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    CURIOUS CURATORS OF THE

    DELERIUM ARCHIVE

    ALL AGE GROUPS

  • © BBC

    Curious Curators of the Delerium Archive

    This unit known as Curious Curators of the Delerium Archive is formatted slightly

    differently from the other units in the Teachers’ Pack and is aimed at students of all ages,

    ranging from 5-14 years of age.

    In this section, students will be inspired to be the curators of a museum about Guy Fawkes or

    the organisers of an exhibition about the Gunpowder Plot.

    A recurring feature of the gameplay within The Adventure Games: The Gunpowder Plot

    is the discovery of Historical Objects. These historical artefacts and key objects are woven

    throughout the game and are related either to the Gunpowder Plot itself or to life in the

    seventeenth century. Each object is accompanied by a mini fact-file, which appears whenever

    the object is found. Across the game there are a total of 42 objects to be collected. These

    supporting resources are available to download from bbc.co.uk/teachers

    These artefacts are an ideal way to engage students in historical enquiry. The facts and

    information that accompany each one provide useful information and act as an ideal starting

    point for further research.

    There are three approaches outlined for using the Historical Objects within the classroom to

    develop historical enquiry skills:

    1. Individual student work

    2. Group activity

    3. Whole class project

    These approaches can be carried out in conjunction with the other themes in this pack, namely,

    The Plot, Childhood, Crime and Punishment and London Life in 1605, or carried out as an

    independent, standalone project. Students could undertake one approach or a combination of

    all three.

    Students may want to draw on information from museums and displays they have visited in the

    past. The approaches are appropriate for all age ranges.

    Aims and Objectives

    Students will develop their ability to assimilate information from a wide variety of source

    material and develop their ability to research, analyse and evaluate historical data in order to

    develop their own interpretations of the past.

    Supporting Resources

    Historical Objects, Characters and Environments are available to download from

    bbc.co.uk/teachers

    Downloading the game

    Before starting this unit of work, the Gunpowder Plot Adventure Game should be

    downloaded from bbc.co.uk/doctorwho

    Instructions on how to do so are available in The Adventure Games help section. It is suitable

    for both PC and Mac platforms.

  • © BBC

    1. Individual student work: Time Historians

    Learning Outcome

    To develop the ability to assimilate a wide range of source material.

    To begin to understand the context in which an object was created.

    To begin to understand how objects are used by historians to study the past.

    To enable students to begin to develop their own historical interpretations.

    MAIN ACTIVITY

    In this activity, students will carry out a personal research project based around a particular

    object, or objects, from the game and present their findings to the rest of the class.

    Having played the Gunpowder Plot Adventure Game, each student should choose one

    historical object to research. They should prepare a presentation or a class talk where they

    will be able to share their learning with the rest of the class. Students should be encouraged to

    find out as much as they can about their particular object. Students should consider the

    following key questions when compiling their project and presentation:

     What was the object called?

     How was the object used?

     Who might use or own the object?

     What other interesting information can be found?

     How can I make my project and presentation interesting for my audience?

    Younger students should be encouraged to make or draw some of the objects and use the

    existing facts from the resource sheets to label them, while the older students should be

    encouraged to carry out additional research about their chosen objects and cite their sources.

    A Useful Websites document is available to download on bbc.co.uk/teachers

  • © BBC

    FURTHER ACTIVITIES

    Doctors’ Detectives (5-7 year olds)

    The teacher gives each student an object to research; information about the objects can be

    found by playing the game, as well as by looking at the Historical Objects fact-files and

    researching online (see the Useful Websites document). Students then present information

    about their object to the class, and accompany their presentation with a drawing or model.

    After each presentation, the object could be placed in a Class Museum, eg a small table display

    in the classroom. The presentations could be made over a number of weeks, giving the class

    plenty of time to look at the objects. When the last object is added to the display, the class

    could ‘go on a visit’ to the museum, look at all the objects and read the labels. As an added

    challenge, the teacher may wish to rearrange the objects and facts and students can then

    complete a mix and match activity, labelling them correctly, in order to review their

    knowledge. To conclude, students complete an individual piece of writing called ‘Our Museum’,

    which would outline what can be discovered at their museum and/or which object they liked

    best. This activity could be extended to opening up the Class Museum to fellow students,

    parents, members of staff and school governors, with each child standing by their object ready

    to answer any questions from the visitors.

    Deep Cover Time Agents (7-10 year olds)

    The teacher gives each member of the class an object to research using the key questions

    mentioned in the Main Activity above. Students will be given the task of finding out about how

    and why an object was made, who created it, what it was used for etc. They then produce a

    presentation on why these objects are important to historians and why they should therefore

    be preserved in a museum for everyone to see. Students then play a version of BBC panel

    shows, such as ‘Would I Lie to You?’ or ‘Call My Bluff’ as a way of reviewing their knowledge.

    After these activities, students should rank the objects they have learnt about in order of

    importance, with 1 being the most important object that illustrates life in the seventeenth century. Students then select their Top 5 objects and speak for thirty seconds to explain their

    choice. The class should then be given a ballot paper with all the objects researched by the

    students, and they vote using a preferential voting system.

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    TARDIS Media Team (10-14 year olds)

    Each student selects 5-10 objects to research. Students then create an online museum tour or

    trail, creating a webpage for each object. On each page, they need to explain why the object

    featured is important to historians and why they think this object should be preserved in a

    museum for everyone to see. These will include explaining how and why they were produced.

    They must include an interactive task at the end of the tour, which will ensure that they can

    review what they have learnt. After these activities, students should rank the objects they have

    learnt about in order of importance, with 1 being the most important object that illustrates life in the seventeenth century. Each student then selects their Top 5 objects and speaks for thirty

    seconds to explain their choice. The class should then be given a ballot paper with all the

    objects researched by the students, and they vote using a preferential voting system.

    The Personal Project Planner Resource Sheet can be used to help the students record and

    focus their research.

    Resources

     Resource Sheet 1: Personal Project Planner

     Resource Sheet 2: Ballot paper

     Resource Sheet 6a: Labels

     Resource Sheet 6b: Labels

     Message from the Doctor

     Historical Objects: All

  • © BBC

    2. Group Activity: Expert Groups

    Learning Outcome

    To develop the ability to assimilate a wide range of source material.

    To begin to understand the context in which an object was created.

    To begin to understand how objects are used by historians to study the past.

    To enable students to begin to develop their own historical interpretations.

    To develop their ability to look at history thematically.

    MAIN ACTIVITY

    In this activity, students work in groups to research objects related to an assigned theme. They

    work cooperatively to create an informative and educational museum display and present their

    findings to the rest of the class.

    The class should be split into four groups for this activity. Each group should be assigned one

    of the main themes covered in the Teachers' Pack:

     The Plot

     Childhood

     Crime and Punishment

     London Life in 1605

    Students should play t

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