38
DEFENSIVE AND COMPETITIVE BIDDING LEADS AND SIGNALS WBF Convention Card OVERCALL (Style; Responses; 1/2level; Reopening) OPENING LEADS STYLE CATEGORY GREEN Standard overcall Lead In Partner’s Suit Responses: Suit 4 th , MUD 4 TH , MUD, H NCBO CBLT Level 1 or 2 = NF, Fit Jump = Game Invitation or Drury NT 4 TH ACE/UB, TOP 4 TH , TOP, H EVENT APBF Fukuoka, Japan Jump raise = Pre-empt., Cue Bid = support G Inv. F1 Subseq COUNTRY THAILAND Jump Cue Bid = Ask for Stopper Other: ACE vs NT asks UB PLAYERS Vallapa-Virat Denny-Apisai Top of sequence, Top or Second Top of nothing 1NT OVERCALLS (2 nd /4 th Live; Responses; Reopening) LEADS SYSTEM SUMMARY 2 nd & 4 th = 15-17 HCP, Balance LEAD Vs. Suit Vs. NT GENERAL APPROACH AND STYLE Responses : system on unless intervene by Opp. Ace AKx(+),AQx(+),Ax(+), AKJ10x(+), Ax, Axx Opp. X same response as Take Out Double King AK,KQx(+), AK,AKx,KQ(+), AKJx(+) Two over one Game Force Of 1NT by Opp below Queen QJ, QJ(+), QJ,QJ10(+),AQJ(+) 1NT opening 15-17 HCP may have 5 cards M 6 cards m Jack J10,J10(+),KJ10x(+) J10,J10x, HJ10x(+) 2C= 22+HCP any distribution or game in hand JUMP OVERCALL (Style; Responses; Unusual NT) 10 109,10x(+),K/Q109x(+) 10x,109x,H109(+) 2D= Multi, 2H/2S = 2 suits weak Weak Jump Overcall normally apply Rule of 2 and 3 Hi-x xx,xxxx(+) xx,xxx(+) 3NT=Gambling Lo-x K/Q/J/10xx(+),xxxx(+) A/K/Q/J/10xx(+),xxxx(+) 1H/1S -> 1NT = Forcing for one round SIGNALS IN ORDER OF PRIORITY SPECIAL BIDS THAT MAY REQUIRE DEFENCE DIRECT and JUMP CUE BIDS (Style; Responses; Reopen) Partner’s Lead Declarer’s lead Discarding Direct Cue Bid = Michaels Cue Bid Suit 1st ATT ATT HI = ENCG Lebensohl after 1C/1D 2C/2D= Two majors ,2NT = another m + one M 2nd CT CT LOW=DIS 1NT opening & Opp. Interfere 1H/1S 2H/2S = another M + one m 3rd SP SP Weak two opening by Opp. 1H/1S 2NT = Two minors NT 1st t ATT ATT SP Opener reverse VS. NT (vs. Strong / Weak; Reopening; PH) 2nd CT CT CT VS Unusual, Michael [1], Multi[2] Cappelletti 3rd SP SP 4 th Suit Fat least 1 round, 2 ways checkback. Drury Double = strong, penalty Signals (including Trumps): Encrg./Disc. Bergen Raise 2C = one suit hand 2D = H + S at least 9 cards Hi-Lo show 3 trumps w ability to ruff Jacoby 2NT, Cue-bid 2H = H + minor 2S = S + minor Lavinthal discard on NT & SMITH ECHO 2NT = C + D DOUBLES After Opp. Overcalls M Opening with another M TAKEOUT DOUBLES (Style; Responses; Reopening) Cue-bid = 3+ cards support, same M = 7-9, other = transfer VS. PREEMPTS (Doubles; Cue-bids; Jumps; NT bids) Up to 4H, Standard take out or strong Double = Optional (normally T/O) Responses : Natural, Lebensohl If m Opening : Cue-bid/New suit = F for at least 1 round Cue-bid/Jump = Strong . 2NT = 15-17 HCP, 3NT = To play SPECIAL FORCING PASS SEQUENCES VS. ARTIFICIAL STRONG OPENINGS SPECIAL, ARTIFICIAL AND COMPETITIVE DOUBLES/REDOUBLES DOPI, ROPI Double = Show that suit bids Negative Double = 8+ HCP Natural overcall Free Bid = 5+cards, forcing for at least 1 round VS Unusual, Multi, Michael IMPORTANT NOTES THAT DON’T FIT ELSEWHERE OVER OPPONENTS’ TAKE OUT DOUBLE We do not pass when unclear 1NT : xx = transfer to 2C (Res. Bids 2D=D5+, 2H=H5+, 2S=S5+ Double when Opp cue bid our suit = Don’t have to lead this suit 2C=C4+unknown suit, 2D=D4+M, 2H=both M, Pass when Opp cue bid our suit = Pl lead my suit 1M : xx= 10+HCP, Transfer response, Raise=Pre-empt, System on PSYCHICS: SELDOM OPENING BID DESCRIPTIONS

DEFENSIVE AND COMPETITIVE BIDDING

  • Upload
    others

  • View
    7

  • Download
    0

Embed Size (px)

Citation preview

Page 1: DEFENSIVE AND COMPETITIVE BIDDING

DEFENSIVE AND COMPETITIVE BIDDING LEADS AND SIGNALS WBF Convention Card

OVERCALL (Style; Responses; 1/2level; Reopening) OPENING LEADS STYLE CATEGORY GREEN Standard overcall Lead In Partner’s Suit

Responses: Suit 4th , MUD 4

TH, MUD, H NCBO CBLT

Level 1 or 2 = NF, Fit Jump = Game Invitation or Drury NT 4TH

ACE/UB, TOP 4TH

, TOP, H EVENT APBF – Fukuoka, Japan

Jump raise = Pre-empt., Cue Bid = support G Inv. F1 Subseq COUNTRY THAILAND

Jump Cue Bid = Ask for Stopper Other: ACE vs NT asks UB PLAYERS Vallapa-Virat Denny-Apisai

Top of sequence, Top or Second Top of nothing

1NT OVERCALLS (2nd

/4th

Live; Responses; Reopening) LEADS SYSTEM SUMMARY

2nd

& 4th = 15-17 HCP, Balance LEAD Vs. Suit Vs. NT GENERAL APPROACH AND STYLE

Responses : system on unless intervene by Opp. Ace AKx(+),AQx(+),Ax(+), AKJ10x(+), Ax, Axx

Opp. X same response as Take Out Double King AK,KQx(+), AK,AKx,KQ(+), AKJx(+) Two over one Game Force

Of 1NT by Opp below Queen QJ, QJ(+), QJ,QJ10(+),AQJ(+) 1NT opening 15-17 HCP may have 5 cards M 6 cards m

Jack J10,J10(+),KJ10x(+) J10,J10x, HJ10x(+) 2C= 22+HCP any distribution or game in hand

JUMP OVERCALL (Style; Responses; Unusual NT) 10 109,10x(+),K/Q109x(+) 10x,109x,H109(+) 2D= Multi, 2H/2S = 2 suits weak

Weak Jump Overcall normally apply Rule of 2 and 3 Hi-x xx,xxxx(+) xx,xxx(+) 3NT=Gambling

Lo-x K/Q/J/10xx(+),xxxx(+) A/K/Q/J/10xx(+),xxxx(+) 1H/1S -> 1NT = Forcing for one round

SIGNALS IN ORDER OF PRIORITY SPECIAL BIDS THAT MAY REQUIRE DEFENCE

DIRECT and JUMP CUE BIDS (Style; Responses; Reopen) Partner’s Lead Declarer’s lead Discarding

Direct Cue Bid = Michaels Cue Bid Suit 1st ATT ATT HI = ENCG Lebensohl after

1C/1D – 2C/2D= Two majors ,2NT = another m + one M 2nd CT CT LOW=DIS 1NT opening & Opp. Interfere

1H/1S – 2H/2S = another M + one m 3rd SP SP Weak two opening by Opp.

1H/1S – 2NT = Two minors NT 1stt ATT ATT SP Opener reverse

VS. NT (vs. Strong / Weak; Reopening; PH) 2nd CT CT CT VS Unusual, Michael [1], Multi[2]

Cappelletti 3rd SP SP 4th Suit Fat least 1 round, 2 ways checkback. Drury

Double = strong, penalty Signals (including Trumps): Encrg./Disc. Bergen Raise

2C = one suit hand 2D = H + S at least 9 cards Hi-Lo show 3 trumps w ability to ruff Jacoby 2NT, Cue-bid

2H = H + minor 2S = S + minor Lavinthal discard on NT & SMITH ECHO

2NT = C + D DOUBLES After Opp. Overcalls M Opening with another M

TAKEOUT DOUBLES (Style; Responses; Reopening) Cue-bid = 3+ cards support, same M = 7-9, other = transfer

VS. PREEMPTS (Doubles; Cue-bids; Jumps; NT bids) Up to 4H, Standard take out or strong

Double = Optional (normally T/O) Responses : Natural, Lebensohl If m Opening : Cue-bid/New suit = F for at least 1 round

Cue-bid/Jump = Strong .

2NT = 15-17 HCP, 3NT = To play SPECIAL FORCING PASS SEQUENCES

VS. ARTIFICIAL STRONG OPENINGS SPECIAL, ARTIFICIAL AND COMPETITIVE DOUBLES/REDOUBLES

DOPI, ROPI

Double = Show that suit bids Negative Double = 8+ HCP

Natural overcall Free Bid = 5+cards, forcing for at least 1 round

VS Unusual, Multi, Michael IMPORTANT NOTES THAT DON’T FIT ELSEWHERE

OVER OPPONENTS’ TAKE OUT DOUBLE We do not pass when unclear

1NT : xx = transfer to 2C (Res. Bids 2D=D5+, 2H=H5+, 2S=S5+ Double when Opp cue bid our suit = Don’t have to lead this suit

2C=C4+unknown suit, 2D=D4+M, 2H=both M, Pass when Opp cue bid our suit = Pl lead my suit

1M : xx= 10+HCP, Transfer response, Raise=Pre-empt, System

on

PSYCHICS: SELDOM

OPENING BID DESCRIPTIONS

Page 2: DEFENSIVE AND COMPETITIVE BIDDING

Opening

Tick If

Artificial

Min.

No. of Card

Neg

Dbl Thru

DESCRIPTION RESPONSES SUBSEQUENT AUCTION PASSED HAND BIDDING

1C 3 3S 11-20 HCP Natural 1D= Relay, 1H/1S 5+HCP 4+cards suit

1NT 7-10 HCP No Major Two ways check back (2C = NF, 2D = GF)

2C inverted minor 11+ at least 5 cards 2H=Relay, Other show stopper

2D 6+ cards NF, 2H H5+D5 7-10, 2S S5+D5 7-10

2NT Bal. 11-12 HCP, 3NT 13-14 HCP After 2NT -> 3C= sign off

3C Pre-empt. 4C RKC 4D=0/3 4H=1/4 4NT=2 w/o Q 5C=2 w Q

Next step ask for QC, 5D = K asking 5H=0 5S=1 5NT=2 6C=3

1D 3 3S 11-20 HCP Natural Same as 1C opening

2H S5 + H4 7-10 ,2S S6 + H4 7-10

4D RKC 4H=0/3 4S=1/4 4NT=2 w/o Q 5C=2 w Q

5C = K asking 5D=0 5H=1 5S=2 5NT=3

1H 5 3S 11-20 HCP Natural 1S 4+HCP 4 cards suit

1NT 6+ HCP 1RF 2C = F1 at least 2 cards

2C/2D GF 4+cards suit, 2H 5-9 HCP with support

2S H 4+ sup. GF balanced 2NT = Relay asking for opener short suit

2NT balanced 13-16 New suit level 3=short suit, level 4= suit

3C 4+ sup. 7-10 HCP/ 3D 4+sup. 11-12 HCP

3H 0-6 HCP 4+cards support

3S,4C,4D splinter Start Cue bid if no honor in partner’s short suit

4H To play

4NT RKC 5C=0/3 5D=1/4 5H=2 w/o Q 5S=2 w Q

1S 5 3S 11-20 HCP Natural Same as 1H Opening 3C = S 4+ bal. GF, 3D & 3H = Bergen Raise

1NT 15-17 HCP Bal. 2C NF Stayman, 2H Transfer With Max and 4+ cards support bid show value

May have 6 cards minor 2D Transfer or 4441 any suit

Or 5 cards Major suit 2S weak 1or 2 minor or strong in 2 minor

2NT 6+ card minor 11+ GF

3C C6+ any other 4 card 9+

3D D6+ any other 4 card 9+

3H/3S GF short in suit bid 2 suits minor 5/4 or 4/5

3NT To play , 4D/4H texas transfer

4C Gerber, 4NT Quantitative,

2C / 0 3S 22+HCP or Game in hand 2D 0-1 control, 2H 2 control, 2S 3+ control Ace = 2 control, K = 1 control

2NT solid 1 suit any 6+ cards Rebid 2NT 22-23 HCP Bal ->3C= Romex

3C/3D/3H/3S semi-solid 1 suit with 1 loser

2D / 0 3S Weak a major or 2NT F1 ask suit 3C= Min pre-emptive in heart suit

24-25 HCP balance 2H = pass or correct 3D= Min pre-emptive in spade suit

2S = pass or correct 3H= Max pre-emptive in heart suit

2NT = 24-25 HCP balance (response 3C Romex) 3S= Max pre-emptive in spade suit

2H 5-5 Heart and other suit 5-5 2S = pass or correct ,2NT= F1 ask for other suit 3S=Ask for short suit

2S 5-5 Spade and other suit 5-5 2NT = F1 ask for minor suit ,3C =pass or correct 3H=Ask for short suit

2NT 20-21 HCP Balanced 3C = Romex 3D response = no major or have S4

3D/3H = transfer

3C/3D 6 Pre-emptive New Suit Forcing

3H/3S Rule of 2 and 3 Bid Game – To play

3NT Gambling – solid any suit

4C/4D 0 Namyats (8 or 8 1/2 tricks in

H/S)

Next suit = ask control Cue bid control, otherwise sign off

4H/4S 6 Pre-emptive New Suit Forcing BKK-17/07/2012

Page 3: DEFENSIVE AND COMPETITIVE BIDDING

When opening 1D and rebid 2C then Partner support

When opening 1D, partner respond 2C and we support 3C

VALLPA-VIRAT-ASDANG, TARISCHOLLATORN-SORADA, PAVINEE-KANOKPORN, TANAPORN-CHAYANIS

WE Partner

1D 1H

2C 3C

3S = 4th Suit asking for Stopper

WE Partner

1D 2C

3C 3H = H suit GF (Third suit)

21June2012-Denny

Page 4: DEFENSIVE AND COMPETITIVE BIDDING

1NT Forcing after opening 1 Major

VALLPA-VIRAT-ASDANG, TARISCHOLLATORN-SORADA, PAVINEE-KANOKPORN, TANAPORN-CHAYANIS

WE Partner

1H 1NT

2C = 2+ cards C 2S = C 5+ cards 10-11 HCP

No 4 cards D 3C = C 5+ cards 8-9 HCP

or no 6 cards H

WE Partner

1H 1NT

2D = 4+ cards 2S = D 5+ cards 10-11 HCP

or 3+ cards with 3D = D 5+ cards 8-9 HCP

4 cards S

WE Partner

1H 1NT

2H = 5 or 5+ cards H min 2S = 5-5 Minor NF with short H

WE Partner

1H 1NT

2S = 4+ cards S 18+ 2NT = 5-6 HCP

3C = Relay

3D = 3 cards D 18+ F

3H = 6+ cards H GF

3S = 5 cards S GF

WE Partner

1H 1NT

2S = 4+ cards S 18+ 2NT = 5-6 HCP

3C = Relay 3D = Asking

3H = 6+ cards H NF

3S = NF 5 cards S

3NT = 4-5-1-3

4C = 4-5-0-4 Good C

WE Partner

1S 1NT

2C = 2+ cards C 2D = 9-11 Forcing for 1 Round **

No 4 cards D or H 2H = H suit 5+ cards less than 9 HCP

or no 6 cards S 2S = 2 cards support less than 9 HCP

3C = C suit 5+ cards less than 9 HCP

3D = D suit 6+ cards less than 9 HCP

**

WE Partner

1S 1NT

2C = 2+ cards C 2D = 9-11 Forcing for 1 Round **

2H = H 3 card or good 2 cards (H stopper)

2S = NF 5+ with 4 cards C, no 3 cards H

Page 5: DEFENSIVE AND COMPETITIVE BIDDING

2NT = 16-17 HCP or good 15 HCP 5-2-2-4

WE Partner

1S 1NT

2NT = 18-19 HCP 3C = transfer to D

3D = transfer to H

3H = 3 cards S support 4-5 HCP or

10-11 HCP

3S = transfer to C

17July2012-Denny

Page 6: DEFENSIVE AND COMPETITIVE BIDDING

AGAINST MULTI 2D - NEW SYSTEM NOTE 8 JUNE 2012

VALLPA-VIRAT-ASDANG, TARISCHOLLATORN-SORADA, PAVINEE-KANOKPORN, TANAPORN-CHAYANIS

OPP OPEN WE DETAILS

2D X = 13-15 Balance

2H/2S/3C/3D = Natural upto 17 HCP

2NT = 16-18 HCP

OPP OPEN PARTNER OPP - PARTNER WE

2D X = 2H = P/C X = 8+ H Suit or T/O

= 3H = P/C X = 10+ H Suit or T/O

8June2012-Denny

Page 7: DEFENSIVE AND COMPETITIVE BIDDING

AGAINST MICHAEL - NEW SYSTEM NOTE 8 JUNE 2012

VALLPA-VIRAT-ASDANG, TARISCHOLLATORN-SORADA, PAVINEE-KANOKPORN, TANAPORN-CHAYANIS

OPENER OPP. RESPONDER DETAILS

1H 2H 2S = H4+ Limit Bid

2NT = Transfer to C

3C = Transfer to D

3D = H3 Limit Bid

3H = Competitive 7-9 HCP

3S/4C/4D = Splinter

1S 2S 2NT = Transfer to C

3C = Transfer to D

3D = S3 Limit Bid

3H = S4+ Limit Bid

3S = Competitive 7-9 HCP

4H/4C/4D = Splinter

1H 2NT 3C = H3+ Limit Bid

3D = S Suit GF

3H = Competitive 7-9 HCP

3S = Good 6+ Cards Suit NF 9-11 HCP

1S 2NT 3C = H Suit GF

3D = S3+ Limit Bid

3H = Good 6+ Cards Suit NF 9-11 HCP

3S = Competitive 7-9 HCP

8June2012-Denny

Page 8: DEFENSIVE AND COMPETITIVE BIDDING

OTHERS

VALLPA-VIRAT-ASDANG, TARISCHOLLATORN-SORADA, PAVINEE-KANOKPORN, TANAPORN-CHAYANIS

OPENING WEAK TWO SUITS MAJOR

Opening 2H = H + another suit 5-10 HCP

If H+S then the HCP should be 5-8 HCP

Opening 2S = S + another suit 5-10 HCP

If S+H then the HCP should be 9-10 HCP

We Partner

1D 1H

2NT 3D = transfer to H

= 18-19 HCP

may have 4 cards H

3H support

4H = 3 cards H Support

= 4 cards H Support

OPENER REVERSE

WE Partner

1C 1H

2D 2S = Lebensohl

2NT = GF balance with S stopper

3C = GF support 3+ C

3D = GF support 4+ D

3H = GF Good H One loser suit

3S = Splinter D support

4C = H5+C4 no control in another two suits

(2-5-2-4)

BERGEN RAISE

WE Partner

1H/1S 3C = 7-9 HCP 4+cards support

3D = Invitation

3D = 10-11 HCP 4+cards support

3S/4C/4D = short suit

3NT = start cue bid

13Aug2012-Denny

Page 9: DEFENSIVE AND COMPETITIVE BIDDING

ADDITIONAL RESPONSE TO OPENING OF 2D MULTI

OPENER RESPONDER

2D 2NT = Asking

3C = Min. H Suit

3D = Min. S Suit

3H = Max H Suit

3S = Max S Suit

OPENER RESPONDER

2D 4C = Asking

4D = H Suit

4H = S Suit

OPENER RESPONDER

2D 4D = Please bid your suit

4H = H Suit

4S = S Suit

17July2012Denny

Page 10: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Taristchollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

Lebensohl when reverse

A B

1C 1S

2D = Reverse 2H = maybe weak -----> 2NT/3C = min

2S = F1 5S+

2NT = GF H stop

3C = GF 3+C

3D = GF 4+D

3H = GF 5S+5H

3S = GF 6 goods Spade Maximum 1 loser

4C Picture Jump AKxxx xx xx Hxxx

4D AKxxx xx Hxxx xx

Page 11: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

Defensive bidding

Case 1 OPP WE OPP WE

1S X= T/O 2S X = 2suits 4-4 8+

Case 2 OPP WE OPP WE

1H X= T/O 2H X = 2suits 4-4 8+

Case 3 OPP WE OPP WE

1H X= T/O 3H X = 2suits 4-4 10+

Case 3.1 OPP WE OPP WE

1H X= T/O 3H X = 2suits 4-4 10+P 4S = 6+ own suit 17+

Case 3.2 OPP WE OPP WE

1H X= T/O 3H X = 2suits 4-4 10+P 4H = GF may have 4 cards S

Case 3.3 OPP WE OPP WE

1H X= T/O 3H 3S = S4, 9-11 HCPP

Case 4 OPP WE OPP WE

1H X= T/O 1S X = S4 8+ HCPP 2S = To play

Case 5 OPP WE OPP WE

1H X= T/O 1S X = S4 8+ HCPP 2S = To play Pass 2NT= H stopper Invitation to Game

Case 6 OPP WE OPP WE

Page 12: DEFENSIVE AND COMPETITIVE BIDDING

1H X= T/O 1S X = S4 8+ HCP2H X = 15+HCP Pass

Case 6.1 OPP WE OPP WE

1H X= T/O 1S X = S4 8+ HCP2H X = 15+HCP Pass 2S = To play 4-4 or 4-3 fit 8-9 HCP

Case 7 OPP WE OPP WE

1D X 1NT X = any 9+

Case 8 OPP WE OPP WE

1D X 1NT 2S = S4/5 < 9 Hcp NF

Case 9 OPP WE OPP WE

1D X 1NT 3S = S6< 9 Hcp NF

Case 10 OPP WE OPP WE

1D X 1NT 2D = Both major 4-4 or 4-3 < 9 Hcp

29May2012-Denny

Page 13: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

LebensohlCase 1 WE OPP WE

1NT 2S x = T/O maybe not have H42NT = Transfer C or D or H NF (1.1-1.3)3C = GF3D = GF3H = GF3S = No S stopper No H4

3NT = S stopper No H4

Case 1.1 WE OPP WE1NT 2S 2NT = Transfer C or D or H NF3C 3D/3H = Can Pass NF

Case 1.2 WE OPP WE1NT 2S 2NT = Transfer C or D or H NF3C 3S = H4 no Spade Stopper

Case 1.3 WE OPP WE1NT 2S 2NT = Transfer C or D or H NF3C 3NT = H4 and Spade Stopper

Case 2 WE OPP WE2S X

2NT = 0-7 or Balance bad 8 HCP -> 3C -> 3D or 3H = to play3C/3D/3H = 5+ cards suit with 9-11 HCP or good 8 HCP

3S = GF no stopper and no 4 cards H3NT = GF with S stopper no 4 cards H

Case 2.1 WE OPP WE2S X

2NT 3C3S = GF no stopper with 4 cards H

3NT = GF with S stopper with 4 cards H

Page 14: DEFENSIVE AND COMPETITIVE BIDDING

29May2012-Denny

Page 15: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

2C forcing after 1D opening

Case 1 A B

1D 2C = 10+

2D = D5+ any

2H = Deny 5 cards D, no 4 cards C, minimum & no H+S stopper (may have 4 cards H/S)

2S = GF at least D4+ with C4+

2NT = 15+ HCP GF with H+S Stopper

3C = Minimum at least D4+ with C4+

3D = Good D6+ 15+HCP3H/S = Splinter (short in Suit bid) and support C 14+

Case 1.1 A B

1D 2C = 10+

2D = D5+ any 2H = GF H stopper

2S = GF S stopper

2NT = GF H+S stopper

3C = NF3D = NF

Case 2 A B

1D 2C = 10+

2H = Forcing 2S = GF no H stopper

2NT = GF H+S stopper3H = H stopper no S

29May2012-Denny

Page 16: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

Namyats response - OPENING WITH 7 1/2 QUICK TRICKS IN MAJOR SUIT

Case 1 A B

4C 4D = asking control outside H suit

4H =No control

4S = S control

4NT = D control

5C = C control

Case 2 A B

4D 4H = asking Control outside S suit

4S = No control

4NT = H control

5C = C control

5D = D control

27July2012-Denny

Page 17: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

2NT Romex jump 2NT with 18-19 , 2D multi strong NT24-25, open 2NT strong 20-21,

and 2C strong rebid 2NT 22-23

Case 1 A B

2NT 3C = Stayman

3D =No major or S4 ** (see 1.1)

3H =H4/5 ** (see 1.2)

3S =5S3NT = H4+S4

Case 1.1 A B

2NT 3C = Stayman

3D =No major or S4 3H = asking

3S =S43NT = NO major

3D =No major or S4 3S = S4/H5

3NT = H4/S5

Case 1.2 A B

2NT 3C = Stayman

3H =H4/5 3S = asking

3NT =H4

4C = H5 with control C4D = H5 with control D

Case 2 A B

Page 18: DEFENSIVE AND COMPETITIVE BIDDING

2NT 3D = Transfer

3H 3S = Any Splinter H6+ Good Suit

** (See 2.1)4H = Slam interest H6+

Case 2.1 A B

2NT 3D = Transfer to H

3H 3S = Any Splinter H6+ Good Suit

3NT = Asking 4C = C Short

4D = D Short

4H = S Short

Case 3 A B

2NT 3H = Transfer

3S 3NT = Natural

4C = Second Suit 4 cards +

4D = Second Suit 4 cards +

4H = Second Suit 5H/5S

Case 4 A B

2NT 3S = One Minor suit

= Two minor suits weak= Two minor suits strong

18Aug2012-Denny

Page 19: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

Response 2C opening

Case 1 A B

2C 2D = 0-1 Control (See Case 2,3)

2H = 2 Control

2S = 3+ Control

2NT = 6 cards solid any suit (See Case 4)

3C/3D/3H/3S '= 6 cards semi-solid suit with 1 loser

3NT = 7 cards solid any suit (See Case 5)

Case 2 A B

2C 2D = 0-1 Control

2H = puppet to 2S 2S = Bid as requested

2.1 2NT = Bal 26+

2.2 3C = H+C 22+

2.3 3D = H+D 22+

2.4 3H = H+S 22+

Case 3 A B

2C 2D = 0-1 Control

3.1 3H = H Suit 6+ cards

3.2 3S = S 5+ cards

Case 4 A B

4.1 2C 2NT = 6 cards solid any suit

3C = which suit 3D/3H/3S = suit

3NT = C suit

4.2 4NT = quality ? 5C = AKQ 6 cards

5D = AKQJ 6 cards

Case 5 A B

5.1 2C 3NT = 7 cards solid any suit

4C = which suit 4D/4H/4S = suit

4NT = C suit

5.2 4NT = quality ? 5C = AKQ 7 cards

5D = AKQJ 7 cards

5H = AKQ 8 cards

5S = AKQJ 8 cards

Case 6 WE OPP WE

2C 2D Pass = Game Forcing

x = 0-2 HCP

2H/2S/3C =5 cards good suit GF

13Aug2012-Denny

Page 20: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

When opps double 1 majors (1H/1S)

Case 1 WE OPP PDN

1H x pass = nothing to bid

xx = 10+

1S = Normal

1NT = Transfer to C 8+

2C = Transfer to D 8+

2D = 7-10 H3+

2H = 3-6 H3

2S = H4+S5 good suit 9+

2NT = H4+ limit raise or better

3C/D = H4+ 5 C/D good suit3H = 0-5 H4+

Case 2 WE OPP PDN

1S x pass = nothing to bid

xx = 10+

1NT = Transfer to C 8+

2C = Transfer to D 8+

2D = Transfer to H 8+

2H = Spade Support 3+ 7-10 HCP

2S = Spade Support 3+ 3-6 HCP

2NT = S4+ limit raise or better

3C/D/H = S4+ 5 C/D/H good suit3S = Spade Support 4+ 0-5 HCP

31May2012-Denny

Page 21: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

Inverted minor Case 1 A B

1C 2C = 10+2D = invitation2H = artifical can be any case, pl declare ** see 1.12S = GF C4 +

2NT = Maximum H+S stopper 15+ ** see 1.23C = Minimum

3D/H/S = Splinter 15+

Case 1.1 A B1C 2C = 10+2H = artifical can be any case, pl declare 2S = S stopper no H stopper GF

2NT = S and H stopper GF3C = NF 10-113D = GF C+D Nat

Case 1.2 A B1C 2C = 10+

2NT = Maximum H+S stopper 15+ - 18 3NT =10-13

Case 2 A B1D 2D = 10+2H = artifical can be any case, pl declare ** see 2.12S = GF D4 +

2NT = Maximum H+S stopper 15+ 3C = D+C3D = min

3H/S/4C = Splinter 15+

Case 2.1 A B1D 2D = 10+2H = artifical can be any case, pl declare 2S = S stopper no H stopper GF

2NT = S stopper & H stopper GF3C = GF D+C Nat 3D = NF 10-113H = Stopper H no S GF3S = Splinter D6+

14June2012-Denny

Page 22: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

2wayDrury open in 3rd/4th or when overcall in 3rd or 4th seat

Case 1 1st 2nd 3rd 4th

P P (1C) 1H/1S P

2C = 2 case** P 2D = 2 case ** P

1. support H3 10-11 1. Min

2. C6+ 10-11 2. Diamond suit

Case 1.1 1st 2nd 3rd 4th

P P (1C) 1H/1S P

2C = 2 case** P 2D = 2 case ** P

2H 2NT =H+D 13+

Case 2 1st 2nd 3rd 4th

P P (1C) 1H/1S P

2D = Nat D Suit 10-11 P 2H/2S = min P

No Support any bid show opening

31May2012-Denny

Page 23: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

Page 24: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

4th SUIT FORCING

Case 1 A B1C 1D1H 1S = 4th forcing 1 round

1NT = Bal min2C = C5+H42D = D3+H4+C5 min2H = C5+H4 max no Spade stopper2S = S4

2NT = C5+H4 max Spade stopper3C = C6+H4 max 3D = D3+H4+C5 or C6 max

Case 2 A B1C 1D1H 1S = 4th forcing 1 round2C = C5+H4 2D = Nat NF

2H = 4H GF2S = 4S GF artifical

2NT = Nat INV3C = INV

Case 2.1 A B1C 1D1H 1S = 4th forcing 1 round2D D3+H4+C5 or C6

Case 3 A B

1C 2H = H5+D5 6-92S = S5+D5 6-9

Page 25: DEFENSIVE AND COMPETITIVE BIDDING

Case 4 A B1D 2H = S5+H4+ 7-10

2S = S6+H4+ 7-10

Case 5 A B1D 1H1S 2C = 4th game forcing2D = 5D+ 4S 13-14 HCP2H = 3H minimum2S = no Stopper in Club suit

2NT = C stopper 3C = 4C+ /4441/4054/40453D = Maximum 16-173H = 3H Maximum /4351/4360

25-May-12

Page 26: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

1NT SERIES

Case 1 A B1NT 2C* = NF Stayman (0+)2D = No major 2H = 4H/4S, 4H/5S, 5H/4S NF

2S = 4S+Long suit minor NF ** (See 1.1)2NT = INV Maybe No major3C = Artifical asking ** (See 1.2 & 1.3)3D = D 5 cards + 1 Major ** (See 1.4)3H = 5S/4H ** (See 1.5)3S = 5H/4S

Case 1.1 1NT 2C* = NF Stayman (0+)2D = No major 2S = 4S+Long suit minor NF

2NT = D longer than C or same3C = C longer than D

Case 1.2 1NT 2C = NF Stayman (0+)2D = No major 3C = Artifical asking for Minor suit3D = Have 5 cards minor 3H = Which minor do you have?3S = C5

3NT = D5

Case 1.3 1NT 2C = NF Stayman (0+)2D = No major 3C = Artifical asking for Minor suit3H = 3334 Club 43S = 3343 Diamond 4

3NT = 4+4 minor

Case 1.4 1NT 2C = NF Stayman (0+)2D = No major 3D = Long D 5/6+ Major 43H =asking 3S = S4

3NT = H4

Page 27: DEFENSIVE AND COMPETITIVE BIDDING

Case 1.5 1NT 2C* = NF Stayman (0+)2D = No major 3H = 5S/4H3S = support spade 4C/4D = short inC/D invitation to Slam

Case 2 1NT 2C* = NF Stayman (0+)2H = H maybe 5 cards Nat 3C = asking for 4or 5 cards suit ** (see 2.1)

3S = Heart fit, invitation to Slam4NT = Quantitative

Case 2.1 1NT 2C = NF Stayman (0+)2H/2S = H/S 4-5 cards 3C = asking for 4or 5 cards suit

3D = H/S 5 cards3H/3S = H/S 4 cards + C 4 cards

3S = H/S 4 cards + D 4 cards3NT = 3433/4333 only 4 cards Heart/Spade

Case 3 1NT 2C* = NF Stayman (0+)2S = S maybe 5 cards Nat 3C = asking for 4or 5 cards suit ** (same as 2.1)

3H = Spade fit, invitation to Slam4NT = Quantitative

Case 4 1NT 2C* = NF Stayman (0+)2NT = 4H+4S min Transfer ** (see 4.1)3C = 4H+4S Max Transfer ** (see 4.1)

Case 4.1 1NT 2C* = NF Stayman (0+)2NT/3C = 4H+4S min/max 3D = Transfer Heart

3H = Transfer S

Case 5 1NT 2D* = Heart suit or 4441/5440 GF any suit2H 2S = Cancel transfer 4441/5440 GF any suit

2NT = asking for short suit 3C = short in Black suit ** (see 5.1)3D = short in Red suit ** (see 5.2)

Page 28: DEFENSIVE AND COMPETITIVE BIDDING

Case 5.1 1NT 2D* = Heart suit or 4441/5440 GF any suit2H 2S = Cancel transfer 4441/5440 GF any suit

2NT = asking for short suit 3C = short in Black suit3D = asking which black suit short 3H = Club (lower rank black suit)

3S = Spade (Higher rank black suit)

Case 5.2 1NT 2D* = Heart suit or 4441/5440 GF any suit2H 2S = Cancel transfer 4441/5440 GF any suit

2NT = asking for short suit 3D = short in Red suit3H = asking which red suit short 3S = Diamond (lower rank red suit)

3NT = Heart (Higher rank red suit)

Case 5.3 1NT 2D* = Heart suit or 4441/5440 GF any suit2H 3C = GF 5H+/4C+3D = Support C 5/4 card+ no H3 3H = Support H3/4 no C4 ** any bid by responsder Cuebid**

3NT = No fit4C = Support C4 /5+ H34D = Support C4 + H4

Case 5.4 1NT 2D* = Heart suit or 4441/5440 GF any suit2H 3D = GF 5H+/4D+3H = Support H3/4 no D4 3S = Support D4 ** any bid by responsder Cuebid**

3NT = No fit4C = Support D4 /5+ H34D = Support D4 + H4

Case 5.5 1NT 2D* = Heart suit or 4441/5440 GF any suit2H 3S/4C/4D = short suit with self support

4H = NO short 13+

Case 6 1NT 2D* = Heart suit or 4441/5440 GF any suit2S = Max support 4card+ heart 2NT = Transfer Heart3H 3S/4C/4D = short slam interest 11+

3NT = NO short slam interest 13+

Page 29: DEFENSIVE AND COMPETITIVE BIDDING

4C = start cuebid

Case 7 1NT 2D* = Heart suit or 4441/5440 GF any suit2S = Max support 4card+ heart 3C = short in Black suit

3D = short in Red suit

Case 7.1 1NT 2D* = Heart suit or 4441/5440 GF any suit2S = Max support 4card+ heart 3C = short in Black suit3S = support 4H cuebid

Case 8 1NT 2S = case 1 weak 1 suit minor 6+= case 2 weak 2 suit minor 5+5= case 3 Strong 2 suit minor 5+5

2NT = D longer than C or same3C = C longer than D

2NT = D longer than C or same 3H/3S = short H/S 5C+5D GF3C = C longer than D 3NT = No short 2254/2245 Bad Major

2NT = D longer than C or same 3H = short H 5C+5D GF3C = C longer than D3S = cuebid

2NT = D longer than C or same 4H = Void in Heart no Club Control 12+ Interest3C = C longer than D

2NT = D longer than C or same 4C =short H & S i.e. 6/5 or 6/6 in minors 3C = C longer than D with 9-11 HCP

4D = same as 4C but with 12 HCP+

Case 9 1NT 2NT = minor 6 card 11+ no second suit3C = puppet 3D = 6D+

3H/S = short in H/S 6C+3NT = No short 6C+ 12-14

3C = puppet 3D = 6D+3H = ask short suit 3S/4C/4D = short suit S/C/H

4NT = Good hand no short 14-15

Case 10 1NT 3C = 6 Good cards + 4 other3D = puppet 3H = 6C+ 4H

3S = 6C+ 4S

= 3C/3D To play

Page 30: DEFENSIVE AND COMPETITIVE BIDDING

3NT = 6C+ 4D4C = 6C+ 4D good in C INV4D = 6C+ 4D INV4H = 6C+ 4D Void H4S = 6C+ 4D Void S

Case 11 1NT 3D = 6D+ 4 major 9+ or 6D+ 4 club 12+3H = asking 3S = 6D+ 4S 9+

3NT = 6D+ 4H 9-114C = 6D+ 4C 12+4D = 6D+ 4H 12+4H = 6D+ 4D Void H4S = 6D+ 4D Void S

Case 12 1NT 3H = GF 3154/3145 ** (see 12.1)3S = GF 1354/1345 ** (see 12.2)

MAY HAVE 6 CARDS MINOR + ANOTHER 4 CARDS SUIT 9-11 HCP

Case 12.1 1NT 3H = GF 3154/3145 4C = forcing bid 4C first 4D = D5

4H = C5 INV 12+ short H no spade control4S = C5 INV 12+ Spade control

Case 12.2 1NT 3S = GF 1354/1345 4C = forcing bid 4C 4D = D5

4H = C5 INV 12+ H control4S = C5 INV 12+ short S no heart control

Case 13 1NT 4D/4H* = Texa transfer No slam interest

25July2012-Denny

Page 31: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis; BIDDING WHEN OPPONENT OVERCALL OUR MAJOR OPENING

Case 1 A OPP B

1S 2H 2NT* = Show 6 cards Club 8+ HCP

3C = Show 6 cards Diamond 8+ HCP

3D = Support S 4+ cards Limit bid

3H = Support S 3 cards Limit bid

3S = Competitive bid 7-9 HCP

Case 2 1H 2S 2NT* = Show 6 cards Club 8+ HCP

3C = Show 6 cards Diamond 8+ HCP

3D = Support H 3+ cards Limit bid

3H = Competitive bid 7-9 HCP

29May2012-Denny

Page 32: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis; WHEN OPENER SUPPORT RESPONDER WITH FOUR CARDS MAJOR

Case 1 A B

1D 1H

2H 2S* = Relay at least invitation

2NT* = short in S

3C * = short in C

3D* = 5D+ 4H (bid 3H after 3D asking for Max or Min if min pass 3H if max bid 4H)

3H* = minimum Balance

Case 2 A B

1D 1S

2S 2NT* = Relay at least invitation

3C * = short in C

3H * = short in H

3D * = 5D+ 4S (bid 3S after 3D asking for Max or Min if min pass 3S if max bid 4S)

3S * = minimum Balance

Page 33: DEFENSIVE AND COMPETITIVE BIDDING

Case 3 A B

1D 1H

2H 2NT* = help suit in Spade

3C * = help suit in Club

3D* = help suit in Diamond

Case 4 A B

1D 1H

3H * 3S* = Relay

3NT* = short in S

4C* = short in C

4D = Better hand

4H = Minimum = 15 HCP or bad 16 HCP

31May2012-Denny

Page 34: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

JACOBY 2NT

Case 1 A B1H 1.1 2S = Support 4H+ GF Balanced

1.2 2NT = Balanced GF (2 or 3cards heart) 13-161.3 3C = Support 4H+ 7-9 1.4 3D = Support 4H+ 10-111.5 3S /4C/4D = Short suit, Support 4H+ 12+ unbalanced

Case 1.1 A B1H 2S = Support 4H+ GF Balanced

2NT = Short in Spade suit (MUST NOT BE A singleton)3C = Short in Club suit (MUST NOT BE A singleton)3D = Short in D suit (MUST NOT BE A singleton)3H = No Short suit 14+4H = No Short Minimum 11-13 HCP

Case 1.2 A B1H 3C = Support 4H+ 7-9

3D* = asking Max or Min 3H* = minimum3S/4C/4D = Short suit in S/C/D

Page 35: DEFENSIVE AND COMPETITIVE BIDDING

Case 1.3 A B1H 3D = Support 4H+ 10-11

3H* = Min 11-12

Case 1.3.1 A B1H 3D = Support 4H+ 10-11

3S/4C/4D = Short suit & Slam Interest3NT = No short suit 16+ slam interest next start cue bid

Case 1.4 A B1H 3S/4C/4D = Support 4H+ 12 (singleton or void)

If interset to slam start cue bid

Case 2 A B

1S 2.1 2NT = Bal. 13-16; no S support

2.2 3C = Jacoby/Support S4+ GF Balanced

2.3 3D = Support S4+ 7-9

2.4 3H = Support S4+ 10-11

Page 36: DEFENSIVE AND COMPETITIVE BIDDING

2.5 4C/4D/4H = Short Suit; Support S4+ 12+ unbalanced

Case 3 A B

1H/1S 2NT = Balanced GF (2 or 3cards heart) 13-16

Should not have good 5 cards suit/can have bad 5 cards suit

Case 3.1 A B

1H 2NT = Balanced GF (2 or 3cards heart) 13-16

3C = Club suit 4+ 3.1.1 3D = Support C4+

3.1.2 4C = Support C4+H3

Case 3.2 A B

1H 2NT = Balanced GF (2 or 3cards heart) 13-16

3D = Diamond suit 4+ 3.2.1 3S = Support D4+

3.2.2 4C = Support D4+H3

31May2012-Denny

Page 37: DEFENSIVE AND COMPETITIVE BIDDING

Details of System : Vallapa-Virat-Asdang; Tarischollatorn-Sorada; Pavinee-Kanokporn; Tanaporn-Chayanis;

2 WAYS CHECKBACKCase 1 A B Case 2 A B

1D 1H or 1S 1D 1H or 1S 1NT 2C = puppet to 2D NF 1NT 2D = Game Forcing2D

1.1 A B 2.1 A B1D 1H or 1S 1D 1H

1NT 2C = puppet to 2D 1NT 2D = Game Forcing2D 1.1.1 2H = 5 cards Heart 10-11 2.1.1 2H = 3 cards Heart

1.1.2 2S = 4H + 4S 11-12 2.1.2 2S = 3244 or 3253 /S stopper1.1.3 2NT = 11-12 Balanced 2.1.3 2NT = 3244 or 3253 / No S stopper1.1.4 3C = 4H+5C 10-11 2.1.4 3C = 3244 Good Club1.1.5 3D = 4H+5D 10-11 2.1.5 3D = 3253 Good Diamond

1.2 A B 2.2 A B1D 1H or 1S 1D 1S

1NT 3C /3D = 5H+5C/D 10-11 1NT 2D = Game Forcing2.2.1 2H = Good 4 cards Heart, may have 3 cards S

1.3 A B 2.2.2 2S = 3 cards S may have 4 cards H (not good suit) **2.31D 1H or 1S 2.2.3 2NT = 2344 or 2353

1NT 2NT = puppet to 3C 2.2.4 3C = 2344 Good Club3C = should hold 4 cards in H/S 2.2.5 3D = 2353 Good Diamond

and 6+ cards in club 6-9 points

Page 38: DEFENSIVE AND COMPETITIVE BIDDING

1.4 A B 2.3 A B1H 1S 1D 1S

1NT 2C* = puppet to 2D 1NT 2D = Game Forcing2D 2S* = 5 cards Spade 10-11 2S 3H = 5S+4H

2NT* = Balanced 11-12 3C* = 4S+5C 10-113D* = 4S+5D 10-11

1.5 A B1D 1H

1NT 2H* = 5H+ HCP < 93H* = 6+ HCP 10-11

1.6 A B 1.8 A B1D 1S 1D 2H* 5S+ 4H+ /HCP 7-10

1NT 3H* = 5S:5H /HCP 10-11

1.9 A B1.7 A B 1D 2S* 6S+ 4H+ /HCP 7-10

1D 1S1NT 2H* = 5S:4+H /HCP < 6

6June2012-Denny