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Intercept

D - Intercepting (Modified)

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Page 1: D - Intercepting (Modified)

Intercept

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Lesson Overview• Intercept

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Intercept• Allows us to close with a contact in

order to do whatever we need to do:• get within missile / gun range;• board, search, inspect, (and sieze);• search and rescue…

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Intercept• Your CPA at intercept will be 0

yds.• Three elements

• course• speed• time to intercept

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Computing anIntercept Course

1. Find contact’s course and speed.

er 315°, 15ktsem 263°, 10.5kts

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Computing anIntercept Course

2. Draw a new DRM from M2 to the center. This new DRM is CBDR.

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Computing anIntercept Course

3. Parallel new DRM to end of em vector.

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Computing anIntercept Course

This new rm vector represents all the possible courses and speeds to intercept the contact.

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Computing anIntercept Course

The course you pick will be determined by: course, speed, or time required to intercept.

Intercept usingmaximum speed

Max speedis 30kts

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Computing anIntercept Course

3. Draw the new er vector to where the 30kts ring intercepts the rm vector.

Intercept Course005°, 30kts

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Computing anIntercept Course

4. Determine time of intercept.

Intercept Course005°, 30kts

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