…”

The Response

• Opportunity for e-learning resource initiative?

• Develop an instructional aid • Promote library services for students and faculty• Demonstrate practical model of module

development

The Approach

• Analyze

• Design

• Develop

• Implement

• Evaluate

ACADEMICLIBRARIES

Analyze

• Limitations of Existing Modules

Analyze

• Engaging Faculty Instructors:

Sociology WritingScience Political Science

Design

• Elements of Design: 1. Scope

2. Learning Objectives

3. Generic Content + Customized Delivery

…specific to a particular discipline…

…‘how to’ conduct peer review for graduate students

Scope: ‘Peer Review’ as…

…a form of expertise…

…quality control…

…a technical skill…

…controversial or debatable aspects of…

…a process…

a general overview for

early undergraduate

students

Learning objective 1:

Provide an overview of the peer review process

Learning objective 2:

Peer reviewed articles are different…

Learning objective 3:

Peer review & what happens on college campuses

Learning objective 4:

For more help…

Generic Video ContentCustomDelivery

Develop

Script

Brainstorm graphical concepts

Collect images & create graphics*

Create audio clips

Integrate AV components*

Prototype

Feedback/Revise

Captioning

Mount online

Write metadata

Broader distributionunder Creative

Commons License

Implement

• Ask faculty to incorporate into courseware or instruction

• Use in library instruction

• Link to course pages, library subject/instruction guides

• Deposit in learning object repositories

Evaluate

• Assess impact on student learning

• Calculate costs involved

Was it worth it?Are there better ways?

Share your ideas with us!

• How do you use (or create) learning modules in your instruction?

• Do they discuss context? Or ‘how to’ aspects?• Where does “context” fit into library instruction or

information literacy?• What benefits or challenges do you see in our

approach?• Does anyone have ideas about assessing return on

investment?