(DC) Samba de Amigo Manual (English)

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    Thank you for purchasing Samb a De Amigo !Please note that this software is designed onlyfor use with the Dreamcast console. Be sure toread this instruction manual thoroughlybefo re you start playing Samb a De Amigo.

    6

    MARACAS 2

    WHATS SAMBA DE AMIGO? 3

    CONTROLS 4

    STARTING UP 8

    ARCADE/ ORIGINAL 10

    CHALLENGE 17

    TRAINING 27INTERNET 28

    OPTIONS 29

    Samba De Amigo isa memory cardcompatible game[Visual Memory Unit(VMU) sold separately].The following amountsof available blocks arerequired to save:- Main File: 6 Blocks

    - Downloaded Files:2 Blocks per file.

    Saving occursautomatically as soonas a game ends. Neverturn OFFthe Dreamcastpower, remove thememory card ordisconnect thecontrollerduringsaving o rloading.

    TM

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    2 3

    Once Samba De Amigo has loaded a nd a g ame mod e has been selected, awarning will always be displayed concerning the use of the Maracas (soldsepa rately). This warning will also be displayed even if you are using the

    Dreamca st Controller. The following text is an explana tion on ho w to use theMaracas. You should also refer to the separate and more detailed warning inthe Maracas Manual.

    You should shake theMaracas in threepositions: high, mid dleand low. Keep theMaracas upright andin front of you . TheBase Unit may not beab le to sense theMarac as if you shakethem horizontally orbeyond the limits of

    the sensor zone. Referto the diagram on theleft.

    Maracas Shaking Position

    Listen to the music a nd shake those Marac as!

    Samb a De Amigo is a one o r two player game.Refer to the explanations from page 4 onwards for information on theDreamcast Controller and the Maracas Controller.

    One-player or two-players?

    Simultaneously press and hold the , , , and the Start Button.

    Simultaneously press and ho ld the left and right Marac a Buttons and shake.

    To return to the Title Screen...

    You must make the same pose as shown on the screen whenever the PoseMark is displayed . An O will be d isplayed if your pose was good a nd anX will be displayed if it was ba d.

    Press and hold the buttons in the same way as shown by the Pose Mark.

    Pose in the same way as shown b y the Pose Mark.

    POSE!!

    All you need to do when p laying Samb a De Amigo is watch the screen a ndshake the Marac as to the music. Its simple.

    All of the music is fun and lively. Just follow the rhythm and shake. Select adifficulty level and your height, pick a tune a nd a way you go!Shake the Marac as when the (blue Rhythm Balls) hit the (circles). The toptwo circles are red, the middle circles are yellow and the bottom c ircles are g reen.Dont panic; just enjoy the music and shake! All you have to do is g et a Rank ofC or better to clear the stage and go on to the next one.Get a Rank of D or E, and the game will end.(There are mod es without Game Over).

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    54

    For a one -player ga me, conne ct a controller to e ither Port A or B. For a two-player game, 1P should connect a controller to Port A and 2P should connecta controller to Port B.

    Mode Selection/Enter/Cancel (Basic Controls)

    Insert a memory ca rdinto the ExpansionSocket of a Controller

    Do not touch the Ana log Thumb Pad or theTriggers while turning the Dreamca st powerON. Doing so ma y disrupt the controllerinitialization procedure and result inmalfunction.

    Controller Warning

    For a one-player game, connect a set of Maracas (sold separately) to eitherPort A or B. For a two-player ga me, 1P should conne ct a set of Ma raca s toPort A and 2P should connect a set of Ma raca s to Port B.

    Mode Selection/ Enter/Ca ncel (Basic Controls)

    Left Maraca

    Maraca Button

    Shake Ma raca

    Raise or lo wer

    Cancel

    Mode selectionRaise or lower, thenhold a position to

    select an item

    When selecting amode, raise or lowerthe Maraca towardsthe onscreen arrows

    to make thescreen scroll

    Right Marac a

    Maraca Button

    Shake Mara ca

    Start a game

    Pause

    Enter a mode, etc.

    Enter a mod e, etc.

    (When using the Lef tMaraca to select)

    Saving when using the Maracas

    You must connect a controller with an inserted memory card to an unusedcontroller port to sa ve game files when using the Ma raca s. It is possible toplay using only the Maracas, but impossible to save.

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    76

    Mode Selection/Enter/Cancel (Basic Controls)

    Rememb er the positions! (Game -play Controls)

    The button assignment is set by default to Type A. You can c hang e the c ontrolsby selecting and entering Control Setting s from OPTIONS.All of the c ontroller control settings in this manua l are fo r Type A.

    Note: You c an not use the Analog Thumb Pad. Note: You ca n use either the right or the left Maraca to point to the c ircles.

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    Title Screen

    Press the Start Button a t

    the Title Screen todisplay the VMUSelec tion Screen.

    Press the button on the right

    Maraca to display the VMUSelec tion Screen.

    Game Menu

    Press to selec t a

    menu item and pressto enter your selection.

    Raise or lower the left

    Maraca to select a menuitem. Shake the Ma racatowards the onscreen arrowswhen they are displayed toscroll the menu. Either shakethe right Maraca, or pressthe right Maraca Button toenter your menu selection.

    This mode is exactly the same a sthe Samba De Amigo a rcadeversion. ( P.10)

    You ca n collect and play the tunes

    that youve pla yed once inARCADEmo de, the tunes thatyouve won in CHALLENGEModeand the tunes that you downloadfrom the INTERNET. You can a lsofreely select a ny tune, regard less ofwhat stage it is. ( P.10)

    Clear each challenge one by oneto try and become the MaracasKing! ( P.17)

    Youll have a blast playing thethree games in this mode. ( P.19)

    You ca n practice Samba as much

    as you like in this mode. ( P.27)

    Use this mode to mod ify variousga me settings. ( P.29)

    Select a VMU

    The VMU Selection Screen will be d ispla yed when you start the ga me up . Selectand e nter a memory card that contains a Samba De Amigo g ame file.

    Press to selec ta file and press toenter your selection.

    Raise or lower the leftMaraca to move theselection c ursor and select afile. Either shake the rightMarac a, or press the right

    Maraca Button to enter yourselection.

    You ca n also press to ca ncel. Ifyou do this, you will play withoutsaving any o f your resultsregardless of whether a memorycard is inserted o r not.

    You c an a lso p ress the lef tMaraca Button to cancel. If youdo this, you will play withoutsaving any o f your resultsregardless of whether a memorycard is inserted or not.

    You can edit your game files during game pla y by selecting FILES in OPTIONS( P.30).

    ARCADE PARTY

    TRAINING

    OPTIONS

    INTERNET

    ORIGINAL

    CHALLENGE

    You can a ccess the Samb a DeAmigo Homepage here. ( P.28)

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    ARCADEand ORIGINAL Mod e are e ssentia lly the same. The on ly signif ica ntdifferenc es are the selecta ble tunes and the number of tunes. The ba sic menusfor all of the modes are also the same.

    Player Entry

    Press to enter (this willhappen automaticallyafter a short wait).

    Press the right Maraca Buttonto enter (this will happenautomatically after a shortwait).

    2P should e nter in the same way b etween the Player Entry Screen and the MusicSelect Screen. 2P ca n not enter onc e the game has started.

    MODESELECT

    Select a mod e that you want to pla y. Mode difficulty and the numbe r of stagesdiffer from mode to mode. Make and enter your selections within the time limit.

    Press to selec t amode and press toenter your selection.

    Raise or lower the leftMaraca to select a mode.Either shake the rightMarac a, or press the rightMaraca Button to enter yourmenu selection.

    MODESELECT

    This is a simple mod e with fewer Rhythm Balls for beg inners. There is only onestage a nd the ga me will not end before the tune ends.

    EASY

    This is a mode for intermediate pla yers. There a re two stages. The g ame willend during a tune if your Rank fa lls below O a t Rank E.

    NORMAL

    This mode is for adva nced pla yers. There a re two stages. The g ame will endduring a tune if your Rank fa lls below O at Rank E.

    HARD

    There a re lots more modesthan these one s!

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    HEIGHTSELECT

    Press to select your

    height within the timelimit and press toenter your selection.

    Raise or lower the left

    Maraca within the time limitto select your height. Eithershake the right Maraca, orpress the right Marac aButton to ente r yourselection.

    Be honest! Dont lie about your height! The Maracas wontwork properly if you select the wrong height. If you enter yourcorrect height and the Maraca s continue to not wor kproperly, you can adjust the shaking height of the Maracas( P.30)!

    Press to selec t atune and press toenter your selection.

    Raise or lower the leftMaraca to select a tune.Either shake the rightMarac a, or press the rightMaraca Button to enter yourselection.

    MUSIC SELECT

    Select one o f the 3 tunes for every stage within the time limit. The number o f

    stages that you can select d epends on the mode that you are p laying. The stagesthat you are a ble to select and the numbe r of stages will also cha nge de pendingon how good you are ( P.13). Also, in ORIGINAL Mod e, you c an select a ll of theARCADEand CHALLENGEMode tunes, plus downloa ded tunes.

    Game Displa y

    The Game Display is ba sically the same for all modes. Refer to the Game Displa y

    explanations for each mode for more information on the differences.

    ScoreYour present score.

    RankYour present rank.

    GaugeIf your timing is goodand you correctly pressthe b uttons/shake theMaracas, the redsquares on the gaug ewill increase. Your Rankwill rise when the gauge is full. If you

    make a mistake, shake the Ma raca s atthe wrong he ight, or if your timing isbad , the red squares onthe gaug e will decrease. Game Label

    CircleYoull know that yourtiming and positioningwere correct when yousee YEAH! If you ma kea mistake, youll seeBOO! The top twocircles are red, themiddle circles areyellow and the bottomcircles are green.

    Rhythm BallsThese balls flow from

    the center of the screen.Normally the balls are blue, butwhen you have to shake theMarac as quickly, theyre red.

    Clearing a Stage... Going to the next stage

    You may go to the next stage if you c lear your present stage w ith a Rank C orabove. If you clear a stage w ith Rank A in ARCADEMode, you will be ab le t oselect one of 6 tunes instead of 3. When selecting a tune, follow the onscreeninstructions to select a nd e nter.

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    Pause Screen (ARCADE/ ORIGINAL/CHALLENGE/ PARTY)

    You can pause the game at any po int. Select and enter one of the following twoitems.

    Press the Start Buttonto display the PauseScreen. Press toselect an item andpress to ente r.

    Press the right MaracaButton to display thePause Screen. Raise orlower the left Maracato select a n item, thenpress the right MaracaButton again to enter.RESTART

    GAMEENDRestart the presentstage from the verybeginning.In the Mini-game TotalCheck, you will startagain from the firstmini-game.

    End the ga me andreturn to the GameMenu.

    If you make a mistake, shakethe Maracas at the wrongheight, or if your timing is bad,the red squares on the gaug ewill decrease and your Rankwill fa ll. Try not to le t your Rankfall!

    RESULTSCREEN

    MAX AMIGO RATEYour Max Amigo isthe maximumnumber of rhythmballs that you got insuccession.

    Your accura cypercentage.

    SCORE

    RANK

    Name Entry

    If your total score is within the top ten, the Name Entry Screen will be displayed.You can e nter up to 3 letters. In a two-player ga me, 1P and 2P enter their names inturn. Select and enter letters within the time limit.

    Press to scrollthrough the alphab etand p ress o r toente r a letter. Press or

    to cancel. When youare finished, either selectEND or wait for thegame to automaticallyreturn to the Title Screen.

    Use either the left or rightMaraca to select letters.Shake the Maraca high toenter and shake it low tocanc el. When you arefinished, either select ENDor wait for the ga me toautomatically return to theTitle Screen.

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    Game Over and Continue

    In NORMAL and HARD mode, the game will end if your gauge reaches 0 at Rank E.The de fault setting is that you can not continue. You ca n cha nge this by selectingGAME in OPTIONS then modify the CONTINUE option from OFF to ON.After the Result Screen, the Continue Screen will be displayed. Do the followingwithin the time limit. There is no limit on the numbe r of times that you c an c ontinue.

    Press the Start Buttonbefore the timer reaches0.

    Note: Press either orto make the timer

    speed up .

    Press the right Maraca Buttonbefore the timer reaches 0.

    Note: Shake either the rightor left Maraca to make thetimer speed up.

    Challenge Menu

    Clear each c hallenge one b y one to try and b ecome the Maraca s King! You willwin a title if you can clear a set of challenges. You must clear your presentchallenge be fore you can a ttempt the next one.

    Height Select

    Height Select in CHALLENGEMode is the same as in ARCADE.

    Press to select yourheight within the timelimit and press toenter your selection.

    Raise or lower the leftMaraca within the time limitto select your height w ithinthe time limit. Either shakethe right Maraca, or pressthe right Maraca Button toenter your selection.

    Challenge MenuSelect a set of challenges. At first you can only select MARACASBEGINNER.Once you clear all of the challenges in the set, you may attempt the next set.Each set of challenges is more difficult than the one before. Also, when you startto clea r the harder sets, you will win more tha n just a new titleWhat c ould theseprizes be?

    You cant select cha llengesthat you havent cleared yet.You have to clea r thechallenges one by one.

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    1918

    Challenge Menu

    Press to select a set

    and press to enteryour selec tion. Pressto return to the GameMenu.

    Raise or lower the le ft

    Maraca to select a set.Either shake the rightMarac a, or press the rightMaraca Button to enteryour selec tion. Press theleft Maraca Button toreturn to the Game Menu.

    Press to selec t aChallenge No. a ndpress to enter yourselec tion . Press toreturn to the ChallengeMenu.

    Raise or lower the leftMaraca to select aChalleng e No. Eithershake the right Maraca, orpress the right MaracaButton to enter yourselection. Press the lef tMarac a Button to return tothe Challenge Menu.

    Challenges

    There are two typ es of Cha lleng es: ARCADE/ORIGINALand MINI-GAME( P.24). Brief instructions for eachChallenge will be displayed after you have made yourChalleng e selection. See P.13 for a description of theARCADEand ORIGINAL Mode Ga me Screen and seeP.24-26 for more on the MINI-GAMEMod e Game Screens.

    Party

    This is a fun mode for two p layers. Invite your friends over and play!

    Party Menu

    Press to selec t aga me and press toenter your selection.Press to return to theGame Menu.

    Raise or lower the leftMaraca to select a gam e.Either shake the rightMarac a, or press the rightMaraca Button to enteryour selec tion. Press theleft Maraca Button toreturn to the Game Menu.

    Select from BATTLE, COUPLESMODE and MINI GAMES.

    Battle to the b eat. Who is the grooviest?

    How compatible are you and your partner? Play and see!

    This is a collec tion of mini-games.

    BATTLE(P.20)

    COUPLESMODE(P.22)

    MINI-GAMES (P.24)

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    BATTLE

    Compete ag ainst a friend. Collect b ombs faster than your opponent c an, then

    attac k him or her. You will win when your opponent s strength ga uge rea ches 0. Ina 1P game, your opponent will be the computer.

    Rules

    Shake the Maracas to the beat of the Rhythm Balls!Shake the Marac as (or press Buttons) to the b eat ofthe Rhythm Balls. Do this in time a nd your bomb willswell and numbers will increase.

    When the bomb rea ches its maximum size, itwill automatically attack your opponent!

    When your bomb reaches its maximum size, it willautomatically attack your op ponent. Your life gaug ewill decrease when a bomb attacks you. Also, if youropp onent a ttacks you first, your bomb will vanishand you will have to start making it again fromscratch.

    Warning ab out making your bomb swellYour bomb will swell quic kly if you play in time.However, if you ma ke a mistake, your bomb willexplode and inflict you with damage .

    The battle end s when your life gauge rea ches 0or when the music ends!

    The ba ttle ends either when a life ga uge reaches 0,or when the music stops. You will then b e shown thebattle and general results.

    BATTLE

    Game Displa y

    The numbers willincrease a nd the b ombwill swell if you shake theMaracas to the beat.

    Life Gauge

    Bomb

    Rhythm Circ le

    Rhythm Balls

    Result Screen

    The Result Screen will be displa yed a fter the Battle.You will be given the op tion to CONTINUE or QUIT.Select a nd enter one of these items.

    Press to select anitem and press toenter your selection.

    Raise or lower the leftMaraca to select an item.Either shake the rightMarac a, or press the rightMaraca Button to enteryour selection.

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    COUPLESMODE

    Determine your Love Rating. If you and your partner can time your Maraca

    shaking (b utton pushing) we ll, you will earn points. The ga me will quickly end ifyou dont play well, so try and work together and get a good score. In a 1P game,your pa rtner will be the c omputer and your Love Rating will showumhowmuch you love your Dreamcast!

    COUPLESMODE

    Game Displa y

    Gauge

    Love Mark

    Circle

    Rhythm Balls

    Rules

    Rank

    If the timing of bo th pla yers is very close or exactlythe same, Love Marks will appear in the center ofthe screen. This shows that both p layers arecompletely in synch! There is only one g aug e forboth players and this will decrease if either of theplayers makes a mistake. Worktogether and p lay as well as you can.The ga me will end when the music ends and youwill then be shown your love compatibility.

    Result ScreenYou will be shown your love compa tibility when thegame end s.You will then be g iven the option to CONTINUE orQUIT. Selec t and ente r one of the se items.

    Press to select anitem and press toenter your selection.

    Raise or lower the leftMaraca to select an item.Either shake the rightMarac a, or press the rightMaraca Button to enteryour selection.

    The more comp atibleyou are, the higher yourLove Rating will be .

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    TOTAL CHECK MODE

    You can either play Total Check Mod e to see how much Samb a you have in

    you, or play individual mini-games in 1 Stage Mode.

    MINI-GAMES

    Tota l Results

    You will get a high

    rank if you scorewell over the 5mini-games. Yourtotal results will bedisplayed o nceyou have playedall of the ga mes.After your results have been d ispla yedfor a short time, the Mod e SelectScreen will be d ispla yed.

    1 Stage Mode

    Game InstructionsThe m ini-game will start following brief instructions.

    1 Stage ModeSelect one of the 5 mini-games to play.You can focus entirely on one particu-lar mini-game that you like a lot.

    All 5 Mini GamesSelect Total Chec k Mode to play a ll5 Mini-games in succession.

    Results

    You will get a high

    rank if you scorewell. After yourresults have beendisplayed for ashort time, theMini-Game Screenwill be d isplayed.

    You may receive a prize if youget a high Samb a score. Practicehard and set your sights high!

    MINI-GAMES

    The Controls for the mini-games are the same as for the other mod es.

    Stage1: Guacamole

    Time

    No. of Moles

    Mole

    Hit the moles as soon as they come out of the circles. Hit as many of them aspossible within the time limit.

    They may look different,but theyre a ll moles.

    The ga me will end whenthe timer reac hes 0.

    Stage 2: Power Rush

    Time

    No. of Roc ks

    Rock

    Break the rocks one by one. Break as many of them as you can within thetime limit. Skillfully use bo th of the Maracas to break the rocks!

    These are toug h rocksand need many hitsbefore they break.

    The ga me will end when

    the timer reac hes 0.

    Stag e 3: 1-2-Samb a!

    Time

    No. of Combos

    Plate

    Hit as many pla tes in order (1, 2, Samba!) within the time limit as you ca n. Donot hit the bombs as you will lose precious time.

    Follow the order: 1, 2,Samb a!

    The ga me will end whenthe timer reac hes 0.

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    MINI-GAMES

    Stage 4: Strike a Pose!

    Time

    No. of Poses

    Pose Mark

    Strike as many poses as possible within the time limit. Reac t quickly and pose!

    Your split secondjudgment is crucialhere.

    The ga me will end whenthe timer reaches 0.

    Stage 5: Monkey See, Monkey Do

    Example No.

    No. of CorrectAnswers

    Present turn

    This game is just like Simon Says. Follow the example using the same rhythmand movements. First there will be an examp le, then you follow, example, you,and so on. There are 10 examples, and your score will be based on the num-ber that you do correctly.

    26

    You ca n prac tice Samb a a s much a s you like in this mode . In other modes, thega me will end if you don t play well, but this is not the ca se in TRAINING Mode.Play the tune that you want to ma ster again and aga in.

    Result Screen

    Your Ma x Amigo is themaximum number ofrhythm balls you got insuccession.

    SCORE

    BOO

    YEAH

    Restart/ Select/ Game EndThe Restart/Select/ Game End Screen will be displayed a fter the ResultScre en o r when you pause the g ame. Select RESTART or SELECT. SelectGAMEEND to return to the Game Menu Screen.

    Press to select anitem and press toenter your selection.

    Raise or lower the le ftMaraca to select an item.Either shake the rightMarac a, or press the rightMaraca Button to enteryour selection.

    RATE

    MAX AMIGO

    RANK

    When the game ends, your results will be displayed.

    The numb er of timesyour timing was good .

    The numb er of times thatyour timing was bad.

    Your accuracy percenta ge.

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    28

    You ca n access the Samb a De Amigo Homepag e here. You ca n learn newtactics, download new music, and view score rankings.

    Note: You ca n not use the Maraca s when you are online.

    First, register as a user with the Sega Internet Service Provider. Selec tand enter INTERNET and the Samb a De Amigo start page will be dis-played . when you click, Le ts go Online! you will connect to theInternet and the Samba De Amigo homepa ge will be displayed.

    User Registration

    Charges

    Be a ware of the following when going online:

    You c annot use the NETWORK unless you ha ve reg istered as a user with SEGA.Before playing on the NETWORK, make sure that you register as a user, usingthe Dreamcast Browser. Refer to the Dreamcast Browser Instruction Manual forfurther help. You can purcha se the newest Dreamca st Browser from theOfficial Dreamcast Magazine.

    You ca n download SonicAdventure tunes and other tunesonce you are online. You canalso post your rankings! Thereare plenty of things to keep youbusy at the Samb a De AmigoHomepage!

    GameYou ca n change the fo llowing game settings:

    Game Difficulty

    Continue

    Select a dif ficulty level; EASY, NORMALor HARD.

    Stages

    Select whether or not you play withContinues; ON/OFF.

    Change the number of stages youplay in every mode. You ca n selectfrom 1 to 3 stages.

    High ScoreView the high scores from all of the g ame levels. Select and enter a game level.

    RecordsView your total play results. You c an see a full breakdown of your ARCADEandORIGINAL Mode results and check your general Amigo Rank.

    Sound SettingsSet the sound output to either MONO or STEREO.

    Sound TestYou can listen to a ll of the games sound s. Selec t and enter Sound Effec ts (SE),Background Music (BGM) or Music then select a nd e nter the number or title of thetune you want to listen to.

    Maracas SEYou c an selec t several noises for when you shake the Ma rac as (press Buttons). Youcan remove the Rattle Unit and replace this sound with a sound effect. Refer to theMaracas Manual for more information on how to remove the Rattle Unit. At first, thereare only a few sound ef fects for you to select, but as you adva nce through thegame, you may win new ones in the mini-games. There are many sound ef fects,such as energy, whistle, shout and Sci-fi.

    29

    Use of the Network Server is free, but you will ha ve to p ayfor your own ISP and telephone charges sepa rately.

    If for some reason you are disconnected while yourpassword and ID are being c onfirmed you ma ycontinue to be charged for the call.

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    Control Settings (Dreamcast Controller Only)

    TYPEA

    Set the Controller settings to either TYPEA or TYPEB. The b utton assignment forTYPEB is easier than for TYPEA. You w ill not b e able to p ress buttons simulta ne-ously, but we recommend it.

    TYPEB

    Maraca s Settings (Maraca s Only)

    You can adjust the shaking height of the Maracas by 5levels to fit your shaking style. The norma l setting is 0.Change this setting if your TV is too high, too low, or toobig, etc. The yard stick for cha nging the Maraca s settings isif you a re hitting the RED CIRCLESor the GREEN CIRCLES

    when you mea n to hit the YELLOW CIRCLES. If you a re hit -ting the RED CIRCLES, set the heig ht to +1. If you are hit-ting the GREEN CIRCLES, set the height to -1.

    Files

    You ca n load Samba De Amigo files here.

    WARNING Do not c lear your flash ROM while the b rowser boots. This will causeyour game to malfunction. If you do happen to clear your flash ROM, after enteringand saving your ISP information you MUSTturn the power off on your Dreamc astunit before starting your Samb a de Amigo game.

    Song Credits

    "After Burner" 1997 Sega Music, Inc.

    "Al CompasDel Mambo"Written by Perez Prado.Published by Peer International Corporation (BMI).

    "Ali Bombaye"Written by Michael Masser.1977 EMI Golden Torch Music Co rp.Licensed by Virgin Music Japan Ltd.

    "Burning Hearts" 1998 Sega Music, Inc.

    "Cup of Life"by Robi Rosa and Desmond Child. 1999 A Phantom Vox Corp. (BMI), MuziekuitgeverijArtemis B.V. ( BUMA)& Universal-Polygram International Publishing Co., Inc.(ASCAP) o/b/o itself & Demosphobia (ASCAP). AllRightson Behalf o f A Phantom Vox Corp. (BMI) &Muziekuitgeverij Artemis B.V. (BUMA). Administered b yWarner-Tamerla ne Publishing Corp. (BMI). All RightsReserved. Used by Permission.

    "DreamsDrea ms" 1999 Sega Music, Inc.

    "El Ritmo Tropic al" a/ k/a "El Bimbo"Music by Claude Morgan.

    1974 Editions Sugar Music, Paris, France.All RightsReserved. International Copyright Secured.Used by Permission.

    "La Bamba"Written and Arranged by Ritchie Valens. 1958Renewed 1986 EMI Virgin Songs, Inc. d/ b/ a EMILongitude Music and Warne r-Tamerla ne Publishing.

    All rightsfor the United StatesControlled andAdministered b y EMI Virgin Songs, Inc. d/ b/ a EMILongitude Music (BMI). 1987 Warner-Tamerla nePublishing Corp. (BMI). All Rights Reserved .International Copyright Secured. Used by Permission.

    "Livin La Vida Loca"by Robi Rosa and Desmond Child.

    1999 A Phantom Vox Corp. (BMI), MuziekuitgeverijArtemis B.V. (BUMA)& Universal-Polygram International Publishing Inc.(ASCAP) o/b /o itself & Demospho bia (ASCAP). AllRightson Behalf o f A Phantom Vox Corp. (BMI) &Muziekuitgeverij ArtemisB.V. (BUMA). Administered byWarner-Tamerla ne Publishing C orp. (BMI). All RightsReserved. Used by Permission.

    "Love Lease"Written by Ma sao Honda.

    1998 Pyon Ari Music Publishing, Inc.Published by Pyon Ari Music Publishing, Inc.Under License from Key Note, Inc.

    "Macarena"Written by A. Romero, R. Ruiz, C. DeYarza, M. Triay.Published by Canc ionesdel Mundo S.A.

    "Magical Sound Shower" 1997 Sega Music, Inc.

    "Opa! Opa!" Sega Enterprises, Ltd., 1986.

    "Open Your Heart" 1998 Sega Music, Inc

    "Rent A Hero No. 1"Original Japanese title is

    1997 Sega Music, Inc.

    31

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  • 8/3/2019 (DC) Samba de Amigo Manual (English)

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    "Samba de Amigo"("Samb a de Janiero 2000") Written by Arito Moreira ,Ramon Zenker, Gottfried Engels. 2000 Orbit

    Records GMBH.Remixed by PKG Production. Published by BugMusic, BMG, UFA, Ga ng G o, Upright Songs.

    "Samb a de Janiero"Written by Arito Moreira, Ramon Zenker, GottfriedEngels. 1997 Orbit Records GMBH.Published by Bug Music, BMG, UFA, Gang Go,Upright Songs.

    "Sonic You Can Do Anything" Sega Enterprises, Ltd., 1993.

    "Soul Bossa Nova"Written and Performed by Quincy Jones.

    1962 Silhouette M usic (ASCAP).All Rightson Behalf of Silhouette Music (ASCAP).Administered by WB Music Corp. (ASCAP).Courtesy of the Verve Music Group Under Licensefrom Universal Music Enterprises.All Rights Reserved . Used b y Permission.

    "Super Sonic Racin g"

    1998 Sega Music, INC.

    "Take o n Me"Written by Pal Waaktaar, Magne Furuholmen,Morten Harket. Performed by Reel Big Fish.

    Cop yright by Sony/ATV Music Publishing. (UK)Limited. Courtesy of Mojo/ Universal Records.Under License fro m Universal Music Enterprises.

    "Tequila "Written by Chuck Rio.

    1958 Renewed 1986 EMI Virgin Songs, Inc. d/ b/ a

    EMI Longitude Music and NEM Music.All RightsCon trolled b y EMI Virgin Songs, Inc.d/b/a EMI Longitude Music and NEM Music.All Rights Reserved . Internationa l CopyrightSecured . Used by Permission.

    "Tubthump ing"Written by Nigel Hunter, Bruce Duncan, AliceNutter, Louise Watts, Paul Greco, Darren Hamer,Allen Whalley and Judith Abbott. Performed by NoSmoking. 1997 EMI Music Publishing Ge rmanyGMBH. All Rightsin the USA and Cana daControlled and Administered by EMI BlackwoodMusic Inc. (BMI) Under License from Max Musicand Entertainme nt, Inc. All RightsReserved.Internationa l Copyright Secured . Used byPermission

    NetFront and JV-Lite (JV-Lite iscomp liant with Javaspecification) by AccessCo., Ltd. isadop ted for theInternet function of thisproduct. Ne tFront and JV-Liteare registered trademarksof Acc essCo., Ltd. in Japan.Java and all Java-based trademarksand logosaretrademarksor registered tradema rksof Sun

    Microsystems, Inc. in the USand o ther co untries. Allbrandsand product namesare trademarksof regis-tered trademarksof their respec tive comp anies. Thissoftware includesthe font(s) licensed by NECOffic e Systems, Ltd. This software is based in p arton the work of the independent JPEG Group. Thissoftware includesthe Dream Flyer viewer whichcan b e used to view received Dream Flyer and P-Rabbit system mail. Dream Flyer and P-Rabbit aretrademarksof COLABO, Inc.

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