Upload
nikolas-hatzipolitis
View
216
Download
3
Embed Size (px)
DESCRIPTION
b
Citation preview
; grass descriptions for the different climates; spacing is the density of the grass; present_in_winter is true for warmer climates that dont cover the terrain in snow; the height of each grass type is an average and varies by 25%; the different grass types are drawn as strips on the texture page; so only a vertical start and end texture coord is required for each grass type; density is between 0-100; falloff is how early the grass fades out, higher the falloff the earlier the fade; colour is added to the ground colour to make the grass colour; correction is not used currently
; valid climates types are; sandy_desert; rocky_desert; temperate_grassland_fertile; temperate_grassland_infertile; temperate_forest_open; temperate_forest_deep; swamp; highland; alpine; sub_arctic; semi_arid
; valid ground types are; -grass_short,; -grass_long,; -sand,; -rock,; -forest_dense,; -scrub_dense,; -swamp,; -mud,; -mud_road,; -stone_road,; -water,; -ice,; -snow,; -wood,; -dirt,
climate semi_arid{
texture RomeMedievalMod/data/textures/semi_arid.tga
spacing 0.5present_in_winter trueground_type grass_short{
avg_height 0.8width 2.0density 40tex_v1 0.0tex_v2 0.18falloff 0.4
colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 1.0width 2.0density 50tex_v1 0.2tex_v2 0.38falloff 1.0colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 0.8width 2.0density 60tex_v1 0.4tex_v2 0.58falloff 0.4colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 1.2width 1.8density 40tex_v1 0.6tex_v2 0.78falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 0.2width 1.0density 70tex_v1 0.8tex_v2 0.98falloff 0.5colour 0,0,0correction 0.1
}}
climate swamp{
texture RomeMedievalMod/data/textures/swamp.tga
spacing 0.5present_in_winter true
ground_type swamp{
avg_height 1.0width 2.0density 60tex_v1 0.0tex_v2 0.18falloff 1.0colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 1.1width 2.0density 50tex_v1 0.2tex_v2 0.38falloff 1.0colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 0.6width 2.0density 40tex_v1 0.4tex_v2 0.58falloff 1.0colour 0,0,0correction 0.1
}
ground_type sand{
avg_height 0.8width 2.0density 60tex_v1 0.6tex_v2 0.78falloff 1.0colour 0,0,0correction 0.1
}
ground_type grass_short{
avg_height 1.3width 2.0density 40tex_v1 0.8tex_v2 0.98falloff 1.0colour 0,0,0correction 0.1
}}
climate rocky_desert{
texture RomeMedievalMod/data/textures/rocky_desert.tga
spacing 0.5present_in_winter true
ground_type grass_short{
avg_height 0.6width 2.2density 15tex_v1 0.0tex_v2 0.23falloff 0.4colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 0.6width 2.2density 15tex_v1 0.25tex_v2 0.6falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 0.6width 1.8density 15tex_v1 0.6tex_v2 0.98falloff 0.5colour 0,0,0correction 0.1
}}
climate sandy_desert{
texture RomeMedievalMod/data/textures/sandy_desert.tga
spacing 0.5present_in_winter false
ground_type grass_short{
avg_height 0.1width 2.2density 40tex_v1 0.0tex_v2 0.23falloff 0.4
colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 0.1width 2.2density 60tex_v1 0.25tex_v2 0.6falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 0.1width 1.8density 40tex_v1 0.6tex_v2 0.98falloff 0.5colour 0,0,0correction 0.1
}}
climate test_climate{
texture RomeMedievalMod/data/textures/mediterranean.tga
spacing 0.5present_in_winter true
ground_type grass_short{
avg_height 0.6width 2.0density 40tex_v1 0.0tex_v2 0.18falloff 0.4colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 1.0width 2.0density 50tex_v1 0.2tex_v2 0.38falloff 1.0colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 1.3width 2.0density 60tex_v1 0.4tex_v2 0.58falloff 0.4colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 1.3width 2.0density 40tex_v1 0.6tex_v2 0.78falloff 0.4colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 1.1width 1.8density 40tex_v1 0.8tex_v2 0.98falloff 0.5colour 0,0,0correction 0.1
}}
climate temperate_grassland_fertile{
texture RomeMedievalMod/data/textures/grassland_fertile2.tga
spacing 0.5present_in_winter false
ground_type forest_dense{
avg_height 0.9width 2.0density 40tex_v1 0.0tex_v2 0.18falloff 0.4colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 0.9width 2.0
density 50tex_v1 0.2tex_v2 0.38falloff 0.4colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 1.0width 2.0density 60tex_v1 0.4tex_v2 0.58falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 1.0width 2.0density 40tex_v1 0.6tex_v2 0.78falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_short{
avg_height 0.7width 2.0density 50tex_v1 0.8tex_v2 0.98falloff 0.4colour 0,0,0correction 0.1
}}
climate temperate_grassland_infertile{
texture RomeMedievalMod/data/textures/infertile_grass.tga
spacing 0.5present_in_winter false
ground_type grass_short{
avg_height 0.7width 1.8density 40tex_v1 0.0tex_v2 0.19falloff 0.4
colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 0.9width 1.2density 40tex_v1 0.2tex_v2 0.39falloff 0.4colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 1.0width 1.8density 50tex_v1 0.4tex_v2 0.59falloff 0.4colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 1.2width 2.0density 40tex_v1 0.6tex_v2 0.79falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 1.2width 2.0density 40tex_v1 0.8tex_v2 0.99falloff 0.4colour 0,0,0correction 0.1
}}
climate temperate_forest_open{
texture RomeMedievalMod/data/textures/forest_open.tga
spacing 0.5present_in_winter false
ground_type grass_short{
avg_height 1.0width 2.0density 40tex_v1 0.0tex_v2 0.18falloff 0.4colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 1.0width 2.0density 50tex_v1 0.2tex_v2 0.38falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 1.2width 2.0density 60tex_v1 0.4tex_v2 0.58falloff 0.4colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 1.2width 2.0density 40tex_v1 0.6tex_v2 0.78falloff 0.4colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 0.7width 2.0density 50tex_v1 0.8tex_v2 0.98falloff 0.4colour 0,0,0correction 0.1
}}
climate temperate_forest_deep{
texture RomeMedievalMod/data/textures/deep_woods.tga
spacing 0.5present_in_winter false
ground_type grass_short{
avg_height 0.8width 2.0density 40tex_v1 0.0tex_v2 0.18falloff 0.4colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 0.9width 2.0density 50tex_v1 0.2tex_v2 0.38falloff 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 1.1width 2.0density 50tex_v1 0.4tex_v2 0.58falloff 0.4colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 0.9width 2.0density 40tex_v1 0.6tex_v2 0.78falloff 0.4colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 1.1width 2.0
density 40tex_v1 0.8tex_v2 0.98falloff 0.4colour 0,0,0correction 0.1
}}
climate highland{
texture RomeMedievalMod/data/textures/highland.tga
spacing 0.5present_in_winter false
ground_type grass_long{
avg_height 1.1width 1.3density 40tex_v1 0.0tex_v2 0.25falloff 0.3 ;;was 0.4colour 0,0,0correction 0.1
}
ground_type grass_short{
avg_height 0.7width 0.9density 40tex_v1 0.26tex_v2 0.5falloff 0.3 ;;was 0.5colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 1.3width 1.0density 40tex_v1 0.26tex_v2 0.5falloff 0.3 ;;was 0.5colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 1.2width 1.2density 40tex_v1 0.51tex_v2 0.75falloff 0.3 ;;was 0.5
colour 0,0,0correction 0.1
}
ground_type scrub_dense {
avg_height 0.8width 1.5density 40tex_v1 0.76tex_v2 0.99falloff 0.3 ;;was 0.5colour 0,0,0correction 0.1
}}
climate alpine{
texture RomeMedievalMod/data/textures/alpine.tga
spacing 0.5present_in_winter false
ground_type grass_short{
avg_height 0.7width 1.2density 30tex_v1 0.0tex_v2 0.18falloff 0.3 ;;was 0.4colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 0.6width 1.0density 40tex_v1 0.2tex_v2 0.38falloff 0.3 ;;was 0.4colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 1.0width 1.0density 50tex_v1 0.4tex_v2 0.58falloff 0.3 ;;was 0.5colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 1.0width 1.4density 30tex_v1 0.6tex_v2 0.78falloff 0.3 ;;was 0.5colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 1.0width 1.0density 50tex_v1 0.8tex_v2 0.98falloff 0.3 ;;was 0.5colour 0,0,0correction 0.1
}}
climate sub_arctic{
texture RomeMedievalMod/data/textures/subarctic.tga
spacing 0.5present_in_winter true
ground_type grass_short{
avg_height 0.7width 1.5density 35tex_v1 0.0tex_v2 0.18falloff 0.4colour 0,0,0correction 0.1
}
ground_type mud{
avg_height 0.6width 2.0density 15tex_v1 0.2tex_v2 0.38falloff 1.0colour 0,0,0correction 0.1
}
ground_type grass_long{
avg_height 0.8width 2.0
density 50tex_v1 0.4tex_v2 0.58falloff 0.4colour 0,0,0correction 0.1
}
ground_type scrub_dense{
avg_height 0.8width 1.7density 40tex_v1 0.6tex_v2 0.78falloff 0.4colour 0,0,0correction 0.1
}
ground_type forest_dense{
avg_height 0.7width 1.0density 50tex_v1 0.8tex_v2 0.98falloff 0.5colour 0,0,0correction 0.1
}}