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    Cyberblues CityA Fudge Roleplaying Game

    Art and Text by

    Polar Blues Press

    Many thanks to Bruce, Corin, Amit, Ben, Veronica, Raffaele, Clement, Alex, Isabel,the UK Roleplaying esign Collecti!e an" e!eryone at http#$$%%%&ukroleplayers&com&

    Copyright ' (olar Blues (ress, )*+

    +

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    Contents

    I-.R/UC.I/-&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&01hat is Cyberblues2&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&0.he Rules in a -utshell&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&3

    C4ARAC.5R CR5A.I/-&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&.he .eam&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&.raits&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&6Roles&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&6Careers&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&78ifts 9 :la%s&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&;:inishing .ouches&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&;

    8I:.uipment&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&+3Regular an"

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    0 INTRODCTION

    !"AT I# C$B%RB&%#'Cyberblues is a lot like cyberpunk, only more mello%& .he game is set

    in an entirely fictional, nearfuture "ystopia in %hich the rich + o%n@@ of the %orl"Ds resources, supporte" by militarise" police forces,

    global sur!eillance systems an" by the mainstream me"ia outlets %hichthey control& ItDs a %orl" %here fairness took an exten"e" lunch breakan" ne!er came back&

    Characters in Cyberblues City are the kin" of people %ho %ith guns,guile an" superior technical skills try to make a "ifference& /r maybe

    theyDre Eust out to make a buck&

    0

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    T"% R&%# IN A NT#"%&&Cyberblues City is base" on the :u"ge roleplaying system& InCyberblues City e!erything that matters is measure" on an a"Eecti!ebase" scale consisting of the eight se>uential ranks liste" belo%& Asmart character might ha!e a 8R5A. .hinking .rait& An a!erage puFFle

    might pose a :AIR challenge to sol!e& Broccoli smell .5RRIB?5&

    .he ranks an" correspon"ing numeric !alues are as follo%s#

    Terrible (edio)re Fair Good Great #uperb Ama*ing &egendary

    +, 0 , - . / 1

    T2e Di)e

    Cyberblues City uses regular sixsi"e" "ice& In most instances playersroll ) "ifferently coloure" "ice "esignating one colour as positi!e an"the other as negati!e& .he "ice are a""e" together gi!ing a resultbet%een an" G& If you ha!e :u"ge "ice you can use those instea"&

    It is customary to refer to sixsi"e" "ice as D"6D& -otation like )"6implies rolling t%o such "ice&

    Tests.ests are use" %hen the outcome of an action is both significant an"uncertain& In a .est the gamemaster 3G(4assigns a ifficulty Rating

    3DR4to a task ranging from .5RRIB?5 to ?585-AR=& (layers roll the"ice as "escribe" an" a"" the result to their most rele!ant .raits& .hetask succee"s if this total meets or beats the R&

    .he "egree by %hich the result beats its R is calle" Margin of

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    , C"ARACT%R CR%ATION

    :ollo% these steps to create a character#

    Agree a team concept Allocate Traits

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    TRAIT#.raits are the basic buil"ing blocks of a character& All characters ha!ethe follo%ing .raits#

    T2in5ing9 Intelligence an" perception

    Fig2ting9 5ffecti!eness in close combat, arme" or unarme"#2ooting9 5ffecti!eness %ith guns#trengt29 (hysical strength an" en"uranceH ability to %ithstan"

    physical punishmentRe6lexes9 ue bonus&

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    CAR%%R#A Career former or currentJ gi!es you all the pertinent kno%le"ge,experience an" contacts rele!ant to that profession& .his allo%s you toroll 5xpert ice see page +@J %hene!er a Career is rele!ant %ith thefollo%ing restrictions#

    Careers "o not grant 5xpert ice to combat .ests&

    Careers "o not grant 5xpert ice in areas specifically co!ere" by8ifts 4acking, uesReporter9 In!estigation an" persistencePa8nbro5er9 Appraise, bargain an" fencing goo"s

    &a8yer9 .he la% an" negotiationAuto (e)2ani)9 Repairing an" boosting cars#)ientist9

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    GIFT# 7 F&A!#A 8ift is a special ability, skill or item possesse" by your character&Choose 0 8ifts in a""ition to any free 8ifts grante" by your Role& 8iftsare "iscusse" in "etail in Chapter )&

    A :la% is something that makes your characterDs existence morecomplicate"& DCanDt hol" his li>uorD or D.errifie" of "ogsD are examples of:la%s& =ou can ha!e as many or as fe% :la%s as you like, e!en none&:la%s confer no benefits but are fun to play&

    FINI#"ING TOC"%#

    Fate Points

    :ate (oints are a resource you can spen" %hen your character nee"s alittle extra help&

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    Toug2ness.oughness is a measure of ho% much of abuse you can take in a scrapbefore things get serious& =our base .oughness is e>ual to thenumerical !alue of your

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    - GIFT#

    .he follo%ing is the list of 8ifts a!ailable in Cyberblues City& 8iftsmarke" MJ can be selecte" multiple times "uring character creation&8ifts marke" AJ can only be use" on alternate combat roun"s the 8ift

    cannot be use" on consecuti!e turns "uring the same fightJ "ue to theeffort or preparation re>uire"&

    A)e Dri:er9 3(4 =ou may use 5xpert ice on "ri!ing .ests& .his 8iftalso allo%s you to choose one groun" !ehicle from the

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    Cyber "and (edi)al Implant9=our cybernetic fingers can be use"to "eli!er up to four inEections to a %illing or immobilise" target&Choose any combination of#

    -anite-urses re!i!e "ying charactersJ

    .ruth

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    =ou control your "rones !ia sub!ocal transmissions& Controlling your"rone "oes not count as taking an action but your signal can be

    Eamme"&

    %xplosi:es9=ou kno% ho% to han"le explosi!es safely an" effecti!ely&

    =ou may use 5xpert ice for setting an" "isarming bombs& .his 8iftalso allo%s you to use grena"es in combat&

    I "a:e a Plan9 3Genius only4

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    Ro)5et Gauntlet9 3A4 Make a :ighting attack against a range" targetfor G) "amage& Also %orks as a grapple gun& Re>uires + turn to reloa"&

    #e)urity #ystems9 =ou may use 5xpert ice on .ests to "isablephysical an" electronic locks an" other security systems&

    #ignature !eapon9 3(4 Choose a %eapon from the

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    . G%AR

    (ANAGING $OR %uests %ill nee" to be assesse" by the 8M on acase by case basis using the follo%ing gui"elines#

    If you %ant to take a common item some place %here younormally %oul" not, like a gas mask to the opera, you can"eclare this before the scene starts or offer to pay a :ate (ointto "eclare this "uring the scene&

    If you "onDt %ant to bring %ith you an item from your efault

    5>uipment list you may %ant to mention this in a"!ance&

    If you %ant access to something rea"ily a!ailable but seriouslyexpensi!e the 8M shoul" set a price in :ate (oints see pages)*)+J&

    If you %ant access to something !ery, !ery illegal or !ery, !eryspecific this shoul" be secure" through the course of normalplay& 8etting this item shoul" be part of the a"!enture&

    R%G&AR AND #P%RIOR IT%(#1eapons an" !ehicles are normally gi!en t%o sets of !alues# Regular

    an"

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    !%APON#1eapons are "efine" by their "amage !alue, their go!erning .rait an"potentially other special features& .hese are liste" in the table belo%&

    1eapon "amage is normally sho%n as either#

    DGnD # "amage Mo< of the attack G DnD

    DnD # "amage is DnD, Mo< is not factore" into "amage calculation

    Area %66e)t %eapons like grena"es or rocket launchers can hit multipletargets that are in close proximity to each other& Use the Mo< of theattack to "etermine the maximum number of targets potentially caughtin the blast&

    .he "efault R for an Area Affect attack is :AIR& Range an" other

    con"itions %ill affect the R& .argets caught in blast area can attemptto "o"ge the attack see page )J&

    If a %eapon has the FullAutooption, you can make 0attack rolls in one turn %ith a

    + penalty to

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    ?e2i)le Table

    ?e2i)le Regular #uperior Notes

    Motorcycle

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    (is)ellaneous Gear TableMiscellaneous 8ear is "efine" as stuff that isnDt >uite a %eapon or a!ehicle but can still be useful& .his list is not meant to be exhausti!e&

    Me"iKit Contains 0 "oses of -anite-urses to re!i!e "ying

    characters an" assorte" :irst Ai" items&

    5lectronic

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    / P&A$ING C$B%RB&%# CIT$

    ACTION R%#O&TION.he core mechanic of Cyberblues City is the .est& It %as "escribe" inthe intro"uction& .his section looks at .ests in more "etail&

    Only t2e Players Roll.ests are al%ays resol!e" from the playerDs point of !ie%& .he 8M "oesnot roll "ice "uring .ests& 1hen a player character is competing %ith a8Mcontrolle" character the .est is frame" in terms of the playercharacterDs actions or reactions& .he 8Mcontrolle" character simply

    pro!i"es the R for the .est&

    Capped ResultsResults from .ests are cappe"& .hey cannot be %orse than .5RRIB?5or better than ?585-AR=& .he "amage bonus most %eapons grant isnot consi"ere" part of the .est an" is applie" after the Mo< is

    calculate"&

    %xpert Di)e

    Use 5xpert ice for .ests %here your character has specific kno%le"geor experience rele!ant to the task at han" !ia a Career or 8ift& 1henusing 5xpert ice a "ice roll that scores less than * is treate" as * &

    5xpert ice are ne!er use" in combat&

    Roo5ie Di)eUse Rookie ice for .ests %hen attempting a task that re>uires highly

    specialist training for %hich you ha!e no matching Career or 8ift& :lyinga helicopter or performing open heart surgery are goo" examples%here Rookie ice might be appropriate&

    1hen using Rookie ice a "ice roll that scores abo!e * is treate" as *&

    +@

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    #ituational (odi6iers.emporary an" situational mo"ifiers shoul" be factore" in the R%here possible& :ailing that the 8M can allo% a G+ or, rarely, G) bonusto be a""e" to the roll&

    "a)5ingComputer hacking is an important %ay to obtain information inCyberblues City& It shoul" be han"le" as a Complex .est see belo%J

    except for in the most tri!ial of circumstances&

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    In such cases the 8M can assign a cost of one or more :ate (oints torepresent the payment& (lease note the follo%ing gui"elines#

    All the players present can contribute to the payment an" split

    the cost bet%een themsel!es&

    Items bought this %ay only last until the en" of the current Eob&=ou probably ha" to sell the item back to reco!er your money ormaybe it %as Eust a rental&

    In the case of a bribe, a Cool .est may still be re>uire" topersua"e the other party to accept the "eal&

    )+

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    CO(P&%@ T%#T#A Complex .est is ma"e up of a series of or"inary .ests %hichcumulati!ely are "esigne" to resol!e a single task& Use Complex .eststo simulate tasks %ith "ramatic potential such as chases, computerhacking or interrogations&

    .o set up a Complex .est the 8M nee"s to#

    +& Assign a ifficulty Rating to the task)& Assign a .oughness !alue to the task0&

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    1hen setting the R, .oughness an" number of .ries of a Complex.est consi"er %hat the task is like&

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    R%PTATION AND AD?ANC%(%NT

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    CO(BAT

    CO(BAT O?%R?I%!Combat %orks like any other .est& It is resol!e" from the playersD pointof !ie%& .o make an attack, players roll their most appropriate .rait,

    usually ual to the

    Mo< of the attack G any %eapon"amage bonus& If the targetDs.oughness is re"uce" to Fero it isknocke" out see page );J&

    )

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    GOON#Most of the opponents you %ill face in combat are likely to beanonymous cannon fo""er, such as groups of

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    INITIATI?%Initiati!e is groupbase" an" rerolle" each roun"& At the start of eachcombat roun" the 8M rolls +"6&

    /n an o"" result, the opposition acts first that roun"

    /n an e!en result the players act first that roun" in %hate!eror"er they prefer

    A""itionally, on a result of D6D all the players get a free DG+D

    bonus on all their actions that roun"

    A""itionally, on a result of D+D the opposition recei!ereinforcements

    Reinforcements can take the shape of

    one of the follo%ing 8M "iscretionJ#

    An a""itional 8oon Eoins thefight&

    A 8oon that %as pre!iouslytaken out gets back up reroll this 8oonDs .oughnessJ&

    .he 8oon %ith the lo%estcurrent .oughness goesberserk an" gets its rankraise" by +&

    )7

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    DA(AG% D%AT" AND R%CO?%R$Characters that take "amage lose points off their current .oughness& Atthe en" of a scene all characters are restore" to their full .oughness aslong as they ha!e a chance to catch their breath an" allo% the -anite-urses me"ical nanites present in their bloo"streamJ to "o the rest&

    A character %hose .oughness is re"uce" to Fero is knocke" out an"can take no further action that scene& At the en" of the scenecharacters %ho %ere knocke" out can make a Reco!ery Roll on thefollo%ing table#

    Roll Condition Des)ription

    +) :ine =our character suffers no lingering effects&

    0 aFe" =our character canDt think straight an" is at + to all.hinking .ests for the rest of the session&

    3 Battere" =our character is beaten, bruise" an" sore an" is at+ to all Reflexes .ests for the rest of the session&

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    1 ?%"IC&%#

    Vehicles in Cyberblues City ha!e their o%n .raits because they oftenfeature in action se>uences like high spee" chases&

    All Vehicles ha!e three .raits#

    uals 3 or %hate!er seems appropriateJ

    epen"ing on %hether the characters are the chasers or the chasees,success translates to getting a%ay or forcing the other !ehicle to stop&

    )@

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    Bet%een each roun" of the chase the occupants of each of the !ehiclesin!ol!e" can exchange fire& .his %orks like or"inary combat %ith thefollo%ing exceptions#

    1hen characters are attacking a mo!ing !ehicle, the R is the

    target !ehicleDs uire momentum an" as such cannot bema"e on consecuti!e combat roun"s&

    0*

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    A C$B%RB&%# !OR&D

    A BRA?% N%! !OR&D

    Regar"less of %hat some malcontents an" "angerous sub!ersi!es might

    say, the %orl" of Cyberblues City is an age of %on"er& 4ere are someof the things that make it a great time in %hich to be ali!e&

    -+!ay+T?1hen /r%ell %rote about t%o%ay .Vs telescreensJ in his no!el +@;3he ma"e them soun" like a ba" thing& 4e coul" not ha!e been more%rongN )1ay.V allo%s for a true partnership bet%een au"ience an"entertainment pro!i"ers an" you can rest assure" all the personal "ata

    collecte" this %ay is use" responsibly&

    Nanite+Nurses-e!er be sick againN -anite-urses are tiny, helpful nanites that onceinEecte" into your bloo"stream %ill constantly heal an" repair yourbo"y& .hey are sol" on a yearly subscription mo"el by all the maEor

    pharmaceutical corporations& Lust be sure you "onDt fall behin" on yourpayments or the nanites %ill go inacti!e&

    Odd obs8reat for both for %ork an" play, /"" Lobs are custom built bioengineere" life forms& .hey are normally humanoi" in form though the

    current fashion is for /"" Lobs to be biFarre in appearance an" garishly"resse"&

    /"" Lobs generally ha!e relati!ely short life spans %hich is goo"

    because ne% mo"els keep hitting the market& .here are those %hoclaim the existence of /"" Lobs raises all sorts of ethical >uestions&

    .hese concerns usually come from people %ho canDt affor" their o%n/"" Lobs&

    0+

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    Celebri)lonesAmong the more popular types of /"" Lobs are Celebriclones& .heseare freshly gro%n clones of celebrities, artists an" performers, %hether"ea" or ali!e, ma"e from scraps of their -A& 1hy hire an 5l!isimpersonator %hen you can ha!e a perfect genetic clone of the real

    thing2 1oul" you like to ha!e Billie 4oli"ay or Lim Morrison sing at your%e""ing2 1hy not get them both an" ha!e them sing a "uetN

    &a8 %n6or)ement Insuran)e=ou use" to ha!e to "epen" on a publiclyfun"e", o!erstretche" police"epartment for security& -o% you can shop aroun" an" take out a

    pri!ate la% enforcement insurance policy %ith the pro!i"er of yourchoice& If you are unsure %hich pro!i"er to choose, pri!ate la%

    enforcement sales teams are al%ays rea"y to make you an offer youcanDt refuse&

    0)

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    #A(P&% GOON#

    Corporate #e)urity9

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    A((5-I

    #%F& &INE#.hese links are correct at the time of printing& If youDre rea"ing this )*years from no%, ku"os an" thanks for your support, but I canDt

    guarantee any of these links %ill still %ork& =ou probably "onDt e!enha!e DlinksD anymore any%ay&

    .he official home of Cyberblues City is on the UK Roleplayingesign Collecti!e %ebsite, %hich can be foun" athttps#$$ukrp"c&%or"press&com$category$polarbluespress$&.hatDs the place to go for ne%s, up"ates an" ran"om

    Cyberblues stuff& =ou can e!en lea!e fee"back there if you "are& 8et the original, complete !ersion of the :u"ge rules at the

    :u"ge Roleplaying game %ebsite# http#$$%%%&fu"gerpg&com&

    Bounty 4unters of the Atomic 1astelan"s %as the inspirationbehin" Cyberblues City& =ou can get it free here#https#$$ukrp"c&%or"press&com$)*+3$*+$*$bountyhuntersof

    theatomic%astelan"s&

    Cyberblues City %as %ritten un"er the assumption that its

    potential rea"ers are likely to ha!e some prior experience %ithroleplaying games& If you are feeling completely lost, sorry&4ere is the 1ikipe"ia entry for roleplaying games

    https#$$en&%ikipe"ia&org$%iki$RoleplayingPgame& It might help&

    03

    https://ukrpdc.wordpress.com/category/polar-blues-press/http://www.fudgerpg.com/https://ukrpdc.wordpress.com/2014/01/05/bounty-hunters-of-the-atomic-wastelandshttps://ukrpdc.wordpress.com/2014/01/05/bounty-hunters-of-the-atomic-wastelandshttps://en.wikipedia.org/wiki/Role-playing_gamehttp://www.fudgerpg.com/https://ukrpdc.wordpress.com/2014/01/05/bounty-hunters-of-the-atomic-wastelandshttps://ukrpdc.wordpress.com/2014/01/05/bounty-hunters-of-the-atomic-wastelandshttps://en.wikipedia.org/wiki/Role-playing_gamehttps://ukrpdc.wordpress.com/category/polar-blues-press/
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    0

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    06

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    About T2is Fudge Roleplaying Game Do)ument9.he text content of this "ocument is release" un"er the terms of the /pen 8ame ?icense, %hichcan be foun" at http#$$fu"gerpg&com$about$legalities$ogl&html an" is incorporate" here byreference&

    About Fudge9

    :u"ge is a roleplaying game %ritten by