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Design for BreakDown - the challenge of designing for the (inter)active Stage…

Design for BreakDown - the challenge of designing for the (inter)active Stage…

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Page 1: Design for BreakDown - the challenge of designing for the (inter)active Stage…

Design for BreakDown - the challenge of designing for the (inter)active Stage…

Page 2: Design for BreakDown - the challenge of designing for the (inter)active Stage…

or designing a ”Action Space”Designing “inside - Out”

Designing a “Frame” for the acting”Designing “Outside - in”

?

Page 3: Design for BreakDown - the challenge of designing for the (inter)active Stage…

”Pierrot Lunaire” 1996, Chr. Marthaler/Anna Viebrock

The stage as an “Acting Machine”…

Popova/Meyerhold ”The Magnificent Cuckold” 1922

”This work was the culmination of an exchange between the arts, for in this production, the artist not only responded to the theatrical needs of an innovative director, but acually transformed the nature of acting and the very intent of the play

through devising such complex ”Acting Maschines”.

RoseLee Goldberg, ”Performance Art - from futurism to Present” 1988

”Pierrot Lunaire” 1996, Chr. Marthaler/Anna Viebrock

Page 4: Design for BreakDown - the challenge of designing for the (inter)active Stage…

The labyrinth as a Dramaturgical Model…?

Journey to Abadyl

“The Anatomy of the Choice”

Page 5: Design for BreakDown - the challenge of designing for the (inter)active Stage…

Playground or Character?

”Gezeiten” 2005, Sasha Waltz/Jonathan Bepler

”Big Brother” 2002, PRAMnet PAToolbox

Page 6: Design for BreakDown - the challenge of designing for the (inter)active Stage…

The labyrinthine alleys of ...

The unstable ground of Traora

The blinded and unfriendly facades of ...

Journey to Abadyl

Page 7: Design for BreakDown - the challenge of designing for the (inter)active Stage…

Action Space…

Oskar Schlemmer ”Figur Und Raumlineatur” 1924

Page 8: Design for BreakDown - the challenge of designing for the (inter)active Stage…
Page 9: Design for BreakDown - the challenge of designing for the (inter)active Stage…

A virtual space…?

The notorius jukebox sekt in ...

Journey to Abadyl

A physical environment staged with virtual fragments...

Page 10: Design for BreakDown - the challenge of designing for the (inter)active Stage…
Page 11: Design for BreakDown - the challenge of designing for the (inter)active Stage…

Basker Vision - a theatrical models for group dynamics and a tracking system for drama in mixed reality environment.

Page 12: Design for BreakDown - the challenge of designing for the (inter)active Stage…

Spirits on Stage - a narrative city landscape with audience participation.

Page 13: Design for BreakDown - the challenge of designing for the (inter)active Stage…

Heaven & Hell ‘Solo’ & ‘Group’

Page 14: Design for BreakDown - the challenge of designing for the (inter)active Stage…
Page 15: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

Page 16: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

Page 17: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

Oskar Schlemmer ”Die Form” 1924/25

RespOnce Design For BreakDown- tools and methods for responsive stage design

Page 18: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

Oskar Schlemmer ”Die Form” 1924/25

RespOnce Design For BreakDown- tools and methods for responsive stage design

?

Page 19: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

?

Page 20: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

The Toolbox - ”Categorization”

Page 21: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

The Toolbox - ”Transformation”

Page 22: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

The Toolbox - ”The total Matrix”

Page 23: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - investigation of the object itself

Page 24: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - choreographing the object

Page 25: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - the body in dialogue with the object

Page 26: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - the process of ”designing” the object

Page 27: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - changing the expression by changing the material

Page 28: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - learning from the object

Page 29: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

”The Dramaturgy of the Object” - Ellen Spens - Danish National School of Theatre - Copenhagen - Denmark 2006

The Chair - Investigating one object though the categories

Page 30: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - constructing lines of action with objects

Page 31: Design for BreakDown - the challenge of designing for the (inter)active Stage…

respOnce

RespOnce Design For BreakDown- tools and methods for responsive stage design

RespOnce Workshops - Cantabile 2/ SOSA - Vordingborg - Denmark 2004-05

The Toolbox - composition with the object

Page 32: Design for BreakDown - the challenge of designing for the (inter)active Stage…

RespOnce Design For BreakDown- how to develop a devising tool for interactive stage design.

Conclusion?